Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.06 @ 22:59:13 Player: SirMrDrProf Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (951) 951 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-100) -100 TOTAL SCORE: 3151 Bonus ------- Follower Combat Kills 60 Friendly Fire -160 Cogmind --------- Core Integrity 550/550 Matter 292/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Aluminum Leg Flight Unit > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Improved Medium Laser Grenade Launcher > --- INVENTORY (8) ---- Cooled Ion Engine Combat Airjet Beam Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Combat Airjet Flight Unit > --- UTILITY ---------- Visual Processing Unit Experimental Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Cooled Ion Engine Improved Medium Laser Grenade Launcher Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 42 | 5 6 7 16 8 . Power 4 | . 1 . 2 1 . Engine 4 | . 1 . 2 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 2 1 3 2 . Treads 4 | 2 . . 2 . . Leg 1 | . . . . 1 . Wheel . | . . . . . . Hover 1 | . . . 1 . . Flight 4 | . 2 1 . 1 . Utility 6 | . 2 1 3 . . Device 3 | . . 1 2 . . Storage 1 | . . . 1 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 22 | 3 1 5 8 5 . Energy Gun 12 | 2 . . 7 3 . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 1 2 1 . . Ballistic Cannon . | . . . . . . Launcher 5 | . . 3 . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 4 . . Corrupted Parts 2 | . . . 2 . . System Corruption 5 | . . . 5 . . Parts Lost 6 | . . 1 2 3 . Power 1 | . . . 1 . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . . 1 1 . Weapon 1 | . . . . 1 . Highest Loss Streak 2 | . . 1 1 2 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 74 99 83 80 . Engine 12 | . 11 14 10 11 . Treads 6 | . 4 . 13 19 . Hover 1 | . . . 9 . . Flight 18 | . 22 27 9 2 . Device 8 | . . 13 5 1 . Storage 3 | . . . 2 11 . Processor 12 | . 6 14 11 11 . Energy Gun 5 | . 3 . 15 11 . Ballistic Gun 15 | . 24 22 5 . . Launcher 5 | . . 5 . 10 . Naked Turns . | . . . . . . Heaviest Build 20 | 4 7 8 20 20 . Greatest Support 40 | 3 8 8 40 40 . Greatest Overweight (x) 1 | 1 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 . Average Capacity 5 | 5 5 5 5 8 . Most Carried 7 | 3 5 5 7 7 . Average Carried 4 | 1 4 4 4 4 . Final Capacity 8 | 5 5 5 8 8 8 Final Carried 6 | 3 5 5 6 4 4 Class Distribution -------------------- 81% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 991 | 210 151 160 197 273 . Remotely . | . . . . . . Salvage Created 1279 | . 56 144 573 506 . Parts 95 | . 9 17 39 30 . Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 35 | . 3 8 7 17 . Guns 13 | . 3 4 5 1 . AOE 20 | . . 4 1 15 . Classes Destroyed 12 | . 2 4 5 1 . Builder 3 | . . . 3 . . Tunneler 2 | . . 2 . . . Hauler 3 | . . . 3 . . Recycler 1 | . . . . 1 . Operator 1 | . . . 1 . . Watcher 1 | . 1 . . . . Swarmer 13 | . 3 4 . 6 . Grunt 14 | . . . 5 9 . Sentry 4 | . . . 2 2 . Demolisher 1 | . . 1 . . . Assembled 3 | . . 3 . . . Guerrilla 1 | . . 1 . . . Best Kill Streak 5 | . 3 3 3 5 . Combat Bots Only 4 | . 3 3 2 4 . Max Kills in Single Turn 3 | . 1 3 1 3 . Gunslinging . | . . . . . . Exploded 3 | . . 3 1 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 91 | . 11 14 20 46 . Missed 32 | . 4 9 4 15 . Damage Taken 887 | . 61 78 279 469 . Core 165 | . 8 28 69 60 . Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . 85 . 67 . Volleys Fired 89 | . 17 14 33 25 . Largest 2 | . 2 2 2 2 . Hottest 90 | . 60 40 90 90 . Shots Fired 152 | . 34 24 63 31 . Gun 135 | . 34 20 62 19 . Cannon . | . . . . . . Launcher 17 | . . 4 1 12 . Special . | . . . . . . Kinetic 60 | . 27 20 13 . . Thermal 13 | . 7 . 4 2 . Explosive 17 | . . 4 1 12 . Electromagnetic 62 | . . . 45 17 . Robot Hit Streak 16 | . 3 10 16 9 . Robot Miss Streak 7 | . 7 3 3 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 92 | . 14 13 45 20 . Core Hits 73 | . 5 14 22 32 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2555 | . 151 496 833 1075 . Guns 1246 | . 151 140 707 248 . Cannons . | . . . . . . Explosions 1306 | . . 356 126 824 . Melee . | . . . . . . Ramming 3 | . . . . 3 . Kinetic 345 | . 139 140 66 . . Thermal 256 | . 12 . 164 80 . Explosive 1130 | . . 356 30 744 . Electromagnetic 821 | . . . 573 248 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . 9 9 . Average Corruption 8 | . . . 6 9 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 38 | . . . 8 30 . Message Errors 5 | . . . . 5 . Matter Fused 14 | . . . 3 11 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 4 | . . . . 4 . Parts Fused 1 | . . . 1 . . Data Loss (minor) 8 | . . . 2 6 . Data Loss (major) 2 | . . . . 2 . Misfires 2 | . . . 1 1 . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 25 | . . 10 4 11 . Projectiles . | . . . . . . Explosions 25 | . . 10 4 11 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 130 | . . . 79 51 . Shots 6 | . . . 3 3 . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 181 | . 15 8 102 181 . Average Temperature 30 | . 4 3 28 60 . Received Heat Transfer 243 | . 9 . 81 153 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Fried 5 | . . . 3 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 373 | . 25 . 248 100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 2 1 . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 336 | . 250 150 229 336 . Initial 97 | . . 97 . 22 53 Average 98 | . 150 50 99 201 . Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 82 | 100 52 100 87 46 . Level 1 17 | . 47 . 12 53 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 1 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 8 20 10 17 . Peak Tracking Total 12 | . 4 12 4 3 . Tactical Retreats 3 | . 1 2 . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . . 1 1 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . 1 1 2 1 . Terminals 5 | . 1 1 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 3 2 5 1 . Successful 5 | . 1 1 2 1 . Failed 6 | . 2 1 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . 3 2 4 . . Terminals 11 | . 3 2 5 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 1 2 1 . Branch Access Points 3 | . 1 1 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 2 | . . 1 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 11 | . . 11 . . . Total Damage 190 | . . 190 . . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3513 | 42 175 1973 445 878 . Spaces Moved 2162 | 60 246 1152 208 496 . Core 77 | 60 17 . . . . Treads 610 | . . . 114 496 . Legs . | . . . . . . Wheels . | . . . . . . Hover 84 | . . . 84 . . Flight 1391 | . 229 1152 10 . . Fastest Speed 37 | 50 37 37 37 160 . Average Speed 73 | 53 38 37 121 160 . Slowest Speed 160 | 100 120 37 160 160 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 16 | . 1 15 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 3 47 97 27 85 1 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 4 | . . 3 . 1 . Spaces Dug 11 | . . 11 . . . Terrain Destroyed 140 | . . 33 14 93 . Melee . | . . . . . . Projectile . | . . . . . . AOE 140 | . . 33 14 93 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3903 | 67 292 2660 336 548 . Wait 1599 | . 19 1495 68 17 . Move 2127 | 59 243 1123 207 495 . Hop 14 | . 1 13 . . . Pick Up 13 | 2 2 4 5 . . Fast Attach 19 | 5 6 1 5 2 . Attach 8 | . . 1 4 3 . Detach 4 | 1 1 . 1 1 . Swap 15 | . . 5 7 3 . Drop 14 | . 3 4 6 1 . Fire 89 | . 17 14 33 25 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 16) 178 | -10/Materials | Identified exit to Mines 218 | -10/Materials | Entered Mines 220 | -10/Mines | Discovered new exit (range 5) 320 | -10/Mines | Assembled infested the area 325 | -10/Mines | Assisted by a Guerilla fighting off Assembled 363 | -10/Mines | Build established: Scavenger-Mutant 678 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 679 | -10/Mines | Found Prototype Device 683 | -10/Mines | Learned location of Zion (-6) 1145 | -10/Mines | Discovered new exit (range 3) 2191 | -10/Mines | Entered Materials 2191 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2213 | -9/Materials | Identified exit to Mines 2213 | -9/Materials | Identified exit to Storage 2346 | -9/Materials | Identified Exp. Sensor Array 2636 | -9/Materials | Entered Mines 2754 | -9/Mines | Discovered new exit (range 9) 2861 | -9/Mines | Discovered new exit (range 14) 2861 | -9/Mines | Discovered new exit (range 15) 2891 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3064 | -9/Mines | Build established: Mutant 3514 | -9/Mines | Entered Materials 3514 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3514 | -8/Materials | Self-destructed Last Messages --------------- 03287_ Lgt. Treads destroyed. 03287_ Destroyed Lgt. Treads. 03287_ Destroyed Flight Unit. 03287_ S-10 Pest destroyed. 03292_ Acquired 8 matter. 03298_ Acquired Flight Unit. 03304_ Acquired 8 matter. 03308_ System corrupted: Matter fused (-8). 03308_ The unstable cave ceiling collapses. 03328_ System corrupted: Matter fused (-8). 03354_ GO %N|IHJEUG&#