Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 14:41:24 Player: xSquared Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (52) 260 Value Destroyed (1880) 1880 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (999) 999 TOTAL SCORE: 7199 Bonus ------- Follower Combat Kills 199 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (700) Ox13 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Power Amplifier Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Cooling System Small Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Minigun > --- INVENTORY -------- Cooled Ion Engine Angular Momentum Engine Advanced Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Light Assault Rifle Heavy Missile Launcher [Rating: 53] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Small Storage Unit Device Component Analysis Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Slots Evolved 8 | . . 2 2 2 . 2 . . . Power 1 | . . . 1 . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 5 | . . 2 . 1 . 2 . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 71 | 6 3 16 13 2 2 15 . . 14 Power 13 | 1 1 2 5 . . 2 . . 2 Engine 11 | 1 1 2 5 . . . . . 2 Core 2 | . . . . . . 2 . . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . 4 6 1 . 1 . . . Treads 2 | . . . 2 . . . . . . Leg 8 | 2 . 4 2 . . . . . . Wheel . | . . . . . . . . . . Hover 4 | . . . 2 1 . 1 . . . Flight . | . . . . . . . . . . Utility 23 | 1 1 6 1 1 2 6 . . 5 Device 9 | . . 3 . . 1 3 . . 2 Storage 3 | 1 1 . . . . . . . 1 Processor 6 | . . 3 . . 1 1 . . 1 Hackware 2 | . . . . 1 . 1 . . . Protection 3 | . . . 1 . . 1 . . 1 Artifact . | . . . . . . . . . . Weapon 21 | 2 1 4 1 . . 6 . . 7 Energy Gun 5 | 2 1 2 . . . . . . . Energy Cannon 6 | . . . 1 . . 2 . . 3 Ballistic Gun 3 | . . 1 . . . 1 . . 1 Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 5 | . . . . . . 3 . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 30 | . 1 3 . . . 6 . . 20 Power 5 | . 1 . . . . . . . 4 Propulsion 5 | . . 1 . . . 2 . . 2 Utility 11 | . . . . . . 3 . . 8 Weapon 9 | . . 2 . . . 1 . . 6 Highest Loss Streak 9 | . 1 2 . . . 2 . . 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 99 98 99 99 100 96 93 93 62 Engine 8 | . 13 11 18 15 15 3 . . 2 Core 3 | . . . . . . 9 13 13 4 Leg 9 | . 28 21 13 . . . . . . Hover 5 | . . . 2 23 23 19 13 13 . Device 8 | . . 11 1 . 5 12 13 13 14 Storage 10 | . 27 14 9 7 7 6 6 6 5 Processor 13 | . . 17 18 15 8 8 13 13 13 Hackware 2 | . . . . 6 7 9 6 6 3 Protection 4 | . . . 7 7 7 5 6 6 3 Energy Gun 6 | . 28 18 . . . . . . . Energy Cannon 5 | . . . 8 7 7 8 6 6 6 Ballistic Gun 4 | . . 1 9 7 7 6 6 6 3 Ballistic Cannon 2 | . . . 9 7 7 2 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 87 | 12 15 24 39 39 40 52 52 52 87 Greatest Support 40 | 20 20 20 40 27 27 27 18 18 18 Greatest Overweight (x) 28 | 3 . 1 3 1 1 2 2 2 28 Average Overweight (x) 1 | . . . 1 1 1 1 2 2 11 Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 8 20 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 11 Most Carried 8 | 2 8 8 8 8 8 8 8 8 8 Average Carried 7 | 1 6 7 7 6 7 6 7 8 6 Final Capacity 20 | 8 8 8 8 8 8 8 8 8 20 Final Carried 8 | 2 8 8 8 8 8 7 8 8 2 Class Distribution -------------------- 38% | Mutant 16% | Gunner 15% | Scavenger-Tank 10% | Scavenger-Mutant 6% | Skirmisher 5% | Tank 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Matter Collected 1165 | 173 162 162 150 . 56 115 96 . 251 Remotely . | . . . . . . . . . . Salvage Created 1992 | . 344 541 292 . . 560 . . 255 Parts 97 | . 12 39 15 . . 23 . . 8 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 18 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Combat Hostiles Destroyed 47 | . 4 19 6 . . 11 . . 7 Guns 22 | . 3 16 . . . 1 . . 2 Cannons 14 | . . 2 6 . . 4 . . 2 AOE 8 | . . . . . . 5 . . 3 Classes Destroyed 7 | . 2 3 . . . 2 . . . Worker 2 | . . . . . . 2 . . . Recycler 2 | . 2 . . . . . . . . Watcher 1 | . . 1 . . . . . . . Swarmer 12 | . . 11 . . . . . . 1 Grunt 26 | . 4 4 3 . . 9 . . 6 Sentry 7 | . . 4 3 . . . . . . Hunter 2 | . . . . . . 2 . . . Best Kill Streak 6 | . 4 5 2 . . 6 . . 3 Combat Bots Only 5 | . 2 5 2 . . 4 . . 3 Max Kills in Single Turn 3 | . 1 2 1 . . 3 . . 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . . . . . 2 . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Hostile Shots Fired 404 | . 35 118 11 . . 72 . . 168 Missed 107 | . 10 32 2 . . 18 . . 45 Damage Taken 4607 | . 300 877 146 . . 999 . . 2285 Core 1175 | . 45 242 34 . . 193 . . 661 Absorbed by Shields 105 | . . . . . . . . . 105 Regen/Repaired (Parts) 187 | . . 187 . . . . . . . Core Remaining (%) 82 | 100 82 39 93 . 100 . . . . Volleys Fired 134 | . 25 52 11 . . 15 . . 31 Largest 3 | . 2 2 3 . . 3 . . 3 Hottest 175 | . 100 106 134 . . 175 . . 175 Shots Fired 271 | . 41 103 33 . . 44 . . 50 Gun 179 | . 41 94 11 . . 15 . . 18 Cannon 83 | . . 9 22 . . 24 . . 28 Launcher 9 | . . . . . . 5 . . 4 Special . | . . . . . . . . . . Kinetic 78 | . . 21 22 . . 17 . . 18 Thermal 175 | . 32 82 11 . . 22 . . 28 Explosive 9 | . . . . . . 5 . . 4 Electromagnetic 9 | . 9 . . . . . . . . Robot Hit Streak 22 | . 13 12 8 . . 14 . . 22 Robot Miss Streak 5 | . 2 5 2 . . 1 . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 186 | . 29 67 22 . . 31 . . 37 Core Hits 101 | . 13 25 11 . . 33 . . 19 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . 4 5 1 . . 1 . . . Burn 7 | . 2 5 . . . . . . . Meltdown 1 | . . . . . . 1 . . . Blast 1 | . . . 1 . . . . . . Corrupt 2 | . 2 . . . . . . . . Melee Attacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4395 | . 368 996 408 . . 1417 . . 1206 Guns 1537 | . 368 818 56 . . 148 . . 147 Cannons 1599 | . . 161 346 . . 501 . . 591 Explosions 1236 | . . . . . . 768 . . 468 Melee . | . . . . . . . . . . Ramming 23 | . . 17 6 . . . . . . Kinetic 762 | . . 223 202 . . 190 . . 147 Thermal 2269 | . 263 756 200 . . 459 . . 591 Explosive 1100 | . . . . . . 632 . . 468 Electromagnetic 241 | . 105 . . . . 136 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 44 | . . . . . . 22 . . 22 Projectiles 1 | . . . . . . . . . 1 Explosions 43 | . . . . . . 22 . . 21 Melee . | . . . . . . . . . . Knockbacks 6 | . . 4 1 . . 1 . . . Impact . | . . . . . . . . . . Kinetic 5 | . . 3 1 . . 1 . . . Secondary 1 | . . 1 . . . . . . . Self-Inflicted Damage 240 | . . . . . . 158 . . 82 Shots 6 | . . . . . . 4 . . 2 Rammed 1 | . . . . . . . . . 1 Targets Rammed 9 | . 1 6 1 . . . . . 1 Kicked 8 | . 1 6 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 452 | . 357 20 252 . . 452 . . 267 Average Temperature 104 | . 140 7 85 . . 143 . . 91 Received Heat Transfer 1608 | . 147 246 63 . . 210 . . 942 Effects 10 | . 2 . 4 . . 3 . . 1 Shutdowns 2 | . . . . . . 2 . . . Energy Bleed 2 | . . . 1 . . . . . 1 Interference 6 | . 2 . 3 . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . 1 1 . . . 1 . . . Combat Hostiles 3 | . 1 1 . . . 1 . . . Parts Melted 13 | . 5 4 . . . 4 . . . Heat Transferred 4847 | . 925 2516 296 . . 666 . . 444 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Peak Influence 285 | . 115 285 189 5 3 174 . . . Initial 120 | . . 1 120 . 3 1 . . . Average 65 | . 49 87 76 2 3 54 . . . Maximum Alert Level 1 | . . 1 . . . . . . . Low Security (%) 97 | 100 100 91 100 100 100 100 . . . Level 1 2 | . . 8 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 2 1 . . 2 3 . . 1 Investigation 3 | . . . . . . 2 . . 1 Extermination . | . . . . . . . . . . Reinforcement 6 | . 2 1 . . 2 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Distress Signals 8 | . 2 4 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 82 | . 13 30 10 . 2 12 . . 15 Peak Tracking Total 6 | . 3 6 3 . 1 4 . . 6 Tactical Retreats 1 | . . . 1 . . . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Machines Disabled 6 | . . 1 . . . 3 . . 2 Max in Single Turn 1 | . . 1 . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Machines Accessed 28 | . 4 7 2 3 . 7 . 4 1 Terminals 18 | . 3 4 2 3 . 5 . . 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 103 | . 10 21 6 7 . 21 . 31 7 Successful 68 | . 3 14 3 2 . 8 . 31 7 Failed 35 | . 7 7 3 5 . 13 . . . Catastrophic 6 | . 1 1 2 . . 2 . . . Database Lockouts . | . . . . . . . . . . Manual 21 | . 3 3 4 2 . 9 . . . Terminals 58 | . 8 12 6 7 . 18 . . 7 Fabricators . | . . . . . . . . . . Repair Stations 7 | . . 7 . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 58 | . 3 6 3 2 . 6 . 31 7 Record 18 | . . . . . . . . 11 7 Part Schematic 11 | . . . . . . . . 11 . Robot Schematic 6 | . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . 3 . Open DSF 2 | . . . . 1 . 1 . . . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 4 | . . 1 1 . . 2 . . . Emergency Access Points 3 | . 1 1 . . . 1 . . . Alert Level 2 | . . 1 . . . 1 . . . Locate Traps 2 | . . 1 . . . 1 . . . Dispatch Records 1 | . . . 1 . . . . . . Zone Layout 5 | . 2 2 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . 6 . . . . . . . Scan Component 3 | . . 3 . . . . . . . Repair 3 | . . 3 . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 3 6 2 2 . 5 . . 1 Full Trace Events 3 | . . . . . . 2 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . 1 . . . . . 11 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . 3 . . . . . . . Time 90 | . . 90 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . 14 Total Damage 521 | . . . . . . . . . 521 Kills 6 | . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Turns Passed 6200 | 89 596 1155 1251 199 91 629 547 176 1467 Spaces Moved 3205 | 61 428 697 649 173 76 490 311 101 219 Core 237 | 30 . . . . . . . . 207 Treads 51 | . . . 51 . . . . . . Legs 1630 | 31 428 697 474 . . . . . . Wheels . | . . . . . . . . . . Hover 1287 | . . . 124 173 76 490 311 101 12 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 116 112 112 112 176 176 100 Average Speed 173 | 129 120 124 181 112 112 113 176 176 624 Slowest Speed 1450 | 200 120 190 250 112 112 176 176 176 1450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 3 54 47 36 4 80 12 45 75 28 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 3 | . . . 1 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . 1 1 . Scrap Searched 4 | . . . . . . . 2 . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 105 | . . . 4 . . 42 . . 59 Melee . | . . . . . . . . . . Projectile 10 | . . . 4 . . 1 . . 5 AOE 95 | . . . . . . 41 . . 54 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Total 3594 | 68 469 880 706 178 82 529 311 100 271 Wait 98 | . . 90 6 . 1 1 . . . Move 3196 | 60 427 696 648 172 75 489 310 100 219 Hop . | . . . . . . . . . . Pick Up 40 | 2 10 9 9 2 1 4 1 . 2 Fast Attach 38 | 6 1 10 11 . 2 4 . . 4 Attach 24 | . 1 2 2 2 . 8 . . 9 Detach 4 | . . . . . . 3 . . 1 Swap 9 | . 1 4 . . . 3 . . 1 Drop 39 | . 3 11 18 . 3 2 . . 2 Fire 134 | . 25 52 11 . . 15 . . 31 Melee 1 | . . . . . . . . . 1 Ram 1 | . . . . . . . . . 1 Kick 8 | . 1 6 1 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 5 exits: *Fac x3 / Sto x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 7) 626 | -10/Materials | Discovered new exit (range 12) 686 | -10/Materials | Entered another Materials area 686 | -9/Materials | Evolved 2 slots: Utility x2 1213 | -9/Materials | Repaired Aluminum Leg 1243 | -9/Materials | Repaired Med. Laser 1345 | -9/Materials | Identified exit to Mines 1447 | -9/Materials | Repaired Imp. Heat Sink 1648 | -9/Materials | Core integrity fell below 50% 1762 | -9/Materials | Build established: Scavenger-Mutant 1821 | -9/Materials | Discovered new exit (range 11) 1841 | -9/Materials | Entered another Materials area 1841 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2032 | -8/Materials | Identified exit to Storage 2032 | -8/Materials | Identified exit to Factory 2304 | -8/Materials | Build established: Scavenger-Tank 3092 | -8/Materials | Entered Factory 3092 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3204 | -7/Factory | Identified exit to DSF 3279 | -7/Factory | Build established: Tank 3291 | -7/Factory | Entered DSF 3292 | -7/DSF | Joined Warlord attack on 0b10 via DSF 3319 | -7/DSF | Additional patrols routed to DSF 3346 | -7/DSF | Discovered new exit (range 17) 3381 | -7/DSF | Lost 4 allies 3382 | -7/DSF | Entered Factory 3382 | -6/Factory | Evolved 2 slots: Utility x2 3444 | -6/Factory | Identified exit to Lower Caves 4011 | -6/Factory | Entered Lower Caves 4255 | -6/Lower Caves | Build established: Gunner 4376 | -6/Lower Caves | Encountered a Warlord checkpoint 4526 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4558 | -6/Lower Caves | Entered Data Miner 4558 | -6/Data Miner | Discovered new exit (range 6) 4585 | -6/Data Miner | Met Data Miner 4661 | -6/Data Miner | Learned location of Section 7 (-2) 4661 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4676 | -6/Data Miner | Received God Mode back door access code from Data Miner 4734 | -6/Data Miner | Entered Proximity Caves 4983 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4992 | -5/Proximity Caves | Escorted by Enhanced Grunt 5293 | -5/Proximity Caves | Build established: Mutant 5633 | -5/Proximity Caves | Attracted the attention of an 0b10 base 5672 | -5/Proximity Caves | Core integrity fell below 50% 5705 | -5/Proximity Caves | Lost 9 parts (1p4u4w) 5957 | -5/Proximity Caves | Learned location of 2 exits from Upper Caves 5957 | -5/Proximity Caves | Learned Armory emergency access door positions 5957 | -5/Proximity Caves | Learned Research trap positions 5957 | -5/Proximity Caves | Learned Extension stockpile data 6192 | -5/Proximity Caves | Core integrity fell below 20% 6201 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Data stored: Armory emergency access points. >>Query(Status Report 981X) INTERCEPTED DERELICT INTEL. Data stored: Research trap records. >>Query(Status Report 410X) INTERCEPTED DERELICT INTEL. Data stored: Extension stockpile data. 05957_ ALERT: Suspicious activity at Terminal P001. Dispatching Investigation squad. 06150_ Critical hit (Burn: +17). 06165_ Critical hit (Burn: +37). 06175_ Neutron Cannon destroyed. 06177_ Critical hit (Burn: +17). 06177_ Force Field destroyed. 06189_ Hrd. Medium Armor Plating destroyed. 06189_ Angular Momentum Engine destroyed. 06195_ Critical hit (Burn: +37). 06197_ Adv. Heat Sink destroyed. 06199_ Cld. Ion Engine destroyed. 06200_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | # ##???????????????????????????????????????????? | | ?????????????????###?? ????????????????????? | | ????????????????? ?? ????????????????????? | | # ??#####?????????? ?? ??? ????????????????? | | # ??# ##???????? #?? ?? ????????????????? | | ? ??# ##??????? #?? ?????????????????? | | ? ??# ###????? #?? ???????????????????? | | ?# #???# ###### ### #????????????????????? | | ## #???# ## #?????????????????????? | | #???# #?????????????????????? | | ##???# #?????????????????????? | | ##### #?????????????????????? | | # #" #??????????????????????? | | # % % ##?????????????????????? | | #"+"#+##### #?????????????????????? | | # " %% "# g #?????????????????????? | | ## ## # % # #?????????????????????? | | ?# #### " %/ % "# #?????????????????????? | | ## #??###" " % % "#g #??????????????????????? | | #????## " "# #??????????????????????? | | ## #?????#$ #""" "# #??????????????????????? | | ## #??? #""" T # ##?????????????????????? | | ## #??## #""" "# @g#?????????????????????? | | ## #???## #""" %!"""#g ##?????????????????????? | | ## #????## #####+##### ##?????????????????????? | | ????## #?????????????????????? | | ## ????# ##?????????????????????? | | ?# ##??????????????????????? | | #???????????????????????? | | #### ##???????????????????????? | | # ?????## ####????????????????????????? | | ? ####?????## ##???????????????????????????? | | ?##??????????# ##????????????????????????????? | | ???????????? ##?????????????????????????????? | | ??????????? ???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????########????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 520 Matter Stores 350 Matter Capacity 350 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Mass Driver | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Serviceable Loadout The Oracle Challenges ------------ None Game ------ Seed AlloyHellfireNanoactuators Manual? 0 Play Time 01:02:17 Cumulative 6.6 hours Start 2024.04.15 @ 11:29:34 End 2024.04.15 @ 14:41:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62f98fc0-d2cd-4a79-a2d8-20f7ee736f44