Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 22:28:26 Player: War__Prophet Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (120) 600 Value Destroyed (2839) 2839 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 10348 Bonus ------- Follower Combat Kills 149 Cogmind --------- Core Integrity 0/1450 Matter 292/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (140) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- Heavy Shield Leg > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravity Neutralizer Improved Medium Armor Plating EM Shield Improved Hardlight Generator Great Maul Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Cooling System Gravity Neutralizer Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Advanced Actuator Array > --- WEAPON ----------- Power Sword Vibroblade > --- INVENTORY -------- Micro Fission Core Improved Medium Armor Plating Improved Medium Armor Plating EM Shield Great Maul [Rating: 136] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Axe Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 . . 2 2 2 . . 2 2 Power 2 | . . . . . . . 1 . . . . 1 . Propulsion 8 | . . . 2 2 . . 1 . . . . 1 2 Utility 6 | . . 2 . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 119 | 6 7 14 25 23 3 . 2 7 3 3 . 19 7 Power 18 | 1 1 4 2 2 . . . 2 . . . 6 . Engine 9 | 1 1 3 1 1 . . . 1 . . . 1 . Core 4 | . . 1 1 1 . . . 1 . . . . . Reactor 5 | . . . . . . . . . . . . 5 . Propulsion 57 | 2 3 4 14 15 1 . 2 1 . 2 . 9 4 Treads 4 | . . 2 2 . . . . . . . . . . Leg 3 | . 2 . . . . . . . . . . . 1 Wheel 23 | 2 1 2 12 6 . . . . . . . . . Hover 11 | . . . . . . . 1 . . . . 8 2 Flight 16 | . . . . 9 1 . 1 1 . 2 . 1 1 Utility 26 | 1 3 1 4 4 1 . . 4 3 . . 3 2 Device 10 | . 1 . . 1 . . . 3 2 . . 2 1 Storage 3 | 1 1 1 . . . . . . . . . . . Processor 4 | . . . . 1 . . . 1 . . . 1 1 Hackware 2 | . . . 2 . . . . . . . . . . Protection 7 | . 1 . 2 2 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 18 | 2 . 5 5 2 1 . . . . 1 . 1 1 Energy Gun 2 | . . 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 5 | 2 . 2 . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . 1 1 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . Slashing Weapon 7 | . . . 4 . 1 . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 1 1 . . . 1 . . . 1 2 Corrupted Parts 1 | . . . . 1 . . . . . . . . . System Corruption 3 | . . . . 3 . . . . . . . . . Parts Lost 61 | . 2 1 13 21 . . . 2 . . . 11 11 Power 8 | . . 1 1 2 . . . . . . . 1 3 Propulsion 35 | . 1 . 7 14 . . . 2 . . . 5 6 Utility 13 | . 1 . 2 3 . . . . . . . 5 2 Weapon 5 | . . . 3 2 . . . . . . . . . Highest Loss Streak 9 | . 1 1 3 8 . . . 1 . . . 3 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 11 | 1 7 8 21 20 3 5 4 4 4 4 4 4 4 Power . | . 1 . 2 1 . . . . . . . . . Propulsion 5 | . 5 5 12 10 1 1 . . . . . . . Utility 3 | . . . 4 7 2 2 3 3 3 3 3 3 4 Weapon 1 | . . 2 2 1 . 2 . . 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 19 | . 2 2 1 9 . . . 2 . 1 . . 2 Power 3 | . 1 . 1 1 . . . . . . . . . Propulsion 5 | . . . . 4 . . . . . 1 . . . Utility 8 | . 1 . . 3 . . . 2 . . . . 2 Weapon 3 | . . 2 . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 91 78 68 70 87 84 90 86 79 95 100 94 36 Engine 3 | . 14 6 . 2 . . . 4 5 5 5 2 . Core 3 | . . 3 . 2 7 7 6 4 5 5 5 3 2 Reactor 1 | . . . . . . . . . . . . 6 4 Leg 1 | . 9 5 . . . . . . . . . . . Wheel 7 | . 16 5 18 15 . . . . . . . . . Hover 4 | . . . . . . . . . . . . 16 9 Flight 14 | . . . . 10 46 46 46 38 31 34 36 17 . Device 8 | . 1 11 . 2 . . . 6 16 26 26 21 3 Storage 6 | . 14 18 12 5 . . . . . . . . . Processor 5 | . . . . 5 7 7 6 10 10 10 10 10 9 Hackware 4 | . . . 8 7 7 7 6 5 5 5 5 1 . Protection 4 | . 7 . 8 4 15 15 13 4 . . . 1 . Energy Gun 1 | . . 12 . . . . . . . . . . . Ballistic Gun 2 | . 28 6 1 . . . . . . . . . . Slashing Weapon 7 | . . . 16 5 1 . 4 4 5 7 10 9 5 Peak Build Rating 136 | 6 8 14 30 37 37 32 39 58 71 85 85 136 85 Average Rating 46 | 4 7 11 19 27 32 32 38 51 60 79 85 107 45 On Entrance 40 | . 6 8 9 29 30 32 32 39 53 71 85 85 82 Avg Prop Armor Cover (%) 4 | . . . . . 1 1 . . . . . 5 . Naked Turns 57 | . . . . . . . . . . . . . 57 Heaviest Build 107 | 13 19 104 107 107 28 21 27 33 31 34 34 62 44 Greatest Support 96 | 20 26 40 58 48 27 21 31 34 42 50 50 96 60 Greatest Overweight (x) 33 | . 1 10 33 28 1 . 2 . . . . 1 1 Average Overweight (x) . | . . 3 4 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 10 25 25 25 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 6 8 20 25 21 5 5 5 5 5 5 5 5 5 Most Carried 25 | 3 9 11 25 25 5 5 5 5 5 5 4 5 5 Average Carried 11 | 1 7 8 21 20 3 5 4 4 4 4 4 4 4 Final Capacity 25 | 8 10 25 25 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 3 8 11 25 5 5 5 4 5 4 4 4 5 5 Class Distribution -------------------- 41% | Scavenger-Sprinter 31% | Mutant 13% | Scavenger-Mutant 7% | Scavenger-Gladiator 6% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -3/Research Scavenger-Scout | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Matter Collected 1970 | 186 199 201 407 317 57 . 50 . 104 96 . 266 87 Remotely . | . . . . . . . . . . . . . . Salvage Created 5691 | . 294 447 1451 1099 53 . 593 . 103 170 68 1200 213 Parts 219 | . 11 29 81 23 . . 4 . 2 4 . 53 12 Haulers Intercepted 6 | . . . 2 2 . . 1 . . . . 1 . Recyclers Shooed 10 | . 2 . 2 5 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . Prevented 1 | . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 49 | . 5 10 17 9 . . . . . . . 5 3 Melee 24 | . . . 13 3 . . . . . . . 5 3 Guns 15 | . 5 7 2 1 . . . . . . . . . AOE 5 | . . 3 2 . . . . . . . . . . Classes Destroyed 12 | . 2 4 4 1 . . 1 . . . . . . Worker 19 | . . 1 3 9 . . 1 . . . . 5 . Builder 15 | . . 1 3 9 . . 1 . . . . . 1 Hauler 6 | . . . 2 2 . . 1 . . . . 1 . Recycler 18 | . 1 1 5 4 . . 3 . 1 . . 3 . Mechanic 3 | . . . 1 2 . . . . . . . . . Operator 3 | . . . 1 1 . . . . . . . 1 . Watcher 7 | . . . . . . . 2 . . . . 5 . Swarmer 13 | . . 5 2 5 . . . . . . . . 1 Grunt 19 | . 5 3 8 2 . . . . . . . . 1 Sentry 7 | . . 2 5 . . . . . . . . . . Hunter 3 | . . . 2 1 . . . . . . . . . Programmer 7 | . . . . 1 . . . . . . . 5 1 Packrat 2 | . . . . . 1 . . . . . 1 . . Best Kill Streak 18 | . 5 6 4 18 . . 3 . 1 . . 4 2 Combat Bots Only 4 | . 4 4 2 4 . . . . . . . 2 2 Max Kills in Single Turn 3 | . 1 3 2 1 1 . 1 . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 2 2 . . . . . . . . . . Melee 1 | . . . 1 1 . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Hostile Shots Fired 751 | . 44 80 162 183 . 1 12 12 26 2 . 116 113 Missed 251 | . 13 21 40 66 . 1 6 5 12 2 . 54 31 Hits 500 | . 31 59 122 117 . . 6 7 14 . . 62 82 Melee 10 | . . . . 10 . . . . . . . . . Projectile 490 | . 31 59 122 107 . . 6 7 14 . . 62 82 Critical Strikes 20 | . . 1 5 7 . . . . 1 . . 3 3 Part Disruptions 1 | . . . . . . . . . . . . 1 . Damage Taken 8429 | . 377 609 1740 1965 . . 90 140 63 . . 1271 2174 Core 2946 | . 50 102 439 625 . . 17 33 22 . . 192 1466 Absorbed by Shields 110 | . . . . . . . . 31 15 . . 64 . Core Remaining (%) 73 | 100 80 74 20 . . 10 98 96 . . 98 85 . Volleys Fired 85 | . 33 27 13 12 . . . . . . . . . Largest 2 | . 2 2 2 1 . . . . . . . . . Hottest 90 | . 40 90 50 28 . . . . . . . . . Shots Fired 135 | . 66 40 17 12 . . . . . . . . . Gun 130 | . 66 39 13 12 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . 1 4 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 112 | . 66 21 13 12 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 5 | . . 1 4 . . . . . . . . . . Electromagnetic 18 | . . 18 . . . . . . . . . . . Robot Hit Streak 17 | . 11 17 12 13 . . . . . . . . . Robot Miss Streak 6 | . 5 6 . 3 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 286 | . 43 23 71 66 1 . 9 . 1 5 1 45 21 Core Hits 106 | . 15 20 32 9 . . 3 . 1 2 1 17 6 Critical Kills 2 | . 1 . . 1 . . . . . . . . . Critical Parts Destroyed 21 | . 1 . . 17 . . 3 . . . . . . Critical Strikes 43 | . 2 . 6 20 . . 3 . . . . 5 7 Destroy 2 | . 2 . . . . . . . . . . . . Smash 21 | . . . . 18 . . 3 . . . . . . Sever 20 | . . . 6 2 . . . . . . . 5 7 Melee Attacks 325 | . . . 101 74 1 . 12 5 9 8 1 88 26 Impact 63 | . . . . 49 1 . 11 . . . . . 2 Slashing 262 | . . . 101 25 . . 1 5 9 8 1 88 24 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 71 | . . . 19 29 1 . 7 . 1 1 1 11 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 21 | . . . 5 4 . . 1 . . . . 7 4 Damage Inflicted 13909 | . 463 549 3158 3891 64 . 821 . 68 389 86 3277 1143 Guns 1072 | . 463 399 124 86 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 399 | . . 134 265 . . . . . . . . . . Melee 12410 | . . . 2769 3804 64 . 821 . 68 389 86 3268 1141 Ramming 28 | . . 16 . 1 . . . . . . . 9 2 Kinetic 815 | . 463 142 124 86 . . . . . . . . . Thermal 106 | . . 106 . . . . . . . . . . . Explosive 293 | . . 28 265 . . . . . . . . . . Electromagnetic 257 | . . 257 . . . . . . . . . . . Impact 4012 | . . . . 3191 64 . 757 . . . . . . Slashing 8398 | . . . 2769 613 . . 64 . 68 389 86 3268 1141 Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 7 7 7 . 1 . . . 6 1 Average Corruption 4 | . . . . 4 7 7 . 1 . . . 4 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 34 | . . . . 12 6 1 . . . . . 12 3 Message Errors 6 | . . . . 1 2 . . . . . . 2 1 Matter Fused 9 | . . . . 4 1 . . . . . . 4 . Heat Flow Errors 5 | . . . . 2 1 . . . . . . 2 . Energy Discharges 6 | . . . . 2 1 1 . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . 2 1 . . . . . . 2 1 Alerts 1 | . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 3785 | . . . 389 2142 56 . 495 . . 141 . 479 83 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 3785 | . . . 389 2142 56 . 495 . . 141 . 479 83 Knockbacks 20 | . . . . 18 . . 2 . . . . . . Impact 18 | . . . . 16 . . 2 . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary 2 | . . . . 2 . . . . . . . . . Self-Inflicted Damage 32 | . . 7 21 . . . . . . . . 4 . Shots 1 | . . . 1 . . . . . . . . . . Rammed 4 | . . 2 . 1 . . . . . . . 1 . Targets Rammed 6 | . . 2 . 1 . . . . . . . 1 2 Kicked 2 | . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 542 | . 34 88 9 369 308 29 305 303 142 . . 542 360 Average Temperature 103 | . 14 54 6 150 93 15 101 139 59 . . 93 198 Received Heat Transfer 1963 | . 210 210 630 153 . . 6 15 6 . . 99 634 Effects 13 | . . . . 4 . . 1 3 . . . 5 . Shutdowns 3 | . . . . 1 . . . . . . . 2 . Energy Bleed 5 | . . . . 3 . . 1 . . . . 1 . Interference 3 | . . . . . . . . 3 . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . 14 1 . 4 . . . . . . Combat Hostiles 5 | . . . . 5 . . . . . . . . . Parts Fried 39 | . . 2 . 26 . . 11 . . . . . . Impact Corruptions 75 | . . . . 63 2 . 10 . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 150 | . . 150 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Maximum Alert Level 1 | . . . . . . . . . . . . 1 . Low Security (%) 96 | 100 100 100 100 100 . . 100 100 100 . . 84 100 Level 1 3 | . . . . . . . . . . . . 15 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 361 | . 85 130 115 186 . . 32 30 9 . . 361 191 Initial 191 | . . 14 44 43 . . . 2 5 . . 15 191 Average 56 | . 33 46 55 68 . . 10 2 1 . . 73 132 Influence Increases 3032 | . 135 325 668 642 . . 122 55 21 80 . 861 123 Destroy 0b10 Robot/C 1080 | . 100 200 340 280 . . . . . . . 100 60 Destroy 0b10 Robot/NC 370 | . 5 15 75 145 . . 40 . 5 5 . 75 5 Destroy Leader 248 | . 30 40 84 46 . . 6 . . . . 32 10 Allied During Kill 6 | . . . . 6 . . . . . . . . . Successful Hack 1 | . . . 1 . . . . . . . . . . Disable Machine 60 | . . . . 15 . . 30 . . . . 15 . Destroy Structure 142 | . . 10 48 . . . 1 10 16 . . 54 3 Partial Spotted 90 | . . . 30 . . . 15 . . . . 45 . Lose Combat Pursuer 1035 | . . 60 90 150 . . 30 45 . 75 . 540 45 Influence Decreases 2938 | . 100 254 678 586 152 . 117 48 33 50 6 544 370 Entered New Map 368 | . . 21 62 53 57 . . 3 7 . 6 9 150 Time Decay 1894 | . 90 223 486 354 95 . 90 45 26 50 . 325 110 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . Lost Part 529 | . 10 10 130 159 . . . . . . . 110 110 Lost Ally 20 | . . . . 20 . . . . . . . . . Purge Threat 27 | . . . . . . . 27 . . . . . . Squads Dispatched 21 | . 2 . 3 5 . . . 1 . . . 8 2 Investigation 5 | . 1 . 1 2 . . . . . . . . 1 Extermination 8 | . . . . 2 . . . 1 . . . 5 . Reinforcement 7 | . 1 . 2 1 . . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Distress Signals 9 | . . . 3 2 . . . 1 . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 193 | . 7 15 36 37 . 3 8 9 2 4 . 56 16 Peak Tracking Total 14 | . 4 7 6 13 . 5 5 7 2 4 . 14 8 Tactical Retreats 34 | . . 3 5 3 . . 2 2 . 3 . 13 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Traps Triggered 6 | . 1 . 1 1 . . 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Machines Disabled 4 | . . . . 1 . . 2 . . . . 1 . Max in Single Turn 1 | . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Machines Accessed 8 | . . . 1 . 1 . 3 . . . . 2 1 Terminals 4 | . . . . . . . 3 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 16 | . . . 2 . 1 . 5 . . . . 5 3 Successful 8 | . . . 2 . 1 . 2 . . . . 3 . Failed 8 | . . . . . . . 3 . . . . 2 3 Catastrophic 3 | . . . . . . . 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 5 | . . . . . . . 5 . . . . . . Terminals 7 | . . . . . . . 5 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . . . . 3 . Garrison Access 3 | . . . . . . . . . . . . . 3 Terminal Hacks 4 | . . . . . 1 . 2 . . . . 1 . Record 1 | . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . . 2 . Retrieve Study 4 | . . . 2 . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . 1 . . . . . 1 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . . . . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Total Allies 1 | . . . . 1 . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . Highest-Rated Group 18 | . . . . 18 . . . . . . . . . Highest-Rated Ally 18 | . . . . 18 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 17 | . . . . 17 . . . . . . . . . Total Damage 439 | . . . . 439 . . . . . . . . . Kills 7 | . . . . 7 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Active Infowar (turns) 2143 | . . . . . . . . 299 185 182 9 1316 152 Sensors 2143 | . . . . . . . . 299 185 182 9 1316 152 Terrain 33 | . . . . . . . . . . . . . 33 T.N.C. 425 | . . . . . . . . . . . . 273 152 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Turns Passed 5892 | 46 317 548 1278 921 340 24 197 304 185 182 9 1316 225 Spaces Moved 6933 | 43 198 220 558 771 551 91 468 544 441 544 32 2152 320 Core 116 | 1 . . 1 1 . . . . . . . . 113 Treads 56 | . . 43 13 . . . . . . . . . . Legs 160 | . 70 88 . . . . . . . . . . 2 Wheels 1179 | 42 128 89 544 376 . . . . . . . . . Hover 1407 | . . . . . . . 3 . . . . 1199 205 Flight 4015 | . . . . 394 551 91 465 544 441 544 32 953 . Fastest Speed 17 | 50 80 120 100 22 22 26 19 19 23 20 20 17 38 Average Speed 49 | 79 96 201 162 77 27 26 19 20 23 21 20 22 43 Slowest Speed 1700 | 80 190 320 1700 1450 106 26 160 23 23 23 20 120 140 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 19 | . . . . 10 . . 1 6 . 2 . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 31 18 49 22 80 14 14 17 10 63 8 37 10 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 10 | . . . . . 4 1 . . . 4 1 . . Spaces Dug 58 | . . . 14 . . . 1 5 8 2 . 27 1 Terrain Destroyed 99 | . . 10 45 . . . 1 5 8 2 . 27 1 Melee 58 | . . . 14 . . . 1 5 8 2 . 27 1 Projectile . | . . . . . . . . . . . . . . AOE 41 | . . 10 31 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Total 8805 | 51 265 288 761 968 734 90 548 723 509 597 32 2871 368 Wait 1235 | . 14 . 34 89 175 . 62 156 49 41 . 602 13 Move 6884 | 42 197 219 557 752 550 90 465 531 440 539 31 2151 320 Hop 18 | . . . . 9 . . 1 6 . 2 . . . Pick Up 49 | 3 7 5 23 3 . . 2 3 . 2 . 1 . Fast Attach 86 | 6 6 9 15 13 1 . 1 3 5 2 . 18 7 Attach 43 | . . 5 7 15 3 . 4 6 2 . . . 1 Detach 35 | . 1 10 7 2 3 . 1 6 2 . . 2 1 Swap 20 | . 1 1 6 . 1 . . 2 . 1 . 8 . Drop 61 | . 6 10 13 3 . . 1 5 2 3 . 15 3 Fire 85 | . 33 27 13 12 . . . . . . . . . Melee 277 | . . . 86 63 1 . 11 5 9 7 1 73 21 Ram 3 | . . 2 . . . . . . . . . 1 . Kick 2 | . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 7 | . . . . 7 . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / *Arm) -2/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Utility x2 787 | -9/Materials | Discovered new exit (range 15) 912 | -9/Materials | Entered another Materials area 912 | -8/Materials | Evolved 2 slots: Propulsion x2 1039 | -8/Materials | Lost 3 parts (1p1u1w) 1320 | -8/Materials | Lost 3 parts (2n1w) 1447 | -8/Materials | Core integrity fell below 50% 1454 | -8/Materials | Lost 3 parts (1n1u1w) 2121 | -8/Materials | Build established: Scavenger-Mutant 2183 | -8/Materials | Discovered new exit (range 6) 2190 | -8/Materials | Entered Factory 2190 | -7/Factory | Evolved 2 slots: Propulsion x2 2360 | -7/Factory | Lost 8 parts (1p4n2u1w) 2747 | -7/Factory | Build established: Scavenger-Gladiator 2776 | -7/Factory | Core integrity fell below 50% 2806 | -7/Factory | Lost 5 parts (1p3n1w) 2949 | -7/Factory | Cargo convoy interrupted 2952 | -7/Factory | Core integrity fell below 20% 2982 | -7/Factory | Lost 3 parts (3n) 3106 | -7/Factory | Discovered new exit (range 12) 3111 | -7/Factory | Entered Lower Caves 3247 | -7/Lower Caves | Build established: Scavenger-Sprinter 3439 | -7/Lower Caves | Entered a destroyed Warlord outpost 3440 | -7/Lower Caves | Discovered new exit (range 11) 3451 | -7/Lower Caves | Entered another Lower Caves area 3471 | -7/Lower Caves | Discovered new exit (range 15) 3475 | -7/Lower Caves | Entered Factory 3475 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3656 | -6/Factory | Discovered new exit (range 16) 3672 | -6/Factory | Entered another Factory area 3672 | -5/Factory | Evolved 2 slots: Utility x2 3966 | -5/Factory | Discovered new exit (range 15) 3976 | -5/Factory | Identified exit to Factory 3976 | -5/Factory | Entered another Factory area 3976 | -4/Factory | Evolved 2 slots: Utility x2 4070 | -4/Factory | Spotted B-86 Titan 4159 | -4/Factory | Discovered new exit (range 7) 4160 | -4/Factory | Identified exit to Upper Caves 4161 | -4/Factory | Entered Upper Caves 4171 | -4/Upper Caves | Learned 8 Research zone layouts 4177 | -4/Upper Caves | Learned Research emergency access door positions 4321 | -4/Upper Caves | Discovered new exit (range 5) 4321 | -4/Upper Caves | Identified exit to Upper Caves 4343 | -4/Upper Caves | Entered another Upper Caves area 4349 | -4/Upper Caves | Discovered new exit (range 13) 4351 | -4/Upper Caves | Learned Research terminal intel 4352 | -4/Upper Caves | Identified exit to Research 4352 | -4/Upper Caves | Entered Research 4352 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4355 | -3/Research | Loaded intel: 22 terminal locations 4860 | -3/Research | Garrison activated, responded to threat 4982 | -3/Research | Spotted B-86 Titan 5065 | -3/Research | Discovered new exit (range 7) 5071 | -3/Research | Identified exit to Armory 5581 | -3/Research | Lost 3 parts (1n2u) 5602 | -3/Research | Search patrols dispatched 5613 | -3/Research | Spotted B-86 Titan 5664 | -3/Research | Discovered new exit (range 13) 5667 | -3/Research | Identified exit to Research 5668 | -3/Research | Entered another Research area 5668 | -2/Research | Evolved 2 slots: Propulsion x2 5820 | -2/Research | Released all parts (6) 5828 | -2/Research | Spotted B-90 Cyclops 5847 | -2/Research | Lost 9 parts (3p4n2u) 5851 | -2/Research | Found Prototype Launcher 5851 | -2/Research | Identified Gui. Micro-nuke Launcher 5869 | -2/Research | Core integrity fell below 50% 5876 | -2/Research | Core integrity fell below 20% 5893 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 05851_ Acquired Prototype Launcher. 05851_ Identified Gui. Micro-nuke Launcher. 05853_ Dropped Faulty Gui. Micro-nuke Launcher. 05854_ System corrupted: Component data lost. 05864_ Critical hit (Meltdown: +400). 05865_ Critical hit (Burn: +37). 05866_ Knocked back. 05871_ Acquired 13 matter. 05872_ Knocked back. 05872_ Acquired 1 matter. 05873_ Knocked back. 05877_ R-10 Processor inserts Lgt. Ion Engine into recycling unit. 05881_ O-32 Director sends out distress signal. 05886_ Acquired Hvy. Shield Leg. 05887_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R010. 05888_ EG0E%EHNHOC9KL