Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 16:00:07 Player: Waste Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (1673) 1673 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4553 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 302/400 Matter 258/300 Energy 265/265 System Corruption 5% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink (fused) Disposable Heat Sink Huge Storage Unit > --- WEAPON (3) ------- Autogun Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Reinforced Ion Engine Reinforced Ion Engine Nuclear Core Fission Core Light Fission Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Huge Storage Unit High-capacity Matter Pod (200) Light Armor Plating Light Armor Plating Light Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink Huge Storage Unit > --- WEAPON ----------- Autogun Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Reinforced Ion Engine Reinforced Ion Engine Nuclear Core Fission Core Light Fission Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Huge Storage Unit High-capacity Matter Pod Light Armor Plating Light Armor Plating Light Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 38 | . 9 4 16 4 5 . Power 3 | . 1 1 . 1 . . Engine 3 | . 1 1 . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | . 2 2 8 1 . . Treads 9 | . . 2 6 1 . . Leg 3 | . 2 . 1 . . . Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | . 2 . 2 1 . . Device 3 | . 1 . 1 1 . . Storage 1 | . 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 17 | . 4 1 6 1 5 . Energy Gun 3 | . 2 . 1 . . . Energy Cannon 5 | . . 1 3 1 . . Ballistic Gun 6 | . 1 . 2 . 3 . Ballistic Cannon 1 | . 1 . . . . . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 9 | . 2 3 2 2 . . Power 3 | . 1 1 . 1 . . Propulsion 2 | . . 1 1 . . . Utility 1 | . . . 1 . . . Weapon 3 | . 1 1 . 1 . . Highest Loss Streak 2 | . 1 2 1 2 . . To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 96 | . 96 99 99 99 72 100 Engine 12 | . 14 13 11 11 11 11 Treads 16 | . . 23 20 22 22 22 Leg 8 | . 28 4 . . . . Device 15 | . 11 14 13 22 22 22 Storage 12 | . 14 14 11 11 11 11 Protection 2 | . . . 8 . . . Energy Gun 9 | . 8 19 11 4 . . Energy Cannon 7 | . . 8 11 17 . . Ballistic Gun 7 | . 7 . 10 11 . 33 Ballistic Cannon 3 | . 12 . . . . . Naked Turns . | . . . . . . . Heaviest Build 98 | 14 91 90 95 97 98 98 Greatest Support 40 | 20 20 40 40 40 40 40 Greatest Overweight (x) 9 | . 4 4 9 2 2 2 Average Overweight (x) 2 | . 3 2 2 2 2 2 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 Average Capacity 24 | . 23 25 25 25 25 25 Most Carried 25 | . 25 25 25 25 25 22 Average Carried 22 | . 18 23 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 25 24 25 25 22 22 Class Distribution -------------------- 37% | Mutant 22% | Gunner 19% | Scavenger-Mutant 19% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1240 | 200 602 50 194 79 . 115 Remotely . | . . . . . . . Salvage Created 2074 | . 791 87 812 290 . 94 Parts 126 | . 54 . 48 18 . 6 Haulers Intercepted 4 | . 2 . 2 . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 54 | . 22 8 15 5 . 4 Guns 26 | . 7 7 8 . . 4 Cannons 26 | . 15 1 6 4 . . Classes Destroyed 14 | . 5 2 4 2 . 1 Worker 4 | . 3 . 1 . . . Builder 1 | . . . . 1 . . Tunneler 1 | . . . . 1 . . Hauler 4 | . 2 . 2 . . . Operator 1 | . . . 1 . . . Watcher 5 | . 2 . 3 . . . Swarmer 12 | . 6 . 3 . . 3 Grunt 23 | . 16 . 5 2 . . Brawler 2 | . . . 1 1 . . Duelist 1 | . . . 1 . . . Sentry 7 | . . . 5 2 . . Demolisher 2 | . . 2 . . . . Hunter 1 | . . . . . . 1 Assembled 6 | . . 6 . . . . Best Kill Streak 6 | . 6 3 4 2 . 4 Combat Bots Only 5 | . 5 3 4 2 . 4 Max Kills in Single Turn 2 | . 2 1 1 1 . 2 Gunslinging 1 | . . . . . . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 205 | . 81 30 62 14 2 16 Missed 59 | . 32 3 19 2 1 2 Damage Taken 1940 | . 486 543 545 180 23 163 Core 276 | . 93 85 69 12 . 17 Absorbed by Shields . | . . . . . . . Core Remaining (%) 64 | 100 . 28 . . . . Volleys Fired 177 | . 80 27 50 13 1 6 Largest 3 | . 2 2 3 3 1 3 Hottest 148 | . 85 116 144 148 33 69 Shots Fired 414 | . 159 54 144 38 1 18 Gun 255 | . 79 50 94 14 . 18 Cannon 158 | . 80 4 50 24 . . Launcher 1 | . . . . . 1 . Special . | . . . . . . . Kinetic 189 | . 113 . 44 14 . 18 Thermal 224 | . 46 54 100 24 . . Explosive 1 | . . . . . 1 . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 12 9 13 9 . 4 Robot Miss Streak 6 | . 6 5 4 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 2 | . . . . . . 2 Shots Hit Robots 239 | . 93 29 84 22 . 11 Core Hits 109 | . 47 15 35 6 . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 13 | . 7 1 5 . . . Burn 12 | . 7 1 4 . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3726 | . 1412 449 1308 408 . 149 Guns 1884 | . 628 386 667 54 . 149 Cannons 1727 | . 778 35 605 309 . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 115 | . 6 28 36 45 . . Kinetic 1322 | . 948 . 171 54 . 149 Thermal 2289 | . 458 421 1101 309 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 5 5 5 Average Corruption 5 | . . . . 5 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 49 | . . . . 27 19 3 Message Errors 10 | . . . . 4 6 . Matter Fused 10 | . . . . 6 3 1 Heat Flow Errors 8 | . . . . 4 4 . Energy Discharges 7 | . . . . 2 3 2 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 7 | . . . . 5 2 . Data Loss (major) 2 | . . . . 1 1 . Misfires 2 | . . . . 2 . . Alerts 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 13 | . 13 . . . . . Projectiles 13 | . 13 . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 11 | . 9 2 . . . . Impact 3 | . 1 2 . . . . Kinetic 7 | . 7 . . . . . Secondary 1 | . 1 . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 15 | . . 3 7 5 . . Targets Rammed 19 | . 3 3 7 6 . . Kicked 3 | . 3 . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 315 | . 216 168 315 188 171 . Average Temperature 77 | . 73 67 88 64 80 . Received Heat Transfer 452 | . 153 80 165 54 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . 2 1 . . Combat Hostiles 2 | . . . 1 1 . . Parts Melted 15 | . 9 . 5 1 . . Heat Transferred 6327 | . 1813 1147 2775 592 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 260 | . 238 50 260 60 . 100 Initial 10 | . . 10 . . . . Average 44 | . 84 2 57 8 . 84 Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 96 | . 92 100 94 100 . 100 Level 1 3 | . 7 . 5 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 6 . 2 . . . Investigation 5 | . 5 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 5 | . 3 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 36 10 28 6 2 4 Peak Tracking Total 4 | . 4 3 4 3 2 3 Tactical Retreats 2 | . . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 5 | . 2 . 1 . 2 . Max in Single Turn 2 | . 1 . 1 . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 13 | . 7 . 5 . 1 . Terminals 11 | . 7 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 43 | . 21 . 21 . 1 . Successful 20 | . 5 . 14 . 1 . Failed 22 | . 15 . 7 . . . Catastrophic 3 | . 3 . . . . . Database Lockouts 1 | . 1 . . . . . Manual 27 | . 19 . 7 . 1 . Terminals 37 | . 21 . 16 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 5 . 7 . 1 . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 2 | . . . 2 . . . Emergency Access Points 1 | . 1 . . . . . Transport Status 2 | . . . 2 . . . Hauler Manifests 3 | . 1 . 2 . . . Zone Layout 2 | . 1 . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . Terminals 3 | . . . 3 . . . Botnet 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 9 | . 6 . 3 . . . Full Trace Events 3 | . 3 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 40 | . . . . 40 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders . | . . . . . . . Ally Attacks 9 | . . . . 9 . . Total Damage 129 | . . . . 129 . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 9696 | . 2592 2000 2515 1624 811 154 Spaces Moved 2678 | 1 613 558 737 486 241 42 Core . | . . . . . . . Treads 1913 | . . 503 641 486 241 42 Legs 671 | 1 613 55 2 . . . Wheels 94 | . . . 94 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 320 215 320 320 320 Average Speed 328 | 120 365 327 308 320 320 320 Slowest Speed 610 | 120 400 400 610 320 320 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 1 95 98 56 98 63 13 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 7 | . . . . . 7 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 7 | . . . . . 7 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 3206 | . 806 669 879 518 285 49 Wait 211 | . 77 76 25 4 28 1 Move 2672 | . 612 557 736 485 240 42 Hop . | . . . . . . . Pick Up 49 | . 20 2 21 3 3 . Fast Attach 10 | . 4 . 6 . . . Attach 15 | . 2 3 3 2 5 . Detach 3 | . 1 . . . 2 . Swap 13 | . 3 1 7 2 . . Drop 37 | . 4 . 24 3 6 . Fire 177 | . 80 27 50 13 1 6 Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick 3 | . 3 . . . . . Crush 15 | . . 3 6 6 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 408 | -10/Materials | Central database locked down 565 | -10/Materials | Discovered new exit (range 16) 921 | -10/Materials | Discovered new exit (range 12) 1327 | -10/Materials | Build established: Scavenger-Mutant 1778 | -10/Materials | Discovered new exit (range 15) 2230 | -10/Materials | Discovered new exit (range 16) 2286 | -10/Materials | Discovered new exit (range 15) 2593 | -10/Materials | Entered Mines 2738 | -10/Mines | Assembled infested the area 2924 | -10/Mines | Core integrity fell below 50% 3003 | -10/Mines | Learned location of Storage (-8) 3214 | -10/Mines | Build established: Mutant 3662 | -10/Mines | Learned 4 Materials zone layouts 3825 | -10/Mines | Found a hidden stash of uninstalled traps 4094 | -10/Mines | Learned Materials emergency access door positions 4190 | -10/Mines | Discovered new exit (range 11) 4225 | -10/Mines | Discovered new exit (range 6) 4593 | -10/Mines | Entered Materials 4593 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4949 | -9/Materials | Build established: Tank 5014 | -9/Materials | Discovered new exit (range 12) 5710 | -9/Materials | Discovered new exit (range 4) 6832 | -9/Materials | Build established: Gunner 7108 | -9/Materials | Entered Mines 7141 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 7401 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7528 | -9/Mines | Discovered new exit (range 12) 7538 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7744 | -9/Mines | Identified exit to Exiles 7756 | -9/Mines | Learned Materials interactive machine intel 7962 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8042 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8227 | -9/Mines | Lost 3 allies 8309 | -9/Mines | Discovered new exit (range 13) 8732 | -9/Mines | Entered Exiles 8818 | -9/Exiles | Met 8R-AWN 8870 | -9/Exiles | Met EX-HEX 8969 | -9/Exiles | Met EX-BIN 9014 | -9/Exiles | Aligned with FarCom system 9017 | -9/Exiles | Given EX-Vault access code 9041 | -9/Exiles | Build established: Mutant 9090 | -9/Exiles | Opened EX-Vault 9161 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9219 | -9/Exiles | Exiles lab attacked by MAIN.C 9447 | -9/Exiles | Discovered new exit (range 12) 9543 | -9/Exiles | Entered Mines 9697 | -8/Mines | Self-destructed Last Messages --------------- from the others." 09546_ Slug penetrates Wall. 09549_ Penetrated by Slug. 09557_ H-55 Commando destroyed. 09569_ S-10 Pest destroyed. 09569_ Switching to secondary target: S-10 Pest. 09569_ S-10 Pest destroyed. 09569_ Switching to secondary target: S-10 Pest. 09573_ S-10 Pest destroyed. 09576_ Acquired 17 matter. 09579_ Acquired 19 matter. 09582_ Acquired 12 matter. 09583_ System corrupted: Energy discharge (-84). 09588_ Acquired 46 matter. 09610_ System corrupted: Matter fused (-5). 09614_ Acquired 21 matter. 09617_ R-06 Scavenger collects Mak. Leg. 09633_ R-06 Scavenger collects Lgt. Ion Engine. 09653_ K-01 Serf collects debris. 09661_ System corrupted: Energy discharge (-103). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????#####???????????????? | | ???????????????????? ##??????????????? | | ???????????????????? ##?????????????? | | ???????????????????? ##???? ???????? | | ???????????????????? ##?# ??????? | | ???????????????????? ## #??????? | | ????????????????????# #??????? | | ????????????????????# ##?????? | | ????????????????????# #?????? | | ???????????????????? ????? | | ????????????????????# ???????? | | ????????????????????# ????????### | | ????????????????????# #???????????# | | ??????????????####??# #????????????# | | ??????????#??## ##?# ##????????????# | | ??????????# # ### ##?????????##### | | ????????### ## r########???# = | | ??????# @ ## ##### * | | ?????# ### ## ### | | ????# ####?# ## #?#= | | ????# ## #?????# """ ########?## | | ????????## ??????##### """ #?????????# | | ?????????# ???????????# """ #?????????? | | ?????????# ????????????# #?????????? | | ?????????##?????????????#######?????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberPointJammer Manual? 0 Play Time 00:24:01 Cumulative 244.8 hours Start 2024.05.29 @ 15:31:51 End 2024.05.29 @ 16:00:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 298 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/1/0/1/1/0/0/1/0 Lore% 73 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e582ec1-9924-484c-a94e-db1339414d5c