Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.26 @ 12:57:08 Player: xerxia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (366) 366 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 2403 Bonus ------- Follower Combat Kills 77 Cogmind --------- Core Integrity 550/550 Matter 290/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Experimental Sensor Array > --- WEAPON (3) ------- Heavy Ion Cannon Light Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Improved Cooling System Improved Cooling System Large Storage Unit Weight Redist. System Light Armor Plating Heavy EM Pulse Gun EM Shotgun Beamcaster Grenade Launcher Chainsword Greatsword Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Experimental Sensor Array > --- WEAPON ----------- Heavy Ion Cannon Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Heat Sink Improved Heat Sink Improved Cooling System Improved Cooling System Large Storage Unit Weight Redist. System Light Armor Plating Heavy EM Pulse Gun EM Shotgun Beamcaster Grenade Launcher Chainsword Greatsword [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 22 | 6 3 5 7 1 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 3 3 1 Treads 2 | 2 . . . . Leg 7 | . . 3 3 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 1 2 . Device 2 | . 1 . 1 . Storage 4 | 1 1 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 1 1 1 . Energy Gun 2 | 1 1 . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . 1 . . . Highest Loss Streak 1 | . 1 . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 92 99 95 90 Engine 11 | . 14 11 11 9 Treads 8 | . 28 . . . Leg 23 | . . 32 33 36 Device 12 | . 9 11 14 18 Storage 15 | . 14 21 14 9 Energy Gun 10 | . 10 11 9 . Ballistic Gun 11 | . 14 10 11 9 Peak Build Rating 31 | 6 11 13 31 31 Average Rating 13 | 4 9 12 16 31 On Entrance 11 | . 6 9 13 30 Naked Turns . | . . . . . Heaviest Build 54 | 14 31 50 54 . Greatest Support 40 | 40 40 30 40 . Greatest Overweight (x) 1 | . 1 1 1 . Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 14 | 6 9 15 18 20 Most Carried 20 | 5 9 8 20 18 Average Carried 9 | 2 6 6 12 18 Final Capacity 20 | 8 15 15 20 20 Final Carried 19 | 3 9 7 19 18 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 600 | 217 210 14 159 . Remotely . | . . . . . Salvage Created 482 | . 311 14 157 . Parts 32 | . 19 2 11 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 16 | . 8 . 8 . Guns 14 | . 8 . 6 . Cannons 2 | . . . 2 . Classes Destroyed 5 | . 3 1 1 . Operator 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 7 | . 3 . 4 . Grunt 7 | . 5 . 2 . Assembled 2 | . . . 2 . Best Kill Streak 4 | . 3 1 4 . Combat Bots Only 4 | . 3 . 4 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 113 | . 71 . 42 . Missed 36 | . 20 . 16 . Damage Taken 693 | . 480 . 213 . Core 122 | . 81 . 41 . Absorbed by Shields . | . . . . . Ignored by Resistances 214 | . 148 . 66 . Core Remaining (%) 85 | 100 67 . 89 . Volleys Fired 76 | . 45 9 22 . Largest 2 | . 2 2 2 . Hottest 85 | . 85 85 85 . Shots Fired 126 | . 64 18 44 . Gun 118 | . 64 18 36 . Cannon 8 | . . . 8 . Launcher . | . . . . . Special . | . . . . . Kinetic 76 | . 45 9 22 . Thermal 50 | . 19 9 22 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 17 6 7 . Robot Miss Streak 4 | . 2 3 4 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 93 | . 53 11 29 . Core Hits 30 | . 16 3 11 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1262 | . 696 130 436 . Guns 1102 | . 696 130 276 . Cannons 160 | . . . 160 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 667 | . 515 39 113 . Thermal 595 | . 181 91 323 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . 4 1 13 . Message Errors 4 | . . . 4 . Matter Fused 4 | . 1 . 3 . Heat Flow Errors 3 | . 1 . 2 . Energy Discharges 5 | . 1 . 4 . Data Loss (minor) 2 | . 1 1 . . Overload Shots . | . . . . . Overflow Damage 10 | . . . 10 . Projectiles 10 | . . . 10 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 364 | . 364 20 212 . Average Temperature 115 | . 185 8 34 . Received Heat Transfer 446 | . 378 . 68 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1332 | . 518 222 592 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 136 | . 136 88 102 16 Initial 30 | . . 30 28 16 Average 67 | . 96 55 61 16 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 1 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 10 4 17 1 Peak Tracking Total 12 | . 4 1 12 1 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 4 3 1 . Terminals 7 | . 4 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 16 10 1 . Successful 16 | . 10 5 1 . Failed 11 | . 6 5 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 11 | . 4 7 . . Terminals 26 | . 16 10 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 10 4 1 . Record 7 | . 6 1 . . Prototype ID Bank 2 | . 2 . . . Open Door 1 | . . . 1 . Level Access Points 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Registered Prototypes 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Botnet 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 5 | . 3 2 . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 38 | . . . 38 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 12 | . . . 12 . Total Damage 127 | . . . 127 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2150 | 73 604 342 1074 57 Spaces Moved 997 | 44 288 163 502 . Core 10 | 10 . . . . Treads 322 | 34 288 . . . Legs 665 | . . 163 502 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 190 190 . Average Speed 178 | 135 160 190 190 . Slowest Speed 240 | 160 240 190 190 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 49 22 88 1 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . 2 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1249 | 58 368 180 586 57 Wait 111 | . 24 . 31 56 Move 993 | 43 287 162 501 . Hop . | . . . . . Pick Up 36 | 9 8 3 16 . Fast Attach 1 | . . . 1 . Attach 16 | 6 2 5 2 1 Detach 1 | . . . 1 . Swap 5 | . 1 . 4 . Drop 10 | . 1 1 8 . Fire 76 | . 45 9 22 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 665 | -10/Materials | Discovered new exit (range 3) 678 | -10/Materials | Entered another Materials area 678 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 700 | -9/Materials | Identified exit to Materials 978 | -9/Materials | Discovered new exit (range 8) 1020 | -9/Materials | Entered Mines 1206 | -9/Mines | Learned location of Storage (-7) 1330 | -9/Mines | Learned 2 Materials zone layouts 1340 | -9/Mines | Learned location of 1 exit from Materials 1416 | -9/Mines | Assembled infested the area 1763 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1766 | -9/Mines | Found Prototype Device 1767 | -9/Mines | Identified Exp. Sensor Array 1909 | -9/Mines | Discovered exit to Materials (range 13) 1940 | -9/Mines | Met a Derelict shopkeep closing up shop 2094 | -9/Mines | Entered Materials 2094 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2095 | -8/Materials | Identified exit to Factory 2151 | -8/Materials | Self-destructed Last Messages --------------- 02037_ Dropped Xenon Bombardment Thruster. 02038_ Dropped Lrg. Storage Unit. 02040_ K-01 Serf collects debris. 02046_ Acquired Beamcaster. 02049_ Acquired Lgt. Angular Momentum Engine. 02054_ Dropped Aluminum Leg. 02058_ Dropped Carbon-fiber Leg. 02063_ Dropped Aluminum Leg. 02064_ Acquired Carbon-fiber Leg. 02065_ Acquired 30 matter. 02093_ Dropped Corrupted Carbon-fiber Leg. PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=MATERIALS GOAL=ESCAPE Loading 1 Materials exit... Loading 2 Materials zones... Remember there are three different ways to zoom the map: Scroll the mouse wheel while panning the map with Shift, or toggle via 'z' or the ZOOM button over the map. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?# # # # ##?????????? | | ########+#+## # # #??????????? | | # # # # #??????????? | | # # # # ##?????????? | | # # """ # # ?????????? | | # """ # """ #######+##?????????? | | # """ + """ + """" ?????????? | | # """ # # ""S"" ?????????? | | # # # "" "" ?????????? | | # """ # # ?????????? | | # """ # "T" # ?????????? | | # """ # """ ##########?????????? | | # # ######?????????????? | | ###### # ## #?????????????? | | ?#######+#### ## #?????????????? | | ?# # ## #?????????????? | | ?# """"" # ## #?????????????? | | ?# """"" # ## #?????????????? | | ?# """"" # ## #??##?????????? | | ?# # ## #??# ?????????? | | ?############ ####+#### ?????????? | | ????????# # ?????????? | | ????????# @ w + ?????????? | | ????????# # ?????????? | | ????????############ # ?????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialSwarmClaw Manual? 0 Play Time 00:21:24 Cumulative 56.5 hours Start 2024.08.13 @ 16:00:04 End 2025.03.26 @ 12:57:08 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 78 Rogue 12 Adventurer 24 Explorer 42 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2ed659f-de1e-47f1-8e97-3265b48a1785