Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 00:08:41 Player: YBOUZL Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (3558) 3558 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (574) 574 TOTAL SCORE: 7622 Bonus ------- High Alert Combat Kills 413 Follower Combat Kills 199 Friendly Fire -38 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 170/170 System Corruption 10% Temperature Cool (34) Movement Treading (170) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Makeshift Power Source > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Signal Interpreter > --- WEAPON (3) ------- Pulse Rifle > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Power Shielding Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Signal Interpreter Improved Power Shielding > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Particle Cannon Heavy Ion Cannon > --- INVENTORY -------- Medium Treads Medium Treads Medium Treads Medium Treads Improved Heat Sink Trap Scanner Energy Filter Improved Power Shielding Hardened Medium Armor Plating Drone Bay Heavy Particle Cannon Grenade Launcher Rocket Launcher Great Maul [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . 1 1 . Weapon 1 | . . . . . . 1 . Parts Attached 87 | 6 6 5 8 14 17 21 10 Power 14 | 1 1 1 1 3 4 2 1 Engine 10 | 1 1 1 1 3 2 . 1 Core 4 | . . . . . 2 2 . Reactor . | . . . . . . . . Propulsion 29 | 2 . 4 5 5 7 4 2 Treads 25 | 2 . 2 3 5 7 4 2 Leg 4 | . . 2 2 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | . 3 . . . 2 4 3 Device 7 | . 1 . . . . 3 3 Storage 1 | . 1 . . . . . . Processor 2 | . 1 . . . . 1 . Hackware . | . . . . . . . . Protection 2 | . . . . . 2 . . Artifact . | . . . . . . . . Weapon 32 | 3 2 . 2 6 4 11 4 Energy Gun 7 | 2 . . . 2 1 1 1 Energy Cannon 9 | . . . . . 2 6 1 Ballistic Gun 3 | 1 . . . 2 . . . Ballistic Cannon 5 | . 2 . 2 . 1 . . Launcher 5 | . . . . 1 . 3 1 Special Weapon 1 | . . . . 1 . . . Impact Weapon 2 | . . . . . . 1 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 1 | . . . . . 1 . . Parts Lost 43 | . 1 2 . 10 4 10 16 Power 10 | . 1 1 . 2 2 2 2 Propulsion 15 | . . 1 . 4 2 3 5 Utility 6 | . . . . . . 2 4 Weapon 12 | . . . . 4 . 3 5 Highest Loss Streak 14 | . 1 2 . 3 3 8 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 99 99 95 96 73 91 54 Engine 10 | . 14 14 11 10 5 4 2 Core 1 | . . . . . 1 7 4 Treads 28 | . 28 27 24 42 21 26 12 Leg 2 | . . . 15 . . . . Device 2 | . 4 . . . . 6 8 Storage 11 | . 13 14 11 11 9 7 3 Processor 9 | . 9 14 11 11 9 7 11 Protection 1 | . . . . . 9 4 . Energy Gun 1 | . 2 . . 2 4 . 3 Energy Cannon 3 | . . . . . 9 18 6 Ballistic Gun 2 | . 2 . . 9 . . . Ballistic Cannon 14 | . 23 28 22 7 4 . . Peak Build Rating 45 | 5 11 13 17 21 36 45 44 Average Rating 16 | 4 10 10 16 17 18 39 22 On Entrance 16 | . 5 11 10 16 9 36 44 Naked Turns . | . . . . . . . . Heaviest Build 59 | 5 33 33 35 37 48 59 50 Greatest Support 112 | 40 40 40 83 83 112 112 112 Greatest Overweight (x) 2 | . . 1 1 . 2 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 15 9 Most Carried 15 | 5 15 15 15 15 15 14 8 Average Carried 13 | 2 12 14 14 14 13 12 5 Final Capacity 15 | 5 15 15 15 15 15 15 5 Final Carried 15 | 2 14 14 15 15 15 8 3 Class Distribution -------------------- 74% | Mutant 18% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Matter Collected 2233 | 229 258 202 385 470 211 331 147 Remotely . | . . . . . . . . Salvage Created 3403 | . 178 162 376 1145 274 999 269 Parts 183 | . 24 7 23 60 15 49 5 Haulers Intercepted 4 | . 2 . . 2 . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 Prevented 1 | . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Combat Hostiles Destroyed 81 | . 9 7 7 25 6 20 7 Melee 2 | . . . . . . 2 . Guns 18 | . . . . 13 1 1 3 Cannons 39 | . 9 7 7 3 4 9 . AOE 17 | . . . . 9 . 4 4 Classes Destroyed 15 | . 4 1 2 4 1 2 1 Worker 4 | . . . . 1 . 3 . Builder 5 | . . . . 1 . 4 . Hauler 4 | . 2 . . 2 . . . Recycler 3 | . . . 1 2 . . . Mechanic 2 | . . . . 2 . . . Watcher 6 | . 2 . 2 2 . . . Swarmer 15 | . 6 3 . 2 . 3 1 Grunt 44 | . 3 4 2 15 4 14 2 Brawler 2 | . . . . . . . 2 Duelist 2 | . . . . . 1 . 1 Protector 1 | . . . . 1 . . . Sentry 15 | . . . 5 7 1 1 1 Hunter 1 | . . . . . . 1 . Heavy 1 | . . . . . . 1 . Zionite 1 | . . 1 . . . . . Best Kill Streak 17 | . 3 5 2 17 2 6 4 Combat Bots Only 11 | . 3 5 2 11 2 5 4 Max Kills in Single Turn 4 | . 1 1 1 3 1 4 2 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . . . . 2 . 2 2 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Hostile Shots Fired 567 | . 56 34 29 140 37 194 77 Missed 170 | . 16 6 8 50 18 57 15 Damage Taken 7216 | . 356 286 355 1720 521 2392 1586 Core 1075 | . 73 32 48 193 16 296 417 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 110 | . . . . . . 110 . Core Remaining (%) 73 | 100 . 58 . 39 97 . . Volleys Fired 228 | . 37 17 23 65 26 44 16 Largest 3 | . 2 2 2 2 2 3 3 Hottest 215 | . 78 78 78 108 150 215 195 Shots Fired 453 | . 74 35 46 123 48 106 21 Gun 130 | . 8 . . 87 20 4 11 Cannon 300 | . 66 35 46 24 28 95 6 Launcher 23 | . . . . 12 . 7 4 Special . | . . . . . . . . Kinetic 266 | . 70 35 46 90 25 . . Thermal 119 | . 4 . . 21 3 76 15 Explosive 23 | . . . . 12 . 7 4 Electromagnetic 45 | . . . . . 20 23 2 Robot Hit Streak 11 | . 9 7 3 7 9 11 7 Robot Miss Streak 7 | . 5 6 2 7 4 6 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . . 4 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 278 | . 39 17 26 79 34 68 15 Core Hits 162 | . 15 8 11 56 13 42 17 Critical Kills 3 | . . . . . . 3 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | . 2 3 1 1 . 4 . Burn 1 | . . . . 1 . . . Meltdown 2 | . . . . . . 2 . Blast 6 | . 2 3 1 . . . . Corrupt 1 | . . . . . . 1 . Smash 1 | . . . . . . 1 . Melee Attacks 9 | . . . . . . 8 1 Impact 9 | . . . . . . 8 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8163 | . 824 390 560 2330 634 2655 770 Guns 1701 | . 42 . . 1199 259 50 151 Cannons 4069 | . 771 390 560 210 375 1685 78 Explosions 2200 | . . . . 921 . 781 498 Melee 182 | . . . . . . 139 43 Ramming 11 | . 11 . . . . . . Kinetic 3286 | . 780 390 560 1181 375 . . Thermal 2151 | . 33 . . 228 . 1606 284 Explosive 1727 | . . . . 921 . 380 426 Electromagnetic 806 | . . . . . 259 530 17 Impact 182 | . . . . . . 139 43 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . 2 2 . 7 4 6 10 Average Corruption 2 | . 2 2 . 3 3 5 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 43 | . 17 6 . 2 12 2 4 Message Errors 8 | . 3 1 . . 2 . 2 Matter Fused 7 | . 5 1 . . 1 . . Heat Flow Errors 5 | . 3 . . 1 1 . . Energy Discharges 4 | . . 2 . . 1 1 . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 9 | . 4 . . 1 4 . . Data Loss (major) 3 | . 2 1 . . . . . Misfires 3 | . . 1 . . 2 . . Misdirections 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 84 | . 2 4 15 6 . 9 48 Projectiles 22 | . 2 4 15 . . 1 . Explosions 47 | . . . . 6 . . 41 Melee 15 | . . . . . . 8 7 Knockbacks 26 | . 8 7 3 1 7 . . Impact . | . . . . . . . . Kinetic 23 | . 6 6 3 1 7 . . Secondary 3 | . 2 1 . . . . . Self-Inflicted Damage 365 | . . . . 155 . 121 89 Shots 13 | . . . . 6 . 3 4 Rammed 2 | . 2 . . . . . . Targets Rammed 2 | . 2 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 493 | . 255 144 174 278 180 493 144 Average Temperature 78 | . 70 62 44 69 52 130 60 Received Heat Transfer 2103 | . 78 87 171 549 126 795 297 Effects 5 | . . . . . . 5 . Shutdowns 1 | . . . . . . 1 . Interference 3 | . . . . . . 3 . Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . Combat Hostiles 2 | . . . . . 1 1 . Parts Fried 5 | . . . . . 2 3 . Impact Corruptions 2 | . . . . . . 1 1 Robots Melted 3 | . . . . . . 3 . Combat Hostiles 3 | . . . . . . 3 . Parts Melted 7 | . . . . 1 . 6 . Heat Transferred 3232 | . 75 . . 461 . 2239 457 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Peak Influence 995 | . 119 307 421 995 578 601 . Initial 416 | . . 45 119 99 416 123 . Average 225 | . 26 162 271 290 441 369 . Maximum Alert Level 3 | . . 1 2 3 2 2 . Low Security (%) 50 | 100 100 80 13 46 . 30 . Level 1 25 | . . 19 84 35 4 17 . Level 2 21 | . . . 2 9 95 52 . Level 3 1 | . . . . 9 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 . . 6 1 6 . Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 6 | . . . . . 1 5 . Assault 3 | . . . . 3 . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 3 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Distress Signals 5 | . . . . 3 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 135 | . 14 10 13 49 10 29 10 Peak Tracking Total 9 | . 3 3 4 8 3 7 9 Tactical Retreats 18 | . 1 1 . 6 3 5 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Traps Triggered 5 | . 1 . . 2 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Disabled 17 | . 2 1 2 7 1 4 . Max in Single Turn 3 | . 1 1 1 3 1 3 . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Accessed 15 | . 4 . 3 4 2 2 . Terminals 12 | . 3 . 2 4 2 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 46 | . 14 . 9 11 7 5 . Successful 27 | . 8 . 5 6 6 2 . Failed 19 | . 6 . 4 5 1 3 . Catastrophic 5 | . 1 . 1 1 . 2 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 41 | . 12 . 7 11 7 4 . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . 2 . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 26 | . 7 . 5 6 6 2 . Record 6 | . . . 1 2 2 1 . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Emergency Access Points 2 | . . . 1 1 . . . Alert Level 5 | . 2 . 1 1 1 . . Locate Traps 5 | . 1 . 1 1 1 1 . Dispatch Records 1 | . 1 . . . . . . Surveillance Status 1 | . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 4 . 3 3 2 2 . Full Trace Events 3 | . 1 . . 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . Machine Destruction 1 | . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total Allies 4 | . . 2 . 2 . . . Largest Group 2 | . . 2 1 2 . . . Highest-Rated Group 62 | . . 35 31 62 . . . Highest-Rated Ally 31 | . . 31 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 62 | . . 12 29 21 . . . Total Damage 840 | . . 209 355 276 . . . Kills 11 | . . 3 5 3 . . . Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Turns Passed 5366 | 175 1496 307 907 1048 802 527 104 Spaces Moved 2449 | 43 684 150 483 487 338 210 54 Core 42 | 9 . . . . . . 33 Treads 2284 | 34 684 150 360 487 338 210 21 Legs 123 | . . . 123 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 50 Average Speed 162 | 136 160 163 167 160 175 160 93 Slowest Speed 320 | 160 160 240 190 160 320 160 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . . . 1 . 1 . Exploration Rate (%) 36 | 5 86 38 43 75 27 7 7 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . 1 . . . . 1 Spaces Dug 47 | . . . . . . 41 6 Terrain Destroyed 216 | . 3 1 2 107 3 64 36 Melee 4 | . . . . . . 4 . Projectile 18 | . 3 1 2 4 3 3 2 AOE 194 | . . . . 103 . 57 34 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total 3391 | 159 1017 177 536 621 501 295 85 Wait 486 | 103 252 3 7 21 99 1 . Move 2442 | 42 683 149 482 486 337 209 54 Hop . | . . . . . . . . Pick Up 81 | 7 26 2 8 14 13 8 3 Fast Attach 9 | 1 . . 3 1 3 . 1 Attach 50 | 5 6 1 2 5 8 15 8 Detach 3 | . . . . . 1 2 . Swap 28 | . . 4 3 8 6 6 1 Drop 45 | 1 11 1 8 13 8 2 1 Fire 228 | . 37 17 23 65 26 44 16 Melee 9 | . . . . . . 8 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . 2 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 8 | . . . . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 648 | -10/Materials | Discovered new exit (range 7) 753 | -10/Materials | Discovered new exit (range 3) 774 | -10/Materials | Identified exit to Materials 860 | -10/Materials | Identified exit to Mines 1053 | -10/Materials | Discovered exit to Materials (range 3) 1672 | -10/Materials | Entered Mines 1693 | -10/Mines | Met a Derelict bent on vengeance 1928 | -10/Mines | Discovered exit to Materials (range 6) 1979 | -10/Mines | Entered Materials 1979 | -9/Materials | Accompanied by 1 ally 1979 | -9/Materials | Evolved 2 slots: Propulsion x2 1984 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2326 | -9/Materials | Discovered new exit (range 15) 2351 | -9/Materials | Identified exit to Storage 2635 | -9/Materials | Discovered new exit (range 9) 2648 | -9/Materials | Identified exit to Materials 2886 | -9/Materials | Entered Storage 2886 | -9/Storage | Accompanied by 1 ally 3363 | -9/Storage | Met a pair of Derelict thieves 3402 | -9/Storage | Garrison activated, responded to threat 3476 | -9/Storage | Build established: Scavenger-Mutant 3885 | -9/Storage | Crushed by falling debris 3885 | -9/Storage | Core integrity fell below 50% 3908 | -9/Storage | Destroyed 11 combat bots 3910 | -9/Storage | Discovered exit to Materials (range 15) 3934 | -9/Storage | Entered Materials 3934 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3946 | -8/Materials | Lost 3 parts (1p1n1w) 4020 | -8/Materials | Lost 3 parts (2p1n) 4293 | -8/Materials | Build established: Mutant 4606 | -8/Materials | Build established: Scavenger-Mutant 4692 | -8/Materials | Discovered new exit (range 5) 4705 | -8/Materials | Identified exit to Factory 4736 | -8/Materials | Entered Factory 4736 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5024 | -7/Factory | Build established: Tank 5187 | -7/Factory | Lost 8 parts (2p3n1u2w) 5195 | -7/Factory | Crushed by falling debris 5237 | -7/Factory | Discovered new exit (range 6) 5258 | -7/Factory | Identified exit to Lower Caves 5263 | -7/Factory | Entered Lower Caves 5278 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5294 | -7/Lower Caves | Core integrity fell below 50% 5309 | -7/Lower Caves | Core integrity fell below 20% 5314 | -7/Lower Caves | System corruption reached 10% 5328 | -7/Lower Caves | Found DCF Scrap (14 items) 5344 | -7/Lower Caves | Lost 14 parts (2p5n2u5w) 5367 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05340_ Machine disabled. 05342_ The unstable cave ceiling collapses. 05343_ Penetrated by Slug. 05345_ Acquired Imp. Deuterium Engine. 05347_ B-48 Gladiator sneak attacks. 05347_ Drone system corrupted by crushing effect. 05348_ Drone system terminally corrupted. 05349_ Drone destroyed. 05351_ B-48 Gladiator destroyed. 05354_ Penetrated by Slug. 05357_ Energy Filter destroyed. 05357_ Slug penetrates Machine. 05359_ Critical hit (Burn: +37). 05360_ Drone Bay destroyed. 05360_ Penetrated by Slug. 05362_ Critical hit (Burn: +37). 05362_ Penetrated by Slug. 05363_ Y-64 Sentinel destroyed. 05365_ B-48 Gladiator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#?##?????????????????????????????? | | ???????????????# # ##????????????????????????????? | | ??????????????? # ##?#?????????????????????????? | | ????#????????? ? #?????????????????????????? | | ????# ???????? # ??????????????????????????? | | ????# ???????# ???????????????????????????? | | ????# ??????# # ###?????????????????????????? | | ???## ####### # #?????????????????????????? | | ???# ?# # % ## #?????????????????????????? | | #??# ?? #% # #?????????????????????????? | | ### #??# # #?????????????????????????? | | # ### #####?????????????????????? | | ## #??????????????????? | | ??# ! #######????????????????????? | | ??# ## #""""#????????????????????? | | ??## ##### # #! "#????????????????????? | | ???### #???######## %!%@=Y#????????????????????? | | ?????# #??????????# *g=[ g#????????????????????? | | ?????# ############ #%]= #????????????????????? | | ?????# % #" #????????????????????? | | ?????# % #######????????????????????? | | ?????############# #??????????????????? | | ?????????????????# ########## #?????????????????? | | ?????????????????# ?????????????????????????? | | ?????????????????########????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 66 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultTechRail Manual? 0 Play Time 01:02:54 Cumulative 17.5 hours Start 2025.04.25 @ 23:04:31 End 2025.04.26 @ 00:08:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b13c0785-4d3a-4844-96b1-67917f77cd9d