Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.19 @ 10:29:39 Player: Bunch Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (657) 657 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (203) 203 TOTAL SCORE: 2095 Bonus ------- Follower Combat Kills 203 Cogmind --------- Core Integrity 321/400 Matter 240/300 Energy 415/415 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (3) ------ Small Storage Unit Seismic Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- Light Assault Rifle Mining Claw > --- INVENTORY (6) ---- Armor Integrity Analyzer Light Assault Rifle Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Seismic Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Light Assault Rifle Mining Claw > --- INVENTORY -------- Aluminum Leg Aluminum Leg Armor Integrity Analyzer Light Assault Rifle Welding Torch [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Seismic Analyzer Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 36 | 7 11 6 12 Power 5 | 1 2 1 1 Engine 5 | 1 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 5 2 7 Treads 9 | 2 3 2 2 Leg 5 | . . . 5 Wheel . | . . . . Hover . | . . . . Flight 2 | . 2 . . Utility 3 | 2 . . 1 Device . | . . . . Storage 1 | 1 . . . Processor 2 | 1 . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 4 3 3 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 7 | 2 2 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 3 | . 2 1 . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 3 4 . Power 1 | . . 1 . Propulsion 3 | . 2 1 . Utility . | . . . . Weapon 3 | . 1 2 . Highest Loss Streak 2 | . 2 2 . Average Slot Usage (%) 83 | . 87 64 87 Engine 9 | . 8 4 16 Treads 17 | . 17 20 13 Leg 1 | . . . 8 Flight 2 | . 4 . . Storage 12 | . 14 11 11 Processor 13 | . 14 11 16 Ballistic Gun 16 | . 19 13 10 Special Weapon 7 | . 7 3 9 Naked Turns . | . . . . Heaviest Build 19 | 12 12 13 19 Greatest Support 46 | 40 40 40 46 Greatest Overweight (x) 3 | . 3 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 3 5 6 6 Average Carried 3 | . 2 5 5 Final Capacity 6 | 6 6 6 6 Final Carried 5 | . 5 4 3 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 719 | 286 264 88 81 Remotely . | . . . . Salvage Created 987 | 98 474 226 189 Parts 59 | 9 31 11 8 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 18 | . 9 5 4 Guns 17 | . 8 5 4 Cannons 1 | . 1 . . Classes Destroyed 10 | 2 6 1 1 Worker 1 | . 1 . . Builder 2 | . 2 . . Tunneler 1 | 1 . . . Recycler 3 | 1 2 . . Mechanic 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 13 | . 6 4 3 Brawler 1 | . . . 1 Sentry 1 | . . 1 . Best Kill Streak 4 | 2 4 4 2 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1003 | . 366 474 163 Core 133 | . 54 44 35 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 78 . . Volleys Fired 90 | 4 52 18 16 Largest 2 | 2 2 2 2 Hottest 120 | 40 120 65 40 Shots Fired 140 | 8 84 27 21 Gun 122 | 8 71 27 16 Cannon . | . . . . Launcher . | . . . . Special 18 | . 13 . 5 Kinetic 113 | 8 71 18 16 Thermal 18 | . 13 . 5 Explosive . | . . . . Electromagnetic 9 | . . 9 . Robot Hit Streak 24 | 6 24 17 16 Robot Miss Streak 2 | 1 1 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 116 | 6 68 23 19 Core Hits 51 | 4 29 9 9 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1209 | 65 712 310 122 Guns 1069 | 65 585 310 109 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 941 | 65 585 182 109 Thermal 140 | . 127 . 13 Explosive . | . . . . Electromagnetic 128 | . . 128 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . 5 . . Projectiles 5 | . 5 . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 114 | . 114 50 12 Average Temperature 26 | . 26 27 6 Received Heat Transfer 486 | . 222 201 63 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 425 | . 325 . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 329 | 10 187 110 329 Initial 39 | . 5 . 39 Average 83 | 4 59 72 196 Maximum Alert Level 1 | . . . 1 Low Security (%) 89 | 100 100 100 39 Level 1 10 | . . . 60 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 15 7 11 Peak Tracking Total 5 | . 3 5 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 6 | . 4 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 5 | . 5 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Record 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 29 | . . . 29 Total Damage 486 | . . . 486 Kills 7 | . . . 7 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1746 | 85 1072 276 313 Spaces Moved 864 | 43 538 139 144 Core 17 | 12 5 . . Treads 668 | 31 424 139 74 Legs 70 | . . . 70 Wheels . | . . . . Hover . | . . . . Flight 109 | . 109 . . Fastest Speed 37 | 50 37 160 120 Average Speed 148 | 129 149 160 141 Slowest Speed 200 | 160 200 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 76 18 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1174 | 65 709 165 235 Wait 146 | 5 95 . 46 Move 861 | 42 537 138 144 Hop . | . . . . Pick Up 31 | 7 13 3 8 Fast Attach 4 | . . . 4 Attach 24 | 7 8 4 5 Detach 1 | . . . 1 Swap 8 | . 3 2 3 Drop 9 | . 1 . 8 Fire 90 | 4 52 18 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials -9/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 14) 606 | -10/Materials | Discovered new exit (range 14) 767 | -10/Materials | Discovered new exit (range 7) 991 | -10/Materials | Discovered new exit (range 7) 1158 | -10/Materials | Entered another Materials area 1158 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1341 | -9/Materials | Discovered new exit (range 15) 1434 | -9/Materials | Entered Storage 1446 | -9/Storage | Met a pair of Derelict thieves 1747 | -9/Storage | Self-destructed Last Messages --------------- 01642_ Dropped Aluminum Leg. 01644_ R-06 Scavenger collects Ion Engine. 01644_ Acquired Aluminum Leg. 01645_ Dropped Aluminum Leg. 01669_ Y-45 Defender destroyed. 01673_ Acquired 20 matter. 01696_ Triggered Blade Trap. 01696_ Massive razor-sharp blades shoot up from within the floor. 01696_ Welding Torch severed. 01696_ Lgt. Assault Rifle severed. 01696_ Aluminum Leg severed. 01700_ Acquired Welding Torch. 01702_ Acquired Aluminum Leg. 01705_ Acquired Lgt. Assault Rifle. 01705_ U-05 Engineer lays Concrete. 01707_ Dropped Lgt. Treads. 01719_ Acquired Imp. Treads. 01725_ Dropped Aluminum Leg. 01733_ R-06 Scavenger collects Lgt. Treads. 01747_ Connecting with Door Terminal... 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""" #???????????????? | | ????????# #????????###########???????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????## ##??????????????????????????????????? | | ???????#?# #########???????????????????????????? | | ???????# #=%!# # !!#???????????????????????????? | | ???????" # # " ! #???????????????????????????? | | ???????# + %*" !#???????????????????????????? | | ???????#T# =# " #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Armor Integrity Analysis 33 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightMiningTerminator Manual? 0 Play Time 00:18:18 Cumulative 4.2 hours Start 2021.09.18 @ 12:42:39 End 2021.09.19 @ 10:29:39 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b646d18-2de9-4df7-83e9-cbb2e1c1c41a