Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 16:18:50 Player: canerib Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (51) 255 Value Destroyed (2012) 2012 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1742) 1742 TOTAL SCORE: 11429 Bonus ------- Follower Combat Kills 39 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -97 Cogmind --------- Core Integrity 0/1300 Matter 135/300 Energy 100/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Advanced System Shield Heavy Machine Gun Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Medium Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Reaction Control System Layered Medium Armor Plating Makeshift Hacking Suite Improved Hacking Suite Makeshift System Shield > --- WEAPON ----------- Plasma Rifle Linear Accelerator > --- INVENTORY -------- Antimatter Reactor Backup Propulsion III Antigrav Array Field Laser Heavy Gauss Cannon Linear Accelerator Dirty Datajack [Rating: 131] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Flying Fortress v7 Treads Improved Heavy Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . . . 4 2 . 2 . . . . 2 . . . . 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 6 | . . . . . 3 1 . 1 . . . . . . . . . 1 . Utility 6 | . . . . . 1 . . 1 . . . . 2 . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 147 | 7 4 7 3 4 18 3 3 4 . 4 5 2 10 . . 7 2 20 44 Power 25 | 1 1 1 . . 3 . 2 . . . . 1 3 . . 2 . . 11 Engine 9 | 1 1 1 . . 2 . 2 . . . . 1 1 . . . . . . Core 5 | . . . . . 1 . . . . . . . 2 . . 1 . . 1 Reactor 11 | . . . . . . . . . . . . . . . . 1 . . 10 Propulsion 54 | 2 2 2 2 2 9 1 . 3 . 2 . . 1 . . 2 1 9 16 Treads 12 | . . 2 2 . . . . . . . . . . . . . . . 8 Leg 10 | 2 2 . . 2 1 . . . . . . . . . . . . 1 2 Wheel 1 | . . . . . . . . . . . . . . . . . . 1 . Hover 16 | . . . . . 6 . . . . . . . . . . . . 5 5 Flight 15 | . . . . . 2 1 . 3 . 2 . . 1 . . 2 1 2 1 Utility 33 | 2 1 . . . 2 1 1 1 . 1 4 1 4 . . 1 1 7 6 Device 19 | 1 . . . . 1 1 1 . . . 3 . 2 . . . 1 6 3 Storage 3 | 1 1 . . . . . . . . . . . . . . . . . 1 Processor 4 | . . . . . 1 . . 1 . . . . 2 . . . . . . Hackware 3 | . . . . . . . . . . . . . . . . 1 . 1 1 Protection 4 | . . . . . . . . . . 1 1 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 . 4 1 2 4 1 . . . 1 1 . 2 . . 2 . 4 11 Energy Gun 9 | . . . 1 . 1 . . . . . . . 1 . . 2 . . 4 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 11 | 2 . 3 . 1 2 1 . . . . 1 . . . . . . . 1 Ballistic Cannon 5 | . . . . . . . . . . . . . 1 . . . . . 4 Launcher 6 | . . 1 . 1 1 . . . . 1 . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 6 | . . . . . 1 . 1 1 . . . . . . . . . 1 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . . . . . . . . 6 Parts Lost 70 | . . . . 1 10 . 1 . . 2 . 3 . . 1 . 1 19 32 Power 12 | . . . . . 2 . . . . . . . . . . . . 2 8 Propulsion 26 | . . . . 1 6 . . . . 2 . . . . . . 1 8 8 Utility 19 | . . . . . . . 1 . . . . 1 . . 1 . . 6 10 Weapon 13 | . . . . . 2 . . . . . . 2 . . . . . 3 6 Highest Loss Streak 16 | . . . . 1 9 . 1 . . 2 . 3 . . 1 . 1 8 16 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . 2 2 Average Slot Usage (%) 79 | . 100 100 100 97 74 61 76 80 80 77 80 72 79 82 78 81 81 72 59 Engine 6 | . 14 14 14 14 4 7 15 13 13 13 13 13 9 . . . . . . Core 2 | . . . . . 4 . . . . . . . 1 11 11 9 5 4 . Reactor 1 | . . . . . . . . . . . . . . . . . 5 1 7 Treads 5 | . . 21 28 14 . . . . . . . . . . . . . . 10 Leg 3 | . 28 6 . 10 14 . . . . . . . . . . . . . . Hover 2 | . . . . . 6 . . . . . . . . . . . . 11 3 Flight 12 | . . . . . . 23 23 26 26 23 26 26 23 23 23 23 22 11 . Device 12 | . 14 14 14 14 14 13 15 13 13 8 10 10 15 17 13 11 11 12 5 Storage 7 | . 14 14 14 14 9 7 7 6 6 6 6 6 5 5 5 5 5 2 2 Processor 5 | . . . . . 3 1 . 6 6 6 6 6 11 11 11 11 11 10 3 Hackware 2 | . . . . . . . . . . . . . . . . 4 5 6 11 Energy Gun 4 | . . . 4 14 8 . 7 6 6 6 2 . 5 5 5 5 5 2 3 Ballistic Gun 6 | . 28 28 23 12 8 7 7 6 6 2 3 3 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 3 5 5 5 5 2 2 Peak Build Rating 131 | 7 7 10 13 14 41 50 62 72 72 74 73 70 88 88 88 90 91 106 131 Average Rating 58 | 5 7 8 10 12 18 47 56 71 72 70 70 66 81 88 85 86 89 82 88 On Entrance 51 | . 7 7 9 13 13 41 50 62 72 72 70 70 61 88 88 83 90 88 44 Naked Turns 28 | . . . . . . . . . . . . . . . . . . . 28 Heaviest Build 82 | 13 18 22 23 25 26 24 36 35 35 46 48 42 45 44 44 61 61 61 82 Greatest Support 300 | 20 20 40 40 40 53 56 68 77 77 77 77 65 65 65 65 66 68 81 300 Greatest Overweight (x) 3 | 2 . 1 . 2 2 . . . . . . . . . . . . 2 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 8 Most Carried 10 | 3 7 10 10 10 10 6 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 3 7 8 9 8 4 8 9 10 9 9 10 9 10 10 9 9 6 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 3 7 8 10 10 6 5 10 10 10 10 10 10 10 10 10 10 10 3 4 Class Distribution -------------------- 21% | Scavenger-Mutant 16% | Scout 12% | Sprinter 10% | Infiltrator-Scout 10% | Mutant 9% | Scavenger-Scout 6% | Scavenger-Skirmisher 5% | Hacker-Skirmisher 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/DSF Scout | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Infiltrator-Scout | -5/Factory Infiltrator-Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Hacker-Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Matter Collected 2196 | 288 50 103 . 172 216 . . . 124 100 53 112 151 10 . 82 27 89 619 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1545 | 122 115 63 . 155 256 . . . . 52 . 148 41 . . . 24 84 485 Parts 88 | 9 7 5 . 10 20 . . . . 3 . 11 . . . . 1 6 16 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 2 2 7 . . . . 4 . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 44 | . 2 2 . 5 9 . . . . 2 . 9 . . . . 2 . 13 Melee 5 | . . . . . . . . . . . . 1 . . . . . . 4 Guns 14 | . 2 . . 4 5 . . . . . . . . . . . 1 . 2 Cannons 6 | . . . . . . . . . . . . . . . . . 1 . 5 AOE 19 | . . 2 . 1 4 . . . . 2 . 8 . . . . . . 2 Classes Destroyed 17 | 2 2 . . 2 2 . . . . 2 . 1 1 . . . . 2 3 Worker 1 | . . . . . . . . . . . . . . . . . . 1 . Builder 1 | . . . . . . . . . . . . . . . . . . 1 . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . 1 . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . 1 . . . . . . Swarmer 9 | . . . . . . . . . . 1 . 4 . . . . 2 . 2 Cutter 5 | . . . . . 5 . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . . Grunt 14 | . 2 2 . 3 2 . . . . . . 2 . . . . . . 3 Brawler 2 | . . . . . . . . . . . . . . . . . . . 2 Duelist 4 | . . . . . . . . . . 1 . 2 . . . . . . 1 Sentry 3 | . . . . . 2 . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . . . . . . . . . . 2 Programmer 2 | . . . . . . . . . . . . . . . . . . . 2 Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 2 2 . 3 6 . . . . 2 . 9 1 . . . 2 3 3 Combat Bots Only 9 | . 2 2 . 3 6 . . . . 2 . 9 . . . . 2 . 3 Max Kills in Single Turn 4 | 1 2 2 . 1 4 . . . . 1 . 2 1 . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 1 4 . . . . 1 . 2 . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Hostile Shots Fired 964 | . 31 4 . 28 57 . 22 1 15 56 . 80 11 2 25 2 38 216 376 Missed 385 | . 7 . . 9 20 . 13 1 9 27 . 35 6 1 9 1 21 111 115 Damage Taken 12548 | . 320 56 . 463 917 . 171 76 121 542 . 815 89 25 228 20 252 2337 6116 Core 2453 | . 42 12 . 94 166 . 17 38 . 75 . 122 19 . . . 12 554 1302 Absorbed by Shields 175 | . . . . . . . . . . . . . . . . . . 175 . Redirected to Shielding 30 | . . . . . . . . . . . . 30 . . . . . . . Regen/Repaired (Parts) 857 | . . . . . 175 . . . . . 632 . . . . 50 . . . Core Remaining (%) 75 | 100 . . . 40 69 . 97 . . . . 72 . . . . 96 51 . Volleys Fired 165 | 9 15 2 . 20 26 . 2 1 . 5 1 10 8 . . 2 3 2 59 Largest 2 | 2 2 2 . 2 2 . 2 2 . 2 1 2 2 . . 1 2 1 2 Hottest 141 | 40 40 53 . 89 102 . 53 53 . 69 23 62 108 . . 53 128 110 141 Shots Fired 287 | 18 30 4 . 40 50 . 3 2 . 11 1 19 10 . . 2 6 2 89 Gun 199 | 18 30 2 . 36 46 . 3 2 . 6 1 10 8 . . . 3 . 34 Cannon 59 | . . . . . . . . . . . . . 2 . . 2 3 2 50 Launcher 29 | . . 2 . 4 4 . . . . 5 . 9 . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 159 | 18 30 2 . 16 20 . 2 1 . . 1 10 2 . . 2 3 1 51 Thermal 90 | . . . . 20 26 . 1 1 . 6 . . . . . . 3 . 33 Explosive 29 | . . 2 . 4 4 . . . . 5 . 9 . . . . . . 5 Electromagnetic 9 | . . . . . . . . . . . . . 8 . . . . 1 . Robot Hit Streak 19 | 6 6 2 . 5 19 . . . . 2 1 8 6 . . 1 1 . 14 Robot Miss Streak 6 | 1 3 2 . 4 4 . 3 5 . 2 . 3 3 . . 1 4 2 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 177 | 13 20 2 . 20 35 . . . . 5 1 11 7 . . 1 1 4 57 Core Hits 117 | 6 8 4 . 13 14 . 1 . . 8 . 21 3 . . . 2 5 32 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . 1 . . . . . . . . . . . . . 4 Burn 1 | . . . . . . . . . . . . . . . . . . . 1 Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 5 | . . . . . . . . . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . . . 5 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6872 | 106 202 198 . 403 859 . 17 . . 544 13 1606 194 . . 26 78 343 2283 Guns 1820 | 106 202 21 . 253 502 . 17 . . 18 13 84 146 . . . 45 . 413 Cannons 1358 | . . . . . . . . . . . . . 48 . . 26 33 . 1251 Explosions 3182 | . . 177 . 150 357 . . . . 526 . 1522 . . . . . . 450 Melee 267 | . . . . . . . . . . . . . . . . . . 267 . Ramming 245 | . . . . . . . . . . . . . . . . . . 76 169 Kinetic 2083 | 106 202 21 . 79 203 . 17 . . . 13 84 48 . . 26 33 . 1251 Thermal 949 | . . . . 174 299 . . . . 18 . . . . . . 45 . 413 Explosive 3182 | . . 177 . 150 357 . . . . 526 . 1522 . . . . . . 450 Electromagnetic 146 | . . . . . . . . . . . . . 146 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 267 | . . . . . . . . . . . . . . . . . . 267 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . . . . . . . 5 5 . . . . . . 8 39 Average Corruption 12 | . . . . . . . . . . 5 5 . . . . . . 5 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 58 | . . . . . . . . . . 2 1 . . . . . . 8 47 Message Errors 9 | . . . . . . . . . . . . . . . . . . 1 8 Matter Fused 18 | . . . . . . . . . . . . . . . . . . 4 14 Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . . 5 Energy Discharges 8 | . . . . . . . . . . . . . . . . . . 2 6 Data Loss (minor) 4 | . . . . . . . . . . 1 1 . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . 1 1 Misfires 4 | . . . . . . . . . . 1 . . . . . . . . 3 Alerts 2 | . . . . . . . . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 143 | . . . . . 2 . . . . 42 . 68 5 . . . . . 26 Projectiles 21 | . . . . . . . . . . . . . 5 . . . . . 16 Explosions 122 | . . . . . 2 . . . . 42 . 68 . . . . . . 10 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . . . . 1 . . . . . 10 Impact 1 | . . . . . . . . . . . . . . . . . . . 1 Kinetic 8 | . . . . . . . . . . . . . 1 . . . . . 7 Secondary 2 | . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 324 | . . . . 80 49 . . . . 46 . . . . . . . 37 112 Shots 7 | . . . . 2 1 . . . . 1 . . . . . . . . 3 Rammed 43 | . . . . . . . . . . . . . . . . . . 6 37 Targets Rammed 45 | . . . . . . . . . . . . . . . . . . 6 39 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . 2 Highest Temperature 424 | . 59 22 . 246 237 . . 21 56 309 257 361 82 3 21 148 373 67 424 Average Temperature 67 | . 28 15 . 82 81 . . 5 14 105 65 120 35 2 8 19 134 14 182 Received Heat Transfer 1487 | . 177 30 . 81 243 . . . 75 63 . 228 9 . 21 . 18 79 463 Effects 24 | . . . . . . . . . . 4 4 1 . . . . 7 . 8 Shutdowns 6 | . . . . . . . . . . . . 1 . . . . 1 . 4 Energy Bleed 4 | . . . . . . . . . . 1 2 . . . . . . . 1 Interference 14 | . . . . . . . . . . 3 2 . . . . . 6 . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 2254 | . . . . 444 666 . . . . 74 . . . . . . 100 . 970 Parts Sabotaged 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Peak Influence 410 | 15 72 119 . 115 264 103 87 54 . . . . 410 . . . . 208 209 Initial 239 | . 9 27 . . . 97 72 39 . . . . 239 . . . . 81 31 Average 85 | 5 23 53 . 22 50 97 75 42 . . . . 304 . . . . 87 79 Maximum Alert Level 2 | . . . . . 1 . . . . . . . 2 . . . . 1 1 Low Security (%) 89 | 100 100 100 . 100 94 100 100 100 . . . . 18 . . . . 99 99 Level 1 4 | . . . . . 5 . . . . . . . 34 . . . . . . Level 2 5 | . . . . . . . . . . . . . 46 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . . . 4 . 1 3 . 1 . 1 . . . . . 2 5 Investigation . | . . . . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . 1 . . . . . . . . . . 2 Reinforcement 8 | . . . . . 4 . 1 2 . . . . . . . . . 1 . Assault 3 | . . . . . . . . . . 1 . 1 . . . . . 1 . Garrison 3 | . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Distress Signals 4 | . . . . . 3 . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 188 | . 5 4 . 8 21 . 5 3 19 11 . 27 8 1 4 10 9 26 27 Peak Tracking Total 14 | . 2 2 . 3 8 . 4 2 10 14 . 11 4 1 4 7 5 7 10 Tactical Retreats 32 | . . . . . . . 1 . 6 4 . 5 . . 2 2 1 9 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Traps Triggered 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . 12 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Disabled 5 | . . 1 . . 1 . . . . . . . 2 . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . . . . . . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Accessed 30 | . 1 . . . 5 3 . 5 . . . . 4 . . 9 . 3 . Terminals 12 | . 1 . . . 3 1 . 3 . . . . 3 . . . . 1 . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . 1 . Repair Stations 5 | . . . . . 2 1 . 1 . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 62 | . 5 . . . 18 5 . 7 . . . . 6 . . 14 . 7 . Successful 40 | . 3 . . . 13 3 . 1 . . . . 3 . . 14 . 3 . Failed 22 | . 2 . . . 5 2 . 6 . . . . 3 . . . . 4 . Catastrophic 6 | . . . . . 1 . . 2 . . . . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 19 | . 4 . 1 . 4 . . 1 . . 3 . 5 . . . . . 1 Terminals 28 | . 5 . . . 9 1 . 5 . . . . 5 . . . . 3 . Fabricators 3 | . . . . . . . . 1 . . . . . . . . . 2 . Repair Stations 14 | . . . . . 9 3 . 1 . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . . . . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 23 | . 2 . . . 2 1 . 1 . . . . . . . 14 . 3 . Record 13 | . . . . . . . . . . . . . . . . 13 . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . Zone Layout 3 | . 1 . . . 2 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . 8 2 . . . . . . . . . . . . . Scan Component 5 | . . . . . 4 1 . . . . . . . . . . . . . Repair 4 | . . . . . 4 . . . . . . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 3 . . . . . . . 3 . . . . . . Terminals 7 | . 1 . . . 3 . . . . . . . 3 . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . Botnet 6 | . 1 . . . 3 . . . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . . . 4 2 . 5 . . . . 4 . . . . 3 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 4 . . . . . . . . . . . . . . Time 122 | . . . . . 122 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Total Allies 5 | . . . . 2 . . . . . . . . 1 . . . . . 2 Largest Group 2 | . . . . 2 1 . . . . . . . 1 . . . . . 2 Highest-Rated Group 192 | . . . . 43 31 . . . . . . . 26 . . . . . 192 Highest-Rated Ally 96 | . . . . 31 31 . . . . . . . 26 . . . . . 96 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . 12 15 . . . . . . . . . . . . . 10 Total Damage 506 | . . . . 130 190 . . . . . . . . . . . . . 186 Kills 2 | . . . . 2 . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 1 1 . 2 . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Turns Passed 6836 | 115 145 309 471 516 625 54 49 503 151 129 343 249 490 238 191 585 154 555 964 Spaces Moved 8600 | 66 79 189 291 249 235 142 97 684 480 320 879 573 578 464 606 1153 298 710 507 Core 55 | 11 . . . . . . . . . . . . . . . . . . 44 Treads 818 | . . 137 291 148 . . . . . . . . . . . . . . 242 Legs 469 | 55 79 52 . 101 152 . . . . . . . . . . . . . 30 Wheels 7 | . . . . . . . . . . . . . . . . . . 7 . Hover 566 | . . . . . 69 . . . . . . . . . . . . 394 103 Flight 6685 | . . . . . 14 142 97 684 480 320 879 573 578 464 606 1153 298 309 88 Fastest Speed 29 | 50 120 120 160 160 39 34 34 29 31 31 31 31 31 31 31 31 31 36 40 Average Speed 54 | 118 120 150 160 179 139 34 34 30 31 32 31 31 31 31 31 31 33 53 130 Slowest Speed 260 | 190 120 240 160 260 200 34 34 31 31 42 31 31 31 31 31 31 40 130 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . 2 2 5 2 5 4 . 9 6 . 2 7 1 4 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 22 49 71 56 28 5 65 17 63 52 85 77 17 68 82 90 61 26 15 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . . . 1 . 2 . . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 . . . . . . . . 1 . . 1 . Unknown Exits Taken 14 | 1 . 1 1 1 1 . . 1 1 1 1 1 1 1 . 1 1 . . Scrap Searched 21 | . . . . 1 . . . . 2 7 4 1 . 2 2 . 2 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 328 | . . 15 . 42 32 . . . . 74 . 52 . . . . 2 1 110 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 21 | . . . . . . . . . . . . . . . . . 2 1 18 AOE 307 | . . 15 . 42 32 . . . . 74 . 52 . . . . . . 92 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Total 10334 | 85 103 210 298 277 476 144 103 973 476 326 947 612 873 558 606 1375 344 869 679 Wait 1316 | . 6 . . 2 184 . . 279 2 . 56 37 268 93 3 208 39 124 15 Move 8483 | 65 78 188 290 248 230 137 86 679 470 312 878 555 565 463 602 1140 295 701 501 Hop 46 | . . . . . 2 2 5 2 4 3 . 8 6 . 1 5 1 4 3 Pick Up 54 | 4 . 5 1 1 9 2 5 4 . 2 3 . 6 1 . 4 1 3 3 Fast Attach 61 | 6 . 2 . 2 8 . 1 1 . . 1 1 2 . . 2 1 8 26 Attach 41 | 1 . . 2 . 6 2 . 2 . 2 . . 3 . . 1 . 10 12 Detach 10 | . . . 2 . . . . . . . . . . . . . . 2 6 Swap 45 | . 4 5 1 2 4 1 2 1 . 2 4 1 5 . . 4 1 2 6 Drop 61 | . . 8 2 2 7 . 2 4 . . 4 . 8 1 . 9 3 2 9 Fire 165 | 9 15 2 . 20 26 . 2 1 . 5 1 10 8 . . 2 3 2 59 Melee 5 | . . . . . . . . . . . . . . . . . . 5 . Ram 21 | . . . . . . . . . . . . . . . . . . 6 15 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 24 | . . . . . . . . . . . . . . . . . . . 24 Escape Stasis 2 | . . . . . . . . . . . . . 2 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Arm) -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Identified exit to Mines 261 | -10/Materials | Entered Mines 307 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 429 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 557 | -10/Mines | Build established: Scavenger-Mutant 563 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 563 | -10/Mines | Discovered new exit (range 5) 570 | -10/Mines | Entered Exiles 599 | -10/Exiles | Discovered new exit (range 14) 644 | -10/Exiles | Met 8R-AWN 673 | -10/Exiles | Met EX-HEX 751 | -10/Exiles | Met EX-DEC 825 | -10/Exiles | Met EX-BIN 847 | -10/Exiles | Aligned with FarCom system 849 | -10/Exiles | Given EX-Vault access code 887 | -10/Exiles | Opened EX-Vault 896 | -10/Exiles | Found Prototype Flight Unit 926 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1028 | -10/Exiles | Discovered new exit (range 10) 1041 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1041 | -10/Exiles | Entered Mines 1042 | -9/Mines | Assembled infested the area 1421 | -9/Mines | Core integrity fell below 50% 1512 | -9/Mines | Discovered new exit (range 15) 1557 | -9/Mines | Entered Materials 1557 | -8/Materials | Accompanied by 1 ally 1557 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1562 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1662 | -8/Materials | Repaired Assault Rifle 1702 | -8/Materials | Repaired Lgt. Nuclear Core 1730 | -8/Materials | Repaired Aluminum Leg 1854 | -8/Materials | Repaired Rocket Launcher 2174 | -8/Materials | Identified Flying Fortress v7 2178 | -8/Materials | Discovered new exit (range 10) 2182 | -8/Materials | Entered Factory 2182 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2205 | -7/Factory | Lost 9 parts (1p6n2w) 2236 | -7/Factory | Identified exit to DSF 2236 | -7/Factory | Entered DSF 2247 | -7/DSF | Discovered new exit (range 13) 2257 | -7/DSF | Additional patrols routed to DSF 2285 | -7/DSF | Entered Factory 2285 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2617 | -6/Factory | Build established: Scout 2782 | -6/Factory | Discovered new exit (range 16) 2788 | -6/Factory | Entered Lower Caves 2815 | -6/Lower Caves | Learned location of Extension (-5) 2856 | -6/Lower Caves | Discovered new exit (range 18) 2939 | -6/Lower Caves | Entered another Lower Caves area 2990 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3060 | -6/Lower Caves | Learned Factory terminal intel 3064 | -6/Lower Caves | Discovered new exit (range 8) 3068 | -6/Lower Caves | Entered Zion 3084 | -6/Zion | System corruption cleaned by Quarantine Array 3125 | -6/Zion | Received a hallucinogenic algorithm 3158 | -6/Zion | Visited the Megawrench Repair Shop 3158 | -6/Zion | Megawrench repaired 6 parts 3338 | -6/Zion | Build established: Sprinter 3359 | -6/Zion | Given A8's code to call for help 3376 | -6/Zion | Discovered new exit (range 14) 3411 | -6/Zion | Entered Proximity Caves 3459 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3523 | -5/Proximity Caves | Learned Factory emergency access door positions 3593 | -5/Proximity Caves | Destroyed 9 combat bots 3610 | -5/Proximity Caves | Lost 3 parts (1u2w) 3611 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3658 | -5/Proximity Caves | Discovered new exit (range 7) 3660 | -5/Proximity Caves | Entered Factory 3660 | -5/Factory | Evolved 2 slots: Utility x2 3662 | -5/Factory | Loaded intel: 28 terminal locations 3814 | -5/Factory | Discovered new exit (range 14) 3960 | -5/Factory | Search patrols dispatched 4060 | -5/Factory | Build established: Infiltrator-Scout 4150 | -5/Factory | Entered Upper Caves 4154 | -5/Upper Caves | Learned 8 Factory zone layouts 4351 | -5/Upper Caves | Discovered new exit (range 14) 4388 | -5/Upper Caves | Entered another Upper Caves area 4389 | -5/Upper Caves | Identified exit to Warlord 4401 | -5/Upper Caves | Learned location of 1 exit from Factory 4409 | -5/Upper Caves | Learned Factory stockpile data 4440 | -5/Upper Caves | Discovered new exit (range 12) 4465 | -5/Upper Caves | Spotted B-75 Beast 4475 | -5/Upper Caves | Encountered a Warlord checkpoint 4568 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4579 | -5/Upper Caves | Entered Warlord 4640 | -5/Warlord | Learned Armory emergency access door positions 4640 | -5/Warlord | Learned Testing stockpile data 4640 | -5/Warlord | Learned 4 Access zone layouts 4640 | -5/Warlord | Learned 4 Testing zone layouts 4640 | -5/Warlord | Learned Research terminal intel 4640 | -5/Warlord | Learned Research repair station intel 4650 | -5/Warlord | Found Signal Generator 4689 | -5/Warlord | Met Warlord 4714 | -5/Warlord | Warlord's base attacked by MAIN.C 4765 | -5/Warlord | Build established: Scout 4875 | -5/Warlord | Opened side exit 5056 | -5/Warlord | Warlord forces counterattacked 5130 | -5/Warlord | Spotted Striker 5149 | -5/Warlord | Lost 3 allies 5153 | -5/Warlord | Discovered new exit (range 16) 5164 | -5/Warlord | Entered Proximity Caves 5314 | -4/Proximity Caves | Discovered new exit (range 9) 5318 | -4/Proximity Caves | Entered Factory 5318 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5319 | -4/Factory | Identified exit to Armory 5320 | -4/Factory | Identified exit to Research 5359 | -4/Factory | Build established: Scavenger-Scout 5617 | -4/Factory | Lost 7 parts (1p4n1u1w) 5691 | -4/Factory | Lost 3 parts (1n1u1w) 5850 | -4/Factory | Lost 8 parts (1p3n3u1w) 5856 | -4/Factory | Discovered exit to Research (range 13) 5873 | -4/Factory | Entered Research 5873 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5874 | -3/Research | Identified exit to Quarantine 5875 | -3/Research | Loaded intel: 22 terminal locations 5876 | -3/Research | Loaded intel: 4 repair station locations 5923 | -3/Research | Enhanced Grunt warped into view, answering call for help 5929 | -3/Research | Enhanced Grunt warped into view, answering call for help 5976 | -3/Research | Lost 3 parts (1p1u1w) 6012 | -3/Research | System corruption reached 10% 6017 | -3/Research | Lost 3 parts (2p1n) 6352 | -3/Research | Found Fusion Bomb Launcher 6392 | -3/Research | Build established: Hacker-Skirmisher 6475 | -3/Research | Garrison activated, responded to threat 6490 | -3/Research | Lost 3 parts (1p1n1u) 6647 | -3/Research | Lost 5 parts (2p1u2w) 6706 | -3/Research | System corruption reached 30% 6752 | -3/Research | Core integrity fell below 50% 6834 | -3/Research | Core integrity fell below 20% 6837 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06796_ System corrupted: FCS attempts to trigger Hvy. Machine Gun. 06796_ System corrupted: Hvy. Machine Gun misfires. 06808_ Penetrated by Slug. 06808_ Xenon Bombardment Thruster destroyed. 06808_ Slug penetrates W-44 Eye. 06811_ ALERT: Cargo convoy en route, clear transfer corridor. 06815_ System corrupted: Matter fused (-7). 06819_ Slug penetrates Wall. 06829_ Slammed into S-43 Plague. 06830_ S-43 Plague destroyed. 06830_ Destabilizing: Core damaged (-52). 06831_ System corrupted: Matter fused (-10). 06831_ Acquired 40 matter. 06831_ Slammed into S-43 Plague. 06833_ Penetrated by Slug. 06833_ Slug penetrates Door. 06833_ Slug penetrates Wall. 06834_ Penetrated by Slug. 06834_ Slug penetrates Wall. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????#########???????????????????? | | ????????????????????? ???????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????? ]?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????###;############???????????? | | ??????????????????????# @ + #???????????? | | ??????????????????????# # #???????????? | | ??????????????????????# # """ #???????????? | | ?????????####?????????+ * ; """ #???????????? | | ????????# ?????????#ss s# """ #???????????? | | ????????# ?????????# # #???????????? | | ????????# ?????????# # ! ! #???????????? | | ????????+ ?????????# # #???????????? | | ????????# ?????????# ###########???????????? | | ????????# ?????????# #?????????????????????? | | ????????# #????????# #?????????????????????? | | ????????# #????????# #?????????????????????? | | ????????# #????????# #?????????????????????? | | ????????# ##########hpp ##############????????? | | ????????# ???????? | | ????????# #??????????????? | | ????????# h #??????????????? | | ????????# #??????????????? | | ????????# ##########+#######+###??????????????? | | ????????# #??????? #???????????????????????? | | ????????# #????? #???????????????????????? | | ????????# #??? """ #???????????"???????????? | | ????????# #??# """ #???????????"???????????? | | ????????# #??# """ #???????????"???????????? | | ????????# #??# #???????????T???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 59 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 8 Offensive Hacking 23 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Omniscient Cartographer This Is Interesting... Challenges ------------ None Game ------ Seed ExperimentalWeaponMatter Manual? 0 Play Time 01:53:14 Cumulative 59.8 hours Start 2025.03.11 @ 14:24:02 End 2025.03.11 @ 16:18:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1919169a-e444-4904-934a-60ab6e624181