Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.09 @ 22:25:58 Player: LordRauschebart Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1228) 1228 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 3332 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/550 Matter 163/300 Energy 86/100 System Corruption 0% Temperature Critical (537) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (3) ------ (None) > --- WEAPON (5) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Seismic Detector Medium Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Matter Pod Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 3 | . . 1 . 2 Parts Attached 36 | 5 10 16 . 5 Power 5 | 1 . 4 . . Engine 4 | 1 . 3 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 7 | 2 2 2 . 1 Treads 4 | . 1 2 . 1 Leg 1 | . 1 . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 3 4 . 1 Device 3 | . 2 1 . . Storage 2 | . 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 16 | 2 5 6 . 3 Energy Gun 4 | 1 1 1 . 1 Energy Cannon 6 | . 1 4 . 1 Ballistic Gun 3 | 1 1 . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 3 | . 2 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 11 | . . 2 . 9 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 4 | . . 1 . 3 Weapon 5 | . . 1 . 4 Highest Loss Streak 9 | . . 2 . 9 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 94 | . 95 98 77 80 Engine 10 | . 14 10 11 8 Treads 18 | . 13 20 22 17 Leg 2 | . 7 1 . . Wheel 1 | . 7 . . . Device 17 | . 17 20 11 9 Storage 2 | . 6 2 . . Protection 7 | . . 9 11 13 Energy Gun 5 | . 6 5 . 4 Energy Cannon 20 | . 7 25 22 22 Ballistic Gun 4 | . 14 1 . 4 Peak Build Rating 27 | 5 7 22 19 27 Average Rating 16 | 3 6 18 19 22 On Entrance 10 | . 5 7 19 19 Naked Turns . | . . . . . Heaviest Build 45 | 7 13 33 26 45 Greatest Support 42 | 20 20 40 40 42 Greatest Overweight (x) 14 | . 1 2 . 14 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 Average Carried 3 | 1 3 3 5 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 3 5 5 1 Class Distribution -------------------- 52% | Tank 38% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 802 | 264 76 408 . 54 Remotely . | . . . . . Salvage Created 1535 | 48 97 1228 . 162 Parts 99 | 2 10 78 . 9 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 40 | 1 4 30 . 5 Guns 9 | 1 2 6 . . Cannons 30 | . 1 24 . 5 AOE 1 | . 1 . . . Classes Destroyed 7 | 1 2 4 . . Builder 1 | . . 1 . . Hauler 1 | . . 1 . . Watcher 3 | . 1 2 . . Swarmer 13 | . 3 7 . 3 Grunt 19 | 1 1 17 . . Brawler 1 | . . 1 . . Sentry 7 | . . 5 . 2 Best Kill Streak 7 | 1 3 7 . 3 Combat Bots Only 7 | 1 3 7 . 3 Max Kills in Single Turn 2 | 1 2 2 . 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 247 | 7 9 179 . 52 Missed 43 | 4 . 37 . 2 Damage Taken 2384 | 25 57 1291 . 1011 Core 852 | 8 14 178 . 652 Absorbed by Shields . | . . . . . Ignored by Resistances 554 | 8 19 392 . 135 Core Remaining (%) 80 | 96 91 . 55 . Volleys Fired 71 | 5 6 49 . 11 Largest 5 | 2 2 3 . 5 Hottest 304 | 60 80 225 . 304 Shots Fired 198 | 10 12 137 . 39 Gun 59 | 10 10 27 . 12 Cannon 139 | . 2 110 . 27 Launcher . | . . . . . Special . | . . . . . Kinetic 20 | 5 6 5 . 4 Thermal 169 | . 2 132 . 35 Explosive . | . . . . . Electromagnetic 9 | 5 4 . . . Robot Hit Streak 14 | 5 5 14 . 11 Robot Miss Streak 3 | 2 1 3 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 119 | 7 8 78 . 26 Core Hits 50 | 2 5 37 . 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Burn 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2739 | 106 172 1883 . 578 Guns 534 | 106 72 257 . 99 Cannons 2133 | . 36 1622 . 475 Explosions 64 | . 64 . . . Melee . | . . . . . Ramming 8 | . . 4 . 4 Kinetic 154 | 39 49 52 . 14 Thermal 2487 | . 100 1827 . 560 Explosive . | . . . . . Electromagnetic 90 | 67 23 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 27 | . . 27 . . Projectiles 27 | . . 27 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 3 | . . 1 . 2 Targets Rammed 4 | . . 2 . 2 Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 1219 | 18 42 494 . 1219 Average Temperature 272 | 13 21 194 . 626 Received Heat Transfer 966 | 18 6 789 . 153 Effects 62 | . . 15 . 47 Shutdowns 5 | . . 1 . 4 Energy Bleed 13 | . . 6 . 7 Interference 12 | . . 7 . 5 Matter Decay 4 | . . 1 . 3 Short Circuit 3 | . . . . 3 Damage (minor) 3 | . . . . 3 Damage (major) 16 | . . . . 16 Damage (core) 6 | . . . . 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 13 | . . 7 . 6 Heat Transferred 4220 | . 224 3071 . 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 437 | 20 146 437 122 215 Initial 122 | . 11 . 122 40 Average 109 | 4 78 131 122 93 Maximum Alert Level 2 | . . 2 . 1 Low Security (%) 85 | 100 100 75 100 97 Level 1 13 | . . 23 . 2 Level 2 1 | . . 1 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 5 . . Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 3 | . . 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | 1 5 40 . 9 Peak Tracking Total 7 | 1 3 7 . 5 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 4 2 . . Terminals 5 | . 3 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 17 9 . . Successful 19 | . 13 6 . . Failed 6 | . 4 2 . . Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 19 | . 10 9 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 7 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 6 6 . . Record 6 | . 1 5 . . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . 7 . . . Recycle Component 3 | . 3 . . . Process 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 2 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 3 | . 3 . . . Recycled Matter 144 | . 144 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2234 | 96 459 1268 96 315 Spaces Moved 1269 | 84 374 619 57 135 Core 26 | 20 . . . 6 Treads 743 | . 1 556 57 129 Legs 235 | . 172 63 . . Wheels 265 | 64 201 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 170 170 157 Average Speed 149 | 72 108 172 170 198 Slowest Speed 750 | 80 190 260 170 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 6 32 40 22 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 49 | . 5 38 . 6 Melee . | . . . . . Projectile 44 | . . 38 . 6 AOE 5 | . 5 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1443 | 106 413 712 56 156 Wait 21 | 8 12 1 . . Move 1265 | 83 373 618 56 135 Hop . | . . . . . Pick Up 28 | 5 7 15 . 1 Fast Attach 7 | 4 2 . . 1 Attach 6 | 1 . 2 . 3 Detach . | . . . . . Swap 23 | . 8 14 . 1 Drop 18 | . 5 11 . 2 Fire 71 | 5 6 49 . 11 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 97 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 5) 556 | -10/Materials | Entered another Materials area 556 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 989 | -9/Materials | Discovered new exit (range 5) 1058 | -9/Materials | Build established: Tank 1156 | -9/Materials | Central database locked down 1528 | -9/Materials | Destroyed 7 combat bots 1789 | -9/Materials | Destroyed 7 combat bots 1795 | -9/Materials | Discovered new exit (range 13) 1824 | -9/Materials | Entered Mines 1894 | -9/Mines | Discovered new exit (range 14) 1920 | -9/Mines | Entered Materials 1920 | -8/Materials | Evolved 2 slots: Weapon x2 2045 | -8/Materials | Build established: Mutant 2177 | -8/Materials | Core integrity fell below 50% 2228 | -8/Materials | Core integrity fell below 20% 2236 | -8/Materials | Core destroyed Last Messages --------------- Hvy. Ion Engine destroyed. Overheating: Beam Rifle damaged (-3). Hrd. Light Armor Plating destroyed. Overheating: Med. Armor Plating damaged (-20). Beam Rifle destroyed. Overheating: Energy bleed (-17). Hvy. Particle Cannon destroyed. Overheating: Energy bleed (-17). Med. Armor Plating destroyed. Overheating: Matter decay (-48). Overheating: Broken Hvy. Particle Cannon damaged (-6). Critical hit (Destroy). Broken Hvy. Particle Cannon destroyed. Overheating: Energy bleed (-24). Slammed into S-10 Pest. Seismic Detector destroyed. Overheating: Core damaged (-88). Slammed into S-10 Pest. Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | """ """ #???????????????????????????????????????? | | """ """ #????????#??????????????????????????????? | | """ """ #??????? #??????????????????????????????? | | #????? ????????????????????????????????? | | #####+########+########??????????????????????????? | | +??????????????????????????? | | #?????????????????????????????? | | ##????????????????????????????? | | ################ "#????????????????????????????? | | ??????????????#; #######+#?????????????????????? | | ??????????????## % #?????????????????????? | | ?????????##???#; #?????????????????????? | | ???????? 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