Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.17 @ 12:43:42 Player: Galdon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (589) 589 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3) 3 TOTAL SCORE: 3407 Bonus ------- Aligned with FarCom 300 Friendly Fire -297 Cogmind --------- Core Integrity 0/550 Matter 235/300 Energy 37/100 System Corruption 0% Temperature Cool (690) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Lightning Gun Advanced Beam Rifle Assault Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit High-capacity Battery Large Matter Pod Light Armor Plating Lightning Gun High-powered Shotgun Assault Cannon [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 48 | 6 4 5 5 8 9 11 Power 8 | 1 . 1 . 2 . 4 Engine 6 | 1 . . . 2 . 3 Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 9 | 2 . 1 2 . 1 3 Treads . | . . . . . . . Leg 9 | 2 . 1 2 . 1 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | . 2 1 3 2 2 1 Device 3 | . 1 1 . . . 1 Storage 6 | . 1 . 3 1 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 20 | 3 2 2 . 4 6 3 Energy Gun 10 | 2 2 2 . . 3 1 Energy Cannon 2 | . . . . . 2 . Ballistic Gun 5 | 1 . . . 3 . 1 Ballistic Cannon 2 | . . . . . 1 1 Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 16 | . . . . 2 . 14 Power 4 | . . . . . . 4 Propulsion 3 | . . . . . . 3 Utility 4 | . . . . 1 . 3 Weapon 5 | . . . . 1 . 4 Highest Loss Streak 14 | . . . . 1 . 14 Average Slot Usage (%) 96 | . 79 100 100 98 90 91 Engine 6 | . 14 1 . 13 9 16 Core 7 | . . 12 14 . . . Leg 27 | . 28 28 28 28 27 25 Device 3 | . 7 14 1 . . 3 Storage 20 | . 1 14 26 21 20 12 Protection 2 | . . . . 5 6 7 Energy Gun 20 | . 24 28 28 6 15 16 Ballistic Gun 4 | . 3 . . 19 2 . Ballistic Cannon 1 | . . . . . 5 8 Naked Turns . | . . . . . . . Heaviest Build 49 | 6 10 13 29 31 36 49 Greatest Support 70 | 20 20 20 60 60 70 70 Greatest Overweight (x) 1 | . . . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 4 4 4 10 10 10 10 Average Capacity 7 | 4 4 4 8 10 10 9 Most Carried 10 | 4 4 4 9 10 10 10 Average Carried 6 | 2 3 3 6 9 9 8 Final Capacity 10 | 4 4 4 10 10 10 4 Final Carried 10 | 3 4 3 9 10 10 . Class Distribution -------------------- 58% | Mutant 20% | Skirmisher 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 738 | 262 . 136 74 122 14 130 Remotely . | . . . . . . . Salvage Created 741 | 36 . 51 . 128 64 462 Parts 52 | . . 5 . 5 6 36 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 18 | 1 . 1 . 5 1 10 Guns 17 | 1 . 1 . 5 1 9 AOE 1 | . . . . . . 1 Classes Destroyed 9 | 1 . . . 1 2 5 Worker 1 | . . . . . . 1 Hauler 1 | . . . . . . 1 Operator 1 | . . . . . 1 . Drone 2 | . . . . . . 2 Swarmer 3 | . . . . . . 3 Grunt 8 | 1 . 1 . 2 . 4 Sentry 3 | . . . . . 1 2 Hunter 1 | . . . . . . 1 Assembled 3 | . . . . 3 . . Best Kill Streak 6 | 1 . 1 . 2 2 6 Combat Bots Only 4 | 1 . 1 . 2 1 4 Max Kills in Single Turn 1 | 1 . 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 2398 | 21 33 74 . 487 53 1730 Core 628 | 10 . . . 57 8 553 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 96 . . . 73 . . Volleys Fired 72 | 2 . 4 . 32 3 31 Largest 3 | 2 . 2 . 2 3 3 Hottest 160 | 70 . 90 . 115 160 160 Shots Fired 139 | 4 . 8 . 37 9 81 Gun 109 | 4 . 8 . 37 6 54 Cannon 30 | . . . . . 3 27 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 61 | 2 . . . 27 3 29 Thermal 44 | 2 . 4 . 10 3 25 Explosive . | . . . . . . . Electromagnetic 34 | . . 4 . . 3 27 Robot Hit Streak 9 | 3 . 5 . 9 1 7 Robot Miss Streak 6 | . . 1 . 6 2 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 69 | 3 . 6 . 22 2 36 Core Hits 35 | 2 . 3 . 8 2 20 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1554 | 34 . 92 . 338 92 998 Guns 1172 | 34 . 92 . 338 64 644 Cannons 283 | . . . . . 28 255 Explosions 99 | . . . . . . 99 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 528 | 10 . . . 223 28 267 Thermal 669 | 24 . 51 . 115 40 439 Explosive . | . . . . . . . Electromagnetic 357 | . . 41 . . 24 292 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary 1 | . . . . . . 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 796 | 52 . 162 . 357 240 796 Average Temperature 299 | 30 . 81 . 182 124 398 Received Heat Transfer 678 | 12 . 42 . 57 . 567 Effects 45 | . . . . . . 45 Shutdowns 12 | . . . . . . 12 Energy Bleed 4 | . . . . . . 4 Interference 2 | . . . . . . 2 Matter Decay 5 | . . . . . . 5 Short Circuit 4 | . . . . . . 4 Damage (minor) 2 | . . . . . . 2 Damage (major) 13 | . . . . . . 13 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1371 | 74 . 148 . 296 74 779 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 195 | 20 25 39 . 50 58 195 Average Influence 36 | 2 23 37 . 34 6 98 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . . . . 3 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 35 | 1 1 2 . 5 6 20 Peak Tracking Total 10 | 1 1 1 . 3 4 10 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 10 | . 1 . 5 . 2 2 Terminals 3 | . 1 . . . 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 60 | . 3 . 49 . 5 3 Successful 55 | . 2 . 49 . 2 2 Failed 5 | . 1 . . . 3 1 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 6 | . 3 . . . 2 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 54 | . 2 . 49 . 2 1 Record 49 | . . . 48 . 1 . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . . . 1 Branch Access Points 1 | . . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 4 | . 1 . . . 2 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders 1 | . . . . . . 1 FOLLOW 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 16 | . . . . . . 16 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 2619 | 90 80 406 978 480 342 243 Spaces Moved 1997 | 72 58 313 817 386 236 115 Core 22 | 22 . . . . . . Treads . | . . . . . . . Legs 1975 | 50 58 313 817 386 236 115 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 90 90 100 100 Average Speed 108 | 98 120 120 117 90 100 101 Slowest Speed 150 | 120 120 120 150 90 100 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 7 13 79 93 69 20 31 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 18 | . . . . . 1 17 Melee . | . . . . . . . Projectile 10 | . . . . . 1 9 AOE 8 | . . . . . . 8 Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 2328 | 87 68 336 839 480 339 179 Wait 110 | . . 2 . 44 61 3 Move 1991 | 71 57 312 816 385 235 115 Hop . | . . . . . . . Pick Up 61 | 8 5 6 12 7 17 6 Fast Attach . | . . . . . . . Attach 18 | 5 2 . . 2 3 6 Detach . | . . . . . . . Swap 30 | 1 2 5 5 6 6 5 Drop 38 | . 2 7 6 4 14 5 Fire 72 | 2 . 4 . 32 3 31 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 8 | . . . . . . 8 Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 91 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 16) 171 | -10/Materials | Entered Mines 278 | -10/Mines | Learned location of Storage (-8) 496 | -10/Mines | Build established: Scavenger-Mutant 571 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 571 | -10/Mines | Discovered new exit (range 5) 577 | -10/Mines | Entered Exiles 631 | -10/Exiles | Met 8R-AWN 651 | -10/Exiles | Met EX-HEX 734 | -10/Exiles | Met EX-DEC 763 | -10/Exiles | Learned location of Zion (-7) 811 | -10/Exiles | Visited The Gauntlet 991 | -10/Exiles | Build established: Mutant 1027 | -10/Exiles | Discovered new exit (range 14) 1143 | -10/Exiles | Met EX-BIN 1182 | -10/Exiles | Aligned with FarCom system 1183 | -10/Exiles | Given EX-Vault access code 1281 | -10/Exiles | Opened EX-Vault 1296 | -10/Exiles | Found Potential Leg 1298 | -10/Exiles | Found Potential Leg 1323 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1380 | -10/Exiles | Discovered new exit (range 14) 1555 | -10/Exiles | Left Exiles lab with Potential Leg 1555 | -10/Exiles | Entered Mines 1707 | -9/Mines | Assembled infested the area 1730 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1914 | -9/Mines | Received a Mining Laser from a helpful Derelict 2001 | -9/Mines | Discovered new exit (range 14) 2035 | -9/Mines | Entered Materials 2035 | -8/Materials | Accompanied by 1 ally 2035 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2233 | -8/Materials | Identified exit to Storage 2330 | -8/Materials | Build established: Skirmisher 2377 | -8/Materials | Entered Storage 2606 | -8/Storage | Core integrity fell below 50% 2615 | -8/Storage | Core integrity fell below 20% 2620 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- To regain energy, simply wait via the mouse wheel '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 02611_ K-01 Serf collects debris. 02612_ Potential Leg destroyed. 02613_ Power failure, Lgt. Nuclear Core shutdown. 02613_ Overheating: Core damaged (-55). 02613_ U-05 Engineer lays Concrete. 02613_ K-01 Serf collects debris. 02614_ U-05 Engineer lays Concrete. 02615_ Acquired Hvy. Assault Rifle. 02615_ U-05 Engineer lays Concrete. 02616_ K-01 Serf collects debris. 02618_ Overheating: Aluminum Leg damaged (-30). 02618_ Lgt. Nuclear Core destroyed. 02618_ U-05 Engineer lays Concrete. 02619_ G-47 Trooper destroyed. 02619_ U-05 Engineer lays Concrete. 02619_ K-01 Serf collects debris. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????# #???? | | ??? ##############+######???? | | ?? #???? | | ?? [* #???? | | ?? %%=% #???? | | ????????############### ###???? | | ??????????????????????# #?????? | | ??????????????????????#% #?????? | | ??????????????????????#% ####### | | ??????????????????????# # ] # | | ??????????????????????#Y # # | | ??????????????????????# # # | | ??????????????????????#[[# # | | ??????????????????????#=%# """ # | | ???????????????######## %# """ # | | ???????????????#!!!!# #%[+ """ # | | ???????????????# + # # | | ???????????????#!!!!# # # # | | ???????????????######T# # " " # | | ???????????????########% # "Y" # | | ???????????????# [ ## # """ # | | ???????????????# ## ####### | | ???????????????# ## #?????? | | ???????????????# ##! ##????? | | ???????????????# [ #![! #????? | | ???????????????#%== + ! @#????? | | ???????????????# ]=# ! #????? | | ???????????????# % =!; k #????? | | ???????????????#!%[YY*#gg##????? | | ????#####??????#[[=u!=;g #?????? | | ????#"""#??????#*!%%!** !#?????? | | ????#"R"#??????#!=%%%*#=%#?????? | | #####" "#####??####+#*#%="?????? | | ######[[*%%[ ##????? | | """"" "T" + !**%!== #?????? | | """"" ######=*####/######? | | """"" ! #????# !## #? | | #???## ## #? | | +#+###/########## # """" #? | | % # "??" #? | | " "??" #? | | ##### ######### # "??" #? | | ###?# #???????###### "??" #? | | ## #????????????# """" #? | | % ##???????????# #? | | T#???????????##########? | | ===##?????????????????????? | | == #??????????????????????? | | == #??????????????????????? | | #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 525 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab First Step to Greatness I Survived The Infestation Librarian Loot Pinata Novice Programmer Release The Drones! Risk Taker Storm Trooper Tourist Challenges ------------ None Game ------ Seed AntimatterGammaShredder Manual? 0 Play Time 01:07:36 Cumulative 4.9 hours Start 2019.12.17 @ 11:29:28 End 2019.12.17 @ 12:43:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 10 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61166bed-2cd0-4742-a30c-bb6caf4f85f0