Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.25 @ 22:10:24 Player: cl0y-b1cks Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (115) 115 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1445 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Visual Processing Unit Heavy EM Pulse Gun Heavy Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Compact Matter Pod Compact Matter Pod Signal Interpreter > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Compact Wheel Armored Wheel Visual Processing Unit Heavy EM Pulse Gun Heavy Flail [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Compact Matter Pod Storage Compact Matter Pod Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 14 | 6 1 3 4 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | 2 . . . Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 2 . Device . | . . . . Storage 3 | 1 . 2 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . . 10 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 3 | . . . 3 Highest Loss Streak 10 | . . . 10 Average Slot Usage (%) 87 | . 93 93 59 Engine 10 | . 14 11 5 Treads 16 | . 28 16 5 Storage 28 | . 14 31 23 Processor 10 | . 8 11 11 Energy Gun 9 | . 14 11 . Ballistic Gun 10 | . 14 11 4 Naked Turns . | . . . . Heaviest Build 12 | 10 10 12 11 Greatest Support 40 | 40 40 40 28 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 4 6 6 5 Most Carried 6 | . . 6 6 Average Carried 3 | . . 4 4 Final Capacity 6 | 6 6 6 4 Final Carried 6 | . . 6 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 390 | 149 . 128 113 Remotely . | . . . . Salvage Created 194 | . . 194 . Parts 10 | . . 10 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 5 | . . 5 . Guns 5 | . . 5 . Classes Destroyed 4 | . . 4 . Recycler 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 4 | . . 4 . Combat Bots Only 4 | . . 4 . Max Kills in Single Turn 1 | . . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1106 | . . 175 931 Core 400 | . . 8 392 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 26 | . 4 20 2 Largest 2 | . 2 2 1 Hottest 70 | . 70 70 33 Shots Fired 50 | . 8 40 2 Gun 49 | . 8 40 1 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 25 | . 4 20 1 Thermal 24 | . 4 20 . Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 9 | . 2 9 1 Robot Miss Streak 4 | . 4 4 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 27 | . 3 23 1 Core Hits 16 | . 1 12 3 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 317 | . 29 262 26 Guns 291 | . 29 262 . Cannons . | . . . . Explosions 23 | . . . 23 Melee . | . . . . Ramming 3 | . . . 3 Kinetic 114 | . 16 98 . Thermal 177 | . 13 164 . Explosive 23 | . . . 23 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 4 | . . 1 3 Targets Rammed 4 | . . 1 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 53 | . 40 53 . Average Temperature 22 | . 19 22 . Received Heat Transfer 39 | . . 39 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 518 | . 37 481 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 160 | . 30 160 5 Average Influence 58 | . 19 82 1 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 5 10 12 Peak Tracking Total 9 | . 3 4 9 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 709 | 62 74 478 95 Spaces Moved 391 | 38 39 245 69 Core 17 | 6 . . 11 Treads 347 | 32 39 245 31 Legs . | . . . . Wheels 27 | . . . 27 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 151 | 142 160 160 118 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 21 23 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile . | . . . . AOE 4 | . . . 4 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 460 | 43 43 294 80 Wait 20 | . . 19 1 Move 388 | 37 38 244 69 Hop . | . . . . Pick Up 6 | . . 6 . Fast Attach 10 | 6 1 2 1 Attach 3 | . . . 3 Detach . | . . . . Swap 1 | . . 1 . Drop 2 | . . 1 1 Fire 26 | . 4 20 2 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 11) 135 | -10/Materials | Identified exit to Materials 137 | -10/Materials | Entered another Materials area 137 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Build established: Mutant 439 | -9/Materials | Identified exit to Mines 439 | -9/Materials | Identified exit to Storage 508 | -9/Materials | Discovered new exit (range 12) 534 | -9/Materials | Identified exit to Materials 615 | -9/Materials | Entered Mines 616 | -9/Mines | Assembled infested the area 621 | -9/Mines | Assisted by a Guerilla fighting off Assembled 682 | -9/Mines | Core integrity fell below 50% 695 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 699 | -9/Mines | Core integrity fell below 20% 710 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00689_ A derelict emerges from the shadows. 00690_ 4E-H4E(g): "Some of my friends down here think you need a mining laser when you travel the depths." 00691_ 4E-H4E(g): "You know what I say? NO!" 00692_ 4E-H4E(g): "Everyone knows a good old rocket launcher goes a long way." 00693_ 4E-H4E(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 00694_ 4E-H4E(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 00695_ 4E-H4E(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 00695_ 4E-H4E(g) slips back into the shadows. 00696_ Acquired Rocket Launcher. 00700_ Rocket Launcher destroyed. 00702_ Com. Wheel destroyed. 00702_ Sml. Storage Unit destroyed. 00706_ Slammed into R-06 Scavenger. 00706_ R-06 Scavenger sends out distress signal. 00708_ Slammed into R-06 Scavenger. Map ----- +----------------------------------------------------+ | ##????????????????????????????????? | | ##???????????????????????????????? | | ### ##??????????????????????????????? | | ???# #??????????????????????????????? | | ##????## ##??????????????????????????????? | | ??????## ###???????????????????????????????? | | ?????## #?????????????????????????????????? | | ?????# ###?????????????????????????????????? | | ?????# #???????????????????????????????????? | | ?????## #######????????????????????????????? | | ??????## # # ##???????????????????????????? | | ???????# ##??????????????????????????? | | ????????# ##?????????????????????????? | | ????????# #?????????????????????????? | | ????????## #?????????????????????????? | | ?????????### #?????????????????????????? | | ???????????## ##????????????????????????? | | ????????????# #????????????????????????? | | ????????????# # #????????????????????????? | | ??????????? ## ###########??????????????? | | ??????????### ##### # # #??????????????? | | ????????????# ##### ???????????????? | | ????????????####### #???# ????????????????? | | ??????????????????# #####s""" ""?????????????????? | | ??????????????????# s """ ""?????????????????? | | ??????????????????#######@""" ""?????????????????? | | ????????????????????????#r######?????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 367 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaMiningAutocannon Manual? 0 Play Time 00:06:24 Cumulative 119.8 hours Start 2020.08.25 @ 22:05:00 End 2020.08.25 @ 22:10:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 24 Gallery% 47 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af7a52b2-b324-49af-a10c-b2354fe334d5