Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 22:35:13 Player: satan5 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (99) 495 Value Destroyed (2501) 2501 Prototype IDs (41) 820 Alien Tech Used (1) 200 Bonus (3331) 3331 TOTAL SCORE: 15147 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 2023 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -433 Cogmind --------- Core Integrity 1042/1150 Matter 300/300 Energy 160/160 System Corruption 8% Temperature Cool (0) Movement Hovering (52) Location -4/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (8) --- Improved Airjet Combat Airjet Antigrav System Combat Gravmag System Combat Linear Gravjet > --- UTILITY (9) ------ Experimental Cloaking Device > --- WEAPON (2) ------- Vortex Rail Enhanced Coil Gun > --- INVENTORY (5) ---- Enhanced Nuclear Core Light Antimatter Reactor Improved Remote Force Field Matter Neutralizer Enhanced Coil Gun Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Airjet Improved Gravmag System Combat Airjet Antigrav System Antigrav System Combat Gravmag System Cooled Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Wardrone Bay > --- WEAPON ----------- Vortex Rail Vortex Rail > --- INVENTORY -------- Enhanced Nuclear Core Light Fission Core Light Antimatter Reactor Cooled Airjet Combat Linear Gravjet Advanced Sensor Array Advanced Terrain Scanner Experimental Cloaking Device Improved Remote Force Field Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Heavy Rocket Launcher Micro-nuke Launcher [Rating: 192] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Airjet Treads Armored Treads Leg Aluminum Leg Hover Unit Airjet Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Vortex Rail Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . 2 Utility 7 | . . . . 2 1 . . . . . . 2 . . . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 185 | 6 2 2 13 23 5 3 12 3 3 2 12 15 1 20 3 1 . 1 18 . 13 16 2 9 Power 12 | 1 . 1 . 1 . . 1 1 1 . . . . 2 . . . . 2 . . . 1 1 Engine 7 | 1 . 1 . 1 . . 1 1 . . . . . 1 . . . . 1 . . . . . Core 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Reactor 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 38 | 2 . . 7 2 5 1 1 1 1 . 3 2 . 2 . . . . 3 . 1 2 1 4 Treads 5 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . Leg 5 | 2 . . 3 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 28 | . . . . 1 5 1 1 1 1 . 3 2 . 2 . . . . 3 . 1 2 1 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 71 | 1 2 1 . 9 . 2 1 1 1 1 3 6 1 8 1 1 . . 9 . 12 8 . 3 Device 46 | . 1 . . 3 . 2 . . 1 . 2 3 . 5 . 1 . . 6 . 12 7 . 3 Storage 4 | 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Processor 8 | . . . . 3 . . . . . . . 2 1 1 . . . . 1 . . . . . Hackware 6 | . . . . . . . 1 . . 1 . 1 . . . . . . 2 . . 1 . . Protection 7 | . . . . 3 . . . . . . 1 . . 2 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 . . 6 11 . . 9 . . 1 6 7 . 8 2 . . 1 4 . . 6 . 1 Energy Gun 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Energy Cannon 14 | . . . . . . . 3 . . . 1 3 . 3 1 . . 1 1 . . 1 . . Ballistic Gun 30 | 2 . . 4 6 . . 5 . . 1 2 3 . 4 . . . . 2 . . . . 1 Ballistic Cannon 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Launcher 11 | . . . 2 2 . . 1 . . . 3 . . 1 1 . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 3 . 1 2 . 1 . . 2 . . . . . . 1 . . 10 . . Parts Lost 25 | . . . 2 1 . . 2 1 . . 4 . . 2 . 1 . . 1 1 . . 1 9 Power 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Propulsion 13 | . . . 1 . . . . 1 . . 3 . . 1 . . . . 1 1 . . 1 4 Utility 6 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 3 Weapon 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 Highest Loss Streak 6 | . . . 1 1 . . 1 1 . . 3 . . 1 . 1 . . 1 1 . . 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 99 98 92 97 100 99 100 100 99 98 100 99 100 100 100 100 98 100 97 82 61 63 Engine 4 | . 14 14 11 9 7 7 7 7 4 . . . . . 6 6 6 6 3 . . . . . Core 2 | . . . . . . . . . 2 7 7 6 6 2 . . . . 1 5 5 5 . 2 Treads 4 | . . . 5 35 . . . . . . . . . . . . . . . . . . . . Leg 4 | . 28 28 37 . . . . . . . . . . . . . . . . . . . . . Hover 26 | . . . . . 38 38 38 37 39 42 41 36 37 36 37 37 37 37 33 33 33 33 33 32 Device 11 | . 14 14 11 10 7 12 15 15 14 14 13 11 6 11 11 11 12 12 10 11 8 8 5 10 Storage 7 | . 14 14 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 Processor 7 | . . . . 9 15 15 9 7 7 7 7 11 17 12 12 12 12 12 11 11 11 6 . . Hackware 7 | . . . . . . . 5 7 7 7 7 10 12 12 12 12 12 12 21 22 22 12 . . Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . 8 11 7 Energy Cannon 2 | . . . . . . . 2 7 7 7 1 3 6 3 4 . . 1 5 5 5 . . . Ballistic Gun 9 | . 28 28 21 15 7 7 11 7 7 7 7 8 6 8 6 6 6 4 2 5 5 . . 2 Peak Build Rating 192 | 6 7 9 22 36 33 41 44 45 49 50 56 73 73 79 77 76 76 76 94 90 94 169 175 192 Average Rating 63 | 4 7 7 13 29 30 37 41 43 46 49 50 67 72 75 76 75 76 76 86 90 90 129 173 131 On Entrance 61 | . 6 7 9 22 36 31 41 44 45 49 50 54 73 72 77 74 76 76 76 90 85 90 169 175 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 14 20 28 30 37 32 33 37 37 40 40 40 42 42 46 44 44 43 45 53 41 51 95 103 103 Greatest Support 103 | 20 20 20 80 80 32 37 39 39 47 41 59 59 59 61 61 49 49 49 64 64 53 53 67 103 Greatest Overweight (x) 2 | 1 . 1 1 . . . . . . . . 1 . . . . . . 1 . . 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 7 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Average Carried 13 | 2 5 9 13 14 11 14 14 14 14 14 13 13 15 14 15 14 15 15 14 15 14 14 14 10 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 7 12 15 15 11 15 15 15 14 15 11 15 15 15 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 35% | Mutant 26% | Scavenger-Scout 24% | Hacker-Scout 5% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Scout | -7/Waste Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Hacker-Mutant | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 3736 | 237 149 142 240 629 . 108 395 119 . 50 89 380 . 301 143 119 . . 215 30 142 160 20 68 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2996 | 20 258 176 344 654 . . 327 46 . . 75 197 . 320 63 79 . . 273 . 129 . . 35 Parts 189 | 4 18 9 25 40 . . 23 5 . . 9 2 . 19 7 8 . . 11 . 7 . . 2 Haulers Intercepted 11 | . 2 . 2 2 . . 2 . . . . . . 2 . . . . 1 . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . . . . 4 . . 7 . . . 4 3 . . . . 45 . 55 . Prevented 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 61 | . 7 2 9 13 . . 3 1 . . 6 . . 5 5 7 . . . . 2 . . 1 Guns 25 | . 7 2 3 6 . . 1 . . . 1 . . 1 1 1 . . . . 1 . . 1 Cannons 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . AOE 34 | . . . 6 7 . . 2 . . . 5 . . 4 4 6 . . . . . . . . Classes Destroyed 16 | 1 4 2 1 3 . . 1 1 . . 1 . . . . . . . . . 1 . 1 . Worker 4 | . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . Builder 4 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 2 2 . . 2 . . . . . . 2 . . . . 1 . . . . . Recycler 4 | . . 1 . 1 . . . . . . . 1 . . . . . . 1 . . . . . Operator 4 | . . . . 2 . . 1 . . . . . . 1 . . . . . . . . . . Drone 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Watcher 10 | . 1 . 1 3 . . 2 . . . . 1 . . . . . . 2 . . . . . Swarmer 34 | . 6 . 5 4 . . 1 . . . 2 . . 4 5 7 . . . . . . . . Grunt 7 | . 1 2 . 2 . . 2 . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Duelist 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Sentry 9 | . . . 4 4 . . . . . . 1 . . . . . . . . . . . . . Hunter 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Programmer 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Wasp 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 4 2 8 8 . . 3 1 . . 2 1 . 4 4 8 . . 2 . 1 . . 2 Combat Bots Only 8 | . 3 1 6 8 . . 2 1 . . 2 . . 4 4 8 . . . . 1 . . 1 Max Kills in Single Turn 5 | 1 2 1 5 2 . . 2 1 . . 2 1 . 2 3 2 . . 1 . 1 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 2 . . 1 . . . 2 . . 2 3 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 395 | . 36 6 36 40 . . 25 17 . . 52 7 . 53 14 11 . 2 5 2 14 . 10 65 Missed 145 | . 10 . 13 13 . . 11 5 . . 19 5 . 19 5 4 . 2 3 . 6 . 3 27 Damage Taken 4762 | . 242 74 316 492 . . 442 201 . . 296 54 . 577 155 111 . . 111 57 146 . 209 1279 Core 668 | . 31 24 30 84 . . 64 14 . . 18 15 . 70 47 18 . . 74 22 26 . 23 108 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . . . 24 12 . 58 . 7 . . . . . . . . Ignored by Resistances 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . . Regen/Repaired (Parts) 363 | . . . . 25 . . 192 . . . . 67 . . . . . . . . . 79 . . Core Remaining (%) 86 | 100 . 78 92 84 . . . . . . 86 . . . . . . 82 . . . . 85 . Volleys Fired 355 | 2 24 12 27 43 . . 54 14 1 3 36 20 . 37 8 7 . 2 47 2 3 . 2 11 Largest 2 | 2 2 2 2 2 . . 2 2 1 1 2 2 . 2 2 2 . 1 2 1 2 . 2 2 Hottest 120 | 40 40 40 46 46 . . 90 115 30 30 90 115 . 90 90 69 . 90 120 90 120 . 90 90 Shots Fired 559 | 4 48 24 51 77 . . 90 23 1 3 47 27 . 49 11 11 . 2 61 2 6 . 4 18 Gun 382 | 4 48 24 48 69 . . 72 8 . . 22 13 . 24 6 4 . . 15 . 3 . 4 18 Cannon 140 | . . . . . . . 14 15 1 3 17 14 . 20 3 . . 2 46 2 3 . . . Launcher 37 | . . . 3 8 . . 4 . . . 8 . . 5 2 7 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 362 | 4 48 24 48 69 . . 72 8 . . 22 13 . 24 6 4 . . 15 . 3 . . 2 Thermal 140 | . . . . . . . 14 15 1 3 17 14 . 20 3 . . 2 46 2 3 . . . Explosive 37 | . . . 3 8 . . 4 . . . 8 . . 5 2 7 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 20 | . . . . . . . . . . . . . . . . . . . . . . . 4 16 Robot Hit Streak 17 | 1 8 9 17 9 . . 7 2 . . 7 3 . 4 3 2 . . 4 . 2 . 3 6 Robot Miss Streak 5 | 2 5 4 5 4 . . 5 4 . . 4 3 . 4 3 5 . . 3 . 1 . 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 262 | 2 24 15 34 62 . . 41 6 . . 16 8 . 15 3 3 . . 17 . 3 . 3 10 Core Hits 185 | 1 12 8 21 46 . . 34 2 . . 14 5 . 15 5 8 . . 6 . 2 . 2 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Critical Strikes 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Melee Attacks 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . Impact 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8508 | 29 304 192 884 1519 . . 1215 151 . . 812 246 . 591 342 668 . . 630 . 77 . 166 682 Guns 4319 | 29 304 192 484 862 . . 774 87 . . 213 103 . 340 64 46 . . 227 . 23 . 117 454 Cannons 681 | . . . . . . . 52 64 . . . 108 . . . . . . 403 . 54 . . . Explosions 3419 | . . . 400 603 . . 389 . . . 599 . . 251 278 622 . . . . . . 49 228 Melee 54 | . . . . 54 . . . . . . . . . . . . . . . . . . . . Ramming 35 | . . . . . . . . . . . . 35 . . . . . . . . . . . . Kinetic 3808 | 29 304 192 484 862 . . 774 87 . . 213 103 . 340 64 46 . . 227 . 23 . . 60 Thermal 958 | . . . . . . . 52 64 . . . 108 . . . . . . 403 . 54 . 49 228 Explosive 3103 | . . . 400 603 . . 350 . . . 599 . . 251 278 622 . . . . . . . . Electromagnetic 39 | . . . . . . . 39 . . . . . . . . . . . . . . . . . Impact 54 | . . . . 54 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 511 | . . . . . . . . . . . . . . . . . . . . . . . 117 394 Highest Corruption 8 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . 8 Average Corruption 1 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . Effects 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots 103 | . . . . . . . 14 4 . . 5 12 . 20 3 . . 2 38 2 3 . . . Effects 6 | . . . . . . . . . . . . . . 2 1 . . . 3 . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Heat Surge 3 | . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 282 | . . . . 32 . . 27 . . . 62 24 . . . 97 . . 27 . . . . 13 Projectiles 73 | . . . . . . . 27 . . . . 19 . . . . . . 27 . . . . . Explosions 172 | . . . . . . . . . . . 62 . . . . 97 . . . . . . . 13 Melee 37 | . . . . 32 . . . . . . . 5 . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 203 | . . . . 92 . . . . . . 13 17 . . . 2 . . . . . . 43 36 Shots 7 | . . . . 3 . . . . . . 1 . . . . 1 . . . . . . 1 1 Rammed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 284 | . . 2 . 8 . . 108 218 9 7 250 138 . 230 186 24 . 84 284 81 140 . 33 66 Average Temperature 52 | . . 2 . 4 . . 24 124 7 4 83 42 . 53 67 17 . 42 60 44 57 . 16 30 Received Heat Transfer 570 | . 42 45 72 63 . . 48 . . . 72 18 . 60 36 . . . 9 9 63 . 21 12 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . 2 . . . . . . . 2 . . . . . . . . . . . . Impact Corruptions 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 885 | . . . . . . . 50 74 . . . 100 . . . . . . 411 . 50 . 50 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Peak Influence 817 | 5 233 165 491 544 30 10 817 . . . . 390 130 258 . . . . 289 . . . . 503 Initial 264 | . 3 90 37 128 30 10 7 . . . . 168 115 91 . . . . . . . . . 264 Average 265 | . 126 101 329 359 30 10 615 . . . . 296 127 70 . . . . 90 . . . . 387 Maximum Alert Level 3 | . 1 . 2 2 . . 3 . . . . 1 . 1 . . . . 1 . . . . 2 Low Security (%) 49 | 100 79 100 15 14 100 100 13 . . . . 19 100 92 . . . . 87 . . . . . Level 1 23 | . 20 . 41 37 . . 2 . . . . 80 . 7 . . . . 12 . . . . 37 Level 2 20 | . . . 42 47 . . 37 . . . . . . . . . . . . . . . . 62 Level 3 6 | . . . . . . . 46 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . . 1 . . 15 . . . . 1 . 4 . . . . 4 . 1 . 1 5 Investigation 11 | . 1 . . . . . 2 . . . . 1 . 2 . . . . 2 . . . 1 2 Extermination 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Reinforcement 9 | . . . . 1 . . 4 . . . . . . 1 . . . . 1 . . . . 2 Assault 4 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 Garrison 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 5 | . 2 . . 1 . . 2 . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 245 | . 14 5 20 25 . . 31 2 . . 8 19 6 18 13 7 . 4 21 1 17 15 8 11 Peak Tracking Total 12 | . 5 2 5 5 . . 5 1 . . 3 6 6 7 7 4 . 6 5 . 12 6 4 8 Tactical Retreats 39 | . 1 1 1 1 . . 1 . . . 3 6 . 10 3 . . . 6 . 2 . . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 11 | . 1 . . . 1 . 2 . . . . 2 . 3 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . . . . . . . . . . . . . . . . . . . 1 1 22 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 15 | . . . . 4 . . 7 . . . . . . . . . . . 2 . . . . 2 Max in Single Turn 2 | . . . . 2 . . 2 . . . . . . . . . . . 1 . . . . 1 Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 80 | . 4 . 3 10 . . 18 . . . 1 8 . 8 . . 4 . 12 1 2 3 1 5 Terminals 40 | . 3 . 2 7 . . 12 . . . 1 4 . 4 . . . . 6 . . . 1 . Fabricators 10 | . . . . . . . 1 . . . . 2 . 2 . . . . 3 . . . . 2 Repair Stations 6 | . . . . 1 . . 2 . . . . 2 . . . . . . . . . . . 1 Recycling Units 9 | . 1 . 1 1 . . 1 . . . . . . 2 . . . . 2 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . 2 . . . . . . . . . . . 1 . . . . 1 Total Hacks 239 | . 10 . 5 33 . . 49 . . . 1 24 . 24 . . 28 . 37 1 4 8 4 11 Successful 149 | . 4 . 2 18 . . 22 . . . 1 14 . 14 . . 28 . 24 1 4 8 4 5 Failed 90 | . 6 . 3 15 . . 27 . . . . 10 . 10 . . . . 13 . . . . 6 Catastrophic 12 | . . . 1 1 . . 5 . . . . 2 . 1 . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . . . 3 20 . . 20 . . . . 13 . 13 . . . . 19 . . 1 . 2 Terminals 119 | . 8 . 3 25 . . 32 . . . 1 14 . 12 . . . . 20 . . . 4 . Fabricators 34 | . . . . . . . 4 . . . . 6 . 7 . . . . 12 . . . . 5 Repair Stations 15 | . . . . 4 . . 6 . . . . 4 . . . . . . . . . . . 1 Recycling Units 22 | . 2 . 2 3 . . 3 . . . . . . 5 . . . . 4 . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . . 4 . . . . . . . . . . . 1 . . . . 2 Terminal Hacks 71 | . 3 . . 6 . . 6 . . . 1 2 . 4 . . 28 . 4 1 4 8 4 . Record 21 | . . . . . . . . . . . 1 . . . . . 11 . . . 3 2 4 . Part Schematic 11 | . . . . . . . . . . . . 1 . . . . 9 . 1 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . Robot Analysis 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . . 3 . . . . 5 . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Branch Access Points 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . 2 . . 2 . . . . . . 1 . . . . 1 . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . 1 . . . . 3 . 4 . . . . 6 . . . . 3 Network Status 4 | . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . Load Schematic 8 | . . . . . . . . . . . . 1 . 2 . . . . 3 . . . . 2 Build 5 | . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 1 Repair Station Hacks 12 | . . . . 4 . . 4 . . . . 4 . . . . . . . . . . . . Scan Component 6 | . . . . 2 . . 2 . . . . 2 . . . . . . . . . . . . Repair 6 | . . . . 2 . . 2 . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . 1 . . 1 . . . . . . 2 . . . . 2 . . . . 1 Retrieve Components 8 | . 1 . . 1 . . 1 . . . . . . 2 . . . . 2 . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 39 | . . . 2 6 . . 10 . . . . 5 . 4 . . . . 11 . . . . 1 Terminals 29 | . . . 2 5 . . 8 . . . . 4 . 2 . . . . 8 . . . . . Track 4 | . . . 1 . . . 1 . . . . . . . . . . . 2 . . . . . Assimilate 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Botnet 19 | . . . . 4 . . 6 . . . . 3 . 2 . . . . 4 . . . . . Operators 4 | . . . 1 1 . . . . . . . 1 . . . . . . 1 . . . . . Fabricators 4 | . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . 1 Reject 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Mask 5 | . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 4 . 3 8 . . 17 . . . . 7 . 7 . . . . 10 . . . 1 5 Full Trace Events 10 | . . . . . . . 2 . . . . 1 . 2 . . . . 2 . . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 3 . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . . 15 . 1 . . . . 9 . 1 . . . . . Parts Built 4 | . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 471 | . . . . . . . . . . . . 67 . 67 . . . . 168 . . . . 169 Total Part Build Rating 20 | . . . . . . . . . . . . 4 . 4 . . . . 12 . . . . . Parts Repaired 6 | . . . . 2 . . 2 . . . . 2 . . . . . . . . . . . . Time 215 | . . . . 52 . . 100 . . . . 63 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 2 . . 10 . . . . . . . . . 2 . . . . 5 . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 25 | . . 3 . . . 20 1 . . . . . . . . . . . 1 . . . . . Largest Group 20 | . . 3 3 . . 20 20 . . . . . . . . . . . 1 . . . . . Highest-Rated Group 497 | . . 40 40 . . 497 497 . . . . . . . . . . . 26 . . . . . Highest-Rated Ally 35 | . . 16 16 . . 35 35 . . . . . . . . . . . 26 . . . . . Total Orders 30 | . . . . . . . . . . . . . . . . . . . 5 . 16 . 8 1 STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 RETURN 24 | . . . . . . . . . . . . . . . . . . . 5 . 14 . 5 . Ally Attacks 352 | . . 13 16 . . . 169 . . . . . . . . . . . 22 . 95 . 27 10 Total Damage 8861 | . . 129 185 . . . 2477 . . . . . . . . . . . 419 . 1800 . 3312 539 Kills 72 | . . 3 6 . . . 27 . . . . . . . . . . . 4 . 13 . 19 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Robot Analysis Total 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . . 2 2 . . . . . . . . . 2 . 3 . Drone Launches 40 | . . . . . . . . . . . . . . . . . . . 10 . 23 1 5 1 Drone Recoveries 37 | . . . . . . . . . . . . . . . . . . . 10 . 22 . 5 . Decoded 0b10 Intel 152 | . . . . . . . . . . . . 41 2 49 . . . . 60 . . . . . Items 152 | . . . . . . . . . . . . 41 2 49 . . . . 60 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 10684 | 57 295 775 427 1386 30 183 943 223 127 387 853 618 85 709 215 161 34 192 831 138 333 1116 371 195 Spaces Moved 12727 | 36 172 530 234 654 51 331 1467 275 284 879 904 865 143 1219 379 321 77 380 1221 285 487 988 308 237 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . . . . . Treads 682 | . . . 28 654 . . . . . . . . . . . . . . . . . . . . Legs 931 | 23 172 530 206 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11101 | . . . . . 51 331 1467 275 284 879 904 865 143 1219 379 321 77 380 1221 285 487 988 308 237 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 120 120 120 170 42 42 42 42 38 42 38 44 44 44 44 44 44 44 44 44 46 46 107 26 Average Speed 63 | 100 120 128 126 170 42 42 42 42 41 42 43 52 44 44 44 44 44 44 44 47 46 100 107 63 Slowest Speed 250 | 120 120 190 250 170 42 42 42 42 42 42 46 112 44 49 44 44 44 44 106 50 46 174 113 101 Overloaded Moves 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 3 45 92 34 63 3 97 43 56 58 86 78 24 84 41 58 45 68 60 29 50 76 96 98 10 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 4 | . . 1 . . . . . . . 1 1 . . . . . 1 . . . . . . . Known Exits Taken 15 | . . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . Scrap Searched 25 | . . 2 . . . . . 2 . 4 1 . . . 3 3 . 2 . 1 3 . 4 . Spaces Dug 144 | . . . . 10 . . 10 2 1 . 18 6 . 27 3 34 . 2 20 1 . . . 10 Terrain Destroyed 452 | . . . 20 53 . . 39 9 1 . 65 9 . 45 34 104 . 2 28 2 1 . 17 23 Melee 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Projectile 119 | . . . . . . . 13 9 1 . 8 9 . 20 3 . . 2 28 2 1 . 7 16 AOE 329 | . . . 20 49 . . 26 . . . 57 . . 25 31 104 . . . . . . 10 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 14841 | 52 212 602 317 843 61 374 1723 362 289 893 1318 1004 164 1338 414 329 76 401 1458 286 597 1119 347 262 Wait 1268 | . 9 50 17 77 . 32 163 68 . 6 367 75 21 48 25 . . 19 126 . 57 76 30 2 Move 12705 | 35 171 529 233 653 51 330 1466 274 283 878 903 865 142 1218 378 320 76 379 1220 284 486 987 307 237 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 148 | 9 5 7 14 18 1 7 13 1 . 2 . 14 . 6 . 1 . . 20 . 17 8 3 2 Fast Attach 46 | 1 . . 4 10 . . 5 1 2 . . 3 . 1 . . . . 2 . 1 16 . . Attach 68 | 5 1 1 5 2 5 2 1 1 1 . 4 4 . 3 . 1 . . 11 . 12 . 1 8 Detach 4 | . . . 2 . . . . . . . . . . . . . . . . . . 2 . . Swap 73 | . 1 1 4 11 . 1 7 1 1 2 8 8 1 16 3 . . 1 5 . . . 1 1 Drop 147 | . 1 2 11 23 4 2 14 2 1 2 . 8 . 5 . . . . 21 . 17 30 3 1 Fire 355 | 2 24 12 27 43 . . 54 14 1 3 36 20 . 37 8 7 . 2 47 2 3 . 2 11 Melee 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . 5 . 4 . . . . 4 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . . . . 2 . 4 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Upp / Ext) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 353 | -10/Materials | Entered Mines 406 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 469 | -10/Mines | Learned location of Zion (-7) 522 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 565 | -10/Mines | Discovered new exit (range 6) 596 | -10/Mines | Discovered new exit (range 6) 1023 | -10/Mines | Met a Derelict testing a Signal Generator 1034 | -10/Mines | Found Signal Generator 1128 | -10/Mines | Entered Materials 1128 | -9/Materials | Accompanied by 3 allies 1128 | -9/Materials | Evolved 2 slots: Propulsion x2 1316 | -9/Materials | Discovered new exit (range 9) 1460 | -9/Materials | Discovered new exit (range 5) 1541 | -9/Materials | Discovered new exit (range 7) 1555 | -9/Materials | Entered another Materials area 1555 | -8/Materials | Evolved 2 slots: Utility x2 1669 | -8/Materials | Destroyed 8 combat bots 2072 | -8/Materials | Discovered new exit (range 10) 2756 | -8/Materials | Repaired Hover Unit 2783 | -8/Materials | Repaired Hover Unit 2861 | -8/Materials | Discovered new exit (range 8) 2939 | -8/Materials | Identified exit to Factory 2941 | -8/Materials | Entered Factory 2941 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2971 | -7/Factory | Sucked down chute 2971 | -7/Factory | Entered Waste 2972 | -7/Waste | Joined by Warlord forces that had cleared the area 3080 | -7/Waste | Discovered new exit (range 12) 3124 | -7/Waste | Identified exit to Factory 3154 | -7/Waste | Entered Factory 3154 | -7/Factory | Accompanied by 20 allies 3281 | -7/Factory | Garrison activated, responded to threat 3324 | -7/Factory | Build established: Scavenger-Scout 3331 | -7/Factory | Lost 3 allies 3561 | -7/Factory | Garrison activated, responded to threat 3600 | -7/Factory | Lost 9 allies 3789 | -7/Factory | Repaired Broken Cmb. Gravmag System 3807 | -7/Factory | Discovered new exit (range 16) 3813 | -7/Factory | Identified exit to Factory 3947 | -7/Factory | Repaired Imp. Cooling System 3954 | -7/Factory | First assault squad dispatched 3992 | -7/Factory | Identified exit to Lower Caves 4009 | -7/Factory | Discovered exit to Factory (range 14) 4097 | -7/Factory | Entered Lower Caves 4271 | -7/Lower Caves | Spotted B-75 Beast 4299 | -7/Lower Caves | Discovered new exit (range 15) 4316 | -7/Lower Caves | Identified exit to Lower Caves 4320 | -7/Lower Caves | Entered another Lower Caves area 4395 | -7/Lower Caves | Found Alien Artifact 4395 | -7/Lower Caves | Identified Core Expander 4395 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 4445 | -7/Lower Caves | Discovered new exit (range 4) 4447 | -7/Lower Caves | Identified exit to Zion 4447 | -7/Lower Caves | Entered Zion 4515 | -7/Zion | Discovered new exit (range 16) 4521 | -7/Zion | Identified exit to Proximity Caves 4534 | -7/Zion | System corruption cleaned by Quarantine Array 4594 | -7/Zion | Learned 4 Factory zone layouts 4656 | -7/Zion | Met Imprinter 4691 | -7/Zion | Given the Hacking Drone Bay 4732 | -7/Zion | Learned location of Warlord (-5) 4755 | -7/Zion | Learned Factory stockpile data 4772 | -7/Zion | Learned Factory emergency access door positions 4834 | -7/Zion | Entered Proximity Caves 4836 | -6/Proximity Caves | Spotter reported a threat 5294 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5330 | -6/Proximity Caves | Lost 3 parts (3n) 5682 | -6/Proximity Caves | Discovered exit to Factory (range 10) 5687 | -6/Proximity Caves | Entered Factory 5687 | -6/Factory | Evolved 2 slots: Utility x2 5688 | -6/Factory | Identified exit to Lower Caves 5907 | -6/Factory | Repaired Airjet 5968 | -6/Factory | Discovered exit to Lower Caves (range 16) 6071 | -6/Factory | Fabricated Cld. Airjet? 6208 | -6/Factory | Discovered new exit (range 5) 6209 | -6/Factory | Identified exit to Factory 6236 | -6/Factory | Discovered exit to Factory (range 9) 6287 | -6/Factory | Repaired Gravmag System? 6305 | -6/Factory | Sucked down chute 6305 | -6/Factory | Entered Waste 6320 | -6/Waste | EMP discharged 6320 | -6/Waste | Spotted C-40 Crusher 6321 | -6/Waste | Spotted C-40 Crusher 6322 | -6/Waste | Spotted C-40 Crusher 6323 | -6/Waste | Spotted C-40 Crusher 6326 | -6/Waste | Spotted C-40 Crusher 6367 | -6/Waste | Spotted C-40 Crusher 6384 | -6/Waste | Discovered new exit (range 16) 6390 | -6/Waste | Identified exit to Factory 6390 | -6/Waste | Entered Factory 6683 | -6/Factory | Discovered exit to Factory (range 16) 6694 | -6/Factory | Build established: Hacker-Scout 6974 | -6/Factory | Spotted B-75 Beast 6982 | -6/Factory | Discovered exit to Factory (range 14) 6996 | -6/Factory | Fabricated Cld. Airjet? 7099 | -6/Factory | Entered Lower Caves 7307 | -6/Lower Caves | Discovered new exit (range 10) 7311 | -6/Lower Caves | Identified exit to Lower Caves 7314 | -6/Lower Caves | Entered another Lower Caves area 7332 | -6/Lower Caves | Discovered exit to Factory (range 14) 7344 | -6/Lower Caves | Destroyed 8 combat bots 7463 | -6/Lower Caves | Discovered new exit (range 9) 7467 | -6/Lower Caves | Identified exit to Data Miner 7475 | -6/Lower Caves | Entered Data Miner 7475 | -6/Data Miner | Discovered new exit (range 6) 7484 | -6/Data Miner | Met Data Miner 7491 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7491 | -6/Data Miner | Learned location of Section 7 (-3) 7499 | -6/Data Miner | Received God Mode back door access code from Data Miner 7509 | -6/Data Miner | Identified exit to Proximity Caves 7509 | -6/Data Miner | Entered Proximity Caves 7696 | -5/Proximity Caves | Discovered exit to Factory (range 10) 7701 | -5/Proximity Caves | Entered Factory 7701 | -5/Factory | Evolved 2 slots: Utility x2 7798 | -5/Factory | Identified exit to Upper Caves 7821 | -5/Factory | Fabricated Combat Drone Bay? 7899 | -5/Factory | Fabricated Combat Drone Bay (x1) 8047 | -5/Factory | Noticed a derelict Sapper rigging charges 8175 | -5/Factory | Found Prototype Launcher 8176 | -5/Factory | Identified Tesla Bomb Launcher 8180 | -5/Factory | Found Tesla Bomb Launcher 8532 | -5/Factory | Entered Upper Caves 8634 | -5/Upper Caves | Encountered a Warlord checkpoint 8668 | -5/Upper Caves | Discovered new exit (range 6) 8670 | -5/Upper Caves | Identified exit to Upper Caves 8670 | -5/Upper Caves | Entered another Upper Caves area 8704 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8869 | -5/Upper Caves | Identified exit to Factory 8900 | -5/Upper Caves | Learned location of 1 exit from Factory 8978 | -5/Upper Caves | Learned 4 Factory zone layouts 8995 | -5/Upper Caves | Encountered a Warlord checkpoint 8999 | -5/Upper Caves | Discovered new exit (range 4) 9002 | -5/Upper Caves | Identified exit to Warlord 9003 | -5/Upper Caves | Entered Warlord 9044 | -5/Warlord | Discovered new exit (range 8) 9202 | -5/Warlord | Visited the Vortex Lab 9204 | -5/Warlord | Found Prototype Energy Gun 9204 | -5/Warlord | Identified Vortex Rail 9210 | -5/Warlord | Found Prototype Energy Cannon 9210 | -5/Warlord | Identified Vortex Driver 9213 | -5/Warlord | Found Vortex Rail 9215 | -5/Warlord | Warlord's base attacked by MAIN.C 9336 | -5/Warlord | Met Warlord 9349 | -5/Warlord | Opened Warlord's prototype stash 9357 | -5/Warlord | Found Prototype Hackware 9357 | -5/Warlord | Identified Ghost Barrier 9371 | -5/Warlord | Found Prototype Device 9371 | -5/Warlord | Identified Thermal Barrier 9377 | -5/Warlord | Found Prototype Device 9377 | -5/Warlord | Identified Exp. Cloaking Device 9431 | -5/Warlord | Found Prototype Device 9431 | -5/Warlord | Identified Minesniffer Drone Bay 9565 | -5/Warlord | Warlord forces counterattacked 9624 | -5/Warlord | Found Prototype Device 9624 | -5/Warlord | Identified Wardrone Bay 9890 | -5/Warlord | Warlord base infiltrated, sounded retreat 9913 | -5/Warlord | Build established: Mutant 9914 | -5/Warlord | Spotted Striker 9921 | -5/Warlord | Spotted Striker 9978 | -5/Warlord | Spotted Executioner 9979 | -5/Warlord | Lost 5 allies 10006 | -5/Warlord | Found Prototype Ballistic Cannon 10006 | -5/Warlord | Identified Hvy. Autocannon 10037 | -5/Warlord | Spotted Executioner 10119 | -5/Warlord | Entered Proximity Caves 10490 | -4/Proximity Caves | Entered Factory 10490 | -4/Factory | Evolved 2 slots: Propulsion x2 10491 | -4/Factory | Identified exit to Upper Caves 10492 | -4/Factory | Identified exit to Extension 10492 | -4/Factory | Identified exit to Research 10634 | -4/Factory | Lost 6 parts (1p4n1w) 10684 | -4/Factory | Crushed by falling debris 10685 | -4/Factory | Self-destructed Last Messages --------------- Time: 169 Initiate build sequence. >>Build Building Combat Drone Bay... ETC: 169 10639_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 10649_ Acquired Matter Neutralizer. 10656_ Acquired 62 matter. 10675_ Vortex penetrates Wall. 10677_ Vortex penetrates Earth. 10684_ The unstable cave ceiling collapses. 10684_ Crushed by falling debris. 10684_ Lrg. Storage Unit destroyed. 10684_ System corrupted by crushing effect (+1). 10684_ Adv. Sensor Array destroyed. 10684_ System corrupted by crushing effect (+5). 10684_ Adv. Terrain Scanner destroyed. 10684_ System corrupted by crushing effect (+2). 10684_ Micro-nuke Launcher crushed. Map ----- +----------------------------------------------------+ | #??????# #?????????????????????????????? | | #??????###+########????????##??????????????????? | | #????????# ?????????????????????? | | #????????# ########????????????????????????????? | | #????????# #??????????????????? ???????????????? | | ########## #??????#???????#????????????????????? | | #???????????????????????????????????? | | #??????????#????????????????????????? | | #?#???????????? ????????????????????? | | #???????????????????????????????????? | | #????#??????????????????????????????? | | ##############???????????????????????????????????? | | * ??????????????#???? ??????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?"" 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Gauss Cannon | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Cld. Airjet | -6/Factory | Hacked Antigrav System | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Tri-rail Accelerator | -5/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Cld. Airjet | x1 | -6/Factory Cld. Airjet | x1 | -6/Factory Combat Drone Bay | x1 | -5/Factory Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed MissileTrackerDeflector Manual? 0 Play Time 02:48:53 Cumulative 203.6 hours Start 2024.08.10 @ 19:39:48 End 2024.08.10 @ 22:35:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 69 Adventurer 14 Explorer 0 Win Type - Total 14 Types 12/0/0/1/0/0/0/0/1 Lore% 44 Gallery% 73 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f09bf7ee-8d40-439e-823e-3dde80d52c26