Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 01:27:26 Player: Player Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (637) 637 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2787 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 251/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Advanced Visual Processing Unit Signal Interpreter Advanced Terrain Scan Processor Field Recycling Unit (0) Heavy Particle Gun EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Sensor Array Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Katana > --- INVENTORY -------- Ion Engine Advanced Visual Processing Unit Signal Interpreter Advanced Terrain Scan Processor Field Recycling Unit Heavy Particle Gun Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Flail Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 48 | 7 15 3 1 17 5 Power 6 | 1 2 . 1 1 1 Engine 6 | 1 2 . 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 3 1 . 6 1 Treads 2 | . . . . 2 . Leg 5 | 2 3 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . 1 . 4 1 Utility 9 | 2 2 1 . 3 1 Device 6 | 1 2 1 . 2 . Storage 2 | 1 . . . 1 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | 2 8 1 . 7 2 Energy Gun 5 | 1 2 1 . 1 . Energy Cannon 3 | . . . . 1 2 Ballistic Gun 7 | 1 4 . . 2 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . . . 16 1 Power 1 | . . . . 1 . Propulsion 8 | . . . . 7 1 Utility 3 | . . . . 3 . Weapon 5 | . . . . 5 . Highest Loss Streak 4 | . . . . 4 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 99 93 100 80 24 Engine 10 | . 14 11 11 7 . Leg 19 | . 28 22 22 9 . Flight 6 | . . 10 11 13 4 Device 16 | . 13 21 22 22 . Storage 11 | . 14 11 11 9 9 Energy Gun 4 | . 3 6 11 5 . Ballistic Gun 8 | . 18 . . 1 . Impact Weapon 5 | . 4 11 11 4 . Peak Build Rating 24 | 7 10 13 14 24 10 Average Rating 11 | 4 8 11 13 15 6 On Entrance 7 | . 7 9 13 14 2 Naked Turns . | . . . . . . Heaviest Build 22 | 13 17 17 17 22 11 Greatest Support 22 | 20 20 20 20 22 4 Greatest Overweight (x) 6 | 1 . . . 6 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 Average Carried 7 | 3 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 7 8 7 7 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 785 | 252 348 . 40 145 . Remotely . | . . . . . . Salvage Created 998 | 106 536 . 125 211 20 Parts 61 | 11 29 . 1 20 . Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | 1 2 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 21 | . 15 . 1 5 . Melee 1 | . . . 1 . . Guns 15 | . 13 . . 2 . Cannons 3 | . 1 . . 2 . AOE 1 | . . . . 1 . Classes Destroyed 7 | 2 3 . . 1 1 Tunneler 3 | 2 . . . 1 . Recycler 3 | 1 1 . 1 . . Operator 1 | . . . . . 1 Watcher 2 | . 2 . . . . Swarmer 10 | . 8 . . 2 . Grunt 8 | . 7 . 1 . . Sentry 3 | . . . . 3 . Best Kill Streak 4 | 2 4 . 1 2 1 Combat Bots Only 3 | . 3 . 1 2 . Max Kills in Single Turn 1 | 1 1 . 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 230 | . 89 5 8 107 21 Missed 92 | . 29 3 4 46 10 Damage Taken 2149 | . 573 22 44 1339 171 Core 798 | . 213 . 21 411 153 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 14 . 94 . . Volleys Fired 115 | 5 80 3 11 15 1 Largest 2 | 2 2 1 1 2 1 Hottest 120 | 60 120 56 56 119 63 Shots Fired 182 | 10 137 3 11 20 1 Gun 169 | 10 134 3 11 11 . Cannon 9 | . . . . 8 1 Launcher 1 | . . . . 1 . Special 3 | . 3 . . . . Kinetic 109 | 5 99 . . 5 . Thermal 41 | 5 16 3 11 6 . Explosive 1 | . . . . 1 . Electromagnetic 31 | . 22 . . 8 1 Robot Hit Streak 7 | 3 5 . 2 7 2 Robot Miss Streak 4 | 1 3 4 2 1 . Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 101 | 6 69 . 11 14 1 Core Hits 42 | 4 28 . 3 6 1 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 5 | . 2 . 1 2 . Burn 1 | . . . . 1 . Destroy 1 | . 1 . . . . Corrupt 1 | . 1 . . . . Smash 2 | . . . 1 1 . Melee Attacks 27 | . 3 . 5 19 . Impact 18 | . 3 . 5 10 . Slashing 9 | . . . . 9 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1699 | 59 866 . 279 457 38 Guns 1070 | 59 818 . 103 90 . Cannons 185 | . . . . 151 34 Explosions 149 | . 22 . . 127 . Melee 260 | . . . 176 84 . Ramming 11 | . 2 . . 5 4 Kinetic 585 | 15 524 . . 46 . Thermal 351 | 44 130 . 103 74 . Explosive 97 | . . . . 97 . Electromagnetic 395 | . 210 . . 151 34 Impact 260 | . . . 176 84 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 5 . . . . Average Corruption 3 | . 3 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . 8 . . . . Message Errors 1 | . 1 . . . . Matter Fused 2 | . 2 . . . . Heat Flow Errors 1 | . 1 . . . . Parts Rejected 1 | . 1 . . . . Data Loss (minor) 2 | . 2 . . . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 187 | . . . 25 162 . Projectiles . | . . . . . . Explosions 78 | . . . . 78 . Melee 109 | . . . 25 84 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 153 | . . . . 152 1 Shots 3 | . . . . 3 . Rammed 6 | . . . . 4 2 Targets Rammed 9 | . 3 . . 4 2 Kicked 3 | . 3 . . . . Crushed . | . . . . . . Highest Temperature 262 | 40 262 20 50 153 2 Average Temperature 35 | 17 34 10 19 63 1 Received Heat Transfer 555 | . 204 12 24 252 63 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions 2 | . . . 1 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 894 | 100 300 . 259 235 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . . 1 . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 254 | 15 243 115 84 254 94 Initial 70 | . 9 70 44 32 39 Average 84 | 6 101 74 50 91 50 Maximum Alert Level 1 | . 1 . . 1 . Low Security (%) 95 | 100 96 100 100 90 100 Level 1 4 | . 3 . . 9 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 1 . 1 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 2 1 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 3 | . . . . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 27 5 2 19 7 Peak Tracking Total 10 | . 3 5 2 10 6 Tactical Retreats 10 | . 2 1 . 6 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 3 | . 1 . 1 1 . Max in Single Turn 1 | . 1 . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 12 | . 7 . . 3 2 Terminals 8 | . 5 . . 1 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 3 | . 2 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 10 . . 3 6 Successful 8 | . 4 . . 2 2 Failed 11 | . 6 . . 1 4 Catastrophic 6 | . 3 . . . 3 Database Lockouts . | . . . . . . Manual 10 | . 4 . . 1 5 Terminals 13 | . 6 . . 1 6 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 5 | . 4 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . . 1 2 Part Schematic 1 | . . . . . 1 Locate Traps 1 | . . . . 1 . Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 3 . . 1 . Report Inventory 3 | . 2 . . 1 . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 6 | . 3 . . 2 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 2685 | 81 1139 127 333 807 198 Spaces Moved 1603 | 54 594 97 212 507 139 Core 162 | 25 . . . 69 68 Treads 65 | . . . . 65 . Legs 1230 | 29 594 97 212 298 . Wheels . | . . . . . . Hover . | . . . . . . Flight 146 | . . . . 75 71 Fastest Speed 49 | 50 120 120 120 49 100 Average Speed 123 | 89 120 120 120 129 132 Slowest Speed 350 | 120 120 120 120 350 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 81 14 48 52 31 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 32 | . 2 . . 30 . Terrain Destroyed 62 | . 4 . . 58 . Melee 19 | . 1 . . 18 . Projectile 2 | . 2 . . . . AOE 41 | . 1 . . 40 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 2108 | 76 896 105 272 606 153 Wait 237 | . 168 . 39 30 . Move 1598 | 53 593 96 211 506 139 Hop . | . . . . . . Pick Up 37 | 11 13 2 3 6 2 Fast Attach 14 | 2 3 . . 8 1 Attach 17 | 5 . 3 . 5 4 Detach 4 | . . . . 1 3 Swap 17 | . 12 . 1 4 . Drop 33 | . 21 1 2 8 1 Fire 115 | 5 80 3 11 15 1 Melee 27 | . 3 . 5 19 . Ram 3 | . . . . 1 2 Kick 3 | . 3 . . . . Crush 3 | . . . . 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / [Exi]) -8/Materials -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 7) 774 | -10/Materials | Core integrity fell below 50% 933 | -10/Materials | Discovered new exit (range 8) 1135 | -10/Materials | Core integrity fell below 20% 1203 | -10/Materials | Discovered new exit (range 15) 1221 | -10/Materials | Entered another Materials area 1221 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1335 | -9/Materials | Discovered new exit (range 12) 1348 | -9/Materials | Entered Mines 1400 | -9/Mines | Learned Materials trap positions 1427 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1563 | -9/Mines | Learned location of 1 exit from Materials 1651 | -9/Mines | Discovered new exit (range 7) 1667 | -9/Mines | Build established: Scavenger-Mutant 1672 | -9/Mines | Discovered new exit (range 13) 1681 | -9/Mines | Entered Materials 1681 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1682 | -8/Materials | Identified exit to Storage 1683 | -8/Materials | Loaded intel: 20 trap records 2174 | -8/Materials | Lost 4 parts (3n1w) 2315 | -8/Materials | Build established: Mutant 2364 | -8/Materials | Lost 4 parts (3n1u) 2430 | -8/Materials | Lost 4 parts (1p1n2w) 2455 | -8/Materials | Core integrity fell below 50% 2488 | -8/Materials | Entered Storage 2644 | -8/Storage | Core integrity fell below 20% 2686 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Rating: 1 Schematic downloaded. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician destroyed. Acquired data core, extracted dynamic key. Decrypted 6 local trap positions from data. Connecting with Terminal... >>Layout(Zone) Retrieving Zone 5P layout... Downloaded map data. ALERT: Suspicious activity at Terminal S005. Dispatching Investigation squad. Slammed into U-05 Engineer. Destabilizing: System interference. Adv. Visual Processing Unit temporarily disabled. Flight Unit destroyed. Slammed into A-02 Transporter. W-25 Informer sends out distress signal. 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