Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.19 @ 21:06:37 Player: Superbantom Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1454) 1454 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3324 Bonus ------- None Cogmind --------- Core Integrity 40/550 Matter 174/300 Energy 94/240 System Corruption 0% Temperature Danger (485) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Improved Sensor Array Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Heat Sink Sensor Array Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Assault Cannon Assault Cannon EMP Blaster > --- INVENTORY -------- Improved Ion Engine Heat Sink Sensor Array Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Field Recycling Unit Assault Cannon Assault Cannon [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 44 | 6 5 18 15 Power 7 | 1 1 2 3 Engine 5 | 1 1 2 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 8 | 2 . 4 2 Treads 2 | . . 2 . Leg 6 | 2 . 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 1 2 7 4 Device 5 | . 1 2 2 Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 6 | . 1 4 1 Artifact . | . . . . Weapon 15 | 2 2 5 6 Energy Gun 6 | . 2 . 4 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 5 | . . 3 2 Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . . 4 16 Power 4 | . . 2 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 11 | . . 2 9 Highest Loss Streak 7 | . . 2 7 To Critical Strikes . | . . . . Average Backups 8 | 1 6 9 9 Power 1 | . 2 1 . Propulsion . | . . 1 . Utility 4 | . . 4 6 Weapon 1 | . 2 1 1 Tool/Special . | . . . . Unused Backups 6 | . . 5 1 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 3 | . . 3 . Tool/Special . | . . . . Average Slot Usage (%) 91 | . 96 93 87 Engine 9 | . 14 9 7 Treads 9 | . . 12 7 Leg 14 | . 28 9 18 Device 5 | . 6 3 8 Storage 10 | . 14 11 9 Processor 2 | . . . 8 Protection 10 | . 4 17 . Energy Gun 5 | . 24 4 2 Ballistic Cannon 15 | . . 16 15 Launcher 6 | . . 6 6 Peak Build Rating 24 | 6 11 21 24 Average Rating 17 | 4 10 17 21 On Entrance 9 | . 6 11 19 Avg Prop Armor Cover (%) 8 | . . 4 8 Naked Turns . | . . . . Heaviest Build 41 | 13 21 41 39 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 6 | . 1 2 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 4 8 10 10 Average Carried 8 | 1 6 9 9 Final Capacity 10 | 8 8 10 10 Final Carried 8 | 1 8 8 5 Class Distribution -------------------- 35% | Mutant 26% | Tank 23% | Scavenger-Skirmisher 8% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1519 | 256 54 816 393 Remotely . | . . . . Salvage Created 1410 | . 102 800 508 Parts 94 | . 5 60 29 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled 10 | . . 10 . Retrieved Matter 95 | . . 95 . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 4 24 10 Guns 10 | . 4 4 2 Cannons 19 | . . 14 5 AOE 9 | . . 6 3 Classes Destroyed 12 | . 1 9 2 Worker 1 | . . 1 . Builder 6 | . . 5 1 Tunneler 1 | . . . 1 Hauler 1 | . . 1 . Recycler 3 | . . 1 2 Operator 1 | . . 1 . Watcher 3 | . . 2 1 Swarmer 11 | . . 8 3 Grunt 17 | . 4 7 6 Brawler 1 | . . 1 . Sentry 8 | . . 8 . Hunter 1 | . . . 1 Best Kill Streak 5 | . 3 5 4 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 312 | . 8 150 154 Missed 75 | . 4 40 31 Hits 237 | . 4 110 123 Projectile 237 | . 4 110 123 Critical Strikes 11 | . . 5 6 Damage Taken 3144 | . 46 1299 1799 Core 680 | . 12 158 510 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 95 60 . Volleys Fired 140 | . 13 80 47 Largest 3 | . 2 3 3 Hottest 160 | . 130 160 150 Shots Fired 299 | . 26 168 105 Gun 86 | . 26 24 36 Cannon 195 | . . 135 60 Launcher 18 | . . 9 9 Special . | . . . . Kinetic 195 | . . 135 60 Thermal 86 | . 26 24 36 Explosive 5 | . . 5 . Electromagnetic 13 | . . 4 9 Robot Hit Streak 10 | . 5 10 5 Robot Miss Streak 11 | . 5 6 11 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 144 | . 25 72 47 Core Hits 113 | . 21 62 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 2 3 Burn 2 | . . . 2 Blast 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3726 | . 258 2194 1274 Guns 847 | . 258 297 292 Cannons 1891 | . . 1225 666 Explosions 981 | . . 665 316 Melee . | . . . . Ramming 7 | . . 7 . Kinetic 1891 | . . 1225 666 Thermal 947 | . 258 338 351 Explosive 466 | . . 466 . Electromagnetic 415 | . . 158 257 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 42 | . . 42 . Projectiles 23 | . . 23 . Explosions 19 | . . 19 . Melee . | . . . . Knockbacks 33 | . . 16 17 Impact . | . . . . Kinetic 30 | . . 15 15 Secondary 3 | . . 1 2 Self-Inflicted Damage 159 | . . 140 19 Shots 5 | . . 4 1 Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 564 | . 166 262 564 Average Temperature 93 | . 71 60 166 Received Heat Transfer 1416 | . 24 375 1017 Effects 12 | . . 1 11 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . 1 1 Matter Decay 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (major) 5 | . . . 5 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1849 | . 330 420 1099 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 75 | 100 100 56 100 Level 1 24 | . . 43 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 374 | . 50 374 150 Initial 150 | . . 16 150 Average 135 | . 10 203 63 Influence Increases 1384 | . 90 914 380 Destroy 0b10 Robot/C 760 | . 80 480 200 Destroy 0b10 Robot/NC 80 | . . 55 25 Destroy Leader 188 | . 10 136 42 Successful Hack 14 | . . 9 5 Disable Machine 120 | . . 75 45 Destroy Structure 102 | . . 84 18 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 105 | . . 60 45 Influence Decreases 1379 | . 50 598 731 Entered New Map 230 | . . 24 206 Time Decay 956 | . 50 534 372 Lost Part 193 | . . 40 153 Squads Dispatched 7 | . 1 1 5 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 5 40 20 Peak Tracking Total 8 | . 3 8 5 Tactical Retreats 6 | . . 3 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly 1 | . . . 1 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . . 5 3 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . . 7 2 Terminals 5 | . . 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 1 1 Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 20 | . . 13 7 Successful 12 | . . 7 5 Failed 8 | . . 6 2 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 10 | . . 7 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . 1 4 Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 3 | . . 1 2 Branch Access Points 1 | . . 1 . Investigation Status 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . . 1 3 Process 1 | . . . 1 Report Inventory 2 | . . 1 1 Retrieve Matter 1 | . . . 1 Scanalyzer 5 | . . 5 . Retrieve Study 5 | . . 5 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 4 | . . 2 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 4 | . . 4 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 56 | . . . 56 Retrieved Matter 56 | . . . 56 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 847 | . . . 847 Sensors 847 | . . . 847 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2768 | 60 239 1527 942 Spaces Moved 1267 | 46 119 775 327 Core 12 | 10 . . 2 Treads 566 | . . 463 103 Legs 689 | 36 119 312 222 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 105 Average Speed 153 | 104 139 158 152 Slowest Speed 350 | 120 190 245 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 23 69 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 99 | . . 83 16 Melee . | . . . . Projectile 35 | . . 22 13 AOE 64 | . . 61 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1815 | 58 165 911 681 Wait 288 | . 15 3 270 Move 1264 | 45 118 774 327 Hop . | . . . . Pick Up 45 | 7 11 17 10 Fast Attach 3 | . . 1 2 Attach 27 | 6 1 8 12 Detach . | . . . . Swap 24 | . 4 12 8 Drop 22 | . 3 14 5 Fire 140 | . 13 80 47 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / Min / *Sto) -8/Materials History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 13) 61 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 302 | -9/Materials | Discovered new exit (range 14) 472 | -9/Materials | Discovered new exit (range 8) 988 | -9/Materials | Build established: Mutant 1221 | -9/Materials | Identified exit to Mines 1221 | -9/Materials | Identified exit to Storage 1249 | -9/Materials | Discovered new exit (range 12) 1565 | -9/Materials | Build established: Tank 1827 | -9/Materials | Entered another Materials area 1827 | -8/Materials | Evolved 2 slots: Propulsion x2 2191 | -8/Materials | Build established: Scavenger-Skirmisher 2637 | -8/Materials | Core integrity fell below 50% 2662 | -8/Materials | Lost 6 parts (1p1n4w) 2762 | -8/Materials | Core integrity fell below 20% 2769 | -8/Materials | Self-destructed Last Messages --------------- 02741_ Overheating: Nuclear Core damaged (-23). 02741_ Overheating: Imp. Sensor Array damaged (-9). 02741_ Overheating: Imp. Signal Interpreter damaged (-2). 02741_ Overheating: Med. Laser damaged (-19). 02742_ Overheating: Med. Storage Unit damaged (-63). 02744_ Med. Laser destroyed. 02745_ Overheating: Med. Laser damaged (-15). 02748_ Power failure, Nuclear Core shutdown. 02751_ Acquired Particle Gun. 02754_ Overheating: Energy bleed (-28). 02754_ Nuclear Core destroyed. 02755_ Imp. Signal Interpreter destroyed. 02757_ Med. Laser destroyed. 02758_ Overheating: Particle Gun damaged (-39). 02768_ Power failure, Nuclear Core shutdown. 02769_ K-01 Serf collects debris. 02769_ Particle Gun destroyed. 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""" # #################?????? | | ?????????????????"" # ??## #?????? | | ?????????????????""?+ ????# """ """ #?????? | | ######??????????? ??# ?????# """ """ #?????? | | / #??????????????#??????# """ """ #?????? | | #?????????????????????#[ #?????? | | #???????????????#############+######?????? | | #??????????????+ #??????????? | | """" #????????????????????## #??????????? | | """" #?????????????????????## #??????????? | | """" #??????????????????????# #??????????? | | #??######????????####### ##?????????? | | +######## ########## #?????????? | | #?????????? | | !! +?????????? | | ##### #### !! #?????????? | | ################+#### ! #?????????? | | #??????????# # ]!! #?????????? | | #??????????# """ # ]!! #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisintegrationRiotPick Manual? 0 Play Time 00:23:26 Cumulative 22.5 hours Start 2026.10.19 @ 20:44:43 End 2026.10.19 @ 21:06:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 39d83d82-6ecb-4ff3-b97a-80794f9946bf