Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.09 @ 19:52:08 Player: Zeldest Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (78) 390 Value Destroyed (2943) 2943 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1833) 1833 TOTAL SCORE: 10426 Bonus ------- High Alert Combat Kills 230 Follower Combat Kills 1103 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 156/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Backup Propulsion I Improved Power Shielding Backup Laser I Phase Gun Mass Driver Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Damper Plating > --- WEAPON ----------- KE Penetrator KE Penetrator Bore Cannon > --- INVENTORY -------- Light Nuclear Core Heavy Treads Carbon-fiber Leg Cloaking Device Cloaking Device Hardened Medium Armor Plating Authchip [Weapon] Heavy Beamcaster Heavy Beamcaster KE Penetrator KE Penetrator Remote Datajack Mining Claw [Rating: 106] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [Weapon] Protection Damper Plating Weapon Assault Rifle Energy Gun Heavy Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Advanced EMP Blaster Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac DSF Fac Was Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 . 2 . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . Utility 6 | . . . 2 . 1 1 . . . . 2 . . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 124 | 6 4 15 18 6 10 27 14 3 2 5 11 3 . Power 19 | 1 . 2 2 . 1 6 3 1 . 2 1 . . Engine 9 | 1 . 2 2 . . 4 . . . . . . . Core 10 | . . . . . 1 2 3 1 . 2 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 25 | 2 1 2 6 . 1 9 2 . 1 . 1 . . Treads 8 | . . . 2 . . 3 1 . 1 . 1 . . Leg 10 | . . . 2 . 1 6 1 . . . . . . Wheel 5 | 2 1 2 . . . . . . . . . . . Hover 2 | . . . 2 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 39 | 2 1 1 3 3 6 7 7 . . 1 7 1 . Device 20 | 1 . 1 2 2 3 4 1 . . 1 4 1 . Storage 4 | 1 1 . . . . 1 1 . . . . . . Processor 4 | . . . . . 3 1 . . . . . . . Hackware 1 | . . . . . . . . . . . 1 . . Protection 10 | . . . 1 1 . 1 5 . . . 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 41 | 1 2 10 7 3 2 5 2 2 1 2 2 2 . Energy Gun 10 | 1 . 1 4 . 1 . 2 . 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 19 | . 2 6 2 1 1 3 . . . 2 2 . . Ballistic Cannon 4 | . . . . 1 . 1 . 2 . . . . . Launcher 3 | . . . 1 1 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . 2 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . 1 . . . . . . . . . 2 . Unidentified Prototypes 8 | . . . 3 . 2 . . 1 . . 1 1 . Parts Lost 58 | . . 8 7 1 1 22 . . . 1 6 8 4 Power 14 | . . 2 . . . 6 . . . 1 1 2 2 Propulsion 15 | . . 3 2 . . 7 . . . . 1 1 1 Utility 15 | . . 1 3 1 . 5 . . . . 2 3 . Weapon 14 | . . 2 2 . 1 4 . . . . 2 2 1 Highest Loss Streak 13 | . . 3 3 1 1 13 . . . 1 4 8 4 To Critical Strikes 2 | . . . . . . . . . . . . 2 . Average Slot Usage (%) 79 | . 98 91 93 83 96 85 56 60 66 64 61 29 17 Engine 6 | . 14 13 11 11 3 8 . . . . . . 4 Core 4 | . . . . . 5 2 11 15 13 13 10 4 . Treads 4 | . . . 10 . . . 6 7 13 13 11 3 . Leg 6 | . . . 2 22 24 19 . . . . . . . Wheel 5 | . 28 21 1 . . . . . . . . . . Device 11 | . 14 13 24 13 17 10 1 . . 1 10 5 . Storage 9 | . 14 14 11 11 9 6 6 7 6 6 5 2 . Processor 5 | . . . . . 17 17 10 7 6 3 . . . Protection 3 | . . . 5 4 . 2 7 7 6 6 3 4 . Energy Gun 4 | . 1 7 8 . . . 12 5 6 1 . . 2 Ballistic Gun 9 | . 24 15 11 17 8 7 . . . 9 13 5 . Ballistic Cannon 3 | . . . . 3 9 4 . 9 13 7 2 . . Naked Turns 74 | . . . . . . . . . . . . 1 73 Heaviest Build 121 | 11 48 48 57 79 82 69 105 116 121 121 119 71 4 Greatest Support 160 | 26 26 26 40 30 54 54 70 70 140 140 140 160 12 Greatest Overweight (x) 15 | . 1 4 15 2 2 4 13 1 . . . 2 . Average Overweight (x) 1 | . . 2 2 1 1 . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 7 19 20 20 20 20 19 18 20 20 20 20 12 5 Most Carried 20 | 4 9 13 18 20 20 20 14 15 13 17 18 10 5 Average Carried 12 | 2 6 9 9 18 18 16 8 13 12 13 11 6 3 Final Capacity 20 | 8 20 20 20 20 20 5 20 20 20 20 20 5 5 Final Carried 20 | 3 9 9 18 20 20 5 13 15 12 17 8 4 5 Class Distribution -------------------- 69% | Mutant 21% | Scavenger-Mutant 3% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac DSF Fac Was Fac Matter Collected 2787 | 229 110 477 260 82 230 307 372 30 . 321 366 . 3 Remotely . | . . . . . . . . . . . . . . Salvage Created 2830 | 26 110 521 496 166 243 464 . 54 . 273 477 . . Parts 158 | 2 6 39 29 10 12 24 . 6 . 14 16 . . Haulers Intercepted 4 | . 2 . . . 2 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac DSF Fac Was Fac Combat Hostiles Destroyed 62 | . . 18 12 4 3 10 . 1 . 5 9 . . Guns 48 | . . 18 10 2 . 6 . . . 4 8 . . Cannons 9 | . . . . . 3 4 . . . 1 1 . . AOE 5 | . . . 2 2 . . . 1 . . . . . Classes Destroyed 15 | 1 1 3 1 1 1 3 . . . 2 2 . . Worker 2 | . . 1 . . . . . 1 . . . . . Builder 4 | . . . . . . 2 . 2 . . . . . Tunneler 3 | 1 . 1 . 1 . . . . . . . . . Hauler 4 | . 2 . . . 2 . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . Watcher 2 | . . . . . 1 1 . . . . . . . Swarmer 21 | . . 14 3 4 . . . . . . . . . Cutter 1 | . . . . . . . . . . . 1 . . Grunt 19 | . . 4 4 . 1 4 . 1 . 2 3 . . Brawler 2 | . . . . . . . . . . . 2 . . Sentry 11 | . . . 5 . 2 3 . . . . 1 . . Specialist 1 | . . . . . . . . . . 1 . . . Hunter 3 | . . . . . . 1 . . . . 2 . . Programmer 3 | . . . . . . 2 . . . 1 . . . Heavy 1 | . . . . . . . . . . 1 . . . Best Kill Streak 6 | 1 1 4 4 6 1 4 . 4 . 2 3 . . Combat Bots Only 4 | . . 3 4 4 1 4 . 1 . 2 3 . . Max Kills in Single Turn 4 | 1 1 1 2 4 1 2 . 3 . 1 2 . . Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded 2 | . . . 2 2 . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac DSF Fac Was Fac Damage Taken 7935 | 6 . 694 754 77 221 2639 20 272 . 477 1897 429 449 Core 1733 | . . 165 106 10 102 326 . . . 18 429 236 341 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 94 | . . . . . . . . . . 5 89 . . Regen/Repaired (Parts) 97 | . . . 97 . . . . . . . . . . Core Remaining (%) 72 | 100 . 34 . 71 81 . . 53 . 97 . . . Volleys Fired 228 | 1 10 65 35 3 13 50 . 7 . 13 26 5 . Largest 3 | 1 2 2 2 2 2 2 . 2 . 3 3 3 . Hottest 195 | 40 40 60 60 59 73 73 . 162 . 195 123 99 . Shots Fired 454 | 1 20 122 54 6 26 95 . 14 . 38 65 13 . Gun 364 | 1 20 122 52 4 13 65 . 4 . 24 46 13 . Cannon 84 | . . . . . 13 28 . 10 . 14 19 . . Launcher 6 | . . . 2 2 . 2 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 417 | . 20 115 35 4 26 93 . 10 . 36 65 13 . Thermal 22 | . . . 16 . . . . 4 . 2 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 15 | 1 . 7 3 2 . 2 . . . . . . . Robot Hit Streak 20 | 1 5 15 20 3 12 13 . 3 . 4 11 7 . Robot Miss Streak 6 | . 1 6 2 2 2 5 . 6 . 3 4 1 . Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 2 | . . 1 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . Shots Hit Robots 287 | 1 15 64 43 3 18 64 . 4 . 15 45 15 . Core Hits 134 | 2 4 25 22 6 6 33 . 4 . 10 20 2 . Critical Kills 3 | . . . . . . . . . . . 3 . . Critical Parts Destroyed 12 | . 1 1 1 . . . . . . 3 6 . . Critical Strikes 22 | . 1 1 1 . 3 2 . 1 . 3 10 . . Burn 1 | . . . . . . . . 1 . . . . . Destroy 17 | . 1 1 1 . . 1 . . . 3 10 . . Blast 4 | . . . . . 3 1 . . . . . . . Melee Attacks 24 | . . 18 . . . . . . . . . 6 . Impact . | . . . . . . . . . . . . . . Slashing 18 | . . 18 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6475 | 26 179 858 629 175 426 1881 . 523 . 435 1026 306 11 Guns 3959 | 12 179 759 504 45 113 908 . 67 . 302 764 306 . Cannons 1095 | . . . . . 313 350 . 48 . 133 251 . . Explosions 1286 | . . . 125 130 . 623 . 408 . . . . . Melee 99 | . . 99 . . . . . . . . . . . Ramming 36 | 14 . . . . . . . . . . 11 . 11 Kinetic 4769 | . 179 746 358 45 426 1258 . 48 . 388 1015 306 . Thermal 729 | . . . 169 . . 446 . 67 . 47 . . . Explosive 375 | . . . . . . . . 375 . . . . . Electromagnetic 467 | 12 . 13 102 130 . 177 . 33 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 99 | . . 99 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 8 8 . . . 6 16 18 Average Corruption 7 | . . . . . . 3 6 . . . 6 10 16 Corruption Purged 8 | . . . . . . . 8 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 36 | . . . . . . 6 5 . . . 8 5 12 Message Errors 9 | . . . . . . 3 2 . . . 1 . 3 Matter Fused 10 | . . . . . . . 1 . . . 4 2 3 Heat Flow Errors 4 | . . . . . . . . . . . 1 1 2 Energy Discharges 3 | . . . . . . 1 . . . . . 1 1 Data Loss (minor) 5 | . . . . . . 1 2 . . . 1 . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 230 | . . 74 12 10 . 100 . 34 . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 156 | . . . 12 10 . 100 . 34 . . . . . Melee 74 | . . 74 . . . . . . . . . . . Knockbacks 17 | . . . . . . 6 . 2 . 3 6 . . Impact . | . . . . . . . . . . . . . . Kinetic 13 | . . . . . . 5 . 1 . 2 5 . . Secondary 4 | . . . . . . 1 . 1 . 1 1 . . Self-Inflicted Damage 174 | 6 . . 43 . . 121 . . . . . . 4 Shots 5 | . . . 2 . . 3 . . . . . . . Rammed 7 | 2 . . . . . . . . . . 1 . 4 Targets Rammed 7 | 2 . . . . . . . . . . 1 . 4 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 593 | . . 18 27 . 33 498 . 374 . 221 593 129 133 Average Temperature 135 | . . 9 11 . 15 209 . 137 . 69 187 44 67 Received Heat Transfer 1626 | . . 114 288 . 72 714 . 81 . 81 207 . 69 Effects 25 | . . . . . . 4 . 3 . . 18 . . Shutdowns 10 | . . . . . . 4 . 1 . . 5 . . Energy Bleed 3 | . . . . . . . . 2 . . 1 . . Interference 6 | . . . . . . . . . . . 6 . . Matter Decay 1 | . . . . . . . . . . . 1 . . Damage (minor) 3 | . . . . . . . . . . . 3 . . Damage (core) 2 | . . . . . . . . . . . 2 . . Siege Activations 6 | . . . . . . . . . 1 2 3 . . Total Turns 137 | . . . . . . . . . 1 29 107 . . Longest Duration 66 | . . . . . . . . . 1 15 66 . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . Heat Transferred 1009 | . . . 350 . . 400 . 185 . 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac DSF Fac Was Fac Peak Influence 1975 | 5 17 233 230 213 83 165 85 1975 967 706 718 183 330 Initial 967 | . 3 6 . 89 . . 38 . 967 680 370 181 93 Average 220 | 1 11 98 75 97 13 59 34 1086 967 664 533 141 181 Maximum Alert Level 5 | . . 1 1 1 . . . 5 3 3 3 . 1 Low Security (%) 76 | 100 100 92 90 66 100 100 100 29 . . . 100 65 Level 1 7 | . . 7 9 33 . . . . . . 15 . 34 Level 2 7 | . . . . . . . . 2 . 92 68 . . Level 3 3 | . . . . . . . . 12 100 8 16 . . Level 4 1 | . . . . . . . . 15 . . . . . Level 5 3 | . . . . . . . . 39 . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . . . 3 1 . 8 . 6 . 1 5 . 1 Investigation 4 | . . . 1 1 . 1 . 1 . . . . . Extermination 2 | . . . . . . 1 . 1 . . . . . Reinforcement 10 | . . . 2 . . 2 . 2 . 1 2 . 1 Assault 2 | . . . . . . . . 2 . . . . . Garrison 7 | . . . . . . 4 . . . . 3 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac DSF Fac Was Fac Distress Signals 8 | . . . 3 . . 3 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 158 | . . 24 26 5 7 18 6 26 . 7 16 5 18 Peak Tracking Total 10 | . . 3 5 4 1 6 6 5 . 2 6 5 10 Tactical Retreats 11 | . . 3 1 . . . . . . . 3 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac DSF Fac Was Fac Traps Triggered 8 | . . . 2 . . 3 . 1 . 1 1 . . Indirectly 1 | . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac DSF Fac Was Fac Machines Disabled 52 | . . . 2 . . 8 . 40 . . 2 . . Max in Single Turn 6 | . . . 1 . . 4 . 6 . . 1 . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac DSF Fac Was Fac Machines Accessed 11 | . . . 2 1 1 . . 2 1 . 1 . 3 Terminals 6 | . . . 1 . 1 . . 2 1 . . . 1 Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 2 | . . . 1 . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 19 | . . . 5 1 1 . . 4 1 . 2 . 5 Successful 14 | . . . 4 1 1 . . 2 1 . 2 . 3 Failed 5 | . . . 1 . . . . 2 . . . . 2 Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . 1 . . . . . . . . . 2 Terminals 9 | . . . 1 . 1 . . 4 1 . . . 2 Fabricators 2 | . . . . . . . . . . . 2 . . Repair Stations 6 | . . . 4 . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Terminal Hacks 5 | . . . . 1 1 . . 2 1 . . . . Open Door 1 | . . . . 1 . . . . . . . . . Open DSF 3 | . . . . . . . . 2 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 5 | . . . 4 . . . . . . . . . 1 Scan Component 2 | . . . 2 . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 6 | . . . 1 . 1 . . 1 1 . . . 2 Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . Authchips 1 | . . . . . . . . . . . 1 . . Time 117 | . . . . . . . . . . . 117 . . Total Part Build Rating 7 | . . . . . . . . . . . 7 . . Parts Repaired 2 | . . . 2 . . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . . . . . 2 . parse_system 2 | . . . . . . . . . . . . 2 . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac DSF Fac Was Fac Total Allies 20 | . . . . . . . 20 . . . . . . Largest Group 18 | . . . . . . . 18 14 5 5 . . . Highest-Rated Group 451 | . . . . . . . 451 395 126 126 . . . Highest-Rated Ally 35 | . . . . . . . 35 35 31 31 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 255 | . . . . . . . 106 141 . 8 . . . Total Damage 8504 | . . . . . . . 3026 5394 . 84 . . . Kills 61 | . . . . . . . 11 50 . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac DSF Fac Was Fac Turns Passed 8112 | 51 161 1794 1181 630 917 619 858 780 44 250 505 119 203 Spaces Moved 4124 | 36 113 1130 422 270 405 218 490 297 21 96 181 122 323 Core 497 | 6 . . 2 . . 16 178 . . . . 110 185 Treads 1091 | . . . 168 . . 4 312 297 21 96 181 12 . Legs 946 | . . . 73 270 405 198 . . . . . . . Wheels 1346 | 30 113 1130 73 . . . . . . . . . . Hover 244 | . . . 106 . . . . . . . . . 138 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 140 190 190 50 50 240 160 160 160 50 50 Average Speed 156 | 85 103 121 216 214 191 183 165 240 160 160 160 71 61 Slowest Speed 800 | 100 105 140 800 260 260 320 700 240 160 160 160 160 80 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 17 100 34 65 37 10 96 19 2 90 5 78 14 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . Spaces Dug 12 | . . 11 . . . 1 . . . . . . . Terrain Destroyed 182 | . . 11 3 3 5 64 . 42 . 5 48 1 . Melee 11 | . . 11 . . . . . . . . . . . Projectile 38 | . . . . . 5 11 . 6 . 5 10 1 . AOE 132 | . . . 3 3 . 53 . 36 . . 37 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac DSF Fac Was Fac Total 5344 | 55 136 1392 644 321 529 351 541 353 32 166 346 148 330 Wait 648 | . . 148 131 28 80 36 12 40 10 37 122 4 . Move 4113 | 35 112 1129 421 269 404 218 489 296 20 95 181 121 323 Hop . | . . . . . . . . . . . . . . Pick Up 118 | 10 8 7 25 8 12 11 18 2 . 10 4 3 . Fast Attach . | . . . . . . . . . . . . . . Attach 116 | 6 2 15 17 6 11 24 11 3 2 5 11 3 . Detach 40 | . 1 8 8 3 1 6 4 3 . . 1 3 2 Swap 9 | . 2 . 1 . . 3 3 . . . . . . Drop 35 | 1 1 . 6 4 8 3 4 . . 4 . 3 1 Fire 228 | 1 10 65 35 3 13 50 . 7 . 13 26 5 . Melee 24 | . . 18 . . . . . . . . . 6 . Ram 6 | 2 . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . Escape Stasis 2 | . . . . . . . . 2 . . . . . Rewire 4 | . . 2 . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 16) 213 | -10/Materials | Entered Mines 237 | -10/Mines | Met a Derelict bent on vengeance 283 | -10/Mines | Discovered new exit (range 16) 333 | -10/Mines | Build established: Mutant 983 | -10/Mines | Learned location of Recycling (-8) 992 | -10/Mines | Found a hidden stash of uninstalled traps 1046 | -10/Mines | Core integrity fell below 50% 1075 | -10/Mines | Discovered new exit (range 5) 1082 | -10/Mines | Lost 3 parts (1u2w) 2007 | -10/Mines | Entered Materials 2007 | -9/Materials | Evolved 2 slots: Utility x2 2482 | -9/Materials | Lost 3 parts (2n1u) 2691 | -9/Materials | Repaired Assault Rifle 2719 | -9/Materials | Repaired Datajack 2751 | -9/Materials | Build established: Scavenger-Mutant 3159 | -9/Materials | Discovered new exit (range 16) 3188 | -9/Materials | Entered Mines 3310 | -9/Mines | Build established: Mutant 3500 | -9/Mines | Assembled infested the area 3505 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3555 | -9/Mines | Met a Derelict shopkeep closing up shop 3643 | -9/Mines | Discovered new exit (range 10) 3818 | -9/Mines | Entered Materials 3818 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4691 | -8/Materials | Discovered new exit (range 19) 4735 | -8/Materials | Entered Factory 4735 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5050 | -7/Factory | Lost 13 parts (3p4n3u3w) 5317 | -7/Factory | Garrison activated, responded to threat 5354 | -7/Factory | Sucked down chute 5354 | -7/Factory | Entered Waste 5355 | -7/Waste | Met a frightened Derelict 5360 | -7/Waste | Spotted C-40 Crusher 5376 | -7/Waste | Spotted C-40 Crusher 5379 | -7/Waste | Lost 9 parts (3p3n2u1w) 5404 | -7/Waste | Spotted C-40 Crusher 5420 | -7/Waste | Spotted C-40 Crusher 5422 | -7/Waste | Spotted C-40 Crusher 5436 | -7/Waste | Spotted C-40 Crusher 5445 | -7/Waste | Warlord forces began an assault 5448 | -7/Waste | Allies destroyed C-40 Crusher 5453 | -7/Waste | Allies destroyed C-40 Crusher 5457 | -7/Waste | Allies destroyed C-40 Crusher 5459 | -7/Waste | Allies destroyed C-40 Crusher 5462 | -7/Waste | Allies destroyed C-40 Crusher 5469 | -7/Waste | Allies destroyed C-40 Crusher 5684 | -7/Waste | Found Damper Plating 5710 | -7/Waste | Discovered new exit (range 13) 5970 | -7/Waste | Build established: Scavenger-Mutant 6212 | -7/Waste | Entered Factory 6212 | -7/Factory | Accompanied by 14 allies 6612 | -7/Factory | First assault squad dispatched 6853 | -7/Factory | Build established: Mutant 6955 | -7/Factory | Discovered new exit (range 8) 6992 | -7/Factory | Entered another Factory area 6992 | -6/Factory | Accompanied by 5 allies 6992 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7036 | -6/Factory | Identified exit to DSF 7036 | -6/Factory | Entered DSF 7036 | -6/DSF | Accompanied by 5 allies 7075 | -6/DSF | Additional patrols routed to DSF 7175 | -6/DSF | Found Prototype Device 7217 | -6/DSF | Discovered new exit (range 15) 7286 | -6/DSF | Entered Factory 7286 | -5/Factory | Evolved 2 slots: Utility x2 7287 | -5/Factory | Identified Active Sensor Suite 7390 | -5/Factory | Garrison activated, responded to threat 7625 | -5/Factory | Lost 4 parts (1n1u2w) 7768 | -5/Factory | Fabricated Adv. Datajack (x1) 7791 | -5/Factory | Sucked down chute 7791 | -5/Factory | Entered Waste 7804 | -5/Waste | Spotted C-40 Crusher 7806 | -5/Waste | EMP discharged 7806 | -5/Waste | System corruption reached 10% 7814 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7817 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7825 | -5/Waste | Spotted C-40 Crusher 7832 | -5/Waste | Crushed by Compactor (1 part destroyed) 7835 | -5/Waste | Crushed by Compactor (1 part destroyed) 7848 | -5/Waste | Crushed by Compactor (1 part destroyed) 7849 | -5/Waste | Core integrity fell below 50% 7855 | -5/Waste | Crushed by Compactor (1 part destroyed) 7859 | -5/Waste | Spotted C-40 Crusher 7868 | -5/Waste | Spotted C-40 Crusher 7876 | -5/Waste | Spotted C-40 Crusher 7879 | -5/Waste | Spotted C-40 Crusher 7886 | -5/Waste | Lost 8 parts (2p1n3u2w) 7904 | -5/Waste | Discovered new exit (range 10) 7906 | -5/Waste | EMP discharged 7910 | -5/Waste | Entered Factory 8002 | -5/Factory | Spotted B-75 Beast 8066 | -5/Factory | Lost 4 parts (2p1n1w) 8069 | -5/Factory | Core integrity fell below 20% 8113 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08061_ K-01 Serf cleans the Power Conduit. 08061_ Slammed into K-01 Serf. 08061_ Destabilizing: System corrupted (+2). 08074_ System corrupted: Heat flow error (+173). 08074_ K-01 Serf cleans the Recycling Unit. 08079_ Slammed into T-07 Excavator. 08080_ T-07 Excavator sends out distress signal. 08081_ Slammed into T-07 Excavator. 08081_ Slug penetrates Wall. 08082_ K-01 Serf cleans the Recycling Unit. 08086_ Slug penetrates Wall. 08088_ Penetrated by Slug. 08088_ Slug penetrates Wall. 08090_ ALERT: Security rotation in progress. 08096_ System corrupted: Component data lost. 08104_ Penetrated by Slug. 08111_ System corrupted: Matter fused (-9). 08113_ Slug penetrates Wall. 08113_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????# # ????????????? | | ?????????????# /?????????????? | | ?????????????# #?????????????? | | ?############# #?????????????? | | # # #?????????????? | | ? # #?????????????? | | ?? = ] # #?????????????? | | ??? # #?????????????? | | ???""" """ # #?????????????? | | ? """ """ + #?????????????? | | # """ """ # #?????????????? | | # # #?????????????? | | # """ """ " ####??????????? | | # """ """ # # ??????????? | | # """ """ # # ?????????? | | #= # # ?????????? | | #########+#### #[ #???????? | | # # #### # """#???????? | | # # # """#???????? | | # * + # """#???????? | | # # # ""#?????#?? | | # [[[ ## # ""##### ### | | # [[[ ## # + | | # [[[ ## # # ###### | | # ## ##+#### #????? | | # /@ ht #????? | | # ## h #????? | | # ###+### """"""""" ###### | | # #?????# | | # #?????# """"""""" | | # #?????# | | # #?????# | | # #?????######" F"########## | | # ???????????#""""#????????? | | ########???????????#####?????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 26 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 285 Cloak Strength 3 Additional Mass Support 20 Armor Coverage 3200 Resistance: EX 25 Resistance: EM 90 Power Shielding 66 Evasion (%) 50 Recoil Reduction 10 Matter Filtering 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Datajack | x1 | -5/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- 10k Club Below Respectable Loadout True Hacker Turtlemind Challenges ------------ None Game ------ Seed BoreGlidesysSink Manual? 0 Play Time 01:24:45 Cumulative 26.6 hours Start 2022.05.09 @ 18:25:04 End 2022.05.09 @ 19:52:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73117c1c-3495-4af4-abd4-e53ac2ba85bf