Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.29 @ 01:43:55 Player: Joel Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (111) 555 Value Destroyed (3566) 3566 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-192) -192 TOTAL SCORE: 7949 Bonus ------- Pacifist 200 High Alert Combat Kills 11 Follower Combat Kills 161 Met Data Miner 300 Friendly Fire -864 Cogmind --------- Core Integrity 0/850 Matter 196/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Core (650) Ox12 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Cryofiber Web Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Cryofiber Web Advanced Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod (200) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Large Storage Unit Large Storage Unit Large Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Cryofiber Web Improved Cooling System Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod Improved Particle Charger Improved Light Armor Plating Insulated Plating Improved EM Pulse Cannon Flak Gun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Rocket Launcher Rocket Launcher [Rating: 54] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 4 | . . . 2 . 2 . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 152 | 6 7 22 46 32 11 3 16 1 8 Power 26 | 1 1 4 5 8 3 1 2 1 . Engine 12 | 1 1 4 3 . 2 1 . . . Core 14 | . . . 2 8 1 . 2 1 . Reactor . | . . . . . . . . . . Propulsion 41 | 2 . 9 19 8 . 1 2 . . Treads 20 | 2 . 7 7 2 . 1 1 . . Leg 18 | . . 2 12 3 . . 1 . . Wheel 3 | . . . . 3 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 34 | 1 3 1 5 9 7 1 2 . 5 Device 5 | . . . . . 3 1 1 . . Storage 14 | 1 3 1 2 6 1 . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 15 | . . . 3 3 3 . 1 . 5 Artifact . | . . . . . . . . . . Weapon 51 | 2 3 8 17 7 1 . 10 . 3 Energy Gun 9 | 1 2 . 2 2 1 . 1 . . Energy Cannon 6 | . . . 3 1 . . 1 . 1 Ballistic Gun 27 | 1 1 8 10 3 . . 4 . . Ballistic Cannon 6 | . . . 1 1 . . 3 . 1 Launcher 3 | . . . 1 . . . 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 82 | . . . 35 12 . 4 17 . 14 Power 12 | . . . 4 3 . 1 3 . 1 Propulsion 27 | . . . 16 5 . 1 3 . 2 Utility 11 | . . . 3 . . . 3 . 5 Weapon 32 | . . . 12 4 . 2 8 . 6 Highest Loss Streak 12 | . . . 7 5 . 3 12 . 4 Average Slot Usage (%) 81 | . 90 99 83 86 92 84 69 80 48 Engine 4 | . 13 10 5 . 8 9 . . . Core 6 | . . . 1 13 4 . 9 13 6 Treads 15 | . 28 40 19 17 . 3 2 6 . Leg 4 | . . 3 10 4 . . 4 6 . Wheel 2 | . . . . 2 20 15 . . . Device 3 | . . . . . 3 13 9 6 6 Storage 22 | . 19 22 26 26 23 20 20 20 15 Protection 3 | . . . 3 . 12 6 5 6 7 Energy Gun 1 | . 5 . 2 1 6 1 1 6 . Energy Cannon 1 | . . . 1 3 . . . . . Ballistic Gun 9 | . 22 21 10 6 13 13 4 . . Ballistic Cannon 3 | . . . . 7 . . 7 13 2 Naked Turns . | . . . . . . . . . . Heaviest Build 95 | 11 39 41 56 90 94 83 86 83 95 Greatest Support 89 | 40 40 86 89 60 52 52 28 28 28 Greatest Overweight (x) 28 | 2 . 1 15 8 1 3 28 2 28 Average Overweight (x) 1 | . . . . 1 1 2 3 2 14 Largest Inventory Capacity 28 | 6 16 16 20 28 22 22 22 22 22 Average Capacity 20 | 5 9 15 19 23 22 22 22 22 18 Most Carried 24 | 4 10 16 20 24 22 22 22 13 12 Average Carried 15 | 2 6 14 14 19 21 22 12 13 7 Final Capacity 22 | 6 14 16 20 22 22 22 22 22 16 Final Carried 22 | 4 10 16 13 22 22 22 14 13 7 Class Distribution -------------------- 32% | Hauler-Mutant 23% | Mutant 13% | Hauler-Tank 12% | Hauler-Gunner 8% | Scavenger-Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Tank | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Tank | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 3943 | 210 . 629 1267 718 103 330 454 . 232 Remotely . | . . . . . . . . . . Salvage Created 4277 | . . 480 1915 725 103 307 573 . 174 Parts 205 | . . 37 86 39 5 13 20 . 5 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . 15 19 . 8 Prevented 2 | . . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 82 | . . 15 33 10 1 6 13 . 4 Guns 56 | . . 15 23 6 1 6 5 . . Cannons 17 | . . . 3 4 . . 6 . 4 AOE 9 | . . . 7 . . . 2 . . Classes Destroyed 10 | . . 5 3 2 . . . . . Worker 8 | . . 3 1 4 . . . . . Builder 5 | . . . 4 1 . . . . . Recycler 10 | . . . 9 1 . . . . . Watcher 5 | . . 1 . 3 1 . . . . Swarmer 22 | . . 10 7 . . 2 3 . . Grunt 36 | . . 1 20 1 . 1 9 . 4 Brawler 4 | . . . 1 . . 2 1 . . Sentry 15 | . . 4 5 4 1 1 . . . Hunter 3 | . . . . 3 . . . . . Programmer 2 | . . . . 2 . . . . . Enhanced Grunt 1 | . . . . . . . . . 1 Best Kill Streak 7 | . . 5 7 3 2 3 6 . 3 Combat Bots Only 6 | . . 4 6 1 1 3 6 . 3 Max Kills in Single Turn 5 | . . 2 5 2 1 2 2 . 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . . 1 . . . 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Damage Taken 11992 | . 35 575 4359 1865 343 516 2473 . 1826 Core 1560 | . 9 44 460 190 21 39 341 . 456 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 74 | 100 96 89 16 72 . . . . . Volleys Fired 329 | . 1 42 143 60 10 11 38 . 24 Largest 3 | . 2 2 2 3 3 3 3 . 3 Hottest 195 | . 60 46 112 174 131 131 169 . 195 Shots Fired 661 | . 2 84 249 155 28 27 70 . 46 Gun 468 | . 2 84 206 82 28 27 37 . 2 Cannon 168 | . . . 31 73 . . 29 . 35 Launcher 25 | . . . 12 . . . 4 . 9 Special . | . . . . . . . . . . Kinetic 507 | . 1 84 168 124 18 22 59 . 31 Thermal 109 | . 1 . 64 19 10 5 4 . 6 Explosive 25 | . . . 12 . . . 4 . 9 Electromagnetic 20 | . . . 5 12 . . 3 . . Robot Hit Streak 20 | . 2 16 11 20 8 11 10 . 7 Robot Miss Streak 11 | . . 4 6 7 11 3 6 . 9 Penetration Max 1 | . . . . 1 . 1 . . . Secondary Targets 8 | . . 4 3 . . 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . Shots Hit Robots 475 | . 2 57 177 112 10 20 58 . 39 Core Hits 252 | . 1 24 85 39 4 13 51 . 35 Critical Hits 11 | . . . 2 6 . 1 2 . . Critical Kills 3 | . . . . 2 . . 1 . . Critical Parts Destroyed 7 | . . . 2 3 . 1 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9762 | . 37 839 3903 2142 199 473 1147 . 1022 Guns 5213 | . 24 836 2250 1099 199 473 298 . 34 Cannons 2739 | . . . 462 1018 . . 639 . 620 Explosions 1764 | . . . 1186 . . . 210 . 368 Melee . | . . . . . . . . . . Ramming 46 | . 13 3 5 25 . . . . . Kinetic 6261 | . 14 836 1825 1687 132 387 828 . 552 Thermal 1947 | . 10 . 1312 352 67 86 18 . 102 Explosive 1292 | . . . 714 . . . 210 . 368 Electromagnetic 216 | . . . 47 78 . . 91 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . 5 8 . 2 2 2 2 Average Corruption 3 | . . . 5 6 . 1 2 2 2 Corruption Purged . | . . . . . . . . . . Effects 101 | . . . 29 51 . . 11 1 9 Message Errors 25 | . . . 5 10 . . 4 1 5 Matter Fused 18 | . . . 7 11 . . . . . Heat Flow Errors 7 | . . . 3 2 . . 1 . 1 Energy Discharges 15 | . . . 3 7 . . 4 . 1 Data Loss (minor) 14 | . . . 4 7 . . 2 . 1 Data Loss (major) 2 | . . . . 2 . . . . . Misfires 1 | . . . . 1 . . . . . Targeting Errors 18 | . . . 7 10 . . . . 1 Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 190 | . . . 108 31 . . 6 . 45 Projectiles 31 | . . . . 31 . . . . . Explosions 159 | . . . 108 . . . 6 . 45 Melee . | . . . . . . . . . . Knockbacks 38 | . 1 . . 10 . . 10 . 17 Impact 1 | . 1 . . . . . . . . Kinetic 35 | . . . . 10 . . 10 . 15 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 766 | . . . 430 10 . . 23 . 303 Shots 18 | . . . 10 . . . 1 . 7 Rammed 7 | . 2 2 . 3 . . . . . Targets Rammed 9 | . 2 2 2 3 . . . . . Kicked 1 | . . . 1 . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 778 | . . 9 291 653 481 196 314 . 778 Average Temperature 140 | . . 7 65 136 261 112 109 . 329 Received Heat Transfer 3360 | . . 129 1611 279 102 90 576 . 573 Effects 44 | . . . . 23 3 . . . 18 Shutdowns 5 | . . . . 3 . . . . 2 Energy Bleed 4 | . . . . 2 1 . . . 1 Interference 8 | . . . . . 1 . . . 7 Matter Decay 5 | . . . . 2 . . . . 3 Short Circuit 1 | . . . . 1 . . . . . Damage (minor) 6 | . . . . 1 1 . . . 4 Damage (major) 14 | . . . . 14 . . . . . Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . 2 3 . . . . . Heat Transferred 3291 | . 25 . 2176 555 150 200 37 . 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Peak Influence 417 | . 30 319 417 186 140 . . . . Average Influence 129 | . 10 184 262 58 81 . . . . Maximum Alert Level 2 | . . 1 2 . . . . . . Low Security (%) 73 | 100 100 67 22 100 100 . . . . Level 1 24 | . . 32 72 . . . . . . Level 2 1 | . . . 5 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 1 5 5 . . . . . Investigation 2 | . . . 1 1 . . . . . Extermination 3 | . . . . 3 . . . . . Reinforcement 7 | . 1 1 4 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 4 | . . 2 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 158 | . 5 23 65 23 3 9 17 . 13 Peak Tracking Total 9 | . 3 5 9 3 2 7 7 . 5 Tactical Retreats 14 | . . 1 8 2 . 1 2 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 5 | . 2 1 1 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 7 | . . 2 3 1 1 . . . . Max in Single Turn 2 | . . 1 2 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 10 | . 2 1 2 1 . . . 4 . Terminals 2 | . 1 1 . . . . . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 44 | . 5 5 5 3 . . . 26 . Successful 37 | . 4 3 3 1 . . . 26 . Failed 7 | . 1 2 2 2 . . . . . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 7 | . 2 5 . . . . . . . Fabricators 3 | . . . . 3 . . . . . Repair Stations 5 | . . . 5 . . . . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 31 | . 2 3 . . . . . 26 . Record 11 | . . . . . . . . 11 . Part Schematic 6 | . . . . . . . . 6 . Robot Schematic 6 | . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . 3 . Alert Level 1 | . . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Investigation Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 3 | . . . 3 . . . . . . Scan Component 2 | . . . 2 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . 1 2 1 . . . . . Full Trace Events 3 | . . 1 1 1 . . . . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 6 . Parts Built 2 | . . . . 2 . . . . . Matter 190 | . . . . 190 . . . . . Time 47 | . . . . 47 . . . . . Total Part Build Rating 10 | . . . . 10 . . . . . Parts Repaired . | . . . . . . . . . . Time 32 | . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . . 94 Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . 13 Total Damage 416 | . . . . . . . . . 416 Kills 4 | . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 8810 | 87 525 903 1615 2506 303 605 1202 179 885 Spaces Moved 3965 | 50 310 451 621 1323 237 363 418 90 102 Core 114 | 11 . . 9 . . . 12 . 82 Treads 2474 | 39 310 416 376 853 . 162 208 90 20 Legs 505 | . . 35 236 42 . . 192 . . Wheels 872 | . . . . 428 237 201 6 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 150 150 103 103 103 110 200 220 Average Speed 188 | 147 160 159 174 166 103 156 258 200 799 Slowest Speed 1450 | 160 160 160 800 360 103 220 1450 200 1450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . Exploration Rate (%) 38 | 4 44 46 55 28 7 63 53 66 15 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 4 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 176 | . . . 66 23 1 1 36 . 49 Melee . | . . . . . . . . . . Projectile 7 | . . . . 3 1 1 . . 2 AOE 169 | . . . 66 20 . . 36 . 47 Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Total 4709 | 60 334 559 908 1494 277 376 477 90 134 Wait 143 | 1 4 9 76 52 1 . . . . Move 3956 | 49 309 450 620 1322 236 362 417 89 102 Hop . | . . . . . . . . . . Pick Up 83 | 4 9 18 18 19 9 . 6 . . Fast Attach 34 | 6 2 . 16 5 1 2 2 . . Attach 65 | . 2 4 22 11 5 . 14 1 6 Detach 1 | . . . . 1 . . . . . Swap 53 | . 3 18 8 16 5 1 . . 2 Drop 36 | . 2 16 3 5 10 . . . . Fire 329 | . 1 42 143 60 10 11 38 . 24 Melee . | . . . . . . . . . . Ram 2 | . . . . 2 . . . . . Kick 1 | . . . 1 . . . . . . Crush 6 | . 2 2 1 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 613 | -10/Materials | Entered another Materials area 613 | -9/Materials | Evolved 2 slots: Propulsion x2 974 | -9/Materials | Discovered new exit (range 6) 1290 | -9/Materials | Discovered new exit (range 10) 1516 | -9/Materials | Entered another Materials area 1516 | -8/Materials | Evolved 2 slots: Utility x2 1676 | -8/Materials | Lost 6 parts (1p2n2u1w) 1902 | -8/Materials | Build established: Hauler-Mutant 2266 | -8/Materials | Lost 3 parts (1n1u1w) 2349 | -8/Materials | Lost 7 parts (1p3n3w) 2355 | -8/Materials | Core integrity fell below 50% 2372 | -8/Materials | Crushed by falling debris 2408 | -8/Materials | Lost 3 parts (2n1w) 2616 | -8/Materials | Lost 5 parts (1p2n2w) 2748 | -8/Materials | Lost 7 parts (1p4n2w) 2863 | -8/Materials | Core integrity fell below 20% 2922 | -8/Materials | Lost 3 parts (2n1w) 3095 | -8/Materials | Discovered new exit (range 10) 3131 | -8/Materials | Entered Factory 3131 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3214 | -7/Factory | Build established: Scavenger-Mutant 3758 | -7/Factory | Build established: Scavenger-Gunner 3821 | -7/Factory | Fabricated Hvy. Flak Cannon? 4269 | -7/Factory | Lost 3 parts (1p1n1w) 4528 | -7/Factory | Build established: Hauler-Gunner 5227 | -7/Factory | Lost 5 parts (1p1n3w) 5481 | -7/Factory | Build established: Hauler-Mutant 5560 | -7/Factory | Discovered new exit (range 3) 5637 | -7/Factory | Entered another Factory area 5637 | -6/Factory | Evolved 2 slots: Utility x2 5806 | -6/Factory | Build established: Hauler-Tank 5874 | -6/Factory | Discovered new exit (range 15) 5940 | -6/Factory | Entered Lower Caves 5983 | -6/Lower Caves | Encountered a Warlord checkpoint 6114 | -6/Lower Caves | Learned Factory emergency access door positions 6120 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6168 | -6/Lower Caves | Lost 3 parts (1p1n1w) 6320 | -6/Lower Caves | Learned 4 Factory zone layouts 6441 | -6/Lower Caves | Build established: Hauler-Mutant 6514 | -6/Lower Caves | Discovered new exit (range 15) 6545 | -6/Lower Caves | Entered another Lower Caves area 6667 | -6/Lower Caves | Lost 12 parts (2p3n2u5w) 6863 | -6/Lower Caves | Spotted B-75 Beast 7536 | -6/Lower Caves | Learned 4 Factory zone layouts 7707 | -6/Lower Caves | Build established: Hauler-Tank 7725 | -6/Lower Caves | Discovered new exit (range 5) 7747 | -6/Lower Caves | Entered Data Miner 7748 | -6/Data Miner | Discovered new exit (range 6) 7786 | -6/Data Miner | Met Data Miner 7824 | -6/Data Miner | Learned location of Section 7 (-3) 7824 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7864 | -6/Data Miner | Received God Mode back door access code from Data Miner 7926 | -6/Data Miner | Entered Proximity Caves 7932 | -5/Proximity Caves | Core integrity fell below 50% 7985 | -5/Proximity Caves | Lost 4 parts (1n1u2w) 7998 | -5/Proximity Caves | Escorted by Enhanced Grunt 8004 | -5/Proximity Caves | Core integrity fell below 20% 8059 | -5/Proximity Caves | Lost 4 parts (1p1n2w) 8290 | -5/Proximity Caves | Lost 3 parts (2u1w) 8564 | -5/Proximity Caves | Build established: Mutant 8811 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08217_ Acquired 25 matter. 08229_ The unstable cave ceiling collapses. 08242_ Hvy. Flak Cannon destroyed. 08242_ Destroyed Hvy. Flak Cannon. 08259_ Lrg. Storage Unit destroyed. 08259_ Destroyed Lrg. Storage Unit. 08259_ Imp. Light Armor Plating destroyed. 08259_ Destroyed Imp. Light Armor Plating. 08263_ Enhanced Grunt destroyed. 08265_ The unstable cave ceiling collapses. 08265_ Acquired 21 matter. 08267_ The unstable cave ceiling collapses. 08435_ CVH&SZSU N>Z0V%FY4F0NAWID7 08476_ /DL 08522_ 0#MRT#9WVEZFLRN:M4J|E 08551_ 8K5#51DGJ8LM|7GRGAN0JPV8ZECEVA: TR8N 08595_ System corrupted: Heat flow error (+213). 08798_ WB:2JP6MA