Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.11 @ 19:33:11 Player: Joshua Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (233) 1165 Value Destroyed (8955) 8955 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (3991) 3991 TOTAL SCORE: 19551 Bonus ------- High Alert Combat Kills 2426 Follower Combat Kills 965 Entered Garrisons 600 Cogmind --------- Core Integrity 0/1000 Matter 254/300 Energy 74/100 System Corruption 41% Temperature Cool (30) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Mini Assault Cannon Heavy Mass Driver Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core Improved Quantum Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Matter Compressor Structural Scanner Experimental Optical Array Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Mini Assault Cannon Advanced Remote Datajack > --- INVENTORY -------- Reinforced Quantum Reactor Enhanced Biometal Leg Compact Wheel Armored Wheel Improved Cooling System Advanced Sensor Array Improved Signal Interpreter Encrypted Comm Array Advanced Kinecellerator Active Sensor Spoofer Heavy Ion Cannon Nova Cannon Helical Railgun Mini Assault Cannon Heavy Mass Driver Advanced EMP Blaster Heavy Rocket Launcher Katana [Rating: 106] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Gar Fac Gar Fac Slots Evolved 10 | . . 2 2 . . 2 . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . 1 . . . 1 . . . . . . . Utility 7 | . . 1 2 . . 1 . . 2 . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 282 | . 3 6 35 31 19 39 24 1 11 36 4 22 51 Power 22 | . . . 2 1 2 2 2 . . 5 . 6 2 Engine 7 | . . . 2 1 . . . . . 2 . 2 . Core 10 | . . . . . 2 2 2 . . 2 . 1 1 Reactor 5 | . . . . . . . . . . 1 . 3 1 Propulsion 62 | . 1 2 10 5 5 9 7 . 1 6 . 4 12 Treads 27 | . . 1 6 4 1 3 2 . 1 2 . 4 3 Leg 11 | . 1 . . . 1 2 2 . . . . . 5 Wheel 24 | . . 1 4 1 3 4 3 . . 4 . . 4 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 93 | . 2 2 9 11 7 8 4 1 8 10 4 9 18 Device 47 | . 1 1 3 3 4 5 1 1 3 7 3 6 9 Storage 10 | . 1 1 1 . . . 1 . 3 1 1 . 1 Processor 8 | . . . . . 1 . 1 . . 1 . 1 4 Hackware 4 | . . . 1 . . 1 . . 1 1 . . . Protection 24 | . . . 4 8 2 2 1 . 1 . . 2 4 Artifact . | . . . . . . . . . . . . . . Weapon 105 | . . 2 14 14 5 20 11 . 2 15 . 3 19 Energy Gun 14 | . . 1 4 . 1 4 4 . . . . . . Energy Cannon 22 | . . . 1 3 . 4 1 . . 9 . 2 2 Ballistic Gun 27 | . . 1 4 7 3 4 1 . 1 1 . . 5 Ballistic Cannon 10 | . . . . . . . 3 . . . . . 7 Launcher 21 | . . . 5 3 1 4 1 . . 4 . . 3 Special Weapon 3 | . . . . . . . . . . 1 . 1 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . 1 . 4 1 . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 1 1 1 . . . 4 . . 2 Parts Lost 107 | . 1 2 16 9 12 15 10 . . 7 . 7 28 Power 14 | . . . 1 1 2 2 1 . . 2 . 3 2 Propulsion 39 | . 1 . 8 3 4 7 4 . . 2 . 2 8 Utility 40 | . . . 5 4 4 6 2 . . 3 . 2 14 Weapon 14 | . . 2 2 1 2 . 3 . . . . . 4 Highest Loss Streak 11 | . 1 2 3 4 10 4 8 . . 3 . 3 11 To Critical Strikes 2 | . . . . . . 2 . . . . . . . Average Slot Usage (%) 87 | . 92 94 91 95 94 89 78 96 98 89 93 86 66 Engine 3 | . 14 11 9 9 3 . . . . 1 . 1 . Core 2 | . . . . . 4 6 3 7 6 2 . 3 4 Treads 12 | . . . 15 25 10 10 4 15 20 10 6 13 10 Leg 2 | . 27 22 . . 3 1 2 . . . . . 3 Wheel 8 | . . 8 9 . 11 12 14 15 6 14 13 2 . Device 13 | . 7 19 20 9 17 20 9 11 13 13 20 15 8 Storage 10 | . 14 11 9 9 9 7 14 15 13 13 12 13 7 Processor 6 | . . . . . 4 7 8 7 6 7 13 18 12 Hackware 1 | . . . . . . 1 . . 5 7 6 . . Protection 6 | . . . 8 23 10 3 2 7 12 1 . 2 2 Energy Gun 2 | . . 2 11 . 1 5 1 . . . . . . Energy Cannon 3 | . . . 2 . . 4 1 . . 9 6 12 . Ballistic Gun 6 | . 28 19 3 17 15 3 4 7 4 1 6 . 2 Ballistic Cannon 1 | . . . . . . . 4 7 6 . . . 7 Naked Turns 1 | . . . . . . . . . . . . . 1 Heaviest Build 110 | 11 17 28 47 57 47 47 37 38 50 86 84 103 110 Greatest Support 145 | 20 20 20 60 60 60 48 40 40 60 80 24 145 130 Greatest Overweight (x) 13 | . 1 1 4 5 4 4 1 . . 3 3 3 13 Average Overweight (x) . | . . . 1 . . 1 . . . 1 3 . . Largest Inventory Capacity 20 | . 10 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 16 | . 8 12 15 15 15 15 15 15 15 19 20 20 19 Most Carried 20 | . 9 12 15 15 15 15 15 15 15 20 20 20 20 Average Carried 15 | . 7 9 13 14 14 14 13 15 14 19 20 18 18 Final Capacity 20 | 8 10 15 15 15 15 15 15 15 15 20 20 20 5 Final Carried 20 | 6 9 12 15 13 15 15 15 15 15 20 20 18 5 Class Distribution -------------------- 66% | Scavenger-Mutant 21% | Mutant 12% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Gar Fac Gar Fac Matter Collected 6432 | 200 159 86 458 1051 777 587 402 105 182 734 . 328 1363 Remotely 880 | . . . . . 443 437 . . . . . . . Salvage Created 9608 | . 376 109 1082 903 1270 1529 543 . 101 1258 . 1116 1321 Parts 429 | . 20 6 35 71 70 85 15 . 3 43 . 35 46 Haulers Intercepted 4 | . . . 1 . 1 1 . . . . . . 1 Recyclers Shooed 9 | . . 2 2 . 1 1 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 11 6 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Gar Fac Gar Fac Combat Hostiles Destroyed 186 | . 8 4 19 25 19 34 12 . . 25 . 20 20 Melee 3 | . . . . . . 1 . . . . . . 2 Guns 88 | . 8 4 11 20 17 15 3 . . . . 1 9 Cannons 55 | . . . 1 . . 7 6 . . 16 . 16 9 AOE 36 | . . . 6 5 2 11 3 . . 9 . . . Classes Destroyed 20 | . 3 2 6 1 2 1 1 . . 1 . 2 1 Worker 10 | . . 1 2 . 4 2 . . . . . . 1 Builder 3 | . . . 1 . 1 1 . . . . . . . Tunneler 3 | . . . 2 . . . . . . . . . 1 Hauler 4 | . . . 1 . 1 1 . . . . . . 1 Recycler 12 | . 1 . 2 . 2 4 . . 1 . . . 2 Minesweeper 2 | . . . . . . . 2 . . . . . . Mechanic 7 | . . . 2 . 1 1 . . . . . . 3 Operator 2 | . . . . . 2 . . . . . . . . Watcher 4 | . . . . . 2 1 . . . . . . 1 Swarmer 49 | . 2 3 . 8 3 15 4 . . 9 . 4 1 Cutter 7 | . . . . 4 . . . . . 3 . . . Saboteur 2 | . . . . . . . . . . . . . 2 Grunt 80 | . 6 . 12 7 11 15 6 . . 10 . 10 3 Brawler 5 | . . . . . . . . . . . . 1 4 Duelist 5 | . . . 2 . . . 1 . . 1 . . 1 Sentry 18 | . . 1 3 6 3 1 1 . . . . 3 . Hunter 11 | . . . 2 . 2 1 . . . . . . 6 Programmer 4 | . . . . . . 2 . . . . . . 2 Behemoth 2 | . . . . . . . . . . . . 1 1 Executioner 3 | . . . . . . . . . . 2 . 1 . Decomposer 1 | . . . . . . . 1 . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 5 3 5 5 9 9 4 . 1 5 . 6 4 Combat Bots Only 9 | . 2 3 4 5 6 9 4 . . 5 . 6 3 Max Kills in Single Turn 4 | . 1 1 3 3 1 4 3 . 1 3 . 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded 3 | . . . 2 3 1 3 3 . . 3 . . . Melee 1 | . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Gar Fac Gar Fac Damage Taken 17538 | . 415 155 1603 1595 1153 1617 851 . 23 1530 . 2449 6147 Core 2449 | . 70 29 149 69 152 235 238 . . 177 . 323 1007 Absorbed by Shields 152 | . . . . . 152 . . . . . . . . Reduced by Siege Mode 333 | . . . . . . . . . . . . 152 181 Redirected to Shielding 106 | . . . . . . . 17 . . 37 . . 52 Regen/Repaired (Parts) 587 | . . . . . . . . . . . . . 587 Core Remaining (%) 61 | 100 72 92 . . 32 . . 32 . . . 41 . Volleys Fired 785 | . 36 18 98 96 96 90 54 . 9 96 . 83 109 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 . 2 2 Hottest 198 | . 40 70 125 75 83 130 138 . 76 198 . 178 161 Shots Fired 1358 | . 72 36 178 174 190 161 82 . 11 137 . 135 182 Gun 818 | . 72 36 157 160 188 92 44 . 2 . . 7 60 Cannon 494 | . . . 7 11 . 60 36 . 9 127 . 127 117 Launcher 41 | . . . 14 3 2 9 2 . . 8 . . 3 Special 5 | . . . . . . . . . . 2 . 1 2 Kinetic 733 | . 72 34 36 160 173 23 49 . 11 . . 7 168 Thermal 579 | . . 2 128 11 15 129 31 . . 127 . 127 9 Explosive 40 | . . . 14 3 2 9 2 . . 8 . . 2 Electromagnetic 1 | . . . . . . . . . . . . . 1 Robot Hit Streak 39 | . 12 10 18 23 14 12 11 . 3 39 . 19 15 Robot Miss Streak 8 | . 3 3 3 3 8 3 2 . 1 2 . 2 4 Penetration Max 1 | . . . . . 1 1 . . 1 . . 1 1 Secondary Targets 16 | . 3 1 1 4 2 3 . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . . . 1 Shots Hit Robots 919 | . 46 24 137 100 116 92 61 . 5 100 . 96 142 Core Hits 434 | . 16 8 67 45 56 64 28 . 1 54 . 32 63 Critical Kills 3 | . . . . 1 . . . . . . . 2 . Critical Parts Destroyed 3 | . . . . . 1 . . . . . . 1 1 Critical Strikes 35 | . . 1 14 1 2 3 2 . . . . 3 9 Burn 19 | . . 1 14 . 1 3 . . . . . . . Meltdown 2 | . . . . . . . . . . . . 2 . Destroy 4 | . . . . 1 1 . . . . . . 1 1 Blast 7 | . . . . . . . 2 . . . . . 5 Sever 3 | . . . . . . . . . . . . . 3 Melee Attacks 27 | . . . . 2 . 4 1 . 8 . . . 12 Impact . | . . . . . . . . . . . . . . Slashing 27 | . . . . 2 . 4 1 . 8 . . . 12 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 25249 | . 489 250 3293 2169 2298 3399 1731 . 224 3989 . 3187 4220 Guns 9205 | . 489 250 1739 1680 2074 1162 507 . 59 . . 204 1041 Cannons 10471 | . . . 150 . . 882 818 . 27 2964 . 2983 2647 Explosions 5102 | . . . 1404 489 220 1335 344 . . 1025 . . 285 Melee 431 | . . . . . . . 62 . 136 . . . 233 Ramming 40 | . . . . . 4 20 . . 2 . . . 14 Kinetic 9346 | . 489 223 223 1680 1955 329 753 . 86 . . 204 3404 Thermal 10418 | . . 27 1666 . 207 1715 572 . . 2964 . 2983 284 Explosive 4760 | . . . 1404 489 132 1335 344 . . 1025 . . 31 Electromagnetic 254 | . . . . . . . . . . . . . 254 Impact . | . . . . . . . . . . . . . . Slashing 431 | . . . . . . . 62 . 136 . . . 233 Piercing . | . . . . . . . . . . . . . . Highest Corruption 41 | . . . . 2 2 8 8 8 . . . 5 41 Average Corruption 6 | . . . . 1 2 6 8 8 . . . 5 17 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 160 | . . . . 5 10 39 39 7 . . . 31 29 Message Errors 32 | . . . . 2 2 9 9 . . . . 6 4 Matter Fused 34 | . . . . 1 . 8 12 1 . . . 5 7 Heat Flow Errors 20 | . . . . 1 3 3 5 1 . . . 5 2 Energy Discharges 16 | . . . . . . 4 4 1 . . . 2 5 Parts Rejected 2 | . . . . . . 1 . . . . . . 1 Data Loss (minor) 18 | . . . . . 5 4 1 4 . . . 3 1 Data Loss (major) 17 | . . . . . . 4 5 . . . . 6 2 Misfires 7 | . . . . . . 3 2 . . . . 1 1 Alerts 3 | . . . . . . 2 . . . . . . 1 Weapon Failures 11 | . . . . 1 . 1 1 . . . . 3 5 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 640 | . . . 20 36 68 109 89 . 30 147 . 80 61 Projectiles 280 | . . . 7 . . . 26 . . 106 . 80 61 Explosions 291 | . . . 13 36 68 109 24 . . 41 . . . Melee 69 | . . . . . . . 39 . 30 . . . . Knockbacks 28 | . . . . . . . 9 . 1 . . . 18 Impact . | . . . . . . . . . . . . . . Kinetic 26 | . . . . . . . 9 . 1 . . . 16 Secondary 2 | . . . . . . . . . . . . . 2 Self-Inflicted Damage 221 | . . . 53 . 97 9 46 . . . . . 16 Shots 7 | . . . 2 . 2 1 1 . . . . . 1 Rammed 4 | . . . . . 1 1 . . 1 . . . 1 Targets Rammed 5 | . . . . . 1 1 . . 1 . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 323 | . 28 25 135 254 230 208 245 127 . 323 . 175 262 Average Temperature 56 | . 10 11 43 32 88 59 90 73 . 76 . 55 60 Received Heat Transfer 4238 | . 204 9 693 522 422 414 282 . . 372 . 690 630 Siege Activations 4 | . . . . . . . . . . . . 3 1 Total Turns 89 | . . . . . . . . . . . . 58 31 Longest Duration 34 | . . . . . . . . . . . . 34 31 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted 4 | . . . 1 . . . . . . . . 3 . Combat Hostiles 4 | . . . 1 . . . . . . . . 3 . Parts Melted 38 | . . 1 9 . 2 6 2 . . 4 . 14 . Heat Transferred 16476 | . . 148 4921 . 346 2923 999 . . 3550 . 3293 296 Parts Sabotaged 7 | . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Gar Fac Gar Fac Peak Influence 1459 | . 292 252 497 1111 975 1026 . . 311 933 499 1189 1459 Initial 623 | . . 122 105 107 541 443 . . 244 77 489 349 623 Average 634 | . 145 185 264 696 712 699 . . 264 686 489 771 1080 Maximum Alert Level 4 | . 1 1 2 4 3 3 . . 1 3 2 4 4 Low Security (%) 9 | . 59 69 29 4 . . . . 1 6 . . . Level 1 19 | . 40 30 67 14 . . . . 98 6 . 4 . Level 2 27 | . . . 3 32 48 56 . . . 27 100 32 16 Level 3 35 | . . . . 35 51 43 . . . 59 . 61 29 Level 4 7 | . . . . 12 . . . . . . . 1 54 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 . 4 . 2 11 . . 1 . . . 11 Investigation 7 | . 1 . 3 . . 1 . . . . . . 2 Extermination 3 | . . . . . . 2 . . . . . . 1 Reinforcement 11 | . 2 . 1 . 2 3 . . 1 . . . 2 Assault 6 | . . . . . . 1 . . . . . . 5 Garrison 5 | . . . . . . 4 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Gar Fac Gar Fac Distress Signals 9 | . . 1 3 . 4 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 295 | . 12 8 28 34 31 39 12 3 4 28 . 24 72 Peak Tracking Total 10 | . 4 3 4 5 8 10 6 4 3 5 . 6 10 Tactical Retreats 21 | . 1 1 1 4 . 1 1 . . . . 4 8 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Gar Fac Gar Fac Traps Triggered 14 | . 1 . 1 1 . 2 . . . 3 . 3 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . 2 . Triggered 2 | . . . . . . . . . . . . 2 . Most Traps Carried 2 | . . . . . . . 2 2 2 2 2 2 . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Gar Fac Gar Fac Machines Disabled 25 | . . . 2 4 3 1 . . . 5 . 7 3 Max in Single Turn 2 | . . . 1 1 1 1 . . . 2 . 1 1 Garrison Relay 3 | . . . . 2 . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Gar Fac Gar Fac Machines Accessed 41 | . 4 1 10 4 4 6 1 . 3 3 1 1 3 Terminals 34 | . 4 1 9 4 4 5 . . 1 3 . 1 2 Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . 1 . . 1 . 1 . 1 Total Hacks 92 | . 14 2 27 8 8 11 1 . 9 3 1 1 7 Successful 46 | . 6 1 17 4 3 4 1 . 4 3 1 1 1 Failed 46 | . 8 1 10 4 5 7 . . 5 . . . 6 Catastrophic 8 | . 1 . 2 1 . 2 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 42 | . 12 . 13 . 4 3 . . 5 . . . 5 Terminals 81 | . 14 2 24 8 8 10 . . 5 3 . 1 6 Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . 3 . . 1 . . 2 . 1 . 1 Terminal Hacks 30 | . 4 1 10 4 2 3 1 . 1 3 . 1 . Robot Analysis 3 | . 3 . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . . . . Open Door 2 | . . . . 1 . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . . 1 1 . . 1 . . . . Emergency Access Points 4 | . . . 1 1 . . . . . 1 . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . . Garrison Index 1 | . . . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Locate Traps 2 | . . 1 . . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . Patrol Navigation 2 | . . . . 1 . . . . . 1 . . . Security Stations 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . 1 . 1 . . Unlock Access 3 | . . . 1 . . . . . 1 . 1 . . Unauthorized Hacks 13 | . 2 . 6 . 1 1 . . 2 . . . 1 Terminals 13 | . 2 . 6 . 1 1 . . 2 . . . 1 Track 3 | . . . 3 . . . . . . . . . . Botnet 8 | . 2 . 2 . 1 1 . . 1 . . . 1 Operators 2 | . . . 1 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 33 | . 4 1 8 3 4 5 . . 3 1 . 1 3 Full Trace Events 7 | . 1 . 2 1 . 1 . . . . . . 2 Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Gar Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . 1 . . . Relay Couplers Released 10 | . . . . 7 . . . . . 3 . . . Machine Destruction 10 | . . . . 7 . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 1 . 1 1 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Gar Fac Gar Fac Total Allies 11 | . . . . 1 . . . . . 3 . 3 4 Largest Group 5 | . . . . 1 . . . . . 3 . 2 5 Highest-Rated Group 309 | . . . . 31 . . . . . 309 . 124 242 Highest-Rated Ally 119 | . . . . 31 . . . . . 119 . 119 119 Warlord Squad Rendezvous 4 | . . . . . . . . . 1 . 1 . 2 Dakka 2 | . . . . . . . . . . . 1 . 1 Infantry 1 | . . . . . . . . . . . . . 1 Ghost 1 | . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 111 | . . . . 17 . . . . . 19 . 13 62 Total Damage 4172 | . . . . 310 . . . . . 1136 . 425 2301 Kills 42 | . . . . 4 . . . . . 5 . 6 27 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Gar Fac Gar Fac Robot Analysis Total 3 | . 3 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Gar Fac Gar Fac Turns Passed 10721 | . 336 273 1209 1402 739 1144 1179 292 407 1459 77 1218 986 Spaces Moved 5956 | 1 183 177 646 683 324 711 938 182 217 896 51 569 378 Core 3 | . . . . . . . . . . . . . 3 Treads 2360 | . . . 140 618 87 127 138 182 217 108 . 467 276 Legs 280 | 1 183 30 . . . . . . . . . . 66 Wheels 3313 | . . 147 506 65 237 584 800 . . 788 51 102 33 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 115 105 155 105 95 95 160 160 105 135 135 50 Average Speed 131 | 120 121 115 130 159 123 113 104 160 160 122 135 161 151 Slowest Speed 700 | 120 190 120 160 240 240 160 160 160 160 255 135 270 700 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 44 19 69 69 43 28 96 20 8 70 4 56 19 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . . 2 . . . . . . Known Exits Taken 5 | . . . 1 . . 1 . 1 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 . 1 . . . . . . Scrap Searched 3 | . . . . . . . 3 . . . . . . Spaces Dug 36 | . . . . . . 9 . . 10 . . . 17 Terrain Destroyed 453 | . . . 86 33 72 103 48 . 11 47 . 15 38 Melee 8 | . . . . . . 2 . . 6 . . . . Projectile 64 | . . . 1 . . 12 7 . 5 . . 15 24 AOE 381 | . . . 85 33 72 89 41 . . 47 . . 14 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Fac Gar Fac Gar Fac Total 7437 | . 232 213 835 837 478 874 1048 182 252 1125 57 732 572 Wait 155 | . 7 1 20 10 13 6 17 . . 45 2 31 3 Move 5942 | . 182 176 646 681 323 710 937 181 216 893 51 568 378 Hop . | . . . . . . . . . . . . . . Pick Up 124 | . 3 9 24 7 15 13 13 . 2 17 . 11 10 Fast Attach 71 | . 2 1 7 9 8 11 4 1 1 8 . 5 14 Attach 84 | . . 3 13 8 7 10 11 . 2 6 . 6 18 Detach 20 | . . . 1 3 1 1 . . 1 6 . 1 6 Swap 128 | . 1 2 15 15 4 18 9 . 8 22 4 11 19 Drop 75 | . 1 3 11 6 10 10 2 . 4 16 . 11 1 Fire 785 | . 36 18 98 96 96 90 54 . 9 96 . 83 109 Melee 27 | . . . . 2 . 4 1 . 8 . . . 12 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 5 | . . . . . 1 1 . . 1 . . . 2 Escape Stasis 19 | . . . . . . . . . . 16 . 3 . Rewire . | . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . 2 . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Low x2 / Ext x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 573 | -9/Materials | Discovered new exit (range 6) 610 | -9/Materials | Entered another Materials area 610 | -8/Materials | Evolved 2 slots: Utility x2 676 | -8/Materials | Lost 3 parts (2n1u) 750 | -8/Materials | Discovered new exit (range 16) 952 | -8/Materials | Discovered new exit (range 11) 1090 | -8/Materials | Lost 3 parts (1n1u1w) 1350 | -8/Materials | Discovered new exit (range 16) 1423 | -8/Materials | Lost 3 parts (2n1u) 1663 | -8/Materials | Build established: Scavenger-Mutant 1819 | -8/Materials | Identified exit to Garrison 1819 | -8/Materials | Entered Garrison 1865 | -8/Garrison | Rescued a captive Derelict 2160 | -8/Garrison | Triggered checkpoint 2210 | -8/Garrison | Triggered checkpoint 2249 | -8/Garrison | Garrison Relay disabled 2319 | -8/Garrison | Discovered new exit (range 9) 2455 | -8/Garrison | Triggered checkpoint 2532 | -8/Garrison | Triggered checkpoint 2574 | -8/Garrison | Garrison Relay disabled 2615 | -8/Garrison | Learned Materials security intel 2720 | -8/Garrison | Lost 4 parts (1n2u1w) 2848 | -8/Garrison | Discovered new exit (range 3) 3002 | -8/Garrison | Triggered checkpoint 3059 | -8/Garrison | Discovered new exit (range 10) 3075 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3221 | -8/Garrison | Entered Materials 3367 | -8/Materials | Identified exit to Storage 3478 | -8/Materials | Core integrity fell below 50% 3565 | -8/Materials | Lost 10 parts (1p3n4u2w) 3938 | -8/Materials | Discovered new exit (range 15) 3960 | -8/Materials | Entered Factory 3960 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4003 | -7/Factory | Identified exit to Factory 4396 | -7/Factory | Garrison activated, responded to threat 4531 | -7/Factory | Lost 3 parts (1p1n1u) 4760 | -7/Factory | First assault squad dispatched 4823 | -7/Factory | Destroyed 9 combat bots 4831 | -7/Factory | Lost 4 parts (3n1u) 4831 | -7/Factory | Identified exit to Lower Caves 4907 | -7/Factory | Garrison activated, responded to threat 5104 | -7/Factory | Entered Lower Caves 5110 | -7/Lower Caves | Met a Warlord Commander 5111 | -7/Lower Caves | Learned location of Warlord (-5) 5112 | -7/Lower Caves | Found Encrypted Comm Array 5196 | -7/Lower Caves | Learned location of Zion (-6) 5375 | -7/Lower Caves | Learned Factory terminal intel 5420 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5444 | -7/Lower Caves | Core integrity fell below 50% 5479 | -7/Lower Caves | Lost 8 parts (1p2n2u3w) 5515 | -7/Lower Caves | Encountered a Warlord checkpoint 5737 | -7/Lower Caves | Build established: Mutant 5772 | -7/Lower Caves | Learned Factory emergency access door positions 6010 | -7/Lower Caves | Discovered new exit (range 12) 6283 | -7/Lower Caves | Entered another Lower Caves area 6367 | -7/Lower Caves | Build established: Derelict-Mutant 6541 | -7/Lower Caves | Discovered exit to Factory (range 9) 6562 | -7/Lower Caves | Ambushed by wild Derelicts 6575 | -7/Lower Caves | Entered Factory 6575 | -6/Factory | Evolved 2 slots: Utility x2 6577 | -6/Factory | Loaded intel: 27 terminal locations 6613 | -6/Factory | Identified exit to Lower Caves 6613 | -6/Factory | Identified exit to Extension 6793 | -6/Factory | Joined by Warlord Ghost squad 6972 | -6/Factory | Identified exit to Garrison 6982 | -6/Factory | Entered Garrison 7054 | -6/Garrison | Triggered checkpoint 7059 | -6/Garrison | Triggered checkpoint 7170 | -6/Garrison | Triggered checkpoint 7226 | -6/Garrison | Lost 3 parts (1p2u) 7328 | -6/Garrison | Triggered checkpoint 7370 | -6/Garrison | Spotted Executioner 7370 | -6/Garrison | Spotted Executioner 7412 | -6/Garrison | Discovered new exit (range 12) 7459 | -6/Garrison | Triggered checkpoint 7557 | -6/Garrison | Found embedded Infiltrators 7582 | -6/Garrison | Discovered new exit (range 10) 7648 | -6/Garrison | Triggered checkpoint 7650 | -6/Garrison | Build established: Scavenger-Mutant 7810 | -6/Garrison | Discovered new exit (range 20) 7810 | -6/Garrison | Discovered new exit (range 75) 7810 | -6/Garrison | Discovered new exit (range 42) 8106 | -6/Garrison | Rewired Executioner 8129 | -6/Garrison | Garrison Relay disabled 8140 | -6/Garrison | Destroyed Executioner 8152 | -6/Garrison | Destroyed Executioner 8170 | -6/Garrison | Found Prototype Device 8170 | -6/Garrison | Identified Adv. Kinecellerator 8240 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8337 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8441 | -6/Garrison | Entered Factory 8470 | -6/Factory | Joined by Warlord Dakka squad 8516 | -6/Factory | Identified exit to Garrison 8518 | -6/Factory | Entered Garrison 8730 | -6/Garrison | Triggered checkpoint 8747 | -6/Garrison | Spotted B-75 Beast 8755 | -6/Garrison | Triggered checkpoint 8802 | -6/Garrison | Destroyed B-75 Beast 8832 | -6/Garrison | Lost 3 parts (1p1n1u) 8924 | -6/Garrison | Discovered new exit (range 9) 8952 | -6/Garrison | Triggered checkpoint 9038 | -6/Garrison | Found embedded Infiltrators 9403 | -6/Garrison | Triggered checkpoint 9600 | -6/Garrison | Spotted Executioner 9606 | -6/Garrison | Core integrity fell below 50% 9616 | -6/Garrison | Destroyed Executioner 9634 | -6/Garrison | Rewired Executioner 9664 | -6/Garrison | Discovered new exit (range 11) 9736 | -6/Garrison | Entered Factory 9736 | -5/Factory | Accompanied by 1 ally 9736 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9808 | -5/Factory | Joined by Warlord Dakka squad 9868 | -5/Factory | Allied Derelicts emerged from ambush trap array 10036 | -5/Factory | First assault squad dispatched 10129 | -5/Factory | Joined by Warlord Infantry squad 10153 | -5/Factory | Spotted B-75 Beast 10193 | -5/Factory | Destroyed B-75 Beast 10312 | -5/Factory | System corruption reached 10% 10349 | -5/Factory | Lost 6 parts (1p4n1u) 10416 | -5/Factory | Garrison activated, responded to threat 10429 | -5/Factory | Lost 5 parts (4u1w) 10508 | -5/Factory | Core integrity fell below 50% 10692 | -5/Factory | System corruption reached 30% 10708 | -5/Factory | Core integrity fell below 20% 10719 | -5/Factory | Released all parts (2) 10722 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10709_ U-05 Engineer lays Concrete. 10709_ B-60 Warrior Rnf. Fission Core severed. 10710_ U-05 Engineer lays Concrete. 10710_ K-01 Serf collects debris. 10711_ U-05 Engineer lays Concrete. 10712_ Propulsion Shielding destroyed. 10713_ Enh. Biometal Leg destroyed. 10713_ U-05 Engineer lays Concrete. 10714_ G-50 Soldier misfires. 10714_ M-28 Smith repairs Lgt. Ion Engine. 10714_ K-01 Serf collects debris. 10716_ G-50 Soldier misfires. 10718_ K-01 Serf collects debris. 10719_ Hvy. Treads destroyed. 10719_ Released Hcp. Storage Unit. 10719_ Active Sensor Spoofer crushed and broken. 10719_ Released Katana. 10719_ Katana crushed and broken. 10720_ G-50 Soldier IFF system glitched. 10720_ Acquired Imp. Medium Armor Plating. Map ----- +----------------------------------------------------+ | ### ### #??????????????????????????????????????? | | ! ?????????????????????????????????????? | | #????????????????????????????????????????????? | | " ##???????????????????????????????????????????? | | "" #?????????????????????????????? ???????????? | | G T#?????????????????????????????? ???????????? | | "" "#?????????????????????????????? ???????"???? | | " ##?????????????????????????????? ???" ???? | | #??????????????????????????????# ??"" ????? | | #??????????????????????????????# ?""" ??????? | | #??????????????????????????????# ? ???????? | | #??????????????????????????????# ????????? | | #??????????????????????????????# ?????????? | | #??????????????????????????????# ??????????? | | % #?????????????????????????????##/#####???????? | | !% ############################### #???????? | | % %% =/ | =% % k* + #???????? | | ######################### ####### """#???????? | | ??????????????#####?????# %##????# """#???????? | | ????????????????????????# ]#?????# """#???????? | | ???????????????????????##%![#?????# #???????? | | ??????????????????????# #=g/#?????#####/##???????? | | ?????????????????????# ##%%!#?????????? #????????? | | ????????????????????# #?#!=g#???????????#????????? | | ?????????????????########[=b#????????????????????? | | ?????????? |!@m!#????????????????????? | | ?????????? w!*gg#????????????????????? | | ?????????? !!g%#????????????????????? | | ???????????""" g!= ???????????????????? | | ?????????""""" * g!###??????????????????? | | ?????????""""" k ######????????????????????? | | ???????????? ??????????????????????????? | | ???????????" " ##??????????????????????????? | | ??????????"?"" ????????????????????????????? | | ????T????"?""" ?????????????????????????????? | | ?????????????? ?????????????????????????????? | | ?????????????? ??????????????????????????????? | | ???????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????"""???????????????????????????????????? | | ?????????"""""???????????????????????????????????? | | ?????????"""""???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 65 Energy Generation 43 Energy Capacity 1100 Matter Stores 550 Matter Capacity 550 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 EM Shielding 2 Armor Coverage 1200 Resistance: KI 20 Resistance: EM 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 13 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 15 Kinecelleration 50 Offensive Hacking 11 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegThermalClaymores Manual? 0 Play Time 02:29:19 Cumulative 591.5 hours Start 2022.08.10 @ 17:18:56 End 2022.08.11 @ 19:33:11 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 51 Types 28/4/7/3/2/2/3/1/1 Lore% 91 Gallery% 96 Achievement% 92 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5dec7550-ee73-4540-9acc-991243f07357