Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.27 @ 16:34:02 Player: Qupu Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (3) 15 Value Destroyed (64) 64 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2839 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Location -7/Storage Parts ------- Power (1) Propulsion (5) Utility (5) Enhanced Optical Array Weapon (2) Inventory (4) Small Storage Unit Gravity Neutralizing Apparatus Mini Grenade Launcher Datajack Peak State ------------ Power Light Nuclear Core Propulsion Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg Improved Flight Unit Utility Small Storage Unit Gravity Neutralizing Apparatus Enhanced Optical Array Core Shielding Shield Generator Weapon (None) Inventory Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 1 1 1 . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 34 | . 5 8 9 6 6 Power 4 | . . 2 . 1 1 Engine 3 | . . 2 . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 18 | . 3 4 6 3 2 Treads 3 | . 3 . . . . Leg 9 | . . 2 5 1 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . 2 1 2 1 Utility 12 | . 2 2 3 2 3 Device 6 | . 2 1 . 1 2 Storage 1 | . . . . . 1 Processor 2 | . . 1 . 1 . Hackware 1 | . . . 1 . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon . | . . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 Parts Lost 20 | . . 9 1 . 10 Power 3 | . . 2 . . 1 Propulsion 11 | . . 5 . . 6 Utility 6 | . . 2 1 . 3 Weapon . | . . . . . . Highest Loss Streak 10 | . . 8 1 . 10 Average Slot Usage (%) 49 | . 59 47 49 56 41 Treads 6 | . 25 11 . . . Leg 16 | . 2 7 27 24 16 Flight 3 | . . 2 1 12 3 Device 9 | . 23 19 . 1 4 Processor 6 | . . 5 9 8 9 Protection 3 | . . . 7 7 3 Naked Turns . | . . . . . . Heaviest Build 12 | 10 10 5 1 3 12 Greatest Support 20 | 20 20 9 6 12 15 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 6 Average Capacity 4 | 6 4 4 4 4 4 Most Carried 6 | 6 6 4 4 4 4 Average Carried 3 | 6 4 3 3 3 3 Final Capacity 4 | . . . . . 4 Final Carried 4 | . . . . . 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 317 | 200 . 27 30 . 60 Remotely . | . . . . . . Salvage Created 110 | . . 20 30 . 60 Parts 8 | . . 4 2 . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 1 | . . . . . 1 Melee 1 | . . . . . 1 Classes Destroyed 3 | . . 1 1 . 1 Worker 1 | . . . 1 . . Operator 1 | . . 1 . . . Grunt 1 | . . . . . 1 Best Kill Streak 1 | . . 1 1 . 1 Combat Bots Only 1 | . . . . . 1 Max Kills in Single Turn 1 | . . 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 2759 | . 263 833 462 47 1154 Core 1260 | . 67 378 101 . 714 Absorbed by Shields 57 | . . . . 5 52 Core Remaining (%) 64 | 100 73 5 81 . . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits 26 | . 2 5 2 . 17 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 223 | . 23 61 11 . 128 Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 223 | . 23 61 11 . 128 Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . 1 . . 8 Average Corruption 4 | . . 1 . . 4 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 99 | . 10 26 5 . 58 Shots . | . . . . . . Rammed 48 | . 3 15 2 . 28 Targets Rammed 48 | . 3 15 2 . 28 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature . | . . . . . . Average Temperature . | . . . . . . Received Heat Transfer 610 | . 18 168 135 10 279 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 111 | . 30 77 89 99 111 Average Influence 51 | . 12 32 64 64 74 Maximum Alert Level . | . . . . . . Low Security (%) 100 | . . . . . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 2 1 . 4 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 5 | . . 2 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 13 19 20 3 27 Peak Tracking Total 16 | . 5 7 15 2 16 Tactical Retreats 8 | . 3 2 1 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 12 | . 1 2 1 . 8 Terminals 12 | . 1 2 1 . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 2 3 4 . 23 Successful 18 | . 1 . 4 . 13 Failed 14 | . 1 3 . . 10 Catastrophic 3 | . . 1 . . 2 Database Lockouts . | . . . . . . Manual 4 | . . 3 . . 1 Terminals 32 | . 2 3 4 . 23 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 1 . 4 . 13 Record 11 | . . . 3 . 8 Open Door 3 | . . . . . 3 Unreport Threat 1 | . . . . . 1 Recall Investigation 1 | . . . . . 1 Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 2 1 . 4 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 671 | 3 101 163 135 107 162 Spaces Moved 982 | 3 146 253 215 136 229 Core 805 | . 141 223 173 39 229 Treads . | . . . . . . Legs 8 | 3 5 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 169 | . . 30 42 97 . Fastest Speed 47 | 120 50 47 50 50 50 Average Speed 53 | 120 52 52 52 58 50 Slowest Speed 120 | 120 120 100 65 62 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . 4 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 2 23 28 26 5 55 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 1124 | 2 171 278 236 161 276 Wait 30 | . 7 1 . 17 5 Move 970 | 2 145 245 214 135 229 Hop 3 | . . 3 . . . Pick Up 18 | . 2 4 8 1 3 Fast Attach 11 | . 2 3 1 3 2 Attach 18 | . . 5 8 2 3 Detach 4 | . 1 . 1 . 2 Swap 5 | . 3 . . 1 1 Drop 16 | . 8 2 2 2 2 Fire . | . . . . . . Melee . | . . . . . . Ram 48 | . 3 15 2 . 28 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 14) 105 | -10/Materials | Entered another Materials area 105 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 221 | -9/Materials | Core integrity fell below 50% 243 | -9/Materials | Core integrity fell below 20% 248 | -9/Materials | Lost 8 parts (2p4n2u) 261 | -9/Materials | Discovered new exit (range 16) 268 | -9/Materials | Identified exit to Materials 268 | -9/Materials | Entered another Materials area 268 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -8/Materials | Build established: Mutant 397 | -8/Materials | Discovered new exit (range 13) 402 | -8/Materials | Identified exit to Factory 403 | -8/Materials | Entered Factory 403 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 480 | -7/Factory | Discovered new exit (range 5) 490 | -7/Factory | Identified exit to Storage 510 | -7/Factory | Entered Storage 642 | -7/Storage | Core integrity fell below 50% 667 | -7/Storage | Core integrity fell below 20% 672 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- activated squads. >>Alert(Purge) Purged threat record, alert level lowered. >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad ASVEB9FG3H. 00654_ Slammed into S-27 Virus. 00656_ System corrupted: Matter fused (-7). 00658_ Slug penetrates Door. 00660_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00664_ Slammed into G-47 Trooper. 00668_ Slug penetrates Wall. 00669_ Slammed into B-48 Gladiator. 00669_ Destabilizing: System corrupted (+2). 00669_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S014. 00671_ Slammed into G-47 Trooper. 00671_ G-47 Trooper knocked back. 00672_ Slammed into G-47 Trooper. 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