Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 16:35:29 // Halloween2020/ForbiddenLore Player: Pimski Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (12) 60 Value Destroyed (97) 97 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 4346 Bonus ------- Follower Combat Kills 49 Cogmind --------- Core Integrity 1000/1000 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (7) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (4) ---- Light Fission Core Improved Flight Unit Enhanced Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Signal Interpreter > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Fission Core Improved Flight Unit Enhanced Autogun Rocket Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Slots Evolved 10 | . . 2 . 2 2 . . 4 Power . | . . . . . . . . . Propulsion 5 | . . 1 . 1 1 . . 2 Utility 5 | . . 1 . 1 1 . . 2 Weapon . | . . . . . . . . . Parts Attached 18 | . 1 3 1 3 1 2 7 . Power 1 | . . . . . . . 1 . Engine 1 | . . . . . . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 10 | . . 3 . 2 1 1 3 . Treads 6 | . . 3 . 2 1 . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . . 1 3 . Utility 2 | . 1 . . . . . 1 . Device . | . . . . . . . . . Storage . | . . . . . . . . . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 5 | . . . 1 1 . 1 2 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . . . . . . 1 2 . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . 1 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . Parts Lost 3 | . . . . 1 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 1 | . . . . 1 . . . . Weapon . | . . . . . . . . . Highest Loss Streak 2 | . . . . 1 2 . . . Average Slot Usage (%) 39 | . 42 40 47 34 28 26 45 41 Engine 3 | . . . . . . . 5 5 Treads 9 | . . 9 22 19 23 23 3 . Leg 4 | . 28 20 11 9 5 . . . Flight 10 | . . . . . . . 19 17 Processor 1 | . . . . . . . 2 5 Protection 2 | . 14 11 11 5 . . . . Ballistic Gun 7 | . . . . . . 3 13 11 Naked Turns . | . . . . . . . . . Heaviest Build 9 | 3 3 3 3 3 . 3 9 9 Greatest Support 21 | 3 3 3 3 3 10 3 21 14 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 4 Most Carried 6 | 6 4 4 4 4 3 4 4 4 Average Carried 3 | 5 3 3 3 3 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 3 3 4 3 4 Class Distribution -------------------- 69% | Mutant 30% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -5 ----------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Matter Collected 442 | 202 . . . 18 26 . 196 . Remotely . | . . . . . . . . . Salvage Created 476 | 84 . . 8 18 18 . 348 . Parts 21 | 1 . . 5 6 1 . 8 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Combat Hostiles Destroyed 5 | . . . 2 3 . . . . AOE 5 | . . . 2 3 . . . . Classes Destroyed 3 | 1 . . 1 . 1 . . . Worker 1 | . . . . . 1 . . . Recycler 6 | 1 . . . . . . 5 . Swarmer 5 | . . . 2 3 . . . . Best Kill Streak 4 | 1 . . 2 3 1 . 4 . Combat Bots Only 3 | . . . 2 3 . . . . Max Kills in Single Turn 3 | 1 . . 2 3 1 . 2 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . 2 3 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -5 -------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Damage Taken 761 | . 35 177 36 273 209 2 29 . Core 140 | . . 33 . 62 33 2 10 . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 94 | 100 100 . 91 88 . . 93 . Volleys Fired 16 | 2 . . 2 2 . . 10 . Largest 2 | 2 . . 1 1 . . 2 . Hottest 70 | 70 . . 33 33 . . 50 . Shots Fired 22 | 4 . . 2 2 . . 14 . Gun 18 | 4 . . . . . . 14 . Cannon . | . . . . . . . . . Launcher 4 | . . . 2 2 . . . . Special . | . . . . . . . . . Kinetic 16 | 2 . . . . . . 14 . Thermal 2 | 2 . . . . . . . . Explosive 4 | . . . 2 2 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 5 | 2 . . 2 1 . . 5 . Robot Miss Streak 2 | 1 . . 1 2 . . 2 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 14 | 3 . . 1 1 . . 9 . Core Hits 18 | 2 . . 2 4 2 3 5 . Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 574 | 40 . . 199 132 18 7 178 . Guns 217 | 40 . . . . . . 177 . Cannons . | . . . . . . . . . Explosions 331 | . . . 199 132 . . . . Melee . | . . . . . . . . . Ramming 26 | . . . . . 18 7 1 . Kinetic 192 | 15 . . . . . . 177 . Thermal 25 | 25 . . . . . . . . Explosive 331 | . . . 199 132 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 4 . Average Corruption 3 | . . . . . 2 4 4 . Corruption Purged . | . . . . . . . . . Effects 9 | . . . . . 2 1 6 . Message Errors 3 | . . . . . 1 . 2 . Matter Fused 2 | . . . . . 1 1 . . Energy Discharges 2 | . . . . . . . 2 . Parts Rejected 1 | . . . . . . . 1 . Targeting Errors 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 58 | . . . 58 . . . . . Projectiles . | . . . . . . . . . Explosions 58 | . . . 58 . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 28 | . . . . 18 8 2 . . Shots 1 | . . . . 1 . . . . Rammed 9 | . . . . . 6 3 . . Targets Rammed 10 | . . . . . 6 3 1 . Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 40 | 40 . . . . . . . . Average Temperature 23 | 23 . . . . . . . . Received Heat Transfer 192 | . . 69 . 99 18 . 6 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 74 | 74 . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Peak Influence 904 | 5 63 95 86 189 170 124 257 904 Initial 904 | . 3 32 36 33 85 79 48 904 Average 144 | 3 20 66 59 125 129 93 115 895 Maximum Alert Level 3 | . . . . . . . 1 3 Low Security (%) 91 | 100 100 100 100 100 100 100 91 . Level 1 3 | . . . . . . . 8 . Level 2 . | . . . . . . . . . Level 3 5 | . . . . . . . . 100 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . . . 1 1 2 . 1 Investigation 3 | . . . . . 1 1 . 1 Extermination . | . . . . . . . . . Reinforcement 2 | . . . . 1 . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -5 --------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Distress Signals 3 | . 1 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 52 | . 8 6 5 8 11 1 10 3 Peak Tracking Total 6 | . 6 6 5 5 5 . 4 5 Tactical Retreats 4 | . 1 . . . 3 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Traps Triggered 1 | . . 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -5 ---------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -5 --------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Machines Accessed 13 | . . 1 . 2 1 1 7 1 Terminals 10 | . . 1 . 2 1 1 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . 2 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 38 | . . 5 . 5 4 3 19 2 Successful 16 | . . 3 . 2 1 . 9 1 Failed 22 | . . 2 . 3 3 3 10 1 Catastrophic 3 | . . . . . . 2 1 . Database Lockouts . | . . . . . . . . . Manual 28 | . . 4 . 2 4 1 15 2 Terminals 34 | . . 5 . 5 4 3 17 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . . 2 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . . 3 . 2 . . 5 . Branch Access Points 1 | . . 1 . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . Alert Level 2 | . . . . . . . 2 . Unreport Threat 2 | . . . . . . . 2 . Locate Traps 1 | . . 1 . . . . . . Zone Layout 3 | . . 1 . 2 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . . . . . 1 . 4 1 Terminals 3 | . . . . . 1 . 2 . Assimilate 1 | . . . . . 1 . . . Botnet 2 | . . . . . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . 2 1 Tunnel 3 | . . . . . . . 2 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . . 1 . 2 1 1 5 . Full Trace Events 2 | . . . . . 1 1 . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -5 ------------ Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 11 | . . . . . . . 11 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -5 -------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Total Allies 11 | . . . . . . . 11 . Largest Group 11 | . . . . . . . 11 9 Highest-Rated Group 252 | . . . . . . . 252 238 Highest-Rated Ally 37 | . . . . . . . 37 37 Total Orders . | . . . . . . . . . Ally Attacks 22 | . . . . . . . 18 4 Total Damage 894 | . . . . . . . 760 134 Kills 14 | . . . . . . . 13 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -5 ------------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Turns Passed 861 | 14 41 68 30 53 140 61 410 44 Spaces Moved 1311 | 11 74 124 49 89 255 103 519 87 Core 808 | 11 74 124 49 89 250 103 108 . Treads . | . . . . . . . . . Legs 5 | . . . . . 5 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 498 | . . . . . . . 411 87 Fastest Speed 34 | 50 50 50 50 50 50 50 34 37 Average Speed 45 | 50 50 50 50 50 51 50 39 37 Slowest Speed 120 | 50 50 50 50 50 120 50 50 37 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 14 | . . . . . . . 13 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 3 25 24 24 16 15 28 98 3 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . . . . . . 2 1 Known Exits Taken 2 | . . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 45 | . . . 23 22 . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 45 | . . . 23 22 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -5 --------- Run | Scr Mat Mat Min Mat Fac Sto Rec Fac Total 1542 | 17 78 128 52 95 263 111 701 97 Wait 82 | . . . . . 2 . 70 10 Move 1277 | 10 73 123 48 88 255 102 493 85 Hop 13 | . . . . . . . 12 1 Pick Up 6 | . 1 2 . . . 2 . 1 Fast Attach 10 | . 1 1 . . 1 1 6 . Attach 8 | . . 2 1 3 . 1 1 . Detach 5 | 1 . . 1 2 . 1 . . Swap . | . . . . . . . . . Drop 11 | 4 3 . . . . 1 3 . Fire 16 | 2 . . 2 2 . . 10 . Melee . | . . . . . . . . . Ram 6 | . . . . . 5 1 . . Kick . | . . . . . . . . . Crush 3 | . . . . . . 2 1 . Escape Stasis . | . . . . . . . . . Rewire 105 | . . . . . . . 105 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -7/Recycling -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 15 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 16) 56 | -10/Materials | Entered another Materials area 56 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 87 | -9/Materials | Identified exit to Mines 124 | -9/Materials | Entered Mines 147 | -9/Mines | Discovered new exit (range 15) 154 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 154 | -9/Mines | Entered Materials 154 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 199 | -8/Materials | Discovered new exit (range 16) 207 | -8/Materials | Entered Factory 207 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 212 | -7/Factory | Discovered new exit (range 12) 307 | -7/Factory | Build established: Mutant 339 | -7/Factory | Discovered new exit (range 16) 347 | -7/Factory | Entered Storage 406 | -7/Storage | Used back door to open Recycling access 406 | -7/Storage | Discovered new exit (range 5) 408 | -7/Storage | Entered Recycling 409 | -7/Recycling | Joined Derelict attack on 0b10 via Recycling 427 | -7/Recycling | Spotter reported a threat 439 | -7/Recycling | Spotter reported a threat 446 | -7/Recycling | Spotter reported a threat 447 | -7/Recycling | Spotter reported a threat 463 | -7/Recycling | Spotter reported a threat 465 | -7/Recycling | Spotter reported a threat 475 | -7/Recycling | Spotter reported a threat 499 | -7/Recycling | Spotter reported a threat 532 | -7/Recycling | Spotter reported a threat 562 | -7/Recycling | Spotter reported a threat 562 | -7/Recycling | Spotter reported a threat 595 | -7/Recycling | Spotter reported a threat 606 | -7/Recycling | Spotter reported a threat 613 | -7/Recycling | Spotter reported a threat 615 | -7/Recycling | Spotter reported a threat 664 | -7/Recycling | Spotter reported a threat 664 | -7/Recycling | Spotter reported a threat 664 | -7/Recycling | Spotter reported a threat 678 | -7/Recycling | Discovered new exit (range 14) 698 | -7/Recycling | Spotter reported a threat 715 | -7/Recycling | Spotter reported a threat 715 | -7/Recycling | Spotter reported a threat 715 | -7/Recycling | Spotter reported a threat 715 | -7/Recycling | Spotter reported a threat 747 | -7/Recycling | Identified exit to Factory 766 | -7/Recycling | Spotter reported a threat 766 | -7/Recycling | Spotter reported a threat 766 | -7/Recycling | Spotter reported a threat 817 | -7/Recycling | Spotter reported a threat 817 | -7/Recycling | Spotter reported a threat 818 | -7/Recycling | Entered Factory 818 | -5/Factory | Accompanied by 9 allies 818 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 855 | -5/Factory | P-70 Sage assimilated allied EL-92Q(g) 862 | -5/Factory | Self-destructed Last Messages --------------- LOCATION=FACTORY GOAL=ESCAPE 00834_ Slug penetrates 5F-7GQ(l). 00837_ Slug penetrates Trooper 4a. 00838_ Slug penetrates PA-JE2(g). 00838_ Slug penetrates F7-7AB(g). 00840_ Grenadier 4a destroyed. 00842_ Slug penetrates QG-0Z7(s). 00843_ Slug penetrates 4I-A7J(s). 00843_ Slug penetrates Guardian 4c. 00845_ H-66 Slayer destroyed. 00851_ U-05 Engineer lays Concrete. 00854_ Acquired Lgt. Fission Core. 00855_ P-70 Sage hacks EL-92Q(g), assimilated. 00855_ EL-92Q(g) destroyed. 00862_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-6/Hub_04(d)] 00862_ ALERT: Suspicious activity at Recycling Unit F005. Dispatching Investigation squad. 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""" / # "" | | ???????????????????????# !! #### # "" | | ???????????????????????# """ ???# # "" | | ???????????????????????# """ ????####### " | | ???????????????????????# """ ??????????# " | | ???????????????????????# ???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionArmorBlaster Manual? 0 Play Time 00:16:08 Cumulative 766.5 hours Start 2020.10.31 @ 16:20:29 End 2020.10.31 @ 16:35:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 493 Rogue 493 Adventurer 0 Explorer 0 Win Type - Total 112 Types 76/7/8/10/5/1/4/0/1 Lore% 96 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61a48cc3-d8a2-4a86-90b2-f6c028fde802