Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.15 @ 01:57:19 Player: applejuice Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (160) 800 Value Destroyed (5373) 5373 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 11333 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/1000 Matter 267/300 Energy 375/375 System Corruption 4% Temperature Cool (0) Movement Rolling (145) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Reinforced Antimatter Reactor > --- PROPULSION (5) --- Compact Wheel > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Improved Cooling System Large Storage Unit > --- WEAPON (4) ------- Force Rifle > --- INVENTORY (15) --- Nuclear Core Reinforced Deuterium Engine Flexi-carbon Leg Mini Assault Cannon Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Thunder Leg Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Improved Cooling System Large Storage Unit Improved Targeting Computer Hacking Drone Bay > --- WEAPON ----------- Force Rifle Force Rifle Force Rifle Wave Gun > --- INVENTORY -------- Nuclear Core Reinforced Deuterium Engine Compact Wheel Compact Wheel Compact Wheel Compact Wheel Advanced Power Amplifier Improved Particle Charger Improved Force Field Advanced System Restoration Module Tesla Rifle Field Laser Force Rifle Force Rifle Proton Missile Launcher [Rating: 84] Favorites ----------- Power Reinforced Antimatter Reactor Engine Light Ion Engine Power Core Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . 2 2 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . . . Utility 4 | . . . . . 1 1 1 . . . . 1 Weapon 2 | . . . . . 1 . . . . . . 1 Parts Attached 131 | 6 3 . 11 7 16 26 10 5 2 1 2 42 Power 10 | 1 . . 1 . 2 5 . . . . . 1 Engine 3 | 1 . . 1 . . 1 . . . . . . Core 5 | . . . . . 2 2 . . . . . 1 Reactor 2 | . . . . . . 2 . . . . . . Propulsion 47 | 2 . . 5 4 3 10 4 . . . . 19 Treads . | . . . . . . . . . . . . . Leg 18 | 2 . . 5 4 3 . . . . . . 4 Wheel 26 | . . . . . . 7 4 . . . . 15 Hover . | . . . . . . . . . . . . . Flight 3 | . . . . . . 3 . . . . . . Utility 34 | 1 2 . 2 2 3 6 2 3 2 1 . 10 Device 22 | . . . . 1 2 5 2 2 2 1 . 7 Storage 3 | 1 1 . . . 1 . . . . . . . Processor 6 | . 1 . 1 . . 1 . . . . . 3 Hackware . | . . . . . . . . . . . . . Protection 3 | . . . 1 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 40 | 2 1 . 3 1 8 5 4 2 . . 2 12 Energy Gun 20 | . . . 1 . 2 3 4 1 . . 2 7 Energy Cannon 6 | . . . . . . 1 . . . . . 5 Ballistic Gun 11 | 2 1 . 2 . 6 . . . . . . . Ballistic Cannon 2 | . . . . 1 . 1 . . . . . . Launcher 1 | . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 1 1 1 . 1 . 1 Parts Lost 68 | . . 1 3 4 7 8 . 3 . . 3 39 Power 3 | . . . 1 . . 2 . . . . . . Propulsion 32 | . . . 1 3 2 5 . 2 . . 2 17 Utility 15 | . . 1 . 1 2 . . 1 . . . 10 Weapon 18 | . . . 1 . 3 1 . . . . 1 12 Highest Loss Streak 9 | . . 1 2 3 2 3 . 3 . . 3 9 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 12 | . 4 8 4 9 11 14 14 14 14 15 14 13 Power 1 | . 1 2 1 1 2 1 2 2 2 2 2 2 Propulsion 2 | . . 3 1 2 2 2 3 4 3 3 3 3 Utility 2 | . . 1 . . . 2 2 2 4 5 5 3 Weapon 5 | . 1 2 1 4 5 7 5 5 5 5 4 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . . . . . 3 2 3 . . . . 5 Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . . . . . . 2 Utility 4 | . . . . . . . 1 . . . . 3 Weapon 6 | . . . . . 2 2 2 . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 93 97 92 92 91 97 98 97 100 100 94 92 Engine 2 | . 14 14 10 11 . . . . . . . . Core 3 | . . . . . 8 11 . . . . . . Reactor 5 | . . . . . . 2 13 13 13 13 13 10 Leg 15 | . 28 28 40 37 32 17 . . . . . . Wheel 14 | . . . . . . 11 32 31 33 33 29 23 Device 12 | . . . . 1 7 15 19 18 17 20 20 17 Storage 9 | . 14 14 11 11 12 12 6 6 6 6 6 5 Processor 4 | . 8 11 3 . . 1 6 6 6 6 6 9 Protection 1 | . . . 4 8 3 . . . 2 . . . Energy Gun 11 | . . . . . 8 11 16 19 20 20 18 13 Energy Cannon 2 | . . . . . . 5 2 . . . . 7 Ballistic Gun 6 | . 28 28 21 11 15 3 . . . . . . Ballistic Cannon 1 | . . . . 10 2 . . . . . . . Peak Build Rating 84 | 6 7 7 11 18 27 44 57 57 58 60 63 84 Average Rating 39 | 4 6 6 8 11 20 35 52 56 57 57 60 65 On Entrance 31 | . 6 7 6 11 18 27 43 57 57 56 60 60 Avg Prop Armor Cover (%) 5 | . . . . . . 5 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 114 | 13 28 13 32 34 44 86 88 98 98 88 87 114 Greatest Support 80 | 20 20 20 40 48 48 46 80 80 74 74 74 80 Greatest Overweight (x) 5 | 3 1 . . 3 1 5 1 2 1 1 1 4 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 8 8 8 11 14 15 15 15 15 15 15 15 Average Carried 12 | . 5 8 4 9 11 14 13 14 14 15 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 8 8 8 11 14 15 15 14 15 15 14 4 Class Distribution -------------------- 66% | Scavenger-Gunner 17% | Scavenger-Mutant 8% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Matter Collected 2777 | 216 184 . 183 262 516 478 209 135 17 . 61 516 Remotely . | . . . . . . . . . . . . . Salvage Created 7835 | . 260 . 338 230 735 1084 462 620 125 . 315 3666 Parts 374 | . 16 . 24 27 36 47 19 21 9 . 7 168 Haulers Intercepted 2 | . . . . . . . . 1 . . . 1 Recyclers Shooed 12 | . . . . . 2 2 1 . . . . 7 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 9 8 . 7 . Prevented 11 | . . . . . . . . 11 . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 112 | . 7 . 10 12 14 14 3 7 2 . 4 39 Guns 73 | . 7 . 10 3 12 6 3 4 2 . 4 22 Cannons 30 | . . . . 9 2 7 . . . . . 12 AOE 4 | . . . . . . . . 2 . . . 2 Classes Destroyed 17 | . 3 . 1 3 2 4 . 1 . . . 3 Worker 12 | . . . . 1 . 3 . . . . . 8 Builder 9 | . . . . . . 1 . . . . . 8 Tunneler 1 | . . . . . . . . . . . . 1 Hauler 2 | . . . . . . . . 1 . . . 1 Recycler 15 | . . . . . 2 4 3 . . . . 6 Mechanic 3 | . . . . . . 1 . . . . . 2 Operator 1 | . . . . . . . . . . . . 1 Watcher 5 | . 1 . 1 . 1 . . . . . . 2 Swarmer 30 | . 3 . 5 8 3 . 3 . . . . 8 Grunt 37 | . 4 . 2 1 5 6 . 7 . . 3 9 Brawler 1 | . . . . . . 1 . . . . . . Duelist 3 | . . . . 2 1 . . . . . . . Protector 1 | . . . . 1 . . . . . . . . Sentry 16 | . . . 3 . 4 3 . . 1 . 1 4 Specialist 1 | . . . . . . . . . . . . 1 Hunter 10 | . . . . . 1 . . . . . . 9 Programmer 13 | . . . . . . 4 . . 1 . . 8 Best Kill Streak 10 | . 4 . 7 4 4 6 3 5 1 . 3 10 Combat Bots Only 6 | . 4 . 6 4 3 4 3 5 1 . 3 6 Max Kills in Single Turn 2 | . 1 . 1 1 2 1 2 1 1 . 1 2 Gunslinging 1 | . . . . . 1 . 1 . . . . 1 Exploded 1 | . . . . . . . . 1 . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Hostile Shots Fired 751 | . 24 32 69 34 91 143 10 20 28 . 25 275 Missed 229 | . 6 15 21 9 29 54 1 9 13 . 6 66 Hits 522 | . 18 17 48 25 62 89 9 11 15 . 19 209 Melee 7 | . . . . 2 5 . . . . . . . Projectile 515 | . 18 17 48 23 57 89 9 11 15 . 19 209 AOE 2 | . . 2 . . . . . . . . . . Critical Strikes 26 | . 1 1 4 1 1 4 . 1 1 . 1 11 Part Disruptions 2 | . . . . . . 2 . . . . . . Damage Taken 8283 | . 229 262 507 291 983 935 134 210 73 . 505 4154 Core 1680 | . 54 94 80 18 153 98 . . 7 . 161 1015 Absorbed by Shields 363 | . . . . . . . . . 81 . . 282 Regen/Repaired (Parts) 64 | . . . . . 64 . . . . . . . Core Remaining (%) 75 | 100 . 40 . 75 72 86 . . . . 80 . Volleys Fired 348 | . 25 4 32 24 51 49 8 17 5 . 12 121 Largest 4 | . 2 2 2 2 3 3 3 3 3 . 3 4 Hottest 351 | . 40 40 40 53 153 201 240 240 223 . 240 351 Shots Fired 997 | . 50 8 66 49 139 141 20 49 15 . 35 425 Gun 748 | . 50 8 66 24 120 95 20 43 15 . 35 272 Cannon 238 | . . . . 25 19 46 . . . . . 148 Launcher 11 | . . . . . . . . 6 . . . 5 Special . | . . . . . . . . . . . . . Kinetic 296 | . 50 8 66 49 110 13 . . . . . . Thermal 642 | . . . . . 29 127 20 43 15 . 35 373 Explosive . | . . . . . . . . . . . . . Electromagnetic 59 | . . . . . . 1 . 6 . . . 52 Robot Hit Streak 20 | . 6 5 8 6 12 11 15 9 8 . 20 19 Robot Miss Streak 7 | . 2 2 6 3 7 4 2 3 2 . 2 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 11 | . 1 . 3 . 2 . 1 . . . 1 3 Max Gunslinging Chain 1 | . 1 . 1 . 1 . 1 . . . 1 1 Shots Hit Robots 643 | . 26 5 44 28 86 95 14 32 10 . 26 277 Core Hits 318 | . 15 1 21 15 41 60 11 17 3 . 9 125 Critical Kills 12 | . 1 . . . . . 1 1 1 . 1 7 Critical Parts Destroyed 11 | . . 1 1 . . . . 3 . . 1 5 Critical Strikes 35 | . 1 1 1 . . 3 1 5 1 . 3 19 Burn 11 | . . . . . . 3 . 1 . . . 7 Meltdown 3 | . . . . . . . . . . . . 3 Destroy 21 | . 1 1 1 . . . 1 4 1 . 3 9 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15416 | . 278 49 419 460 1337 2204 387 1023 238 . 617 8404 Guns 10212 | . 278 49 414 197 1103 1512 387 614 238 . 617 4803 Cannons 4040 | . . . . 259 206 655 . . . . . 2920 Explosions 1090 | . . . . . . . . 409 . . . 681 Melee . | . . . . . . . . . . . . . Ramming 74 | . . . 5 4 28 37 . . . . . . Kinetic 2418 | . 278 49 414 456 1024 197 . . . . . . Thermal 11192 | . . . . . 285 1970 387 614 238 . 617 7081 Explosive 435 | . . . . . . . . . . . . 435 Electromagnetic 1297 | . . . . . . . . 409 . . . 888 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . 3 3 3 6 . . 1 1 1 4 Average Corruption 2 | . . . 2 3 3 4 . . 1 1 1 1 Corruption Purged 5 | . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 87 | . . . 4 14 14 36 . . 1 . 3 15 Message Errors 19 | . . . . 2 2 12 . . . . 1 2 Matter Fused 19 | . . . . 3 1 10 . . 1 . 1 3 Heat Flow Errors 9 | . . . . . 1 5 . . . . . 3 Energy Discharges 7 | . . . 1 1 3 2 . . . . . . Parts Rejected 3 | . . . . . 1 . . . . . . 2 Parts Fused 1 | . . . . 1 . . . . . . . . Data Loss (minor) 14 | . . . 1 3 4 4 . . . . 1 1 Data Loss (major) 6 | . . . . 1 1 3 . . . . . 1 Misfires 4 | . . . 2 2 . . . . . . . . Weapon Failures 5 | . . . . 1 1 . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 102 | . . . . . . 36 . . . . . 66 Projectiles 101 | . . . . . . 36 . . . . . 65 Explosions 1 | . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . Knockbacks 8 | . . . . 1 5 2 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . 1 5 2 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . 10 . . . . . . Shots . | . . . . . . . . . . . . . Rammed 2 | . . . . . . 2 . . . . . . Targets Rammed 9 | . . . 1 1 4 3 . . . . . . Kicked 7 | . . . 1 1 4 1 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 553 | . 36 6 20 15 195 252 116 342 306 . 553 518 Average Temperature 128 | . 13 6 7 8 62 82 38 128 138 . 247 160 Received Heat Transfer 1307 | . 129 57 129 51 279 225 . 117 6 . 84 230 Effects 28 | . . . . . . . . . . . 7 21 Shutdowns 13 | . . . . . . . . . . . 2 11 Energy Bleed 4 | . . . . . . . . . . . 1 3 Interference 7 | . . . . . . . . . . . 1 6 Matter Decay 2 | . . . . . . . . . . . 1 1 Damage (minor) 1 | . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 3 | . . . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 6 | . . . . . . 1 . 1 . . . 4 Combat Hostiles 4 | . . . . . . 1 . . . . . 3 Parts Melted 76 | . . . . . 1 4 3 2 2 . 8 56 Heat Transferred 17158 | . . . . . 669 3946 592 1073 370 . 962 9546 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . . . . . . . . . . 2 Low Security (%) 89 | 100 100 100 100 100 100 100 100 . . . . 60 Level 1 7 | . . . . . . . . . . . . 26 Level 2 3 | . . . . . . . . . . . . 13 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 492 | . 100 25 130 100 128 152 60 . . . . 492 Initial 32 | . . 25 . . . 22 32 . . . . . Average 86 | . 68 14 32 32 63 46 30 . . . . 201 Influence Increases 3359 | . 177 . 247 312 420 457 102 235 50 . 90 1269 Destroy 0b10 Robot/C 2240 | . 140 . 200 240 280 280 60 140 40 . 80 780 Destroy 0b10 Robot/NC 245 | . 5 . 5 10 15 45 15 5 . . . 145 Destroy Leader 472 | . 32 . 42 30 82 90 10 . 10 . 10 166 Allied During Kill 2 | . . . . 2 . . . . . . . . Successful Hack 42 | . . . . . 10 5 17 . . . . 10 Disable Machine 60 | . . . . . . 15 . . . . . 45 Destroy Structure 88 | . . . . . 3 7 . . . . . 78 Lose Combat Pursuer 210 | . . . . 30 30 15 . 90 . . . 45 Influence Decreases 2951 | . 110 67 247 312 370 440 144 169 141 . 90 861 Entered New Map 134 | . . 42 . . . 28 35 10 19 . . . Time Decay 2079 | . 110 15 130 262 310 361 109 129 122 . 60 471 Lost Part 611 | . . 10 10 30 60 51 . 30 . . 30 390 Lost Ally 20 | . . . . 20 . . . . . . . . Purge Threat 107 | . . . 107 . . . . . . . . . Squads Dispatched 19 | . . . . 1 1 4 1 . . . . 12 Investigation 2 | . . . . . . 1 1 . . . . . Extermination 6 | . . . . . . 3 . . . . . 3 Reinforcement 7 | . . . . . 1 . . . . . . 6 Assault 1 | . . . . 1 . . . . . . . . Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Distress Signals 7 | . . . 1 . 2 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 187 | . 10 27 16 16 20 23 3 10 2 . 3 57 Peak Tracking Total 20 | . 5 20 8 5 4 5 3 5 1 . 2 8 Tactical Retreats 9 | . . 1 . 1 1 1 . 2 . . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Traps Triggered 4 | . . . 2 . . 1 . . . . . 1 Indirectly 1 | . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Machines Disabled 4 | . . . . . . 1 . . . . . 3 Max in Single Turn 1 | . . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Machines Accessed 18 | . 2 . 2 . 4 5 3 . . . . 2 Terminals 12 | . 2 . 2 . 2 2 2 . . . . 2 Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . 1 . 1 . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 42 | . 4 . 8 . 11 10 7 . . . . 2 Successful 19 | . . . 2 . 5 5 5 . . . . 2 Failed 23 | . 4 . 6 . 6 5 2 . . . . . Catastrophic 7 | . 2 . 1 . 1 2 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . . . . 1 1 . . . . . Terminals 28 | . 4 . 8 . 4 4 6 . . . . 2 Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations 6 | . . . . . 5 . 1 . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . Terminal Hacks 14 | . . . 2 . 2 3 5 . . . . 2 Record 7 | . . . . . . 2 4 . . . . 1 Robot Analysis 1 | . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Locate Traps 3 | . . . 1 . 1 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Refit 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 2 . 2 . 4 4 3 . . . . 2 Full Trace Events 2 | . . . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 38 | . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Total Allies 1 | . . . . 1 . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . Total Orders 1 | . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . 1 . Ally Attacks 8 | . . . . 8 . . . . . . . . Total Damage 129 | . . . . 129 . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Active Infowar (turns) 837 | . . . 125 . . . 210 502 . . . . Optics 125 | . . . 125 . . . . . . . . . Terrain 712 | . . . . . . . 210 502 . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . . Derelict Logs Recovered 8 | . . . . 2 . . . 2 2 . 2 . Drone Launches 1 | . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Turns Passed 6597 | 47 256 51 370 674 795 1468 233 551 317 57 377 1401 Spaces Moved 3508 | 32 128 34 186 408 349 591 171 363 261 50 265 670 Core 8 | 8 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 1457 | 24 128 34 186 408 349 328 . . . . . . Wheels 2042 | . . . . . . 262 171 363 261 50 265 670 Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 95 99 111 111 111 111 103 Average Speed 127 | 113 121 120 120 140 142 158 102 114 111 111 112 112 Slowest Speed 367 | 200 190 120 120 330 190 367 115 130 111 111 115 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 24 | 4 23 11 20 65 25 17 5 51 41 8 36 18 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . 1 . 2 . Known Exits Taken 3 | . . . . 1 . . . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 . 1 1 . . Scrap Searched 14 | . . . . 2 . . . 2 8 . 2 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 40 | . . . . . . 4 . 1 . . . 35 Melee . | . . . . . . . . . . . . . Projectile 40 | . . . . . . 4 . 1 . . . 35 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Total 4917 | 39 184 37 279 457 532 1011 216 462 277 52 317 1054 Wait 701 | . 18 . 38 14 90 286 . 65 7 . 39 144 Move 3496 | 31 127 33 185 407 348 590 170 362 260 49 264 670 Hop . | . . . . . . . . . . . . . Pick Up 84 | 2 6 . 4 2 7 19 7 5 . . . 32 Fast Attach 66 | 6 3 . 4 5 10 12 6 1 2 1 . 16 Attach 65 | . 1 . 6 1 6 12 2 4 . . 1 32 Detach 36 | . 2 . 4 1 5 5 4 2 2 1 . 10 Swap 36 | . . . 2 2 5 9 5 2 . . 1 10 Drop 76 | . 2 . 3 . 6 26 14 4 1 1 . 19 Fire 348 | . 25 4 32 24 51 49 8 17 5 . 12 121 Melee . | . . . . . . . . . . . . . Ram 2 | . . . . . . 2 . . . . . . Kick 7 | . . . 1 1 4 1 . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 304 | -10/Materials | Entered Mines 305 | -10/Mines | Assembled infested the area 310 | -10/Mines | Assisted by a Guerilla fighting off Assembled 342 | -10/Mines | Core integrity fell below 50% 350 | -10/Mines | Discovered new exit (range 4) 355 | -10/Mines | Entered Materials 355 | -9/Materials | Evolved 2 slots: Propulsion x2 707 | -9/Materials | Discovered new exit (range 9) 725 | -9/Materials | Entered Mines 814 | -9/Mines | Build established: Scavenger-Mutant 843 | -9/Mines | Learned Materials trap positions 1084 | -9/Mines | Identified exit to Materials 1137 | -9/Mines | Met a Derelict testing a Signal Generator 1244 | -9/Mines | Lost 3 parts (2n1u) 1327 | -9/Mines | Discovered exit to Materials (range 9) 1399 | -9/Mines | Entered Materials 1399 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1400 | -8/Materials | Loaded intel: 14 trap records 2045 | -8/Materials | Build established: Scavenger-Gunner 2109 | -8/Materials | Repaired Nuclear Core 2142 | -8/Materials | Discovered new exit (range 5) 2194 | -8/Materials | Entered Factory 2194 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2974 | -7/Factory | Lost 3 parts (3n) 3376 | -7/Factory | Fabricated Rnf. Antimatter Reactor (x2) 3639 | -7/Factory | Discovered new exit (range 11) 3662 | -7/Factory | Entered another Factory area 3662 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3887 | -6/Factory | Discovered new exit (range 8) 3895 | -6/Factory | Entered Lower Caves 4004 | -6/Lower Caves | Identified exit to Lower Caves 4099 | -6/Lower Caves | Learned 8 Factory zone layouts 4188 | -6/Lower Caves | Encountered a Warlord checkpoint 4368 | -6/Lower Caves | Lost 3 parts (2n1u) 4446 | -6/Lower Caves | Entered another Lower Caves area 4455 | -6/Lower Caves | Learned location of Zion (-6) 4493 | -6/Lower Caves | Encountered a Warlord checkpoint 4585 | -6/Lower Caves | Entered a destroyed Warlord outpost 4597 | -6/Lower Caves | Identified exit to Factory 4655 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4721 | -6/Lower Caves | Discovered new exit (range 15) 4763 | -6/Lower Caves | Entered Zion 4795 | -6/Zion | Given the Hacking Drone Bay 4798 | -6/Zion | Found Prototype Device 4798 | -6/Zion | Identified Hacking Drone Bay 4804 | -6/Zion | Discovered new exit (range 15) 4820 | -6/Zion | Entered Proximity Caves 4843 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5116 | -5/Proximity Caves | Learned location of Warlord (-5) 5125 | -5/Proximity Caves | Lost 3 parts (2n1w) 5142 | -5/Proximity Caves | Discovered exit to Factory (range 8) 5197 | -5/Proximity Caves | Entered Factory 5197 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5340 | -5/Factory | Garrison activated, responded to threat 5498 | -5/Factory | Lost 3 parts (1n2u) 5754 | -5/Factory | Lost 3 parts (1n1u1w) 6034 | -5/Factory | Lost 3 parts (2n1w) 6191 | -5/Factory | Lost 4 parts (3n1w) 6335 | -5/Factory | Cargo convoy interrupted 6439 | -5/Factory | Lost 6 parts (3n2u1w) 6474 | -5/Factory | Core integrity fell below 50% 6522 | -5/Factory | Lost 7 parts (3n2u2w) 6574 | -5/Factory | Discovered new exit (range 16) 6591 | -5/Factory | Core integrity fell below 20% 6598 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- dispatching reinforcements to area. 06586_ Hvy. Phase Cannon destroyed. 06586_ Wheel destroyed. 06586_ Proton Missile Launcher destroyed. 06586_ Knocked back. 06586_ R-10 Processor collects Corrupted Rnf. Antimatter Reactor. 06587_ The unstable cave ceiling collapses. 06588_ Knocked back. 06589_ Acquired 17 matter. 06590_ Imp. Targeting Computer destroyed. 06590_ Critical hit (Blast). 06592_ Hvy. Phase Cannon destroyed. 06592_ Knocked back. 06593_ System corrupted: Heat flow error (+121). 06596_ Slug penetrates Wall. 06598_ Wave Gun destroyed. 06598_ Wheel destroyed. 06598_ Force Rifle destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | #???????????????????????????????????? | | "" """" """" #???????????????????????????????????? | | "" """" """" ############+#+###??????????????????? | | "" """" """" + ???????????????? | | "" """" """" #### ???????????????? | | #??# """"" """??????????????????? | | " #??# """"" ""???????????????????? | | ! %"#??# """ """??????????????????? | | ###########+## ?# ^ ??????????????????? | | ###?????### ##### ^ """"" """"?????????????????? | | """?????# """"" """"" """????????????? | | """?????# """ """ """????????????? | | """"""??# ????????????? | | """""" # """"" """"" """"" ???????? | | # % "" " """"" """"" ???????? | | [ ! # !" 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Antimatter Reactor | x2 | -7/Factory | Preloaded Repaired ---------- Nuclear Core | 14% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club Ew, Corruption Fancy Inventory Fitting Room Hey, That's Mine! Hunted Jackpot More Dakka Please Spot Them First Challenges ------------ None Game ------ Seed RecoilGravityNanoactuators Manual? 0 Play Time 01:41:39 Cumulative 12.7 hours Start 2026.01.15 @ 00:12:12 End 2026.01.15 @ 01:57:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f28fe8e-e578-4086-a0d3-d0c5803f9f3c