Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.08.03 @ 22:28:38 Player: Jason Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (151) 755 Value Destroyed (4157) 4157 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (468) 468 TOTAL SCORE: 8960 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 92 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 1/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Large Matter Pod (150) Seismic Detector Trap Reconfigurator Gauss Rifle Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Powered Armor Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Improved Cooling System Large Matter Pod Trap Scanner Experimental Sensor Array Seismic Detector ECM Suite Medium Reactive Plating Shield Generator System Shield Improved Field Recycling Unit Arc Projector Advanced Beam Rifle Gauss Rifle Gauss Rifle Gauss Cannon Gauss Cannon Improved Grenade Launcher Improved Grenade Launcher Great Maul [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . . . . 2 2 Weapon . | . . . . . . . . Parts Attached 174 | 9 9 55 11 1 5 45 39 Power 19 | 2 . 8 . . 1 4 4 Engine 14 | 2 . 8 . . . 2 2 Core 5 | . . . . . 1 2 2 Reactor . | . . . . . . . . Propulsion 56 | 2 2 24 4 . . 12 12 Treads 39 | 2 2 23 2 . . 6 4 Leg 5 | . . . 1 . . 1 3 Wheel 11 | . . . 1 . . 5 5 Hover . | . . . . . . . . Flight 1 | . . 1 . . . . . Utility 36 | 2 5 1 3 1 1 12 11 Device 16 | 1 3 1 3 . . 3 5 Storage 4 | 1 2 . . 1 . . . Processor 3 | . . . . . . 2 1 Hackware 1 | . . . . . . . 1 Protection 12 | . . . . . 1 7 4 Artifact . | . . . . . . . . Weapon 63 | 3 2 22 4 . 3 17 12 Energy Gun 10 | . . 6 . . 1 2 1 Energy Cannon 6 | . . 1 1 . 1 3 . Ballistic Gun 29 | 3 2 10 . . 1 6 7 Ballistic Cannon 2 | . . . . . . . 2 Launcher 7 | . . 3 3 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 7 | . . 2 . . . 4 1 Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 5 1 . . 1 1 Parts Lost 54 | . . 12 3 . . 12 27 Power 7 | . . 3 . . . 1 3 Propulsion 25 | . . 4 3 . . 6 12 Utility 10 | . . 1 . . . 2 7 Weapon 12 | . . 4 . . . 3 5 Highest Loss Streak 7 | . . 4 2 . . 4 7 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 94 | . 99 94 96 100 100 94 83 Engine 8 | . 14 9 11 11 5 4 2 Core 1 | . . . . . 5 4 3 Treads 25 | . 28 41 29 22 22 21 14 Leg 3 | . . . 4 11 11 4 1 Wheel 4 | . . . 6 11 11 6 5 Device 10 | . 14 10 11 11 . 8 8 Storage 10 | . 13 11 11 11 11 9 6 Processor 5 | . . . . . . 10 12 Protection 3 | . . . . . 11 7 7 Energy Gun 2 | . . 6 7 . 5 2 1 Energy Cannon 2 | . . . 6 . 11 4 . Ballistic Gun 11 | . 28 10 . . 5 7 9 Launcher 2 | . . . 7 22 . . . Naked Turns 31 | . . . . . . . 31 Heaviest Build 80 | 14 50 55 58 58 58 78 80 Greatest Support 80 | 40 40 80 80 10 10 80 60 Greatest Overweight (x) 20 | 1 1 1 5 5 5 6 20 Average Overweight (x) 2 | . . . 3 5 5 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 19 Most Carried 20 | 8 20 20 20 20 20 20 20 Average Carried 18 | 4 15 19 18 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 8 20 20 19 20 20 20 5 Class Distribution -------------------- 44% | Scavenger-Mutant 38% | Mutant 7% | Scavenger-Assassin 4% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 3820 | 297 512 894 355 . 76 884 802 Remotely . | . . . . . . . . Salvage Created 5589 | 71 673 1399 262 . 48 1558 1578 Parts 318 | 7 51 87 25 . 4 77 67 Haulers Intercepted 14 | . 2 4 . . . 5 3 Recyclers Shooed 6 | . . . . . . 1 5 Parts Field Recycled 8 | . . . . . . . 8 Retrieved Matter 216 | . . . . . . . 216 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 96 | . 10 30 11 . 1 21 23 Guns 75 | . 10 28 5 . 1 15 16 Cannons 9 | . . . 3 . . 5 1 AOE 11 | . . 2 3 . . . 6 Classes Destroyed 15 | 2 5 5 . . 1 . 2 Worker 15 | 2 . . . . . 1 12 Builder 5 | . 1 1 . . . 2 1 Tunneler 3 | 1 . 1 1 . . . . Hauler 14 | . 2 4 . . . 5 3 Recycler 8 | . . 1 . . . 2 5 Mechanic 1 | . . 1 . . . . . Operator 3 | . 3 . . . . . . Watcher 6 | . 3 1 . . . 1 1 Swarmer 17 | . . 10 7 . . . . Grunt 50 | . 10 10 4 . . 14 12 Brawler 1 | . . . . . . . 1 Duelist 3 | . . 1 . . . 2 . Sentry 20 | . . 9 . . . 5 6 Hunter 2 | . . . . . 1 . 1 Programmer 3 | . . . . . . . 3 Best Kill Streak 7 | 2 4 4 3 . 1 6 7 Combat Bots Only 7 | . 2 4 3 . 1 6 7 Max Kills in Single Turn 3 | 2 1 3 2 . 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 1 . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 994 | . 50 209 77 . 4 174 480 Missed 278 | . 17 54 19 . . 45 143 Damage Taken 9759 | . 412 2010 639 . 83 2071 4544 Core 1357 | . 57 305 70 . . 213 712 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 40 | . . . . . . . 40 Regen/Repaired (Parts) 420 | . 153 267 . . . . . Core Remaining (%) 61 | 100 77 . . . 6 61 . Volleys Fired 478 | 2 54 153 31 . 2 109 127 Largest 2 | 2 2 2 2 . 2 2 2 Hottest 133 | 40 40 133 133 . 96 96 96 Shots Fired 848 | 4 108 262 62 . 4 182 226 Gun 737 | 4 108 256 29 . 2 122 216 Cannon 93 | . . 1 24 . 2 60 6 Launcher 18 | . . 5 9 . . . 4 Special . | . . . . . . . . Kinetic 575 | 4 108 188 . . 2 98 175 Thermal 255 | . . 69 53 . 2 84 47 Explosive 16 | . . 5 7 . . . 4 Electromagnetic 2 | . . . 2 . . . . Robot Hit Streak 31 | 2 16 13 11 . 3 20 31 Robot Miss Streak 14 | 1 4 5 5 . 1 4 14 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 5 | . 1 2 . . . 2 . Max Gunslinging Chain 1 | . 1 1 . . . 1 . Shots Hit Robots 573 | 2 68 187 28 . 3 117 168 Core Hits 323 | 3 40 69 17 . 2 50 142 Critical Kills 3 | . . . . . . 1 2 Critical Parts Destroyed 3 | . . 1 . . . 2 . Critical Strikes 17 | . . 6 3 . . 5 3 Burn 10 | . . 5 3 . . 2 . Meltdown 1 | . . . . . . 1 . Destroy 5 | . . 1 . . . 2 2 Blast 1 | . . . . . . . 1 Melee Attacks 39 | . . 3 . . . 24 12 Impact 25 | . . 3 . . . 19 3 Slashing 14 | . . . . . . 5 9 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11308 | 34 920 2544 853 . 55 2597 4305 Guns 8447 | 34 896 2259 249 . 14 1623 3372 Cannons 1126 | . . 20 264 . 41 718 83 Explosions 1331 | . . 226 333 . . . 772 Melee 261 | . . . . . . 233 28 Ramming 143 | . 24 39 7 . . 23 50 Kinetic 6694 | 34 896 1591 . . 14 1249 2910 Thermal 2993 | . . 688 513 . 41 1092 659 Explosive 1165 | . . 226 281 . . . 658 Electromagnetic 52 | . . . 52 . . . . Impact 233 | . . . . . . 233 . Slashing 28 | . . . . . . . 28 Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . . 1 15 Average Corruption 6 | . . . . . . 1 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 85 | . . . . . . 13 72 Message Errors 21 | . . . . . . 3 18 Matter Fused 20 | . . . . . . . 20 Heat Flow Errors 7 | . . . . . . 2 5 Energy Discharges 8 | . . . . . . 2 6 Data Loss (minor) 12 | . . . . . . 4 8 Data Loss (major) 3 | . . . . . . . 3 Misfires 8 | . . . . . . 2 6 Alerts 2 | . . . . . . . 2 Misdirections 1 | . . . . . . . 1 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 141 | . . 22 14 . . 62 43 Projectiles 16 | . . 7 1 . . 8 . Explosions 62 | . . 15 13 . . . 34 Melee 63 | . . . . . . 54 9 Knockbacks 4 | . 1 . . . . 1 2 Impact 4 | . 1 . . . . 1 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 272 | . . 74 20 . . 8 170 Shots 7 | . . 2 1 . . . 4 Rammed 15 | . 4 3 1 . . 3 4 Targets Rammed 16 | . 4 4 1 . . 3 4 Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 578 | . 20 132 578 . 78 418 295 Average Temperature 103 | . 6 46 277 . 39 136 71 Received Heat Transfer 3495 | . 243 582 75 . . 1179 1416 Effects 19 | . . . 12 . . 5 2 Shutdowns 5 | . . . 3 . . 2 . Energy Bleed 4 | . . . 3 . . . 1 Interference 4 | . . . . . . 3 1 Matter Decay 2 | . . . 2 . . . . Short Circuit 1 | . . . 1 . . . . Damage (major) 3 | . . . 3 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . 1 2 Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . . . 3 3 Impact Corruptions 4 | . . . . . . 2 2 Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 8 | . . 4 1 . . 3 . Heat Transferred 6699 | . . 2072 1295 . 74 2183 1075 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 638 | 15 210 375 242 . 30 357 638 Initial 153 | . 9 . 57 . . 11 153 Average 146 | 3 32 188 116 . 14 196 218 Maximum Alert Level 2 | . 1 1 1 . . 1 2 Low Security (%) 67 | 100 99 50 96 . 100 44 52 Level 1 30 | . . 49 3 . . 55 35 Level 2 2 | . . . . . . . 12 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 3 3 1 . . 3 14 Investigation 4 | . . . . . . 2 2 Extermination 5 | . . . . . . . 5 Reinforcement 13 | . 3 3 . . . 1 6 Assault 1 | . . . 1 . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 4 | . . . . . . . 4 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 10 | . 3 5 . . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 189 | . 23 49 20 . 2 44 51 Peak Tracking Total 8 | . 3 5 4 . 1 6 8 Tactical Retreats 14 | . 2 2 2 . . 6 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 10 | . 1 4 . . . 3 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 15 | . 6 3 . . . 6 . Reused 11 | . 1 1 . . . 7 2 Traps Reconfigurated 10 | . . . . . . 4 6 Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 11 | . 1 1 . . . 7 2 Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 12 | . . . 1 . . 1 10 Max in Single Turn 7 | . . . 1 . . 1 7 Garrison Access 2 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 39 | . 8 11 . 2 . 12 6 Terminals 24 | . 5 8 . . . 9 2 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . 1 1 . . . . . Recycling Units 7 | . 2 1 . . . 2 2 Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . . . . 1 1 Total Hacks 110 | . 21 42 . 7 . 28 12 Successful 62 | . 10 24 . 7 . 15 6 Failed 48 | . 11 18 . . . 13 6 Catastrophic 10 | . 3 4 . . . 2 1 Database Lockouts . | . . . . . . . . Manual 39 | . 9 16 . 1 . 12 1 Terminals 75 | . 17 28 . . . 24 6 Fabricators 3 | . . . . . . . 3 Repair Stations 11 | . 2 9 . . . . . Recycling Units 8 | . 2 1 . . . 3 2 Scanalyzers 4 | . . 4 . . . . . Garrison Access 2 | . . . . . . 1 1 Terminal Hacks 33 | . 4 11 . 7 . 9 2 Record 6 | . . . . 6 . . . Prototype ID Bank 1 | . . . . . . 1 . Level Access Points 1 | . . 1 . . . . . Branch Access Points 3 | . 1 1 . . . . 1 Alert Level 3 | . . 2 . . . 1 . Unreport Threat 4 | . 1 2 . . . 1 . Locate Traps 1 | . 1 . . . . . . Reprogram Traps 3 | . 1 1 . . . 1 . Recall Investigation 1 | . . . . . . 1 . Hauler Manifests 2 | . . 1 . . . 1 . Registered Prototypes 1 | . . . . . . 1 . Zone Layout 6 | . . 3 . . . 2 1 Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Repair Station Hacks 9 | . 2 7 . . . . . Scan Component 5 | . 1 4 . . . . . Repair 4 | . 1 3 . . . . . Recycling Unit Hacks 7 | . 2 1 . . . 2 2 Retrieve Components 7 | . 2 1 . . . 2 2 Scanalyzer 4 | . . 4 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 Seal Access 2 | . . . . . . 1 1 Unauthorized Hacks 6 | . 2 1 . . . 3 . Terminals 5 | . 2 1 . . . 2 . Botnet 5 | . 2 1 . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Tunnel 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 6 10 . . . 9 4 Full Trace Events 4 | . . . . . . 2 2 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 1 3 . . . . . Time 110 | . 26 84 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 33 | . 5 10 . . . 11 7 Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 31 | . . . 31 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 10 | . . . 10 . . . . Total Damage 123 | . . . 123 . . . . Kills 4 | . . . 4 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 13230 | 117 2911 2040 1275 840 317 3089 2641 Spaces Moved 6098 | 63 1135 850 718 541 185 1547 1059 Core 58 | 8 . . . . . . 50 Treads 3652 | 55 1135 850 259 . . 812 541 Legs 1 | . . . . . . 1 . Wheels 2387 | . . . 459 541 185 734 468 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 155 155 155 105 50 Average Speed 179 | 148 232 160 157 155 155 163 192 Slowest Speed 1050 | 160 240 240 240 155 155 260 1050 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 65 | 4 97 77 98 91 45 84 27 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . . . 2 1 . 1 . Known Exits Taken 3 | . . 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 35 | . . 2 4 . . 19 10 Terrain Destroyed 182 | . . 34 32 . . 22 94 Melee 31 | . . 2 . . . 19 10 Projectile 5 | . . . . . . 2 3 AOE 145 | . . 32 32 . . . 81 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 7492 | 79 1290 1274 799 543 211 1884 1412 Wait 538 | . 62 167 34 . 15 108 152 Move 6090 | 62 1134 849 717 540 184 1546 1058 Hop . | . . . . . . . . Pick Up 79 | 6 21 15 3 1 2 22 9 Fast Attach 75 | 7 3 26 1 . . 18 20 Attach 31 | . . 9 3 . . 8 11 Detach 6 | . . 1 . . . 2 3 Swap 69 | 2 6 21 7 1 5 19 8 Drop 70 | . 6 26 2 1 3 25 7 Fire 478 | 2 54 153 31 . 2 109 127 Melee 39 | . . 3 . . . 24 12 Ram 6 | . . . . . . 2 4 Kick . | . . . . . . . . Crush 10 | . 4 4 1 . . 1 . Escape Stasis 1 | . . . . . . . 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 13) 118 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 14) 529 | -10/Materials | Discovered new exit (range 13) 869 | -10/Materials | Discovered new exit (range 12) 967 | -10/Materials | Repaired Hcp. Storage Unit 1386 | -10/Materials | Discovered new exit (range 3) 2043 | -10/Materials | Identified exit to Mines 3029 | -10/Materials | Entered another Materials area 3029 | -9/Materials | Evolved 2 slots: Propulsion x2 3245 | -9/Materials | Lost 3 parts (1p2w) 3419 | -9/Materials | Lost 4 parts (3n1w) 3680 | -9/Materials | Build established: Scavenger-Mutant 3941 | -9/Materials | Core integrity fell below 50% 4034 | -9/Materials | Discovered new exit (range 15) 4196 | -9/Materials | Identified exit to Mines 4493 | -9/Materials | Repaired Lgt. Treads 4526 | -9/Materials | Repaired Imp. Ion Engine 4554 | -9/Materials | Repaired Lgt. Treads 4666 | -9/Materials | Discovered new exit (range 7) 4946 | -9/Materials | Identified exit to Materials 5069 | -9/Materials | Entered Mines 5104 | -9/Mines | Learned location of Storage (-7) 5281 | -9/Mines | Core integrity fell below 20% 5354 | -9/Mines | Discovered exit to Materials (range 13) 5356 | -9/Mines | Met a Derelict testing a Signal Generator 5370 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5374 | -9/Mines | Found Prototype Device 5413 | -9/Mines | Learned Materials stockpile data 5527 | -9/Mines | Assembled infested the area 5880 | -9/Mines | Build established: Mutant 6141 | -9/Mines | Discovered exit to Materials (range 13) 6334 | -9/Mines | Discovered new exit (range 5) 6344 | -9/Mines | Entered Exiles 6380 | -9/Exiles | Discovered new exit (range 15) 6397 | -9/Exiles | Met 8R-AWN 6422 | -9/Exiles | Met EX-HEX 6632 | -9/Exiles | Met EX-BIN 6655 | -9/Exiles | Aligned with FarCom system 6656 | -9/Exiles | Given EX-Vault access code 6712 | -9/Exiles | Opened EX-Vault 6723 | -9/Exiles | Found Trap Reconfigurator 6754 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6808 | -9/Exiles | Met EX-DEC 6864 | -9/Exiles | Learned location of Zion (-7) 6928 | -9/Exiles | Visited The Gauntlet 7172 | -9/Exiles | Discovered new exit (range 10) 7184 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 7184 | -9/Exiles | Entered Mines 7434 | -8/Mines | Discovered exit to Materials (range 9) 7480 | -8/Mines | Build established: Scavenger-Mutant 7501 | -8/Mines | Entered Materials 7501 | -8/Materials | Evolved 2 slots: Utility x2 8313 | -8/Materials | Lost 3 parts (2n1w) 9302 | -8/Materials | Lost 4 parts (1n1u2w) 9707 | -8/Materials | Discovered new exit (range 15) 10074 | -8/Materials | Discovered new exit (range 16) 10136 | -8/Materials | Identified exit to Factory 10590 | -8/Materials | Entered Factory 10590 | -7/Factory | Evolved 2 slots: Utility x2 10938 | -7/Factory | Build established: Scavenger-Assassin 11195 | -7/Factory | Lost 4 parts (2n1u1w) 11472 | -7/Factory | Build established: Skirmisher 11601 | -7/Factory | System corruption reached 10% 11644 | -7/Factory | Lost 7 parts (1p2n2u2w) 11846 | -7/Factory | Found Powered Armor 11989 | -7/Factory | Build established: Scavenger-Mutant 12225 | -7/Factory | Core integrity fell below 50% 12227 | -7/Factory | Garrison activated, responded to threat 12779 | -7/Factory | Discovered new exit (range 5) 12786 | -7/Factory | Identified exit to Factory 13096 | -7/Factory | Identified exit to Storage 13096 | -7/Factory | Identified exit to Lower Caves 13176 | -7/Factory | Destroyed 7 combat bots 13176 | -7/Factory | Lost 6 parts (3n2u1w) 13200 | -7/Factory | Released all parts (8) 13200 | -7/Factory | Crushed by falling debris 13201 | -7/Factory | Core integrity fell below 20% 13231 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 13191_ U-05 Engineer lays Concrete. 13192_ R-06 Scavenger collects Aluminum Leg. 13192_ U-05 Engineer lays Concrete. 13193_ U-05 Engineer builds a Door. 13196_ R-06 Scavenger collects Imp. Heat Sink. 13197_ U-05 Engineer builds a Door. 13200_ Released Lgt. Treads. 13200_ Released Gauss Cannon. 13200_ Released Adv. Targeting Computer. 13200_ Released Imp. Signal Interpreter. 13200_ Released Hcp. Storage Unit. 13200_ Released Hacking Suite. 13200_ Released Gauss Cannon. 13200_ Released Aluminum Leg. 13200_ The unstable cave ceiling collapses. 13200_ Crushed by falling debris. 13200_ Gatling Laser crushed. 13200_ R-06 Scavenger collects Aluminum Leg. 13205_ System corrupted: Matter fused (-5). 13220_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????Y?????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????##################???????????????? | | ??????????????# /p @g au ????????? | | ??????????????# ! # ###########???????????????? | | ??????????????# # #?????????????????????????? | | ??????????????# # #?????????????????????????? | | ??????????????# # #?######??????????????????? | | ??????????????###### #?# #??????????????????? | | ?????????????????### ### #??????????????? ? | | ???????? ?????# # #????????????# ? | | ?????"? ### T"g # #????????????# ? | | ?????? ! " + #????????????# ? | | ?????? ### # #????????????# # | | ??????# ##????# l # #????????????# # | | ??????# #?????##g g## #????????????# # | | ??????+ +??????# ## #????????????# # | | ??????# #??????# #######????????????+ # | | ??????# #??????# #??????????????????# | | ??????# #??????#g #??????????????????# | | ??????# #??????# #??????????????????# | | #######/# ######## ##############?????# | | # # # #?????# | | # # # ! #?????# | | # # # #?????# | | # """ # ########### ! #?????# | | # """ # #?????????# """ """ #?????# # | | # """ ###???????# """ """ #?????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricMachineBank Manual? 0 Play Time 02:19:08 Cumulative 119.5 hours Start 2024.07.29 @ 20:50:20 End 2024.08.03 @ 22:28:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b73a8bab-883f-4131-994c-17aa25df6db0