Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.13 @ 20:28:06 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (557) 557 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2847 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 288/550 Matter 83/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (2) --- Armored Treads > --- UTILITY (5) ------ Heat Sink Large Storage Unit Improved Power Shielding Improved Utility Shielding > --- WEAPON (2) ------- Pulse Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Sensor Array Improved Power Shielding Improved Utility Shielding > --- WEAPON ----------- Improved Light Cannon Improved Datajack > --- INVENTORY -------- Pulse Rifle Heavy Assault Rifle [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 43 | 6 3 5 7 19 3 Power 5 | 1 1 1 1 1 . Engine 3 | 1 . 1 1 . . Core 2 | . 1 . . 1 . Reactor . | . . . . . . Propulsion 8 | 2 . 2 1 3 . Treads 6 | . . 2 1 3 . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 . 3 5 . Device 4 | . . . 1 3 . Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection 3 | . 1 . . 2 . Artifact . | . . . . . . Weapon 19 | 2 . 2 2 10 3 Energy Gun 4 | 1 . . 1 1 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 5 | 1 . . . 3 1 Ballistic Cannon 1 | . . . . 1 . Launcher 5 | . . 2 1 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . . . 2 1 Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . . 5 6 2 Power 1 | . . . 1 . . Propulsion 3 | . . . . 2 1 Utility 5 | . . . 3 1 1 Weapon 4 | . . . 1 3 . Highest Loss Streak 5 | . . . 4 5 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 98 100 89 69 89 Engine 6 | . 5 6 10 5 . Core 4 | . 8 7 . 3 9 Treads 13 | . . 11 22 13 18 Leg 6 | . 28 16 . . . Device 7 | . . . 2 13 17 Storage 11 | . 14 14 16 9 9 Hackware 1 | . . . 9 . . Protection 9 | . 12 14 6 8 18 Energy Gun 3 | . 14 . 6 1 1 Ballistic Gun 8 | . 14 14 11 4 7 Ballistic Cannon 1 | . . . . 2 8 Launcher 4 | . . 14 4 2 . Special Melee Weapon 1 | . . . . 2 2 Naked Turns . | . . . . . . Heaviest Build 40 | 11 31 32 33 40 40 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 11 | . 1 1 . 11 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 15 Most Carried 6 | 3 5 4 5 6 2 Average Carried 2 | 1 3 2 3 2 1 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 4 | 3 4 2 3 2 1 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 660 | 249 26 5 165 215 . Remotely 25 | . . . . 25 . Salvage Created 462 | . 95 23 120 224 . Parts 28 | . 5 1 9 13 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 16 | . 2 3 5 6 . Guns 8 | . 2 1 4 1 . Cannons 3 | . . . . 3 . AOE 5 | . . 2 1 2 . Classes Destroyed 6 | . 1 1 1 3 . Worker 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 6 | . . 3 3 . . Grunt 2 | . 2 . . . . Sentry 7 | . . . 2 5 . Hunter 1 | . . . . 1 . Best Kill Streak 4 | . 2 3 4 4 . Combat Bots Only 4 | . 2 3 4 2 . Max Kills in Single Turn 1 | . 1 1 1 1 . Gunslinging . | . . . . . . Exploded 1 | . . 1 1 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 203 | . 9 14 50 85 45 Missed 41 | . 1 . 9 18 13 Damage Taken 2422 | . 110 158 475 1044 635 Core 350 | . 12 10 66 237 25 Absorbed by Shields . | . . . . . . Redirected to Shielding 142 | . . . . 45 97 Core Remaining (%) 91 | 100 . 91 83 . . Volleys Fired 80 | . 12 11 16 31 10 Largest 2 | . 2 2 2 2 2 Hottest 86 | . 70 50 70 79 86 Shots Fired 119 | . 24 13 27 35 20 Gun 76 | . 24 11 23 6 12 Cannon 25 | . . . . 17 8 Launcher 18 | . . 2 4 12 . Special . | . . . . . . Kinetic 58 | . 12 11 12 5 18 Thermal 43 | . 12 . 11 18 2 Explosive 18 | . . 2 4 12 . Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 6 7 19 7 6 Robot Miss Streak 8 | . 5 8 2 5 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 79 | . 15 8 22 21 13 Core Hits 40 | . 7 4 9 18 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Burn 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1417 | . 160 164 251 577 265 Guns 585 | . 160 52 191 43 139 Cannons 329 | . . . . 203 126 Explosions 503 | . . 112 60 331 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 475 | . 60 52 79 35 249 Thermal 439 | . 100 . 112 211 16 Explosive 487 | . . 112 60 315 . Electromagnetic 16 | . . . . 16 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 135 | . . 38 . 97 . Shots 8 | . . 2 . 6 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 196 | . 180 40 146 196 3 Average Temperature 75 | . 79 12 89 83 3 Received Heat Transfer 510 | . 60 . 108 243 99 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . 2 1 . Heat Transferred 1110 | . 370 . 333 370 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 253 | . 85 118 173 253 79 Initial 72 | . . 33 45 72 29 Average 78 | . 55 80 79 92 48 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 94 | 100 100 100 100 86 100 Level 1 5 | . . . . 13 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . 3 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 4 3 6 7 5 Peak Tracking Total 5 | . 3 3 4 3 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 2 | . . . . 2 . Max in Single Turn 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 5 | . 1 . 1 2 1 Terminals 4 | . 1 . 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 9 | . 1 . 2 3 3 Successful 4 | . 1 . 1 2 . Failed 5 | . . . 1 1 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 1 . 2 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 3 | . 1 . 1 1 . Investigation Status 1 | . . . . 1 . Reinforcement Status 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 1 . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 2082 | 71 273 333 366 950 89 Spaces Moved 975 | 54 173 166 164 385 33 Core 34 | 11 . . . 23 . Treads 641 | . . 82 164 362 33 Legs 300 | 43 173 84 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 165 Average Speed 169 | 105 127 175 160 199 165 Slowest Speed 600 | 120 190 190 160 600 165 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 35 41 14 32 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 98 | . . 16 28 54 . Melee . | . . . . . . Projectile 5 | . . . . 5 . AOE 93 | . . 16 28 49 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1291 | 68 205 197 243 532 46 Wait 148 | . 11 12 47 78 . Move 970 | 53 172 165 163 384 33 Hop . | . . . . . . Pick Up 36 | 9 4 1 8 14 . Fast Attach . | . . . . . . Attach 24 | 6 1 . 5 11 1 Detach . | . . . . . . Swap 19 | . 2 5 2 8 2 Drop 13 | . 2 3 2 6 . Fire 80 | . 12 11 16 31 10 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . 1 . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [Sto]) -8/Materials -8/Garrison History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Discovered new exit (range 14) 334 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered Mines 630 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 659 | -10/Mines | Discovered new exit (range 9) 660 | -10/Mines | Learned location of Storage (-9) 678 | -10/Mines | Entered Materials 678 | -9/Materials | Evolved 2 slots: Utility x2 775 | -9/Materials | Discovered new exit (range 16) 936 | -9/Materials | Lost 4 parts (1p2u1w) 1021 | -9/Materials | Discovered new exit (range 8) 1044 | -9/Materials | Entered another Materials area 1044 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1374 | -8/Materials | Lost 5 parts (2n1u2w) 1992 | -8/Materials | Identified exit to Garrison 1994 | -8/Materials | Entered Garrison 2083 | -8/Garrison | Self-destructed Last Messages --------------- No active investigation squads found. 01965_ Y-45 Defender destroyed. 01972_ Acquired 47 matter. 01975_ Acquired 5 matter. 01978_ Acquired Lgt. Treads. 01981_ Dropped Lgt. Treads. 01992_ Connecting with Garrison Access... >>Unlock Access door unlocked. 01992_ EXIT=UNLOCKED: GARRISON 01992_ Connecting with Garrison Access... LOCATION=GARRISON GOAL=ESCAPE 02045_ Connecting with Garrison Terminal... 02045_ ALERT: Suspicious activity at Terminal G004. Transmitting hostile system tracking data. 02061_ C-17 Slicer knocked back. 02072_ Sensor Array destroyed. 02075_ Imp. Light Cannon severed. 02081_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########### #???????????? | | ???????????????????????# c% g ????????? | | ???????????????????????# @c% g ????????? | | ???????????????????????# c### ####???????????????? | | ???????????????????????# ##?????????????????????? | | ???????????????????????# T#?????????????????????? | | ???????????????????????# ##?????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????########## ######### #???????????? | | ??????????????# #???????????? | | ??????????????# ^ #???????????? | | ??????????????# #######^############????????????? | | ??????????????# #?????# #???????????????????????? | | ??????????????# #?????# #???????????????????????? | | ??????????????# #?????# #???????????????????????? | | ??????????????# #?????# #???????????????????????? | | ??????????????# #?????# ???????????????????????? | | ??????????????# #?????###???????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ????????????### #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????######???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 50 Energy Generation 14 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceScatterLauncher Manual? 0 Play Time 00:13:11 Cumulative 15.5 hours Start 2024.03.13 @ 20:14:50 End 2024.03.13 @ 20:28:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e56e520-360f-4252-bf3d-7bdd08199623