Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 05:57:01 Player: Shimejimeji Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (109) 545 Value Destroyed (3296) 3296 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 7489 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 639/850 Matter 24/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Hovering (115) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cooled Airjet Combat Airjet > --- UTILITY (6) ------ Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY (10) --- Improved Deuterium Engine Advanced Signal Interpreter Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Particle Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Hover Unit Improved Hover Unit Gauss Cannon Gauss Cannon Enhanced Gauss Cannon Improved Grenade Launcher Missile Launcher [Rating: 57] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Aerolev Unit Utility Advanced Targeting Computer Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 3 | . . 1 1 . 1 . . Utility 4 | . . 1 1 2 . . . Weapon . | . . . . . . . . Parts Attached 92 | 4 7 21 31 14 7 . 8 Power 9 | 1 1 2 2 1 2 . . Engine 7 | 1 1 2 2 . 1 . . Core 2 | . . . . 1 1 . . Reactor . | . . . . . . . . Propulsion 30 | 2 2 7 9 5 2 . 3 Treads 19 | 2 2 7 8 . . . . Leg 1 | . . . 1 . . . . Wheel . | . . . . . . . . Hover 10 | . . . . 5 2 . 3 Flight . | . . . . . . . . Utility 25 | 1 1 5 10 5 2 . 1 Device 4 | . . 1 1 2 . . . Storage 3 | 1 . 1 . 1 . . . Processor 11 | . . 2 4 2 2 . 1 Hackware 1 | . . . 1 . . . . Protection 6 | . 1 1 4 . . . . Artifact . | . . . . . . . . Weapon 28 | . 3 7 10 3 1 . 4 Energy Gun 3 | . 2 . 1 . . . . Energy Cannon 2 | . . . 1 1 . . . Ballistic Gun 11 | . 1 5 5 . . . . Ballistic Cannon 5 | . . . . 2 1 . 2 Launcher 4 | . . 1 1 . . . 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon 2 | . . . 2 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 2 1 1 . . 1 Corrupted Parts 1 | . . 1 . . . . . System Corruption 15 | . . 15 . . . . . Parts Lost 38 | . 3 13 7 3 1 2 9 Power 8 | . 1 2 2 . . 1 2 Propulsion 18 | . 2 5 4 1 . 1 5 Utility 7 | . . 3 1 2 1 . . Weapon 5 | . . 3 . . . . 2 Highest Loss Streak 9 | . 2 5 1 2 1 2 9 To Critical Strikes 1 | . . . . . . . 1 Average Backups 10 | 4 6 7 15 10 9 10 6 Power 1 | . 1 . 1 1 1 2 1 Propulsion 2 | 1 1 . 2 2 2 2 . Utility 1 | . . . 2 . . 1 1 Weapon 6 | 2 3 5 8 6 5 5 3 Tool/Special . | . . . . . . . . Unused Backups 28 | . 5 5 12 4 . . 2 Power 7 | . 1 1 2 2 . . 1 Propulsion 6 | . 2 . 4 . . . . Utility 4 | . . . 3 . . . 1 Weapon 11 | . 2 4 3 2 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 92 96 92 98 93 80 90 Engine 8 | . 13 10 9 1 1 . 5 Core 1 | . . . . 5 7 9 5 Treads 23 | . 27 31 30 1 . . . Hover 6 | . . . . 27 31 25 31 Device 4 | . . 6 1 12 4 . . Storage 9 | . 14 11 9 7 6 6 6 Processor 12 | . . 3 18 16 21 26 26 Hackware 2 | . . . 2 7 6 6 6 Protection 5 | . 7 11 3 . . . . Energy Gun 2 | . 14 . . . . . . Energy Cannon 3 | . . . 4 6 6 2 . Ballistic Gun 10 | . 13 16 10 4 . . . Impact Weapon 1 | . . 4 . . . . . Peak Build Rating 57 | 4 8 17 31 46 57 57 55 Average Rating 24 | 3 6 14 25 43 52 44 49 On Entrance 24 | . 4 8 16 31 45 57 36 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 59 | 10 15 57 59 52 43 36 40 Greatest Support 82 | 40 40 60 82 82 42 42 44 Greatest Overweight (x) 2 | . . 1 2 1 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 10 10 10 Average Capacity 14 | 7 8 13 20 10 10 10 10 Most Carried 20 | 6 8 11 20 19 10 10 9 Average Carried 10 | 4 6 7 15 10 9 10 6 Final Capacity 20 | 8 8 20 20 10 10 10 10 Final Carried 19 | 6 5 7 19 10 10 10 3 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 2079 | 168 163 466 862 143 135 . 142 Remotely . | . . . . . . . . Salvage Created 3901 | . 457 926 1929 254 168 . 167 Parts 233 | . 22 58 117 14 9 . 13 Haulers Intercepted 3 | . . . 3 . . . . Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 84 | . 11 21 38 5 5 . 4 Melee 13 | . . 5 8 . . . . Guns 45 | . 11 13 19 2 . . . Cannons 17 | . . . 7 3 5 . 2 AOE 5 | . . . 3 . . . 2 Classes Destroyed 11 | . 4 2 4 1 . . . Worker 8 | . . 2 4 . . . 2 Builder 3 | . . . 1 1 . . 1 Hauler 3 | . . . 3 . . . . Recycler 3 | . 1 1 1 . . . . Watcher 8 | . 2 2 3 1 . . . Swarmer 22 | . 5 3 11 . 3 . . Grunt 37 | . 6 11 15 . 1 . 4 Duelist 2 | . . . 2 . . . . Sentry 17 | . . 7 9 . 1 . . Hunter 4 | . . . 1 3 . . . Programmer 2 | . . . . 2 . . . Best Kill Streak 8 | . 3 5 8 3 3 . 6 Combat Bots Only 7 | . 3 5 7 2 3 . 4 Max Kills in Single Turn 3 | . 1 1 3 1 1 . 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . . . 1 Melee 1 | . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 660 | . 101 185 179 62 26 2 105 Missed 181 | . 28 43 44 26 8 . 32 Hits 479 | . 73 142 135 36 18 2 73 Melee 5 | . . . 3 . . 2 . Projectile 474 | . 73 142 132 36 18 . 73 Critical Strikes 11 | . . 3 5 . . 1 2 Damage Taken 6204 | . 714 1756 1871 514 305 111 933 Core 1008 | . 71 272 334 120 18 111 82 Absorbed by Shields 61 | . . . 61 . . . . Redirected to Shielding 48 | . 14 34 . . . . . Regen/Repaired (Parts) 139 | . . 75 . . 64 . . Core Remaining (%) 64 | 100 71 32 39 82 . . . Volleys Fired 212 | . 40 37 96 18 10 . 11 Largest 2 | . 2 2 2 2 2 . 2 Hottest 115 | . 65 46 101 108 115 . 87 Shots Fired 400 | . 80 69 176 36 20 . 19 Gun 271 | . 80 69 114 8 . . . Cannon 117 | . . . 57 28 20 . 12 Launcher 12 | . . . 5 . . . 7 Special . | . . . . . . . . Kinetic 263 | . 40 69 114 18 10 . 12 Thermal 85 | . . . 57 18 10 . . Explosive 12 | . . . 5 . . . 7 Electromagnetic 40 | . 40 . . . . . . Robot Hit Streak 33 | . 5 17 33 8 4 . 9 Robot Miss Streak 7 | . 4 3 7 3 1 . 1 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 3 3 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 339 | . 52 87 151 22 14 . 13 Core Hits 165 | 1 22 31 75 13 9 . 14 Critical Kills 2 | . . . 2 . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . Critical Strikes 11 | . 2 2 3 . 1 . 3 Meltdown 1 | . . . 1 . . . . Destroy 2 | . . . 2 . . . . Blast 4 | . . . . . 1 . 3 Corrupt 2 | . 2 . . . . . . Smash 2 | . . 2 . . . . . Melee Attacks 72 | . . 42 30 . . . . Impact 42 | . . 42 . . . . . Slashing 30 | . . . 30 . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . 1 2 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . 2 . . . . Damage Inflicted 7490 | 5 569 1787 3525 516 340 . 748 Guns 2741 | . 557 812 1289 83 . . . Cannons 2031 | . . . 946 405 340 . 340 Explosions 701 | . . . 293 . . . 408 Melee 1901 | . . 946 955 . . . . Ramming 116 | 5 12 29 42 28 . . . Kinetic 3036 | . 172 812 1289 225 198 . 340 Thermal 1351 | . . . 946 263 142 . . Explosive 701 | . . . 293 . . . 408 Electromagnetic 385 | . 385 . . . . . . Impact 946 | . . 946 . . . . . Slashing 955 | . . . 955 . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . . 17 3 5 . 17 17 Average Corruption 12 | . . 16 1 5 . 9 17 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 51 | . . 34 3 2 . 4 8 Message Errors 12 | . . 11 . . . . 1 Matter Fused 9 | . . 3 2 . . 2 2 Heat Flow Errors 5 | . . 4 . . . . 1 Energy Discharges 6 | . . 4 . 1 . 1 . Parts Rejected 1 | . . 1 . . . . . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 9 | . . 7 1 . . 1 . Data Loss (major) 1 | . . . . 1 . . . Misfires 1 | . . 1 . . . . . Alerts 2 | . . 2 . . . . . Misdirections 2 | . . . . . . . 2 Weapon Failures 2 | . . 1 . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 173 | . . 99 51 8 . . 15 Projectiles 20 | . . . 5 . . . 15 Explosions . | . . . . . . . . Melee 153 | . . 99 46 8 . . . Knockbacks 7 | . 1 2 . 1 2 . 1 Impact 4 | . 1 2 . 1 . . . Kinetic 3 | . . . . . 2 . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 155 | . . . 98 14 . . 43 Shots 4 | . . . 2 . . . 2 Rammed 15 | 3 5 1 5 1 . . . Targets Rammed 18 | 3 6 2 6 1 . . . Kicked . | . . . . . . . . Crushed 3 | . 1 1 1 . . . . Highest Temperature 387 | . 222 168 267 196 387 . 140 Average Temperature 68 | . 75 74 57 67 173 . 44 Received Heat Transfer 1923 | . 252 762 630 54 72 . 153 Effects 2 | . . . . . 2 . . Shutdowns 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . 4 . 1 . . . Combat Hostiles 3 | . . 3 . . . . . Parts Fried 3 | . 1 . . 2 . . . Impact Corruptions 7 | . . 6 . 1 . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 4 | . . . 4 . . . . Heat Transferred 2405 | . . . 1702 444 259 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Maximum Alert Level 2 | . . 1 2 1 . . . Low Security (%) 77 | 100 100 93 51 89 100 100 100 Level 1 13 | . . 6 27 10 . . . Level 2 8 | . . . 21 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 563 | . 80 226 563 248 78 24 90 Initial 248 | . . 20 59 248 21 24 . Average 127 | . 24 116 203 105 30 6 23 Influence Increases 2692 | . 328 694 1103 212 163 . 192 Destroy 0b10 Robot/C 1680 | . 220 420 760 100 100 . 80 Destroy 0b10 Robot/NC 125 | . 15 25 60 10 . . 15 Destroy Leader 462 | . 44 134 192 52 30 . 10 Successful Hack 48 | . 4 25 3 3 13 . . Disable Machine 45 | . 30 15 . . . . . Destroy Structure 62 | . . . 28 2 5 . 27 Partial Spotted 30 | . . 15 . . . . 15 Lose Combat Pursuer 240 | . 15 60 60 45 15 . 45 Influence Decreases 2650 | . 280 600 698 715 137 70 150 Entered New Map 479 | . . 28 83 299 23 46 . Time Decay 1827 | . 250 452 555 386 104 20 60 Lost Part 344 | . 30 120 60 30 10 4 90 Squads Dispatched 19 | . 1 5 6 5 1 . 1 Investigation 12 | . 1 4 4 2 1 . . Extermination 2 | . . . . 2 . . . Reinforcement 4 | . . 1 2 1 . . . Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 10 | . . 5 4 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 141 | . 15 31 62 9 8 6 10 Peak Tracking Total 8 | . 4 5 8 4 3 6 7 Tactical Retreats 13 | . 1 3 4 3 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 10 | . 1 1 4 2 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 3 | . 2 1 . . . . . Max in Single Turn 1 | . 1 1 . . . . . Garrison Access 3 | . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 39 | . 8 10 10 7 3 . 1 Terminals 22 | . 6 8 5 2 1 . . Fabricators 2 | . . . . 2 . . . Repair Stations 2 | . . 1 . . 1 . . Recycling Units 5 | . 2 . 2 1 . . . Scanalyzers 5 | . . 1 2 1 1 . . Garrison Access 3 | . . . 1 1 . . 1 Total Hacks 99 | . 20 30 28 14 6 . 1 Successful 57 | . 9 17 17 9 4 . 1 Failed 41 | . 11 13 10 5 2 . . Catastrophic 10 | . 2 2 3 1 2 . . Database Lockouts 1 | . . . 1 . . . . Manual 8 | . 3 3 2 . . . . Terminals 55 | . 15 21 14 3 2 . . Fabricators 6 | . . . . 6 . . . Repair Stations 6 | . . 4 . . 2 . . Recycling Units 10 | . 5 . 3 2 . . . Scanalyzers 17 | . . 5 8 2 2 . . Garrison Access 5 | . . . 3 1 . . 1 Terminal Hacks 21 | . 5 9 6 1 . . . Record 4 | . . 2 2 . . . . Prototype ID Bank 2 | . 1 1 . . . . . Open DSF 1 | . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . Alert Level 3 | . 1 1 1 . . . . Locate Traps 2 | . 1 . 1 . . . . Disarm Traps 1 | . 1 . . . . . . Security Status 1 | . . 1 . . . . . Patrol Status 1 | . . 1 . . . . . Transport Status 1 | . . . 1 . . . . Hauler Manifests 3 | . 1 1 1 . . . . Fabricator Hacks 5 | . . . . 5 . . . Load Schematic 2 | . . . . 2 . . . Build 3 | . . . . 3 . . . Repair Station Hacks 5 | . . 3 . . 2 . . Scan Component 3 | . . 2 . . 1 . . Repair 2 | . . 1 . . 1 . . Recycling Unit Hacks 9 | . 4 . 3 2 . . . Process 2 | . 1 . . 1 . . . Report Inventory 6 | . 2 . 3 1 . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 14 | . . 5 7 . 2 . . Insert Component 3 | . . 1 2 . . . . Analyze 3 | . . 1 2 . . . . Retrieve Study 8 | . . 3 3 . 2 . . Garrison Access Hacks 3 | . . . 1 1 . . 1 Seal Access 3 | . . . 1 1 . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 26 | . 5 8 7 4 2 . . Full Trace Events 9 | . . 4 2 2 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built 4 | . . . . 4 . . . Authchips . | . . . . . . . . Time 328 | . . . . 328 . . . Total Part Build Rating 21 | . . . . 21 . . . Part Studies Acquired 7 | . . 3 2 . 2 . . Parts Repaired 2 | . . 1 . . 1 . . Time 104 | . . 44 . . 60 . . Parts Recycled . | . . . . . . . . Recycled Matter 286 | . 111 . . 175 . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed 3 | . . 1 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Active Infowar (turns) 1071 | . . . . 709 47 126 189 Optics 362 | . . . . . 47 126 189 Sensors 709 | . . . . 709 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 6547 | 101 881 1541 2559 913 235 126 191 Spaces Moved 4092 | 57 440 669 1168 880 295 236 347 Core 7 | 7 . . . . . . . Treads 2355 | 50 440 669 1168 28 . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 1730 | . . . . 852 295 236 347 Flight . | . . . . . . . . Fastest Speed 36 | 50 160 160 155 38 36 36 38 Average Speed 109 | 146 160 163 160 42 43 39 38 Slowest Speed 320 | 160 160 240 320 156 96 102 110 Overloaded Moves 1 | . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 62 50 83 22 5 90 11 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 72 | . . . 43 . 5 . 24 Melee . | . . . . . . . . Projectile 7 | . . . . . 5 . 2 AOE 65 | . . . 43 . . . 22 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 5668 | 73 547 976 1647 1392 381 268 384 Wait 954 | . 34 160 220 441 54 33 12 Move 4087 | 57 439 668 1167 879 295 235 347 Hop . | . . . . . . . . Pick Up 135 | 10 13 28 56 18 7 . 3 Fast Attach . | . . . . . . . . Attach 69 | 4 7 17 16 9 6 . 10 Detach 8 | . . . 5 . 2 . 1 Swap 50 | . . 13 24 8 5 . . Drop 68 | . 8 9 31 18 2 . . Fire 212 | . 40 37 96 18 10 . 11 Melee 68 | . . 42 26 . . . . Ram 1 | . . . . 1 . . . Kick . | . . . . . . . . Crush 16 | 2 6 2 6 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 102 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 764 | -10/Materials | Discovered new exit (range 14) 983 | -10/Materials | Entered another Materials area 983 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1240 | -9/Materials | Discovered new exit (range 13) 1353 | -9/Materials | Identified exit to Mines 1801 | -9/Materials | System corruption reached 10% 1833 | -9/Materials | Lost 5 parts (1p3n1w) 2149 | -9/Materials | Build established: Scavenger-Mutant 2322 | -9/Materials | Discovered new exit (range 16) 2403 | -9/Materials | Core integrity fell below 50% 2406 | -9/Materials | Repaired Broken Hvy. Assault Rifle+ 2459 | -9/Materials | Lost 4 parts (2n1u1w) 2524 | -9/Materials | Entered another Materials area 2524 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3952 | -8/Materials | Build established: Mutant 4091 | -8/Materials | Discovered new exit (range 16) 4235 | -8/Materials | Central database locked down 4557 | -8/Materials | Destroyed 7 combat bots 4649 | -8/Materials | Core integrity fell below 50% 4662 | -8/Materials | Discovered new exit (range 16) 4833 | -8/Materials | Build established: Scavenger-Mutant 5083 | -8/Materials | Entered Factory 5083 | -7/Factory | Evolved 2 slots: Utility x2 5197 | -7/Factory | Identified exit to DSF 5415 | -7/Factory | Fabricated Nuclear Pulse Array? 5433 | -7/Factory | Build established: Mutant 5617 | -7/Factory | Discovered new exit (range 14) 5830 | -7/Factory | Fabricated Enh. Gauss Cannon? 5955 | -7/Factory | Fabricated Aerolev Unit? 5996 | -7/Factory | Entered another Factory area 5996 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6122 | -6/Factory | Repaired Aerolev Unit 6231 | -6/Factory | Sucked down chute 6231 | -6/Factory | Entered Waste 6240 | -6/Waste | Spotted C-40 Crusher 6246 | -6/Waste | EMP discharged 6254 | -6/Waste | Spotted C-40 Crusher 6258 | -6/Waste | Spotted C-40 Crusher 6263 | -6/Waste | Spotted C-40 Crusher 6278 | -6/Waste | Spotted C-40 Crusher 6279 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6282 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6283 | -6/Waste | Spotted C-40 Crusher 6346 | -6/Waste | EMP discharged 6346 | -6/Waste | System corruption reached 10% 6348 | -6/Waste | Discovered new exit (range 20) 6356 | -6/Waste | Identified exit to Factory 6357 | -6/Waste | Entered Factory 6473 | -6/Factory | Discovered new exit (range 9) 6476 | -6/Factory | Identified exit to Factory 6530 | -6/Factory | Garrison activated, responded to threat 6548 | -6/Factory | Self-destructed Last Messages --------------- Penetrated by Slug. Imp. Grenade Launcher destroyed. Penetrated by Slug. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. System corrupted: Gauss Cannon jammed. H-66 Slayer Gauss Rifle blasted off. Penetrated by Slug. Slug penetrates H-66 Slayer. U-05 Engineer lays Concrete. Imp. Hover Unit+ destroyed. U-05 Engineer lays Concrete. H-66 Slayer knocked back. Y-54 Guardian suffers critical hit (Destroy). Penetrated by Slug. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Imp. Deuterium Engine destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######?????????#######???? | | ????????????????????????# ???###### #???? | | ????????????????????###?# #### ##### | | ????????????????????# # """" + < | | ????????????????????#! # """" # ##### | | ?????????????! ""???# # """" # ##### #???? | | ???????? ????? ""???# # """"?# #######+####### | | ??????? ???? ??# ######?# ## / | | ??????? ####;;#?#! ???????# ## | | ?????? ## #????### ## "" """ ! | | ?????? * ####;## ## ""F""" | | ?????? %! ## """"" | | ?????? ## | | ????????# *u ############### | | ????????## Y = % #### ! | | ????????# %[= = hh% " | | ????????# Y[ #### """"""" | | ????????# u # # #?????????""??? | | ???? # %= ##+####????????????? | | ?????????# #????????????? | | ?????????# ##### # #????????????? | | ???????????????# ?????# @ ## """ #????????????? | | ???????????????#???????# ## """ #????????????? | | ???????????????????????# ## """ #????????????? | | ???????????????????????# ##* #????????????? | | ???????????????????????# #########????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Core Shielding 20 Power Shielding 66 Evasion (%) 57 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x1 | -7/Factory | Preloaded Enh. Gauss Cannon | x2 | -7/Factory | Preloaded Aerolev Unit | x1 | -7/Factory Repaired ---------- Hvy. Assault Rifle | 34% | -9/Materials | Broken Aerolev Unit | 20% | -6/Factory Studied --------- Lgt. EM Pulse Cannon | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Gravmag System | -6/Factory | Hacked Enh. Gauss Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Item+ Let's See Who's Tougher Part-time Mechanic Power Corrupts Storm Trooper System Compromised Throw Away The Key Troublemaker Challenges ------------ None Game ------ Seed TractorVampiricAutobeam Manual? 0 Play Time 02:22:48 Cumulative 6.7 hours Start 2025.11.23 @ 01:53:39 End 2025.11.23 @ 05:57:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 776955ad-1740-4ad2-98a1-658ac0b65571