Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.15 @ 00:12:55 Player: Valguris Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (687) 3435 Value Destroyed (32949) 32949 Prototype IDs (86) 1720 Alien Tech Used (4) 800 Bonus (57830) 57830 TOTAL SCORE: 109234 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 13432 Follower Combat Kills 2025 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2844 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Friendly Fire -3271 Cogmind --------- Core Integrity 1164/1600 Matter 290/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Heavy Autocannon Molecular Deconstructor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Myomer Exoskeleton > --- UTILITY ---------- Experimental Cooling System Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Humpback Experimental Energy Well Experimental Armor Integrity Analyzer Advanced Particle Charger Damper Plating Thermal Barrier AEGIS Remote Shield > --- WEAPON ----------- BFG-9k Vortex Edition > --- INVENTORY -------- Zionite Heavy DM Reactor Improved Quantum Reactor Armored Huge Wheel Zionite Biocell Matter Compressor Zionite Weapon Casing Improved Powered Armor Heavy Regenerative Plating Transdimensional Reconstructor Transdimensional Reconstructor Long-range Proton Cannon HERF Cannon Compact HERF Cannon Long-range Phase Cannon Vortex Driver Vortex Driver Enhanced Nova Cannon Cooled Nova Cannon Cooled Nova Cannon Cooled Nova Cannon Core Cannon BFG-9k Vortex Edition Heavy Autocannon Compact Linear Accelerator Compact Linear Accelerator Heavy Shock Bomb Launcher Tesla Bomb Launcher Precision Rocket Launcher Precision Rocket Launcher Molecular Deconstructor [Rating: 259] Favorites ----------- Power Enhanced Fission Core Engine Ion Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Myomer Exoskeleton Wheel Wheel Hover Unit Aerolev Unit Utility Humpback Device Long-range Sensor Array Storage Humpback Processor Experimental Signal Interpreter Protection Damper Plating Weapon Improved EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Tesla Bomb Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 3 2 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . 2 . 2 . . Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . Parts Attached 598 | 6 5 . 3 . 37 12 5 19 7 14 2 15 11 5 58 20 7 2 22 33 12 53 20 7 5 8 5 4 25 8 3 12 18 16 25 35 6 11 42 . Power 16 | 1 . . . . 4 . 1 . . . . . 2 1 . 1 . . . 5 . . . . . . . . . . . 1 . . . . . . . . Engine 5 | 1 . . . . 2 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . 1 . . . . . 1 1 . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . Propulsion 50 | 2 . . . . 10 3 . 1 . 2 . . . 1 5 1 1 . . 2 3 7 1 1 1 . . . . . . . . . 5 4 . . . . Treads 11 | 2 . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . Wheel 31 | . . . . . . 3 . 1 . 2 . . . 1 5 1 1 . . 2 2 6 1 1 1 . . . . . . . . . 2 2 . . . . Hover 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 244 | 1 3 . 1 . 6 3 . 7 3 4 1 5 5 2 33 11 4 . 12 6 5 27 7 2 3 2 . 3 17 2 3 4 8 6 8 16 3 3 18 . Device 195 | . 1 . . . 1 3 . 5 1 2 1 2 3 . 31 11 4 . 12 4 4 23 7 2 2 2 . 1 15 2 3 3 8 6 8 14 3 3 8 . Storage 16 | 1 1 . 1 . 1 . . . . . . 1 . . 1 . . . . 1 . 2 . . . . . . . . . 1 . . . 1 . . 5 . Processor 6 | . . . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 27 | . 1 . . . 3 . . 2 1 2 . 2 2 2 . . . . . . 1 2 . . 1 . . 2 1 . . . . . . 1 . . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 288 | 2 2 . 2 . 17 6 4 11 4 8 1 10 4 1 20 7 2 2 10 20 4 19 12 4 1 6 5 1 8 6 . 7 10 10 12 15 3 8 24 . Energy Gun 4 | 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . Energy Cannon 163 | . 2 . 1 . 12 2 2 6 2 3 1 6 2 . 16 5 2 1 6 9 . 15 6 3 . 4 1 . 7 4 . 1 6 7 9 2 2 5 13 . Ballistic Gun 3 | 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 16 | . . . . . 1 . 1 1 . . . . . . . . . . . 5 . . . . . . 2 . . . . . 1 1 1 . . 2 1 . Launcher 67 | . . . . . 3 2 1 . 1 3 . 2 1 . 3 2 . . 3 4 . 2 4 1 1 1 . . 1 2 . 2 3 2 2 10 1 . 10 . Special Weapon 23 | . . . . . . 1 . . . 1 . . 1 1 1 . . 1 1 . 3 1 1 . . 1 2 1 . . . 3 . . . 3 . 1 . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 1 . 3 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . . 4 . . . . . . . 1 1 2 . . . . 2 . 4 2 . 2 . . . 2 . . 5 1 1 7 2 1 1 3 . Parts Lost 36 | . . . . . 4 . . 2 . 1 . 1 . . . 2 1 . 2 10 . 1 3 1 . . . . . . . . . . . 3 1 . 1 3 Power 4 | . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Propulsion 11 | . . . . . 2 . . 1 . 1 . . . . . 1 1 . . 2 . . 1 1 . . . . . . . . . . . . . . . 1 Utility 10 | . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 2 . . . . . . . . . . . . 2 . . 1 1 Weapon 11 | . . . . . 1 . . 1 . . . 1 . . . . . . 1 4 . . . . . . . . . . . . . . . 1 1 . . 1 Highest Loss Streak 3 | . . . . . 3 . . 2 . 1 . 1 . . . 1 1 . 2 3 . 1 2 1 . . . . . . . . . . . 1 1 . 1 3 Average Slot Usage (%) 81 | . 98 100 88 85 84 82 84 83 84 83 84 84 86 73 79 79 75 62 76 85 81 82 87 83 82 82 84 73 77 78 78 73 73 70 75 72 72 75 71 54 Engine 2 | . 14 14 14 14 6 7 1 . . . . . . . . 1 6 6 6 1 . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 2 . . . . . . . . . . . . . . . 11 11 11 11 11 11 10 10 10 10 10 4 . . . . . . . . Reactor 3 | . . . . . . . 5 7 7 7 7 7 12 13 13 10 6 6 6 9 . . . . . . . . . . . 2 5 4 4 4 4 4 4 4 Treads 5 | . 28 28 28 28 26 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | . . . . . . 1 23 22 23 22 23 23 20 19 20 19 15 13 13 10 10 16 16 12 11 11 10 10 10 10 10 10 10 9 7 . . . . . Device 12 | . 2 . . . 5 13 15 14 14 14 15 14 12 6 5 6 6 6 11 27 28 18 22 23 23 23 21 15 15 15 15 13 10 9 8 16 17 23 20 18 Storage 11 | . 14 14 13 14 10 7 7 7 7 7 7 7 13 13 13 13 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 11 15 14 14 13 13 12 14 16 Processor 4 | . . . . . 8 7 7 7 7 7 7 7 6 6 6 6 6 6 6 10 10 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 2 4 Protection 5 | . 10 14 3 . 7 7 7 7 7 7 7 7 6 6 6 6 6 6 4 . . 4 5 5 5 5 5 5 4 5 5 5 5 4 4 4 4 4 6 4 Energy Cannon 13 | . 19 28 22 28 15 13 . 11 10 13 7 13 9 . 12 12 13 . 12 7 . 9 7 7 11 9 15 5 14 7 10 4 11 9 18 15 12 12 14 4 Launcher 2 | . . . . . . . 14 . 1 . . . 2 . . . . . . . . . 2 2 . . . . . 7 10 13 8 8 8 9 13 7 4 . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 326 | 13 36 36 93 93 180 124 132 136 133 138 134 147 166 181 193 193 187 181 182 164 181 216 192 198 198 198 211 217 243 239 235 261 267 300 286 306 304 310 326 298 Greatest Support 100 | 40 40 40 40 40 60 60 30 30 30 30 30 30 30 30 36 38 40 40 40 44 38 38 32 38 40 40 40 40 40 40 40 40 40 40 100 100 100 100 100 100 Greatest Overweight (x) 14 | . . . 2 2 2 4 4 4 4 4 4 4 5 8 9 5 6 4 4 5 14 9 9 6 5 4 5 5 6 5 5 6 6 7 9 10 3 3 3 2 Average Overweight (x) 4 | . . . 1 2 1 1 4 4 4 4 4 4 5 5 5 4 4 4 3 3 3 5 5 5 4 4 5 4 5 5 5 5 6 6 6 2 2 2 2 . Largest Inventory Capacity 60 | 6 10 10 24 24 44 24 24 24 24 24 24 30 30 30 30 30 30 30 30 50 30 52 32 32 32 32 32 32 32 32 32 40 40 40 40 40 40 40 60 40 Average Capacity 29 | 5 7 10 20 24 26 24 24 24 24 24 24 24 30 30 30 30 30 30 30 30 30 31 32 32 32 32 32 32 32 32 32 34 40 40 40 40 40 40 40 38 Most Carried 40 | 4 10 10 20 24 27 24 24 24 24 24 24 25 30 30 30 30 30 30 30 30 30 33 32 32 32 32 32 32 32 32 32 40 40 40 40 40 40 40 40 39 Average Carried 28 | 2 6 9 16 22 23 23 24 23 24 23 22 23 27 29 29 29 29 29 29 27 29 31 31 31 31 32 31 31 31 32 32 34 39 39 39 39 39 38 38 37 Final Capacity 40 | 6 10 10 24 24 24 24 24 24 24 24 24 30 30 30 30 30 30 30 30 30 30 32 32 32 32 32 32 32 32 32 32 40 40 40 40 40 40 40 40 4 Final Carried 40 | 4 10 10 20 24 24 24 24 24 24 23 24 25 30 29 30 29 30 30 28 30 30 32 32 32 32 32 32 32 32 32 32 40 40 40 40 37 38 40 39 4 Class Distribution -------------------- 57% | Messiah-Mutant 14% | Hauler-Mutant 12% | Scavenger-Mutant 5% | Mutant 5% | Messiah-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Waste Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Waste Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Zhirov Messiah-Mutant | -4/Proximity Caves Messiah-Mutant | -4/Factory Messiah-Mutant | -4/Waste Messiah-Mutant | -4/Factory Messiah-Mutant | -4/Upper Caves Messiah-Mutant | -4/Upper Caves Messiah-Mutant | -4/Warlord Messiah-Mutant | -3/Proximity Caves Messiah-Skirmisher | -3/Research Messiah-Mutant | -3/Testing Messiah-Mutant | -2/Research Messiah-Mutant | -2/Quarantine Messiah-Mutant | -1/Access Messiah-Tank | -1/Command Messiah-Tank | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Matter Collected 12471 | 278 50 . 10 30 440 135 512 180 94 295 20 239 161 256 829 330 196 . 564 495 165 585 417 173 . 167 . 261 288 206 226 618 404 183 520 1383 360 514 887 . Remotely 20 | . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 41731 | 100 210 140 . 211 1609 369 1502 344 186 898 . 272 376 247 1451 1044 166 . 472 2048 350 1645 882 1021 . 594 . 406 950 961 808 1870 1415 209 896 7822 3195 3586 3308 168 Parts 1452 | 1 13 3 . 10 93 13 6 15 14 19 . 9 11 2 73 30 4 . 29 60 10 86 36 21 . 22 . 8 46 33 24 59 51 7 51 294 95 107 97 . Haulers Intercepted 18 | . 1 . . . 4 1 . 1 . . . . 1 . 1 . . . . 2 . 2 1 . . . . . 1 . . . . . . 2 . 1 . . Recyclers Shooed 12 | . . . . . . . . . . . . . . . 3 . . . . 1 . 1 . . . . . . 2 . . . . . 1 2 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 158 | . . . . . . . . . 16 5 . 6 . . . 9 4 . 26 . . . 22 8 . 14 . . . 3 2 25 18 . . . . . . . Prevented 189 | . . . . . . . . . 2 11 . 10 . . . 15 . . 10 . . . 14 11 . 8 . . . 20 21 34 33 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Combat Hostiles Destroyed 525 | . 3 4 . 10 34 2 6 5 8 17 . 7 8 1 18 15 1 . 16 27 1 20 27 15 . 8 . 1 9 15 15 24 18 1 10 74 35 33 35 2 Cannons 147 | . 2 2 . 10 19 1 . 2 2 3 . 1 3 . 8 4 1 . 5 12 . 14 3 3 . 5 . . 9 2 . . 4 . 2 16 . 3 9 2 AOE 225 | . 1 . . . 11 . 6 1 6 9 . 6 4 . 10 9 . . 10 11 . 3 20 4 . 1 . . . 11 12 15 8 . 3 21 16 10 17 . Classes Destroyed 28 | 1 4 1 . 1 7 . 1 . . . . . . . 2 1 . . 1 . . 1 . . . . . 1 . . . 3 . 1 . . 2 1 . . Worker 43 | . 1 . . 1 7 2 . 1 . . . . . . 6 . . . . 2 . 5 . . . . . . . . . . . . 3 11 2 2 . . Builder 25 | . . . . . 2 . . . . . . . . . 3 . . . . 2 . . . . . . . . 1 . . . . . 3 8 2 4 . . Tunneler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Hauler 18 | . 1 . . . 4 1 . 1 . . . . 1 . 1 . . . . 2 . 2 1 . . . . . 1 . . . . . . 2 . 1 . . Recycler 17 | 1 . . . . . 1 . . . . . . . . 5 . . . . 2 . 1 . . . . . . 1 . . . . . 1 2 1 1 1 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Mechanic 12 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 1 3 2 . Operator 4 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 22 | . 1 . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 2 11 1 1 2 . Swarmer 120 | . . 2 . 4 12 . . . 6 5 . 2 4 . 7 2 . . 11 4 . 2 17 1 . . . . . 5 9 . 1 . 4 4 7 . 11 . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . . Grunt 183 | . 3 2 . . 14 . . 2 2 8 . 4 2 . 3 6 . . 1 18 . 3 8 13 . 4 . . . 7 1 8 11 . . 28 14 14 7 . Brawler 20 | . . . . . 1 . . . . 2 . . 1 . . 3 . . . . . . 1 . . . . . . . 1 4 1 . . 2 4 . . . Duelist 17 | . . . . . 1 . . . . 1 . . . . . 2 . . . 1 . . . . . . . . . . 2 2 . . . 2 . 5 1 . Protector 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 2 1 3 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 42 | . . . . . 4 1 . 2 . 1 . 1 1 . 4 1 . . 1 . . 3 1 1 . 1 . . 2 1 2 . 1 1 . 9 2 1 1 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 41 | . . . . . 2 1 . 1 . . . . . . 1 . . . 3 2 . 5 . . . . . . 1 2 . . . . 2 12 3 2 4 . Programmer 49 | . . . . . . . . . . . . . . . 2 . . . . 2 . 5 . . . 3 . . 6 . . 1 4 . 3 15 1 2 5 . Behemoth 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Compactor 9 | . . . . . . . 6 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Courier 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bouncer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 21 | 1 4 2 . 4 10 2 2 2 6 7 . 2 4 1 8 9 1 . 6 12 1 6 5 5 . 4 . 1 3 5 6 13 4 2 18 15 21 10 15 2 Combat Bots Only 20 | . 3 2 . 4 7 1 2 2 6 7 . 2 4 1 5 9 1 . 6 10 1 5 5 5 . 4 . 1 2 5 6 13 4 1 6 11 20 10 14 2 Max Kills in Single Turn 8 | 1 2 1 . 1 4 1 2 1 6 4 . 2 3 1 5 2 1 . 4 3 1 4 4 1 . 1 . 1 3 3 3 5 2 1 3 4 8 3 8 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . 1 . . . 3 . 2 1 6 4 . 2 3 . 3 2 . . 4 3 . 1 4 1 . 1 . . . 3 3 3 2 . 3 3 5 2 8 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Damage Taken 13473 | . 22 102 . 192 1820 232 7 147 35 542 . 209 155 62 557 401 269 . 754 1334 . 1106 629 123 . 266 . . 187 88 54 131 261 10 356 1031 421 422 1199 349 Core 856 | . . 27 . 46 140 23 . 5 . . . . 16 . 17 38 . . 42 141 . 49 60 . . 20 . . 24 . 9 . 21 10 14 39 25 10 43 37 Absorbed by Shields 4367 | . . . . . . . . . . . . . . . . . . . . 220 . 248 36 132 . 278 . . 166 98 61 50 . 11 69 1097 421 450 697 333 Core Remaining (%) 85 | 100 . . . 70 74 . . . . . . 96 . . . . . . 86 . . . . . . 73 . . . . . . 95 . 98 . 95 . . 72 Volleys Fired 1304 | 6 9 10 43 21 75 23 21 17 6 37 2 15 22 35 66 21 12 1 23 67 7 113 38 34 . 25 3 28 48 16 27 25 49 9 39 164 29 49 62 7 Largest 6 | 2 2 2 2 2 2 2 2 2 2 2 1 2 2 1 2 2 2 1 2 2 1 2 2 2 . 2 1 1 4 3 3 2 3 4 6 5 3 4 3 1 Hottest 575 | 60 112 112 112 112 126 126 78 138 138 138 30 138 132 . 180 180 180 30 132 180 20 196 150 211 . 211 40 . 353 231 161 92 300 254 575 359 236 300 300 300 Shots Fired 2225 | 12 18 20 55 40 117 38 33 32 10 66 2 23 37 35 90 30 24 1 42 112 7 185 57 42 . 44 3 28 116 33 43 36 89 17 75 315 60 98 133 7 Gun 13 | 12 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 1589 | . 18 20 55 40 112 37 . 31 9 52 . 17 32 . 80 16 24 . 36 102 . 180 40 24 . 38 . . 116 15 15 2 57 9 55 189 18 36 107 7 Launcher 521 | . . . . . 5 . 33 . 1 10 . 6 4 . 9 14 . . 5 10 . 5 16 18 . 5 . . . 18 28 22 32 8 20 122 42 62 26 . Special 102 | . . . . . . 1 . . . 4 2 . 1 35 1 . . 1 1 . 7 . 1 . . 1 3 28 . . . 12 . . . 4 . . . . Kinetic 41 | 6 . . . . 5 . . 2 . . . . . . . . . . . 22 . . . . . . . . 6 . . . . . . . . . . . Thermal 745 | . . . . . 2 . . . . . . . 2 . 32 13 23 . . 47 4 125 . 17 . 37 . . 100 1 13 2 57 5 51 100 12 22 80 . Explosive 103 | . . . . . 5 . 33 . 1 10 . 6 4 . 9 . . . 5 1 . 5 11 . . . . . . . . 6 . . . 3 . . 4 . Electromagnetic 1226 | 6 18 20 55 40 105 37 . 30 9 52 . 17 30 . 48 17 1 . 36 42 . 55 45 25 . 6 . . 10 32 30 16 32 12 24 208 48 76 44 . Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 Robot Hit Streak 23 | 10 13 11 . 7 23 18 4 11 5 17 5 10 8 8 13 21 4 4 6 12 5 11 10 8 . 16 2 5 11 7 5 8 8 2 5 17 5 13 11 2 Robot Miss Streak 6 | 1 1 1 . 3 2 1 2 1 1 4 . 2 2 2 2 4 2 . 2 6 1 4 3 2 . 2 1 2 4 2 2 2 5 1 4 5 3 3 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1122 | 11 11 16 . 27 97 25 15 26 6 43 2 13 24 27 50 17 12 1 23 80 6 82 38 20 . 23 2 15 53 10 5 15 25 2 20 152 13 46 65 4 Core Hits 1030 | 3 6 4 . 16 61 8 12 14 10 32 . 13 12 . 51 34 3 . 27 67 . 47 38 21 . 11 . . 27 25 26 58 27 2 20 149 76 72 56 2 Critical Hits 13 | . . . . . 1 . . . . . . . . . 3 . . . . 1 . . 3 1 . . . . . . . . 1 . 1 1 . . 1 . Critical Kills 5 | . . . . . 1 . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . . . . . . . . . . 1 1 . . . . Melee Attacks 105 | . . . 39 . 11 6 . 12 19 3 . 13 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Impact 50 | . . . 39 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 53 | . . . . . . 6 . 12 19 3 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 89167 | 151 306 360 . 519 3948 656 2290 1021 548 2525 . 993 1087 . 3317 1565 472 . 1571 4343 67 3836 3415 1741 . 1174 . . 2671 1690 1250 3798 2616 441 2322 15534 6511 5676 8383 2370 Guns 177 | 149 . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 34853 | . 198 344 . 492 2282 611 . 560 177 995 . 238 586 . 1410 223 472 . 631 2548 . 3024 898 364 . 755 . . 2222 266 . . 1029 59 952 4941 248 987 4971 2370 Explosions 53454 | . 108 . . . 1427 45 2290 336 288 1378 . 755 501 . 1907 1342 . . 940 1795 . 812 2517 1377 . 419 . . 449 1424 1250 3798 1587 382 1370 10593 6263 4689 3412 . Melee 561 | . . . . . 229 . . 97 83 152 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 55 | 2 . 16 . 27 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 794 | 80 . . . . 52 . . 28 . . . . . . . . . . . 466 . . . . . . . . 168 . . . . . . . . . . . Thermal 19627 | . 108 . . . 451 45 . 135 . 45 . 193 . . 640 334 472 . . 1767 67 2113 206 461 . 714 . . 2096 218 . 239 1029 73 945 3154 261 874 2987 . Explosive 15441 | . . . . . 1026 . 2290 201 288 1333 . 562 501 . 1602 . . . 940 316 . 685 1820 . . . . . 93 . . 1082 . . . 1266 582 94 760 . Electromagnetic 48037 | 69 198 344 . 492 2180 611 . 560 177 995 . 238 586 . 1075 1231 . . 631 1794 . 1038 1389 1280 . 460 . . 314 1472 1250 2477 1587 368 1377 11114 5668 4708 2354 . Impact 229 | . . . . . 229 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 332 | . . . . . . . . 97 83 152 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4652 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2282 2370 Highest Corruption 7 | . . . . . . . . . . . . . . 7 7 7 7 7 7 2 . . 1 1 . 2 . 5 3 . . . 1 . . 2 1 . 1 . Average Corruption 4 | . . . . . . . . . . . . . . 6 7 7 7 7 7 1 . . 1 1 . 1 . 3 2 . . . 1 . . 1 1 . 1 . Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 2 . 2 3 . . . . . . 2 1 . 1 . Effects 231 | . . . . . . . . . . . . . . 13 48 39 35 5 45 5 . . . 3 . 4 . 9 10 . . . 2 . . 9 . . 4 . Message Errors 66 | . . . . . . . . . . . . . . . 10 13 12 2 11 . . . . 1 . 2 . 4 6 . . . . . . 3 . . 2 . Matter Fused 44 | . . . . . . . . . . . . . . 3 16 8 10 . 6 . . . . . . . . 1 . . . . . . . . . . . . Heat Flow Errors 28 | . . . . . . . . . . . . . . . 4 3 2 . 12 1 . . . . . . . 2 3 . . . . . . 1 . . . . Energy Discharges 27 | . . . . . . . . . . . . . . 2 5 5 3 . 5 . . . . 1 . 2 . . 1 . . . . . . 1 . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 25 | . . . . . . . . . . . . . . 1 4 5 2 2 4 1 . . . 1 . . . 2 . . . . 2 . . 1 . . . . Data Loss (major) 13 | . . . . . . . . . . . . . . 5 2 1 4 1 . . . . . . . . . . . . . . . . . . . . . . Misfires 9 | . . . . . . . . . . . . . . . 3 1 2 . 3 . . . . . . . . . . . . . . . . . . . . . Targeting Errors 18 | . . . . . . . . . . . . . . 1 4 3 . . 4 3 . . . . . . . . . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4322 | . . 4 . 11 67 42 . 38 43 211 . 27 14 . 172 15 22 . 5 93 . 72 85 75 . 30 . . 268 47 35 119 44 . 91 811 236 129 620 896 Projectiles 2355 | . . 4 . 11 20 42 . . . 78 . 20 . . 96 10 22 . . 17 . 67 10 . . 24 . . 131 . . . 18 . 59 332 14 65 419 896 Explosions 1833 | . . . . . 29 . . 38 . 60 . 7 14 . 76 5 . . 5 76 . 5 75 75 . 6 . . 137 47 35 119 26 . 32 479 222 64 201 . Melee 134 | . . . . . 18 . . . 43 73 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 3 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 3 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 975 | . . . . . 116 . 7 . . 38 . . . . 99 52 . . 41 78 . 66 77 . . . . . 54 21 19 63 27 . 4 144 3 24 42 . Shots 108 | . . . . . 4 . 1 . . 2 . . . . 4 4 . . 2 3 . 1 3 . . . . . 1 8 7 7 12 . 2 31 1 12 3 . Rammed 5 | 1 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | 1 . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 546 | . 192 249 176 220 225 81 23 153 132 180 . 54 27 . 546 311 336 24 342 318 . 367 295 140 . 312 . 88 401 286 30 8 328 204 428 177 . 186 308 190 Average Temperature 91 | . 83 111 56 93 62 30 15 57 58 57 . 18 5 . 113 99 94 15 113 83 . 109 45 47 . 127 . 46 111 107 11 5 141 103 84 53 . 68 92 121 Received Heat Transfer 2479 | . 12 6 . 80 504 72 . . 18 117 . 60 27 12 63 63 36 . 63 416 . 192 185 40 . 22 . . 16 8 9 6 93 . . 136 61 56 79 27 Effects 15 | . . . . . . . . . . . . . . . 12 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 176 | . . 2 . . 4 2 . 2 . 5 . . 2 . 4 2 . . 1 6 . 4 4 8 . 2 . . 2 2 3 11 6 1 4 47 19 23 10 . Combat Hostiles 149 | . . 2 . . 4 1 . 2 . 5 . . 1 . . 2 . . 1 4 . 3 4 8 . 2 . . . 2 3 9 6 1 4 37 19 20 9 . Parts Fried 453 | . 2 4 . . 17 1 . . 1 4 . 3 4 . 20 10 . . 2 14 . 13 10 14 . 4 . . 2 9 14 33 17 1 13 114 47 59 21 . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 24 | . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . 2 . . 2 . . . 3 . 2 7 . 1 2 . Heat Transferred 17409 | . 50 . . . 524 50 . 100 . 50 . 200 . . 700 500 650 . . 2144 148 2586 200 459 . 629 . . 1598 250 . 250 779 50 729 2163 224 557 1819 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 58 | . 2 . . . 6 1 . 2 . 1 . 1 . . 2 2 . . . 3 . 2 4 2 . . . . . 5 . 3 . 1 1 7 4 5 4 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Peak Influence 3130 | 5 158 114 . 90 808 517 326 574 . . . . 277 111 822 . . . . 725 226 783 . . . . . 34 357 . . . . 128 530 2671 3012 3130 2507 . Average Influence 485 | 1 69 39 . 7 390 410 208 283 . . . . 169 71 260 . . . . 529 226 474 . . . . . 19 127 . . . . 96 274 1308 1833 2331 2218 . Maximum Alert Level 5 | . . . . . 3 2 1 2 . . . . 1 . 3 . . . . 3 1 3 . . . . . . 1 . . . . . 2 5 5 5 5 . Low Security (%) 43 | 100 100 100 . 100 32 . 32 52 . . . . 42 100 49 . . . . 8 . 2 . . . . 100 100 72 . . . . 100 40 . . . . . Level 1 17 | . . . . . 15 48 67 13 . . . . 57 . 22 . . . . 3 100 29 . . . . . . 27 . . . . . 28 10 . . . . Level 2 20 | . . . . . 30 51 . 34 . . . . . . 20 . . . . 83 . 64 . . . . . . . . . . . . 30 20 . . . . Level 3 4 | . . . . . 21 . . . . . . . . . 6 . . . . 3 . 4 . . . . . . . . . . . . . 17 . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 60 . . . Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 4 16 91 . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 83 8 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 100 | . 2 . . 1 8 1 . 6 . 1 . . 3 . 7 . . . . 6 . 10 . . . . . . 4 . . . . 1 2 17 8 16 7 . Investigation 13 | . 1 . . 1 3 . . 2 . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . 1 1 . . . Extermination 15 | . . . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 3 . . . . 1 1 4 . . . . Reinforcement 26 | . 1 . . . 2 1 . 1 . . . . 2 . 2 . . . . 3 . 6 . . . . . . 1 . . . . . 1 4 . 2 . . Assault 39 | . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . . . . . . . . 8 6 14 7 . Garrison 7 | . . . . . 3 . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 11 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . 1 3 . 2 . . Haulers Reinforced 8 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Distress Signals 31 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 2 . 22 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 697 | . 6 7 . 10 46 6 4 9 5 22 . 11 9 17 30 19 1 . 19 45 1 29 25 15 . 10 . 6 16 9 10 31 18 . 12 91 50 61 43 4 Peak Tracking Total 21 | . 3 3 . 4 8 3 2 2 6 7 . 4 4 3 6 9 1 . 7 6 1 4 6 5 . 4 . 2 3 4 5 13 4 1 5 8 21 13 13 4 Tactical Retreats 43 | . . 2 . . 6 . . . . 2 . 1 . . 2 . . . 1 3 . 2 2 1 . 2 . . . 2 1 . 3 . . 3 3 6 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Traps Triggered 28 | . . . . . 2 1 . . . . . . 1 . . . . . . 1 . . 1 . . . 1 . 1 . . . . . 10 6 . 1 3 . Indirectly 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 4 . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . 1 1 . . . . . 1 . . . . . . 2 . . . . . . 3 . 4 . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Machines Disabled 96 | . 1 . 6 1 6 . . 2 . 1 . 1 1 . 9 . . . . 7 . 4 . . . . . . 9 . . . . . 15 11 12 5 5 . Max in Single Turn 5 | . 1 . 1 1 3 . . 2 . 1 . 1 . . 4 . . . . 5 . 1 . . . . . . 4 . . . . . 3 3 5 2 1 . Garrison Access 5 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Machines Accessed 65 | . 2 1 4 1 6 3 . 5 1 1 . . 3 . 2 . . 4 . 2 . 8 1 1 9 . . . 2 . . 4 . . 1 2 1 1 . . Terminals 10 | . 1 1 . . 3 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . 3 . . . . . . 1 . . . . . 1 1 . . . . Repair Stations 9 | . . . . . 1 . . . . . . . 2 . . . . . . . . 4 . . . . . . 1 . . . . . . . . 1 . . Recycling Units 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Total Hacks 181 | . 4 3 4 1 16 8 . 9 1 1 . . 5 . 3 . . 32 . 3 . 19 1 1 48 . . . 6 . . 8 . . 1 3 2 2 . . Successful 141 | . 3 1 4 1 13 5 . 4 1 1 . . 1 . 1 . . 32 . 1 . 9 1 1 48 . . . 3 . . 8 . . . 1 1 1 . . Failed 40 | . 1 2 . . 3 3 . 5 . . . . 4 . 2 . . . . 2 . 10 . . . . . . 3 . . . . . 1 2 1 1 . . Catastrophic 11 | . . 1 . . . . . 1 . . . . 1 . 1 . . . . 1 . 3 . . . . . . . . . . . . . 2 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 164 | . 5 3 6 . 6 7 . 6 . . . 1 13 . 13 . . . . 16 . 26 . . . . 3 . 18 . . . . 3 6 6 9 7 10 . Terminals 23 | . 3 3 . . 6 6 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 23 | . . . . . . 2 . 2 . . . . 2 . 2 . . . . 3 . 7 . . . . . . 3 . . . . . 1 1 . . . . Repair Stations 20 | . . . . . 2 . . . . . . . 3 . . . . . . . . 10 . . . . . . 3 . . . . . . . . 2 . . Recycling Units 4 | . 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Terminal Hacks 104 | . 2 . 4 1 2 2 . 1 1 1 . . . . . . . 32 . . . . 1 1 48 . . . . . . 8 . . . . . . . . Record 58 | . . . 4 . . . . . . . . . . . . . . 11 . . . . . . 36 . . . . . . 7 . . . . . . . . Part Schematic 15 | . . . . . . 1 . . . . . . . . . . . 10 . . . . . . 4 . . . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . Open Door 6 | . . . . 1 . . . . 1 1 . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . . . . 2 . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 11 | . . . . . 2 . . . . . . . 1 . . . . . . . . 6 . . . . . . 1 . . . . . . . . 1 . . Scan Component 8 | . . . . . 1 . . . . . . . 1 . . . . . . . . 4 . . . . . . 1 . . . . . . . . 1 . . Repair 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Insert Component 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 2 2 . . 5 6 . 6 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 4 | . . 1 . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 1 . . 4 3 . 4 . . . . 3 . 1 . . . . 2 . 6 . . . . . . 2 . . . . . 1 2 1 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . . . . . . . 8 . 3 . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 252 | . . . . . . . . 252 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . 3 1 . . . . . . 9 . . . . 10 . . . . . . 4 . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 285 . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Time 98 | . . . . . 38 . . . . . . . . . . . . . . . . 60 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . 1 . . . . 1 . 1 . 1 . . 1 1 . . . . . . 1 2 . . . . . . . . 1 . . . . Non-combat 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . 1 . . . 1 . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . . 1 . . . . 2 . 1 . 1 . . 1 1 . . . . . . 1 2 . . . . . . . . . . . . . parse_system 7 | . . . . . . . . . . . 2 . . . 1 . . 1 1 . . . . . . 1 1 . . . . . . . . . . . . . find_chute 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 2 . . . Machine Destruction 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 2 . . . Robots Rewired 10 | . . . . . . . . . . 2 . . . . . 2 . . . . . . 1 . . . . . . . . 4 . . . 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Total Allies 68 | . . . . 3 . . 1 4 . 2 4 . 3 1 2 2 . . 1 4 . 5 1 . . . 2 19 1 . . 4 . 1 . 3 2 3 . . Largest Group 21 | . . . . 3 3 . 1 4 3 2 6 6 4 3 2 2 2 . 1 3 . 3 1 . . . 2 21 17 . . 4 . 1 . 1 2 2 . . Highest-Rated Group 902 | . . . . 40 40 . 31 48 36 46 202 202 156 126 170 59 59 . 94 84 . 210 25 . . . 206 902 752 . . 215 . 31 . 147 188 122 . . Highest-Rated Ally 147 | . . . . 16 16 . 31 31 12 30 41 41 42 42 85 30 30 . 94 28 . 85 25 . . . 103 103 103 . . 60 . 31 . 147 94 70 . . Zionite Dispatches 12 | . . . . . . . . . . . . . 1 . 1 . . . . 3 . 2 . . . . 1 . 1 . . . . 1 . 1 . 1 . . Heavy 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Total Orders 31 | . . . . . . . . . . . . 3 . . . . 1 . . 7 4 4 . . . . . . 1 . 1 5 . 2 . 2 . 1 . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . GOTO 12 | . . . . . . . . . . . . 2 . . . . 1 . . 5 2 1 . . . . . . . . . . . . . 1 . . . . FOLLOW 4 | . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . 1 . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . Ally Attacks 460 | . . . . . 10 . 11 51 16 . . 30 21 55 19 . 9 . 18 11 . 51 . . . . . 51 64 . . 13 . . . 8 12 10 . . Total Damage 13544 | . . . . . 104 . 170 626 238 . . 536 980 301 1333 . 121 . 505 137 . 1558 . . . . . 2818 2063 . . 329 . . . 326 333 1066 . . Kills 78 | . . . . . 1 . . 7 2 . . 5 7 5 6 . . . 4 2 . 9 . . . . . 7 13 . . . . . . 2 4 4 . . Allies Corrupted 5 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 22 | . . 1 . 1 . . . . 2 1 1 1 . . . 3 2 . 2 . . . 1 1 . 2 . . . 2 2 . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 2 . . . . . 2 . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . Zionite Intel Received 18 | . . . . . . . . . . . . . 2 . 1 . . . . 2 . 5 . . . . . . 3 . . . . . 1 . 1 1 2 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . Guard Positions 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Turns Passed 42253 | 103 325 1282 2673 2233 1104 521 441 1060 1493 1573 1444 1008 798 490 1258 1222 1382 163 1217 740 318 2384 1352 1506 207 1359 279 311 1356 1384 1601 705 1907 293 655 2195 436 553 900 22 Spaces Moved 24634 | 45 161 776 1325 897 414 193 316 689 1148 1194 1172 725 527 262 721 842 917 117 802 349 211 1314 906 963 142 776 184 134 729 910 1019 409 1066 145 301 1030 211 235 350 7 Core 5 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads 3800 | 44 161 776 1325 897 414 183 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1873 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 1028 211 235 350 3 Wheels 18956 | . . . . . . 10 316 689 1148 1194 1172 725 527 262 721 842 917 117 802 349 211 1314 906 963 142 776 184 134 729 910 1019 409 1066 145 255 2 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 180 120 120 120 120 120 120 120 130 130 136 130 130 135 125 120 120 140 133 133 135 135 145 135 145 145 145 145 155 145 140 140 140 140 140 50 Average Speed 143 | 157 160 160 186 200 183 191 120 120 120 120 120 120 130 138 136 134 134 135 131 126 121 142 133 138 138 135 145 143 146 145 145 148 155 164 160 157 158 159 156 88 Slowest Speed 220 | 160 160 160 200 200 200 200 120 120 120 120 120 120 130 160 170 140 155 135 135 150 220 175 170 143 140 135 145 145 155 145 145 155 155 165 190 200 160 160 160 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 61 | 4 30 100 99 98 48 7 100 22 98 95 91 88 17 99 26 90 95 75 92 12 95 50 93 93 62 90 8 86 27 97 98 93 96 5 41 39 33 12 20 1 Regions Visited 40 Branch Regions 23 Pre-discovered Areas 31 | . 1 1 . . 1 . . 1 1 . 2 1 8 . . 1 . 1 . . . 6 . 1 3 1 . . . 2 . . . . . . . . . . Known Exits Taken 26 | . . . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 36 | . . 1 . 1 . . . . 3 5 2 1 . . . 5 3 . 2 . . . 3 2 . 2 . . . 3 1 . 2 . . . . . . . Spaces Dug 727 | . . . . . 62 6 141 11 18 41 . 32 19 . 40 1 2 . 41 6 . 36 38 9 . 9 . . 28 16 3 2 18 5 14 28 17 43 41 . Terrain Destroyed 2289 | . 10 . 166 . 134 9 374 30 32 99 . 61 21 . 152 11 9 . 51 89 . 98 177 22 . 16 . . 74 27 13 103 35 11 28 186 39 111 98 3 Melee 50 | . . . . . . 6 . 11 18 1 . 12 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Projectile 450 | . . . . . . . . . . . . . 2 . 19 5 9 . . 14 . 61 . 10 . 16 . . 46 1 13 2 34 5 25 47 8 51 79 3 AOE 1789 | . 10 . 166 . 134 3 374 19 14 98 . 49 19 . 133 6 . . 51 73 . 37 177 12 . . . . 28 26 . 101 1 6 3 139 31 60 19 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Total 29125 | 62 215 795 1436 1300 635 295 342 866 1217 1261 1208 810 601 322 900 895 1044 122 914 527 266 1643 993 1088 152 1039 195 199 922 940 1097 481 1228 184 406 1329 263 325 593 15 Wait 1874 | 1 17 5 11 367 35 50 . 110 36 10 29 40 32 5 24 . 103 . 67 43 10 110 6 80 . 231 1 22 96 7 49 6 92 . 7 78 9 1 84 . Move 24598 | 45 160 775 1324 896 413 193 315 688 1147 1193 1171 724 527 261 720 841 916 116 801 349 210 1313 905 962 141 775 184 133 728 909 1018 408 1065 144 300 1029 210 234 349 6 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 246 | 4 12 1 14 9 29 5 . 10 1 2 2 2 7 6 9 . 4 1 1 18 8 17 8 3 1 . 2 4 8 . . 11 1 4 5 9 4 9 15 . Fast Attach 148 | 6 4 . 1 . 11 3 1 . . . . . 1 3 10 3 . 1 1 8 7 21 6 . 4 . . 1 6 . . 6 1 6 13 7 3 4 10 . Attach 108 | . . . . . 8 3 . 2 . 1 . 1 2 1 4 1 1 1 3 10 5 8 3 1 1 . 2 1 3 . . 5 2 4 3 7 2 4 19 . Detach 36 | . 2 . . . 1 . . . . . . . 1 . 2 . . . . 1 3 2 . . . . . . 1 . . 2 1 2 3 2 . 1 12 . Swap 350 | . 1 . 2 . 18 6 4 17 7 13 2 14 8 1 44 16 6 . 18 16 . 25 11 6 1 8 3 2 16 8 3 1 15 6 9 22 2 3 15 1 Drop 314 | . 10 1 2 6 33 6 1 10 1 2 2 1 1 10 21 2 2 2 . 13 16 34 12 2 4 . . 8 16 . . 16 2 9 19 11 4 7 27 1 Fire 1304 | 6 9 10 43 21 75 23 21 17 6 37 2 15 22 35 66 21 12 1 23 67 7 113 38 34 . 25 3 28 48 16 27 25 49 9 39 164 29 49 62 7 Melee 105 | . . . 39 . 11 6 . 12 19 3 . 13 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 13 . . Rewire 12 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . 1 . . . . . . . . Trap 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Ext) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access -1/Command -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 104 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 9) 429 | -10/Materials | Entered Mines 554 | -10/Mines | Learned location of Zion (-7) 639 | -10/Mines | Discovered new exit (range 11) 836 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 880 | -10/Mines | Discovered new exit (range 11) 1064 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1064 | -10/Mines | Discovered new exit (range 5) 1711 | -10/Mines | Entered Exiles 1711 | -10/Exiles | Found Exiles lab abandoned 1740 | -10/Exiles | Discovered new exit (range 15) 2509 | -10/Exiles | Discovered new exit (range 14) 2751 | -10/Exiles | Build established: Hauler-Mutant 4384 | -10/Exiles | Entered Mines 4535 | -9/Mines | Assembled infested the area 5278 | -9/Mines | Discovered new exit (range 10) 5285 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5444 | -9/Mines | Met a Derelict shopkeep closing up shop 6284 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6446 | -9/Mines | Found a hidden stash of uninstalled traps 6561 | -9/Mines | Discovered new exit (range 8) 6617 | -9/Mines | Entered Materials 6617 | -8/Materials | Accompanied by 3 allies 6617 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6801 | -8/Materials | Garrison activated, responded to threat 6974 | -8/Materials | Discovered new exit (range 16) 7017 | -8/Materials | Identified exit to Factory 7119 | -8/Materials | Destroyed 7 combat bots 7359 | -8/Materials | Lost 3 parts (1n1u1w) 7365 | -8/Materials | Destroyed 7 combat bots 7558 | -8/Materials | Repaired EM Pulse Cannon? 7686 | -8/Materials | Discovered exit to Factory (range 12) 7721 | -8/Materials | Entered Factory 7721 | -7/Factory | Evolved 2 slots: Utility x2 8148 | -7/Factory | Build established: Scavenger-Mutant 8242 | -7/Factory | Sucked down chute 8242 | -7/Factory | Entered Waste 8243 | -7/Waste | Met a frightened Derelict 8259 | -7/Waste | Spotted C-40 Crusher 8266 | -7/Waste | Destroyed C-40 Crusher 8271 | -7/Waste | Spotted C-40 Crusher 8272 | -7/Waste | Destroyed C-40 Crusher 8301 | -7/Waste | Spotted C-40 Crusher 8304 | -7/Waste | Destroyed C-40 Crusher 8304 | -7/Waste | Destroyed C-40 Crusher 8333 | -7/Waste | Spotted C-40 Crusher 8343 | -7/Waste | Destroyed C-40 Crusher 8346 | -7/Waste | Spotted C-40 Crusher 8354 | -7/Waste | Destroyed C-40 Crusher 8371 | -7/Waste | Discovered new exit (range 14) 8681 | -7/Waste | Identified exit to Factory 8683 | -7/Waste | Entered Factory 8683 | -7/Factory | Accompanied by 1 ally 8969 | -7/Factory | Fabricated S-27 Virus? 9074 | -7/Factory | Identified exit to Lower Caves 9380 | -7/Factory | Local fabrication network quarantined 9488 | -7/Factory | Discovered new exit (range 12) 9513 | -7/Factory | Identified exit to Factory 9667 | -7/Factory | Garrison activated, responded to threat 9743 | -7/Factory | Entered Lower Caves 9743 | -7/Lower Caves | Accompanied by 3 allies 10144 | -7/Lower Caves | Learned Factory security intel 11024 | -7/Lower Caves | Discovered new exit (range 12) 11212 | -7/Lower Caves | Identified exit to Lower Caves 11236 | -7/Lower Caves | Entered another Lower Caves area 11308 | -7/Lower Caves | Discovered exit to Factory (range 13) 11317 | -7/Lower Caves | Learned location of 1 exit from Factory 11341 | -7/Lower Caves | Encountered a Warlord checkpoint 11732 | -7/Lower Caves | Spotted B-75 Beast 12018 | -7/Lower Caves | Discovered new exit (range 10) 12098 | -7/Lower Caves | Identified exit to Zion 12438 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12474 | -7/Lower Caves | Destroyed 7 combat bots 12809 | -7/Lower Caves | Entered Zion 12809 | -7/Zion | Accompanied by 2 allies 12927 | -7/Zion | Given A8's code to call for help 12945 | -7/Zion | Discovered new exit (range 11) 12957 | -7/Zion | Identified exit to Proximity Caves 13167 | -7/Zion | Identified exit to Deep Caves 13440 | -7/Zion | Received a visual enhancement algorithm 13518 | -7/Zion | Learned location of Quarantine (-2) 13553 | -7/Zion | Build established: Hauler-Mutant 13953 | -7/Zion | Imprinted 13956 | -7/Zion | Declared Zion's savior 14253 | -7/Zion | Entered Proximity Caves 14253 | -6/Proximity Caves | Accompanied by 6 allies 14257 | -6/Proximity Caves | Build established: Messiah-Mutant 14849 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14985 | -6/Proximity Caves | Learned location of Extension (-5) 15085 | -6/Proximity Caves | Discovered exit to Factory (range 9) 15171 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15181 | -6/Proximity Caves | Found Prototype Special Weapon 15261 | -6/Proximity Caves | Entered Factory 15261 | -6/Factory | Accompanied by 4 allies 15261 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15262 | -6/Factory | Identified exit to Factory 15327 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 15755 | -6/Factory | Garrison activated, responded to threat 15852 | -6/Factory | Discovered exit to Factory (range 5) 15932 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 15933 | -6/Factory | Zion Hacker squad teleported in 16059 | -6/Factory | Sucked down chute 16059 | -6/Factory | Entered Waste 16059 | -6/Waste | Met up with 1 ally sucked down the chute earlier 16061 | -6/Waste | Identified Molecular Deconstructor 16074 | -6/Waste | EMP discharged 16080 | -6/Waste | Spotted C-40 Crusher 16098 | -6/Waste | Allies destroyed C-40 Crusher 16103 | -6/Waste | Found Damper Plating 16105 | -6/Waste | 2 allies followed down the chute 16123 | -6/Waste | Spotted C-40 Crusher 16124 | -6/Waste | Spotted C-40 Crusher 16133 | -6/Waste | Spotted C-40 Crusher 16146 | -6/Waste | Allies destroyed C-40 Crusher 16170 | -6/Waste | Allies destroyed C-40 Crusher 16174 | -6/Waste | EMP discharged 16181 | -6/Waste | Spotted C-40 Crusher 16195 | -6/Waste | Allies destroyed C-40 Crusher 16201 | -6/Waste | Spotted C-40 Crusher 16230 | -6/Waste | Destroyed C-40 Crusher 16236 | -6/Waste | Allies destroyed C-40 Crusher 16244 | -6/Waste | Found Damper Plating 16274 | -6/Waste | EMP discharged 16371 | -6/Waste | Discovered new exit (range 16) 16374 | -6/Waste | EMP discharged 16452 | -6/Waste | Identified exit to Factory 16474 | -6/Waste | EMP discharged 16549 | -6/Waste | Entered Factory 16549 | -6/Factory | Accompanied by 1 ally 16682 | -6/Factory | Spotted B-75 Beast 17085 | -6/Factory | Retrieved Zion intel report: Branch Access 17085 | -6/Factory | Identified exit to Lower Caves 17086 | -6/Factory | Zion Heavy squad teleported in 17459 | -6/Factory | Garrison activated, responded to threat 17763 | -6/Factory | Found Prototype Processor 17763 | -6/Factory | Identified Exp. Signal Interpreter 17807 | -6/Factory | Entered Lower Caves 18293 | -6/Lower Caves | Encountered a Warlord checkpoint 18296 | -6/Lower Caves | Spotted B-75 Beast 18336 | -6/Lower Caves | Destroyed B-75 Beast 18583 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18634 | -6/Lower Caves | Destroyed 9 combat bots 18724 | -6/Lower Caves | Learned Factory trap positions 18725 | -6/Lower Caves | Learned Factory trap positions 18839 | -6/Lower Caves | Discovered new exit (range 6) 18845 | -6/Lower Caves | Identified exit to Lower Caves 19029 | -6/Lower Caves | Entered another Lower Caves area 19029 | -6/Lower Caves | Accompanied by 2 allies 19114 | -6/Lower Caves | Discovered exit to Factory (range 9) 19296 | -6/Lower Caves | Learned Factory garrison access intel 19467 | -6/Lower Caves | Spotted B-75 Beast 19503 | -6/Lower Caves | Destroyed B-75 Beast 19709 | -6/Lower Caves | Learned location of 1 exit from Factory 19786 | -6/Lower Caves | Encountered a Warlord checkpoint 19808 | -6/Lower Caves | Discovered new exit (range 12) 19852 | -6/Lower Caves | Identified exit to Data Miner 20411 | -6/Lower Caves | Entered Data Miner 20412 | -6/Data Miner | Discovered new exit (range 6) 20421 | -6/Data Miner | Identified exit to Proximity Caves 20438 | -6/Data Miner | Met Data Miner 20461 | -6/Data Miner | Learned location of Section 7 (-2) 20461 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20506 | -6/Data Miner | Received God Mode back door access code from Data Miner 20574 | -6/Data Miner | Entered Proximity Caves 20576 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20606 | -5/Proximity Caves | Learned 4 Factory zone layouts 20617 | -5/Proximity Caves | Spotted B-75 Beast 20654 | -5/Proximity Caves | Escorted by Enhanced Grunt 21465 | -5/Proximity Caves | Found Exp. Thermal Shield 21528 | -5/Proximity Caves | Discovered exit to Factory (range 11) 21643 | -5/Proximity Caves | Learned Factory security intel 21791 | -5/Proximity Caves | Entered Factory 21791 | -5/Factory | Evolved 2 slots: Utility x2 21792 | -5/Factory | Identified exit to Extension 21793 | -5/Factory | Identified exit to Factory 21794 | -5/Factory | Loaded intel: 92 trap records 21796 | -5/Factory | Loaded intel: 3 garrison access locations 21833 | -5/Factory | Retrieved Zion intel report: Active Terminals 21834 | -5/Factory | Zion Fire squad teleported in 21904 | -5/Factory | Destroyed 10 combat bots 22089 | -5/Factory | Lost 3 parts (1n2w) 22091 | -5/Factory | First assault squad dispatched 22121 | -5/Factory | Incoming assault squad redirected 22199 | -5/Factory | Incoming investigation squad redirected 22209 | -5/Factory | Incoming assault squad redirected 22224 | -5/Factory | Destroyed 9 combat bots 22273 | -5/Factory | Lost 3 parts (1p1u1w) 22349 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 22350 | -5/Factory | Zion Melee Resupply teleported in 22427 | -5/Factory | Zion Recon squad teleported in 22531 | -5/Factory | Sucked down chute 22531 | -5/Factory | Entered Waste 22531 | -5/Waste | The area was eerily silent 22555 | -5/Waste | 2 allies followed down the chute 22760 | -5/Waste | Discovered new exit (range 12) 22790 | -5/Waste | A Compactor rumbled back to life 22791 | -5/Waste | Spotted C-40 Crusher 22825 | -5/Waste | Destroyed C-40 Crusher 22837 | -5/Waste | Found Damper Plating 22849 | -5/Waste | Entered Factory 22849 | -5/Factory | Accompanied by 2 allies 22850 | -5/Factory | Loaded intel: 92 trap records 23343 | -5/Factory | Repaired Broken Arm. Huge Wheel 23448 | -5/Factory | Retrieved Zion intel report: Active Terminals 23449 | -5/Factory | Zion Heavy squad teleported in 23526 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 23803 | -5/Factory | Retrieved Zion intel report: Emergency Access 23976 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 24100 | -5/Factory | Discovered exit to Extension (range 15) 24111 | -5/Factory | Retrieved Zion intel report: Guard Positions 24112 | -5/Factory | Zion Light squad teleported in 24198 | -5/Factory | Terminal network hard line cut 24218 | -5/Factory | P-70 Sage assimilated allied RB-6GO(z) 24228 | -5/Factory | P-70 Sage assimilated allied AK-09W(z) 24235 | -5/Factory | P-70 Sage assimilated allied 8S-IG1(z) 24331 | -5/Factory | Discovered exit to Factory (range 14) 24477 | -5/Factory | Repaired Broken Imp. EM Pulse Cannon 25212 | -5/Factory | Discovered new exit (range 15) 25232 | -5/Factory | Identified exit to Upper Caves 25233 | -5/Factory | Entered Upper Caves 25235 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26164 | -5/Upper Caves | Learned Factory stockpile data 26277 | -5/Upper Caves | Discovered new exit (range 5) 26282 | -5/Upper Caves | Identified exit to Upper Caves 26385 | -5/Upper Caves | Found Imp. Powered Armor 26585 | -5/Upper Caves | Entered another Upper Caves area 26649 | -5/Upper Caves | Discovered exit to Factory (range 9) 27684 | -5/Upper Caves | Discovered new exit (range 14) 27726 | -5/Upper Caves | Identified exit to Zhirov 27742 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28091 | -5/Upper Caves | Entered Zhirov 28091 | -5/Zhirov | Discovered new exit (range 3) 28094 | -5/Zhirov | Identified exit to Proximity Caves 28117 | -5/Zhirov | Met Zhirov 28142 | -5/Zhirov | Learned location of Command (-1) 28168 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28194 | -5/Zhirov | Found Alien Artifact 28194 | -5/Zhirov | Identified Integrated Reactor 28194 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 28218 | -5/Zhirov | Found Alien Artifact 28298 | -5/Zhirov | Entered Proximity Caves 28381 | -4/Proximity Caves | Spotted B-86 Titan 28941 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29118 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 29543 | -4/Proximity Caves | Discovered exit to Factory (range 4) 29657 | -4/Proximity Caves | Entered Factory 29657 | -4/Factory | Evolved 2 slots: Weapon x2 29821 | -4/Factory | Zion Heavy squad teleported in 29936 | -4/Factory | Sucked down chute 29936 | -4/Factory | Entered Waste 29951 | -4/Waste | EMP discharged 29954 | -4/Waste | Spotted C-40 Crusher 29969 | -4/Waste | Destroyed C-40 Crusher 29972 | -4/Waste | Found Damper Plating 29994 | -4/Waste | Spotted C-40 Crusher 29995 | -4/Waste | 4 allies followed down the chute 30008 | -4/Waste | Allies destroyed C-40 Crusher 30013 | -4/Waste | Spotted C-40 Crusher 30016 | -4/Waste | Spotted C-40 Crusher 30030 | -4/Waste | Allies destroyed C-40 Crusher 30033 | -4/Waste | Allies destroyed C-40 Crusher 30037 | -4/Waste | Spotted C-40 Crusher 30043 | -4/Waste | Allies destroyed C-40 Crusher 30051 | -4/Waste | EMP discharged 30066 | -4/Waste | Met Warlord forces unprepared to attack 30074 | -4/Waste | Spotted C-40 Crusher 30083 | -4/Waste | Allies destroyed C-40 Crusher 30145 | -4/Waste | Found Damper Plating 30151 | -4/Waste | EMP discharged 30207 | -4/Waste | Discovered new exit (range 15) 30227 | -4/Waste | Identified exit to Factory 30247 | -4/Waste | Entered Factory 30247 | -4/Factory | Accompanied by 17 allies 30449 | -4/Factory | Zion Thermal Resupply teleported in 30703 | -4/Factory | Found Prototype Launcher 30703 | -4/Factory | Identified Tesla Bomb Launcher 30706 | -4/Factory | Found Exp. Signal Interpreter 30719 | -4/Factory | Found Tesla Bomb Launcher 30811 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 30866 | -4/Factory | Retrieved Zion intel report: Emergency Access 30936 | -4/Factory | Discovered new exit (range 9) 30946 | -4/Factory | Identified exit to Research 31255 | -4/Factory | Retrieved Zion intel report: Guard Positions 31256 | -4/Factory | Discovered exit to Research (range 7) 31372 | -4/Factory | Fabricated Exp. Sensor Array (x1) 31452 | -4/Factory | Build established: Messiah-Tank 31480 | -4/Factory | Terminal network hard line cut 31506 | -4/Factory | Discovered new exit (range 15) 31601 | -4/Factory | Identified exit to Upper Caves 31603 | -4/Factory | Entered Upper Caves 32212 | -4/Upper Caves | Build established: Messiah-Mutant 32265 | -4/Upper Caves | Discovered new exit (range 6) 32271 | -4/Upper Caves | Identified exit to Upper Caves 32987 | -4/Upper Caves | Entered another Upper Caves area 33096 | -4/Upper Caves | Discovered exit to Research (range 10) 33549 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 34250 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 34409 | -4/Upper Caves | Discovered new exit (range 7) 34416 | -4/Upper Caves | Identified exit to Warlord 34432 | -4/Upper Caves | Learned location of 1 exit from Research 34558 | -4/Upper Caves | Build established: Messiah-Tank 34588 | -4/Upper Caves | Entered Warlord 34893 | -4/Warlord | Found Prototype Reactor 34893 | -4/Warlord | Identified Vortex Chain Reactor 34901 | -4/Warlord | Found Prototype Device 34901 | -4/Warlord | Identified Thermal Barrier 34911 | -4/Warlord | Found Prototype Processor 34926 | -4/Warlord | Found System Mapper 35035 | -4/Warlord | Visited the Vortex Lab 35037 | -4/Warlord | Warlord's base attacked by MAIN.C 35051 | -4/Warlord | Met EX-DEC 35054 | -4/Warlord | Found Prototype Energy Cannon 35061 | -4/Warlord | Found Prototype Energy Cannon 35061 | -4/Warlord | Identified Vortex Driver 35067 | -4/Warlord | Found Prototype Energy Gun 35067 | -4/Warlord | Identified Vortex Rail 35082 | -4/Warlord | Found Vortex Driver 35097 | -4/Warlord | Build established: Messiah-Mutant 35242 | -4/Warlord | Destroyed 11 combat bots 35268 | -4/Warlord | Discovered new exit (range 15) 35273 | -4/Warlord | Found Prototype Ballistic Cannon 35287 | -4/Warlord | Destroyed 13 combat bots 35290 | -4/Warlord | Identified exit to Proximity Caves 35293 | -4/Warlord | Entered Proximity Caves 35535 | -3/Proximity Caves | Discovered exit to Research (range 12) 35786 | -3/Proximity Caves | Identified Hvy. Autocannon 36157 | -3/Proximity Caves | Spotted B-86 Titan 37200 | -3/Proximity Caves | Entered Research 37200 | -3/Research | Evolved 2 slots: Weapon x2 37201 | -3/Research | Identified exit to Testing 37202 | -3/Research | Identified exit to Research 37202 | -3/Research | Identified BFG-9k Vortex Edition 37259 | -3/Research | Zion Zionite Resupply teleported in 37273 | -3/Research | Found Zio. Weapon Casing 37493 | -3/Research | Entered Testing 37583 | -3/Testing | Found Prototype Energy Cannon 37583 | -3/Testing | Identified Hpw. Disruptor Cannon 37616 | -3/Testing | Retrieved Zion intel report: Main Access 37836 | -3/Testing | Spotted PX-66F0OVVRDL 37840 | -3/Testing | Destroyed PX-66F0OVVRDL 37967 | -3/Testing | Found Prototype Energy Cannon 37967 | -3/Testing | Identified Cld. Nova Cannon 38057 | -3/Testing | Found Prototype Leg 38057 | -3/Testing | Identified Myomer Exoskeleton 38148 | -3/Testing | Entered Research 38148 | -2/Research | Evolved 2 slots: Utility x2 38398 | -2/Research | First assault squad dispatched 38424 | -2/Research | Found Prototype Processor 38766 | -2/Research | Incoming assault squad redirected 39014 | -2/Research | Zion Zionite Resupply teleported in 39217 | -2/Research | Destroyed 10 combat bots 39336 | -2/Research | Spotted B-90 Cyclops 39375 | -2/Research | Terminal network hard line cut 39386 | -2/Research | Rewired B-90 Cyclops 39461 | -2/Research | Found Prototype Processor 39461 | -2/Research | Identified Exp. Core Analyzer (x2) 39520 | -2/Research | Destroyed 8 combat bots 39665 | -2/Research | Incoming assault squad redirected 39875 | -2/Research | Identified Exp. Armor Integrity Analyzer 39927 | -2/Research | Incoming assault squad redirected 39930 | -2/Research | Spotted B-90 Cyclops 39935 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 40236 | -2/Research | Destroyed 11 combat bots 40314 | -2/Research | Discovered new exit (range 13) 40339 | -2/Research | Identified exit to Quarantine 40343 | -2/Research | Entered Quarantine 40358 | -2/Quarantine | Found Alien Energy Cannon 40525 | -2/Quarantine | Found Alien Artifact 40525 | -2/Quarantine | Identified Subatomic Replicator 40593 | -2/Quarantine | First assault squad dispatched 40603 | -2/Quarantine | Garrison activated, responded to threat 40627 | -2/Quarantine | High security lockdown imminent 40648 | -2/Quarantine | Destroyed 10 combat bots 40651 | -2/Quarantine | Found Alien Artifact 40654 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 40661 | -2/Quarantine | Enhanced Grunt warped into view, answering call for help 40678 | -2/Quarantine | Enhanced Grunt warped into view, answering call for help 40707 | -2/Quarantine | High security lockdown engaged 40732 | -2/Quarantine | Spotted Executioner 40738 | -2/Quarantine | Destroyed Executioner 40753 | -2/Quarantine | Discovered new exit (range 16) 40755 | -2/Quarantine | Spotted Executioner 40757 | -2/Quarantine | Destroyed Executioner 40777 | -2/Quarantine | Identified exit to Access 40778 | -2/Quarantine | Destroyed 20 combat bots 40779 | -2/Quarantine | Entered Access 40779 | -1/Access | Evolved 2 slots: Utility x2 40872 | -1/Access | High security lockdown imminent 40920 | -1/Access | Retrieved Zion intel report: Guard Positions 40921 | -1/Access | Zion Hacker squad teleported in 40952 | -1/Access | High security lockdown engaged 40980 | -1/Access | Spotted Striker 40980 | -1/Access | Spotted Striker 40982 | -1/Access | Spotted Striker 40987 | -1/Access | Destroyed Striker 40989 | -1/Access | Destroyed Striker 40990 | -1/Access | Destroyed Striker 41031 | -1/Access | Destroyed 10 combat bots 41157 | -1/Access | Identified Core Cannon 41181 | -1/Access | Spotted Striker 41192 | -1/Access | Destroyed Striker 41193 | -1/Access | Spotted Striker 41198 | -1/Access | Destroyed Striker 41240 | -1/Access | Spotted Investigator 41241 | -1/Access | Scanned by Researcher 41248 | -1/Access | Destroyed Investigator 41318 | -1/Access | Discovered new exit (range 6) 41331 | -1/Access | Identified exit to Command 41332 | -1/Access | Entered Command 41368 | -1/Command | Retrieved Zion intel report: Unaware Analyses 41548 | -1/Command | Spotted Combat Programmer 41549 | -1/Command | Spotted M Guard 41550 | -1/Command | Spotted Combat Programmer 41553 | -1/Command | Destroyed M Guard 41563 | -1/Command | Destroyed M Guard 41575 | -1/Command | Destroyed Combat Programmer 41582 | -1/Command | First assault squad dispatched 41603 | -1/Command | Incoming assault squad redirected 41611 | -1/Command | Destroyed Combat Programmer 41611 | -1/Command | Destroyed all MAIN.C guards 41636 | -1/Command | Found Prototype Protection 41639 | -1/Command | Found Prototype Device 41639 | -1/Command | Identified AEGIS Remote Shield 41649 | -1/Command | Found Cld. Nova Cannon 41657 | -1/Command | Found Cld. Nova Cannon 41663 | -1/Command | Retrieved Zion intel report: Emergency Access 41675 | -1/Command | High security lockdown imminent 41678 | -1/Command | Used Subatomic Replicator to replicate BFG-9k Vortex Edition 41745 | -1/Command | Met MAIN.C 41745 | -1/Command | Destroyed MAIN.C Shell 41747 | -1/Command | MAIN.C activated Command garrisons 41750 | -1/Command | 0b10 Conduit disabled 41754 | -1/Command | Destroyed MAIN.C 41786 | -1/Command | Destroyed 14 combat bots 41873 | -1/Command | Destroyed 7 combat bots 42149 | -1/Command | Build established: Messiah-Tank 42226 | -1/Command | Identified Transdimensional Reconstructor (x2) 42226 | -1/Command | Warped through subspace to slip node 42226 | -1/Command | Discovered new exit (range 4) 42232 | -1/Command | Entered Access_0 42234 | -1/Access_0 | Met Architect 42236 | -1/Access_0 | Destroyed A8 42245 | -1/Access_0 | Destroyed Architect 42246 | -1/Access_0 | Architect triggered a singularity event 42247 | -1/Access_0 | Warped through subspace to slip node 42247 | -1/Access_0 | Discovered new exit (range 8) 42253 | -1/Access_0 | Released all parts (13) 42254 | *** | Escaped singularity! Last Messages --------------- 42253_ Released Thermal Barrier. 42253_ Released Exp. Energy Well. 42253_ Released BFG-9k Vortex Edition. 42253_ Released Exp. Armor Integrity Analyzer. 42253_ Released Exp. Cooling System. 42253_ Released AEGIS Remote Shield. 42253_ Released Humpback. 42253_ Released Vortex Chain Reactor. 42253_ Released Hcp. Storage Unit. 42253_ Hcp. Storage Unit crushed and broken. 42253_ Prototype Protection crushed and broken. 42253_ Arm. Huge Wheel crushed and broken. 42253_ Core Cannon crushed and broken. 42253_ Released Myomer Exoskeleton. 42253_ Myomer Exoskeleton crushed and broken. 42253_ Released Damper Plating. 42253_ Damper Plating crushed and broken. 42253_ Released Adv. Particle Charger. 42253_ Adv. Particle Charger crushed and broken. 42254_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????#] #?????????????????????? | | ???????????????????????#*@!#?????????????????????? | | ??????????????????????##]*]#?????????????????????? | | ??????????????????????#]!]]#?????????????????????? | | ??????????????????????#]]!##?????????????????????? | | ??????????????????????##!!]#?????????????????????? | | ??????????????????????#!!]]#?????????????????????? | | ??????????????????????#]]*##?????????????????????? | | ??????????????????????#!!]]#?????????????????????? | | ??????????????????????#!!!##?????????????????????? | | ??????????????????????##]]#??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 120 Energy Generation 65 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1600 Resistance: TH 50 Resistance: EM 90 Weapon Shielding 100 Evasion (%) 40 Armor Integrity Analysis 90 Recoil Reduction 3 Particle Charging 25 Salvage Targeting 3 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Com. Ion Cannon | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free B-60 Warrior | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Core Cannon Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralTransmissionWheel Manual? 0 Play Time 07:39:26 Cumulative 1090.8 hours Start 2020.03.14 @ 14:08:29 End 2020.03.15 @ 00:12:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 381 Rogue 381 Adventurer 0 Explorer 0 Win Type 6 Total 250 Types 214/6/11/3/3/2/11 Lore% 99 Gallery% 100 Achievement% 92 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 881a2d98-1616-462f-bc7d-905c134c6964