Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.12 @ 20:37:13
Player: XorOwl
Result: Destroyed by G-50 Soldier with Heavy Laser
Performance
-------------
Evolutions (3) 1500
Regions Visited (8) 1600
Robots Destroyed (167) 835
Value Destroyed (5010) 5010
Prototype IDs (15) 300
Alien Tech Used (0) 0
Bonus (1156) 1156
TOTAL SCORE: 10401
Bonus
-------
High Alert Combat Kills 719
Follower Combat Kills 137
Met Data Miner 300
Cogmind
---------
Core Integrity 0/700
Matter 269/300
Energy 100/100
System Corruption 4%
Temperature Cool (9)
Movement Core (700) Ox13
Location -6/Proximity Caves
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (3) ---
(None)
> --- UTILITY (6) ------
High-capacity Storage Unit
Advanced Terrain Scan Processor
Improved Salvage Targeting Computer
Core Analyzer
Core Analyzer
Hacking Suite
> --- WEAPON (3) -------
Flail (fused)
> --- INVENTORY (20) ---
Advanced Power Amplifier
Cryofiber Web
High-capacity Matter Pod (0)
Advanced Targeting Computer
Precision Matter Filter
Improved Particle Charger
Weapon Cycler
Reaction Control System
Layered Medium Armor Plating
Medium Insulated Plating
Corruption Screen
Proton Missile Launcher
Mini Grenade Launcher
Improved Datajack
Peak State
------------
> --- POWER ------------
Light Nuclear Core
> --- PROPULSION -------
Light Treads
Light Treads
Armored Treads
> --- UTILITY ----------
Improved Heat Sink
High-capacity Storage Unit
Advanced Terrain Scan Processor
Advanced Targeting Computer
Precision Matter Filter
Hacking Suite
> --- WEAPON -----------
Field Laser
Gauss Rifle
Advanced Assault Cannon
> --- INVENTORY --------
Light Nuclear Core
Light Nuclear Core
Light Treads
Core Analyzer
Weapon Cycler
Reaction Control System
Gauss Rifle
Advanced Assault Cannon
Mini Grenade Launcher
Improved Datajack
Flail
[Rating: 43]
Favorites
-----------
Power Light Nuclear Core
Engine Deuterium Engine
Power Core Light Nuclear Core
Propulsion Light Treads
Treads Light Treads
Wheel Compact Wheel
Utility Core Analyzer
Device Improved Heat Sink
Storage High-capacity Storage Unit
Processor Core Analyzer
Hackware Hacking Suite
Protection Improved Propulsion Shielding
Weapon Gauss Rifle
Energy Gun Field Laser
Energy Cannon Advanced Beam Cannon
Ballistic Gun Gauss Rifle
Ballistic Cannon Advanced Assault Cannon
Launcher Mini Grenade Launcher
Impact Weapon Flail
Build | -11 -10 -9 -8 -7 -7 -7 -7 -6
------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro
Slots Evolved 6 | . . 2 2 2 . . . .
Power . | . . . . . . . . .
Propulsion 1 | . . . 1 . . . . .
Utility 4 | . . 2 . 2 . . . .
Weapon 1 | . . . 1 . . . . .
Parts Attached 99 | 8 1 18 27 18 8 16 . 3
Power 13 | 1 1 1 3 2 . 5 . .
Engine 4 | 1 . 1 1 . . 1 . .
Core 9 | . 1 . 2 2 . 4 . .
Reactor . | . . . . . . . . .
Propulsion 24 | 2 . 8 8 2 2 1 . 1
Treads 21 | . . 8 8 2 2 1 . .
Leg . | . . . . . . . . .
Wheel 3 | 2 . . . . . . . 1
Hover . | . . . . . . . . .
Flight . | . . . . . . . . .
Utility 28 | 2 . 3 7 8 3 5 . .
Device 13 | 1 . 2 4 3 2 1 . .
Storage 2 | 1 . . 1 . . . . .
Processor 7 | . . 1 1 2 . 3 . .
Hackware 1 | . . . . 1 . . . .
Protection 5 | . . . 1 2 1 1 . .
Artifact . | . . . . . . . . .
Weapon 34 | 3 . 6 9 6 3 5 . 2
Energy Gun 7 | . . 2 2 1 . 1 . 1
Energy Cannon 2 | . . 1 1 . . . . .
Ballistic Gun 14 | 3 . 3 4 1 1 2 . .
Ballistic Cannon 4 | . . . . 2 1 1 . .
Launcher 5 | . . . 2 1 1 . . 1
Special Weapon . | . . . . . . . . .
Impact Weapon 2 | . . . . 1 . 1 . .
Slashing Weapon . | . . . . . . . . .
Piercing Weapon . | . . . . . . . . .
Special Melee Weapon . | . . . . . . . . .
Unidentified Prototypes 6 | . . 4 1 . 1 . . .
Parts Lost 42 | . . 4 9 4 3 18 . 4
Power 6 | . . . 1 . . 4 . 1
Propulsion 12 | . . 2 3 . 2 4 . 1
Utility 11 | . . . 3 3 1 4 . .
Weapon 13 | . . 2 2 1 . 6 . 2
Highest Loss Streak 11 | . . 1 6 1 3 11 . 3
To Critical Strikes 1 | . . . 1 . . . . .
Average Slot Usage (%) 81 | . 100 94 96 97 99 67 69 69
Engine 2 | . 3 5 2 . . 2 7 7
Core 4 | . 10 5 5 7 7 3 . .
Treads 10 | . . 18 25 23 22 1 . .
Device 5 | . 14 21 12 15 7 . . .
Storage 7 | . 14 11 9 7 7 7 7 7
Processor 20 | . . 7 9 11 15 27 30 30
Hackware 5 | . . . . 4 7 7 7 7
Protection 1 | . . . 4 2 6 . . .
Energy Gun 2 | . . 8 7 3 7 . . .
Ballistic Gun 8 | . 28 8 14 7 7 7 7 6
Ballistic Cannon 2 | . . . . 9 6 . . .
Impact Weapon 3 | . . . . . . 5 7 7
Naked Turns . | . . . . . . . . .
Heaviest Build 75 | 13 15 22 59 75 61 61 55 58
Greatest Support 64 | 26 26 40 64 64 64 60 3 16
Greatest Overweight (x) 18 | . . 1 1 1 1 18 18 18
Average Overweight (x) 3 | . . . . . . 14 18 10
Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20
Average Capacity 18 | 7 8 8 16 20 20 20 20 20
Most Carried 20 | 3 4 8 13 14 20 20 14 14
Average Carried 12 | 1 3 5 8 11 18 12 14 13
Final Capacity 20 | 8 8 8 20 20 20 20 20 20
Final Carried 20 | 3 4 7 13 14 20 14 14 14
Class Distribution
--------------------
54% | Hacker-Mutant
20% | Hacker-Gunner
9% | Scavenger-Skirmisher
5% | Scavenger-Mutant
3% | Hacker-Skirmisher
Dominant Class
----------------
Mutant | -10/Materials
Scavenger-Mutant | -9/Materials
Scavenger-Skirmisher | -8/Materials
Hacker-Skirmisher | -7/Factory
Hacker-Gunner | -7/Lower Caves
Hacker-Mutant | -7/Lower Caves
Hacker-Mutant | -7/Data Miner
Hacker-Mutant | -6/Proximity Caves
Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6
----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro
Matter Collected 3655 | 317 185 491 855 589 396 621 . 201
Remotely . | . . . . . . . . .
Salvage Created 6033 | 110 246 1487 2021 912 322 738 . 197
Parts 328 | 6 18 90 110 51 15 31 . 7
Haulers Intercepted 7 | . 1 3 2 . 1 . . .
Recyclers Shooed 3 | 1 . . . 2 . . . .
Parts Field Recycled . | . . . . . . . . .
Retrieved Matter . | . . . . . . . . .
Parts Self-Destructed 60 | . . . . . 23 34 . 3
Prevented 7 | . . . . . 1 . . 6
Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6
------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro
Combat Hostiles Destroyed 119 | . 4 29 41 22 6 14 . 3
Melee 1 | . . . . 1 . . . .
Guns 70 | . 4 24 23 7 . 12 . .
Cannons 27 | . . 5 8 11 1 2 . .
AOE 17 | . . . 9 2 5 . . 1
Classes Destroyed 17 | 2 4 3 1 5 1 1 . .
Worker 11 | . 1 4 3 3 . . . .
Builder 6 | . . 1 3 2 . . . .
Tunneler 4 | 2 . . 2 . . . . .
Hauler 7 | . 1 3 2 . 1 . . .
Recycler 5 | 1 . 2 1 1 . . . .
Minesweeper 2 | . . . . . 2 . . .
Mechanic 1 | . . . . 1 . . . .
Operator 1 | . . . . 1 . . . .
Watcher 13 | . 2 5 4 2 . . . .
Swarmer 31 | . . 14 10 7 . . . .
Grunt 61 | . 4 10 23 8 5 9 . 2
Brawler 3 | . . . . 1 . 2 . .
Duelist 1 | . . . 1 . . . . .
Protector 1 | . . . . . . 1 . .
Sentry 17 | . . 5 7 2 . 2 . 1
Hunter 2 | . . . . 1 1 . . .
Programmer 3 | . . . . 3 . . . .
Best Kill Streak 11 | 2 4 8 11 9 5 9 . 3
Combat Bots Only 10 | . 2 7 10 4 5 9 . 3
Max Kills in Single Turn 3 | 1 2 2 3 2 2 2 . 1
Gunslinging 1 | . . 1 1 . . 1 . .
Exploded 2 | . . . 2 1 2 . . 1
Melee 1 | . . . . 1 . . . .
Uniques/NPCs Destroyed . | . . . . . . . . .
Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6
-------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro
Hostile Shots Fired 772 | . 16 161 174 126 62 169 . 64
Missed 230 | . 6 41 50 49 23 43 . 18
Damage Taken 6391 | . 97 1027 1345 1345 410 1583 . 584
Core 1036 | . 30 149 142 122 99 230 . 264
Absorbed by Shields 38 | . . . 38 . . . . .
Redirected to Shielding 107 | . . . . . 10 97 . .
Ignored by Resistances 1856 | . 27 312 401 384 120 447 . 165
Core Remaining (%) 81 | 100 88 62 74 . . . . .
Volleys Fired 347 | 16 20 91 99 52 12 51 . 6
Largest 3 | 2 2 2 3 3 3 3 . 1
Hottest 191 | 40 40 124 191 151 139 139 . 69
Shots Fired 818 | 32 40 179 259 150 35 116 . 7
Gun 638 | 32 40 157 207 73 24 102 . 3
Cannon 157 | . . 22 41 72 8 14 . .
Launcher 23 | . . . 11 5 3 . . 4
Special . | . . . . . . . . .
Kinetic 524 | 32 40 93 134 111 20 92 . 2
Thermal 271 | . . 86 114 34 12 24 . 1
Explosive 19 | . . . 11 5 3 . . .
Electromagnetic 4 | . . . . . . . . 4
Robot Hit Streak 35 | 4 8 28 25 18 8 35 . 4
Robot Miss Streak 3 | 1 2 2 3 2 1 2 . 1
Penetration Max . | . . . . . . . . .
Secondary Targets 13 | . 1 4 5 . . 3 . .
Max Gunslinging Chain 2 | . 1 1 2 . . 1 . .
Shots Hit Robots 620 | 23 29 135 184 114 28 101 . 6
Core Hits 281 | 4 12 56 96 51 22 35 . 5
Critical Kills 3 | . . . 2 1 . . . .
Critical Parts Destroyed 2 | . . . 1 . . 1 . .
Critical Strikes 28 | . . 6 10 5 1 6 . .
Burn 20 | . . 6 7 3 1 3 . .
Meltdown 1 | . . . 1 . . . . .
Destroy 4 | . . . 2 1 . 1 . .
Blast 3 | . . . . 1 . 2 . .
Melee Attacks 21 | . . . . 12 . 6 . 3
Impact 21 | . . . . 12 . 6 . 3
Slashing . | . . . . . . . . .
Piercing . | . . . . . . . . .
Sneak Attacks 1 | . . . . 1 . . . .
Combat Hostiles . | . . . . . . . . .
Follow-up Attacks . | . . . . . . . . .
Damage Inflicted 13338 | 302 394 2157 4129 3144 922 1897 . 393
Guns 8143 | 302 378 1947 2572 1062 335 1547 . .
Cannons 2394 | . . 207 553 1139 145 350 . .
Explosions 2335 | . . . 997 566 442 . . 330
Melee 440 | . . . . 377 . . . 63
Ramming 26 | . 16 3 7 . . . . .
Kinetic 6693 | 302 378 1023 1436 1621 343 1590 . .
Thermal 3874 | . . 1131 1719 580 137 307 . .
Explosive 1975 | . . . 967 566 442 . . .
Electromagnetic 330 | . . . . . . . . 330
Impact 440 | . . . . 377 . . . 63
Slashing . | . . . . . . . . .
Piercing . | . . . . . . . . .
Highest Corruption 4 | . . . 1 1 1 4 4 4
Average Corruption 2 | . . . 1 1 1 3 4 4
Corruption Purged . | . . . . . . . . .
Corruption Blocked . | . . . . . . . . .
Effects 204 | . . . . 10 19 122 17 36
Message Errors 49 | . . . . 3 8 30 5 3
Matter Fused 55 | . . . . 3 5 29 3 15
Heat Flow Errors 25 | . . . . . 3 15 3 4
Energy Discharges 15 | . . . . 1 1 6 1 6
Parts Fused 2 | . . . . . . 2 . .
Data Loss (minor) 32 | . . . . 1 2 21 4 4
Data Loss (major) 11 | . . . . . . 8 1 2
Misfires 9 | . . . . 1 . 7 . 1
Alerts 5 | . . . . 1 . 3 . 1
Weapon Failures 1 | . . . . . . 1 . .
Overload Shots . | . . . . . . . . .
Overflow Damage 247 | . . . 72 127 18 4 . 26
Projectiles 69 | . . . 7 42 16 4 . .
Explosions 84 | . . . 65 17 2 . . .
Melee 94 | . . . . 68 . . . 26
Knockbacks 19 | . . . . 11 2 6 . .
Impact 2 | . . . . 2 . . . .
Kinetic 17 | . . . . 9 2 6 . .
Secondary . | . . . . . . . . .
Self-Inflicted Damage 188 | . 8 . 180 . . . . .
Shots 5 | . . . 5 . . . . .
Rammed 2 | . 1 . 1 . . . . .
Targets Rammed 3 | . 1 1 1 . . . . .
Kicked . | . . . . . . . . .
Crushed 1 | . . 1 . . . . . .
Highest Temperature 587 | . 2 428 587 39 221 257 250 265
Average Temperature 110 | . 1 110 141 11 54 72 147 112
Received Heat Transfer 3138 | . 63 537 600 369 279 987 . 303
Effects 26 | . . 3 22 . 1 . . .
Shutdowns 2 | . . . 2 . . . . .
Energy Bleed 5 | . . 2 3 . . . . .
Interference 6 | . . . 5 . 1 . . .
Matter Decay 3 | . . 1 2 . . . . .
Damage (minor) 3 | . . . 3 . . . . .
Damage (major) 7 | . . . 7 . . . . .
Siege Activations . | . . . . . . . . .
Robots Corrupted 1 | . . . . . . . . 1
Combat Hostiles 1 | . . . . . . . . 1
Parts Fried 3 | . . . . . . . . 3
Impact Corruptions 5 | . . . . 4 . . . 1
Robots Melted 1 | . . . 1 . . . . .
Combat Hostiles 1 | . . . 1 . . . . .
Parts Melted 14 | . . 5 8 1 . . . .
Heat Transferred 9152 | . . 2812 3861 1332 370 777 . .
Parts Sabotaged . | . . . . . . . . .
Parts Stolen . | . . . . . . . . .
Parts Stripped . | . . . . . . . . .
Power Chain Reactions . | . . . . . . . . .
Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6
------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro
Peak Influence 1014 | 15 161 688 1014 500 . . . .
Initial 390 | . 8 57 247 390 . . . .
Average 452 | 3 78 427 681 367 . . . .
Maximum Alert Level 3 | . . 2 3 2 . . . .
Low Security (%) 9 | 100 100 6 . . . . . .
Level 1 36 | . . 32 8 67 . . . .
Level 2 39 | . . 60 44 31 . . . .
Level 3 14 | . . . 47 . . . . .
Level 4 . | . . . . . . . . .
Level 5 . | . . . . . . . . .
High Security . | . . . . . . . . .
Max Security . | . . . . . . . . .
Squads Dispatched 16 | . 1 2 6 6 . 1 . .
Investigation 9 | . 1 2 4 2 . . . .
Extermination 2 | . . . . 2 . . . .
Reinforcement 3 | . . . 1 2 . . . .
Assault 1 | . . . . . . 1 . .
Garrison 1 | . . . 1 . . . . .
Intercept . | . . . . . . . . .
Searches Triggered . | . . . . . . . . .
Construction Impeded 2 | . . . 1 1 . . . .
Haulers Reinforced . | . . . . . . . . .
Active Scanning Responses . | . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . .
Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6
--------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro
Distress Signals 15 | . 1 3 3 1 . . . 7
Communications Jammed . | . . . . . . . . .
Distress Signals . | . . . . . . . . .
Times Spotted 162 | . 8 41 53 27 7 17 . 9
Peak Tracking Total 11 | . 3 7 11 5 5 9 . 6
Tactical Retreats 9 | . . 2 2 1 . 3 . 1
Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6
------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro
Traps Triggered 6 | . 1 2 1 2 . . . .
Indirectly . | . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . .
Triggered . | . . . . . . . . .
Disarmed . | . . . . . . . . .
Reprogrammed . | . . . . . . . . .
Reused . | . . . . . . . . .
Traps Extracted . | . . . . . . . . .
Installed . | . . . . . . . . .
Triggered 1 | . . . . . . 1 . .
Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6
---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro
Machines Disabled 14 | . . 1 9 3 . 1 . .
Max in Single Turn 4 | . . 1 4 1 . 1 . .
Garrison Access 3 | . . . 1 2 . . . .
Machines Repaired . | . . . . . . . . .
Machines Dismantled . | . . . . . . . . .
Machines Sabotaged . | . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . .
Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6
--------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro
Machines Accessed 41 | . 1 11 12 10 2 1 4 .
Terminals 26 | . 1 8 11 6 . . . .
Fabricators . | . . . . . . . . .
Repair Stations . | . . . . . . . . .
Recycling Units 3 | . . 2 . 1 . . . .
Scanalyzers 2 | . . 1 . 1 . . . .
Garrison Access 3 | . . . 1 2 . . . .
Total Hacks 150 | . 2 42 31 30 9 8 28 .
Successful 108 | . 1 26 16 20 9 8 28 .
Failed 42 | . 1 16 15 10 . . . .
Catastrophic 4 | . 1 2 1 . . . . .
Database Lockouts . | . . . . . . . . .
Manual 81 | . 2 34 27 18 . . . .
Terminals 78 | . 2 30 30 16 . . . .
Fabricators . | . . . . . . . . .
Repair Stations . | . . . . . . . . .
Recycling Units 5 | . . 2 . 3 . . . .
Scanalyzers 18 | . . 10 . 8 . . . .
Garrison Access 4 | . . . 1 3 . . . .
Terminal Hacks 55 | . . 3 3 4 9 8 28 .
Record 28 | . . 1 . . 8 8 11 .
Part Schematic 10 | . . . . . . . 10 .
Robot Schematic 4 | . . . . . . . 4 .
Prototype ID Bank 3 | . . . . . . . 3 .
Open Door 1 | . . . . . 1 . . .
Open DSF 1 | . . . . 1 . . . .
Level Access Points 1 | . . 1 . . . . . .
Branch Access Points 2 | . . . 1 1 . . . .
Terminal Index 4 | . . 1 1 2 . . . .
Zone Layout 1 | . . . 1 . . . . .
Fabricator Hacks . | . . . . . . . . .
Repair Station Hacks . | . . . . . . . . .
Recycling Unit Hacks 3 | . . . . 3 . . . .
Process 1 | . . . . 1 . . . .
Report Inventory 1 | . . . . 1 . . . .
Retrieve Matter 1 | . . . . 1 . . . .
Scanalyzer 17 | . . 10 . 7 . . . .
Insert Component 9 | . . 5 . 4 . . . .
Analyze 8 | . . 5 . 3 . . . .
Garrison Access Hacks 3 | . . . 1 2 . . . .
Seal Access 3 | . . . 1 2 . . . .
Unauthorized Hacks 30 | . 1 13 12 4 . . . .
Terminals 28 | . 1 11 12 4 . . . .
Botnet 24 | . 1 8 11 4 . . . .
Disrupt 4 | . . 3 1 . . . . .
Fabricators . | . . . . . . . . .
Repair Stations . | . . . . . . . . .
Recycling Units 2 | . . 2 . . . . . .
Tunnel 2 | . . 2 . . . . . .
Scanalyzers . | . . . . . . . . .
Garrison Access . | . . . . . . . . .
Data Cores Recovered . | . . . . . . . . .
Used . | . . . . . . . . .
Hacking Detections 26 | . 1 7 11 7 . . . .
Full Trace Events 7 | . . 2 4 1 . . . .
Feedback Events 1 | . . . 1 . . . . .
Corruption 1 | . . . 1 . . . . .
Feedback Blocked . | . . . . . . . . .
Robot Schematics Acquired 4 | . . . . . . . 4 .
Robots Built . | . . . . . . . . .
Authchips . | . . . . . . . . .
Time . | . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . .
Part Schematics Acquired 18 | . . 5 . 3 . . 10 .
Parts Built . | . . . . . . . . .
Authchips . | . . . . . . . . .
Time . | . . . . . . . . .
Total Part Build Rating . | . . . . . . . . .
Parts Repaired . | . . . . . . . . .
Time . | . . . . . . . . .
Parts Recycled . | . . . . . . . . .
Recycled Matter 13 | . . . . 13 . . . .
Retrieved Matter 13 | . . . . 13 . . . .
Retrieved Components . | . . . . . . . . .
Parts Scanalyzed 9 | . . 5 . 4 . . . .
Part Schematics Acquired 8 | . . 5 . 3 . . . .
Parts Damaged 2 | . . 1 . 1 . . . .
Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6
------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro
Used RIF Installer . | . . . . . . . . .
Robots Hacked . | . . . . . . . . .
Non-combat . | . . . . . . . . .
Combat . | . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . .
Relay Couplers Released . | . . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . . .
Robots Rewired . | . . . . . . . . .
Allies Hacked . | . . . . . . . . .
Hacks Repelled . | . . . . . . . . .
Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6
-------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro
Total Allies 4 | . . . . . 3 . . 1
Largest Group 3 | . . . . . 3 2 . 1
Highest-Rated Group 96 | . . . . . 60 40 . 96
Highest-Rated Ally 96 | . . . . . 20 20 . 96
Total Orders . | . . . . . . . . .
Ally Attacks 14 | . . . . . 1 . . 13
Total Damage 687 | . . . . . 37 . . 650
Kills 5 | . . . . . 1 . . 4
Allies Corrupted . | . . . . . . . . .
Allies Melted . | . . . . . . . . .
Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6
------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro
Robot Analysis Total . | . . . . . . . . .
Derelict Logs Recovered 1 | . . . . . . 1 . .
Drone Launches . | . . . . . . . . .
Drone Recoveries . | . . . . . . . . .
Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6
------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro
Turns Passed 16598 | 132 223 970 1452 1922 2714 6634 779 1772
Spaces Moved 4699 | 79 179 430 720 973 1115 817 83 303
Core 947 | 1 . . . . . 701 83 162
Treads 3316 | . . 392 720 973 1115 116 . .
Legs . | . . . . . . . . .
Wheels 436 | 78 179 38 . . . . . 141
Hover . | . . . . . . . . .
Flight . | . . . . . . . . .
Fastest Speed 50 | 50 90 90 150 153 153 163 950 145
Average Speed 324 | 89 90 154 152 173 235 788 950 574
Slowest Speed 950 | 90 90 240 232 233 245 950 950 950
Overloaded Moves . | . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . .
Robots Hopped . | . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . .
Exploration Rate (%) 52 | 3 35 47 63 32 98 91 69 34
Regions Visited 8
Branch Regions 4
Pre-discovered Areas 7 | . . 2 . . 2 2 1 .
Known Exits Taken 3 | . . 1 1 1 . . . .
Unknown Exits Taken 5 | 1 1 . . . 1 1 1 .
Scrap Searched 8 | . . . . . 3 5 . .
Spaces Dug 1 | . . . . . . 1 . .
Terrain Destroyed 130 | . . . 88 23 16 3 . .
Melee 1 | . . . . . . 1 . .
Projectile 11 | . . . . 7 2 2 . .
AOE 118 | . . . 88 16 14 . . .
Terrain Rammed . | . . . . . . . . .
Walls Destroyed . | . . . . . . . . .
Machines Disabled . | . . . . . . . . .
Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6
--------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro
Total 5315 | 104 200 557 872 1075 1179 918 82 328
Wait 84 | . . . 8 6 34 24 . 12
Move 4691 | 78 178 429 719 972 1114 816 82 303
Hop . | . . . . . . . . .
Pick Up 37 | 2 . 7 11 6 8 3 . .
Fast Attach 39 | 7 . 10 6 6 2 6 . 2
Attach 33 | . . 3 11 5 4 9 . 1
Detach 6 | . . 1 1 1 2 . . 1
Swap 27 | 1 1 5 10 7 2 1 . .
Drop 27 | . . 10 6 8 1 2 . .
Fire 347 | 16 20 91 99 52 12 51 . 6
Melee 21 | . . . . 12 . 6 . 3
Ram 1 | . 1 . . . . . . .
Kick . | . . . . . . . . .
Crush 2 | . . 1 1 . . . . .
Escape Stasis . | . . . . . . . . .
Rewire . | . . . . . . . . .
Trap . | . . . . . . . . .
Miscellaneous . | . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat / [*Min x2])
-9/Materials (discovered 4 exits: *Mat x3 / [*Min])
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 3 exits: *Fac / *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
History
---------
Turn | Location | Event
9 | -11/Scrapyard | Discovered new exit (range 15)
133 | -11/Scrapyard | Entered Materials
162 | -10/Materials | Discovered new exit (range 8)
281 | -10/Materials | Discovered new exit (range 7)
311 | -10/Materials | Build established: Mutant
352 | -10/Materials | Discovered new exit (range 5)
356 | -10/Materials | Entered another Materials area
356 | -9/Materials | Evolved 2 slots: Utility x2
444 | -9/Materials | Destroyed 7 combat bots
728 | -9/Materials | Discovered new exit (range 16)
735 | -9/Materials | Build established: Scavenger-Mutant
1136 | -9/Materials | Identified exit to Materials
1326 | -9/Materials | Entered another Materials area
1326 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1
1596 | -8/Materials | Destroyed 10 combat bots
1602 | -8/Materials | Lost 6 parts (2n2u2w)
1769 | -8/Materials | Discovered new exit (range 17)
1906 | -8/Materials | Build established: Scavenger-Skirmisher
2110 | -8/Materials | Discovered new exit (range 3)
2116 | -8/Materials | Identified exit to Factory
2342 | -8/Materials | Garrison activated, responded to threat
2509 | -8/Materials | Destroyed 7 combat bots
2565 | -8/Materials | Discovered exit to Factory (range 16)
2778 | -8/Materials | Entered Factory
2778 | -7/Factory | Evolved 2 slots: Utility x2
3841 | -7/Factory | Build established: Hacker-Skirmisher
3863 | -7/Factory | Discovered new exit (range 8)
3872 | -7/Factory | Identified exit to Factory
4120 | -7/Factory | Discovered new exit (range 16)
4202 | -7/Factory | Identified exit to Lower Caves
4700 | -7/Factory | Entered Lower Caves
4860 | -7/Lower Caves | Lost 3 parts (2n1u)
4913 | -7/Lower Caves | Build established: Hacker-Gunner
5543 | -7/Lower Caves | Encountered a Warlord checkpoint
6004 | -7/Lower Caves | Discovered new exit (range 10)
6348 | -7/Lower Caves | A Commander dispatched an escort
6351 | -7/Lower Caves | Learned Armory security intel
6351 | -7/Lower Caves | Learned Factory garrison access intel
6450 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint
7414 | -7/Lower Caves | Entered another Lower Caves area
7414 | -7/Lower Caves | Accompanied by 2 allies
7415 | -7/Lower Caves | Commander's escort returned to base
7415 | -7/Lower Caves | Commander's escort returned to base
7511 | -7/Lower Caves | Learned location of Extension (-4)
7685 | -7/Lower Caves | Attracted the attention of an 0b10 outpost
7742 | -7/Lower Caves | Lost 5 parts (1p2n1u1w)
7775 | -7/Lower Caves | Destroyed 9 combat bots
7819 | -7/Lower Caves | Core integrity fell below 50%
7873 | -7/Lower Caves | Lost 11 parts (2p2n3u4w)
8090 | -7/Lower Caves | Build established: Hacker-Mutant
8754 | -7/Lower Caves | Learned Armory emergency access door positions
8754 | -7/Lower Caves | Learned location of 1 exit from Factory
8754 | -7/Lower Caves | Learned Extension security intel
8754 | -7/Lower Caves | Learned Research terminal intel
10380 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint
13449 | -7/Lower Caves | Discovered new exit (range 9)
14048 | -7/Lower Caves | Entered Data Miner
14048 | -7/Data Miner | Discovered new exit (range 6)
14229 | -7/Data Miner | Met Data Miner
14419 | -7/Data Miner | Learned location of Section 7 (-2)
14419 | -7/Data Miner | Acquired the access code to Warlord's prototype stash
14609 | -7/Data Miner | Received God Mode back door access code from Data Miner
14827 | -7/Data Miner | Entered Proximity Caves
16441 | -6/Proximity Caves | Escorted by Enhanced Grunt
16557 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
16575 | -6/Proximity Caves | Core integrity fell below 20%
16599 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser
Last Messages
---------------
G-50 Soldier destroyed.
G-67 Veteran system terminally corrupted.
Lgt. Antimatter Reactor fried.
Acquired 50 matter.
System corrupted: Component data lost.
Acquired Hvy. Laser.
Adv. Heat Sink fries itself beyond repair.
Corrupted Flexi-carbon Leg self-destruct mechanism malfunctions.
Enhanced Grunt destroyed.
Corrupted Flexi-carbon Leg self-destruct mechanism malfunctions.
Corrupted Unknown Energy Gun self-destruct mechanism malfunctions.
Corrupted Carbon-fiber Leg self-destruct mechanism malfunctions.
Com. Wheel destroyed.
Corrupted Adv. Heat Sink self-destruct mechanism malfunctions.
Hvy. Laser destroyed.
Destroyed Imp. Heat Sink.
Y-54 Guardian system corrupted by crushing effect.
Y-54 Guardian system terminally corrupted.
Deuterium Engine destroyed.
G-50 Soldier misfires.
Map
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| #????????????????????????????????????????????????? |
| ##???????????????????????????????????????????????? |
| #???????????????????????????????????????????????? |
| #???????????????##??????????????????????????????? |
| ##?????????????? ???????? ?????????????????????? |
| ##?????????????# ?????? ??????????????????? |
| ###???????????# #????? ???????????????????? |
| ##??????????# #????? ???????????????????? |
| ##?????????# #????? #???????????????????? |
| ## ##????????# ###??? #?????? ????????????? |
| ?# ##???##### #??? #????? ???????????? |
| ?# #??## ## ##?? ?#### ???????????? |
| ?# #####??# ##? ? ??????????? |
| ?# ##?????# #?# #? =![ ??????????? |
| ?# ##????# ?# ### ##%=%! ??????????? |
| ?## #????# #?# !! g =#?????????????????? |
| ??## ###### ### =%! #?????????????????? |
| ???## #;=!;;g####?????????????????? |
| ????# ### ;; #????????????????????? |
| ????############# ##?# ; @% #####????????????????? |
| ????????????????###??## = #????????????????? |
| ??????????????????????# #????????????????? |
| ??????????????????????## #????????????????? |
| ???????????????????????## #????????????????? |
| ????????????????????????# #????????????????? |
| ????????????????????????# #????????????????? |
| ????????????????????????# #????????????????? |
| ????????????????????????####;####????????????????? |
| ????????????????????????????##???????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| |
| |
| |
+----------------------------------------------------+
Best States
-------------
Heat Dissipation 70
Energy Generation 14
Energy Capacity 280
Matter Stores 300
Matter Capacity 300
Sight Range 16
Robot Scan Range 15
Terrain Scan Range 16
Terrain Scan Density 210
Armor Coverage 600
Resistance: KI 20
Resistance: TH 20
Resistance: EX 20
Resistance: EM 20
Resistance: I 20
Resistance: S 20
Resistance: P 20
Propulsion Shielding 66
Weapon Cycling 15
Evasion (%) 42
Targeting Accuracy 8
Core Analysis 9
Recoil Reduction 3
Matter Filtering 50
Salvage Targeting 2
Offensive Hacking 20
Item Schematics
-----------------
Lgt. Treads | -9/Materials | Scanalyzed
Lgt. Nuclear Core | -9/Materials | Scanalyzed
Datajack | -9/Materials | Scanalyzed
Adv. Beam Cannon | -9/Materials | Scanalyzed
Hvy. Assault Rifle | -9/Materials | Scanalyzed
Core Analyzer | -7/Factory | Scanalyzed
Reaction Control System | -7/Factory | Scanalyzed
Gauss Rifle | -7/Factory | Scanalyzed
Lgt. Regenerative Plating | -7/Data Miner | Free
Combat Drone Bay | -7/Data Miner | Free
Biomechanical Wings | -7/Data Miner | Free
Gravity Neutralizer | -7/Data Miner | Free
Imp. Lightning Gun | -7/Data Miner | Free
Gyrokinetic Inverter | -7/Data Miner | Free
Point Defense System | -7/Data Miner | Free
Imp. Arc Projector | -7/Data Miner | Free
Energy Well | -7/Data Miner | Free
Imp. Coolant Injector | -7/Data Miner | Free
Robot Schematics
------------------
W-25 Informer | -7/Data Miner | Free
L-41 Fighter | -7/Data Miner | Free
D-63 Destroyer | -7/Data Miner | Free
G-50 Soldier | -7/Data Miner | Free
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed DiametricThunderBoomstick
Manual? 0
Play Time 01:12:12
Cumulative 176.2 hours
Start 2024.05.12 @ 19:22:40
End 2024.05.12 @ 20:37:13
Sessions 1
Manual Loads 0
Difficulty Adventurer
Special Mode None
Game No. 49
Rogue 0
Adventurer 49
Explorer 0
Win Type -
Total 2
Types 1/0/1/0/0/0/0/0/0
Lore% 48
Gallery% 54
Achievement% 51
Wizard Run 0
Options
---------
Layout 0
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 2
Font 18/SmallcapsGlow
Map View 76x50
Zoom Use 0%
Tactical HUD 0
Map Filters NONE
Filters NONE
Steam 1
RUN: 6fcc5bd9-8252-492b-ae32-9906c3c32921