Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 19:44:34 Player: jumpy Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (100) 500 Value Destroyed (3600) 3600 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (723) 723 TOTAL SCORE: 11123 Bonus ------- Follower Combat Kills 123 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 20/300 Energy 315/315 System Corruption 1% Temperature Cool (0) Movement Core (1000) Ox19 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Core Analyzer > --- WEAPON (3) ------- Dispersion Rifle > --- INVENTORY (20) --- Light Angular Momentum Engine Light Fission Core Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Advanced Sensor Array IFF Parser Component Analysis Suite Tesla Rifle Wave Gun Heavy Ion Cannon Gauss Rifle Heavy Machine Gun Heavy Mace Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Core Analyzer Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Phase Gun Dispersion Rifle Mini Smartbomb Launcher > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Neutrino Core Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Advanced Sensor Array IFF Parser Component Analysis Suite Transdimensional Reconstructor Tesla Rifle Wave Gun Heavy Ion Cannon Gauss Rifle Heavy Machine Gun Heavy Mace [Rating: 85] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Axe Energy Gun Phase Gun Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Smartbomb Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . 1 . . . . Utility 6 | . . 2 . 2 1 . . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 118 | 7 1 9 17 14 29 2 . . . 21 2 7 9 . Power 15 | 1 . 2 2 2 3 . . . . 4 . . 1 . Engine 6 | 1 . 2 2 . 1 . . . . . . . . . Core 7 | . . . . 2 1 . . . . 4 . . . . Reactor 2 | . . . . . 1 . . . . . . . 1 . Propulsion 37 | 2 . . 5 4 12 . . . . 7 . 4 3 . Treads 4 | 2 . . 1 . . . . . . . . 1 . . Leg 26 | . . . 4 4 9 . . . . 7 . 2 . . Wheel 4 | . . . . . 3 . . . . . . 1 . . Hover 3 | . . . . . . . . . . . . . 3 . Flight . | . . . . . . . . . . . . . . . Utility 37 | 2 1 5 3 5 6 2 . . . 7 1 1 4 . Device 15 | 1 . 2 2 3 3 . . . . 3 . . 1 . Storage 5 | 1 1 2 . . . . . . . . . . 1 . Processor 5 | . . . 1 . 1 1 . . . 2 . . . . Hackware 4 | . . . . 1 1 . . . . 1 . . 1 . Protection 8 | . . 1 . 1 1 1 . . . 1 1 1 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 29 | 2 . 2 7 3 8 . . . . 3 1 2 1 . Energy Gun 7 | . . . 4 1 . . . . . . 1 . 1 . Energy Cannon 4 | . . . . . 4 . . . . . . . . . Ballistic Gun 6 | 2 . 2 1 . . . . . . . . 1 . . Ballistic Cannon 2 | . . . . 1 . . . . . 1 . . . . Launcher 2 | . . . . 1 . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . 1 . . Slashing Weapon 6 | . . . 2 . 3 . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 3 . 1 . . . . 1 . . 6 1 Parts Lost 59 | . . 1 1 10 12 . . . 1 17 1 8 . 8 Power 5 | . . . . 1 1 . . . . 2 . . . 1 Propulsion 25 | . . . . 4 5 . . . . 9 . 5 . 2 Utility 17 | . . 1 1 4 3 . . . . 4 . 1 . 3 Weapon 12 | . . . . 1 3 . . . 1 2 1 2 . 2 Highest Loss Streak 15 | . . 1 1 6 2 . . . 1 15 1 7 . 5 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . Average Backups 15 | 4 8 9 16 16 17 17 18 18 18 17 19 16 17 15 Power 2 | . 1 1 3 3 2 2 2 2 2 2 3 3 3 2 Propulsion 2 | 1 2 2 3 2 3 5 5 5 5 2 1 . 1 3 Utility 2 | . 2 1 1 . 1 2 3 3 3 4 6 5 4 3 Weapon 7 | 1 3 5 8 10 9 8 8 8 8 8 8 6 8 6 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 32 | . 2 3 3 4 7 . . . . 2 4 1 1 5 Power 4 | . . . . . 3 . . . . . . . . 1 Propulsion 5 | . . 2 1 1 1 . . . . . . . . . Utility 3 | . . . . . . . . . . . . 1 1 1 Weapon 20 | . 2 1 2 3 3 . . . . 2 4 . . 3 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 95 92 85 84 99 100 100 99 85 95 92 80 86 Engine 3 | . 14 11 9 2 1 . . . . . . . . . Core 2 | . . . . 4 3 6 6 6 6 4 5 5 2 . Treads 6 | . 28 22 11 . . . . . . . . 2 4 4 Leg 16 | . . . 19 29 9 26 26 26 26 26 29 19 10 8 Wheel 1 | . . . . . 9 . . . . . . . 5 4 Device 10 | . 14 22 17 10 18 6 6 6 6 3 5 5 5 3 Storage 7 | . 14 11 9 7 6 6 6 6 6 5 5 5 5 5 Processor 11 | . . . 7 7 5 12 13 13 13 12 23 23 23 23 Hackware 4 | . . . . 2 6 13 13 13 13 8 5 5 5 4 Protection 3 | . . 7 . 3 1 5 6 6 6 2 1 4 5 5 Energy Gun 2 | . . . 5 2 2 . . . . . . 2 3 11 Energy Cannon 1 | . . . . . 5 6 6 6 6 3 . . . . Ballistic Gun 5 | . 28 22 8 . . . . . . . . 2 . . Slashing Weapon 5 | . . . 3 7 8 13 13 13 12 10 9 2 . . Peak Build Rating 85 | 7 8 16 35 42 65 65 65 65 65 77 80 76 84 85 Average Rating 47 | 5 7 13 25 33 51 64 65 65 64 64 72 69 68 77 On Entrance 48 | . 7 8 14 32 42 65 65 65 65 65 77 73 74 81 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 80 | 13 18 55 56 59 69 64 61 61 61 72 80 77 75 77 Greatest Support 82 | 40 40 40 60 58 71 67 67 67 67 82 80 80 33 28 Greatest Overweight (x) 25 | . . 1 3 1 4 . . . . 1 . 2 5 25 Average Overweight (x) . | . . . . . . . . . . . . . 1 2 Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 11 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 9 13 20 20 20 18 18 18 19 20 20 20 20 16 Average Carried 15 | 4 8 9 16 16 17 17 18 18 18 18 19 17 18 15 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 9 13 20 18 17 18 18 18 18 20 20 16 16 14 Class Distribution -------------------- 46% | Mutant 17% | Scavenger-Mutant 15% | Scavenger-Gladiator 11% | Hacker-Gladiator 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Data Miner Hacker-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 2503 | 360 69 469 317 265 403 35 4 . 93 185 58 176 . 69 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4426 | 205 204 613 520 432 874 . . . 102 760 203 242 . 271 Parts 238 | 16 16 36 33 23 39 . . . 9 37 5 9 . 15 Haulers Intercepted 4 | . 1 1 2 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . 10 . 4 9 . 12 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 76 | . 7 11 8 10 12 . . . 4 9 3 4 . 8 Melee 30 | . . . 2 2 11 . . . 4 7 2 2 . . Guns 30 | . 7 11 6 1 . . . . . . . 2 . 3 Cannons 6 | . . . . 2 1 . . . . 2 1 . . . AOE 10 | . . . . 5 . . . . . . . . . 5 Classes Destroyed 15 | 3 4 1 3 1 1 . . . . 1 . . . 1 Worker 3 | 1 . 2 . . . . . . . . . . . . Builder 1 | . . . . . . . . . . 1 . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . Hauler 4 | . 1 1 2 . . . . . . . . . . . Recycler 6 | 1 . 2 . 1 1 . . . . 1 . . . . Operator 4 | . . . 1 1 2 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 19 | . 6 3 . . . . . . 4 1 . . . 5 Grunt 26 | . 1 4 3 5 5 . . . . 3 2 2 . 1 Brawler 2 | . . . . . 1 . . . . . . . . 1 Duelist 2 | . . . 1 . . . . . . . . 1 . . Sentry 12 | . . 4 1 1 2 . . . . 2 1 1 . . Hunter 10 | . . . 3 2 2 . . . . 3 . . . . Programmer 4 | . . . . 2 2 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 7 | 3 4 7 2 5 6 . . . 4 3 2 3 . 5 Combat Bots Only 6 | . 3 3 2 5 6 . . . 4 3 2 3 . 5 Max Kills in Single Turn 3 | 1 2 2 1 2 1 . . . 1 1 1 1 . 3 Gunslinging 1 | . 1 1 . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . . . . . . . 3 Melee 1 | . . . 1 1 1 . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 712 | . 24 58 60 113 103 . . . 19 213 19 43 . 60 Missed 192 | . 5 13 13 39 30 . . . 6 54 5 11 . 16 Hits 520 | . 19 45 47 74 73 . . . 13 159 14 32 . 44 Melee 8 | . . . 1 . 2 . . . . . . 5 . . Projectile 512 | . 19 45 46 74 71 . . . 13 159 14 27 . 44 AOE 1 | . . . . . . . . . . 1 . . . . Critical Strikes 13 | . . . 1 . 6 . . . . 2 . 2 . 2 Part Disruptions 1 | . . . . . . . . . . 1 . . . . Damage Taken 9676 | . 171 569 732 1040 2012 . . . 190 3001 282 701 . 978 Core 1796 | . 8 123 158 122 356 . . . 16 882 39 39 . 53 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 377 | . . . 152 70 . . . . . 155 . . . . Core Remaining (%) 79 | 100 96 69 71 82 . . . . 56 . . . . . Volleys Fired 184 | 15 24 41 23 27 4 . . . . 18 1 14 . 17 Largest 2 | 2 2 2 2 1 1 . . . . 1 1 2 . 2 Hottest 176 | 40 40 46 83 61 90 . . . . 90 51 118 . 176 Shots Fired 304 | 30 48 82 46 27 4 . . . . 17 1 19 . 30 Gun 249 | 30 48 82 46 8 . . . . . . . 10 . 25 Cannon 37 | . . . . 6 4 . . . . 17 1 9 . . Launcher 18 | . . . . 13 . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . Kinetic 212 | 30 48 82 31 6 . . . . . . 1 14 . . Thermal 74 | . . . 15 8 4 . . . . 17 . 5 . 25 Explosive 18 | . . . . 13 . . . . . . . . . 5 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 16 | 10 9 16 10 6 1 . . . . 6 7 2 . 7 Robot Miss Streak 5 | 5 4 3 2 2 1 . . . . 2 . 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . 1 Shots Hit Robots 340 | 17 27 70 44 21 42 . . . 4 59 14 23 . 19 Core Hits 177 | 8 11 34 22 21 21 . . . 4 21 6 10 . 19 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 22 | . . . . 2 6 . . . . 8 2 3 . 1 Destroy 1 | . . . . . . . . . . . . . . 1 Sever 21 | . . . . 2 6 . . . . 8 2 3 . . Melee Attacks 207 | . . . 17 16 61 . . . 7 71 15 14 . 6 Impact 9 | . . . . . 2 . . . . . . 1 . 6 Slashing 198 | . . . 17 16 59 . . . 7 71 15 13 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . 1 1 3 . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 19 | . . . . . 6 . . . . 9 3 1 . . Damage Inflicted 9813 | 196 341 1078 902 1213 1656 . . . 140 2018 430 576 . 1263 Guns 2900 | 196 341 1057 567 100 . . . . . . . 124 . 515 Cannons 656 | . . . . 167 56 . . . . 364 14 55 . . Explosions 1408 | . . . . 660 . . . . . . . . . 748 Melee 4822 | . . . 329 286 1600 . . . 140 1654 416 397 . . Ramming 27 | . . 21 6 . . . . . . . . . . . Kinetic 2242 | 196 341 1057 340 167 . . . . . . 14 127 . . Thermal 1314 | . . . 227 100 56 . . . . 364 . 52 . 515 Explosive 1408 | . . . . 660 . . . . . . . . . 748 Electromagnetic . | . . . . . . . . . . . . . . . Impact 262 | . . . . . 241 . . . . . . 21 . . Slashing 4560 | . . . 329 286 1359 . . . 140 1654 416 376 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . 8 . 8 2 11 11 11 11 11 3 3 1 1 1 Average Corruption 4 | . 7 . 5 1 7 11 11 11 11 2 1 1 1 1 Corruption Purged 2 | . . . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 113 | . 6 . 17 5 17 10 11 4 10 15 3 9 1 5 Message Errors 34 | . . . 4 5 8 2 4 2 1 3 . 3 . 2 Matter Fused 30 | . 2 . 4 . 4 3 3 1 6 3 . 2 . 2 Heat Flow Errors 7 | . 1 . 2 . 1 1 . . . 1 . 1 . . Energy Discharges 15 | . 2 . 1 . . 2 3 1 . 3 1 2 . . Parts Fused 2 | . . . . . . . 1 . . . 1 . . . Data Loss (minor) 14 | . . . 4 . 2 2 . . 2 2 1 1 . . Data Loss (major) 8 | . 1 . 1 . 2 . . . 1 2 . . 1 . Misfires 2 | . . . 1 . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 355 | . . . . 83 146 . . . . 126 . . . . Projectiles 91 | . . . . 34 . . . . . 57 . . . . Explosions 12 | . . . . 12 . . . . . . . . . . Melee 252 | . . . . 37 146 . . . . 69 . . . . Knockbacks 4 | . . . . . 2 . . . . . . 2 . . Impact 2 | . . . . . 2 . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 36 | . . . . 36 . . . . . . . . . . Shots 2 | . . . . 2 . . . . . . . . . . Rammed 3 | . . 3 . . . . . . . . . . . . Targets Rammed 4 | . . 3 1 . . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 288 | . 251 5 245 20 132 177 . . . 215 . 147 . 288 Average Temperature 76 | . 129 2 57 8 57 89 . . . 70 . 58 . 138 Received Heat Transfer 1694 | . 21 183 162 219 304 . . . . 354 90 198 . 163 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . . . . . . . Impact Corruptions 6 | . . . . . 6 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . . . . . 1 . . . 1 Heat Transferred 1961 | . . . 444 185 74 . . . . 481 . 74 . 703 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . . 100 . . . . Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 136 | 10 90 102 54 108 136 . . . . 69 . . . . Initial 37 | . . . 35 1 23 . . . . 37 . . . . Average 26 | 1 23 47 14 35 30 . . . . 16 . . . . Influence Increases 2705 | 35 257 322 268 357 493 . . . 90 378 165 120 . 220 Destroy 0b10 Robot/C 1580 | . 140 220 160 200 300 . . . 80 180 60 80 . 160 Destroy 0b10 Robot/NC 120 | 35 10 25 15 10 15 . . . . 10 . . . . Destroy Leader 400 | . 34 62 54 60 90 . . . 10 50 . 10 . 30 Allied During Kill 18 | . . . . . 18 . . . . . . . . . Successful Hack 126 | . 43 . 37 4 21 . . . . 21 . . . . Disable Machine 60 | . . . . 30 . . . . . 30 . . . . Destroy Structure 56 | . . . 2 38 4 . . . . 12 . . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . Lose Combat Pursuer 330 | . 15 15 . 15 45 . . . . 75 105 30 . 30 Influence Decreases 2705 | 35 257 236 350 312 438 104 . . 30 375 195 153 . 220 Entered New Map 174 | . . . 51 3 26 40 . . . 23 24 7 . . Time Decay 2114 | 35 257 226 289 230 308 64 . . 20 260 161 94 . 170 Lost Part 397 | . . 10 10 79 84 . . . 10 92 10 52 . 50 Lost Ally 20 | . . . . . 20 . . . . . . . . . Squads Dispatched 22 | . 3 1 2 9 4 . . . . 3 . . . . Investigation 9 | . 1 . 1 5 . . . . . 2 . . . . Extermination 5 | . . . . 2 2 . . . . 1 . . . . Reinforcement 8 | . 2 1 1 2 2 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 9 | . 3 . 2 . 1 . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 141 | . 18 18 11 14 26 . . . 4 25 7 5 . 13 Peak Tracking Total 8 | . 5 4 4 5 5 . . . 4 8 6 3 . 4 Tactical Retreats 15 | . 1 1 . 1 3 . . . . 5 2 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 11 | . 6 . . 3 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 4 | . . . . 2 . . . . . 2 . . . . Max in Single Turn 1 | . . . . 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 32 | . 6 . 6 4 3 . . 4 . 4 1 . 4 . Terminals 11 | . 6 . 3 . 1 . . . . 1 . . . . Fabricators 5 | . . . . 2 2 . . . . 1 . . . . Repair Stations 6 | . . . 2 2 . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 80 | . 7 . 14 6 3 . . 27 . 9 1 . 13 . Successful 68 | . 7 . 12 2 1 . . 27 . 5 1 . 13 . Failed 12 | . . . 2 4 2 . . . . 4 . . . . Catastrophic 2 | . . . . 1 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 20 | . 7 . 6 3 3 . . . . 1 . . . . Terminals 15 | . 7 . 6 . 1 . . . . 1 . . . . Fabricators 8 | . . . . 3 2 . . . . 3 . . . . Repair Stations 14 | . . . 6 3 . . . . . 5 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 42 | . . . . . . . . 27 . 1 1 . 13 . Record 13 | . . . . . . . . 11 . . . . 2 . Part Schematic 11 | . . . . . . . . 8 . . . . 3 . Robot Schematic 5 | . . . . . . . . 5 . . . . . . Robot Analysis 5 | . . . . . . . . . . 1 . . 4 . Prototype ID Bank 7 | . . . . . . . . 3 . . . . 4 . Open Door 1 | . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . 1 . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . 1 . . . . . . . . . . Repair Station Hacks 8 | . . . 6 . . . . . . 2 . . . . Scan Component 5 | . . . 3 . . . . . . 2 . . . . Repair 3 | . . . 3 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 7 . 4 1 1 . . . . 1 . . . . Terminals 11 | . 7 . 4 . . . . . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . . . . Skim 8 | . 6 . 2 . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . 1 . . . . Patch 2 | . . . . 1 . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 4 . 5 2 3 . . . . 3 . . . . Full Trace Events 4 | . . . 1 2 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . . 8 . . . . 3 . Parts Built 2 | . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 95 | . . . . 95 . . . . . . . . . . Total Part Build Rating 10 | . . . . 10 . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . Time 71 | . . . 71 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 3 | . . . . . 3 . . . . . . . . . Largest Group 3 | . . . . . 3 . . . . . . . . . Highest-Rated Group 87 | . . . . . 87 . . . . . . . . . Highest-Rated Ally 29 | . . . . . 29 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . 42 . . . . . . . . . Total Damage 612 | . . . . . 612 . . . . . . . . . Kills 3 | . . . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 7592 | 125 782 738 939 466 795 256 230 93 316 579 469 852 335 617 Sensors 4488 | . . . . . 741 256 230 93 316 579 469 852 335 617 IFF 160 | . . . . . 160 . . . . . . . . . Terrain 2116 | . . 738 912 466 . . . . . . . . . . Seismic 3039 | 125 782 738 937 457 . . . . . . . . . . Robot Analysis Total 5 | . . . . . . . . . . 1 . . 4 . Derelict Logs Recovered 3 | . . . . . . . . . 1 . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 8777 | 229 782 738 939 813 1027 256 230 93 316 916 469 852 340 777 Spaces Moved 5101 | 109 436 311 466 408 626 211 192 78 241 529 348 475 224 447 Core 17 | 6 . . . . . . . . . . . . . 11 Treads 1121 | 103 436 311 183 . . . . . . . . 88 . . Legs 2792 | . . . 283 408 196 211 192 78 241 529 348 301 5 . Wheels 1164 | . . . . . 430 . . . . . . 86 212 436 Hover 7 | . . . . . . . . . . . . . 7 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 115 120 120 120 120 102 102 102 102 130 Average Speed 137 | 153 160 173 143 159 116 120 120 120 120 117 102 153 133 158 Slowest Speed 1300 | 160 160 240 330 190 160 120 120 120 120 190 102 330 340 1300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 15 | . . . . . 10 . . . . 4 . . . 1 Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 6 78 33 27 13 19 41 45 68 40 14 56 62 62 54 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . Known Exits Taken 4 | . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 7 | . . . . . . 1 . . 2 . . 3 . 1 Spaces Dug 34 | . . . 3 5 12 . . . . 8 . . . 6 Terrain Destroyed 122 | . . . 3 49 14 . . . . 8 . . . 48 Melee 34 | . . . 3 5 12 . . . . 8 . . . 6 Projectile 2 | . . . . . 2 . . . . . . . . . AOE 86 | . . . . 44 . . . . . . . . . 42 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 6238 | 137 475 434 663 518 827 215 191 77 255 700 445 556 265 480 Wait 459 | . 8 49 113 38 69 . . . 6 56 74 43 . 3 Move 5086 | 108 435 310 465 407 624 210 191 77 240 528 347 474 223 447 Hop . | . . . . . . . . . . . . . . . Pick Up 84 | 7 4 10 12 8 20 1 . . 1 10 4 2 5 . Fast Attach 61 | 7 . 2 11 5 8 . . . . 14 2 4 8 . Attach 46 | . . 1 2 7 15 2 . . 1 8 . 5 3 2 Detach 9 | . . . 1 . 3 2 . . . . . . 3 . Swap 49 | . 1 6 8 6 12 . . . . 4 . . 9 3 Drop 73 | . 3 12 10 4 18 . . . . 6 5 1 12 2 Fire 184 | 15 24 41 23 27 4 . . . . 18 1 14 . 17 Melee 180 | . . . 17 16 53 . . . 7 56 12 13 . 6 Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . Crush 3 | . . 3 . . . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 230 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 12) 730 | -10/Materials | Derelicts attacked the area 749 | -10/Materials | Discovered new exit (range 8) 759 | -10/Materials | Discovered new exit (range 16) 843 | -10/Materials | Discovered new exit (range 9) 1012 | -10/Materials | Entered another Materials area 1012 | -9/Materials | Evolved 2 slots: Utility x2 1662 | -9/Materials | Discovered new exit (range 14) 1750 | -9/Materials | Entered another Materials area 1750 | -8/Materials | Evolved 2 slots: Propulsion x2 2110 | -8/Materials | Repaired Lgt. Treads 2472 | -8/Materials | Build established: Scavenger-Mutant 2573 | -8/Materials | Repaired Imp. Terrain Scanner 2674 | -8/Materials | Discovered new exit (range 12) 2689 | -8/Materials | Entered Factory 2689 | -7/Factory | Evolved 2 slots: Utility x2 2958 | -7/Factory | Fabricated Imp. VSS Leg? 3059 | -7/Factory | Lost 6 parts (1p4n1u) 3186 | -7/Factory | Lost 3 parts (2u1w) 3406 | -7/Factory | Discovered new exit (range 9) 3502 | -7/Factory | Entered another Factory area 3502 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3837 | -6/Factory | Build established: Mutant 3962 | -6/Factory | Crushed by falling debris 4351 | -6/Factory | System corruption reached 10% 4495 | -6/Factory | Discovered new exit (range 11) 4529 | -6/Factory | Entered Lower Caves 4706 | -6/Lower Caves | Encountered a Warlord checkpoint 4769 | -6/Lower Caves | Discovered new exit (range 15) 4785 | -6/Lower Caves | Entered another Lower Caves area 4829 | -6/Lower Caves | Build established: Hacker-Gladiator 5006 | -6/Lower Caves | Discovered new exit (range 8) 5015 | -6/Lower Caves | Entered Data Miner 5015 | -6/Data Miner | Discovered new exit (range 6) 5038 | -6/Data Miner | Met Data Miner 5061 | -6/Data Miner | Learned location of Section 7 (-2) 5061 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5081 | -6/Data Miner | Received God Mode back door access code from Data Miner 5108 | -6/Data Miner | Entered Proximity Caves 5114 | -5/Proximity Caves | Learned Factory terminal intel 5413 | -5/Proximity Caves | Discovered new exit (range 7) 5424 | -5/Proximity Caves | Entered Factory 5424 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5425 | -5/Factory | Loaded intel: 26 terminal locations 5704 | -5/Factory | Build established: Scavenger-Gladiator 6001 | -5/Factory | Core integrity fell below 50% 6031 | -5/Factory | Lost 15 parts (1p8n4u2w) 6091 | -5/Factory | Found Prototype Launcher 6091 | -5/Factory | Identified Mni. Smartbomb Launcher 6175 | -5/Factory | Core integrity fell below 20% 6318 | -5/Factory | Discovered new exit (range 4) 6331 | -5/Factory | Identified exit to Upper Caves 6340 | -5/Factory | Entered Upper Caves 6564 | -5/Upper Caves | Learned Factory emergency access door positions 6581 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6795 | -5/Upper Caves | Discovered new exit (range 5) 6808 | -5/Upper Caves | Identified exit to Upper Caves 6809 | -5/Upper Caves | Entered another Upper Caves area 6874 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7262 | -5/Upper Caves | Lost 7 parts (4n1u2w) 7500 | -5/Upper Caves | Build established: Mutant 7640 | -5/Upper Caves | Discovered new exit (range 7) 7660 | -5/Upper Caves | Identified exit to Zhirov 7661 | -5/Upper Caves | Entered Zhirov 7663 | -5/Zhirov | Discovered new exit (range 3) 7686 | -5/Zhirov | Met Zhirov 7742 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7767 | -5/Zhirov | Found Alien Artifact 7787 | -5/Zhirov | Found Alien Artifact 7787 | -5/Zhirov | Identified Integrated Dissipator 7787 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8000 | -5/Zhirov | Identified exit to Proximity Caves 8001 | -5/Zhirov | Entered Proximity Caves 8529 | -4/Proximity Caves | Spotted B-86 Titan 8546 | -4/Proximity Caves | Destroyed B-86 Titan 8560 | -4/Proximity Caves | Learned 4 Research zone layouts 8640 | -4/Proximity Caves | Identified Transdimensional Reconstructor 8640 | -4/Proximity Caves | Warped through subspace 8663 | -4/Proximity Caves | Lost 5 parts (1p2n2u) 8778 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08589_ Carbon-fiber Leg destroyed. 08618_ Imp. Sensor Array destroyed. 08622_ Lgt. Antimatter Reactor melted. 08622_ G-67 Veteran destroyed. 08622_ Switching to secondary target: B-60 Warrior. 08626_ Arm. Huge Wheel destroyed. 08628_ B-60 Warrior destroyed. 08629_ Adv. Hacking Suite destroyed. 08632_ Fusion Reactor destroyed. 08639_ Critical hit (Burn: +50). 08640_ Identified Transdimensional Reconstructor. 08640_ Warped through subspace. 08641_ Dropped Arm. Medium Treads. 08641_ Dropped Carbon-fiber Leg. 08773_ Acquired 4 matter. 08774_ Imp. Medium Armor Plating destroyed. 08774_ Penetrated by Slug. 08777_ Mni. Smartbomb Launcher destroyed. 08777_ Phase Gun destroyed. 08778_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????? ??????? ###????????????????? | | ???????????# ???????? ##???????????????? | | ???????????# ????????## ####????????????? | | ???????????? ???????# ##???????????? | | ???????????? ???????# #???????###?? | | ?????????????? ??????## ######## ##? | | ???????????????# ###??## ## #? | | ????????????????# #### #? | | ????????????????# #?? | | ????????????##### ### ##?? | | ????????????# #### #??? | | ????????????# % !! ### ### #??? | | ???????????????#### #####?## #?# #??? | | ??????????????????# h =#??????# ##?# ??? | | ???##?????????????# =#??????# ##### # | | ???# ?????????????## h"#??????# ##?# % | | ??# ???????#??????# #??????# ##?# % | | ### ?????? #?????## ##?????####??# | | ?##### #?????# "#???????????## | | ## #?????# ##???????????####### | | #?????# #???????????## ###?## | | ####?????# #??######??##"" #??# ## | | ### ##????????## #### #### ;###??####? | | ???## ##??????????## ## ##????????? | | ????# #????????????## ###?????????? | | ????# #????????????## %%@ ##???????????? | | ????# #??????##????# ###????????????? | | #???# #??????# ???# #####??????????????? | | ##### #??????# ### ##??????????????????? | | #??????# ##??????????????????? | | ##### ######?# ##?????????????????? | | #???# #?# #### #?????????????????? | | ????# #?# ???# #?????????????????? | | ????###### ### ???## ##????########?????? | | ?????????? ## #???# ##?????# #?????? | | ?????????? ## ??## #####?????## ##????? | | ?????????# ## ??# #?????????# ### #????? | | ########?# ## #?# #?????????# #?# #????? | | # ### #?## ##????????## #?# #????? | | # ##?# #????????## ### #????? | | #? ### #??????### #????? | | #??# ## #?????## ##???? | | #??# #?# #????## ## #???? | | #??# ### ####### ###### #???? | | #### ## ### #????# #???? | | # ## ### #????# #???? | | # #### #####????#####???? | | #??# #??###???????????? | | ## #### #?## #???????????? | | #### ## ##?# ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Power Shielding 90 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- Field Laser | -8/Materials | Scanalyzed Railgun | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Imp. VSS Leg | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 4% | -8/Materials Imp. Terrain Scanner | 18% | -8/Materials Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed SmartMakeshiftAccelerator Manual? 0 Play Time 00:57:12 Cumulative 110.9 hours Start 2025.05.22 @ 18:45:05 End 2025.05.22 @ 19:44:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 287 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d5f0fed-7599-48e8-b397-39c2f39e1edf