Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.10 @ 22:03:50 Player: Partheo Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (143) 715 Value Destroyed (4187) 4187 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (689) 689 TOTAL SCORE: 10971 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 25 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 76/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array Target Analyzer Hacking Suite Improved System Shield Corruption Screen > --- WEAPON (2) ------- Power Sword > --- INVENTORY (15) --- Improved Heat Sink Energy Well (350) Matter Compressor (250) Trap Scanner Weapon Cycler Gatling Laser Heavy Battle Rifle Heavy Pick Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Matter Compressor Trap Scanner Active Sensor Suite Weapon Cycler > --- WEAPON ----------- Precision Shock Rifle Gauss Cannon > --- INVENTORY -------- Advanced Treads Advanced Treads Armored Huge Wheel Improved Heat Sink Energy Well Heavy Armor Plating Corruption Screen Gatling Laser EM Pulse Cannon Heavy Battle Rifle [Rating: 76] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Active Sensor Suite Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Precision Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 5 | . . . 1 . . . 1 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 101 | 6 4 1 14 4 2 3 21 16 1 2 . 1 26 Power 12 | 1 . . 3 . . 1 1 2 . . . 1 3 Engine 7 | 1 . . 3 . . 1 1 . . . . . 1 Core 5 | . . . . . . . . 2 . . . 1 2 Reactor . | . . . . . . . . . . . . . . Propulsion 32 | 2 1 . 6 1 . 2 8 2 1 . . . 9 Treads 19 | 2 1 . 4 1 . 2 4 . . . . . 5 Leg 7 | . . . . . . . 4 . . . . . 3 Wheel 4 | . . . . . . . . 2 1 . . . 1 Hover 2 | . . . 2 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 32 | 1 2 . 2 . 2 . 7 7 . . . . 11 Device 10 | . . . 1 . . . 2 5 . . . . 2 Storage 7 | 1 1 . . . 1 . . 1 . . . . 3 Processor 5 | . . . 1 . . . 1 . . . . . 3 Hackware 3 | . . . . . . . . 1 . . . . 2 Protection 7 | . 1 . . . 1 . 4 . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 1 1 3 3 . . 5 5 . 2 . . 3 Energy Gun 6 | . . . 2 . . . 2 2 . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 8 | 2 1 . . 2 . . 1 1 . . . . 1 Ballistic Cannon 1 | . . . . . . . . 1 . . . . . Launcher 7 | . . 1 1 1 . . 1 1 . 2 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . 3 . . . . . Parts Lost 39 | . 1 . 2 4 . . 13 1 . . . 3 15 Power 9 | . . . 1 . . . 1 1 . . . 1 5 Propulsion 11 | . 1 . . 2 . . 3 . . . . . 5 Utility 7 | . . . . . . . 5 . . . . . 2 Weapon 12 | . . . 1 2 . . 4 . . . . 2 3 Highest Loss Streak 8 | . 1 . 1 1 . . 3 1 . . . 3 8 To Critical Strikes 1 | . . . 1 . . . . . . . . . . Average Backups 14 | 2 10 14 16 18 19 19 17 10 12 12 13 12 10 Power 1 | . 1 1 1 2 2 1 1 1 1 1 1 . . Propulsion 4 | 2 4 4 6 6 5 6 3 1 2 3 3 3 3 Utility 6 | . 2 4 5 7 8 9 10 6 6 5 6 5 4 Weapon 2 | . 2 3 2 2 3 2 2 2 3 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 21 | . . . 7 . 1 4 4 2 . . . 1 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 6 | . . . 6 . . . . . . . . . . Utility 10 | . . . 1 . . 2 4 2 . . . 1 . Weapon 4 | . . . . . 1 1 . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 96 94 100 99 95 68 68 68 69 66 79 Engine 7 | . 14 14 11 11 11 10 8 4 . . . . 1 Core 4 | . . . . . . . . 9 15 15 15 12 9 Treads 19 | . 28 28 28 29 33 32 31 . . . . . 8 Wheel 4 | . . . . . . . . 12 14 15 15 15 8 Device 6 | . . . 11 11 4 . 5 9 7 7 7 7 9 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 7 12 Processor 5 | . . . 6 11 11 11 9 . . . . . 6 Hackware 2 | . . . . . . . . 2 7 7 7 7 7 Protection 5 | . 13 14 4 . 6 11 11 . . . . . 1 Energy Gun 4 | . . . 8 2 . . 4 13 7 1 7 6 2 Ballistic Gun 7 | . 27 26 2 7 11 11 5 . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . 7 5 7 7 2 Launcher 5 | . . 1 10 10 11 11 6 . . 7 . . . Peak Build Rating 76 | 6 9 10 26 21 18 22 35 67 68 68 68 68 76 Average Rating 36 | 4 8 9 18 17 17 21 32 63 67 67 68 66 65 On Entrance 33 | . 6 9 10 20 18 18 22 27 67 68 68 68 68 Avg Prop Armor Cover (%) 3 | . . . 3 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 95 | 13 54 55 61 56 56 58 95 62 46 49 46 48 67 Greatest Support 106 | 40 40 40 60 60 60 65 85 61 56 56 56 56 106 Greatest Overweight (x) 31 | . 1 1 7 1 . 1 31 15 1 . . . 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 15 15 15 15 15 Average Capacity 18 | 6 19 20 20 20 20 20 20 15 15 15 15 15 15 Most Carried 20 | 6 12 15 20 20 20 20 20 15 15 15 15 15 15 Average Carried 15 | 3 10 14 16 18 19 19 18 12 14 14 15 14 10 Final Capacity 20 | 8 20 20 20 20 20 20 20 15 15 15 15 15 15 Final Carried 20 | 6 11 15 19 20 20 19 14 14 15 15 15 14 8 Class Distribution -------------------- 41% | Mutant 28% | Skirmisher 18% | Scavenger-Mutant 5% | Derelict-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Derelict-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 3866 | 208 91 296 621 192 . 188 718 175 297 337 . 336 407 Remotely . | . . . . . . . . . . . . . . Salvage Created 3287 | . 99 101 878 303 . 58 933 49 50 188 . 137 491 Parts 237 | . 13 13 59 20 . 16 61 6 4 16 . 8 21 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 7 12 . 6 . Prevented 2 | . . . . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 116 | . 6 6 25 14 . 7 29 1 1 9 . 9 9 Melee 9 | . . . . . . . 2 . . . . . 7 Guns 31 | . 4 3 11 4 . . 6 1 1 . . . 1 Cannons 3 | . . . . . . . . . . . . 2 1 AOE 73 | . 2 3 14 10 . 7 21 . . 9 . 7 . Classes Destroyed 17 | . 3 2 3 2 . . 4 1 . 2 . . . Worker 8 | . . 1 3 . . 1 3 . . . . . . Builder 8 | . 1 . 3 . . 1 3 . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . Recycler 2 | . . . . . . . 2 . . . . . . Watcher 6 | . 1 . 5 . . . . . . . . . . Swarmer 48 | . 6 5 9 6 . 7 7 . . 3 . 4 1 Grunt 35 | . . 1 7 4 . . 14 . . 3 . 3 3 Brawler 3 | . . . 1 1 . . 1 . . . . . . Duelist 2 | . . . . 1 . . . . . . . 1 . Sentry 13 | . . . 8 2 . . 3 . . . . . . Specialist 1 | . . . . . . . 1 . . . . . . Hunter 4 | . . . . . . . 1 . 1 . . . 2 Programmer 4 | . . . . . . . . 1 . . . 1 2 Heavy 3 | . . . . . . . 2 . . . . . 1 Behemoth 1 | . . . . . . . . . . 1 . . . Thief 2 | . . . . . . . . . . 2 . . . Best Kill Streak 9 | . 3 4 4 4 . 5 6 1 1 3 . 9 4 Combat Bots Only 9 | . 3 3 3 4 . 4 4 1 1 3 . 9 4 Max Kills in Single Turn 4 | . 2 4 3 3 . 4 3 1 1 2 . 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 2 3 3 3 . 2 2 . . 2 . 2 . Melee 1 | . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 669 | . 26 30 76 42 . 13 182 4 9 17 . 28 242 Missed 197 | . 9 8 22 18 . 3 52 . 2 10 . 11 62 Hits 472 | . 17 22 54 24 . 10 130 4 7 7 . 17 180 Melee 22 | . . . . 1 . . . . . 3 . . 18 Projectile 450 | . 17 22 54 23 . 10 130 4 7 4 . 17 162 AOE 3 | . . . . . . . 3 . . . . . . Critical Strikes 22 | . . . 3 1 . . 6 . . . . . 12 Damage Taken 8762 | . 271 199 890 397 . 181 2543 60 144 289 . 289 3499 Core 1431 | . 7 40 157 76 . 38 202 . 30 20 . . 861 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 492 | . . . . . . . 492 . . . . . . Regen/Repaired (Parts) 218 | . . . . . . . . 28 . . . . 190 Core Remaining (%) 73 | 100 . 81 . . . 32 63 . . . . 92 . Volleys Fired 274 | . 12 14 60 19 . 7 108 5 3 10 . 19 17 Largest 2 | . 2 2 2 2 . 1 2 2 2 2 . 1 2 Hottest 135 | . 40 50 105 105 . 30 93 135 95 78 . 40 95 Shots Fired 406 | . 24 28 81 33 1 8 154 10 6 13 . 19 29 Gun 260 | . 24 27 44 23 1 . 112 10 3 . . . 16 Cannon 27 | . . . . . . . . . 3 . . 11 13 Launcher 119 | . . 1 37 10 . 8 42 . . 13 . 8 . Special . | . . . . . . . . . . . . . . Kinetic 166 | . 24 27 12 12 1 . 59 . 3 . . 11 17 Thermal 57 | . . . 32 11 . . 9 5 . . . . . Explosive 119 | . . 1 37 10 . 8 42 . . 13 . 8 . Electromagnetic 64 | . . . . . . . 44 5 3 . . . 12 Robot Hit Streak 23 | . 3 3 13 6 . 2 23 4 3 11 . 15 4 Robot Miss Streak 7 | . 5 2 2 3 1 2 7 3 2 . . 2 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . Shots Hit Robots 276 | . 9 12 42 16 . 3 110 4 3 8 . 14 55 Core Hits 238 | . 10 11 51 21 . 8 84 4 2 15 . 15 17 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 10 | . . . 1 . . . 2 . 1 . . . 6 Burn 2 | . . . 1 . . . 1 . . . . . . Blast 3 | . . . . . . . . . 1 . . . 2 Corrupt 1 | . . . . . . . 1 . . . . . . Sever 2 | . . . . . . . . . . . . . 2 Impale 2 | . . . . . . . . . . . . . 2 Melee Attacks 56 | . . . . . . . 6 . . . . . 50 Impact . | . . . . . . . . . . . . . . Slashing 44 | . . . . . . . 6 . . . . . 38 Piercing 12 | . . . . . . . . . . . . . 12 Sneak Attacks 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12312 | . 297 336 2077 928 . 439 3953 110 61 1045 . 1389 1677 Guns 2750 | . 145 176 579 208 . . 1345 110 40 . . . 147 Cannons 557 | . . . . . . . . . 21 . . 294 242 Explosions 7559 | . 147 144 1493 668 . 437 2530 . . 1045 . 1095 . Melee 1323 | . . . . . . . 64 . . . . . 1259 Ramming 123 | . 5 16 5 52 . 2 14 . . . . . 29 Kinetic 1888 | . 145 176 96 104 . . 810 . 21 . . 294 242 Thermal 850 | . . . 483 104 . . 177 86 . . . . . Explosive 7504 | . 147 144 1493 668 . 437 2475 . . 1045 . 1095 . Electromagnetic 624 | . . . . . . . 413 24 40 . . . 147 Impact . | . . . . . . . . . . . . . . Slashing 1013 | . . . . . . . 64 . . . . . 949 Piercing 310 | . . . . . . . . . . . . . 310 Highest Corruption 4 | . . . 4 4 4 4 . 1 1 1 1 1 2 Average Corruption 2 | . . . 4 4 4 4 . 1 1 1 1 1 1 Corruption Purged 2 | . . . . . . . . . . . . . 2 Corruption Blocked 1 | . . . . . . . . . . . . . 1 Effects 121 | . . . 35 23 24 14 . 5 7 5 . 4 4 Message Errors 37 | . . . 8 12 5 4 . 3 1 2 . 2 . Matter Fused 27 | . . . 8 2 6 6 . 1 2 1 . . 1 Heat Flow Errors 18 | . . . 8 2 3 1 . . 2 1 . . 1 Energy Discharges 12 | . . . 4 1 2 1 . . 2 . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . . . . . . . Data Loss (minor) 12 | . . . 3 3 5 . . . . 1 . . . Data Loss (major) 5 | . . . 1 . 1 1 . 1 . . . 1 . Misfires 5 | . . . 2 1 1 1 . . . . . . . Alerts 2 | . . . . 1 1 . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 258 | . . . 50 17 . 22 25 . . 35 . 60 49 Projectiles 19 | . . . . . . . . . . . . 4 15 Explosions 205 | . . . 50 17 . 22 25 . . 35 . 56 . Melee 34 | . . . . . . . . . . . . . 34 Knockbacks 8 | . . . . . . . . . . . . 2 6 Impact . | . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . 2 5 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 928 | . 112 . 187 71 . 103 202 . . 167 . . 86 Shots 28 | . 1 . 7 3 . 3 10 . . 3 . . 1 Rammed 21 | . 1 6 . 6 . 1 3 . . . . . 4 Targets Rammed 25 | . 1 6 1 7 . 1 5 . . . . . 4 Kicked 2 | . . . . . . . 2 . . . . . . Crushed 2 | . . . 1 1 . . . . . . . . . Highest Temperature 366 | . 10 7 262 167 245 148 240 108 255 122 . 10 366 Average Temperature 78 | . 7 3 63 34 114 65 65 49 101 38 . 2 186 Received Heat Transfer 1491 | . 54 18 246 84 . . 636 . . 12 . 90 351 Effects 6 | . . . 1 . . . 1 . . . . . 4 Energy Bleed 6 | . . . 1 . . . 1 . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . . 4 . . . 1 . . . . . . Heat Transferred 1668 | . . . 925 185 . . 383 175 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . 2 1 . . 2 1 . . . . . Low Security (%) 60 | 100 100 100 27 3 . 100 12 91 . . . . 100 Level 1 34 | . . . 56 96 . . 77 8 . . . . . Level 2 4 | . . . 15 . . . 10 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 604 | . 115 98 604 391 . 184 519 232 . . . . 84 Initial 232 | . . 37 19 223 . . 12 232 . . . . 13 Average 149 | . 11 16 269 271 . 59 281 101 . . . . 27 Influence Increases 4247 | . 211 203 1092 427 . 215 1122 185 45 170 . 210 367 Destroy 0b10 Robot/C 2300 | . 120 140 500 280 . 140 580 20 20 140 . 180 180 Destroy 0b10 Robot/NC 135 | . 10 5 65 5 . 10 40 . . . . . . Destroy Leader 536 | . 22 30 154 40 . 20 140 10 10 30 . 30 50 Allied During Kill 8 | . . 8 . . . . . . . . . . . Successful Hack 118 | . 14 . 21 . . . 21 40 . . . . 22 Disable Machine 360 | . 15 15 150 30 . . 90 . . . . . 60 Destroy Structure 570 | . 30 5 202 57 . 45 206 . . . . . 25 Partial Spotted 15 | . . . . . . . . 15 . . . . . Lose Combat Pursuer 105 | . . . . 15 . . 45 . 15 . . . 30 Active Sensor Use 100 | . . . . . . . . 100 . . . . . Influence Decreases 4231 | . 114 250 567 808 194 183 643 693 39 179 . 188 373 Entered New Map 949 | . . 60 31 352 194 . 20 279 2 2 . . 9 Time Decay 2908 | . 104 170 517 416 . 183 493 404 37 177 . 158 249 Lost Part 345 | . 10 . 10 40 . . 130 10 . . . 30 115 Lost Ally 29 | . . 20 9 . . . . . . . . . . Squads Dispatched 25 | . 1 . 1 . . . 7 6 . . . . 10 Investigation 8 | . 1 . 1 . . . 1 4 . . . . 1 Extermination 5 | . . . . . . . . 2 . . . . 3 Reinforcement 7 | . . . . . . . 4 . . . . . 3 Assault . | . . . . . . . . . . . . . . Garrison 5 | . . . . . . . 2 . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . 1 . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 9 | . . . 4 . . . 5 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 168 | . 15 7 35 14 . 7 51 4 2 6 . 9 18 Peak Tracking Total 6 | . 5 3 3 5 . 3 6 1 1 3 . 5 6 Tactical Retreats 6 | . . . . 1 . . 2 . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 6 | . 1 . 1 . . . . 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 24 | . 1 1 10 2 . . 6 . . . . . 4 Max in Single Turn 3 | . 1 1 3 2 . . 1 . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 41 | . 5 . 12 . 5 . 4 9 . . 4 . 2 Terminals 20 | . 4 . 8 . . . 4 4 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 4 | . . . 1 . . . . 2 . . . . 1 Recycling Units 3 | . 1 . 1 . . . . 1 . . . . . Scanalyzers 4 | . . . 2 . . . . 1 . . . . 1 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 152 | . 14 . 31 . 41 . 13 18 . . 28 . 7 Successful 105 | . 6 . 14 . 41 . 5 8 . . 28 . 3 Failed 45 | . 8 . 16 . . . 8 10 . . . . 3 Catastrophic 7 | . . . 1 . . . 1 5 . . . . . Database Lockouts 2 | . . . 1 . . . . . . . . . 1 Manual 6 | . . . . 3 3 . . . . . . . . Terminals 53 | . 11 . 21 . . . 13 8 . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 10 | . . . 4 . . . . 3 . . . . 3 Recycling Units 7 | . 3 . 1 . . . . 3 . . . . . Scanalyzers 11 | . . . 5 . . . . 2 . . . . 4 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 93 | . 5 . 11 . 41 . 5 3 . . 28 . . Record 58 | . 1 . 3 . 40 . 2 1 . . 11 . . Part Schematic 11 | . . . . . . . . . . . 11 . . Robot Schematic 3 | . . . . . . . . . . . 3 . . Robot Analysis 2 | . . . 1 . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . Open DSF 1 | . . . . . . . . 1 . . . . . Emergency Access Points 3 | . 1 . 2 . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . Investigation Status 2 | . . . 1 . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 5 | . . . 1 . . . . 2 . . . . 2 Scan Component 3 | . . . 1 . . . . 1 . . . . 1 Repair 2 | . . . . . . . . 1 . . . . 1 Recycling Unit Hacks 3 | . 1 . 1 . . . . 1 . . . . . Report Inventory 3 | . 1 . 1 . . . . 1 . . . . . Scanalyzer 3 | . . . 1 . . . . 1 . . . . 1 Retrieve Study 3 | . . . 1 . . . . 1 . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . 5 . 9 1 . . 2 8 . . . . 2 Full Trace Events 3 | . . . . . . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . . 1 . . . . 1 Parts Repaired 2 | . . . . . . . . 1 . . . . 1 Time 60 | . . . . . . . . 38 . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 2 | . . 2 . . . . . . . . . . . Largest Group 2 | . . 2 1 . . . . . . . . . . Highest-Rated Group 49 | . . 49 18 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 18 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 4 | . . 4 . . . . . . . . . . . Total Damage 42 | . . 42 . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 4672 | . . . . . . . 140 965 916 572 86 806 1187 Optics 290 | . . . . . . . . . . . . . 290 A.S.S. 4057 | . . . . . . . . 965 916 572 86 806 712 Structural 90 | . . . . . . . 90 . . . . . . Traps 389 | . . . . . . . . 112 . . . . 277 Cloaking 50 | . . . . . . . 50 . . . . . . Robot Analysis Total 2 | . . . 1 . . . 1 . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 13120 | 97 756 982 1988 1010 1147 773 1465 966 916 572 86 806 1556 Spaces Moved 8238 | 54 300 383 926 516 713 462 625 785 966 599 96 845 968 Core 5 | 3 . . . . . . 1 1 . . . . . Treads 4151 | 51 300 383 922 516 713 462 560 . . . . . 244 Legs 176 | . . . . . . . 64 112 . . . . . Wheels 3902 | . . . . . . . . 672 966 599 96 845 724 Hover 4 | . . . 4 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 155 125 90 90 90 90 90 90 Average Speed 139 | 153 234 240 193 180 160 156 179 102 90 90 90 90 109 Slowest Speed 1600 | 160 240 240 470 240 160 232 1600 800 105 90 90 90 320 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 61 | 5 59 81 85 97 93 69 44 15 70 63 73 92 16 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . . . 1 . . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 17 | . . 2 . 4 . 1 . . 2 5 . 3 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 873 | . 31 5 241 76 . 69 243 . 2 95 . 78 33 Melee . | . . . . . . . . . . . . . . Projectile 7 | . . . . . . . . . 2 . . 2 3 AOE 866 | . 31 5 241 76 . 69 243 . . 95 . 76 30 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 9328 | 66 327 410 1047 556 720 508 802 943 1006 617 95 871 1360 Wait 443 | . . 3 7 5 . 22 12 103 33 . . . 258 Move 8225 | 53 299 382 925 515 712 461 624 784 965 598 95 844 968 Hop . | . . . . . . . . . . . . . . Pick Up 87 | 7 8 4 20 5 3 4 9 10 1 2 . 3 11 Fast Attach 50 | 5 2 . 5 . . 4 12 9 2 1 . . 10 Attach 50 | 1 1 . 5 4 1 . 11 5 . . . 3 19 Detach 12 | . . . . . . . . 5 . . . . 7 Swap 25 | . 1 1 7 1 1 . 3 4 . 4 . 1 2 Drop 73 | . 3 . 17 . 3 9 12 18 2 2 . 1 6 Fire 274 | . 12 14 60 19 . 7 108 5 3 10 . 19 17 Melee 56 | . . . . . . . 6 . . . . . 50 Ram 4 | . . . . . . . . . . . . . 4 Kick 2 | . . . . . . . 2 . . . . . . Crush 19 | . 1 6 1 7 . 1 3 . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 4) 712 | -10/Materials | Discovered new exit (range 7) 804 | -10/Materials | Discovered new exit (range 16) 854 | -10/Materials | Entered Mines 854 | -10/Mines | Discovered new exit (range 7) 1455 | -10/Mines | Discovered new exit (range 9) 1793 | -10/Mines | Discovered new exit (range 13) 1836 | -10/Mines | Entered Materials 1836 | -9/Materials | Accompanied by 1 ally 1836 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2077 | -9/Materials | Discovered new exit (range 5) 2368 | -9/Materials | Discovered new exit (range 13) 2683 | -9/Materials | Identified exit to Mines 3100 | -9/Materials | Discovered new exit (range 3) 3104 | -9/Materials | Identified exit to Materials 3233 | -9/Materials | Build established: Scavenger-Mutant 3444 | -9/Materials | Discovered exit to Materials (range 3) 3632 | -9/Materials | Central database locked down 3824 | -9/Materials | Entered Mines 3855 | -9/Mines | Discovered exit to Materials (range 15) 4076 | -9/Mines | Core integrity fell below 50% 4205 | -9/Mines | Discovered exit to Materials (range 7) 4493 | -9/Mines | Build established: Mutant 4825 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4826 | -9/Mines | Discovered new exit (range 5) 4831 | -9/Mines | Identified exit to Exiles 4832 | -9/Mines | Build established: Scavenger-Mutant 4834 | -9/Mines | Entered Exiles 4858 | -9/Exiles | Discovered new exit (range 15) 4879 | -9/Exiles | Identified exit to Mines 4913 | -9/Exiles | Met 8R-AWN 4935 | -9/Exiles | Met EX-HEX 5020 | -9/Exiles | Met EX-DEC 5074 | -9/Exiles | Met EX-BIN 5270 | -9/Exiles | Learned location of Zion (-6) 5360 | -9/Exiles | Discovered exit to Mines (range 11) 5470 | -9/Exiles | Visited The Gauntlet 5615 | -9/Exiles | Build established: Mutant 5749 | -9/Exiles | Aligned with FarCom system 5751 | -9/Exiles | Given EX-Vault access code 5796 | -9/Exiles | Opened EX-Vault 5810 | -9/Exiles | Found Cloak of Protection 5861 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5981 | -9/Exiles | Left Exiles lab with Cloak of Protection 5981 | -9/Exiles | Entered Mines 6100 | -8/Mines | Found DCF Scrap (15 items) 6428 | -8/Mines | Discovered exit to Materials (range 7) 6754 | -8/Mines | Entered Materials 6754 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7038 | -8/Materials | Build established: Derelict-Mutant 7609 | -8/Materials | Found Prototype Device 7797 | -8/Materials | Build established: Mutant 8006 | -8/Materials | Lost 3 parts (1p2w) 8066 | -8/Materials | Garrison activated, responded to threat 8090 | -8/Materials | Lost 3 parts (2n1w) 8210 | -8/Materials | Discovered new exit (range 8) 8216 | -8/Materials | Identified exit to Factory 8219 | -8/Materials | Entered Factory 8219 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8220 | -7/Factory | Identified Active Sensor Suite 8688 | -7/Factory | Build established: Skirmisher 9069 | -7/Factory | Repaired Lgt. Nuclear Core 9082 | -7/Factory | Discovered new exit (range 14) 9092 | -7/Factory | Identified exit to Lower Caves 9185 | -7/Factory | Entered Lower Caves 9518 | -7/Lower Caves | Discovered new exit (range 4) 9521 | -7/Lower Caves | Identified exit to Lower Caves 9898 | -7/Lower Caves | Spotted B-75 Beast 10101 | -7/Lower Caves | Entered another Lower Caves area 10111 | -7/Lower Caves | Discovered new exit (range 5) 10114 | -7/Lower Caves | Identified exit to Factory 10158 | -7/Lower Caves | Learned Factory interactive machine intel 10244 | -7/Lower Caves | Spotted B-75 Beast 10503 | -7/Lower Caves | Destroyed B-75 Beast 10641 | -7/Lower Caves | Discovered new exit (range 13) 10655 | -7/Lower Caves | Identified exit to Data Miner 10673 | -7/Lower Caves | Entered Data Miner 10673 | -7/Data Miner | Discovered new exit (range 6) 10677 | -7/Data Miner | Identified exit to Proximity Caves 10691 | -7/Data Miner | Met Data Miner 10716 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10716 | -7/Data Miner | Learned location of Section 7 (-2) 10737 | -7/Data Miner | Received God Mode back door access code from Data Miner 10759 | -7/Data Miner | Entered Proximity Caves 10886 | -6/Proximity Caves | Learned 4 Factory zone layouts 11226 | -6/Proximity Caves | Destroyed 9 combat bots 11233 | -6/Proximity Caves | Lost 3 parts (1p2w) 11463 | -6/Proximity Caves | Discovered exit to Factory (range 3) 11565 | -6/Proximity Caves | Entered Factory 11565 | -6/Factory | Evolved 2 slots: Utility x2 11567 | -6/Factory | Loaded intel: 54 interactive machine locations 11682 | -6/Factory | Repaired Arm. Huge Wheel+? 12238 | -6/Factory | Garrison activated, responded to threat 12308 | -6/Factory | Lost 5 parts (2p1n1u1w) 12564 | -6/Factory | Build established: Mutant 12895 | -6/Factory | Central database locked down 12928 | -6/Factory | Build established: Hacker-Mutant 13072 | -6/Factory | Core integrity fell below 50% 13111 | -6/Factory | Core integrity fell below 20% 13121 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Flexi-carbon Leg severed. R-10 Processor collects Adv. Treads. Penetrated by Slug. R-10 Processor collects Unknown Launcher. K-01 Serf collects debris. R-10 Processor collects Med. Treads+. R-10 Processor collects Surge Thruster. Penetrated by Slug. Carbon-fiber Leg destroyed. R-10 Processor collects Flexi-carbon Leg. Flexi-carbon Leg severed. R-10 Processor collects Flexi-carbon Leg. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates R-10 Processor. Penetrated by Slug. R-10 Processor collects Blade Saw. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????##############???????# | | ????????????????????????????# #???????# | | ????????????????????????????# #???????# | | ????????????????????????????# #???????# | | ????????????????????????????# #???????# | | ????????????????????????????# #???????# | | ??????????????"?F"??????????# #???????# | | ??????????????""""??????????# #???????# | | ????????????????????????????# #???????# | | ??????????????????????###???# #???????# | | ?????????????????????? #???# #???????# | | ??????????????????????# #???# #???????# | | ??????????????????????# #???# #???????# | | ??????????????????????# #???#######+############## | | ??????????????????????#R###????# | | ????????????????????###%###????# | | ????????????????????# h #????# | | ????????????????????# % ###### | | ????????????????????+ h%cR % | | ????????????????????# k%@########+#+############# | | ????????????????????# %cR##???? ? ?????????#### | | ????????????????????## *%##???? ? ??????????# | | ?????????????????????# !!#??? ? p ??????????# | | ?????????????????????# #??# [? ???????????# | | ?????????????????????# #??# ? ???????????# | | ?????????????????????# #??#? ????????????# | | ????????????????????? ??? ????????????# | | ???????????????????? ??# ?????????????# | | ???????????????????? !??# ???p?????????# | | ???????????????????+ ] ??+ ??????????????# | | ???????????????????# ??# ??????????????# | | ???????????????????# ?# ???????????????# | | ???????????????????# #################### | | ???????????????????######### [ ! #### | | ???????????????????????????#= """"""" """"""" ## | | ???????????????????????????#! """"""" """"""" ## | | ???????????????????????????# """"""" """"""" ## | | ???????????????????????????# """"""" """"""" ## | | ???????????????????????????# ## | | ???????????????????????????# ## | | ???????????????????????????# ] ! # | | ???????????????????????????##############""" | | ??????????????????????????????????????# | | ??????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 570 Matter Stores 493 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 6 Corruption Block 8 Armor Coverage 600 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 63 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Imp. Lightning Gun | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 44% | -7/Factory Arm. Huge Wheel | 24% | -6/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Med. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Spy Knowing Is Half The Battle Librarian Maybe Next Time I'll Detach My Launcher Party Time Sixth Sense Some Acronyms Are Better Than Others The Oracle Challenges ------------ None Game ------ Seed PiercelightScatterCompactor Manual? 0 Play Time 02:42:19 Cumulative 9.3 hours Start 2026.10.10 @ 19:11:19 End 2026.10.10 @ 22:03:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 27e18567-f169-4e5d-99b4-dfc32b7e13e0