Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.20 @ 19:45:19 Player: Relth Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (43) 215 Value Destroyed (1605) 1605 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7100 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 446/1000 Matter 300/300 Energy 400/400 System Corruption 19% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Coolant Injector Small Storage Unit Compact Battery > --- WEAPON (4) ------- (None) > --- INVENTORY (6) ---- Advanced Heat Sink Compact Battery (300) Advanced Sensor Array Advanced Shield Generator Advanced Shield Generator Electrolaser Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Compact Battery Particle Charger Focal Shield Advanced Shield Generator > --- WEAPON ----------- High-powered Shock Rifle Cooled Particle Cannon Hypervelocity Coil Gun Mini Assault Cannon > --- INVENTORY -------- Gravmag System Advanced Heat Sink Compact Battery Compact Battery Advanced Shield Generator Hypervelocity Coil Gun [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Propulsion Improved Gravmag System Leg Aluminum Leg Hover Unit Improved Gravmag System Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Hackware Hacking Suite Weapon Cooled Particle Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 2 2 . . . . Power 2 | . . . . . 1 . . 1 . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . Utility 4 | . . . . . 1 1 1 1 . . . . Weapon 2 | . . . . . 1 1 . . . . . . Parts Attached 67 | 6 1 1 1 4 7 4 17 6 1 4 4 11 Power 12 | 1 . 1 . 1 2 . 4 1 . . 1 1 Engine 9 | 1 . 1 . 1 1 . 2 1 . . 1 1 Core 3 | . . . . . 1 . 2 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 13 | 2 . . . 2 1 . 5 . . . . 3 Treads . | . . . . . . . . . . . . . Leg 6 | 2 . . . 2 1 . 1 . . . . . Wheel . | . . . . . . . . . . . . . Hover 7 | . . . . . . . 4 . . . . 3 Flight . | . . . . . . . . . . . . . Utility 19 | 1 1 . 1 . 1 2 6 3 . 1 1 2 Device 15 | 1 . . 1 . 1 2 4 2 . 1 1 2 Storage 3 | . 1 . . . . . 1 1 . . . . Processor . | . . . . . . . . . . . . . Hackware 1 | . . . . . . . 1 . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 . . . 1 3 2 2 2 1 3 2 5 Energy Gun 8 | 1 . . . . 1 1 1 . . 1 1 2 Energy Cannon 2 | . . . . . . 1 . . . . . 1 Ballistic Gun 11 | 1 . . . 1 2 . 1 1 1 2 1 1 Ballistic Cannon 1 | . . . . . . . . 1 . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 1 . 2 . . . . Parts Lost 19 | . . . . 2 . . 2 . . 1 1 13 Power 3 | . . . . . . . 1 . . . . 2 Propulsion 6 | . . . . 1 . . . . . . . 5 Utility 3 | . . . . . . . 1 . . 1 . 1 Weapon 7 | . . . . 1 . . . . . . 1 5 Highest Loss Streak 8 | . . . . 2 . . 1 . . 1 1 8 Average Slot Usage (%) 93 | . 97 100 100 97 98 99 99 96 93 87 88 67 Engine 8 | . 14 14 14 14 14 7 2 8 10 5 6 5 Core 3 | . . . . . 2 7 9 5 5 5 3 . Leg 12 | . 28 28 28 26 27 23 2 . . . . . Hover 11 | . . . . . . . 23 23 23 23 23 18 Device 19 | . 14 14 14 14 17 29 21 23 23 21 22 15 Storage 9 | . 11 14 14 14 9 . 5 10 11 11 11 11 Energy Gun 7 | . 14 14 14 14 7 6 9 5 5 4 2 3 Energy Cannon 3 | . . . . . . 4 6 5 5 5 3 3 Ballistic Gun 11 | . 14 14 14 12 19 17 9 10 5 6 11 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 67 | 7 8 10 17 17 28 38 51 67 63 50 51 55 Greatest Support 56 | 20 20 20 20 20 33 33 56 56 56 56 56 56 Greatest Overweight (x) 2 | . . . . . . 1 2 1 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 6 | 4 4 4 4 4 4 4 6 6 6 6 6 6 Average Capacity 5 | 4 4 4 4 4 4 4 5 6 6 6 6 6 Most Carried 6 | 3 4 4 4 4 4 4 6 6 6 6 6 6 Average Carried 4 | 1 3 4 3 3 3 3 5 5 5 5 5 5 Final Capacity 6 | 4 4 4 4 4 4 4 6 6 6 6 6 6 Final Carried 6 | 3 4 4 4 4 4 4 6 6 6 5 4 6 Class Distribution -------------------- 35% | Mutant 27% | Tank 15% | Skirmisher 15% | Scavenger-Skirmisher 6% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Generator-Tank | -5/Factory Generator-Tank | -5/Waste Tank | -5/Factory Tank | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Matter Collected 1375 | 263 . 103 . 70 108 . 307 . . 184 231 109 Remotely . | . . . . . . . . . . . . . Salvage Created 1923 | 34 . 143 . 133 109 40 482 . . 274 491 217 Parts 97 | 3 . 11 . 5 5 2 21 . . 24 19 7 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . 16 10 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Combat Hostiles Destroyed 38 | 1 . 5 . 3 2 1 6 . . 7 10 3 Guns 27 | 1 . 5 . 3 2 1 3 . . 5 6 1 Cannons 10 | . . . . . . . 3 . . 1 4 2 AOE 1 | . . . . . . . . . . 1 . . Classes Destroyed 9 | 1 . 1 . 1 1 . 4 . . 1 . . Worker 4 | . . . . . . . 4 . . . . . Operator 1 | . . . . . . . 1 . . . . . Swarmer 13 | . . 3 . . . . . . . 5 5 . Grunt 16 | 1 . 2 . 2 1 1 2 . . . 4 3 Brawler 1 | . . . . . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 4 | . . . . . 1 . 2 . . . 1 . Hunter 2 | . . . . . . . . . . 2 . . Programmer 1 | . . . . . . . 1 . . . . . Best Kill Streak 6 | 1 . 3 . 3 1 1 6 . . 5 4 1 Combat Bots Only 5 | 1 . 3 . 3 1 1 1 . . 5 4 1 Max Kills in Single Turn 3 | 1 . 2 . 1 1 1 3 . . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Damage Taken 3297 | . . 217 . 356 74 47 414 24 . 292 352 1521 Core 643 | . . 68 . 21 . . . . . 26 16 512 Absorbed by Shields 430 | . . . . . . . 49 9 . 110 129 133 Core Remaining (%) 92 | 100 . . . 64 100 100 100 . . . . . Volleys Fired 118 | 1 . 11 . 13 8 2 31 . 2 11 20 19 Largest 4 | 2 . 2 . 2 3 3 4 . 3 3 4 2 Hottest 173 | 60 . 60 . 60 100 66 173 . 125 125 148 168 Shots Fired 297 | 2 . 22 . 23 24 6 91 . 6 31 64 28 Gun 235 | 2 . 22 . 23 24 6 70 . 4 21 50 13 Cannon 62 | . . . . . . . 21 . 2 10 14 15 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 136 | 1 . 11 . 10 14 6 36 . 2 11 40 5 Thermal 102 | 1 . 11 . 13 10 . 21 . 2 10 19 15 Explosive . | . . . . . . . . . . . . . Electromagnetic 59 | . . . . . . . 34 . 2 10 5 8 Robot Hit Streak 17 | 2 . 4 . 9 7 9 11 . 4 5 17 5 Robot Miss Streak 5 | . . 3 . 3 1 2 4 . 1 2 4 5 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 5 | . . 1 . 2 . . . . . . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . 1 . Shots Hit Robots 187 | 2 . 12 . 19 18 4 59 . 4 14 36 19 Core Hits 86 | 2 . 8 . 7 5 3 24 . . 8 22 7 Critical Hits 7 | . . . . . . . . . . 3 4 . Critical Kills 3 | . . . . . . . . . . 2 1 . Critical Parts Destroyed 4 | . . . . . . . . . . 1 3 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3387 | 24 . 120 . 232 138 89 1403 . 83 259 664 375 Guns 2074 | 24 . 120 . 232 138 89 806 . 20 152 393 100 Cannons 955 | . . . . . . . 286 . 63 60 271 275 Explosions 358 | . . . . . . . 311 . . 47 . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 1068 | 12 . 47 . 99 93 89 392 . 16 43 244 33 Thermal 1634 | 12 . 73 . 133 45 . 597 . 63 107 329 275 Explosive . | . . . . . . . . . . . . . Electromagnetic 685 | . . . . . . . 414 . 4 109 91 67 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . 6 6 6 19 Average Corruption 8 | . . . . . . . . . 6 6 6 12 Corruption Purged . | . . . . . . . . . . . . . Effects 45 | . . . . . . . . . . 7 13 25 Message Errors 9 | . . . . . . . . . . 1 4 4 Matter Fused 9 | . . . . . . . . . . 2 2 5 Heat Flow Errors 2 | . . . . . . . . . . 1 . 1 Energy Discharges 3 | . . . . . . . . . . 1 1 1 Data Loss (major) 3 | . . . . . . . . . . 1 . 2 Alerts 2 | . . . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . . 4 Targeting Errors 11 | . . . . . . . . . . 1 5 5 Weapon Failures 2 | . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 87 | . . . . . . . 87 . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 87 | . . . . . . . 87 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . . . . . . 67 . . . . . Shots 1 | . . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 222 | . . . . 30 61 15 222 . 30 156 66 143 Average Temperature 40 | . . . . 25 24 8 75 . 20 18 24 42 Received Heat Transfer 762 | . . 102 . 30 27 27 127 . . . 90 359 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . Heat Transferred 2195 | 25 . 175 . 300 100 . 620 . 74 124 481 296 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Peak Influence 220 | 20 28 130 . 50 124 20 220 31 30 195 . . Average Influence 56 | 10 13 118 . 42 55 18 71 31 8 96 . . Maximum Alert Level 1 | . . . . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 . 100 100 100 97 100 100 100 . . Level 1 . | . . . . . . . 2 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 4 | . 1 . . . 1 . 1 . . 1 . . Investigation . | . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . 1 . . . 1 . 1 . . 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Distress Signals 1 | . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 67 | 1 3 5 . 3 6 1 15 . 5 7 10 11 Peak Tracking Total 7 | 1 2 3 . 3 2 1 4 . 5 4 4 7 Tactical Retreats 9 | . . . . . 2 . 5 . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Traps Triggered 4 | . . . . . . . 2 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Machines Disabled 2 | . . . . . . . 2 . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Machines Accessed 6 | . . . 1 . 1 1 1 . . . 1 1 Terminals 3 | . . . . . 1 . 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 16 | . . . 2 . 3 1 7 . . . 2 1 Successful 14 | . . . 2 . 3 1 5 . . . 2 1 Failed 2 | . . . . . . . 2 . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . . . 1 . 2 . 5 . . . . . Terminals 12 | . . . . . 3 . 7 . . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 13 | . . . 2 . 3 . 5 . . . 2 1 Record 10 | . . . 2 . 3 . 3 . . . 2 . Open Door 1 | . . . . . . . . . . . . 1 Disarm Traps 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 3 | . . . . . 1 . 1 . . . 1 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Total Allies 1 | . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . 7 . . . Total Damage 147 | . . . . . . . . . 147 . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Turns Passed 3713 | 127 92 287 337 130 462 358 583 248 114 247 322 406 Spaces Moved 3543 | 91 74 183 276 72 263 201 739 316 125 211 502 490 Core 13 | 13 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 1173 | 78 74 183 276 72 263 201 26 . . . . . Wheels . | . . . . . . . . . . . . . Hover 2357 | . . . . . . . 713 316 125 211 502 490 Flight . | . . . . . . . . . . . . . Fastest Speed 48 | 50 120 120 120 120 120 120 48 48 48 48 48 48 Average Speed 76 | 110 120 120 120 120 120 138 51 68 84 48 48 50 Slowest Speed 190 | 120 120 120 120 120 120 150 190 98 98 48 48 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 30 | 8 21 45 66 18 21 4 20 9 72 4 63 49 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 7 | . . 1 . 2 . . . . . . 2 2 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 31 | . . . . . . . 12 . . 11 1 7 Melee . | . . . . . . . . . . . . . Projectile 16 | . . . . . . . 2 . . 6 1 7 AOE 15 | . . . . . . . 10 . . 5 . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Total 4329 | 113 77 228 283 93 393 277 886 350 128 333 542 626 Wait 487 | 12 . 33 3 . 102 62 63 12 . 105 7 88 Move 3532 | 90 73 182 275 71 262 200 738 316 124 210 501 490 Hop . | . . . . . . . . . . . . . Pick Up 43 | 4 2 . 2 3 5 5 11 4 . . 3 4 Fast Attach 41 | 5 1 1 . 1 5 1 11 6 . 2 2 6 Attach 26 | 1 . . 1 3 2 3 6 . 1 2 2 5 Detach 21 | . . . . . 3 . 5 2 1 1 2 7 Swap . | . . . . . . . . . . . . . Drop 55 | . 1 1 2 2 6 4 15 10 . 2 5 7 Fire 118 | 1 . 11 . 13 8 2 31 . 2 11 20 19 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . 6 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 128 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 6) 220 | -10/Materials | Entered Mines 320 | -10/Mines | Build established: Mutant 333 | -10/Mines | Learned location of Mines (-9) 344 | -10/Mines | Learned location of Zion (-7) 502 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 502 | -10/Mines | Discovered new exit (range 5) 507 | -10/Mines | Entered Exiles 525 | -10/Exiles | Discovered new exit (range 14) 561 | -10/Exiles | Met 8R-AWN 587 | -10/Exiles | Met EX-HEX 642 | -10/Exiles | Met EX-BIN 659 | -10/Exiles | Aligned with FarCom system 660 | -10/Exiles | Given EX-Vault access code 699 | -10/Exiles | Opened EX-Vault 706 | -10/Exiles | Found Prototype Device 708 | -10/Exiles | Identified Cloak of Protection 735 | -10/Exiles | Warned to stay clear of 0b10 Research branches 755 | -10/Exiles | Exiles lab attacked by MAIN.C 829 | -10/Exiles | Discovered new exit (range 14) 844 | -10/Exiles | Left Exiles lab with Cloak of Protection 844 | -10/Exiles | Entered Mines 872 | -9/Mines | Met a Derelict bent on vengeance 963 | -9/Mines | Discovered new exit (range 10) 974 | -9/Mines | Entered Materials 974 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1413 | -8/Materials | Discovered new exit (range 9) 1436 | -8/Materials | Entered Factory 1436 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1583 | -7/Factory | Build established: Scavenger-Skirmisher 1783 | -7/Factory | Discovered new exit (range 8) 1794 | -7/Factory | Entered another Factory area 1794 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2372 | -6/Factory | Discovered new exit (range 11) 2377 | -6/Factory | Entered another Factory area 2377 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2449 | -5/Factory | Build established: Tank 2625 | -5/Factory | Sucked down chute 2625 | -5/Factory | Entered Waste 2626 | -5/Waste | Met a frightened Derelict 2640 | -5/Waste | EMP discharged 2652 | -5/Waste | Spotted C-40 Crusher 2670 | -5/Waste | Spotted C-40 Crusher 2673 | -5/Waste | Spotted C-40 Crusher 2683 | -5/Waste | Spotted C-40 Crusher 2714 | -5/Waste | Spotted C-40 Crusher 2733 | -5/Waste | Discovered new exit (range 10) 2733 | -5/Waste | Spotted C-40 Crusher 2739 | -5/Waste | Entered Factory 2979 | -5/Factory | Discovered new exit (range 16) 2986 | -5/Factory | Entered Upper Caves 3044 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3301 | -5/Upper Caves | Discovered new exit (range 14) 3308 | -5/Upper Caves | Entered another Upper Caves area 3309 | -5/Upper Caves | Encountered a Warlord checkpoint 3498 | -5/Upper Caves | Crushed by falling debris 3498 | -5/Upper Caves | System corruption reached 10% 3529 | -5/Upper Caves | Lost 3 parts (1n1u1w) 3682 | -5/Upper Caves | Attracted the attention of an 0b10 base 3711 | -5/Upper Caves | Build established: Mutant 3714 | -5/Upper Caves | Core integrity fell below 50% 3714 | -5/Upper Caves | Self-destructed Last Messages --------------- 03698_ Slug penetrates G-50 Soldier. 03698_ Penetrated by Slug. 03698_ Imp. Gravmag System destroyed. 03699_ G-50 Soldier destroyed. 03701_ Penetrated by Slug. 03701_ Autogun destroyed. 03701_ Slug penetrates Wall. 03702_ Tesla Rifle destroyed. 03704_ Slug penetrates Wall. 03705_ Carbon-fiber Leg fries itself beyond repair. 03705_ C-30 ARC bursts open, deploying its payload. 03706_ F-cell Engine destroyed. 03707_ Mak. Hammer destroyed. 03709_ System corrupted: IFF burst signal emitted. 03710_ Slug penetrates G-50 Soldier. 03710_ G-50 Soldier destroyed. 03710_ Penetrated by Slug. 03712_ Adv. Heat Sink fries itself beyond repair. 03713_ Hvy. Laser fries itself beyond repair. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????? #??????????????????? | | ??????????????????###??????? #??????????????????? | | ?????????????????## #?##?? #??????????????????? | | ????????????????## ?#;## #??????????????????? | | ????????????????# ;#; = ######?????????????? | | ????????????????# ?# g @ =*! $ ????????? | | ???????????????## ?#/s! %Y% ????????? | | ???????????????# ?#gs####p###### ????????? | | ??????????????## ## #"" """?"#??????????????? | | ?????????????## # #"" #??????????????? | | ?????????????# #"T #??????????????? | | ????????????## #"" #?? ???????????? | | ???????????## # #? #???????????? | | ???????? % + #? #???????????? | | ????????# ### #" "???? #???????????? | | ????????? ????# # "??? #??? ??????? | | ????????????????## #? "??? #?? ???? ? | | ?????????????????# ######+#### #?? ???? | | ?????????????????# # #?? ##?? | | ?????????????????# # #??# ### | | ?????????????????## ########### ####??# | | ??????????????????# ?????????## #?????# | | ?????????????????? ??????##### #?????# | | ?????????????????# ?????## ##????? | | ?????????????????## ?????# ##????# | | ?????????????????????????## ##???# | | ??????????????????????????## ###?# ## | | ???????????????????????????### ### #?# | | ?????????????????????????????## % ## #??? | | ??????????????????????????????##### ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 41 Energy Capacity 1060 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Cloak Strength 5 Corruption Prevention 12 Resistance: KI 20 Evasion (%) 55 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Leap Before You Look Please Form A Line Power Corrupts Serviceable Loadout System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed SuspensionMakeshiftLoader Manual? 0 Play Time 02:40:49 Cumulative 11.0 hours Start 2020.04.20 @ 13:42:22 End 2020.04.20 @ 19:45:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 797d4df6-747a-46f8-8add-02e7eb215546