Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.10 @ 17:58:37 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (634) 634 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1929 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 269/300 Energy 250/250 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (10) --- Light Treads Light Treads Light Treads Medium Storage Unit Large Storage Unit High-capacity Matter Pod (107) Weapon Shielding Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Light Treads Medium Storage Unit Large Storage Unit High-capacity Matter Pod Weapon Shielding Beam Cannon [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 24 | 7 14 1 2 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 8 1 1 Device 8 | 1 6 1 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 4 . . Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 4 . 1 Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon 4 | . 3 . 1 Highest Loss Streak 1 | . 1 . 1 Average Slot Usage (%) 97 | . 97 100 100 Engine 13 | . 14 14 11 Treads 28 | . 28 28 33 Device 12 | . 11 14 11 Storage 13 | . 14 14 11 Energy Gun 8 | . 9 . . Ballistic Gun 13 | . 14 14 11 Launcher 5 | . 4 14 11 Naked Turns . | . . . . Heaviest Build 30 | 12 27 27 30 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 5 8 10 10 Most Carried 10 | 4 10 10 9 Average Carried 6 | 2 6 9 8 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 2 9 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 779 | 280 439 60 . Remotely . | . . . . Salvage Created 1006 | 218 713 69 6 Parts 62 | 10 45 5 2 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 14 | . 12 2 . Guns 13 | . 12 1 . AOE 1 | . . 1 . Classes Destroyed 6 | 2 3 . 1 Worker 2 | . 2 . . Tunneler 6 | 5 . 1 . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Operator 1 | . . . 1 Grunt 14 | . 12 2 . Best Kill Streak 6 | 5 6 2 2 Combat Bots Only 4 | . 4 2 . Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 689 | . 543 58 88 Core 66 | . 50 16 . Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 . 73 . Volleys Fired 87 | 13 68 5 1 Largest 2 | 2 2 2 1 Hottest 70 | 70 70 50 30 Shots Fired 153 | 26 119 7 1 Gun 150 | 26 119 5 . Cannon . | . . . . Launcher 3 | . . 2 1 Special . | . . . . Kinetic 86 | 13 68 5 . Thermal 64 | 13 51 . . Explosive 3 | . . 2 1 Electromagnetic . | . . . . Robot Hit Streak 10 | 9 10 3 . Robot Miss Streak 3 | 2 3 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 107 | 20 83 4 . Core Hits 50 | 7 36 6 1 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1486 | 259 1019 168 40 Guns 1307 | 259 1008 40 . Cannons . | . . . . Explosions 168 | . . 128 40 Melee . | . . . . Ramming 11 | . 11 . . Kinetic 696 | 123 533 40 . Thermal 611 | 136 475 . . Explosive 168 | . . 128 40 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 36 | . . . 36 Projectiles . | . . . . Explosions 36 | . . . 36 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 88 | . . . 88 Shots 1 | . . . 1 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 109 | 81 109 8 . Average Temperature 29 | 31 30 4 . Received Heat Transfer 333 | . 303 30 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 2 . . . Heat Transferred 1553 | 407 1146 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 269 | 30 269 125 83 Initial 55 | . 19 55 48 Average 113 | 15 127 117 54 Maximum Alert Level 1 | . 1 . . Low Security (%) 81 | 100 76 100 100 Level 1 18 | . 23 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 21 2 . Peak Tracking Total 5 | . 5 2 . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 5 1 . Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 16 4 . Successful 10 | . 9 1 . Failed 10 | . 7 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 9 4 . Terminals 20 | . 16 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Part Schematic 1 | . 1 . . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Track 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1164 | 129 910 113 12 Spaces Moved 552 | 58 427 62 5 Core 14 | 14 . . . Treads 538 | 44 427 62 5 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 157 | 133 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 5 67 16 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 45 | . . 18 27 Melee . | . . . . Projectile . | . . . . AOE 45 | . . 18 27 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 697 | 82 538 69 8 Wait 6 | . 6 . . Move 549 | 57 426 61 5 Hop . | . . . . Pick Up 19 | 5 13 1 . Fast Attach 4 | 4 . . . Attach 17 | 3 11 1 2 Detach 7 | . 6 1 . Swap 3 | . 3 . . Drop 4 | . 4 . . Fire 87 | 13 68 5 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 130 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 686 | -10/Materials | Discovered new exit (range 16) 860 | -10/Materials | Identified exit to Mines 1040 | -10/Materials | Entered Mines 1080 | -10/Mines | Learned Materials trap positions 1134 | -10/Mines | Discovered new exit (range 9) 1153 | -10/Mines | Entered Materials 1153 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1154 | -9/Materials | Loaded intel: 16 trap records 1165 | -9/Materials | Self-destructed Last Messages --------------- 01080_ Acquired derelict log, extracted data. Data stored: Materials trap records. 01127_ Searching scrap... 01127_ Found Datajack. 01127_ Found Core Shielding. 01127_ Found Beam Cannon. 01127_ Found 19 Matter. 01128_ Acquired 19 matter. 01130_ Acquired Beam Cannon. 01134_ EXIT=FOUND 01149_ T-07 Excavator destroyed. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials trap records (x16)... 01162_ Terminal disabled. 01162_ O-16 Technician destroyed. 01165_ Fusion Modulator explodes. 01165_ Assault Rifle destroyed. 01165_ Destroyed Assault Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#########?????????????????? | | ?????????????????????### ##????????????????? | | ?????????????????????# ;#????????????????? | | ?????????????????????# %] = ;##???????????????? | | ?????????????????????# ; #???????????????? | | ?????????????????????# ] ;##???????????????? | | ?????????????????????# ; #???????????????? | | ?????????????????????# ; #???????????????? | | ?????????????????????# ; #???????????????? | | ?????????????????????# @ ;#????????????????? | | ??????????? ?????????#+;;;;;;;;;#????????????????? | | ?????????????????????+ #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????+ ##########????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorQuantumPerforator Manual? 0 Play Time 00:13:33 Cumulative 476.1 hours Start 2022.01.10 @ 17:22:35 End 2022.01.10 @ 17:58:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 99 Adventurer 125 Explorer 2 Win Type - Total 41 Types 34/3/2/0/1/0/0/0/1 Lore% 64 Gallery% 85 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b44946bc-e739-4c76-a32f-d82886023339