Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.10 @ 12:19:54 Player: Plonker Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (103) 515 Value Destroyed (3878) 3878 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1101) 1101 TOTAL SCORE: 10834 Bonus ------- High Alert Combat Kills 336 Follower Combat Kills 265 Entered Garrisons 200 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 54/400 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Rolling (95) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads Wheel > --- UTILITY (7) ------ Medium Matter Pod Advanced Terrain Scan Processor Hacking Suite Heart of Steel > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Terrain Scanner Advanced Terrain Scan Processor Light Regenerative Plating Hacking Suite Heart of Steel > --- WEAPON ----------- Heavy Laser KE Penetrator > --- INVENTORY -------- Linear Gravjet Gauss Rifle [Rating: 94] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Improved Flight Unit Treads Armored Medium Treads Wheel Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Regenerative Plating Weapon Advanced Assault Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . 2 2 2 . . . 2 Power 2 | . . . . . . . . 2 . . . . Propulsion 3 | . . . . . . . 2 . . . . 1 Utility 5 | . . . 2 . . 2 . . . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 101 | 6 1 5 3 15 1 5 21 13 2 . . 29 Power 20 | 1 . 1 1 3 . 1 4 4 . . . 5 Engine 11 | 1 . 1 1 3 . 1 3 . . . . 1 Core 9 | . . . . . . . 1 4 . . . 4 Reactor . | . . . . . . . . . . . . . Propulsion 26 | 2 . 2 . 3 . . 3 3 . . . 13 Treads 8 | 2 . . . . . . . . . . . 6 Leg . | . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . 2 Hover 3 | . . . . . . . . . . . . 3 Flight 13 | . . 2 . 3 . . 3 3 . . . 2 Utility 31 | 1 1 . 1 6 . 3 8 4 2 . . 5 Device 18 | . 1 . 1 2 . 1 6 3 1 . . 3 Storage 2 | 1 . . . . . . . . . . . 1 Processor 7 | . . . . 4 . . 1 1 1 . . . Hackware 1 | . . . . . . . 1 . . . . . Protection 3 | . . . . . . 2 . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 . 2 1 3 1 1 6 2 . . . 6 Energy Gun 6 | 2 . . . . . . . . . . . 4 Energy Cannon 5 | . . . . . 1 1 3 . . . . . Ballistic Gun 6 | . . 2 1 . . . 1 . . . . 2 Ballistic Cannon 7 | . . . . 3 . . 2 2 . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 . . 2 . . . 1 Parts Lost 48 | . . 3 . 2 1 4 11 1 . . . 26 Power 11 | . . 1 . . . 1 3 . . . . 6 Propulsion 11 | . . . . . . . 1 . . . . 10 Utility 13 | . . . . 1 . 1 5 1 . . . 5 Weapon 13 | . . 2 . 1 1 2 2 . . . . 5 Highest Loss Streak 6 | . . 2 . 1 1 3 5 1 . . . 6 To Critical Strikes 2 | . . 2 . . . . . . . . . . Average Slot Usage (%) 84 | . 86 95 59 73 89 88 87 83 100 100 100 77 Engine 4 | . 14 13 8 10 11 8 5 . . . . 1 Core 7 | . . . . . . . 1 9 20 20 20 10 Treads 5 | . 28 22 . . . . . . . . . 10 Flight 17 | . . 4 22 22 22 18 26 23 26 26 26 11 Device 13 | . 1 14 8 6 . 7 20 20 20 20 20 12 Storage 1 | . 14 14 . . . . . . . . . . Processor 11 | . . . . 13 35 27 11 9 13 13 13 7 Hackware 3 | . . . . . . . . 6 6 6 6 5 Protection 2 | . . . . . . 10 5 . . . . 1 Energy Gun 2 | . 28 3 . . . . . . . . . 4 Energy Cannon 2 | . . . . . 9 10 6 . . . . . Ballistic Gun 3 | . . 21 19 2 . . . 3 . . . 3 Ballistic Cannon 6 | . . . . 18 11 7 5 8 13 13 13 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 38 | 12 13 13 6 11 10 18 28 38 37 37 37 38 Greatest Support 81 | 40 40 40 8 10 10 10 25 23 23 23 23 81 Greatest Overweight (x) 3 | . . 3 . 1 . 1 1 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . 1 1 1 . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 2 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . 1 3 5 4 4 4 3 4 4 5 5 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 5 5 4 4 4 2 5 5 5 5 . Class Distribution -------------------- 35% | Mutant 30% | Hacker-Skirmisher 20% | Hacker-Mutant 6% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -8/Materials Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Data Miner Hacker-Skirmisher | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Low Dat Pro Fac Matter Collected 2753 | 136 109 101 . 546 237 196 211 110 56 . . 1051 Remotely . | . . . . . . . . . . . . . Salvage Created 3581 | . 180 146 . 731 376 414 317 110 . . . 1307 Parts 183 | . 10 18 . 37 14 36 16 4 . . . 48 Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Low Dat Pro Fac Combat Hostiles Destroyed 91 | . 4 11 . 25 11 12 4 2 . . . 22 Guns 33 | . 2 9 . 1 . . 1 1 . . . 19 Cannons 53 | . . . . 24 11 12 3 1 . . . 2 AOE 4 | . 2 2 . . . . . . . . . . Classes Destroyed 11 | . 2 1 . 5 . 1 1 1 . . . . Tunneler 2 | . 1 . . . . 1 . . . . . . Hauler 1 | . . . . 1 . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 7 | . . . . 1 . 2 1 1 . . . 2 Swarmer 22 | . . 11 . 5 . 6 . . . . . . Grunt 45 | . 4 . . 13 11 1 2 . . . . 14 Protector 1 | . . . . 1 . . . . . . . . Sentry 12 | . . . . 6 . 4 1 . . . . 1 Hunter 3 | . . . . . . 1 1 1 . . . . Programmer 8 | . . . . . . . . 1 . . . 7 Best Kill Streak 9 | . 5 5 . 6 5 9 2 1 . . . 8 Combat Bots Only 8 | . 4 5 . 6 5 7 1 1 . . . 8 Max Kills in Single Turn 2 | . 2 2 . 2 1 2 1 1 . . . 2 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 2 | . 2 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Low Dat Pro Fac Hostile Shots Fired 878 | . 7 100 . 102 38 87 97 86 8 . 4 349 Missed 282 | . 2 34 . 44 15 23 34 38 4 . 1 87 Damage Taken 7513 | . 69 400 . 554 161 600 863 328 61 . 45 4432 Core 1665 | . 13 69 . 179 26 146 118 61 29 . . 1024 Absorbed by Shields 32 | . . . . . 32 . . . . . . . Redirected to Shielding 51 | . . . . . . 16 35 . . . . . Ignored by Resistances 2134 | . 21 132 . 167 63 179 241 106 16 . 12 1197 Regen/Repaired (Parts) 524 | . . . . 35 . 36 18 . . . . 435 Core Remaining (%) 76 | 100 . 67 . . 48 73 83 . . . 89 . Volleys Fired 277 | . 3 25 . 71 22 36 17 10 . . . 93 Largest 2 | . 2 2 . 2 2 2 2 2 . . . 2 Hottest 136 | . 80 80 . 70 103 136 124 96 . . . 102 Shots Fired 503 | . 6 45 . 140 38 68 31 20 . . . 155 Gun 201 | . 6 45 . 8 . . 2 6 . . . 134 Cannon 302 | . . . . 132 38 68 29 14 . . . 21 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 346 | . . 34 . 140 23 28 17 20 . . . 84 Thermal 130 | . . . . . 15 40 6 . . . . 69 Explosive . | . . . . . . . . . . . . . Electromagnetic 27 | . 6 11 . . . . 8 . . . . 2 Robot Hit Streak 53 | . 6 9 . 20 39 49 20 25 . . . 53 Robot Miss Streak 4 | . . 4 . 2 . 1 1 2 . . . 2 Penetration Max 1 | . . . . . . . 1 . . . . 1 Secondary Targets 5 | . 1 1 . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . 1 Shots Hit Robots 384 | . 6 26 . 96 34 56 27 17 . . . 122 Core Hits 168 | . 7 14 . 35 12 25 11 6 . . . 58 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 Critical Strikes 21 | . . . . 7 . 3 4 1 . . . 6 Burn 1 | . . . . . . . . . . . . 1 Destroy 3 | . . . . . . . . . . . . 3 Blast 16 | . . . . 7 . 3 3 1 . . . 2 Corrupt 1 | . . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8162 | . 306 305 . 1709 633 1118 766 438 . . . 2887 Guns 3023 | . 76 229 . 60 . . 33 101 . . . 2524 Cannons 4803 | . . . . 1649 633 1115 720 337 . . . 349 Explosions 306 | . 230 76 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 30 | . . . . . . 3 13 . . . . 14 Kinetic 5235 | . . 184 . 1709 346 374 442 438 . . . 1742 Thermal 2540 | . 230 76 . . 287 741 102 . . . . 1104 Explosive . | . . . . . . . . . . . . . Electromagnetic 357 | . 76 45 . . . . 209 . . . . 27 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 2 4 1 1 1 1 8 Average Corruption 2 | . . . . . . 2 4 1 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 39 | . . . . . . 2 1 1 6 . 1 28 Message Errors 13 | . . . . . . . 1 . 2 . . 10 Matter Fused 7 | . . . . . . . . . 1 . 1 5 Heat Flow Errors 3 | . . . . . . . . . . . . 3 Energy Discharges 6 | . . . . . . 2 . . 1 . . 3 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . 2 Data Loss (major) 3 | . . . . . . . . 1 1 . . 1 Misfires 3 | . . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 48 | . . . . 15 . 17 14 . . . . 2 Projectiles 48 | . . . . 15 . 17 14 . . . . 2 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 46 | . . . . 20 5 3 9 1 . . . 8 Impact 2 | . . . . . . . 1 . . . . 1 Kinetic 42 | . . . . 18 5 3 8 1 . . . 7 Secondary 2 | . . . . 2 . . . . . . . . Self-Inflicted Damage 22 | . 13 . . . . 1 6 . . . . 2 Shots 1 | . 1 . . . . . . . . . . . Rammed 9 | . . . . . . 1 2 . . . . 6 Targets Rammed 9 | . . . . . . 1 2 . . . . 6 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 576 | . 90 36 . 122 227 186 258 288 21 . 3 576 Average Temperature 119 | . 49 21 . 25 69 71 82 206 8 . 3 192 Received Heat Transfer 2264 | . 60 . . 261 110 261 342 54 54 . 27 1095 Effects 51 | . . . . . . . 1 . . . . 50 Shutdowns 13 | . . . . . . . . . . . . 13 Energy Bleed 4 | . . . . . . . 1 . . . . 3 Interference 14 | . . . . . . . . . . . . 14 Matter Decay 3 | . . . . . . . . . . . . 3 Short Circuit 4 | . . . . . . . . . . . . 4 Damage (minor) 3 | . . . . . . . . . . . . 3 Damage (major) 7 | . . . . . . . . . . . . 7 Damage (core) 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 9 | . . . . . . 4 . . . . . 5 Heat Transferred 4444 | . 200 100 . . 518 1332 185 . . . . 2109 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Low Dat Pro Fac Peak Influence 801 | . 119 302 114 801 751 675 372 218 . . . 241 Initial 456 | . . 39 99 40 456 315 263 27 . . . 40 Average 232 | . 18 209 106 477 631 522 217 149 . . . 96 Maximum Alert Level 3 | . . 1 . 3 3 2 1 1 . . . 1 Low Security (%) 56 | 100 100 61 100 19 . . 36 66 . . . 84 Level 1 25 | . . 38 . 19 . 37 63 33 . . . 15 Level 2 14 | . . . . 33 89 62 . . . . . . Level 3 4 | . . . . 28 10 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . . . . 8 . 2 5 1 . . . 7 Investigation 15 | . . . . 4 . 1 5 1 . . . 4 Extermination 3 | . . . . . . . . . . . . 3 Reinforcement 2 | . . . . 2 . . . . . . . . Assault 2 | . . . . 2 . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Low Dat Pro Fac Distress Signals 4 | . . . . . . 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 163 | . 4 15 . 40 11 21 18 8 1 . 5 40 Peak Tracking Total 8 | . 4 5 . 7 3 7 6 3 1 . 5 8 Tactical Retreats 9 | . . . . . . 1 3 1 . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Low Dat Pro Fac Traps Triggered 8 | . . . 1 . 5 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . 6 . . . 4 Reused 1 | . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Low Dat Pro Fac Machines Disabled 10 | . 1 . . 1 1 . . . . . . 7 Max in Single Turn 1 | . 1 . . 1 1 . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . Garrison Relay 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Low Dat Pro Fac Machines Accessed 47 | . 1 . 2 11 1 4 11 2 1 4 . 10 Terminals 28 | . 1 . 2 9 1 2 8 1 . . . 4 Fabricators 5 | . . . . . . . 2 . . . . 3 Repair Stations 7 | . . . . 1 . 1 1 1 . . . 3 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . Total Hacks 149 | . 1 . 4 32 1 9 34 8 1 31 . 28 Successful 103 | . . . 4 15 1 7 17 4 1 31 . 23 Failed 46 | . 1 . . 17 . 2 17 4 . . . 5 Catastrophic 6 | . . . . 2 . . 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 41 | . 1 . 3 13 . 4 12 2 . . . 6 Terminals 82 | . 1 . 4 27 1 5 28 3 . . . 13 Fabricators 11 | . . . . . . . 3 . . . . 8 Repair Stations 20 | . . . . 3 . 2 3 5 . . . 7 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . 2 . . . . . . Terminal Hacks 58 | . . . 1 8 1 1 7 2 1 31 . 6 Record 11 | . . . . . . . . . . 11 . . Part Schematic 15 | . . . . 1 . . 2 . . 12 . . Robot Schematic 6 | . . . . 1 . . . . . 5 . . Prototype ID Bank 7 | . . . . 1 . 1 2 . . 3 . . Open Door 4 | . . . . 3 . . . . 1 . . . Open DSF 2 | . . . . . . . 1 . . . . 1 Emergency Access Points 1 | . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 5 | . . . . . . . 2 . . . . 3 Locate Traps 2 | . . . . 1 . . . 1 . . . . Reprogram Traps 2 | . . . . . . . . 1 . . . 1 Recall Investigation 1 | . . . . 1 . . . . . . . . Fabricator Hacks 9 | . . . . . . . 3 . . . . 6 Load Schematic 4 | . . . . . . . 1 . . . . 3 Build 5 | . . . . . . . 2 . . . . 3 Repair Station Hacks 13 | . . . . 2 . 2 2 1 . . . 6 Scan Component 7 | . . . . 1 . 1 1 1 . . . 3 Repair 6 | . . . . 1 . 1 1 . . . . 3 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 21 | . . . 3 4 . 3 5 1 . . . 5 Terminals 21 | . . . 3 4 . 3 5 1 . . . 5 Track 3 | . . . 1 . . 1 . . . . . 1 Assimilate 1 | . . . . . . . . . . . . 1 Botnet 17 | . . . 2 4 . 2 5 1 . . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 36 | . 1 . 2 8 1 3 11 2 . . . 8 Full Trace Events 15 | . . . . 5 . . 5 1 . . . 4 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 1 . . . . . 5 . . Robots Built 7 | . . . . . . . 4 . . . . 3 Authchips . | . . . . . . . . . . . . . Time 268 | . . . . . . . 40 . . . . 228 Total Robot Build Rating 19 | . . . . . . . 4 . . . . 15 Part Schematics Acquired 15 | . . . . 1 . . 2 . . 12 . . Parts Built 3 | . . . . . . . 2 . . . . 1 Authchips . | . . . . . . . . . . . . . Time 210 | . . . . . . . 58 . . . . 152 Total Part Build Rating 19 | . . . . . . . 14 . . . . 5 Parts Repaired 6 | . . . . 1 . 1 1 . . . . 3 Time 138 | . . . . 26 . 26 25 . . . . 61 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . Machine Destruction 4 | . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Low Dat Pro Fac Total Allies 9 | . . . . 2 . . 4 . . . . 3 Largest Group 3 | . . . . 2 . . 3 . . . . 3 Highest-Rated Group 87 | . . . . 62 . . 15 . . . . 87 Highest-Rated Ally 31 | . . . . 31 . . 5 . . . . 29 Total Orders . | . . . . . . . . . . . . . Ally Attacks 71 | . . . . 27 . . 15 . . . . 29 Total Damage 982 | . . . . 471 . . 57 . . . . 454 Kills 10 | . . . . 7 . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Low Dat Pro Fac Turns Passed 5220 | 56 239 309 45 535 254 359 620 360 576 92 168 1607 Spaces Moved 4602 | 35 142 151 97 702 255 228 1012 435 541 88 161 755 Core 14 | 13 . 1 . . . . . . . . . . Treads 679 | 22 142 110 . . . . . . . . . 405 Legs . | . . . . . . . . . . . . . Wheels 60 | . . . . . . . . . . . . 60 Hover 11 | . . . . . . . . . . . . 11 Flight 3838 | . . 40 97 702 255 228 1012 435 541 88 161 279 Fastest Speed 28 | 50 160 117 37 37 37 37 29 28 105 105 105 95 Average Speed 81 | 119 160 152 37 37 37 94 44 56 105 105 105 145 Slowest Speed 250 | 160 160 200 37 107 37 107 104 105 105 105 105 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 13 | . . . . 5 . 1 6 . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 27 35 11 91 40 26 26 12 84 70 36 19 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 5 | . . . . 1 . . 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . 1 . . . Scrap Searched 2 | . . . . . . . . . 2 . . . Spaces Dug 1 | . . . . . . . . . . . . 1 Terrain Destroyed 14 | . 4 3 . . . . . 1 . . . 6 Melee . | . . . . . . . . . . . . . Projectile 7 | . . . . . . . . 1 . . . 6 AOE 7 | . 4 3 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Low Dat Pro Fac Total 5577 | 49 148 192 104 833 376 300 1143 528 548 87 160 1109 Wait 393 | 3 . 2 4 27 8 28 77 47 3 . . 194 Move 4565 | 34 141 150 96 692 254 225 999 434 538 87 160 755 Hop 12 | . . . . 4 . 1 6 . 1 . . . Pick Up 90 | 6 3 8 . 12 3 4 14 16 2 . . 22 Fast Attach 20 | . . . 3 5 . 1 4 1 . . . 6 Attach 67 | 6 1 5 . 5 3 4 14 8 1 . . 20 Detach . | . . . . . . . . . . . . . Swap 16 | . . . . 5 . . 3 4 1 . . 3 Drop 43 | . . 2 1 12 1 . 7 8 2 . . 10 Fire 277 | . 3 25 . 71 22 36 17 10 . . . 93 Melee . | . . . . . . . . . . . . . Ram 4 | . . . . . . 1 2 . . . . 1 Kick . | . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . 5 Escape Stasis 85 | . . . . . 85 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison -8/Materials -7/Factory -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: [Upp]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 12) 57 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 13) 296 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 595 | -10/Mines | Discovered new exit (range 13) 605 | -10/Mines | Entered Materials 605 | -9/Materials | Evolved 2 slots: Utility x2 645 | -9/Materials | Discovered new exit (range 9) 650 | -9/Materials | Entered Storage 681 | -9/Storage | Met a pair of Derelict thieves 1064 | -9/Storage | Identified exit to Garrison 1092 | -9/Storage | Repaired Lgt. Ion Engine 1185 | -9/Storage | Entered Garrison 1190 | -9/Garrison | Triggered checkpoint 1214 | -9/Garrison | Triggered checkpoint 1245 | -9/Garrison | Garrison Relay disabled 1276 | -9/Garrison | Triggered checkpoint 1382 | -9/Garrison | Triggered checkpoint 1392 | -9/Garrison | Discovered new exit (range 11) 1408 | -9/Garrison | Triggered checkpoint 1409 | -9/Garrison | Core integrity fell below 50% 1439 | -9/Garrison | Entered Materials 1439 | -8/Materials | Evolved 2 slots: Utility x2 1473 | -8/Materials | Garrison activated, responded to threat 1535 | -8/Materials | Repaired Lgt. Ion Engine 1632 | -8/Materials | Destroyed 7 combat bots 1767 | -8/Materials | Discovered new exit (range 17) 1798 | -8/Materials | Entered Factory 1798 | -7/Factory | Evolved 2 slots: Propulsion x2 1820 | -7/Factory | Lost 3 parts (1p1u1w) 1882 | -7/Factory | Repaired Imp. Flight Unit 1966 | -7/Factory | Fabricated Point Defense Array (x2) 2105 | -7/Factory | Lost 3 parts (2u1w) 2236 | -7/Factory | Fabricated S-10 Pest? 2278 | -7/Factory | Lost 4 allies 2324 | -7/Factory | Lost 5 parts (1p1n3u) 2415 | -7/Factory | Discovered new exit (range 9) 2418 | -7/Factory | Identified exit to Factory 2418 | -7/Factory | Entered another Factory area 2418 | -6/Factory | Evolved 2 slots: Power x2 2724 | -6/Factory | Discovered new exit (range 12) 2776 | -6/Factory | Identified exit to Lower Caves 2778 | -6/Factory | Entered Lower Caves 2932 | -6/Lower Caves | Build established: Hacker-Skirmisher 3002 | -6/Lower Caves | Found Prototype Device 3208 | -6/Lower Caves | Identified exit to Lower Caves 3352 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3354 | -6/Lower Caves | Entered Data Miner 3354 | -6/Data Miner | Discovered new exit (range 6) 3374 | -6/Data Miner | Met Data Miner 3399 | -6/Data Miner | Learned location of Section 7 (-3) 3399 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3420 | -6/Data Miner | Received God Mode back door access code from Data Miner 3445 | -6/Data Miner | Identified exit to Proximity Caves 3446 | -6/Data Miner | Entered Proximity Caves 3599 | -5/Proximity Caves | Discovered new exit (range 16) 3613 | -5/Proximity Caves | Identified exit to Factory 3614 | -5/Proximity Caves | Entered Factory 3614 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3651 | -5/Factory | Repaired Imp. Flight Unit 3821 | -5/Factory | Fabricated G-50 Soldier? 3988 | -5/Factory | Lost 4 parts (1p2n1u) 4296 | -5/Factory | Identified Heart of Steel 4338 | -5/Factory | Lost 6 parts (2p1n2u1w) 4347 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 4562 | -5/Factory | Build established: Hacker-Mutant 4612 | -5/Factory | Discovered new exit (range 15) 4638 | -5/Factory | Core integrity fell below 50% 4663 | -5/Factory | Lost 3 parts (1p1u1w) 4760 | -5/Factory | Destroyed 8 combat bots 4814 | -5/Factory | Repaired Mic. Fission Core 4888 | -5/Factory | Repaired Arm. Medium Treads 5081 | -5/Factory | Core integrity fell below 20% 5187 | -5/Factory | Lost 5 parts (1p3n1w) 5221 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 05188_ System corrupted: Matter fused (-6). 05193_ Slug penetrates Assembly Bed. 05196_ K-01 Serf collects debris. 05199_ U-05 Engineer lays Concrete. 05201_ K-01 Serf collects debris. 05201_ Slug penetrates Wall. 05206_ LPMY,ZVV>G7LGB:JX3I3DVATMBFRH 05207_ Adv. Terrain Scanner destroyed. 05207_ Penetrated by Slug. 05207_ Manufacturing Mainframe disabled. 05210_ Scanalyzer disabled. 05210_ Penetrated by Slug. 05213_ Slug penetrates Manufacturing Mainframe. 05213_ Manufacturing Mainframe disabled. 05214_ U-05 Engineer lays Concrete. 05216_ K-01 Serf collects debris. 05219_ Wheel destroyed. 05219_ Mic. Fission Core destroyed. 05219_ Knocked back. 05221_ Hvy. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#+????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ??????????????????????## ##??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ??????? ?????????????# ??????????????????????? | | ?"?""?"????#?????????# % #??????????????????????? | | "?"""?"?????#??#?????# #??????????????????????? | | ???? ? ????#?#?#????# @#??????????????????????? | | ####?###?????##?##????# #??????????????????????? | | #######?###??#????#???# #??????????????????????? | | ##??#####?####????#??## ###+###########????????? | | ####?###?##?#???##???##% ## #????????? | | ?####?#?######???###### ##""" [[#????????? | | ########?##?#????# #""" ! ##???????? | | ###? ? #?##### #" #???????? | | #### ? #""" #????????? | | ? ? p# " #????????? | | "T? / #????????? | | ? # " " """ #????????? | | #### # """ """" #????????? | | #### ####### # """" """" #????????? | | #####?######### # """" """" #????????? | | ################ H## #????????? | | " ### ! ! # ###########/###????????? | | " ### # % #??????????? | | " ### """""" # #??????????? | | " ?### """""" + """ """ #??????????? | | " ### """""" # "Y """ #???????#??? | | " ### """""" # " " """ #????????#?# | | " ### # #?#?#?###### | | ## """""" # ##???##? ??? | | ### """"""" # """""" ###?###? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 43 Energy Capacity 560 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Point Defense Rating 160 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 18 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Imp. Aluminum Leg | -9/Storage | Hacked Nuclear Pulse Thruster | -7/Factory | Hacked Enh. Gauss Cannon | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ S-10 Pest | -9/Storage | Hacked A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Point Defense Array | x2 | -7/Factory | Preloaded S-10 Pest | x4 | -7/Factory G-50 Soldier | x3 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed PortableMiniRecalibrator Manual? 0 Play Time 02:00:00 Cumulative 39.6 hours Start 2024.04.09 @ 21:11:20 End 2024.04.10 @ 12:19:54 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 0 Adventurer 33 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 3895963b-24d9-49c4-b1f1-dac79c522f86