Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.14 @ 14:53:43 Player: FourDJ Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1671) 1671 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 3817 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 447/550 Matter 280/300 Energy 227/250 System Corruption 0% Temperature Cool (92) Movement Hovering (232) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Airjet Airjet Airjet > --- UTILITY (4) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Field Laser Heavy Particle Cannon > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Flight Unit Flight Unit VTOL Module Advanced Weight Redist. System Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Field Laser Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Flight Unit Flight Unit VTOL Module Advanced Weight Redist. System Heavy EM Pulse Gun [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 53 | 7 2 30 3 11 Power 8 | 1 1 6 . . Engine 8 | 1 1 6 . . Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 2 1 11 3 5 Treads . | . . . . . Leg 18 | 2 1 11 3 1 Wheel . | . . . . . Hover 4 | . . . . 4 Flight . | . . . . . Utility 10 | 2 . 5 . 3 Device 1 | . . 1 . . Storage 5 | 2 . 3 . . Processor 2 | . . 1 . 1 Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 2 . 8 . 3 Energy Gun 8 | 1 . 5 . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 . 3 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 5 | . . 4 . 1 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . 1 . . Weapon 2 | . . 1 . 1 Highest Loss Streak 2 | . . 2 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 100 94 100 91 Engine 10 | . 14 11 11 9 Leg 33 | . 28 41 44 23 Hover 4 | . . . . 11 Storage 15 | . 28 17 11 9 Processor 5 | . . . 11 11 Hackware 2 | . . . . 6 Energy Gun 13 | . 14 11 22 15 Ballistic Gun 6 | . 14 10 . . Naked Turns . | . . . . . Heaviest Build 94 | 15 17 92 91 94 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 3 | 2 . 2 2 3 Average Overweight (x) 1 | . . 1 2 2 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 20 | 7 8 19 25 25 Most Carried 13 | 5 4 8 10 13 Average Carried 5 | 2 3 4 8 8 Final Capacity 25 | 8 8 25 25 25 Final Carried 10 | 2 4 8 8 10 Class Distribution -------------------- 48% | Scavenger-Mutant 26% | Hacker-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 929 | 272 55 370 110 122 Remotely . | . . . . . Salvage Created 2326 | 76 170 1220 154 706 Parts 140 | 2 11 76 7 44 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 44 | . 2 26 3 13 Guns 39 | . 2 26 3 8 Cannons 4 | . . . . 4 Classes Destroyed 8 | 1 2 5 . . Worker 1 | . . 1 . . Recycler 5 | 1 1 2 . 1 Watcher 6 | . 1 4 . 1 Swarmer 7 | . . 4 . 3 Grunt 23 | . 2 14 2 5 Brawler 3 | . . 2 1 . Duelist 1 | . . 1 . . Sentry 10 | . . 5 . 5 Best Kill Streak 7 | 1 2 7 3 3 Combat Bots Only 4 | . 2 4 3 3 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging 1 | . . . 1 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 267 | . 35 171 11 50 Missed 74 | . 12 48 2 12 Damage Taken 1997 | . 234 1204 98 461 Core 318 | . 57 142 16 103 Absorbed by Shields . | . . . . . Redirected to Shielding 88 | . . . . 88 Ignored by Resistances 597 | . 70 368 30 129 Regen/Repaired (Parts) 22 | . . . . 22 Core Remaining (%) 79 | 100 77 . 60 . Volleys Fired 203 | 2 27 135 4 35 Largest 2 | 2 2 2 2 2 Hottest 138 | 60 60 90 90 138 Shots Fired 365 | 4 54 232 8 67 Gun 351 | 4 54 232 8 53 Cannon 14 | . . . . 14 Launcher . | . . . . . Special . | . . . . . Kinetic 169 | 2 27 140 . . Thermal 153 | 2 27 80 . 44 Explosive . | . . . . . Electromagnetic 43 | . . 12 8 23 Robot Hit Streak 27 | 4 26 27 13 14 Robot Miss Streak 3 | . 3 3 1 2 Penetration Max . | . . . . . Secondary Targets 8 | . 1 4 1 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 288 | 4 39 188 7 50 Core Hits 121 | 2 11 76 6 26 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 1 3 Burn 3 | . . . . 3 Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3341 | 37 370 1917 103 914 Guns 3017 | 37 370 1893 103 614 Cannons 300 | . . . . 300 Explosions 24 | . . 24 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1149 | 13 152 984 . . Thermal 1702 | 24 218 787 . 673 Explosive . | . . . . . Electromagnetic 490 | . . 146 103 241 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . 1 8 1 . Message Errors 2 | . . 2 . . Matter Fused 3 | . 1 2 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . . 2 . . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 375 | 20 239 226 102 375 Average Temperature 68 | 12 81 32 55 116 Received Heat Transfer 1026 | . 174 555 36 261 Effects 6 | . . . . 6 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . 1 1 . 1 Heat Transferred 3705 | 50 500 1675 . 1480 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 446 | 5 109 446 140 253 Initial 70 | . 2 39 70 46 Average 158 | 1 56 234 110 91 Maximum Alert Level 2 | . . 2 . 1 Low Security (%) 62 | 100 100 33 100 87 Level 1 35 | . . 63 . 12 Level 2 1 | . . 3 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 4 . 2 Investigation 4 | . . 3 . 1 Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . . 6 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 6 38 3 18 Peak Tracking Total 6 | . 4 6 3 3 Tactical Retreats 4 | . . 2 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 6 | . 2 2 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . . 5 . 3 Terminals 5 | . . 3 . 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . . 12 . 6 Successful 13 | . . 8 . 5 Failed 5 | . . 4 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . . 10 . 3 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . . 7 . 2 Record 1 | . . 1 . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Level Access Points 1 | . . . . 1 Emergency Access Points 1 | . . 1 . . Alert Level 2 | . . 1 . 1 Locate Traps 1 | . . 1 . . Transport Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . . 4 . 3 Full Trace Events 3 | . . 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3189 | 80 272 1581 129 1127 Spaces Moved 1234 | 46 160 577 43 408 Core 22 | 22 . . . . Treads . | . . . . . Legs 1057 | 24 160 577 43 253 Wheels . | . . . . . Hover 155 | . . . . 155 Flight . | . . . . . Fastest Speed 50 | 50 120 120 260 168 Average Speed 197 | 127 120 196 260 232 Slowest Speed 260 | 150 120 260 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 25 48 12 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . 3 . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 3 | . . 3 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1652 | 63 190 823 55 521 Wait 77 | . . 40 . 37 Move 1230 | 45 159 576 42 408 Hop . | . . . . . Pick Up 57 | 9 2 26 3 17 Fast Attach . | . . . . . Attach 31 | 7 . 18 3 3 Detach 3 | . . 3 . . Swap 23 | . 2 12 . 9 Drop 28 | . . 13 3 12 Fire 203 | 2 27 135 4 35 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 13) 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Propulsion x2 744 | -9/Materials | Build established: Scavenger-Mutant 1034 | -9/Materials | Discovered new exit (range 16) 1919 | -9/Materials | Discovered new exit (range 7) 1934 | -9/Materials | Entered Mines 1944 | -9/Mines | Build established: Mutant 2050 | -9/Mines | Discovered new exit (range 6) 2063 | -9/Mines | Entered Materials 2063 | -8/Materials | Evolved 2 slots: Utility x2 2315 | -8/Materials | Build established: Scavenger-Mutant 2471 | -8/Materials | Identified exit to Factory 2642 | -8/Materials | Build established: Hacker-Mutant 2713 | -8/Materials | Garrison activated, responded to threat 3071 | -8/Materials | Repaired Airjet? 3190 | -8/Materials | Self-destructed Last Messages --------------- Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Lgt. Armor Plating. R-06 Scavenger collects Lgt. Treads. Y-45 Defender destroyed. G-47 Trooper destroyed. G-47 Trooper suffers critical hit (Burn). Critical hit (Burn: +37). G-47 Trooper destroyed. Power failure, Ion Engine shutdown. Adv. Visual Processing Unit broken. Overheating: Short circuit. Overheating: System interference. Imp. Targeting Computer temporarily disabled. Hvy. Particle Cannon temporarily disabled. Overheating: Energy bleed (-34). Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????