Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 14:25:34 Player: saltine Result: Destroyed by Alpha 7 with Heavy Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (31) 6200 Robots Destroyed (333) 1665 Value Destroyed (11825) 11825 Prototype IDs (46) 920 Alien Tech Used (1) 200 Bonus (8741) 8741 TOTAL SCORE: 33051 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3056 Follower Combat Kills 3862 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Friendly Fire -3077 Cogmind --------- Core Integrity 0/1300 Matter 66/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Experimental Terrain Scan Processor Improved Targeting Computer Experimental Targeting Computer Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Antimatter Reactor Armored Heavy Treads Drone Bay (2/2) Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Flexi-carbon Leg Myomer Leg Myomer Leg Zionite Composite Leg II > --- UTILITY ---------- Large Storage Unit Zionite Biocell Advanced Signal Interpreter Improved Weapon Shielding Centrium Medium Armor Plating Centrium Medium Armor Plating Heavy Reflective Plating Hacking Suite Improved Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Quantum Reactor Quantum Reactor Centrium Heavy Treads Flexi-carbon Leg Myomer Leg Zionite Composite Leg II Centrium Medium Armor Plating Advanced Force Field Hacking Drone Bay Compact HERF Cannon Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Gamma Bomb Array [Rating: 138] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel High-density Centrium Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Falx Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Ext Cet Arc Res Qua Sec Slots Evolved 14 | . . . 2 . 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Utility 10 | . . . 1 . 2 1 . . . . . . 1 . . . . . . 1 . . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 219 | 8 9 7 25 1 18 11 2 13 . 1 . . 6 1 8 1 . 3 1 7 . 7 . 1 3 25 8 10 23 14 6 Power 20 | 1 1 . 3 . . 2 . . . 1 . . 1 . 1 . . 2 . . . . . . 1 2 1 . 2 1 1 Engine 9 | 1 1 . 3 . . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . Core 5 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 2 . . . . . Reactor 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 1 1 Propulsion 59 | 2 2 2 9 . 5 3 . 6 . . . . . . 1 . . . 1 1 . 3 . . . 10 1 2 8 1 2 Treads 23 | 2 2 2 8 . 4 1 . . . . . . . . . . . . . . . . . . . . . 2 1 1 . Leg 11 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 9 1 . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Flight 23 | . . . 1 . 1 2 . 6 . . . . . . 1 . . . . 1 . 3 . . . . . . 6 . 2 Utility 89 | 2 4 1 4 1 7 3 2 5 . . . . 4 1 6 1 . 1 . 3 . 2 . 1 2 10 4 5 9 9 2 Device 36 | 1 1 . 1 . 3 . 2 2 . . . . 2 1 2 1 . . . 3 . . . . 2 3 . 4 2 4 2 Storage 8 | 1 2 1 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . Processor 13 | . . . . . . 1 . . . . . . . . 2 . . . . . . 1 . . . 1 . . 3 5 . Hackware 14 | . . . . . 1 2 . 2 . . . . 1 . 2 . . . . . . . . 1 . 2 . 1 2 . . Protection 18 | . 1 . 2 1 3 . . 1 . . . . . . . . . 1 . . . 1 . . . 3 3 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 3 2 4 9 . 6 3 . 2 . . . . 1 . . . . . . 3 . 2 . . . 3 2 3 4 3 1 Energy Gun 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 4 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . Ballistic Gun 23 | 1 1 . 7 . 5 . . . . . . . . . . . . . . . . . . . . 2 1 3 2 1 . Ballistic Cannon 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Launcher 12 | . 1 3 1 . . 1 . 1 . . . . . . . . . . . . . 2 . . . 1 . . 1 1 . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 . 1 . 1 1 . . . . . . . . . . 1 4 . . . . . 1 4 1 4 3 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . System Corruption 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 20 . . . Parts Lost 94 | . 2 4 6 . 5 . . . . . . 1 . . 6 . . . . . . 14 . . 3 11 . . 26 11 5 Power 10 | . 1 . 2 . . . . . . . . 1 . . 1 . . . . . . 2 . . . . . . 2 1 . Propulsion 28 | . . 1 1 . . . . . . . . . . . 2 . . . . . . 7 . . . 4 . . 6 5 2 Utility 35 | . 1 1 . . 3 . . . . . . . . . 2 . . . . . . 3 . . 3 4 . . 13 3 2 Weapon 21 | . . 2 3 . 2 . . . . . . . . . 1 . . . . . . 2 . . . 3 . . 5 2 1 Highest Loss Streak 11 | . 1 4 2 . 2 . . . . . . 1 . . 2 . . . . . . 6 . . 2 5 . . 11 11 5 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Average Backups 14 | 2 17 19 22 25 24 22 5 5 5 5 5 4 5 8 9 6 5 5 5 4 5 4 5 5 4 3 10 13 12 8 3 Power 1 | . . 1 1 1 1 2 1 1 1 1 1 . . 1 . . . . 1 1 1 1 1 1 . . 2 2 2 . . Propulsion 4 | 1 7 6 7 8 8 7 . . 1 1 1 1 . . . . . . . . . . . . . . 1 3 4 3 . Utility 3 | . 2 2 4 6 6 5 3 2 2 2 2 2 1 5 5 4 3 2 2 1 2 1 1 1 1 1 2 3 1 1 1 Weapon 4 | . 6 7 8 8 6 6 1 . 1 1 1 1 2 2 3 2 2 2 2 2 2 2 3 3 2 1 4 5 4 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 1 1 8 2 8 5 . 2 . 1 . . 1 1 . 2 . 1 . 1 . 1 . . . 2 2 . 2 2 . Power 9 | . . . 1 . . 1 . . . 1 . . . 1 . . . . . . . . . . . 1 2 . 2 . . Propulsion 14 | . . 1 5 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 14 | . 1 . . 1 2 1 . 2 . . . . 1 . . 2 . 1 . 1 . 1 . . . 1 . . . . . Weapon 6 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 95 97 100 97 92 100 100 100 100 100 99 94 97 86 86 86 85 86 84 88 73 5 5 12 50 91 90 63 66 38 Engine 6 | . 12 14 10 11 9 6 . . . 2 . 6 2 . . . . 2 6 2 . . . . . . . . . . . Core 1 | . . . . . . . 7 7 7 4 7 . 4 6 3 . . . . . . . . . . 4 . . . . . Treads 15 | . 28 27 32 33 27 26 . . . . . . . . . . . . . . . . . . . . . 1 1 . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 31 27 9 . . Flight 9 | . . . . . . 3 30 30 30 30 30 30 28 33 28 26 26 26 26 27 29 28 . . . . . . 7 16 5 Device 8 | . 7 . 6 . 12 14 7 6 7 7 7 7 6 5 4 15 20 20 20 22 25 8 . . 3 5 10 7 1 7 . Storage 7 | . 14 16 16 11 9 6 . . . . . . 2 6 6 3 . . . . . . . . . . 5 5 5 2 . Processor 3 | . . . . . . . 7 7 7 7 7 7 6 6 7 6 6 6 6 5 5 6 5 5 5 9 9 5 6 18 18 Hackware 6 | . . . . . 6 8 23 23 23 23 23 23 26 26 23 16 13 9 6 5 5 4 . . 1 6 5 5 7 12 9 Protection 8 | . 5 8 9 22 15 13 7 6 7 7 7 7 3 . . . . 2 6 5 2 5 . . . 3 14 21 4 . . Ballistic Gun 10 | . 22 15 21 22 15 . . . . . . . . . . . . . . . . . . . . 3 1 9 7 3 . Launcher 1 | . . 9 . . . . 7 . . . . . . 2 . 2 . 5 1 4 5 4 . . . 1 5 . . . . Peak Build Rating 138 | 7 9 9 27 28 39 43 43 49 49 49 49 49 59 63 66 75 75 74 79 91 91 92 8 14 28 95 125 131 138 118 71 Average Rating 43 | 5 8 8 19 27 34 40 38 46 49 49 48 47 55 59 59 70 75 72 72 81 88 71 8 8 16 63 114 125 101 88 54 On Entrance 50 | . 7 9 8 27 28 36 38 39 49 49 49 49 48 57 60 66 75 75 71 72 87 87 8 8 14 8 90 125 131 97 44 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 13 52 53 104 108 116 109 17 21 21 21 21 21 25 27 24 34 34 35 33 38 40 38 . . 4 57 95 95 86 39 23 Greatest Support 143 | 40 40 40 60 60 76 104 19 21 21 21 21 21 26 26 34 34 34 34 34 41 41 41 3 3 3 135 143 143 98 40 24 Greatest Overweight (x) 10 | . 1 1 1 1 1 5 . . . . 6 . . 1 . . . 1 10 1 1 1 . . 1 1 . . 2 . . Average Overweight (x) . | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 5 5 5 5 5 5 10 10 10 10 5 5 5 5 5 5 5 5 5 15 15 15 15 15 5 Average Capacity 15 | 7 18 20 23 25 25 23 5 5 5 5 5 5 6 10 10 7 5 5 5 5 5 5 5 5 5 5 15 15 15 11 5 Most Carried 25 | 4 20 20 25 25 25 25 5 5 5 5 5 5 6 10 10 10 5 5 5 5 5 5 5 5 5 5 15 15 15 15 5 Average Carried 14 | 2 17 19 22 24 24 22 4 4 5 5 5 4 5 9 9 7 5 4 5 4 5 4 5 5 4 4 11 14 13 10 4 Final Capacity 25 | 8 20 20 25 25 25 5 5 5 5 5 5 5 10 10 10 5 5 5 5 5 5 5 5 5 5 15 15 15 15 5 5 Final Carried 25 | 4 20 17 25 25 25 5 5 5 5 5 5 5 6 9 10 5 5 5 5 5 5 5 5 5 5 5 15 15 15 1 5 Class Distribution -------------------- 49% | Mutant 17% | Hacker-Sprinter 15% | Scavenger-Mutant 10% | Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Mutant | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Mutant | -4/Archives Messiah-Mutant | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Mutant | -3/Section 7 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Ext Cet Arc Res Qua Sec Matter Collected 9618 | 267 496 232 1150 28 1179 335 99 330 . 10 . 123 312 310 54 152 2 40 34 514 432 1426 . 10 30 588 166 443 710 99 47 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12594 | 18 775 105 1583 160 1900 360 45 155 . . . 99 558 . 109 72 . . 86 805 1135 1507 . . 65 1150 128 529 1250 . . Parts 565 | 1 48 12 94 14 98 18 1 7 . . . 9 27 . 3 1 . . 1 25 4 57 . . . 42 5 35 63 . . Haulers Intercepted 21 | . 2 . 6 . 6 . . 3 . . . . 2 . 1 . . . . 1 . . . . . . . . . . . Recyclers Shooed 7 | . 1 . . . 1 . . 1 . . . . 1 . . . . . . 2 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . 4 . . . . 6 . 4 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Ext Cet Arc Res Qua Sec Combat Hostiles Destroyed 237 | . 15 30 31 3 28 10 . . . . . 7 10 . . . . . . 15 6 46 . . 1 11 1 2 21 . . Melee 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Guns 94 | . 14 2 21 3 28 . . . . . . . . . . . . . . . . . . . . 6 . 2 18 . . Cannons 11 | . . . . . . 7 . . . . . . . . . . . . . . . 1 . . . . . . 3 . . AOE 128 | . 1 28 10 . . 3 . . . . . 7 10 . . . . . . 15 6 44 . . . 4 . . . . . Classes Destroyed 20 | 1 7 1 3 . 1 3 . . . . . . . . . . . . . . 1 2 . . . 1 . . . . . Worker 29 | . 3 1 4 1 5 . . . . . . . 6 . . . . . . 5 . 2 . . . 1 . . 1 . . Builder 14 | . 2 . 1 . . 2 . . . . . . . . . . . . . 4 . 4 . . . 1 . . . . . Tunneler 7 | 1 . . 2 1 . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . Hauler 21 | . 2 . 6 . 6 . . 3 . . . . 2 . 1 . . . . 1 . . . . . . . . . . . Recycler 9 | . 1 . 2 . . . . . . . . . 1 . . . . . . 3 . . . . . 2 . . . . . Mechanic 6 | . . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . . . . . . Operator 14 | . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 9 . . . Watcher 9 | . . . 1 . 2 . . . . . . . 2 . . . . . . 3 . . . . . . 1 . . . . Swarmer 47 | . 3 10 10 . . 3 . . . . . 3 8 . . . . . . . . . . . . 1 . . 9 . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . Grunt 98 | . 12 . 11 3 15 4 . . . . . 4 2 . . . . . . 9 . 28 . . . 6 . . 4 . . Brawler 6 | . . . . . . 1 . . . . . . . . . . . . . 1 . 3 . . . . . . 1 . . Duelist 6 | . . . 1 . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Sentry 25 | . . . 9 . 8 1 . . . . . . . . . . . . . . . 1 . . 1 2 . 2 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 13 | . . . . . 4 . . . . . . . . . . . . . . 3 . 2 . . . . . . 4 . . Programmer 7 | . . . . . . 1 . . . . . . . . . . . . . 2 . 2 . . . . . . 2 . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 20 | . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 20 | 1 4 20 6 3 6 9 . 1 . . . 7 9 . 1 . . . . 14 4 12 . . 1 5 2 3 11 . . Combat Bots Only 20 | . 3 20 4 3 3 7 . . . . . 7 8 . . . . . . 6 4 11 . . 1 4 1 2 8 . . Max Kills in Single Turn 7 | 1 2 7 3 1 2 3 . 1 . . . 3 5 . 1 1 . . 1 4 1 5 . . 1 2 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . 1 7 3 . . 2 . . . . . 3 4 . . . . . . 3 1 4 . . . 2 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Ext Cet Arc Res Qua Sec Hostile Shots Fired 1581 | . 67 67 151 3 206 69 . 2 . . . 23 9 . 69 . 1 . . 27 . 146 6 . 40 112 31 4 330 160 58 Missed 572 | . 14 21 43 1 61 34 . 2 . . . 9 4 . 40 . . . . 18 . 80 5 . 19 31 16 1 92 62 19 Hits 1009 | . 53 46 108 2 145 35 . . . . . 14 5 . 29 . 1 . . 9 . 66 1 . 21 81 15 3 238 98 39 Melee 11 | . . 1 . . 4 . . . . . . . . . . . . . . . . 5 . . . . . . 1 . . Projectile 998 | . 53 45 108 2 141 35 . . . . . 14 5 . 29 . 1 . . 9 . 61 1 . 21 81 15 3 237 98 39 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 54 | . . 1 5 . 8 4 . . . . . . . . 1 . . . . 1 . 4 . . . 5 2 . 9 10 4 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 19053 | . 629 791 1289 23 2096 539 . . . . . 261 235 . 498 . 19 . . 280 . 1658 18 . 532 1890 450 94 4809 2110 832 Core 3924 | . 93 150 136 . 184 87 . . . . . 75 40 . 193 . . . . 74 . 589 18 . 385 566 . . 356 534 444 Absorbed by Shields 776 | . . . . . 280 . . . . . . . . . . . . . . . . . . . . 69 . . 427 . . Reduced by Siege Mode 116 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 . . Redirected to Shielding 210 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . 163 . . Ignored by Resistances 203 | . . . . . . . . . . . . . . . . . . . . . . . . . . 180 8 15 . . . Regen/Repaired (Parts) 1353 | . 62 . 292 . 293 116 . . . . . 6 114 . 155 . . . . 28 83 204 . . . . . . . . . Core Remaining (%) 53 | 100 . 2 . 66 66 . . . . . . 76 . . . . . . 72 . . . . 31 . . . 17 . . . Volleys Fired 726 | 1 61 24 105 3 136 24 1 30 9 5 4 31 11 3 . 5 . . 6 18 14 48 . . 9 30 4 37 83 15 9 Largest 2 | 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 . 1 . . 1 1 1 1 . . 1 2 1 2 2 1 1 Hottest 129 | 70 70 100 53 46 56 65 36 98 98 98 98 98 98 98 . 98 . . 98 45 45 98 . . 98 98 80 83 129 52 65 Shots Fired 1148 | 2 121 39 202 6 271 24 1 30 9 5 4 31 11 3 . 5 . . 6 18 14 48 . . 9 45 4 73 142 16 9 Gun 850 | 2 118 14 195 6 271 . . . . . . . . . . . . . . . . . . . . 37 . 63 120 15 9 Cannon 163 | . . . 1 . . 24 . 30 9 5 4 25 6 3 . 5 . . 6 . . 13 . . 9 3 . 10 10 . . Launcher 132 | . 3 22 6 . . . 1 . . . . 6 5 . . . . . . 18 14 35 . . . 5 4 . 12 1 . Special 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 851 | 1 95 14 196 6 271 23 . . . . . . . . . . . . . . . . . . . 37 . 73 120 15 . Thermal 146 | 1 23 3 . . . 1 . 30 9 5 4 25 6 3 . 5 . . 6 . . 13 . . 9 3 . . . . . Explosive 112 | . 3 22 6 . . . 1 . . . . 6 5 . . . . . . 18 14 35 . . . 1 . . . 1 . Electromagnetic 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . 22 . 9 Robot Hit Streak 30 | 1 7 8 23 23 30 4 . 8 . . . 3 2 2 . . . . . 4 11 10 . . . 15 8 12 15 5 10 Robot Miss Streak 5 | . 5 4 4 . 5 2 1 3 . . . 3 5 1 . . . . . 4 5 5 . . . 5 4 5 4 1 . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Secondary Targets 12 | . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Shots Hit Robots 731 | 1 61 16 136 6 176 16 . 18 . . 16 2 23 2 5 3 . . 2 20 13 23 . . 5 35 4 46 90 4 8 Core Hits 947 | 1 44 51 62 5 77 11 1 3 . . . 23 44 . 1 1 . . 1 114 23 344 . . 1 47 16 21 51 1 4 Critical Kills 18 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . 1 1 . 7 5 . . Critical Parts Destroyed 26 | . . . 1 . 5 . . . . . . . . . . . . . . 1 . . . . 1 . . 3 12 3 . Critical Strikes 57 | . 2 . 2 . 8 1 . . . . . . 2 . 1 . . . . 2 . . . . 2 1 . 15 18 3 . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 47 | . . . 2 . 8 . . . . . . . . . . . . . . . . . . . . 1 . 15 18 3 . Blast 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Sever 4 | . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . Melee Attacks 141 | . . . . . . . . 1 . . 30 . 29 . 23 13 . 1 9 20 . 5 . . 8 2 . . . . . Impact 32 | . . . . . . . . . . . . . . . . . . . . 17 . 5 . . 8 2 . . . . . Slashing 77 | . . . . . . . . . . . . . 28 . 23 13 . 1 9 3 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 32 | . . . . . . . . . . . 16 . 7 . 2 3 . . 1 1 . . . . 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42229 | 13 1132 1792 2987 197 3486 1396 155 564 . . . 1030 2342 64 345 282 . . 149 4480 3782 11069 . . 301 1791 574 1334 2827 39 98 Guns 10902 | 13 844 71 2201 98 3269 . . . . . . . . . . . . . . . . . . . . 754 . 1115 2402 37 98 Cannons 2416 | . . . . . . 919 . 564 . . . . . 64 . . . . . . . 134 . . . 125 . 219 391 . . Explosions 25843 | . 273 1721 625 . 166 475 155 . . . . 1030 1224 . . . . . . 4087 3782 10903 . . . 794 574 . 34 . . Melee 2683 | . . . . . . . . . . . . . 1118 . 345 282 . . 149 393 . 32 . . 280 84 . . . . . Ramming 385 | . 15 . 161 99 51 2 . . . . . . . . . . . . . . . . . . 21 34 . . . 2 . Kinetic 11779 | 13 681 71 2201 98 3269 919 . . . . . . . . . . . . . . . . . . . 754 . 1334 2402 37 . Thermal 1233 | . 163 . . . . . . 564 . . . . . 64 . . . . . 183 . 134 . . . 125 . . . . . Explosive 24313 | . 273 1721 625 . 166 475 155 . . . . 1030 1224 . . . . . . 3904 3782 10903 . . . 55 . . . . . Electromagnetic 1836 | . . . . . . . . . . . . . . . . . . . . . . . . . . 739 574 . 425 . 98 Impact 647 | . . . . . . . . . . . . . . . . . . . . 251 . 32 . . 280 84 . . . . . Slashing 2036 | . . . . . . . . . . . . . 1118 . 345 282 . . 149 142 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 1 1 2 . . . . 1 1 3 3 3 3 . 1 1 2 2 2 1 13 13 13 4 6 7 Average Corruption 3 | . . . . . . 1 1 1 . . . . 1 1 1 3 3 3 . 1 1 1 2 2 1 6 13 8 3 4 6 Corruption Purged 26 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 23 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 107 | . . . . . . 2 1 1 . . . . 3 1 6 4 . 1 . 1 2 11 2 . . 36 11 11 4 5 5 Message Errors 25 | . . . . . . 1 1 . . . . . . 1 2 1 . 1 . 1 2 2 1 . . 6 3 . 1 2 . Matter Fused 25 | . . . . . . 1 . . . . . . . . 1 1 . . . . . 4 . . . 10 2 3 1 . 2 Heat Flow Errors 15 | . . . . . . . . . . . . . 2 . 1 1 . . . . . 1 . . . 5 2 2 . . 1 Energy Discharges 15 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 6 2 2 1 . 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Data Loss (minor) 12 | . . . . . . . . . . . . . 1 . 1 1 . . . . . 1 . . . 3 2 2 . 1 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . Misfires 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 1 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1265 | . 12 116 33 7 8 179 . 27 . . . 22 211 . . 171 . . 42 234 . 87 . . 52 64 . . . . . Projectiles 128 | . . . . . . 100 . 27 . . . . . . . . . . . . . . . . . 1 . . . . . Explosions 424 | . 12 116 31 . 8 79 . . . . . 22 20 . . . . . . 40 . 87 . . . 9 . . . . . Melee 713 | . . . 2 7 . . . . . . . . 191 . . 171 . . 42 194 . . . . 52 54 . . . . . Knockbacks 8 | . 1 . 2 . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 874 | . . 249 15 . . 87 . . . . . . 75 . . . . . . 57 . 265 . . 10 90 . . . 26 . Shots 36 | . . 10 1 . . 1 . . . . . . 5 . . . . . . 4 . 11 . . . 3 . . . 1 . Rammed 39 | . 6 . 12 6 6 . . . . . . . . . . . . . . . . . . . 3 4 . . . 2 . Targets Rammed 50 | . 7 . 16 7 8 1 . . . . . . . . . . . . . . . . . . 3 6 . . . 2 . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Crushed 9 | . 1 . 4 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 311 | 9 93 78 23 9 135 22 1 253 220 136 132 311 274 112 182 235 . . 168 104 70 241 . . 168 188 225 182 72 . 196 Average Temperature 59 | 6 29 39 7 6 45 9 1 98 111 35 45 82 51 26 32 93 . . 64 37 37 47 . . 64 50 84 58 18 . 65 Received Heat Transfer 3479 | . 336 60 429 12 958 147 . . . . . 78 9 . 99 . 9 . . 27 . 335 9 . 45 345 9 18 254 234 66 Effects 4 | . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Turns 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . . Longest Duration 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . 2 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Parts Fried 20 | . . . 2 . . . . . . . . . . . . . . . . 5 . . . . . 9 3 . 1 . . Impact Corruptions 11 | . . . 1 1 . . . . . . . . . . . . . . . 6 . . . . 1 2 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . Heat Transferred 2079 | . 629 . . . . . . 850 . . . . . 100 . . . . . 150 . 200 . . . 150 . . . . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Ext Cet Arc Res Qua Sec Maximum Alert Level 5 | . . . 1 . 1 1 . 2 . . . . 1 . . . . . . 3 2 5 . . 4 4 3 2 1 1 1 Low Security (%) 64 | 100 100 100 74 100 75 67 100 8 . . . . 80 100 100 . . . . 43 . . . . . . . . 97 90 92 Level 1 16 | . . . 25 . 24 32 . 90 . . . . 20 . . . . . . 35 27 . . . . . . 35 2 9 7 Level 2 3 | . . . . . . . . . . . . . . . . . . . . 10 72 . . . . 13 . 64 . . . Level 3 6 | . . . . . . . . . . . . . . . . . . . . 10 . 10 . . . 59 100 . . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 100 26 . . . . . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . 45 . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4401 | 5 196 140 299 115 316 383 6 405 . . . . 234 67 137 . . . . 823 462 4401 . . 1351 1487 942 478 207 240 265 Initial 1351 | . . 75 44 115 3 68 5 . . . . . . 67 19 . . . . 11 282 274 . . 1351 640 770 352 120 109 130 Average 394 | . 94 35 135 20 136 159 1 318 . . . . 131 51 73 . . . . 289 407 2738 . . 1321 959 882 415 128 129 128 Influence Increases 15715 | 5 646 336 1092 152 1046 461 6 913 . . . 175 400 1 474 . . . 49 1184 210 4907 . . 117 1634 302 250 669 431 255 Destroy 0b10 Robot/C 6020 | . 300 200 620 100 600 200 . 380 . . . 140 200 . . . . . 20 320 . 1500 . . 20 760 160 80 420 . . Destroy 0b10 Robot/NC 620 | 5 50 5 85 10 75 15 . 15 . . . . 55 . 5 . . . . 80 . 95 . . . 65 10 45 5 . . Destroy Leader 1166 | . 64 40 164 20 206 50 . 74 . . . 20 26 . . . . . 10 58 . 282 . . 10 62 . . 80 . . Allied During Kill 2301 | . . . . 8 7 . . 257 . . . . . . . . . . 19 57 . 1271 . . . 529 107 42 4 . . Successful Hack 253 | . 34 . 20 14 14 7 . 52 . . . . 16 . 48 . . . . 48 . . . . . . . . . . . Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 930 | . . 15 75 . 60 135 . 60 . . . . 15 . 15 . . . . 120 . 300 . . 15 30 . 45 30 15 . Anti-Garrison Action 450 | . . . . . . . . . . . . . . . . . . . . 150 . 300 . . . . . . . . . Destroy Structure 1815 | . 18 61 53 . 24 39 6 15 . . . . 58 1 16 . . . . 276 210 754 . . 12 188 10 38 10 26 . Partial Spotted 210 | . . . . . . 15 . 45 . . . . 30 . 30 . . . . 60 . . . . 15 . . . . . 15 Lose Combat Pursuer 1860 | . 120 15 45 . 60 . . 15 . . . 15 . . 360 . . . . 15 . 405 . . 45 . 15 . 120 390 240 Influence Decreases 15450 | 5 452 416 909 439 904 596 23 632 205 76 . 175 206 167 427 75 . . 30 396 625 898 1689 566 955 1566 796 812 794 394 222 Entered New Map 6542 | . . 119 70 182 7 84 12 . 105 15 . . . 127 9 29 . . . 8 525 118 1629 516 795 668 606 530 200 86 102 Time Decay 6231 | 5 442 236 645 257 620 362 11 372 80 61 . 155 206 40 253 46 . . 30 238 100 380 60 50 130 478 150 262 294 198 70 Lost Part 925 | . 10 40 60 . 50 . . . . . . 10 . . 55 . . . . . . 140 . . 30 110 . . 260 110 50 Lost Ally 1168 | . . 21 . . 37 . . 260 20 . . 10 . . . . . . . 150 . 260 . . . 310 40 20 40 . . Purge Threat 584 | . . . 134 . 190 150 . . . . . . . . 110 . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 4 . 2 . 7 2 . 9 . . . . 2 . 6 . . . . 7 . 27 . . 3 5 . . 3 1 . Investigation 12 | . 2 . 1 . 3 . . 3 . . . . . . 2 . . . . 1 . . . . . . . . . . . Extermination 11 | . . . . . . 1 . 2 . . . . 1 . 2 . . . . 1 . 2 . . . . . . 1 1 . Reinforcement 21 | . 2 . 1 . 4 1 . 1 . . . . 1 . . . . . . 3 . 3 . . 2 1 . . 2 . . Assault 30 | . . . . . . . . . . . . . . . 2 . . . . 2 . 21 . . 1 4 . . . . . Garrison 4 | . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 4 . . . . . Construction Impeded 6 | . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . . 1 1 . . . . . Haulers Reinforced 5 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Ext Cet Arc Res Qua Sec Distress Signals 22 | . 4 . 4 . 5 . . 1 . . . . . . . . . . . . . 1 . . 1 . 2 . . 1 3 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 566 | . 39 32 61 3 53 15 . 6 . . . 8 14 . 22 . 8 . 1 20 6 113 3 . 11 46 11 17 31 33 13 Peak Tracking Total 22 | . 5 20 5 3 6 4 . 3 . . . 4 4 . 8 . 7 . 1 5 2 22 3 . 12 10 5 2 9 14 13 Tactical Retreats 48 | . 7 1 2 . 2 . . 1 . . . 1 . . 11 . 1 . . 1 . 6 . . 1 . 1 . 3 7 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Ext Cet Arc Res Qua Sec Traps Triggered 19 | . . . . . 2 1 . . . . . . 3 . 2 . . . . 2 . 1 . . . 7 . . 1 . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Ext Cet Arc Res Qua Sec Machines Disabled 65 | . . 1 5 . 4 9 . 4 . . . . 1 . 1 . . . . 9 . 22 . . 1 2 . 3 2 1 . Max in Single Turn 4 | . . 1 1 . 1 4 . 1 . . . . 1 . 1 . . . . 4 . 3 . . 1 1 . 1 1 1 . Garrison Access 11 | . . . . . . . . 2 . . . . 1 . 2 . . . . 1 . 2 . . 1 . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Ext Cet Arc Res Qua Sec Machines Accessed 82 | . 8 . 13 1 11 3 . 15 . . 4 . 5 . 10 1 . . . 6 . . . . 1 . . . 1 2 1 Terminals 42 | . 5 . 10 1 8 1 . 8 . . . . 3 . 5 . . . . . . . . . . . . . . 1 . Fabricators 8 | . . . . . . . . 4 . . . . . . 2 . . . . 2 . . . . . . . . . . . Repair Stations 9 | . 1 . 1 . 2 1 . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . Recycling Units 7 | . 2 . 1 . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 3 . . . . 1 . 1 . . . . . . . . . 1 . . . 1 1 1 Total Hacks 237 | . 21 . 37 4 29 6 . 30 . . 31 . 13 . 46 1 . . . 12 . . . . 1 . . . 1 3 2 Successful 140 | . 8 . 23 2 17 5 . 15 . . 31 . 6 . 24 1 . . . 4 . . . . 1 . . . 1 1 1 Failed 97 | . 13 . 14 2 12 1 . 15 . . . . 7 . 22 . . . . 8 . . . . . . . . . 2 1 Catastrophic 12 | . 3 . 2 . 2 . . 1 . . . . . . 1 . . . . 3 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 133 | . 7 . 22 5 10 2 . 9 . . . . 4 . 15 . . 2 . 25 . 3 . . . 9 1 . . 16 3 Terminals 131 | . 16 . 30 4 20 2 . 19 . . . . 9 . 30 . . . . . . . . . . . . . . 1 . Fabricators 18 | . . . . . . . . 6 . . . . . . 7 . . . . 5 . . . . . . . . . . . Repair Stations 24 | . 3 . 5 . 6 2 . . . . . . 2 . 4 . . . . 2 . . . . . . . . . . . Recycling Units 13 | . 2 . 1 . 3 2 . . . . . . . . . . . . . 5 . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . . . 5 . . . . 2 . 3 . . . . . . . . . 1 . . . 1 2 2 Terminal Hacks 76 | . 3 . 8 2 9 2 . 7 . . 31 . 3 . 9 1 . . . . . . . . . . . . . 1 . Record 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . Part Schematic 15 | . . . . . . . . 1 . . 12 . 1 . 1 . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . 2 . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . 2 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . Registered Components 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 3 . . . . . . 3 . . . . 2 . . . . . . . . . . . Network Status 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Station Hacks 17 | . 2 . 4 . 3 2 . . . . . . 2 . 4 . . . . . . . . . . . . . . . . Scan Component 9 | . 1 . 2 . 2 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Repair 8 | . 1 . 2 . 1 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . 1 . . . 1 . 1 Seal Access 7 | . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . 1 . . . 1 . 1 Unauthorized Hacks 26 | . 3 . 10 . 4 . . 3 . . . . . . 5 . . . . 1 . . . . . . . . . . . Terminals 15 | . 1 . 9 . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . Track 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 4 | . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Skim 6 | . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patch 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 6 . 12 1 9 2 . 10 . . . . 4 . 7 . . . . 5 . . . . . . 1 . . 1 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 27 | . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 42 | . . . . . . . . 1 . . 12 . 1 . 2 . . 14 . . . . . . . . . . . 12 . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 . 2 . 1 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Time 282 | . 13 . 70 . 38 38 . . . . . . 70 . 53 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . 10 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Ext Cet Arc Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . 1 . . 4 . 1 . . . . . . . . . . . . . . . . . . parse_system 5 | . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . Allies Hacked 4 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Ext Cet Arc Res Qua Sec Total Allies 86 | . . 3 . 3 . . 20 . . . . . . . . . . 6 . 6 19 3 . . . 26 . . . . . Largest Group 21 | . . 2 . 3 3 . 20 20 2 1 1 1 . . . . . 6 6 7 21 21 . . . 11 7 4 2 . . Highest-Rated Group 731 | . . 47 . 40 40 . 527 527 58 27 27 27 . . . . . 345 345 346 722 731 . . . 576 356 157 62 . . Highest-Rated Ally 159 | . . 31 . 16 16 . 35 35 31 27 27 27 . . . . . 96 96 96 50 50 . . . 159 103 49 33 . . Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . 3 . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 645 | . . . . 5 28 . 3 124 4 . . . . . . . . . 14 20 . 218 . . . 174 31 21 3 . . Total Damage 18458 | . . . . 58 310 . 32 2784 62 . . . . . . . . . 290 243 . 5994 . . . 7167 1073 445 . . . Kills 113 | . . . . 2 2 . . 21 . . . . . . . . . . 1 1 . 40 . . . 35 9 2 . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Ext Cet Arc Res Qua Sec Active Infowar (turns) 11227 | 12 1146 . 1817 . 1806 829 138 838 161 255 287 349 500 36 491 145 105 776 317 454 209 251 . . 64 . . . . 205 36 Optics 105 | . . . . . . . . . . . . . . . 105 . . . . . . . . . . . . . . . . Sensors 5301 | . . . . . . . 111 838 161 255 287 349 500 36 443 145 105 776 317 454 209 251 . . 64 . . . . . . Seismic 5804 | 12 1146 . 1817 . 1806 829 27 . . . . . . . . . . . . . . . . . . . . . . 167 . Jamming 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . ECM 122 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 36 Robot Analysis Total 4 | . 1 . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 3 . 2 . . . . . 1 . 2 . . . 1 1 3 2 . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Ext Cet Arc Res Qua Sec Turns Passed 22824 | 92 2288 1233 3265 1540 3024 829 140 926 161 255 287 349 500 83 562 157 105 776 317 502 209 1405 126 108 264 1232 305 575 649 402 158 Spaces Moved 21008 | 48 903 480 1227 604 997 497 285 1943 244 579 439 699 1132 279 1501 331 388 1284 334 967 279 1485 252 213 368 890 203 358 551 948 300 Core 1479 | 2 . . . . . . . . . . 28 . . . . . . . 1 . . 89 252 213 368 298 . . . 188 40 Treads 4515 | 46 903 480 1227 604 997 258 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1233 | . . . . . . . . . . . . . . . . . . . . . . . . . . 534 203 358 138 . . Wheels 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . . Hover 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . . . . Flight 13659 | . . . . . . 239 285 1943 244 579 411 699 1132 279 1501 331 388 1284 333 967 279 1396 . . . . . . 349 760 260 Fastest Speed 23 | 50 160 240 160 250 238 28 28 26 26 26 26 26 23 23 23 27 27 27 27 26 26 23 50 50 50 50 118 117 28 28 39 Average Speed 80 | 155 220 240 224 250 248 140 28 26 26 26 46 26 25 23 25 27 27 28 29 26 26 29 50 50 50 107 119 117 61 32 41 Slowest Speed 550 | 160 240 240 250 250 250 388 28 28 26 26 350 26 26 92 29 27 27 94 550 94 96 99 50 50 100 190 120 118 130 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . . . . 7 . 16 . . . . 6 . 13 . 1 2 . 2 . 10 . . . . . . . 7 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 98 88 97 100 85 12 95 47 48 73 78 83 25 95 44 56 67 89 58 30 93 22 51 25 11 85 56 83 14 81 22 Regions Visited 31 Branch Regions 17 Pre-discovered Areas 15 | . 2 2 5 1 . . . . . . 1 . . . . . 1 3 . . . . . . . . . . . . . Known Exits Taken 19 | . . . . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 27 | . . 2 . 4 . . . . 2 1 . 4 . . . 2 1 5 4 . . . 1 1 . . . . . . . Spaces Dug 170 | . . 19 11 . . 1 . 5 7 3 4 17 7 . 16 11 . . 8 17 . 15 . . 4 . . . . 25 . Terrain Destroyed 1485 | . 18 113 60 . 27 45 6 11 9 5 4 139 63 1 16 15 . . 13 158 252 451 . . 11 18 . 21 4 25 . Melee 52 | . . . . . . . . . . . . . 6 . 16 10 . . 7 10 . 1 . . 2 . . . . . . Projectile 128 | . . 3 . . 8 7 . 11 9 5 4 25 5 1 . 5 . . 6 . . 2 . . 9 6 . 21 1 . . AOE 1304 | . 18 110 60 . 18 38 6 . . . . 114 52 . . . . . . 148 252 448 . . . 12 . . 3 25 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Ext Cet Arc Res Qua Sec Total 25494 | 60 1068 516 1520 624 1267 592 343 2309 331 678 500 826 1269 293 1618 368 386 1694 531 1161 397 2371 251 213 426 1127 263 449 713 1014 316 Wait 2878 | . 58 1 79 3 59 33 49 314 79 90 26 90 85 . 87 7 . 400 178 141 103 812 . . 22 48 29 36 27 22 . Move 20849 | 47 902 479 1226 603 996 483 284 1910 243 578 438 698 1121 278 1474 330 385 1279 333 963 278 1467 251 212 367 889 202 357 550 936 290 Hop 62 | . . . . . . 7 . 16 . . . . 5 . 13 . 1 2 . 2 . 7 . . . . . . . 4 5 Pick Up 147 | 4 23 2 28 3 19 5 2 5 . 1 . 1 3 5 7 1 . 3 . . . 3 . . . 5 12 2 10 3 . Fast Attach 123 | 7 1 . 5 . 4 1 1 9 . . . . 2 . 3 1 . 1 1 6 . 8 . 1 3 25 4 5 17 11 7 Attach 77 | . 3 4 7 . 5 9 1 2 . . . 1 2 2 4 2 . 1 . 1 . 2 . . 6 6 1 2 10 5 1 Detach 50 | . . . 2 . 2 2 . 3 . . . . 1 1 2 2 . 1 . 2 . 2 . . 7 4 3 2 4 6 4 Swap 137 | 1 6 4 28 1 19 5 2 7 . 2 2 5 6 2 5 2 . 2 3 4 2 10 . . . 2 3 4 6 4 . Drop 149 | . 7 2 24 4 19 22 3 12 . 2 . . 4 2 . 5 . 4 1 4 . 7 . . 1 5 5 4 6 6 . Fire 726 | 1 61 24 105 3 136 24 1 30 9 5 4 31 11 3 . 5 . . 6 18 14 48 . . 9 30 4 37 83 15 9 Melee 141 | . . . . . . . . 1 . . 30 . 29 . 23 13 . 1 9 20 . 5 . . 8 2 . . . . . Ram 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . 2 . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Crush 39 | . 7 . 16 7 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . Rewire 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . 80 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Low) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / Upp) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -3/Research -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 16) 539 | -10/Materials | Discovered new exit (range 13) 1144 | -10/Materials | Discovered new exit (range 10) 1156 | -10/Materials | Discovered new exit (range 16) 1456 | -10/Materials | Discovered new exit (range 15) 1814 | -10/Materials | Discovered new exit (range 16) 2281 | -10/Materials | Repaired Assault Rifle 2381 | -10/Materials | Entered Mines 2479 | -10/Mines | Learned Materials terminal intel 2578 | -10/Mines | Received a Mining Laser from a helpful Derelict 2821 | -10/Mines | Discovered new exit (range 7) 3100 | -10/Mines | Assembled infested the area 3129 | -10/Mines | Core integrity fell below 50% 3140 | -10/Mines | Core integrity fell below 20% 3166 | -10/Mines | Destroyed 20 combat bots 3166 | -10/Mines | Lost 4 parts (1n1u2w) 3561 | -10/Mines | Learned location of Zion (-6) 3587 | -10/Mines | Discovered new exit (range 12) 3614 | -10/Mines | Entered Materials 3614 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3615 | -9/Materials | Loaded intel: 12 terminal locations 4016 | -9/Materials | Discovered new exit (range 16) 4410 | -9/Materials | Discovered new exit (range 15) 4669 | -9/Materials | Build established: Scavenger-Mutant 4734 | -9/Materials | Identified exit to Materials 4791 | -9/Materials | Learned location of Recycling (-7) 4928 | -9/Materials | Learned location of 2 exits from Materials 4940 | -9/Materials | Learned location of 1 exit from Recycling 4991 | -9/Materials | Learned Recycling recycling unit intel 5032 | -9/Materials | Learned Storage non-interactive machine intel 6456 | -9/Materials | Repaired Med. Armor Plating 6464 | -9/Materials | Build established: Mutant 6495 | -9/Materials | Repaired Arm. Treads 6879 | -9/Materials | Entered Mines 7098 | -9/Mines | Learned Materials stockpile data 7296 | -9/Mines | Discovered exit to Materials (range 7) 7538 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7556 | -9/Mines | Discovered exit to Materials (range 5) 8419 | -9/Mines | Entered Materials 8419 | -8/Materials | Accompanied by 3 allies 8419 | -8/Materials | Evolved 2 slots: Utility x2 8420 | -8/Materials | Identified exit to Factory 10254 | -8/Materials | Repaired Imp. Light Armor Plating 11233 | -8/Materials | Discovered exit to Factory (range 5) 11443 | -8/Materials | Entered Factory 11443 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11528 | -7/Factory | Destroyed 7 combat bots 11633 | -7/Factory | Repaired Imp. Light Armor Plating 11765 | -7/Factory | Identified exit to Storage 11765 | -7/Factory | Identified exit to Lower Caves 12272 | -7/Factory | Sucked down chute 12272 | -7/Factory | Entered Waste 12273 | -7/Waste | Joined by Warlord forces that had cleared the area 12346 | -7/Waste | Discovered new exit (range 12) 12362 | -7/Waste | Identified exit to Factory 12412 | -7/Waste | A Compactor rumbled back to life 12412 | -7/Waste | Spotted C-40 Crusher 12412 | -7/Waste | Entered Factory 12412 | -7/Factory | Accompanied by 20 allies 12477 | -7/Factory | Garrison activated, responded to threat 12483 | -7/Factory | Build established: Hacker-Sprinter 12760 | -7/Factory | Found Rocket Array 12873 | -7/Factory | Discovered new exit (range 9) 13162 | -7/Factory | Discovered exit to Lower Caves (range 10) 13338 | -7/Factory | Entered Lower Caves 13338 | -7/Lower Caves | Accompanied by 2 allies 13430 | -7/Lower Caves | Discovered new exit (range 10) 13432 | -7/Lower Caves | Identified exit to Lower Caves 13499 | -7/Lower Caves | Entered another Lower Caves area 13499 | -7/Lower Caves | Accompanied by 1 ally 13505 | -7/Lower Caves | Discovered new exit (range 5) 13534 | -7/Lower Caves | Encountered a Warlord checkpoint 13541 | -7/Lower Caves | Spotted B-75 Beast 13682 | -7/Lower Caves | Learned location of 1 exit from Factory 13695 | -7/Lower Caves | Discovered new exit (range 15) 13698 | -7/Lower Caves | Identified exit to Data Miner 13754 | -7/Lower Caves | Entered Data Miner 13754 | -7/Data Miner | Accompanied by 1 ally 13754 | -7/Data Miner | Discovered new exit (range 6) 13759 | -7/Data Miner | Met Data Miner 13764 | -7/Data Miner | Learned location of Section 7 (-3) 13764 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13768 | -7/Data Miner | Received God Mode back door access code from Data Miner 13909 | -7/Data Miner | Identified exit to Proximity Caves 14041 | -7/Data Miner | Entered Proximity Caves 14041 | -6/Proximity Caves | Accompanied by 1 ally 14089 | -6/Proximity Caves | Destroyed 7 combat bots 14103 | -6/Proximity Caves | Learned location of 2 exits from Factory 14127 | -6/Proximity Caves | Learned Factory garrison access intel 14192 | -6/Proximity Caves | Spotted B-75 Beast 14388 | -6/Proximity Caves | Discovered new exit (range 10) 14390 | -6/Proximity Caves | Identified exit to Factory 14390 | -6/Proximity Caves | Entered Factory 14390 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14391 | -6/Factory | Identified exit to Factory 14391 | -6/Factory | Identified exit to Lower Caves 14392 | -6/Factory | Loaded intel: 4 garrison access locations 14539 | -6/Factory | Destroyed 8 combat bots 14881 | -6/Factory | Repaired Rocket Array 14890 | -6/Factory | Manually triggered Chute Trap 14890 | -6/Factory | Sucked down chute 14890 | -6/Factory | Entered Waste 14890 | -6/Waste | The area was eerily silent 14891 | -6/Waste | Found Prototype Hackware 14926 | -6/Waste | Identified Exp. System Shield 14950 | -6/Waste | Found Broken Gamma Bomb Array 14956 | -6/Waste | Discovered new exit (range 16) 14971 | -6/Waste | Identified exit to Factory 14973 | -6/Waste | Entered Factory 15001 | -6/Factory | Repaired Mic. Antimatter Reactor 15035 | -6/Factory | Repaired Broken Gamma Bomb Array 15375 | -6/Factory | Discovered exit to Factory (range 15) 15506 | -6/Factory | Fabricated Launcher Loader? 15516 | -6/Factory | Found Launcher Loader 15535 | -6/Factory | Entered Lower Caves 15689 | -6/Lower Caves | Discovered new exit (range 11) 15691 | -6/Lower Caves | Identified exit to Lower Caves 15692 | -6/Lower Caves | Entered another Lower Caves area 15715 | -6/Lower Caves | Discovered exit to Factory (range 3) 15716 | -6/Lower Caves | Encountered a Warlord checkpoint 15752 | -6/Lower Caves | Learned location of Extension (-4) 15795 | -6/Lower Caves | Discovered new exit (range 4) 15797 | -6/Lower Caves | Identified exit to Zion 15797 | -6/Lower Caves | Entered Zion 15808 | -6/Zion | System corruption cleaned by Quarantine Array 15829 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 15837 | -6/Zion | Given A8's code to call for help 15846 | -6/Zion | Discovered new exit (range 13) 15846 | -6/Zion | Identified exit to Deep Caves 16046 | -6/Zion | Received a visual enhancement algorithm 16046 | -6/Zion | Ran a visual enhancement algorithm 16117 | -6/Zion | Learned 12 Factory zone layouts 16121 | -6/Zion | Given the Hacking Drone Bay 16152 | -6/Zion | Learned location of Warlord (-4) 16157 | -6/Zion | Met Imprinter 16163 | -6/Zion | Imprinted 16165 | -6/Zion | Declared Zion's savior 16212 | -6/Zion | Learned 8 Factory zone layouts 16330 | -6/Zion | Found Prototype Device 16405 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16405 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16418 | -6/Zion | Identified exit to Proximity Caves 16573 | -6/Zion | Entered Proximity Caves 16573 | -5/Proximity Caves | Accompanied by 6 allies 16737 | -5/Proximity Caves | Discovered exit to Factory (range 5) 16823 | -5/Proximity Caves | Spotted B-75 Beast 16825 | -5/Proximity Caves | Allies destroyed B-75 Beast 16844 | -5/Proximity Caves | Learned Factory interactive machine intel 16890 | -5/Proximity Caves | Entered Factory 16890 | -5/Factory | Accompanied by 5 allies 16890 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16890 | -5/Factory | Identified Hacking Drone Bay 16891 | -5/Factory | Identified exit to Upper Caves 16892 | -5/Factory | Loaded intel: 54 interactive machine locations 16896 | -5/Factory | Zion Kinetic Resupply teleported in 16967 | -5/Factory | Discovered new exit (range 5) 16968 | -5/Factory | Zion Light squad teleported in 16973 | -5/Factory | Zion Recon squad teleported in 16985 | -5/Factory | Identified exit to Factory 17115 | -5/Factory | Lost 4 allies 17146 | -5/Factory | Discovered exit to Factory (range 16) 17194 | -5/Factory | Discovered exit to Factory (range 10) 17320 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 17376 | -5/Factory | Retrieved Zion intel report: Emergency Access 17377 | -5/Factory | Fabricated T-07 Excavator? 17392 | -5/Factory | Manually triggered Chute Trap 17392 | -5/Factory | Sucked down chute 17392 | -5/Factory | Entered Waste 17395 | -5/Waste | Spotted C-40 Crusher 17402 | -5/Waste | 2 allies followed down the chute 17402 | -5/Waste | Destroyed C-40 Crusher 17405 | -5/Waste | Spotted C-40 Crusher 17410 | -5/Waste | Destroyed C-40 Crusher 17423 | -5/Waste | Spotted C-40 Crusher 17427 | -5/Waste | Destroyed C-40 Crusher 17431 | -5/Waste | Spotted C-40 Crusher 17437 | -5/Waste | Destroyed C-40 Crusher 17456 | -5/Waste | Spotted C-40 Crusher 17456 | -5/Waste | Spotted C-40 Crusher 17460 | -5/Waste | Destroyed C-40 Crusher 17461 | -5/Waste | Destroyed C-40 Crusher 17490 | -5/Waste | Discovered new exit (range 13) 17499 | -5/Waste | Warlord forces began an assault 17538 | -5/Waste | Identified exit to Factory 17601 | -5/Waste | Entered Factory 17601 | -5/Factory | Accompanied by 21 allies 17824 | -5/Factory | Zion Fire squad teleported in 17856 | -5/Factory | P-70 Sage assimilated allied NR-FB6(s) 17895 | -5/Factory | Incoming assault squad redirected 17900 | -5/Factory | Incoming assault squad redirected 17901 | -5/Factory | First assault squad dispatched 17906 | -5/Factory | Lost 8 allies 17922 | -5/Factory | Incoming assault squad redirected 18085 | -5/Factory | Build established: Sprinter 18487 | -5/Factory | High security lockdown imminent 18518 | -5/Factory | Murdered 5 allies 18567 | -5/Factory | High security lockdown engaged 18736 | -5/Factory | Lost 3 allies 18754 | -5/Factory | Lost 3 parts (1p2n) 18777 | -5/Factory | Destroyed 11 combat bots 18961 | -5/Factory | Core integrity fell below 50% 18991 | -5/Factory | Lost 6 parts (1p3n1u1w) 19002 | -5/Factory | Discovered exit to Upper Caves (range 8) 19006 | -5/Factory | Entered Upper Caves 19125 | -5/Upper Caves | Discovered new exit (range 12) 19132 | -5/Upper Caves | Identified exit to Upper Caves 19132 | -5/Upper Caves | Entered another Upper Caves area 19142 | -5/Upper Caves | Encountered a Warlord checkpoint 19230 | -5/Upper Caves | Discovered exit to Factory (range 7) 19240 | -5/Upper Caves | Entered Factory 19240 | -4/Factory | Evolved 2 slots: Utility x2 19241 | -4/Factory | Identified exit to Extension 19270 | -4/Factory | Build established: Mutant 19490 | -4/Factory | First assault squad dispatched 19494 | -4/Factory | Spotted B-86 Titan 19504 | -4/Factory | Entered Extension 19551 | -4/Extension | Zion Demo squad teleported in 19555 | -4/Extension | Core integrity fell below 50% 19652 | -4/Extension | Zion Hacking Resupply teleported in 19655 | -4/Extension | Found Prototype Hackware 19655 | -4/Extension | Identified Exp. Hacking Suite 19676 | -4/Extension | Rescued A7 19722 | -4/Extension | Rescued a captive Derelict 19723 | -4/Extension | Rescued a captive Derelict 19754 | -4/Extension | First assault squad dispatched 19774 | -4/Extension | Incoming assault squad redirected 19943 | -4/Extension | Found Hvy. Reflective Plating 19946 | -4/Extension | Found Hvy. Reflective Plating 20021 | -4/Extension | Incoming assault squad redirected 20112 | -4/Extension | Build established: Commander-Mutant 20167 | -4/Extension | Spotted B-86 Titan 20184 | -4/Extension | Spotted B-86 Titan 20191 | -4/Extension | Allies destroyed B-86 Titan 20204 | -4/Extension | Disrupted transfer network 20220 | -4/Extension | Allies destroyed B-86 Titan 20223 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 20233 | -4/Extension | Disrupted transfer network 20244 | -4/Extension | Incoming assault squad redirected 20246 | -4/Extension | Lost 7 allies 20297 | -4/Extension | Rescued a captive Derelict 20321 | -4/Extension | Zion Heavy squad teleported in 20418 | -4/Extension | Rescued a captive Derelict 20519 | -4/Extension | Core integrity fell below 20% 20531 | -4/Extension | Build established: Scavenger-Mutant 20531 | -4/Extension | Incoming assault squad redirected 20558 | -4/Extension | Rescued a captive Derelict 20560 | -4/Extension | Rescued a captive Derelict 20575 | -4/Extension | Lost 5 parts (3n2u) 20583 | -4/Extension | System corruption reached 10% 20602 | -4/Extension | Lost 8 allies 20665 | -4/Extension | Rescued a captive Derelict 20692 | -4/Extension | Discovered new exit (range 10) 20693 | -4/Extension | Discovered new exit (range 6) 20704 | -4/Extension | Identified exit to Research 20709 | -4/Extension | Identified exit to Cetus 20736 | -4/Extension | Entered Cetus 20736 | -4/Cetus | Accompanied by 7 allies 20752 | -4/Cetus | Spotted Cetus Guard 20752 | -4/Cetus | Spotted Cetus Guard 20754 | -4/Cetus | Spotted Cetus Guard 20754 | -4/Cetus | Spotted Cetus Guard 20759 | -4/Cetus | Allies destroyed Cetus Guard 20763 | -4/Cetus | Allies destroyed Cetus Guard 20771 | -4/Cetus | Allies destroyed Cetus Guard 20774 | -4/Cetus | Allies destroyed Cetus Guard 20875 | -4/Cetus | Discovered new exit (range 15) 20898 | -4/Cetus | Spotted Cetus Guard 20898 | -4/Cetus | Spotted Cetus Guard 20900 | -4/Cetus | Spotted Cetus Guard 20901 | -4/Cetus | Spotted Cetus Guard 20902 | -4/Cetus | Allies destroyed Cetus Guard 20907 | -4/Cetus | Destroyed Cetus Guard 20909 | -4/Cetus | Allies destroyed Cetus Guard 20939 | -4/Cetus | Discovered exit to Research (range 15) 20945 | -4/Cetus | Scared off Revision 17 21015 | -4/Cetus | Identified exit to Archives 21041 | -4/Cetus | Entered Archives 21041 | -4/Archives | Accompanied by 4 allies 21101 | -4/Archives | Discovered new exit (range 16) 21135 | -4/Archives | Discovered exit to Research (range 16) 21197 | -4/Archives | Discovered new exit (range 16) 21464 | -4/Archives | Identified exit to Hub_04(d) 21538 | -4/Archives | Unable to access archive contents 21616 | -4/Archives | Entered Research 21616 | -3/Research | Accompanied by 2 allies 21616 | -3/Research | Evolved 2 slots: Utility x2 21799 | -3/Research | Destroyed 8 combat bots 21823 | -3/Research | Found Prototype Processor 21823 | -3/Research | Identified Exp. Targeting Computer 21825 | -3/Research | Found Exp. Targeting Computer 21828 | -3/Research | Found Exp. Targeting Computer 21879 | -3/Research | Lost 11 parts (1p2n8u) 21993 | -3/Research | Lost 9 parts (3n4u2w) 22083 | -3/Research | Lost 3 parts (1p1u1w) 22117 | -3/Research | Found Prototype Processor 22117 | -3/Research | Identified Exp. Terrain Scan Processor 22125 | -3/Research | Found Fusion Bomb Launcher 22229 | -3/Research | Lost 3 parts (1n2w) 22256 | -3/Research | Discovered new exit (range 14) 22265 | -3/Research | Entered Quarantine 22287 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 22295 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 22366 | -3/Quarantine | Discovered new exit (range 7) 22394 | -3/Quarantine | Found Alien Artifact 22394 | -3/Quarantine | Identified Core Reset Matrix 22394 | -3/Quarantine | Used Core Reset Matrix 22398 | -3/Quarantine | Detected hypermatrix surge 22398 | -3/Quarantine | Sensed 13 artifacts in vicinity 22402 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 22443 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 22468 | -3/Quarantine | Found Core Cannon 22549 | -3/Quarantine | Spotted Alpha 7 22569 | -3/Quarantine | Core integrity fell below 50% 22606 | -3/Quarantine | Lost 11 parts (1p5n3u2w) 22631 | -3/Quarantine | Spotted Fortress 22665 | -3/Quarantine | Discovered new exit (range 5) 22665 | -3/Quarantine | Discovered new exit (range 6) 22667 | -3/Quarantine | Entered Section 7 22668 | -3/Section 7 | Detected hypermatrix surge 22668 | -3/Section 7 | Sensed 20 artifacts in vicinity 22809 | -3/Section 7 | Spotted Alpha 7 22810 | -3/Section 7 | Spotted Alpha 7 22816 | -3/Section 7 | Core integrity fell below 20% 22823 | -3/Section 7 | Spotted B-99 Colossus 22824 | -3/Section 7 | Build established: Hacker-Mutant 22825 | -3/Section 7 | Destroyed by Alpha 7 with Heavy Quantum Rifle Last Messages --------------- 22809_ W-44 Eye sends out distress signal. 22813_ Slug penetrates Wall. 22813_ Slug penetrates Door. 22815_ Penetrated by Slug. 22815_ Critical hit (Destroy). 22815_ Impulse Thruster Array destroyed. 22815_ W-44 Eye suffers critical hit (Destroy). 22815_ W-44 Eye destroyed. 22816_ Acquired 47 matter. 22816_ Slug penetrates Reinforced Barrier. 22816_ Penetrated by Slug. 22816_ Slug penetrates Reinforced Barrier. 22818_ R-10 Processor collects Unknown Reactor. 22822_ Penetrated by Slug. 22822_ Slug penetrates Machine. 22822_ Penetrated by Slug. 22822_ Slug penetrates Machine. 22822_ R-10 Processor collects Unknown Hover Unit. 22824_ Penetrated by Slug. 22824_ Slug penetrates Machine. Map ----- +----------------------------------------------------+ | ?!???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ????????????? ????????????????????????????????? | | ???????????? ??????????????????????????????? | | ???????????? "??????????????????????????????? | | ???????????? "??????????????????????????????? | | ???????????? """"???? ??????????????????????? | | ?????????#"" ????? ?????????????????????? | | ?????????#""" ?????? ????????????????????? | | ?????????#""" "??????? ???????????????????? | | ???????###""" "????""" ???????????????????? | | ##+##### # """""" ???????????????????? | | / ????????????????????? | | / ????????? ???????????? | | / "????????" ??????????? | | = / """???? ??????????? | | ##"##!# "??? ??????????? | | #######""" """"" ?????????? | | #?????#""" ?????????? | | #?????#""" ????????? | | #?????#"" ????????? | | #?????#" @ ""?????????? | | #?????# """""""""""" #???????????? | | #?????# """""""""""" k #???????????? | | #?????#####################BB###++#???????????? | | #???????????????????????????B#????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????!??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 25 Energy Capacity 950 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 16 Additional Mass Support 12 Armor Coverage 1350 Resistance: TH 25 Resistance: EX 50 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 42 Launcher Accuracy 30 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 50 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Adv. Remote Datajack | -3/Quarantine | Z-intel Mic. Antimatter Reactor | -3/Quarantine | Z-intel Gamma Bomb Array | -3/Quarantine | Z-intel Adv. Corruption Screen | -3/Quarantine | Z-intel Hvy. Reflective Plating | -3/Quarantine | Z-intel Arm. Huge Wheel | -3/Quarantine | Z-intel Imp. Terrain Scanner | -3/Quarantine | Z-intel Adv. Terrain Scanner | -3/Quarantine | Z-intel Imp. Targeting Computer | -3/Quarantine | Z-intel Adv. Thermal Generator | -3/Quarantine | Z-intel Imp. Kinecellerator | -3/Quarantine | Z-intel Adv. Signal Interpreter | -3/Quarantine | Z-intel Robot Schematics ------------------ None Fabricated ------------ Launcher Loader | x2 | -6/Factory | Authchip T-07 Excavator | x2 | -5/Factory | Preloaded Repaired ---------- Assault Rifle | 38% | -10/Materials Med. Armor Plating | 8% | -9/Materials Arm. Treads | 39% | -9/Materials Imp. Light Armor Plating | 17% | -8/Materials Imp. Light Armor Plating | 35% | -7/Factory Rocket Array | 5% | -6/Factory Mic. Antimatter Reactor | 8% | -6/Factory Gamma Bomb Array | 17% | -6/Factory | Broken Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed WarpSuspensionMapper Manual? 0 Play Time 03:41:53 Cumulative 542.9 hours Start 2025.07.19 @ 20:50:48 End 2025.07.20 @ 14:25:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 237 Adventurer 0 Explorer 0 Win Type - Total 25 Types 7/4/7/2/1/0/1/1/1/1 Lore% 91 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbddbaf1-37d5-4586-a768-f866fe8534c1