Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 15:09:54 Player: Komeiji O. Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (278) 1390 Value Destroyed (11425) 11425 Prototype IDs (69) 1380 Alien Tech Used (1) 200 Bonus (8245) 8245 TOTAL SCORE: 32240 Bonus ------- High Alert Combat Kills 1454 Follower Combat Kills 2106 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1150 Scanned by Researcher 500 Friendly Fire -165 Cogmind --------- Core Integrity 0/1450 Matter 255/300 Energy 65/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Linear Gravjet > --- UTILITY (12) ----- Spectral Analyzer Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Authchip [Device] KE Penetrator CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Large Storage Unit Structural Scanner Spectral Analyzer Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Advanced Phase Shifter Medium Reflective Plating Advanced Hacking Suite Advanced Dynamic Insulation System > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Hypervelocity Railgun > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Advanced Heavy Treads Myomer Leg Myomer Leg Combat Linear Gravjet Matter Focus Authchip [Device] High-powered Tractor Beam KE Penetrator Hypervelocity Railgun Advanced Datajack Power Sword CR-A16's Behemoth Slayer [Rating: 161] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Nuclear Pulse Array Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Powered Hammer Energy Gun Quantum Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 . Utility 10 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 504 | 8 11 7 . 11 56 46 2 3 13 15 33 11 5 1 21 41 1 2 10 15 37 2 5 48 12 38 36 14 Power 52 | 1 3 1 . . 2 5 . . . 1 4 . 1 . . 4 . . 2 2 3 . . 7 2 7 6 1 Engine 21 | 1 3 1 . . 2 4 . . . 1 . . 1 . . 4 . . 1 1 . . . . . 1 1 . Core 7 | . . . . . . 1 . . . . 4 . . . . . . . . . 1 . . 1 . . . . Reactor 24 | . . . . . . . . . . . . . . . . . . . 1 1 2 . . 6 2 6 5 1 Propulsion 111 | 2 3 1 . 2 20 5 . . 4 1 3 5 3 . . 9 . . . 4 12 . . 10 . 9 13 5 Treads 27 | 2 3 1 . 1 9 2 . . . . . 3 . . . . . . . . 3 . . . . . 2 1 Leg 35 | . . . . . 2 . . . . . . 2 3 . . . . . . . . . . 9 . 5 11 3 Wheel 11 | . . . . 1 7 3 . . . . . . . . . . . . . . . . . . . . . . Hover 36 | . . . . . 2 . . . 4 1 3 . . . . 8 . . . 4 9 . . . . 4 . 1 Flight 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Utility 180 | 2 1 2 . 2 20 24 . . 2 5 15 4 1 . 10 15 1 2 4 5 12 . 3 21 1 13 11 4 Device 84 | 1 . 2 . 1 7 11 . . . 2 8 2 1 . 8 7 1 . 2 1 5 . 2 11 . 2 6 4 Storage 8 | 1 1 . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . 2 1 . Processor 22 | . . . . . 1 2 . . . 1 2 1 . . 2 2 . . . 1 1 . . 4 1 1 3 . Hackware 12 | . . . . . . 2 . . . . . . . . . 3 . . . . 3 . . 2 . 2 . . Protection 54 | . . . . 1 11 9 . . 1 2 5 1 . . . 3 . 1 2 3 3 . 1 4 . 6 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 161 | 3 4 3 . 7 14 12 2 3 7 8 11 2 . 1 11 13 . . 4 4 10 2 2 10 9 9 6 4 Energy Gun 29 | 2 3 1 . 2 3 . . . . . 1 . . . . . . . . 1 3 1 . . 4 4 3 1 Energy Cannon 12 | . . . . . . 2 . . . 1 1 1 . . 3 3 . . . . . . . . . 1 . . Ballistic Gun 36 | 1 . 2 . 1 7 . . . . . . . . . 2 5 . . 3 2 4 . . 4 1 . 2 2 Ballistic Cannon 13 | . . . . . . 3 . 2 1 1 3 . . . . 1 . . . . . . . 2 . . . . Launcher 32 | . . . . 4 2 3 1 1 2 3 2 1 . . 5 . . . . . . . 1 2 3 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . 1 . . . 1 3 . . 2 . 1 . . . . . . . . . . . . 1 . . . . Slashing Weapon 11 | . . . . . 1 1 . . . . . . . . . 1 . . 1 . 2 . 1 1 1 1 . 1 Piercing Weapon 12 | . . . . . . . 1 . 2 1 1 . . . . 2 . . . 1 1 1 . . . 1 1 . Special Melee Weapon 7 | . . . . . . . . . . 2 2 . . 1 1 1 . . . . . . . . . . . . Unidentified Prototypes 37 | . . 1 . . 1 1 . . 2 2 4 . . . . 1 . . 4 5 1 . . 13 . 1 . 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Parts Lost 148 | . 2 1 . 4 4 7 . . . 7 3 4 . . 16 7 1 . . 3 9 . . 13 2 31 4 30 Power 20 | . 1 . . 1 . 1 . . . 1 1 . . . 2 . . . . . 2 . . 2 1 5 1 2 Propulsion 45 | . . . . 2 . . . . . 1 2 3 . . 4 2 . . . . 4 . . 5 . 11 1 10 Utility 59 | . . . . . 3 5 . . . 5 . 1 . . 5 4 1 . . 3 . . . 6 1 11 2 12 Weapon 24 | . 1 1 . 1 1 1 . . . . . . . . 5 1 . . . . 3 . . . . 4 . 6 Highest Loss Streak 30 | . 2 1 . 3 2 2 . . . 4 2 3 . . 9 3 1 . . 3 4 . . 9 1 12 12 30 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Average Slot Usage (%) 89 | . 99 99 100 88 94 84 84 84 87 94 95 91 96 100 65 77 93 94 80 92 89 94 94 90 97 88 79 82 Engine 5 | . 13 14 14 5 7 5 7 7 7 6 2 . 3 6 2 7 11 11 9 11 3 . . . . . 1 . Core 1 | . . . . . . 1 . . . . 9 6 6 6 2 . . . . . . 5 5 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . 5 5 5 5 9 8 5 6 Treads 5 | . 27 28 28 18 12 4 . . . . . 11 10 6 3 . . . . . . . . . . . 1 . Leg 3 | . . . . . 1 . . . . . . 12 15 20 9 . . . . . . . . 6 26 19 21 19 Wheel 4 | . . . . 8 11 12 15 15 11 . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . 6 30 23 1 . . . 15 23 23 23 23 20 26 26 16 . 1 . . Device 12 | . 14 13 14 13 10 9 15 15 15 16 13 12 13 13 14 12 10 8 6 7 10 10 10 10 10 7 11 14 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 3 . . 1 5 5 5 5 5 3 . 2 6 3 Processor 7 | . . . . . 6 3 . . . . 12 18 20 20 13 14 5 5 5 6 10 10 10 10 15 14 14 18 Hackware 4 | . . . . . . 5 7 7 7 2 . . . . . 5 11 11 8 5 10 10 10 12 13 11 4 3 Protection 5 | . . . . . 9 8 7 7 7 6 5 1 . . . 3 11 11 11 11 5 5 5 3 5 6 1 2 Energy Gun 3 | . 27 8 . . 6 2 . . . . . . . . . . . . . . 5 8 5 3 9 12 5 6 Ballistic Gun 4 | . . 19 28 16 17 . . . . . . . . . . 4 17 17 2 16 7 5 5 6 2 . 2 3 Ballistic Cannon 1 | . . . . . . 3 6 7 2 4 3 . . . . 2 . . . . . . . 1 1 . . . Impact Weapon 4 | . . . . . 1 4 7 7 8 15 12 13 13 13 4 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 6 2 . . . . . . . . . . . 2 . 1 . 3 3 1 . . . Peak Build Rating 161 | 7 10 15 11 11 37 55 53 53 55 58 72 57 60 56 63 93 93 92 91 101 120 118 118 150 151 154 152 161 Average Rating 62 | 5 8 10 11 10 27 46 52 52 52 49 62 53 56 56 44 72 90 90 76 89 103 115 114 115 143 133 120 132 On Entrance 65 | . 7 9 11 11 11 34 53 52 53 52 51 58 54 59 56 36 93 91 89 88 86 118 118 114 146 143 58 152 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 13 30 37 32 38 73 85 71 71 72 44 50 38 37 32 35 57 48 55 56 55 63 57 57 73 74 80 98 94 Greatest Support 158 | 40 40 40 40 40 40 56 56 56 56 44 45 43 55 55 55 54 53 53 53 61 57 55 55 130 148 148 158 158 Greatest Overweight (x) 6 | . 1 . . 2 6 2 1 1 1 . 1 3 . . 6 2 . 1 1 1 2 1 1 3 . 2 2 1 Average Overweight (x) . | . . . . . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 10 10 10 10 10 10 5 5 10 10 10 10 10 10 10 5 15 15 15 Average Capacity 13 | 7 14 15 15 15 18 20 20 20 17 10 10 10 10 10 8 5 5 7 10 10 10 10 10 8 5 11 15 14 Most Carried 20 | 6 15 15 15 15 20 20 20 20 20 10 10 10 10 10 10 5 5 9 10 10 10 10 10 10 5 15 15 15 Average Carried 13 | 3 14 14 15 14 18 19 20 20 17 9 9 9 9 10 7 4 4 6 9 9 9 9 10 8 4 9 13 13 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 10 10 10 10 10 10 5 5 5 10 10 10 10 10 10 5 5 15 15 5 Final Carried 20 | 6 15 15 15 15 20 20 20 20 10 8 10 10 10 10 4 5 4 9 10 10 10 10 10 5 5 12 15 4 Class Distribution -------------------- 48% | Mutant 11% | Scavenger-Mutant 6% | Scavenger-Gladiator 5% | Scavenger-Gunner 4% | Hacker-Tank 4% | Hacker-Gunner 4% | Gunner 3% | Hacker-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Tank | -4/Proximity Caves Hacker-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Hacker-Gunner | -3/Proximity Caves Messiah-Gunner | -3/Research Scavenger-Mutant | -2/Research Scavenger-Gunner | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Matter Collected 8119 | 304 105 125 . 138 1092 596 90 132 35 397 568 145 65 . 396 730 92 20 . 511 448 90 226 767 245 335 376 91 Remotely 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 . Salvage Created 10869 | 95 653 260 . 182 1507 989 55 88 . 446 748 123 152 . 260 556 51 . . 365 463 155 104 132 704 1644 686 451 Parts 487 | 6 45 15 . 11 80 52 1 5 . 19 25 3 2 . 9 27 3 . . 23 25 6 2 4 24 57 28 15 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 8 | . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 2 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . . . . . 1 4 3 15 . 7 1 . 11 . 8 . . 29 . 9 2 . 16 . . . Prevented 24 | . . . . . . . 5 . . 17 . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Combat Hostiles Destroyed 212 | . 12 10 . 8 28 26 . 5 . 11 16 3 3 . 10 5 1 . . 7 6 2 4 8 20 16 7 4 Melee 11 | . . . . . . 4 . . . 2 4 . . . 1 . . . . . . . . . . . . . Guns 87 | . 10 7 . 2 26 4 . . . . . . . . 1 . 1 . . 6 5 1 . 1 7 6 6 4 Cannons 30 | . . . . . . 3 . 3 . 4 5 1 . . . 4 . . . . . . . 7 3 . . . AOE 62 | . 2 2 . 5 2 11 . 2 . . 6 2 . . 7 . . . . . . . 4 . 10 9 . . Classes Destroyed 26 | 2 4 . . 2 6 3 1 . . 2 . . . . . . 1 . . 1 . . . 1 . 2 . 1 Worker 14 | . . . . . 2 7 . . . . 1 . . . . . . . . . . . . . . 4 . . Builder 13 | . 2 1 . . 1 1 . . . . 3 . . . . . . . . . . . . . . 5 . . Tunneler 4 | 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Recycler 12 | 1 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 6 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . Drone 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . Watcher 15 | . 3 . . . 5 2 . . . . 1 . . . . 2 . . . . . . . . . 2 . . Swarmer 54 | . 3 6 . . 2 10 . 4 . 1 5 . 1 . 4 . 1 . . . . . 4 1 8 4 . . Grunt 67 | . 9 4 . 3 14 3 . . . 2 4 3 . . 4 . . . . 2 2 . . 3 5 3 4 2 Brawler 8 | . . . . . 3 2 . . . . 1 . . . 1 . . . . . . . . . . . 1 . Duelist 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . Protector 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 20 | . . . . . 7 3 . . . 2 2 . . . 1 1 . . . . . . . . 3 1 . . Demolisher 4 | . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 22 | . . . . . 2 3 . . . . . . 2 . . 2 . . . 2 1 1 . . 2 5 . 2 Programmer 10 | . . . . . . 3 . . . . 2 . . . . 1 . . . . 2 . . 1 . . 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 8 | . . . . . . . . . . 1 1 . . . . 1 . . . 1 1 1 . 1 . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 6 3 . 4 6 8 . 4 . 2 8 2 2 . 3 3 1 . . 4 2 2 4 3 11 12 2 4 Combat Bots Only 11 | . 5 3 . 4 4 5 . 4 . 2 5 2 2 . 3 3 1 . . 4 2 2 4 3 11 10 2 4 Max Kills in Single Turn 6 | 1 3 2 . 2 2 4 1 2 . 1 3 1 1 . 2 1 1 . . 1 1 1 2 1 3 6 1 1 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 . 2 1 3 . 2 . . 2 1 . . 2 . . . . . . . 2 . 3 3 . . Melee 1 | . . . . . . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Hostile Shots Fired 2231 | . 47 23 . 59 121 233 9 16 . 91 199 35 39 . 109 66 8 . . 88 105 30 13 112 74 300 65 389 Missed 741 | . 17 3 . 19 26 78 2 5 . 36 66 9 17 . 38 18 3 . . 29 39 9 6 42 24 114 16 125 Damage Taken 28011 | . 332 208 . 760 1480 2130 50 185 . 1341 1696 584 305 . 1514 914 149 . . 934 1229 410 105 2113 1146 4045 1258 5123 Core 4747 | . 35 37 . 169 262 220 29 18 . 248 283 88 52 . 244 163 16 . . 94 101 42 . 614 94 479 196 1263 Absorbed by Shields 130 | . . . . . . 19 . . . . . . . . . . . . . 111 . . . . . . . . Redirected to Shielding 362 | . . . . . . . . . . . . . . . . . 37 . . 187 . . . . . 138 . . Ignored by Resistances 990 | . . . . . . 241 . . . . . . . . . 4 . . . 61 . . . 204 225 181 35 39 Regen/Repaired (Parts) 436 | . 14 . . . 78 . . . . . 152 . . . . . . . . . . . . 192 . . . . Core Remaining (%) 45 | 100 . . . 3 52 . . . . 26 . . . . 21 . . . . 72 . . . . 26 63 . . Volleys Fired 551 | 8 28 19 . 11 78 36 1 9 . 29 35 8 1 . 19 38 6 . . 22 33 6 7 29 30 44 37 17 Largest 3 | 1 2 2 . 1 3 2 1 1 . 1 1 1 1 . 2 3 3 . . 3 3 2 1 3 3 3 3 3 Hottest 282 | 20 80 80 . 40 160 128 48 48 . 69 90 90 90 . 90 143 99 . . 99 240 115 80 129 282 282 215 170 Shots Fired 1003 | 8 56 37 . 11 186 48 1 9 . 28 35 8 1 . 23 60 18 . . 64 61 12 7 73 66 102 50 39 Gun 769 | 8 56 37 . 4 180 16 . . . . . . . . 10 17 18 . . 64 61 12 . 52 51 94 50 39 Cannon 170 | . . . . . . 23 1 8 . 28 29 6 1 . 2 43 . . . . . . . 21 7 1 . . Launcher 64 | . . . . 7 6 9 . 1 . . 6 2 . . 11 . . . . . . . 7 . 8 7 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 535 | 8 . 16 . 2 133 23 1 8 . 25 28 . . . 10 37 18 . . 64 37 6 . 65 23 . 11 20 Thermal 316 | . . . . . 47 11 . . . . 1 6 1 . 2 23 . . . . 24 6 . 8 35 94 39 19 Explosive 56 | . . . . 2 6 9 . 1 . . 3 2 . . 11 . . . . . . . 7 . 8 7 . . Electromagnetic 96 | . 56 21 . 7 . 5 . . . 3 3 . . . . . . . . . . . . . . 1 . . Robot Hit Streak 20 | 3 9 4 . 4 20 10 . 5 . 5 7 4 . . 4 8 4 . . 11 6 10 4 8 9 14 14 10 Robot Miss Streak 8 | 2 3 8 . 2 4 3 . 2 . 5 4 1 1 . 2 2 3 . . 7 2 1 . 3 6 3 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 . . 1 Secondary Targets 18 | . 1 2 . . 5 1 . . . . . . . . . . . . . 1 1 1 . . 1 2 1 2 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . . . . . . . 1 1 1 . . 1 1 1 1 Shots Hit Robots 754 | 6 32 20 . 7 146 62 2 7 . 25 50 5 5 . 16 34 8 . . 38 34 12 1 53 36 83 43 29 Core Hits 464 | 3 24 13 . 12 94 53 1 5 . 10 28 14 . . 19 12 3 . . 16 11 3 5 14 37 54 17 16 Critical Kills 10 | . . 1 . . 1 1 . . . 1 1 . . . 1 . . . . . . . . . . . 2 2 Critical Parts Destroyed 26 | . . . . . 1 3 . . . 3 4 . 1 . 1 1 1 . . 2 . . . . . 3 1 5 Critical Strikes 52 | . 2 2 . . 2 6 . 1 . 4 6 . 1 . 2 1 1 . . 2 1 . . 4 2 4 4 7 Destroy 23 | . . 1 . . 2 . . . . . . . . . 2 1 1 . . 2 . . . . . 3 4 7 Blast 8 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . 4 2 . . . Corrupt 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 14 | . . . . . . 4 . . . 4 5 . 1 . . . . . . . . . . . . . . . Sever 4 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . Melee Attacks 231 | . 1 . . . 4 55 16 4 . 23 81 . 8 . 8 7 . . . 1 9 1 . . . 11 1 1 Impact 142 | . 1 . . . 2 29 1 . . 19 74 . 8 . 8 . . . . . . . . . . . . . Slashing 52 | . . . . . 2 26 3 . . . . . . . . 1 . . . . 8 . . . . 11 . 1 Piercing 30 | . . . . . . . 12 4 . 4 3 . . . . 3 . . . 1 1 1 . . . . 1 . Sneak Attacks 31 | . . . . . . 7 2 1 . . 10 . . . . 3 . . . 1 . . . . . 7 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 14 | . . . . . . 5 . . . . 6 . 1 . 2 . . . . . . . . . . . . . Damage Inflicted 32164 | 77 941 466 . 351 3352 3949 119 535 . 765 2790 577 260 . 1174 941 200 . . 868 990 290 520 2115 3272 5751 1141 720 Guns 12223 | 77 513 316 . 45 2636 298 . . . . . . . . 85 281 200 . . 868 850 290 . 1274 735 2024 1110 621 Cannons 3212 | . . . . . . 522 . 182 . 297 393 139 . . 55 558 . . . . . . . 841 210 15 . . Explosions 11637 | . 428 143 . 306 716 1668 . 288 . . 970 438 . . 811 . . . . . . . 520 . 2327 3022 . . Melee 4898 | . . . . . . 1461 119 65 . 468 1427 . 260 . 223 33 . . . . 140 . . . . 654 . 48 Ramming 194 | . . 7 . . . . . . . . . . . . . 69 . . . . . . . . . 36 31 51 Kinetic 8042 | 77 . 144 . 18 1682 405 . 182 . 297 393 . . . 85 455 200 . . 868 471 118 . 1893 377 . 197 180 Thermal 7418 | . 428 143 . 10 954 463 . . . . . 139 . . 55 384 . . . . 379 172 . 222 654 2061 913 441 Explosive 10386 | . . . . 143 716 1455 . 288 . . 789 438 . . 811 . . . . . . . 520 . 2241 2985 . . Electromagnetic 1226 | . 513 172 . 180 . 165 . . . . 181 . . . . . . . . . . . . . . 15 . . Impact 3323 | . . . . . . 1035 . . . 404 1401 . 260 . 223 . . . . . . . . . . . . . Slashing 1268 | . . . . . . 426 . . . . . . . . . . . . . . 140 . . . . 654 . 48 Piercing 307 | . . . . . . . 119 65 . 64 26 . . . . 33 . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 6 2 2 2 6 2 2 2 2 19 3 3 3 3 3 . . . 6 6 8 7 7 Average Corruption 3 | . . . . . . 2 2 2 2 6 1 2 2 2 12 2 3 3 3 3 . . . 6 6 1 6 7 Corruption Purged 11 | . . . . . . 8 . . . . 2 . . . 1 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 189 | . . . . . . 20 5 7 1 17 10 5 4 1 28 21 1 2 2 3 . . . 7 21 7 17 10 Message Errors 39 | . . . . . . 5 1 1 . 4 3 2 2 . 4 5 1 . . 2 . . . 4 1 2 2 . Matter Fused 44 | . . . . . . 5 1 2 . 4 2 . . . 8 5 . . 1 . . . . 1 8 1 1 5 Heat Flow Errors 22 | . . . . . . 5 1 . . 2 3 1 . . 3 2 . . 1 . . . . . 3 . 1 . Energy Discharges 26 | . . . . . . 1 1 4 . 2 . . 1 . 4 3 . . . 1 . . . . 4 . 3 2 Parts Rejected 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 20 | . . . . . . . 1 . . 3 1 1 1 . 1 2 . 1 . . . . . 1 1 . 6 1 Data Loss (major) 10 | . . . . . . . . . 1 1 1 . . 1 . . . 1 . . . . . . 3 1 1 . Misfires 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 Alerts 8 | . . . . . . 3 . . . . . 1 . . . 2 . . . . . . . 1 . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Weapon Failures 7 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 1 2 . Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Heat Surge 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Overflow Damage 2182 | . 32 . . . 1 643 . 61 . 93 639 . 140 . 86 15 . . . . . . 42 25 160 245 . . Projectiles 79 | . . . . . . 19 . 4 . . 31 . . . . . . . . . . . . 25 . . . . Explosions 588 | . 32 . . . 1 156 . 53 . . 40 . . . 33 . . . . . . . 42 . 160 71 . . Melee 1515 | . . . . . . 468 . 4 . 93 568 . 140 . 53 15 . . . . . . . . . 174 . . Knockbacks 27 | . . . . . . 7 . 3 . 2 9 . 2 . . 1 . . . . . . . 2 . . 1 . Impact 13 | . . . . . . 4 . . . 1 5 . 2 . . . . . . . . . . . . . 1 . Kinetic 14 | . . . . . . 3 . 3 . 1 4 . . . . 1 . . . . . . . 2 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 681 | . . 6 . 41 27 337 . . . . . 91 . . 17 34 . . . . . . . . 126 . . 2 Shots 17 | . . 1 . 2 1 5 . . . . . 4 . . 2 . . . . . . . . . 2 . . . Rammed 4 | . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Targets Rammed 21 | . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . 4 3 10 Kicked 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 9 Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 455 | . 144 148 . 32 342 340 256 8 . 195 238 155 32 . 207 196 115 . 121 . 455 . . 53 395 354 179 . Average Temperature 83 | . 44 62 . 11 60 124 131 7 . 50 85 30 18 . 98 63 52 . 61 . 230 . . 19 135 116 78 . Received Heat Transfer 3726 | . 141 69 . 151 594 348 12 18 . 105 219 240 . . 460 18 27 . . 78 153 . . 282 105 328 207 171 Effects 13 | . . . . . 2 1 . . . . . . . . . . . . . . 5 . . . 4 1 . . Shutdowns 9 | . . . . . 1 1 . . . . . . . . . . . . . . 4 . . . 2 1 . . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . 1 . 1 . 5 . . . 4 4 . 3 . . 1 . . . . . . . . . . . . Combat Hostiles 13 | . . 1 . 1 . 4 . . . 4 . . 3 . . . . . . . . . . . . . . . Parts Fried 41 | . 1 2 . . . 10 . . . 5 16 . 3 . 2 2 . . . . . . . . . . . . Impact Corruptions 51 | . . . . . . 15 . . . 5 22 . 6 . 2 1 . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Parts Melted 18 | . . 1 . . 4 . . . . . . . . . . . . . . 1 1 1 . . 1 6 3 . Heat Transferred 10370 | . 550 250 . 50 2061 650 . . . . . 185 . . 74 548 . . . . 346 185 . 296 820 2690 1073 592 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 5 1 . 1 . . . . . . 1 . . . . . . . . . . . . . 1 3 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Peak Influence 1560 | 10 325 313 . 91 615 675 . . . . 499 . . . . 202 . . . . 502 . . . . 1560 1277 721 Initial 1014 | . 6 67 . . 35 279 . . . . 16 . . . . 38 . . . . 387 . . . . 1014 717 607 Average 338 | 4 97 133 . 84 188 438 . . . . 298 . . . . 63 . . . . 319 . . . . 1131 1010 638 Maximum Alert Level 4 | . 1 1 . . 2 2 . . . . 2 . . . . 1 . . . . 2 . . . . 4 4 3 Low Security (%) 43 | 100 92 85 . 100 74 . . . . . 24 . . . . 99 . . . . 22 . . . . . . . Level 1 21 | . 7 14 . . 3 50 . . . . 32 . . . . . . . . . 53 . . . . . . . Level 2 25 | . . . . . 21 49 . . . . 43 . . . . . . . . . 23 . . . . . . 90 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 52 70 9 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 47 29 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 2 . . . 4 10 . . . . 9 . . . . 6 . . . . 6 . . . . 14 5 6 Investigation 15 | . . . . . 1 1 . . . . 5 . . . . 2 . . . . 2 . . . . 2 . 2 Extermination 11 | . . . . . . 3 . . . . 3 . . . . 2 . . . . 2 . . . . . . 1 Reinforcement 25 | . 2 . . . 1 4 . . . . 1 . . . . 1 . . . . 2 . . . . 8 3 3 Assault 6 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 2 1 . Garrison 5 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Distress Signals 31 | . . . . 2 3 1 . . . 15 1 . . . . 2 . . . 1 . . . . 1 4 . 1 Communications Jammed 23 | . . . . . . 3 . . . 11 9 . . . . . . . . . . . . . . . . . Distress Signals 23 | . . . . . . 3 . . . 11 9 . . . . . . . . . . . . . . . . . Times Spotted 490 | . 17 10 . 20 36 54 1 5 . 28 42 5 5 . 16 14 9 . . 8 12 3 4 72 26 54 24 25 Peak Tracking Total 17 | . 3 3 . 9 4 5 1 3 . 6 9 4 3 . 4 3 5 . . 4 5 3 4 17 12 14 4 13 Tactical Retreats 30 | . . . . 2 1 5 1 . . 1 5 . 1 . 1 1 . . . . . . . 3 . 3 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Traps Triggered 21 | . 1 . . . 6 8 . . . . 4 . . . . . . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 30 | . . . . . . . 1 . . . . . . . . . . . . . . . . 29 . . . . Most Traps Carried 5 | . . . . . . . . . . . . 1 1 1 1 1 3 3 3 3 3 3 5 5 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Machines Disabled 36 | . . 4 . . 3 10 . . . 2 2 . . . . 4 . . . . 4 . . . 6 . 1 . Max in Single Turn 5 | . . 4 . . 2 4 . . . 1 1 . . . . 1 . . . . 3 . . . 5 . 1 . Garrison Access 8 | . . . . . 1 2 . . . . 1 . . . . 2 . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Machines Accessed 65 | . 6 1 1 . 11 13 2 . 1 . 6 . . 3 . 4 . . 4 . 2 . . 4 . 3 1 3 Terminals 23 | . 5 . . . 8 7 1 . . . . . . . . . . . . . . . . . . . . 2 Fabricators 10 | . . . . . . 3 . . . . 3 . . . . 1 . . . . 2 . . . . . . 1 Repair Stations 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . Garrison Access 8 | . . . . . 1 2 . . . . 1 . . . . 2 . . . . . . . . . 1 1 . Total Hacks 206 | . 19 1 3 . 41 39 3 . 5 . 16 . . 23 . 9 . . 16 . 11 . . 6 . 6 1 7 Successful 139 | . 12 1 3 . 21 25 3 . 5 . 5 . . 23 . 4 . . 16 . 7 . . 6 . 4 1 3 Failed 66 | . 6 . . . 20 14 . . . . 11 . . . . 5 . . . . 4 . . . . 2 . 4 Catastrophic 9 | . 1 . . . 1 2 . . . . 5 . . . . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 131 | . 15 . . . 27 23 . . . . 15 . . . . 15 . . . . 15 . . 1 . 11 5 4 Terminals 81 | . 16 . . . 35 24 2 . . . . . . . . . . . . . . . . . . . . 4 Fabricators 33 | . . . . . . 9 . . . . 7 . . . . 3 . . . . 11 . . . . . . 3 Repair Stations 9 | . 3 . . . 2 . . . . . 4 . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . 4 . . Garrison Access 15 | . . . . . 1 2 . . . . 4 . . . . 5 . . . . . . . . . 2 1 . Terminal Hacks 76 | . 4 1 3 . 8 6 3 . 5 . . . . 23 . . . . 16 . . . . 6 . . . 1 Record 18 | . . . 3 . . . 2 . . . . . . 3 . . . . 5 . . . . 5 . . . . Part Schematic 19 | . . . . . . . . . 5 . . . . 11 . . . . 3 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . . . . . . 1 . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 4 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . 5 . . . . 1 . . . . 1 . . . . 5 . . . . . . 1 Network Status 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 8 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 3 . . . . . . 1 Build 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Repair Station Hacks 7 | . 2 . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . Scan Component 4 | . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Repair 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . Insert Component 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Analyze 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 8 | . . . . . 1 2 . . . . 1 . . . . 2 . . . . . . . . . 1 1 . Seal Access 8 | . . . . . 1 2 . . . . 1 . . . . 2 . . . . . . . . . 1 1 . Unauthorized Hacks 30 | . 6 . . . 8 12 . . . . . . . . . 1 . . . . 2 . . . . . . 1 Terminals 21 | . 6 . . . 8 7 . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . Skim 14 | . 4 . . . 5 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . . . 1 Prioritize 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Recompile 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 6 . . . 8 11 1 . . . 5 . . . . 4 . . . . 2 . . . . 2 . 2 Full Trace Events 5 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 4 . . 6 . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 42 | . . . . . . . . . . . . . . . . . . . . . 42 . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . Part Schematics Acquired 37 | . . . . . 1 . . . 5 . 8 . . 11 . 8 . . 3 . . . . . . 1 . . Parts Built 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Authchips 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Time 140 | . . . . . . 47 . . . . . . . . . . . . . . 93 . . . . . . . Total Part Build Rating 17 | . . . . . . 10 . . . . . . . . . . . . . . 7 . . . . . . . Parts Repaired 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Time 96 | . 26 . . . 32 . . . . . 38 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Non-combat 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . no_distress 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . find_chute 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Total Allies 30 | . . . . . . . . . 4 . . . . . 1 4 . . . . 8 . . . . 10 3 . Largest Group 4 | . . . . . . . . . 4 4 . . . . 1 3 3 3 3 3 4 3 . . . 3 3 1 Highest-Rated Group 345 | . . . . . . . . . 153 153 . . . . 96 210 210 210 210 210 264 117 . . . 288 345 107 Highest-Rated Ally 115 | . . . . . . . . . 39 39 . . . . 96 96 70 70 70 70 103 39 . . . 96 115 107 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 3 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Light 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Orders 10 | . . 1 . . . . . . . . . . . . . 3 . . . . 2 2 2 . . . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . COLLECT 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . RETURN 7 | . . 1 . . . . . . . . . . . . . . . . . . 2 2 2 . . . . . Ally Attacks 284 | . . . . . . . . . . 43 . . . . 6 31 9 . . 38 20 13 . 4 . 65 49 6 Total Damage 8982 | . . . . . . . . . . 1181 . . . . 236 521 142 . . 718 753 84 . 103 . 2846 2181 217 Kills 49 | . . . . . . . . . . 7 . . . . 2 4 2 . . 3 3 1 . 1 . 13 11 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Robot Analysis Total 9 | . 2 . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 22 | . . 2 . 1 . . 2 1 1 1 . 1 3 . 2 . 2 1 . 2 . 2 1 . . . . . Drone Launches 18 | . . 2 . . . . . . . . . . . . . . . . . . 3 6 2 2 . . 3 . Drone Recoveries 14 | . . 2 . . . . . . . . . . . . . . . . . . 3 4 4 . . . 1 . Zionite Intel Received 7 | . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Turns Passed 22890 | 115 827 1115 215 390 2102 2870 745 768 1665 816 2378 468 581 94 704 1256 223 135 96 387 768 265 306 1343 659 803 473 323 Spaces Moved 19049 | 53 431 649 135 187 1058 1981 614 642 1481 993 2490 345 421 78 409 1397 459 294 157 494 861 306 344 1237 534 546 251 202 Core 468 | 2 . . . . . . . . . . . . . . 152 220 . . . . . . . 69 . . . 25 Treads 1766 | 51 431 649 135 161 136 112 . . . . . 9 73 . 2 . . . . . . . . . . . 4 3 Legs 2754 | . . . . . . . . . . . . 332 348 78 255 . . . . . . . . 286 534 503 247 171 Wheels 5212 | . . . . 26 922 1869 614 642 1139 . . . . . . . . . . . . . . . . . . . Hover 8821 | . . . . . . . . . 342 993 2490 4 . . . 1150 459 294 157 494 861 306 344 881 . 43 . 3 Flight 28 | . . . . . . . . . . . . . . . . 27 . . . . . . . 1 . . . . Fastest Speed 35 | 50 160 160 160 110 120 115 115 115 62 62 50 118 120 120 120 40 43 43 43 38 36 42 42 35 100 48 115 50 Average Speed 98 | 155 160 160 160 188 136 124 115 115 102 62 68 125 127 120 139 67 43 43 44 56 62 78 81 92 100 105 119 114 Slowest Speed 350 | 160 240 160 160 240 240 240 115 115 115 77 127 260 165 120 350 180 43 95 95 95 161 100 100 240 104 226 260 225 Overloaded Moves 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Exploration Rate (%) 57 | 5 83 95 48 44 71 45 73 77 91 70 56 55 66 74 55 24 79 43 61 67 9 81 64 92 75 19 12 25 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 20 | . . . 1 1 4 3 1 . . . . . . 1 . 4 . . 3 1 . 1 . . . . . . Known Exits Taken 11 | . . . . . 1 1 1 . . 1 . . 1 . 1 1 . . . . 1 1 . . . 1 1 . Unknown Exits Taken 17 | 1 1 1 1 1 . . . 1 1 . 1 1 . 1 . . 1 1 1 1 . . 1 1 1 . . . Scrap Searched 29 | . . 2 . . . . 1 3 1 4 . . 3 . 2 . 1 3 . 2 . 3 2 . 2 . . . Spaces Dug 149 | . 1 . . 16 4 16 7 22 . . 27 . . . . 11 . . . . 11 . . . 32 2 . . Terrain Destroyed 923 | . 12 11 . 17 69 111 7 22 . 2 44 60 . . 102 17 5 . . 3 17 3 83 18 178 142 . . Melee 63 | . 1 . . . 4 16 7 3 . . 25 . . . . 2 . . . . 3 . . . . 2 . . Projectile 92 | . . . . . 3 . . . . 2 4 . . . . 15 4 . . 3 14 3 . 18 24 2 . . AOE 767 | . 11 11 . 17 62 95 . 19 . . 15 60 . . 102 . . . . . . . 83 . 154 138 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Total 21977 | 74 512 688 134 211 1547 2254 634 657 1626 1121 3010 367 452 78 502 1633 470 301 182 551 1023 317 357 1384 593 666 375 258 Wait 1171 | . 13 2 . . 275 79 . . 119 56 354 . 11 . 37 118 5 . . 4 48 1 . 18 10 . 17 4 Move 19021 | 52 430 648 134 186 1057 1980 613 641 1480 992 2489 344 420 77 408 1396 458 293 156 493 860 305 343 1236 533 545 250 202 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 179 | 6 19 4 . 3 32 22 1 . 3 3 7 1 3 . 4 8 . 4 4 3 10 1 . 11 3 16 10 1 Fast Attach 239 | 7 3 1 . . 21 14 1 . 5 4 20 5 1 . 6 28 . 2 8 10 23 . 2 31 4 15 21 7 Attach 93 | . 2 2 . 3 9 11 . . 4 5 1 1 1 . 8 2 1 . 1 3 6 . . 8 1 12 5 7 Detach 48 | . . . . . 5 4 . . . 2 2 . . . 3 5 . 1 2 2 5 . . 8 . 4 3 2 Swap 175 | 1 6 4 . 8 26 21 1 3 4 6 12 5 3 1 7 12 . . 2 2 9 2 3 9 7 11 10 . Drop 258 | . 10 6 . . 40 27 2 . 11 2 22 3 5 . 4 17 . 1 9 11 20 1 2 34 5 4 18 4 Fire 551 | 8 28 19 . 11 78 36 1 9 . 29 35 8 1 . 19 38 6 . . 22 33 6 7 29 30 44 37 17 Melee 203 | . 1 . . . 4 45 15 4 . 22 68 . 7 . 6 7 . . . 1 9 1 . . . 11 1 1 Ram 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Kick 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 9 Crush 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 14) 476 | -10/Materials | Central database locked down 764 | -10/Materials | Repaired Wheel 908 | -10/Materials | Discovered new exit (range 16) 943 | -10/Materials | Entered Mines 986 | -10/Mines | Discovered new exit (range 11) 995 | -10/Mines | Met a Derelict bent on vengeance 1010 | -10/Mines | Found the Drone Emporium 1017 | -10/Mines | Found Prototype Device 1017 | -10/Mines | Identified Splice Drone Bay 1326 | -10/Mines | Found DCF Scrap (15 items) 1392 | -10/Mines | Learned 2 Materials zone layouts 1462 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1847 | -10/Mines | Discovered new exit (range 5) 2052 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2052 | -10/Mines | Discovered new exit (range 5) 2058 | -10/Mines | Entered Exiles 2095 | -10/Exiles | Met 8R-AWN 2126 | -10/Exiles | Met EX-HEX 2186 | -10/Exiles | Met EX-DEC 2194 | -10/Exiles | Learned location of Zion (-7) 2255 | -10/Exiles | Discovered new exit (range 14) 2273 | -10/Exiles | Entered Mines 2334 | -9/Mines | Assembled infested the area 2339 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2360 | -9/Mines | Core integrity fell below 50% 2439 | -9/Mines | Core integrity fell below 20% 2464 | -9/Mines | Lost 3 parts (1p2n) 2653 | -9/Mines | Discovered new exit (range 4) 2663 | -9/Mines | Entered Materials 2663 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2664 | -8/Materials | Identified exit to Factory 3646 | -8/Materials | Build established: Gunner 3814 | -8/Materials | Discovered exit to Factory (range 5) 3928 | -8/Materials | Garrison activated, responded to threat 4042 | -8/Materials | Discovered exit to Factory (range 13) 4113 | -8/Materials | Repaired Med. Armor Plating 4249 | -8/Materials | Learned Recycling recycling unit intel 4268 | -8/Materials | Build established: Mutant 4304 | -8/Materials | Learned location of 1 exit from Extension 4350 | -8/Materials | Learned 2 Lower Caves zone layouts 4387 | -8/Materials | Learned location of Recycling (-7) 4416 | -8/Materials | Learned Factory interactive machine intel 4434 | -8/Materials | Learned location of Lower Caves (-6) 4441 | -8/Materials | Learned location of 1 exit from Lower Caves 4563 | -8/Materials | Learned location of Extension (-6) 4663 | -8/Materials | First assault squad dispatched 4765 | -8/Materials | Entered Factory 4765 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4766 | -7/Factory | Identified exit to Storage 4767 | -7/Factory | Loaded intel: 52 interactive machine locations 5229 | -7/Factory | Discovered new exit (range 15) 5520 | -7/Factory | Identified exit to Lower Caves 5901 | -7/Factory | Build established: Gladiator 5908 | -7/Factory | Fabricated Cmb. Airjet? 6323 | -7/Factory | Build established: Mutant 6365 | -7/Factory | Search patrols dispatched 7208 | -7/Factory | First assault squad dispatched 7254 | -7/Factory | Loaded intel: 26 terminal locations 7331 | -7/Factory | Learned Extension emergency access door positions 7397 | -7/Factory | Learned location of Proximity Caves (-3) 7452 | -7/Factory | Learned location of Proximity Caves (-6) 7557 | -7/Factory | Learned 4 Lower Caves zone layouts 7626 | -7/Factory | Identified exit to Factory 7635 | -7/Factory | Entered Lower Caves 7636 | -7/Lower Caves | Identified exit to Lower Caves 7801 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8057 | -7/Lower Caves | Encountered a Warlord checkpoint 8113 | -7/Lower Caves | Learned Factory security intel 8380 | -7/Lower Caves | Entered another Lower Caves area 8389 | -7/Lower Caves | Discovered exit to Factory (range 5) 8462 | -7/Lower Caves | Ambushed by wild Derelicts 8725 | -7/Lower Caves | Learned Factory security intel 8887 | -7/Lower Caves | Discovered new exit (range 4) 9031 | -7/Lower Caves | Encountered a Warlord checkpoint 9148 | -7/Lower Caves | Entered Zion 9192 | -7/Zion | System corruption cleaned by Quarantine Array 9289 | -7/Zion | Discovered new exit (range 15) 9448 | -7/Zion | Found Prototype Launcher 9448 | -7/Zion | Identified Gui. Missile Launcher 9461 | -7/Zion | Found Prototype Launcher 9461 | -7/Zion | Identified Rocket Array 9505 | -7/Zion | Given A8's code to call for help 9529 | -7/Zion | Learned Factory garrison access intel 9903 | -7/Zion | Found CR-A16's Pointy Stick 10511 | -7/Zion | Met Imprinter 10521 | -7/Zion | Imprinted 10523 | -7/Zion | Declared Zion's savior 10813 | -7/Zion | Entered Proximity Caves 10813 | -6/Proximity Caves | Accompanied by 4 allies 10914 | -6/Proximity Caves | Learned Factory stockpile data 11123 | -6/Proximity Caves | Spotted B-75 Beast 11154 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 11156 | -6/Proximity Caves | Destroyed B-75 Beast 11249 | -6/Proximity Caves | Core integrity fell below 50% 11321 | -6/Proximity Caves | Lost 3 allies 11374 | -6/Proximity Caves | Discovered exit to Factory (range 15) 11403 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11428 | -6/Proximity Caves | Lost 4 parts (1p1n2u) 11536 | -6/Proximity Caves | Found Prototype Launcher 11537 | -6/Proximity Caves | Identified Mni. Smartbomb Launcher 11576 | -6/Proximity Caves | Found Mni. Smartbomb Launcher 11629 | -6/Proximity Caves | Entered Factory 11629 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11632 | -6/Factory | Loaded intel: 4 garrison access locations 11643 | -6/Factory | Discovered new exit (range 5) 11749 | -6/Factory | Found Prototype Processor 11749 | -6/Factory | Identified Exp. Targeting Computer 11754 | -6/Factory | Found Exp. Targeting Computer 11777 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 12022 | -6/Factory | Discovered new exit (range 22) 12081 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 12106 | -6/Factory | Spotted B-75 Beast 12187 | -6/Factory | Destroyed B-75 Beast 12494 | -6/Factory | Build established: Scavenger-Mutant 12948 | -6/Factory | Terminal network hard line cut 13333 | -6/Factory | Build established: Mutant 13836 | -6/Factory | Discovered new exit (range 20) 13920 | -6/Factory | Repaired Imp. Light Armor Plating 14007 | -6/Factory | Entered Lower Caves 14021 | -6/Lower Caves | Encountered a Warlord checkpoint 14046 | -6/Lower Caves | Lost 3 parts (3n) 14087 | -6/Lower Caves | Lost 3 allies 14185 | -6/Lower Caves | Learned Factory terminal intel 14314 | -6/Lower Caves | Build established: Scavenger-Gladiator 14465 | -6/Lower Caves | Discovered new exit (range 9) 14475 | -6/Lower Caves | Entered another Lower Caves area 14815 | -6/Lower Caves | Learned Factory terminal intel 14872 | -6/Lower Caves | Identified exit to Data Miner 15056 | -6/Lower Caves | Entered Data Miner 15058 | -6/Data Miner | Discovered new exit (range 6) 15074 | -6/Data Miner | Met Data Miner 15110 | -6/Data Miner | Learned location of Section 7 (-3) 15110 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15124 | -6/Data Miner | Received God Mode back door access code from Data Miner 15150 | -6/Data Miner | Entered Proximity Caves 15363 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15391 | -5/Proximity Caves | System corruption reached 10% 15397 | -5/Proximity Caves | Core integrity fell below 50% 15441 | -5/Proximity Caves | Lost 9 parts (2p1n4u2w) 15578 | -5/Proximity Caves | Escorted by Enhanced Grunt 15606 | -5/Proximity Caves | Lost 7 parts (3n1u3w) 15718 | -5/Proximity Caves | Learned Factory trap positions 15827 | -5/Proximity Caves | Discovered new exit (range 15) 15853 | -5/Proximity Caves | Identified exit to Factory 15854 | -5/Proximity Caves | Entered Factory 15854 | -5/Factory | Accompanied by 1 ally 15854 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15855 | -5/Factory | Loaded intel: 85 trap records 15857 | -5/Factory | Loaded intel: 26 terminal locations 15966 | -5/Factory | Build established: Assassin 16053 | -5/Factory | Garrison activated, responded to threat 16243 | -5/Factory | Zion Hover Resupply teleported in 16245 | -5/Factory | Lost 3 parts (3u) 16343 | -5/Factory | Spotted B-75 Beast 16505 | -5/Factory | Destroyed B-75 Beast 16508 | -5/Factory | Build established: Mutant 16561 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 16573 | -5/Factory | Retrieved Zion intel report: Branch Access 16573 | -5/Factory | Identified exit to Upper Caves 16671 | -5/Factory | Lost 3 parts (1n1u1w) 16831 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 16832 | -5/Factory | Zion Light squad teleported in 16833 | -5/Factory | Discovered new exit (range 18) 16940 | -5/Factory | Build established: Hacker-Tank 17110 | -5/Factory | Entered Upper Caves 17110 | -5/Upper Caves | Accompanied by 3 allies 17134 | -5/Upper Caves | Learned Factory terminal intel 17213 | -5/Upper Caves | Learned Factory stockpile data 17249 | -5/Upper Caves | Encountered a Warlord checkpoint 17319 | -5/Upper Caves | Discovered new exit (range 21) 17332 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17333 | -5/Upper Caves | Entered another Upper Caves area 17333 | -5/Upper Caves | Accompanied by 3 allies 17353 | -5/Upper Caves | Learned Factory terminal intel 17463 | -5/Upper Caves | Discovered new exit (range 5) 17468 | -5/Upper Caves | Entered Zhirov 17468 | -5/Zhirov | Accompanied by 3 allies 17470 | -5/Zhirov | Discovered new exit (range 4) 17478 | -5/Zhirov | Met Zhirov 17486 | -5/Zhirov | Learned location of Quarantine (-3) 17486 | -5/Zhirov | Learned location of Testing (-2) 17486 | -5/Zhirov | Learned location of Command (-1) 17490 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17497 | -5/Zhirov | Found Alien Artifact 17497 | -5/Zhirov | Identified Integrated Dissipator 17497 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17507 | -5/Zhirov | Found Alien Artifact 17564 | -5/Zhirov | Entered Proximity Caves 17564 | -4/Proximity Caves | Accompanied by 3 allies 17584 | -4/Proximity Caves | Learned Research terminal intel 17692 | -4/Proximity Caves | Spotted B-86 Titan 17697 | -4/Proximity Caves | Destroyed B-86 Titan 17732 | -4/Proximity Caves | Found Prototype Protection 17732 | -4/Proximity Caves | Identified Zio. Weapon Casing 17807 | -4/Proximity Caves | Spotter reported a threat 17883 | -4/Proximity Caves | Lost 3 parts (3u) 17901 | -4/Proximity Caves | Spotter reported a threat 17925 | -4/Proximity Caves | Discovered new exit (range 18) 17951 | -4/Proximity Caves | Entered Factory 17951 | -4/Factory | Evolved 2 slots: Utility x2 17952 | -4/Factory | Identified exit to Armory 17954 | -4/Factory | Loaded intel: 25 terminal locations 17972 | -4/Factory | Discovered new exit (range 17) 18002 | -4/Factory | Fabricated B-60 Warrior? 18102 | -4/Factory | Retrieved Zion intel report: Branch Access 18102 | -4/Factory | Identified exit to Upper Caves 18103 | -4/Factory | Zion Heavy squad teleported in 18171 | -4/Factory | Lost 5 allies 18201 | -4/Factory | Search patrols dispatched 18204 | -4/Factory | Lost 4 parts (1p2n1w) 18246 | -4/Factory | Fabricated Assault Drone Bay? 18328 | -4/Factory | Lost 3 parts (1p1n1w) 18468 | -4/Factory | Build established: Hacker-Gunner 18596 | -4/Factory | Incoming investigation squad redirected 18624 | -4/Factory | Spotted B-86 Titan 18628 | -4/Factory | Destroyed B-86 Titan 18669 | -4/Factory | Zion Fire squad teleported in 18719 | -4/Factory | Entered Upper Caves 18719 | -4/Upper Caves | Accompanied by 3 allies 18885 | -4/Upper Caves | Identified exit to Upper Caves 18902 | -4/Upper Caves | Spotted B-86 Titan 18922 | -4/Upper Caves | Destroyed B-86 Titan 18953 | -4/Upper Caves | Encountered a Warlord checkpoint 18958 | -4/Upper Caves | Lost 3 allies 18984 | -4/Upper Caves | Entered another Upper Caves area 18984 | -4/Upper Caves | Accompanied by 2 allies 19007 | -4/Upper Caves | Discovered new exit (range 14) 19057 | -4/Upper Caves | Learned Research security intel 19221 | -4/Upper Caves | Encountered a Warlord checkpoint 19273 | -4/Upper Caves | Discovered new exit (range 8) 19290 | -4/Upper Caves | Entered Warlord 19379 | -4/Warlord | Build established: Scavenger-Mutant 19426 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 19747 | -4/Warlord | Learned Armory terminal intel 19748 | -4/Warlord | Learned 4 Armory zone layouts 19748 | -4/Warlord | Learned 4 Access zone layouts 19749 | -4/Warlord | Learned Research emergency access door positions 19772 | -4/Warlord | Warlord's base attacked by MAIN.C 19894 | -4/Warlord | Rebuked by Warlord 19903 | -4/Warlord | Opened Warlord's prototype stash 19908 | -4/Warlord | Found Prototype Reactor 19908 | -4/Warlord | Identified Vortex Chain Reactor 19918 | -4/Warlord | Found Prototype Device 19918 | -4/Warlord | Identified Exp. Phase Shifter 19925 | -4/Warlord | Found Prototype Processor 19925 | -4/Warlord | Identified Exp. Target Analyzer 19928 | -4/Warlord | Found Prototype Device 19928 | -4/Warlord | Identified Thermal Barrier 19940 | -4/Warlord | Found Prototype Hackware 20101 | -4/Warlord | Lost 3 allies 20120 | -4/Warlord | Spotted Executioner 20122 | -4/Warlord | Warlord forces counterattacked 20122 | -4/Warlord | Spotted Striker 20171 | -4/Warlord | Identified System Mapper 20172 | -4/Warlord | Core integrity fell below 50% 20197 | -4/Warlord | Lost 9 parts (1p5n3u) 20264 | -4/Warlord | Lost 29 allies 20282 | -4/Warlord | Spotted Executioner 20331 | -4/Warlord | Found Exp. Targeting Computer 20355 | -4/Warlord | Spotted B-90 Cyclops 20365 | -4/Warlord | Found Prototype Device 20365 | -4/Warlord | Identified Adv. Kinecellerator 20371 | -4/Warlord | Crushed by falling debris 20394 | -4/Warlord | Destroyed B-90 Cyclops 20447 | -4/Warlord | Warlord base infiltrated, sounded retreat 20475 | -4/Warlord | Spotted Executioner 20475 | -4/Warlord | Spotted Executioner 20500 | -4/Warlord | Spotted Executioner 20509 | -4/Warlord | Spotted Executioner 20511 | -4/Warlord | Spotted Executioner 20515 | -4/Warlord | Destroyed Executioner 20527 | -4/Warlord | Spotted Executioner 20535 | -4/Warlord | Found Prototype Launcher 20535 | -4/Warlord | Identified Chain Missile Launcher 20573 | -4/Warlord | Spotted Executioner 20582 | -4/Warlord | Found Prototype Processor 20582 | -4/Warlord | Identified Spectral Analyzer 20592 | -4/Warlord | Found Prototype Device 20592 | -4/Warlord | Identified Matter Focus 20597 | -4/Warlord | Found Prototype Launcher 20597 | -4/Warlord | Identified Exp. Neutron Missile Launcher 20608 | -4/Warlord | Discovered new exit (range 21) 20633 | -4/Warlord | Entered Proximity Caves 20646 | -3/Proximity Caves | Lost 5 allies 20700 | -3/Proximity Caves | Attracted the attention of an 0b10 base 20702 | -3/Proximity Caves | Spotter reported a threat 20745 | -3/Proximity Caves | Destroyed 11 combat bots 20755 | -3/Proximity Caves | Spotter reported a threat 20809 | -3/Proximity Caves | Spotter reported a threat 20854 | -3/Proximity Caves | Spotter reported a threat 20907 | -3/Proximity Caves | Spotter reported a threat 20966 | -3/Proximity Caves | Spotter reported a threat 21130 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21136 | -3/Proximity Caves | Spotter reported a threat 21181 | -3/Proximity Caves | Discovered new exit (range 10) 21260 | -3/Proximity Caves | Spotter reported a threat 21292 | -3/Proximity Caves | Entered Research 21292 | -3/Research | Evolved 2 slots: Utility x2 21295 | -3/Research | Loaded intel: 25 terminal locations 21337 | -3/Research | Incoming investigation squad redirected 21466 | -3/Research | Zion Light squad teleported in 21486 | -3/Research | Garrison activated, responded to threat 21542 | -3/Research | Search patrols dispatched 21792 | -3/Research | Search patrols dispatched 21793 | -3/Research | Destroyed 10 combat bots 21829 | -3/Research | Found Zio. Weapon Casing 21831 | -3/Research | Lost 12 parts (5n6u1w) 21906 | -3/Research | Lost 6 parts (1p3n2u) 21949 | -3/Research | Retrieved Zion intel report: Main Access 21949 | -3/Research | Identified exit to Research 21950 | -3/Research | Zion Demo squad teleported in 22033 | -3/Research | Spotted B-86 Titan 22042 | -3/Research | First assault squad dispatched 22066 | -3/Research | Zion Light squad teleported in 22075 | -3/Research | Enhanced Grunt warped into view, answering call for help 22077 | -3/Research | Garrison activated, responded to threat 22082 | -3/Research | Crushed by falling debris 22085 | -3/Research | Incoming assault squad redirected 22092 | -3/Research | Enhanced Grunt warped into view, answering call for help 22095 | -3/Research | Entered another Research area 22095 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22123 | -2/Research | Lost 4 allies 22197 | -2/Research | Lost 12 parts (2p4n3u3w) 22229 | -2/Research | Zion Light squad teleported in 22229 | -2/Research | Garrison activated, responded to threat 22341 | -2/Research | Spotted B-90 Cyclops 22345 | -2/Research | First assault squad dispatched 22354 | -2/Research | Destroyed B-90 Cyclops 22366 | -2/Research | Found Unknown Device 22453 | -2/Research | Discovered new exit (range 11) 22565 | -2/Research | Identified exit to Testing 22568 | -2/Research | Entered Testing 22568 | -2/Testing | Accompanied by 2 allies 22704 | -2/Testing | Build established: Scavenger-Gunner 22731 | -2/Testing | Scanned by Researcher 22856 | -2/Testing | Core integrity fell below 50% 22886 | -2/Testing | Core integrity fell below 20% 22891 | -2/Testing | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 22881_ Exp. Targeting Computer destroyed. 22882_ Penetrated by Slug. 22882_ Slug penetrates Wall. 22883_ Detecting system override signal. 22885_ Slug penetrates Wall. 22885_ Penetrated by Slug. 22885_ Slug penetrates H-88 Terminator. 22886_ Slammed into C-65 Expert. 22886_ C-65 Expert calls for reinforcements. 22886_ ALERT: Hostile activity reported, dispatching reinforcements to area. 22886_ Held in stasis. 22886_ C-65 Expert is analyzing... 22888_ Slug penetrates Wall. 22888_ Penetrated by Slug. 22888_ Slug penetrates TB3 Reconfiguration Apparatus. 22890_ Held in stasis. 22890_ C-65 Expert is analyzing... 22891_ Slug penetrates TB3 Reconfiguration Apparatus. 22891_ Power Sword destroyed. Map ----- +----------------------------------------------------+ | # # # ??????????????????????????????? | | # """ # # ??????????????????????????????? | | # """ + + ??????????????????????????????? | | # """ = # # ??????????????????????????????? | | # # # ??????????????????????????????? | | ########## # # ?????????????????????? | | ########## ?? # ????????????????? | | ##????????????????? | | "" ##????????????????? | | """ ########## # ????????????????? | | "F %""" """ ########## ?? # ????????????????? | | """ """ """ # ??????????????????????????????? | | " """ """ # ??????????????????????????????? | | % % """ """ # ??????????????????????????????? | | """ """ # ??????????????????????????????? | | # ??????????????????????????????? | | # ???????????????????????????? | | ###### ###/########???????????????????????????? | | ###### # """"" ##???????????????????????????? | | ###### # """" ##???????????????????????????? | | # """" [##???????????????????????????? | | # """"=%##???????????????????????????? | | # %[##???????????????????????????? | | # =!##???????????????????????????? | | ########### [%########+######??????????????? | | ########### ! ## @ #??????????????? | | ##???????########*####hh c """ #??????????????? | | ##???????########/#### """"""" #??????????????? | | # ??????????????# ! + """ #??????????????? | | ##??????????????######hgc"""&"""" #??????????????? | | ##???????????????????# hg """"" #??????????????? | | ##???????????????????# """"" #??????????????? | | # ???????????????????# Q #??????????????? | | ##???????????????????##############??????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 80 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 EM Shielding 4 Corruption Containment 12 Armor Coverage 600 Resistance: KI 30 Resistance: TH 50 Propulsion Shielding 66 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 26 Melee Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Kinecelleration 50 Offensive Hacking 48 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Cld. Airjet | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Prc. Beam Rifle | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Rocket Array | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Antigrav System | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Lgt. Neutrino Core | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Cld. Cesium-ion Thruster | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Linear Gravjet | -3/Research | Scanalyzed Robot Schematics ------------------ M-22 Extractor | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel G-47 Trooper | -6/Factory | Z-intel A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory | Authchip B-60 Warrior | x3 | -4/Factory | Authchip Assault Drone Bay | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Sniper Challenges ------------ None Game ------ Seed FrostReactivePenetrator Manual? 0 Play Time 05:26:53 Cumulative 213.1 hours Start 2024.12.01 @ 01:17:00 End 2024.12.01 @ 15:09:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 73 Adventurer 1 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 70 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bcaa775b-7269-4b0a-9b07-9ab93250a0e6