Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.02 @ 13:11:18 Player: K.K.Y. Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (223) 1115 Value Destroyed (9069) 9069 Prototype IDs (38) 760 Alien Tech Used (1) 200 Bonus (3320) 3320 TOTAL SCORE: 19564 Bonus ------- Follower Combat Kills 728 Delivered SUBCON Basin 2000 Met Imprinter 300 Was Imprinted 300 Friendly Fire -8 Cogmind --------- Core Integrity 0/1000 Matter 160/300 Energy 100/100 System Corruption 20% Temperature Cool (9) Movement Rolling (80) Location -5/Factory Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (6) --- Wheel Wheel > --- UTILITY (9) ------ Experimental Heat Sink Experimental Heat Sink Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Hacking Suite Corruption Screen > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Light Fission Core Neutrino Core Improved Hacking Suite High-powered Shock Rifle GAL Module Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Makeshift Cloaking Device Improved Component Analysis Suite Hacking Drone Bay > --- WEAPON ----------- Heavy Beamcaster Heavy Flak Cannon > --- INVENTORY -------- Machine Analyzer Transmission Jammer Hacking Suite System Shield GAL Module [Rating: 97] Favorites ----------- Power Cold Fusion Reactor Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Makeshift Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Humpback Device Advanced Heat Sink Storage Humpback Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Makeshift Light Armor Plating Weapon Battle Rifle Energy Gun Heavy Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Battle Rifle Ballistic Cannon Assault Cannon Launcher Guided Missile Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Slots Evolved 11 | . 1 . . . . 8 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 3 . . . . 1 . . Utility 7 | . 1 . . . . 5 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 168 | 7 8 4 15 4 8 46 9 6 11 9 16 1 24 Power 16 | . 1 1 1 . 1 4 . 1 2 1 . . 4 Engine 5 | . 1 1 . . . 2 . . . 1 . . . Core 6 | . . . 1 . 1 1 . 1 . . . . 2 Reactor 5 | . . . . . . 1 . . 2 . . . 2 Propulsion 34 | 2 2 . 4 . 3 10 . 1 1 2 3 . 6 Treads 16 | 2 2 . 2 . 3 6 . . . 1 . . . Leg 4 | . . . 2 . . 1 . . . 1 . . . Wheel 10 | . . . . . . 3 . 1 1 . 3 . 2 Hover 4 | . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . Utility 76 | 3 3 3 3 2 3 23 6 2 3 5 9 1 10 Device 40 | 2 2 2 1 . 1 12 4 2 2 1 4 1 6 Storage 7 | 1 1 . 1 1 . 1 . . . . 1 . 1 Processor 15 | . . . . . . 6 1 . 1 4 2 . 1 Hackware 5 | . . . . . . 3 . . . . 1 . 1 Protection 9 | . . 1 1 1 2 1 1 . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 42 | 2 2 . 7 2 1 9 3 2 5 1 4 . 4 Energy Gun 11 | . . . 3 1 . 2 2 . 1 . 1 . 1 Energy Cannon 9 | . . . 1 1 . 5 . . . 1 1 . . Ballistic Gun 10 | 2 . . 3 . . 1 1 1 . . . . 2 Ballistic Cannon 9 | . 2 . . . 1 1 . 1 1 . 2 . 1 Launcher 2 | . . . . . . . . . 2 . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . 6 . 1 2 . 1 . 5 Parts Lost 66 | . . 5 4 . . 12 3 7 . 4 21 1 9 Power 5 | . . 1 . . . 1 . . . . 2 . 1 Propulsion 16 | . . . 2 . . 3 1 1 . . 5 . 4 Utility 26 | . . 3 1 . . 6 . 2 . 3 8 1 2 Weapon 19 | . . 1 1 . . 2 2 4 . 1 6 . 2 Highest Loss Streak 9 | . . 5 2 . . 2 2 7 . 2 9 1 6 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Backups 22 | 3 4 4 12 20 33 31 31 26 23 10 4 3 3 Power 1 | . . . 1 . . 2 2 1 1 . . 1 1 Propulsion 1 | . . . . 2 1 1 2 1 . . . . . Utility 12 | 1 3 4 6 10 20 16 17 16 16 7 3 2 1 Weapon 5 | . . . 2 5 8 9 7 4 3 2 . . 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 55 | . 1 . 5 2 7 15 3 1 5 11 2 . 3 Power 7 | . . . 1 . 1 4 1 . . . . . . Propulsion 5 | . 1 . 2 1 1 . . . . . . . . Utility 23 | . . . 1 . 4 4 1 1 3 5 2 . 2 Weapon 15 | . . . 1 1 . 6 . . 2 4 . . 1 Tool/Special 5 | . . . . . 1 1 1 . . 2 . . . Average Slot Usage (%) 80 | . 96 88 97 78 84 79 78 70 74 64 68 28 45 Engine 3 | . 11 11 11 . . 3 . . . 1 4 . . Core 3 | . . . . 12 12 2 . . 3 . . . . Reactor 1 | . . . . . . . 6 5 6 8 3 . 3 Treads 11 | . 25 25 14 . 19 18 3 . . . . . . Leg 4 | . . . 10 25 5 . . . . . . . . Wheel 3 | . . . . . . 3 12 11 11 11 9 . . Device 13 | . 34 28 11 . 10 13 17 17 17 9 15 4 10 Storage 7 | . . . 12 12 12 6 6 5 5 1 . . . Processor 9 | . . . . . . 14 17 14 16 18 25 24 18 Protection 3 | . . 7 11 7 1 3 . . . . . . . Energy Gun 2 | . . . 9 . . . 4 5 4 5 3 . 2 Energy Cannon 2 | . . . 3 . . 7 5 . . . . . . Ballistic Gun 6 | . 22 . 10 20 12 1 2 2 . . . . . Ballistic Cannon 3 | . 2 16 . . 9 3 . 3 4 3 5 . . Peak Build Rating 97 | 8 11 18 38 38 32 85 83 79 85 88 97 29 87 Average Rating 49 | 3 10 14 23 24 30 67 79 73 80 69 76 27 49 On Entrance 41 | . 8 10 18 38 25 31 83 79 76 82 83 24 17 Avg Prop Armor Cover (%) 7 | . . . . . . 6 7 . . . 19 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 237 | 10 27 17 73 209 217 237 230 224 84 82 72 1 36 Greatest Support 128 | 40 40 40 40 40 42 128 56 56 56 56 84 3 37 Greatest Overweight (x) 68 | 3 . . 2 5 5 68 4 3 1 1 8 . 3 Average Overweight (x) 1 | . . . . 1 5 3 3 1 1 . . . . Largest Inventory Capacity 35 | 10 15 5 25 35 35 35 35 35 25 25 25 5 5 Average Capacity 25 | 6 5 5 15 27 35 34 35 28 25 12 5 5 5 Most Carried 35 | 7 5 5 25 35 35 35 35 35 25 25 10 5 5 Average Carried 24 | 3 4 4 14 23 34 33 34 28 24 12 5 4 4 Final Capacity 35 | 5 5 5 25 35 35 35 35 25 25 5 5 5 5 Final Carried 35 | 3 4 5 25 35 35 35 35 25 25 5 5 4 5 Class Distribution -------------------- 49% | Hauler-Mutant 11% | Derelict-Mutant 10% | Scavenger-Mutant 8% | Hacker-Mutant 7% | Hauler-Skirmisher 7% | Hacker-Skirmisher 4% | Derelict-Skirmisher Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Hauler-Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Hauler-Mutant | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Matter Collected 5550 | 294 162 214 563 279 133 1692 271 399 37 603 330 67 506 Remotely . | . . . . . . . . . . . . . . Salvage Created 8895 | 129 411 74 571 161 . 4756 674 398 . 489 705 . 527 Parts 406 | 13 38 4 38 12 . 188 22 14 . 28 27 . 22 Haulers Intercepted 7 | . 2 . . . . 3 . . . . 1 . 1 Recyclers Shooed 8 | 1 . . . . . 6 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 192 | . 7 15 18 3 . 80 15 10 . 17 20 . 7 Guns 56 | . 7 . 12 3 . 4 7 6 . 10 1 . 6 Cannons 116 | . . 12 4 . . 69 7 4 . 7 12 . 1 AOE 11 | . . 3 1 . . . . . . . 7 . . Classes Destroyed 19 | 2 6 1 4 . . 5 . . . 1 . . . Worker 6 | . . . . . . 4 . . . . . . 2 Builder 5 | . 3 . . . . 1 . . . . . . 1 Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 7 | . 2 . . . . 3 . . . . 1 . 1 Recycler 5 | 1 . . . . . 3 . . . . 1 . . Mechanic 4 | . 1 . . . . 1 . . . . 2 . . Turret 2 | . . . 2 . . . . . . . . . . Watcher 10 | . 3 . . . . 6 . . . . . . 1 Swarmer 45 | . 6 4 4 . . 6 7 2 . 11 5 . . Grunt 69 | . 1 . 4 . . 37 7 5 . 2 9 . 4 Brawler 3 | . . . . . . 3 . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 11 | . . . 1 3 . 6 . 1 . . . . . Hunter 14 | . . . . . . 6 1 2 . 3 1 . 1 Programmer 28 | . . . . . . 21 . . . . 5 . 2 Behemoth 1 | . . . . . . . . . . 1 . . . Artisan 1 | . . . 1 . . . . . . . . . . Subdweller 9 | . . . 9 . . . . . . . . . . Assembled 11 | . . 11 . . . . . . . . . . . Best Kill Streak 9 | 4 3 6 6 1 . 7 4 2 . 5 9 . 4 Combat Bots Only 7 | . 2 6 6 1 . 7 4 2 . 5 7 . 2 Max Kills in Single Turn 6 | 1 1 2 2 1 . 2 1 1 . 1 6 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 2 1 . . . . . . . 4 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 1624 | . 19 77 106 6 . 619 84 87 . 110 386 1 129 Missed 498 | . 4 23 32 2 . 214 22 24 . 23 113 . 41 Hits 1126 | . 15 54 74 4 . 405 62 63 . 87 273 1 88 Melee 12 | . . 10 . . . 1 . . . . . 1 . Projectile 1114 | . 15 44 74 4 . 404 62 63 . 87 273 . 88 AOE 1 | . . . . . . 1 . . . . . . . Critical Strikes 34 | . . . 1 . . 14 2 1 . 3 9 . 4 Part Disruptions 5 | . . . . . . 2 . . . . 2 . 1 Damage Taken 11069 | . 75 530 573 38 . 3334 666 620 . 899 3320 28 986 Core 1662 | . 15 47 62 8 . 235 84 58 . 146 839 28 140 Absorbed by Shields 300 | . . . . . . 300 . . . . . . . Redirected to Shielding 23 | . . . . 1 . . . . . . . . 22 Ignored by Resistances 6982 | . 54 327 371 23 . 2423 397 384 . 542 1864 16 581 Regen/Repaired (Parts) 344 | . . . . . . 344 . . . . . . . Core Remaining (%) 61 | 100 . . . . 47 . . . . 38 . . . Volleys Fired 763 | 12 36 31 139 7 . 296 38 36 1 60 56 . 51 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 . 2 Hottest 269 | 40 40 60 80 50 . 160 155 269 119 129 125 . 225 Shots Fired 1311 | 24 72 49 202 14 . 540 76 71 3 113 75 . 72 Gun 556 | 24 72 . 155 14 . 71 36 48 2 60 19 . 55 Cannon 755 | . . 49 47 . . 469 40 23 1 53 56 . 17 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 651 | 24 72 49 138 14 . 174 13 37 1 53 54 . 22 Thermal 602 | . . . 46 . . 329 63 34 2 60 18 . 50 Explosive . | . . . . . . . . . . . . . . Electromagnetic 58 | . . . 18 . . 37 . . . . 3 . . Robot Hit Streak 40 | 6 19 9 23 16 . 40 18 25 . 19 19 . 16 Robot Miss Streak 5 | 1 2 2 3 . . 3 1 2 . 4 5 . 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 Autonomous 29 | . . . 29 . . . . . . . . . . Shots Hit Robots 945 | 18 55 36 88 11 . 438 57 48 . 76 59 . 59 Core Hits 545 | 8 28 22 44 6 . 234 25 47 . 26 82 . 23 Critical Kills 11 | . . . 1 . . 5 1 . . 4 . . . Critical Parts Destroyed 4 | . . . . . . . . . . 4 . . . Critical Strikes 31 | . . 1 2 . . 9 3 . . 15 . . 1 Burn 7 | . . . . . . . 2 . . 5 . . . Meltdown 7 | . . . 1 . . 5 1 . . . . . . Destroy 10 | . . . . . . . . . . 10 . . . Blast 7 | . . 1 1 . . 4 . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 24254 | 148 441 914 1459 165 . 12064 1268 1229 . 1298 3555 . 1713 Guns 6280 | 148 441 . 977 165 . 879 572 659 . 895 290 . 1254 Cannons 16017 | . . 678 445 . . 11172 696 570 . 403 1594 . 459 Explosions 1941 | . . 233 37 . . . . . . . 1671 . . Melee . | . . . . . . . . . . . . . . Ramming 16 | . . 3 . . . 13 . . . . . . . Kinetic 9212 | 148 441 678 601 165 . 3760 175 746 . 403 1565 . 530 Thermal 12729 | . . 233 638 . . 7926 1093 483 . 895 278 . 1183 Explosive 1671 | . . . . . . . . . . . 1671 . . Electromagnetic 626 | . . . 220 . . 365 . . . . 41 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 20 | . 1 1 1 1 . 7 7 7 7 . 7 18 20 Average Corruption 3 | . 1 1 1 1 . 3 7 7 7 . 4 12 18 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 389 | . 3 18 30 34 . 119 71 50 2 . 19 12 31 Message Errors 108 | . . 6 8 5 . 38 20 11 . . 6 4 10 Matter Fused 97 | . . 3 9 11 . 29 13 12 . . 8 4 8 Heat Flow Errors 50 | . 2 2 3 5 . 16 10 6 1 . 2 . 3 Energy Discharges 32 | . 1 2 5 4 . 9 8 1 . . . 2 . Parts Fused 3 | . . 1 . 1 . 1 . . . . . . . Data Loss (minor) 43 | . . 3 2 5 . 10 12 7 . . 1 . 3 Data Loss (major) 23 | . . 1 2 1 . 6 4 4 . . 1 1 3 Misfires 18 | . . . . . . 7 3 5 1 . 1 . 1 Alerts 8 | . . . 1 2 . 1 1 2 . . . . 1 Misdirections 2 | . . . . . . . . . . . . 1 1 Weapon Failures 5 | . . . . . . 2 . 2 . . . . 1 Overload Shots 7 | . . . . . . . . 3 . . . . 4 Effects 1 | . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . 1 Overflow Damage 524 | . . 46 8 . . 247 12 1 . . 186 . 24 Projectiles 329 | . . 33 8 . . 247 12 1 . . 4 . 24 Explosions 195 | . . 13 . . . . . . . . 182 . . Melee . | . . . . . . . . . . . . . . Knockbacks 127 | . . 14 5 . . 58 . 7 . 3 34 . 6 Impact . | . . . . . . . . . . . . . . Kinetic 119 | . . 10 5 . . 56 . 7 . 3 32 . 6 Secondary 8 | . . 4 . . . 2 . . . . 2 . . Self-Inflicted Damage 150 | . . 33 22 . . . . . . . 95 . . Shots 4 | . . 1 1 . . . . . . . 2 . . Rammed 7 | . . 6 . . . 1 . . . . . . . Targets Rammed 7 | . . 6 . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 349 | . 234 140 228 252 . 250 195 216 197 345 231 . 349 Average Temperature 60 | . 105 28 41 69 . 38 58 84 101 117 52 . 103 Received Heat Transfer 3752 | . 24 130 315 27 . 1520 303 132 . 113 891 . 297 Effects 1 | . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 9 | . . . 1 . . 7 1 . . . . . . Combat Hostiles 9 | . . . 1 . . 7 1 . . . . . . Parts Melted 47 | . . . 5 . . 28 6 . . 3 . . 5 Heat Transferred 21585 | . . 350 1872 . . 12286 2350 790 . 1776 407 . 1754 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Maximum Alert Level 2 | . . . . . . . . . . . 2 . . Low Security (%) 97 | 100 100 100 . 100 . 100 . . . . 63 100 100 Level 1 2 | . . . . . . . . . . . 35 . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 407 | 10 60 85 . 20 . 165 . . . . 407 89 80 Initial 74 | . . . . . . . . . . . . 74 . Average 14 | . 5 3 . . . 8 . . . . 119 24 20 Influence Increases 6233 | 20 225 126 525 73 . 2259 345 255 . 815 1160 15 415 Destroy 0b10 Robot/C 3920 | . 140 80 220 60 . 1600 300 200 . 420 620 . 280 Destroy 0b10 Robot/NC 230 | 20 45 . . . . 90 . . . . 40 . 35 Destroy Leader 844 | . 40 20 20 . . 458 30 40 . 60 122 . 54 Allied During Kill 28 | . . . . . . . . . . 5 11 . 12 Successful Hack 74 | . . . . 13 . 21 . . . . 40 . . Disable Machine 88 | . . 16 . . . 16 . . . . 48 . 8 Destroy Structure 209 | . . 10 . . . 29 . . . . 144 . 26 Partial Spotted 30 | . . . . . . 15 . . . . . 15 . Lose Combat Pursuer 810 | . . . 285 . . 30 15 15 . 330 135 . . Influence Decreases 6233 | 20 225 126 525 73 . 2239 365 255 . 815 850 325 415 Entered New Map 247 | . . . . . . . 11 . . . . 236 . Time Decay 5370 | 20 225 122 505 73 . 2198 344 235 . 743 560 89 256 Lost Part 407 | . . 4 20 . . 41 10 20 . 30 210 . 72 Lost Ally 209 | . . . . . . . . . . 42 80 . 87 Squads Dispatched 48 | . . . . . . 36 . . . . 8 . 4 Investigation 10 | . . . . . . 4 . . . . 4 . 2 Extermination 22 | . . . . . . 18 . . . . 3 . 1 Reinforcement 11 | . . . . . . 10 . . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 5 | . . . . . . 4 . . . . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 4 . . . . . . 1 Haulers Reinforced 4 | . . . . . . 4 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Distress Signals 8 | . . . . . . 4 . . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 323 | . 15 29 30 2 . 107 18 11 . 36 50 6 19 Peak Tracking Total 19 | . 2 19 4 . . 4 4 3 . 6 11 6 6 Tactical Retreats 32 | . . 2 5 . . 2 1 1 . 14 6 1 . Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Traps Triggered 8 | . 2 . . . . 5 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Machines Disabled 27 | . . 4 2 . . 4 . . . 3 12 . 2 Max in Single Turn 3 | . . 3 1 . . 1 . . . . 2 . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Machines Accessed 42 | . . . 4 11 . 20 4 . . . 3 . . Terminals 20 | . . . . 6 . 13 1 . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 5 | . . . . 5 . . . . . . . . . Scanalyzers 6 | . . . . . . 4 . . . . 2 . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 124 | . . . 8 33 . 60 9 . . . 14 . . Successful 98 | . . . 8 25 . 46 9 . . . 10 . . Failed 26 | . . . . 8 . 14 . . . . 4 . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 54 | . . . . 19 . 19 . . . . 11 . 5 Terminals 52 | . . . . 19 . 29 4 . . . . . . Fabricators 9 | . . . . . . 4 . . . . 5 . . Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units 14 | . . . . 14 . . . . . . . . . Scanalyzers 30 | . . . . . . 21 . . . . 9 . . Garrison Access 4 | . . . . . . 4 . . . . . . . Terminal Hacks 31 | . . . 8 9 . 5 9 . . . . . . Record 12 | . . . 5 . . . 7 . . . . . . Part Schematic 9 | . . . . 4 . 5 . . . . . . . Prototype ID Bank 5 | . . . . 5 . . . . . . . . . Open Door 3 | . . . 1 . . . 2 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Release Object 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 4 . . . . 4 . . Load Schematic 4 | . . . . . . 2 . . . . 2 . . Build 4 | . . . . . . 2 . . . . 2 . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 5 | . . . . 5 . . . . . . . . . Retrieve Components 5 | . . . . 5 . . . . . . . . . Scanalyzer 26 | . . . . . . 20 . . . . 6 . . Insert Component 15 | . . . . . . 11 . . . . 4 . . Analyze 11 | . . . . . . 9 . . . . 2 . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 25 | . . . . 11 . 14 . . . . . . . Terminals 20 | . . . . 6 . 14 . . . . . . . Assimilate 6 | . . . . . . 6 . . . . . . . Botnet 14 | . . . . 6 . 8 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . 5 . . . . . . . . . Reject 5 | . . . . 5 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 29 | . . . . 9 . 16 1 . . . 3 . . Full Trace Events 9 | . . . . 1 . 4 1 . . . 3 . . Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 59 | . . . . 4 . 31 8 . 14 . 2 . . Parts Built 6 | . . . . . . 3 . . . . 3 . . Authchips 1 | . . . . . . 1 . . . . . . . Time 235 | . . . . . . 168 . . . . 67 . . Total Part Build Rating 21 | . . . . . . 12 . . . . 9 . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 26 | . . . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 15 | . . . . 15 . . . . . . . . . Parts Scanalyzed 11 | . . . . . . 9 . . . . 2 . . Part Schematics Acquired 11 | . . . . . . 9 . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . . . . . . . Programmers 8 | . . . . . . 8 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Total Allies 19 | . . 2 . . . 4 . . 4 . 4 . 5 Largest Group 5 | . . 2 . . . 2 . . 4 4 2 . 5 Highest-Rated Group 312 | . . 43 . . . 36 . . 150 150 170 . 312 Highest-Rated Ally 85 | . . 31 . . . 26 . . 39 39 85 . 70 Zionite Dispatches 4 | . . . . . . . . . . . 2 . 2 Heavy 1 | . . . . . . . . . . . 1 . . Light 1 | . . . . . . . . . . . . . 1 Hacker 2 | . . . . . . . . . . . 1 . 1 Total Orders 1 | . . . . . . 1 . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . Ally Attacks 79 | . . 1 . . . . . . . 16 31 . 31 Total Damage 3633 | . . 20 . . . . . . . 648 1987 . 978 Kills 30 | . . 1 . . . . . . . 5 15 . 9 Allies Corrupted 1 | . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Active Infowar (turns) 20157 | 77 1181 545 131 . . 8975 2261 1527 1440 2008 1398 17 597 Sensors 15751 | . 935 545 . . . 5555 2230 1527 1440 2008 1070 . 441 Terrain 1721 | 1 1181 539 . . . . . . . . . . . Structural 9240 | . 872 527 131 . . 2188 2023 1527 1438 534 . . . Traps 1159 | . . . . . . 1159 . . . . . . . Seismic 386 | 77 309 . . . . . . . . . . . . Decoding 2150 | . . . . . . . . . . 224 1329 . 597 Machine Analysis 2546 | . . . . . . 2477 . . . . 69 . . Cloaking 1093 | . . . . . . . . . . 185 908 . . Jamming 17 | . . . . . . . . . . . . 17 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 1 . . . 2 2 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 162 | . . . . . . . . . . . 143 . 19 Traps 25 | . . . . . . . . . . . 17 . 8 Emergency Access 22 | . . . . . . . . . . . 19 . 3 Items 84 | . . . . . . . . . . . 84 . . Patrols 14 | . . . . . . . . . . . 9 . 5 Investigations 11 | . . . . . . . . . . . 8 . 3 Guards 6 | . . . . . . . . . . . 6 . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Turns Passed 35208 | 122 1181 1693 3809 4399 4342 10105 2261 1527 1440 2008 1451 238 632 Spaces Moved 16330 | 56 643 984 1720 1609 782 3652 1306 998 1151 1634 865 286 644 Core 859 | 31 . . . . . 2 . . . . 154 286 386 Treads 4957 | 25 643 984 927 . 584 1794 . . . . . . . Legs 2600 | . . . 793 1609 198 . . . . . . . . Wheels 7676 | . . . . . . 1856 1306 998 1151 1634 711 . 20 Hover 238 | . . . . . . . . . . . . . 238 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 140 140 490 130 145 115 115 100 50 50 50 Average Speed 186 | 125 160 160 198 261 548 227 152 127 115 104 94 50 56 Slowest Speed 3450 | 200 160 160 280 490 570 3450 160 145 115 115 450 50 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 72 | 5 97 99 82 99 47 78 95 93 90 98 28 86 11 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 . . . 1 . 1 . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 5 . 8 . 2 4 3 3 . . . Spaces Dug 8 | . . . . . . 7 . 1 . . . . . Terrain Destroyed 126 | . . 10 4 . . 23 5 3 . 26 51 . 4 Melee . | . . . . . . . . . . . . . . Projectile 61 | . . . 1 . . 23 5 3 . 25 . . 4 AOE 64 | . . 10 3 . . . . . . . 51 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Was Fac Total 19868 | 88 738 1049 1954 1799 850 4961 1504 1188 1273 1818 1425 380 841 Wait 2160 | 4 41 23 34 142 28 832 127 112 66 89 474 94 94 Move 16318 | 55 642 983 1719 1608 781 3651 1305 997 1150 1633 865 285 644 Hop . | . . . . . . . . . . . . . . Pick Up 202 | 9 4 2 23 27 14 57 8 25 13 7 8 . 5 Fast Attach 98 | 1 2 3 2 . 3 22 5 6 9 14 10 . 21 Attach 79 | 6 2 1 8 5 2 30 4 3 3 . 5 1 9 Detach 29 | . 1 . 1 5 1 9 1 1 1 2 . . 7 Swap 45 | . 5 . 10 . 5 12 4 1 6 . 1 . 1 Drop 166 | 1 5 . 18 5 16 50 12 7 24 13 6 . 9 Fire 763 | 12 36 31 139 7 . 296 38 36 1 60 56 . 51 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 7 | . . 6 . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / Exi / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 5 exits: *Fac x3 / *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 123 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Evolved 1 slot: Utility x1 285 | -10/Materials | Identified exit to Mines 285 | -10/Materials | Discovered exit to Mines (range 15) 293 | -10/Materials | Discovered exit to Mines (range 11) 304 | -10/Materials | Build established: Hacker-Mutant 442 | -10/Materials | Identified exit to Subcaves 442 | -10/Materials | Discovered exit to Subcaves (range 8) 447 | -10/Materials | Identified exit to Materials 447 | -10/Materials | Discovered exit to Materials (range 16) 738 | -10/Materials | Build established: Hacker-Skirmisher 978 | -10/Materials | Discovered exit to Materials (range 9) 1068 | -10/Materials | Discovered exit to Materials (range 11) 1304 | -10/Materials | Entered Mines 1370 | -10/Mines | Discovered exit to Materials (range 13) 1659 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1659 | -10/Mines | Identified exit to Exiles 1659 | -10/Mines | Discovered exit to Exiles (range 6) 1751 | -10/Mines | Discovered exit to Materials (range 12) 1776 | -10/Mines | Assembled infested the area 1781 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1840 | -10/Mines | Lost 3 allies 1883 | -10/Mines | Lost 5 parts (1p3u1w) 2245 | -10/Mines | Build established: Scavenger-Mutant 2741 | -10/Mines | Found a hidden stash of uninstalled traps 2989 | -10/Mines | Discovered exit to Subcaves (range 6) 2997 | -10/Mines | Entered Subcaves 2998 | -10/Subcaves | Approached by a straggling Scientist 3065 | -10/Subcaves | Identified exit to Materials 3065 | -10/Subcaves | Discovered exit to Materials (range 11) 3115 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3144 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3317 | -10/Subcaves | Identified exit to Recycling 3317 | -10/Subcaves | Discovered exit to Recycling (range 10) 3399 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 3413 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 4174 | -10/Subcaves | Visited 4L-MR0's lab 4901 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5035 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5926 | -10/Subcaves | Visited Clippyterm 5932 | -10/Subcaves | Learned Research machine intel 5932 | -10/Subcaves | Learned Factory garrison access intel 6295 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 6374 | -10/Subcaves | Build established: Derelict-Mutant 6574 | -10/Subcaves | Found SUBCON Basin 6806 | -10/Subcaves | Entered Recycling 6989 | -8/Recycling | Scanned before Scraplab entrance 7021 | -8/Recycling | Entered Scraplab 7256 | -8/Recycling | Identified exit to Factory 7256 | -8/Recycling | Discovered exit to Factory (range 5) 7516 | -8/Recycling | Core integrity fell below 50% 8809 | -8/Recycling | Build established: Hauler-Mutant 11195 | -8/Recycling | Identified exit to Scraptown 11195 | -8/Recycling | Discovered exit to Scraptown (range 3) 11205 | -8/Recycling | Entered Scraptown 11205 | -8/Scraptown | System corruption cleaned by C-Scrubber 11955 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11994 | -8/Scraptown | Visited Bundlers 13276 | -8/Scraptown | Discovered exit to Factory (range 13) 13746 | -8/Scraptown | Visited Red Mages 13917 | -8/Scraptown | Visited Observation Area 14071 | -8/Scraptown | Visited Cave Peace 14150 | -8/Scraptown | Visited SPCMW 15547 | -8/Scraptown | Entered Factory 15547 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 15548 | -6/Factory | Loaded intel: 3 garrison access locations 15912 | -6/Factory | Identified exit to Factory 15912 | -6/Factory | Discovered exit to Factory (range 12) 16552 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 18594 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 19916 | -6/Factory | Identified exit to Lower Caves 19916 | -6/Factory | Discovered exit to Lower Caves (range 5) 19941 | -6/Factory | Found Prototype Processor 19941 | -6/Factory | Identified Exp. Targeting Computer 19945 | -6/Factory | Found Exp. Targeting Computer 20143 | -6/Factory | Identified exit to Extension 20143 | -6/Factory | Discovered exit to Extension (range 15) 21823 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 22097 | -6/Factory | Discovered exit to Factory (range 11) 22515 | -6/Factory | Repaired Humpback 23365 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 23462 | -6/Factory | Fabricated Deep Structural Scanner (x1) 23656 | -6/Factory | Garrison activated, responded to threat 24742 | -6/Factory | Discovered exit to Factory (range 10) 25034 | -6/Factory | Destroyed 7 combat bots 25570 | -6/Factory | Garrison activated, responded to threat 25613 | -6/Factory | Spotted B-75 Beast 25652 | -6/Factory | Entered Lower Caves 25989 | -6/Lower Caves | Build established: Hauler-Skirmisher 26116 | -6/Lower Caves | Entered an active Warlord outpost 26126 | -6/Lower Caves | Learned location of Extension (-6) 26126 | -6/Lower Caves | Learned Research stockpile data 26126 | -6/Lower Caves | Learned Armory garrison access intel 26167 | -6/Lower Caves | Learned 4 Factory zone layouts 26351 | -6/Lower Caves | Identified exit to Lower Caves 26351 | -6/Lower Caves | Learned Research garrison access intel 26353 | -6/Lower Caves | Attracted the attention of an 0b10 base 27299 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 27913 | -6/Lower Caves | Entered another Lower Caves area 27990 | -6/Lower Caves | Learned Factory machine intel 28093 | -6/Lower Caves | Identified exit to Zion 28208 | -6/Lower Caves | Discovered exit to Factory (range 10) 28578 | -6/Lower Caves | Lost 7 parts (1n2u4w) 28832 | -6/Lower Caves | Build established: Hacker-Skirmisher 28853 | -6/Lower Caves | Found DCF Scrap (12 items) 28961 | -6/Lower Caves | Found Alien Artifact 28961 | -6/Lower Caves | Identified Core Expander 28961 | -6/Lower Caves | Installed Core Expander, added new Power slot 29071 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 29440 | -6/Lower Caves | Entered Zion 29441 | -6/Zion | Identified exit to Proximity Caves 29490 | -6/Zion | System corruption cleaned by Quarantine Array 29734 | -6/Zion | Identified exit to Deep Caves 29872 | -6/Zion | Learned 8 Factory zone layouts 29980 | -6/Zion | Build established: Derelict-Skirmisher 30070 | -6/Zion | Given the Hacking Drone Bay 30071 | -6/Zion | Found Prototype Device 30079 | -6/Zion | Identified Hacking Drone Bay 30252 | -6/Zion | Found Prototype Launcher 30252 | -6/Zion | Identified Gui. Missile Launcher 30420 | -6/Zion | Found GAL Module 30476 | -6/Zion | Met Imprinter 30499 | -6/Zion | Imprinted 30502 | -6/Zion | Declared Zion's savior 30718 | -6/Zion | Given A8's code to call for help 30880 | -6/Zion | Entered Proximity Caves 30880 | -5/Proximity Caves | Accompanied by 4 allies 30904 | -5/Proximity Caves | Attracted the attention of an 0b10 base 30943 | -5/Proximity Caves | Lost 4 allies 31159 | -5/Proximity Caves | Spotted B-75 Beast 31193 | -5/Proximity Caves | Learned Factory stockpile data 31609 | -5/Proximity Caves | Core integrity fell below 50% 31712 | -5/Proximity Caves | Build established: Derelict-Mutant 32123 | -5/Proximity Caves | Destroyed B-75 Beast 32398 | -5/Proximity Caves | Build established: Hacker-Mutant 32888 | -5/Proximity Caves | Entered Factory 32888 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 32889 | -5/Factory | Identified exit to Upper Caves 32891 | -5/Factory | Loaded intel: 301 machine locations 32928 | -5/Factory | Build established: Derelict-Mutant 33607 | -5/Factory | Zion Hacker squad teleported in 33824 | -5/Factory | Crushed by falling debris 33836 | -5/Factory | Destroyed 7 combat bots 33855 | -5/Factory | Lost 8 parts (1p2n3u2w) 34099 | -5/Factory | Build established: Hacker-Mutant 34102 | -5/Factory | Zion Heavy squad teleported in 34113 | -5/Factory | Garrison activated, responded to threat 34149 | -5/Factory | Fabricated Lgt. Humpback (x1) 34198 | -5/Factory | Fabricated Arm. Huge Wheel (x2) 34267 | -5/Factory | Core integrity fell below 50% 34270 | -5/Factory | Lost 9 parts (1p3n2u3w) 34299 | -5/Factory | Identified exit to Factory 34299 | -5/Factory | Discovered exit to Factory (range 4) 34333 | -5/Factory | Core integrity fell below 20% 34339 | -5/Factory | Sucked down chute 34339 | -5/Factory | Entered Waste 34353 | -5/Waste | Lost 3 parts (2u1w) 34354 | -5/Waste | EMP discharged 34354 | -5/Waste | System corruption reached 10% 34356 | -5/Waste | Spotted C-40 Crusher 34413 | -5/Waste | Spotted C-40 Crusher 34437 | -5/Waste | Spotted C-40 Crusher 34451 | -5/Waste | Spotted C-40 Crusher 34453 | -5/Waste | Spotted C-40 Crusher 34454 | -5/Waste | EMP discharged 34514 | -5/Waste | Spotted C-40 Crusher 34541 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 34554 | -5/Waste | EMP discharged 34566 | -5/Waste | Identified exit to Factory 34566 | -5/Waste | Discovered exit to Factory (range 11) 34577 | -5/Waste | Entered Factory 34783 | -5/Factory | Zion Hacker squad teleported in 34824 | -5/Factory | Zion Light squad teleported in 34987 | -5/Factory | Lost 4 allies 34991 | -5/Factory | Found Prototype Protection 34991 | -5/Factory | Identified Zio. Weapon Casing 35209 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 35190_ U-05 Engineer builds a Door. 35191_ C-30 ARC bursts open, deploying its payload. 35191_ H-66 Slayer unfolds itself. 35191_ Slug penetrates Wall. 35191_ K-01 Serf collects debris. 35194_ System corrupted: Heat flow error (+214). 35194_ Penetrated by Slug. 35194_ Slug penetrates Wall. 35194_ Variable Charge Gun destroyed. 35194_ Slug penetrates Wall. 35200_ Acquired Prototype Ballistic Gun. 35200_ Identified Enh. Coil Gun. 35200_ 0b10 Decoder Chip [Skirmisher] broken. 35200_ Faulty integration triggers power surge. 35201_ Dropped Faulty Enh. Coil Gun. 35202_ Discarded Broken 0b10 Decoder Chip [Skirmisher]. 35203_ W-25 Informer distress signal alerts nearby ally. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????+????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???+?????????????????????????????????????????????? | | ???????########??????????????????????????????????? | | ???????# #??????????????????????????????????? | | ???????# #??????????????????????????????????? | | ???????# ##############?????????????????????? | | ???????# # #?????????????????????? | | ???????# # """"""" #?????????????????????? | | ???????# # """"""" #?????????????????????? | | ?###########+## """"""" #?????????????????????? | | ?# # ## """"""" #?????????????????????? | | ?# * # ## g @ #?????????????????????? | | ## # ## """"""" #?????????????????????? | | ## """ """%+ ## [ """"""" #?????????????????????? | | ## """ """ # ## """"""" #?????????????????????? | | ## """ """ # "# """""""w#?????????????????????? | | ## # ## #?????????????????????? | | ## # ## ! #?????????????????????? | | ######+##### ########+###########????????????????? | | #????# #???#% %%! *% !!%!!= ?????????????? | | #????# ##### % [!%%!!!!! ?????????????? | | ##???# % =! !!% ?????????????? | | "#???####### % % ??????????????? | | ###????????# ??????????????? | | #????????# ######### ???????????????? | | ############ ##???????????????????????? | | #????????????????????????? | | % #????????????????????????? | | % % #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | #############+#######" ##????????????????????????? | | ???????# #%"#?????????????????????????? | | ???????# +" +?????????????????????????? | | ???????# # ##?????????????????????????? | | ???????# #?#??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 80 Energy Generation 49 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Cloak Strength 3 Power Amplification 20 Base Temperature (-) 150 Corruption Containment 8 Corruption Block 7 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 58 Targeting Accuracy 12 Recoil Reduction 5 Offensive Hacking 34 Defensive Hacking 12 Authchip Count 5 Item Schematics ----------------- Hpw. Shotgun | -8/Recycling | Hacked Missile Launcher | -8/Recycling | Hacked Nuclear Core | -8/Recycling | Hacked Imp. Proton Missile Launcher | -8/Recycling | Hacked Mak. Medium Armor Plating | -6/Factory | Extrapolated Deep Structural Scanner | -6/Factory | Extrapolated Variable Charge Gun | -6/Factory | Hacked Hvy. Battle Rifle | -6/Factory | Extrapolated Mak. Ablative Armor | -6/Factory | Extrapolated Multitool | -6/Factory | Scanalyzed Component Analysis Suite | -6/Factory | Scanalyzed Hcp. Storage Unit | -6/Factory | Scanalyzed Lgt. Humpback | -6/Factory | Extrapolated Machine Rigger | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Mak. Targeting Computer | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Arm. Huge Wheel | -6/Factory | Scanalyzed Adv. Weight Redist. System | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Adv. Targeting Computer | -6/Factory | Scanalyzed Energy Deflector | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Mak. System Shield | -6/Factory | Extrapolated Mak. Core Shielding | -6/Factory | Extrapolated Adv. Signal Interpreter | -6/Factory | Hacked Adv. Heat Sink | -6/Factory | Hacked Myomer Leg | -6/Factory | Hacked Imp. Component Analysis Suite | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Scanalyzed Mak. Coolant Network | -6/Factory | Extrapolated Mak. Thermal Plating | -6/Lower Caves | Extrapolated Bore Cannon | -6/Lower Caves | Extrapolated Slug Cannon | -6/Lower Caves | Extrapolated Mak. Salvage Targeting Computer | -6/Lower Caves | Extrapolated Mak. Light Armor Plating | -6/Lower Caves | Extrapolated Hvy. Beamcaster | -6/Lower Caves | Extrapolated Spk. Treads | -6/Lower Caves | Extrapolated Spk. Medium Treads | -6/Lower Caves | Extrapolated Lrn. Phase Cannon | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive System Guard | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive System Shield | -5/Factory | Scanalyzed Hacking Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Arm. Huge Wheel | x2 | -6/Factory Deep Structural Scanner | x1 | -6/Factory | Authchip Lgt. Humpback | x1 | -5/Factory Arm. Huge Wheel | x2 | -5/Factory Repaired ---------- Humpback | 14% | -6/Factory Studied --------- None Alien Tech Used ----------------- Core Expander Achievements -------------- Recruitment Drive Challenges ------------ None Game ------ Seed PropulsionCannonNanosword Manual? 0 Play Time 02:41:54 Cumulative 241.3 hours Start 2026.01.02 @ 10:30:32 End 2026.01.02 @ 13:11:18 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 381 Rogue 0 Adventurer 0 Explorer 381 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 69 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7f8dd55-cc71-418a-b850-4767bcece83a