Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.25 @ 15:19:32 Player: yub Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (281) 1405 Value Destroyed (11154) 11154 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1013) 1013 TOTAL SCORE: 19112 Bonus ------- High Alert Combat Kills 1146 Follower Combat Kills 245 Friendly Fire -378 Cogmind --------- Core Integrity 793/1150 Matter 273/300 Energy 9/170 System Corruption 8% Temperature Cool (28) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Quantum Capacitor Advanced ECM Suite Advanced Thermal Shield > --- WEAPON (4) ------- Phase Gun Advanced Plasma Cannon > --- INVENTORY (25) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Improved Heat Sink Improved Sensor Array Advanced Terrain Scanner Weapon Cycler Point Defense Array Field Laser Plasma Rifle Plasma Rifle Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Armored Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Targeting Computer Advanced ECM Suite Improved Medium Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Wave Gun Phase Gun Heavy Phase Cannon Cooled Phase Cannon > --- INVENTORY -------- Heavy Deuterium Engine Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Improved Heat Sink Advanced Heat Sink Advanced Cooling System Improved Sensor Array Advanced Terrain Scanner Quantum Capacitor Weapon Cycler Improved Medium Armor Plating Point Defense Array Field Laser Heavy Laser Plasma Rifle Plasma Rifle Improved EM Pulse Cannon Advanced Plasma Cannon Smartbomb Launcher [Rating: 115] Favorites ----------- Power Cold Fusion Reactor Engine Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Phase Cannon Energy Gun Tesla Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Array Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 . . . 2 2 2 Power 2 | . . . . . 1 . . . . 1 . Propulsion 2 | . . . . 1 . . . . 1 . . Utility 6 | . . 1 . 1 1 . . . 1 . 2 Weapon 2 | . . 1 . . . . . . . 1 . Parts Attached 222 | 8 3 14 4 11 2 1 27 19 25 63 45 Power 33 | 2 1 2 . . 1 . 3 2 5 9 8 Engine 11 | 2 1 2 . . 1 . 1 . 1 1 2 Core 16 | . . . . . . . 2 2 3 7 2 Reactor 6 | . . . . . . . . . 1 1 4 Propulsion 50 | 2 . . 2 7 . . 7 3 10 11 8 Treads 3 | . . . . . . . 3 . . . . Leg 43 | 2 . . . 6 . . 3 3 10 11 8 Wheel 4 | . . . 2 1 . . 1 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 66 | 1 2 3 . 3 1 . 6 3 8 22 17 Device 34 | . . 1 . 1 1 . 2 2 6 10 11 Storage 6 | 1 1 1 . . . . . . 1 2 . Processor 4 | . . . . 1 . . 1 . . 2 . Hackware . | . . . . . . . . . . . . Protection 22 | . 1 1 . 1 . . 3 1 1 8 6 Artifact . | . . . . . . . . . . . . Weapon 73 | 3 . 9 2 1 . 1 11 11 2 21 12 Energy Gun 31 | 2 . 4 . 1 . . 5 3 . 8 8 Energy Cannon 20 | . . 1 . . . 1 1 4 1 9 3 Ballistic Gun 8 | 1 . 2 2 . . . 2 . 1 . . Ballistic Cannon 1 | . . . . . . . . . . 1 . Launcher 11 | . . 2 . . . . 2 4 . 2 1 Special Weapon 2 | . . . . . . . 1 . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . 1 . . 4 4 2 4 1 Parts Lost 68 | . . 1 1 . . 8 . 1 2 27 28 Power 12 | . . . . . . 2 . . . 3 7 Propulsion 15 | . . . 1 . . 1 . . 1 8 4 Utility 21 | . . 1 . . . 2 . 1 . 9 8 Weapon 20 | . . . . . . 3 . . 1 7 9 Highest Loss Streak 8 | . . 1 1 . . 8 . 1 1 7 8 To Critical Strikes 2 | . . . . . . 1 . . . . 1 Average Slot Usage (%) 91 | . 95 97 98 99 100 54 72 90 98 89 95 Engine 4 | . 14 11 11 9 15 8 6 . 1 1 3 Core 5 | . . . . . . . 2 14 11 8 4 Reactor 2 | . . . . . . . . . . 4 6 Leg 20 | . 28 22 18 22 23 15 7 22 25 21 18 Device 13 | . . 9 11 9 15 8 10 14 22 11 24 Storage 6 | . 16 11 11 9 7 2 . . 2 6 5 Processor 4 | . . . . 8 7 7 13 7 6 4 4 Protection 6 | . 8 10 11 9 7 2 7 6 6 4 5 Energy Gun 6 | . 14 12 7 . 7 3 9 2 3 5 9 Energy Cannon 9 | . . 6 11 9 7 3 1 13 7 11 9 Ballistic Gun 4 | . 14 10 12 17 7 2 1 . 1 . . Launcher 2 | . . 2 . . . . 2 6 6 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 169 | 14 17 42 43 47 57 57 43 58 63 169 169 Greatest Support 90 | 20 20 20 20 51 47 47 60 57 84 84 90 Greatest Overweight (x) 33 | 1 . 2 4 2 1 1 5 1 1 33 3 Average Overweight (x) 1 | . . 1 1 . 1 . 1 . . 1 1 Largest Inventory Capacity 25 | 8 8 15 15 15 15 15 5 5 5 25 25 Average Capacity 16 | 7 8 13 15 15 15 8 5 5 5 24 25 Most Carried 25 | 2 7 11 15 15 12 12 5 5 5 21 25 Average Carried 10 | . 4 8 11 13 11 6 4 4 4 13 19 Final Capacity 25 | 8 8 15 15 15 15 5 5 5 5 25 25 Final Carried 21 | 2 7 9 15 13 12 4 5 4 5 21 15 Class Distribution -------------------- 29% | Scavenger-Bomber 24% | Mutant 21% | Tank 8% | Scavenger-Mutant 3% | Generator-Bomber 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Storage Mutant | -6/Factory Scavenger-Bomber | -5/Factory Scavenger-Bomber | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Fac Fac Matter Collected 3934 | 222 194 343 181 289 32 . 465 425 362 1028 393 Remotely . | . . . . . . . . . . . . Salvage Created 14196 | . 336 648 592 619 66 . 1051 1409 1569 5063 2843 Parts 622 | . 21 38 18 32 1 . 47 68 80 244 73 Haulers Intercepted 12 | . 1 2 . 2 . . 1 1 1 3 1 Recyclers Shooed 10 | . . . 1 . . . 1 3 . 5 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Fac Fac Combat Hostiles Destroyed 201 | . 8 15 8 11 1 . 12 24 24 61 37 Guns 60 | . 8 6 6 7 . . 9 . 6 10 8 Cannons 89 | . . 5 2 4 . . 2 13 10 34 19 AOE 33 | . . 4 . . . . 1 10 8 10 . Classes Destroyed 20 | . 5 4 1 . . . 2 . 2 6 . Worker 20 | . 1 . . 1 . . 2 5 2 8 1 Builder 9 | . . 2 . . . . . 1 1 5 . Tunneler 3 | . . . . . . . . . 1 2 . Hauler 12 | . 1 2 . 2 . . 1 1 1 3 1 Recycler 18 | . . 1 3 . . . 4 2 2 5 1 Carrier 1 | . . . . . . . . . . 1 . Operator 3 | . . . . . . . . . . 3 . Watcher 12 | . 1 . . 2 . . 1 2 1 5 . Swarmer 21 | . 3 7 . 3 . . . . 4 2 2 Cutter 4 | . . . . . . . . . . 4 . Saboteur 1 | . . . . . . . . . . 1 . Grunt 97 | . 5 4 6 8 . . 6 22 7 22 17 Brawler 6 | . . 1 1 . . . . . . 1 3 Duelist 5 | . . . 1 . . . . . 1 1 2 Protector 1 | . . . . . . . . . 1 . . Sentry 24 | . . 3 . . 1 . 3 2 5 6 4 Specialist 2 | . . . . . . . . . . 2 . Hunter 19 | . . . . . . . 1 1 5 10 2 Programmer 22 | . . . . . . . 2 1 1 11 7 Heavy 1 | . . . . . . . . . . 1 . Best Kill Streak 20 | . 3 7 5 5 1 . 4 13 9 20 7 Combat Bots Only 10 | . 3 4 3 3 1 . 4 10 6 8 6 Max Kills in Single Turn 5 | . 1 2 2 3 1 . 1 5 4 5 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 2 . . . . 1 2 4 3 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Fac Fac Damage Taken 12475 | . 229 445 166 165 81 288 773 744 871 5100 3613 Core 1309 | . 55 27 34 27 3 98 153 84 66 405 357 Absorbed by Shields 888 | . . . . . 30 28 . . 342 488 . Core Remaining (%) 79 | 100 78 . 84 95 . . . 51 92 59 . Volleys Fired 532 | . 27 36 22 26 3 4 57 53 52 159 93 Largest 4 | . 2 3 3 3 3 3 3 3 3 4 4 Hottest 338 | . 70 133 111 149 149 201 180 195 140 300 338 Shots Fired 1389 | . 54 91 62 77 9 12 106 114 96 457 311 Gun 662 | . 54 63 42 52 6 6 89 9 31 154 156 Cannon 681 | . . 24 20 25 3 6 3 96 62 289 153 Launcher 34 | . . 4 . . . . 2 9 3 14 2 Special 12 | . . . . . . . 12 . . . . Kinetic 178 | . 27 33 42 51 3 2 13 . 7 . . Thermal 918 | . 27 40 20 26 6 10 77 96 62 245 309 Explosive 34 | . . 4 . . . . 2 9 3 14 2 Electromagnetic 259 | . . 14 . . . . 14 9 24 198 . Robot Hit Streak 52 | . 29 31 12 14 21 29 39 22 23 52 30 Robot Miss Streak 3 | . 2 2 2 2 . 1 3 2 2 3 3 Penetration Max 1 | . . . 1 1 . . . . 1 . . Secondary Targets 3 | . 2 . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . Capacitor 2 | . . . . . . . . . . . 2 Shots Hit Robots 1042 | . 43 63 40 51 9 11 85 73 78 340 249 Core Hits 529 | . 18 27 16 26 2 1 45 83 60 162 89 Critical Kills 8 | . . . . 1 . . 1 1 . 3 2 Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 32 | . 2 2 . 1 3 1 2 1 . 9 11 Burn 16 | . 2 2 . . 1 1 1 . . . 9 Meltdown 6 | . . . . . . . . 1 . 3 2 Destroy 4 | . . . . 1 2 . 1 . . . . Corrupt 6 | . . . . . . . . . . 6 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 31747 | . 540 1325 711 933 169 232 1935 3654 3372 11442 7434 Guns 10262 | . 540 633 465 558 117 112 1452 188 679 2572 2946 Cannons 15214 | . . 335 246 370 52 120 87 1728 1466 6452 4358 Explosions 6108 | . . 331 . . . . 264 1738 1227 2418 130 Melee . | . . . . . . . . . . . . Ramming 31 | . . 26 . 5 . . . . . . . Kinetic 2052 | . 228 310 465 538 57 32 267 . 155 . . Thermal 19137 | . 312 499 246 390 112 200 1099 1792 1560 5623 7304 Explosive 5781 | . . 331 . . . . 264 1674 1133 2249 130 Electromagnetic 4746 | . . 159 . . . . 305 188 524 3570 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 14 17 17 2 21 8 Average Corruption 11 | . . . . . . 8 15 17 1 13 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 266 | . . . . . . 4 42 58 6 138 18 Message Errors 65 | . . . . . . 1 9 12 2 36 5 Matter Fused 65 | . . . . . . . 12 13 2 35 3 Heat Flow Errors 23 | . . . . . . . 5 2 . 15 1 Energy Discharges 29 | . . . . . . 2 3 6 . 14 4 Parts Rejected 2 | . . . . . . . . 1 . . 1 Data Loss (minor) 18 | . . . . . . . 2 8 . 8 . Data Loss (major) 16 | . . . . . . 1 2 5 . 6 2 Misfires 16 | . . . . . . . 2 4 1 9 . Alerts 8 | . . . . . . . 3 1 1 3 . Misdirections 6 | . . . . . . . 2 1 . 3 . Weapon Failures 18 | . . . . . . . 2 5 . 9 2 Overload Shots 1 | . . . . . . . . . . 1 . Overflow Damage 733 | . . 2 . . . . . 43 184 349 155 Projectiles 434 | . . . . . . . . 35 38 206 155 Explosions 297 | . . . . . . . . 8 146 143 . Melee 2 | . . 2 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 757 | . . . . . . . 26 171 206 291 63 Shots 31 | . . . . . . . 1 9 12 8 1 Rammed . | . . . . . . . . . . . . Targets Rammed 5 | . 1 3 . 1 . . . . . . . Kicked 5 | . 1 3 . 1 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 583 | . 270 127 193 53 159 186 335 583 182 561 473 Average Temperature 123 | . 87 45 70 18 79 69 101 164 44 141 163 Received Heat Transfer 2548 | . 138 168 102 162 36 . 225 309 143 431 834 Effects 48 | . . . . . . . 1 11 . 21 15 Shutdowns 8 | . . . . . . . . 2 . 4 2 Energy Bleed 10 | . . . . . . . 1 1 . 4 4 Interference 18 | . . . . . . . . 1 . 12 5 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 5 | . . . . . . . . 1 . 1 3 Damage (major) 6 | . . . . . . . . 6 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . 7 . Combat Hostiles 5 | . . . . . . . . . . 5 . Parts Fried 14 | . . . . . . . . . 1 13 . Impact Corruptions 1 | . . 1 . . . . . . . . . Robots Melted 16 | . . . . . 1 . . 1 . 4 10 Combat Hostiles 14 | . . . . . 1 . . 1 . 2 10 Parts Melted 93 | . 3 3 . . 1 . 9 2 5 17 53 Heat Transferred 29937 | . 1073 1332 518 814 296 470 2331 2418 2135 7977 10573 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 1 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Fac Fac Peak Influence 924 | . 217 349 220 342 154 45 293 590 646 842 924 Initial 349 | . . 13 101 72 109 45 . 61 191 246 349 Average 247 | . 92 212 53 204 124 18 106 350 435 265 411 Maximum Alert Level 3 | . 1 1 1 1 . . 1 2 2 3 3 Low Security (%) 48 | 100 96 40 98 46 100 100 84 24 8 47 1 Level 1 30 | . 3 59 1 53 . . 15 23 28 32 62 Level 2 17 | . . . . . . . . 51 62 12 28 Level 3 3 | . . . . . . . . . . 7 7 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 60 | . 1 1 . 2 1 . 4 8 10 21 12 Investigation 9 | . 1 . . . . . . 3 2 2 1 Extermination 14 | . . . . . . . 1 2 2 6 3 Reinforcement 24 | . . 1 . 2 1 . 3 3 2 9 3 Assault 4 | . . . . . . . . . 1 1 2 Garrison 9 | . . . . . . . . . 3 3 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . 2 . Haulers Reinforced 5 | . . . . . . . 1 2 . 2 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Fac Fac Distress Signals 10 | . . 4 . 2 1 . 2 . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 292 | . 12 18 8 22 2 5 18 32 30 79 66 Peak Tracking Total 7 | . 4 6 3 5 2 5 4 4 6 6 7 Tactical Retreats 18 | . . 1 . . . . . . 1 6 10 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Fac Fac Traps Triggered 7 | . 1 . . . 1 . 1 3 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Fac Fac Machines Disabled 18 | . . . . . . . . 6 5 4 3 Max in Single Turn 3 | . . . . . . . . 1 3 2 1 Garrison Access 1 | . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Fac Fac Machines Accessed 30 | . 2 1 1 3 . . 3 7 4 7 2 Terminals 19 | . 1 1 . 1 . . 3 7 1 4 1 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 3 | . . . . . . . . . . 2 1 Recycling Units 5 | . 1 . . 1 . . . . 2 1 . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 56 | . 5 1 1 8 . . 5 10 8 13 5 Successful 29 | . 2 1 1 8 . . 3 5 3 5 1 Failed 27 | . 3 . . . . . 2 5 5 8 4 Catastrophic 8 | . . . . . . . . 1 3 2 2 Database Lockouts . | . . . . . . . . . . . . Manual 16 | . 2 . . 2 . . . 6 2 2 2 Terminals 31 | . 4 1 . 1 . . 5 10 2 6 2 Fabricators 3 | . . . . . . . . . 3 . . Repair Stations 8 | . . . . . . . . . . 5 3 Recycling Units 7 | . 1 . . 1 . . . . 3 2 . Scanalyzers 6 | . . . . 6 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 15 | . 1 1 1 1 . . 3 5 . 3 . Open Door 4 | . . . 1 . . . . 3 . . . Open DSF 4 | . . . . . . . 1 . . 3 . Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . Locate Traps 1 | . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . 1 1 Scan Component 2 | . . . . . . . . . . 1 1 Recycling Unit Hacks 4 | . 1 . . 1 . . . . 1 1 . Report Inventory 2 | . 1 . . 1 . . . . . . . Retrieve Components 2 | . . . . . . . . . 1 1 . Scanalyzer 6 | . . . . 6 . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . Analyze 3 | . . . . 3 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 1 . . 3 . . 1 4 4 5 2 Full Trace Events 6 | . . . . . . . . 1 2 2 1 Feedback Events 1 | . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 31 | . . . . . . . . . 31 . . Total Part Build Rating 4 | . . . . . . . . . 4 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 20 | . . . . . . . . . 10 10 . Parts Scanalyzed 3 | . . . . 3 . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 3 . . 1 . Machine Destruction 1 | . . . . . . . . . . 1 . Programmers 3 | . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Fac Fac Total Allies 11 | . . . 1 . . . . 10 . . . Largest Group 10 | . . . 1 1 . . . 10 2 . . Highest-Rated Group 173 | . . . 31 31 . . . 173 28 . . Highest-Rated Ally 31 | . . . 31 31 . . . 29 16 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 87 | . . . . 20 . . . 60 7 . . Total Damage 856 | . . . . 162 . . . 599 95 . . Kills 7 | . . . . 3 . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Fac Fac Turns Passed 12186 | 79 545 731 1463 654 154 117 912 1045 1010 3936 1540 Spaces Moved 5254 | 57 363 267 496 409 67 86 452 537 673 1381 466 Core 112 | 17 . . . . . 20 74 . . 1 . Treads 89 | . . . . . . . 89 . . . . Legs 4657 | 40 363 267 329 338 67 66 131 537 673 1380 466 Wheels 396 | . . . 167 71 . . 158 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 110 101 193 50 50 120 120 120 190 Average Speed 179 | 109 120 214 197 121 193 118 149 151 120 236 234 Slowest Speed 1700 | 120 120 260 400 270 193 193 300 190 190 1700 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 3 45 29 92 31 3 73 16 89 18 30 8 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 2 | . . . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 552 | . . 25 . 2 . . 47 176 49 209 44 Melee . | . . . . . . . . . . . . Projectile 69 | . . . . 2 . . . 18 3 28 18 AOE 483 | . . 25 . . . . 47 158 46 181 26 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Fac Fac Total 6969 | 72 418 345 931 509 87 91 580 653 797 1758 728 Wait 677 | . 18 15 395 41 12 1 11 28 14 64 78 Move 5244 | 56 362 266 495 408 67 85 451 536 672 1380 466 Hop . | . . . . . . . . . . . . Pick Up 179 | 8 6 8 11 9 2 . 18 3 14 69 31 Fast Attach 36 | . . . . 4 . . 10 12 8 2 . Attach 136 | 6 2 4 2 5 2 1 13 2 8 53 38 Detach 13 | . 1 . . . . . 1 . 1 4 6 Swap 50 | 2 1 10 2 2 . . 4 5 9 8 7 Drop 97 | . . 3 4 13 1 . 15 14 19 19 9 Fire 532 | . 27 36 22 26 3 4 57 53 52 159 93 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 5 | . 1 3 . 1 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 12) 543 | -10/Materials | Discovered new exit (range 5) 625 | -10/Materials | Entered another Materials area 625 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1040 | -9/Materials | Discovered new exit (range 12) 1132 | -9/Materials | Build established: Tank 1356 | -9/Materials | Entered Mines 1560 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1565 | -9/Mines | Found Prototype Device 1738 | -9/Mines | Discovered new exit (range 16) 1881 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1978 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2765 | -9/Mines | Discovered new exit (range 5) 2814 | -9/Mines | Escorted by a lone wolf Derelict 2819 | -9/Mines | Entered Materials 2819 | -8/Materials | Accompanied by 1 ally 2819 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2834 | -8/Materials | Learned location of Storage (-7) 2878 | -8/Materials | Build established: Scavenger-Tank 3203 | -8/Materials | Build established: Tank 3357 | -8/Materials | Discovered new exit (range 17) 3473 | -8/Materials | Entered Factory 3473 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3474 | -7/Factory | Identified exit to Storage 3627 | -7/Factory | Sucked down chute 3627 | -7/Factory | Entered Waste 3642 | -7/Waste | EMP discharged 3643 | -7/Waste | Spotted C-40 Crusher 3643 | -7/Waste | Spotted C-40 Crusher 3664 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3667 | -7/Waste | Spotted C-40 Crusher 3677 | -7/Waste | Crushed by Compactor (1 part destroyed) 3683 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3684 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3689 | -7/Waste | Spotted C-40 Crusher 3695 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3709 | -7/Waste | Crushed by Compactor (1 part destroyed) 3720 | -7/Waste | Spotted C-40 Crusher 3736 | -7/Waste | Discovered new exit (range 15) 3742 | -7/Waste | EMP discharged 3742 | -7/Waste | System corruption reached 10% 3744 | -7/Waste | Entered Factory 3765 | -7/Factory | Lost 8 parts (2p1n2u3w) 3987 | -7/Factory | Build established: Mutant 4172 | -7/Factory | Discovered exit to Storage (range 19) 4375 | -7/Factory | Found Prototype Launcher 4376 | -7/Factory | Identified Rocket Array 4380 | -7/Factory | Found Rocket Array 4656 | -7/Factory | Entered Storage 5077 | -7/Storage | Destroyed 10 combat bots 5150 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5392 | -7/Storage | Found Rocket Array 5684 | -7/Storage | Discovered new exit (range 8) 5701 | -7/Storage | Entered Factory 5701 | -6/Factory | Accompanied by 2 allies 5701 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5806 | -6/Factory | Garrison activated, responded to threat 5813 | -6/Factory | Fabricated Shield Generator? 5894 | -6/Factory | Build established: Scavenger-Mutant 5966 | -6/Factory | Discovered new exit (range 15) 6051 | -6/Factory | First assault squad dispatched 6384 | -6/Factory | Build established: Mutant 6711 | -6/Factory | Entered another Factory area 6711 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6895 | -5/Factory | Discovered new exit (range 5) 7549 | -5/Factory | Build established: Generator-Bomber 7775 | -5/Factory | Lost 7 parts (3n2u2w) 8018 | -5/Factory | Lost 5 parts (3u2w) 8029 | -5/Factory | Build established: Mutant 8222 | -5/Factory | Lost 3 parts (1n2u) 8365 | -5/Factory | System corruption reached 10% 8427 | -5/Factory | Lost 7 parts (2p2n1u2w) 8719 | -5/Factory | Build established: Scavenger-Bomber 9711 | -5/Factory | Garrison activated, responded to threat 10156 | -5/Factory | Destroyed 8 combat bots 10618 | -5/Factory | Discovered new exit (range 10) 10647 | -5/Factory | Entered another Factory area 10647 | -4/Factory | Evolved 2 slots: Utility x2 10949 | -4/Factory | Lost 7 parts (1p2u4w) 11365 | -4/Factory | Found Unknown Device 11366 | -4/Factory | Identified Quantum Capacitor 11846 | -4/Factory | Lost 3 parts (2p1n) 11892 | -4/Factory | Garrison activated, responded to threat 11922 | -4/Factory | First assault squad dispatched 12094 | -4/Factory | Lost 6 parts (3u3w) 12187 | -4/Factory | Self-destructed Last Messages --------------- 12180_ The unstable cave ceiling collapses. 12180_ Penetrated by Slug. 12180_ Imp. Medium Armor Plating destroyed. 12180_ Slug penetrates Earth. 12181_ The unstable cave ceiling collapses. 12181_ U-05 Engineer lays Concrete. 12182_ Penetrated by Slug. 12182_ Slug penetrates Wall. 12182_ Penetrated by Slug. 12182_ Critical hit (Destroy). 12182_ Smartbomb Launcher destroyed. 12183_ Penetrated by Slug. 12183_ U-05 Engineer lays Concrete. 12185_ U-05 Engineer builds a Wall. 12186_ Penetrated by Slug. 12186_ U-05 Engineer builds a Door. 12186_ U-05 Engineer lays Concrete. 12187_ Penetrated by Slug. 12187_ Enh. Armored Leg destroyed. 12187_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | + + ## ### ####### # | | # ###### """## #?# #?????# ##### | | # #????# """## #?#######?????###########???? | | # #????# R"## ###########?????????????????? | | ## #????# """## # ! #?????????????????? | | # ^ ^ #????# + # #?????????????????? | | # #########+### # #?????????????????? | | + ### # #?????????????????? | | # + #?????????????????? | | # # #?????????????????? | | ## # #?????????????????? | | ## + #?????????????????? | | %"[ %"" ####+###+##?????????????????? | | [#% """ ]] #### ### #??????????????????? | | " %"" ]] ^ #??????????????????? | | # %"" ] #??????????????????? | | # ##?????????????????? | | # """ """ ######### #?????????????????? | | ## """ """ #???????# #?????????????????? | | ?# """ """ #########+## #?????????????????? | | ? """ """ # ### ##?????????????????? | | # ### ##????## #?????????? | | ? =!! """ # u# ## #?????????? | | ? =! 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"% ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 55 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 40 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 160 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Shield Generator | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Preemptive Strike Challenges ------------ None Game ------ Seed GatlingMiniShield Manual? 0 Play Time 02:09:54 Cumulative 29.7 hours Start 2022.03.22 @ 17:00:21 End 2022.03.25 @ 15:19:32 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 17 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3309bf30-73a6-4108-ad62-443e1efca61b