Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 23:48:47 Player: THN-L0C Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (111) 555 Value Destroyed (4309) 4309 Prototype IDs (67) 1340 Alien Tech Used (9) 1800 Bonus (21048) 21048 TOTAL SCORE: 36952 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 857 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 396/1600 Matter 95/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Graphene Brace Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Triangulator Advanced Signal Interpreter Experimental Terrain Scan Processor Energy Filter Graphene Brace Improved Hardlight Generator Improved System Shield Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Core Stripper > --- INVENTORY -------- Improved Q-thruster Subatomic Replicator Advanced Datajack Sigix Containment Pod [Rating: 158] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Subdweller Monowheel Treads Spiked Treads Leg Multireflex Exoskeleton Wheel Subdweller Monowheel Hover Unit Linear Gravjet Flight Unit Diametric Drive Utility Large Storage Unit Device Self-contained Transmogrifier Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Propulsion Shielding Artifact Phase Armor Weapon Slug Cannon Energy Gun Variable Charge Gun Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Slug Cannon Launcher Tiamat Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Centrium Greatsword Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 10 . . . . 2 . . 2 . 2 . 2 Power 2 | . . . . . 1 . . . . 1 . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . 2 . 1 . 1 Utility 8 | . . . . . 6 . . . . . . . . . 1 . 1 Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . Parts Attached 210 | 7 2 20 1 11 33 10 5 3 14 16 11 12 14 20 13 10 8 Power 40 | 1 . 5 . 4 8 1 2 . 3 3 2 1 4 3 1 1 1 Engine 16 | 1 . 5 . 4 . . 2 . . . 1 . 3 . . . . Core 12 | . . . . . 7 . . . 1 2 1 . . 1 . . . Reactor 12 | . . . . . 1 1 . . 2 1 . 1 1 2 1 1 1 Propulsion 42 | 2 . 7 1 2 4 . . . 1 2 2 5 2 1 7 1 5 Treads 2 | . . 1 . . . . . . . 1 . . . . . . . Leg 5 | . . . . . 3 . . . 1 1 . . . . . . . Wheel 13 | 2 . 6 1 2 1 . . . . . 1 . . . . . . Hover 2 | . . . . . . . . . . . . . . . 2 . . Flight 20 | . . . . . . . . . . . 1 5 2 1 5 1 5 Utility 90 | 2 . 4 . 4 18 3 2 2 5 8 7 5 8 10 4 6 2 Device 40 | 1 . 2 . 1 8 1 2 . 1 6 3 3 2 4 3 3 . Storage 14 | 1 . 1 . 1 1 . . 2 . . 1 1 3 3 . . . Processor 15 | . . . . 1 4 1 . . 2 . . . 1 2 1 1 2 Hackware 8 | . . . . . . . . . . 1 2 1 2 1 . 1 . Protection 12 | . . 1 . 1 5 1 . . 2 1 1 . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . 1 . Weapon 38 | 2 2 4 . 1 3 6 1 1 5 3 . 1 . 6 1 2 . Energy Gun 7 | 2 . . . . 1 2 . . 1 . . 1 . . . . . Energy Cannon 7 | . 1 2 . . . 1 . . . . . . . 1 1 1 . Ballistic Gun 6 | . . . . . 1 1 1 . 2 1 . . . . . . . Ballistic Cannon 4 | . . 1 . . 1 . . . 1 1 . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . Special Weapon 3 | . 1 . . . . 1 . . . . . . . 1 . . . Impact Weapon 3 | . . . . 1 . . . 1 . . . . . . . 1 . Slashing Weapon 4 | . . . . . . . . . 1 . . . . 3 . . . Piercing Weapon 2 | . . 1 . . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 29 | . 1 . . 1 1 2 . 2 1 1 . 4 2 11 1 1 1 Corrupted Parts 2 | . . . . . . . . . 2 . . . . . . . . System Corruption 14 | . . . . . . . . . 14 . . . . . . . . Parts Lost 97 | . . 6 . . 19 . 4 . 15 7 10 3 . 10 10 2 11 Power 20 | . . 1 . . 3 . 1 . 4 2 2 . . 3 2 . 2 Propulsion 20 | . . 2 . . . . . . 1 1 2 1 . 3 2 1 7 Utility 39 | . . 1 . . 12 . 2 . 6 3 3 2 . 2 5 1 2 Weapon 18 | . . 2 . . 4 . 1 . 4 1 3 . . 2 1 . . Highest Loss Streak 11 | . . 3 . . 6 . 3 . 6 2 5 2 . 10 4 2 11 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . Average Backups 6 | 1 6 5 8 6 9 7 8 10 9 8 12 6 4 7 3 3 2 Power . | . 1 . 1 . . . 1 1 . . . . . . . . . Propulsion 1 | . . 1 1 1 2 3 3 3 2 2 2 1 . . . 1 . Utility 2 | . . 1 2 2 4 2 2 1 3 5 5 1 3 4 1 . . Weapon 1 | . 4 1 2 1 1 1 2 3 2 1 3 2 . 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 63 | . . 13 1 20 8 3 2 1 . 5 1 6 . 1 . 1 1 Power 6 | . . 1 . 1 1 1 1 1 . . . . . . . . . Propulsion 5 | . . 3 . 1 . . . . . 1 . . . . . . . Utility 29 | . . 4 1 10 4 2 . . . 4 1 3 . . . . . Weapon 16 | . . 5 . 6 2 . 1 . . . . 1 . 1 . . . Tool/Special 7 | . . . . 2 1 . . . . . . 2 . . . 1 1 Average Slot Usage (%) 80 | . 100 78 85 90 74 73 68 69 73 74 50 36 68 76 31 45 38 Engine 8 | . 14 13 14 9 . . 4 11 3 . . . 3 1 . . . Core 2 | . . . . 4 7 5 3 . 1 5 3 . . . . . . Leg 7 | . . . . 13 13 11 11 11 11 9 4 . . . . . . Wheel 11 | . 28 17 28 11 . . . . . . . . . . . . . Device 10 | . 14 2 . 16 15 9 13 23 15 16 6 3 12 6 1 7 4 Storage 6 | . 14 8 14 4 5 5 5 9 11 10 5 2 4 6 . . . Processor 2 | . . . . 3 5 6 1 . 6 5 4 4 2 3 7 6 8 Protection 3 | . . 5 . . 8 10 7 5 4 1 . . . . . . . Energy Gun 3 | . 6 . . 6 5 8 6 . 3 . . . . . . . . Energy Cannon 5 | . 12 10 . 6 . . 2 . . . . . . . . 2 . Ballistic Cannon 5 | . . 10 14 5 1 . . . . 2 1 . . . . . . Slashing Weapon 1 | . . . . 1 3 . . . 3 2 . . . 6 . . . Piercing Weapon 4 | . . 6 14 5 . . . . . 2 7 4 4 1 . . . Peak Build Rating 158 | 7 10 37 37 60 108 106 104 96 99 113 112 107 127 148 95 158 124 Average Rating 50 | 5 9 23 31 38 97 101 89 81 86 98 85 67 107 127 65 110 91 On Entrance 65 | . 7 10 37 24 57 65 104 86 96 75 110 67 102 123 48 79 93 Avg Prop Armor Cover (%) 5 | . . 7 4 4 4 . . . . 11 8 . . 2 8 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 14 17 52 52 52 88 84 80 76 76 85 85 35 35 47 31 50 16 Greatest Support 90 | 26 26 40 16 50 90 86 86 86 86 72 72 28 44 45 56 56 63 Greatest Overweight (x) 11 | 4 . 11 5 3 1 . . . 1 1 2 1 1 8 . . . Average Overweight (x) 1 | . . 3 4 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 15 15 15 15 15 15 20 15 10 10 5 5 5 Average Capacity 13 | 7 8 14 25 9 15 15 15 15 15 15 15 6 5 9 5 5 5 Most Carried 25 | 2 8 25 25 25 15 15 15 15 15 15 15 15 5 10 5 5 5 Average Carried 12 | 1 6 13 22 9 14 13 13 14 14 12 14 6 4 8 4 4 4 Final Capacity 25 | 8 8 25 25 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 25 | 2 8 25 25 15 14 13 15 15 11 13 15 5 5 5 5 4 3 Scrap Suit Usage (%) 15 | . . . . . 88 72 99 50 30 25 38 . . . . . . Parts Cannibalized 29 | . . . . . 14 1 9 . 2 3 . . . . . . . Transmogrified Parts 73 | . . . . 73 . . . . . . . . . . . . . Integrity Recovered 194 | . . . . 194 . . . . . . . . . . . . . Class Distribution -------------------- 67% | Mutant 8% | Gladiator 5% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Gladiator | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Gunner | -4/Factory Mutant | -4/Armory Hacker-Mutant | -4/Lab Scavenger-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Mutant | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Matter Collected 4558 | 232 68 765 309 120 535 522 193 75 396 350 90 73 315 425 89 . 1 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5233 | 47 118 488 . . 1844 291 70 414 667 380 16 73 315 510 . . . Parts 284 | 7 7 37 . . 103 18 4 4 36 18 2 6 17 25 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . 9 . . . 14 19 . 45 . . . . . . . . Prevented 8 | . . . . . . 1 1 4 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Combat Hostiles Destroyed 86 | . 3 11 . . 32 8 1 . 20 7 1 1 . 2 . . . Melee 36 | . . . . . 24 . . . 7 1 1 1 . 2 . . . Guns 14 | . 1 . . . 4 1 1 . 3 4 . . . . . . . Cannons 18 | . 1 11 . . 4 . . . . 2 . . . . . . . AOE 17 | . . . . . . 7 . . 10 . . . . . . . . Classes Destroyed 16 | 1 1 1 . . 11 1 . . 1 . . . . . . . . Worker 11 | . . . . . 1 . . . . . . . 6 4 . . . Builder 5 | . . . . . 1 . . . . 1 . . 1 2 . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Recycler 5 | . . . . . 2 . . . . . . . 1 2 . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . Swarmer 27 | . . . . . 10 4 . . 13 . . . . . . . . Saboteur 2 | . . . . . 1 . . . . . 1 . . . . . . Grunt 14 | . 3 . . . 4 4 . . 2 1 . . . . . . . Brawler 2 | . . . . . 1 . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . Sentry 7 | . . . . . 4 . . . 2 1 . . . . . . . Demolisher 1 | . . . . . 1 . . . . . . . . . . . . Hunter 6 | . . . . . 3 . . . 1 2 . . . . . . . Programmer 13 | . . . . . 8 . . . . 3 . . . 2 . . . Subdweller 11 | . . 11 . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 6 | 1 2 2 . . 6 4 1 . 5 4 1 1 5 5 . . . Combat Bots Only 5 | . 2 2 . . 5 4 1 . 5 3 1 1 . 2 . . . Max Kills in Single Turn 4 | 1 1 1 . . 2 4 1 . 4 1 1 1 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . 4 . . . . . . . . Melee 2 | . . . . . 2 . . . 1 1 1 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . A5 (-4/Lab) Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Hostile Shots Fired 1701 | . 3 81 . . 364 52 57 . 183 106 178 75 16 152 220 44 170 Missed 605 | . 1 22 . . 104 18 20 . 60 34 66 23 11 44 113 22 67 Deflected 21 | . . . . . 11 . . . 10 . . . . . . . . Hits 1096 | . 2 59 . . 260 34 37 . 123 72 112 52 5 108 107 22 103 Melee 20 | . . . . . 1 . 3 . 10 . 6 . . . . . . Projectile 1076 | . 2 59 . . 259 34 34 . 113 72 106 52 5 108 107 22 103 AOE 9 | . . . . . 5 . . . . 2 2 . . . . . . Critical Strikes 56 | . . 3 . . 12 5 3 . 7 3 8 2 . 2 4 2 5 Actively Blocked 17 | . . . . . 1 . . . . 3 6 . . . . 2 5 Part Disruptions 4 | . . . . . 1 . 2 . . . . . . . 1 . . Damage Taken 20997 | . 21 1255 . . 3763 806 621 . 2358 1486 2438 1361 139 1879 2433 578 1859 Core 5357 | . 21 164 . . 357 62 37 . 469 128 434 234 30 920 1307 112 1082 Absorbed by Shields 483 | . . . . . 322 . . . . 161 . . . . . . . Redirected to Shielding 320 | . . . . . 255 . . . 65 . . . . . . . . Ignored by Resistances 433 | . . . . . 433 . . . . . . . . . . . . Regen/Repaired (Parts) 363 | . . . . . 125 10 76 . 20 132 . . . . . . . Core Remaining (%) 30 | 100 . . . 26 . . . . 5 . . 30 . 26 . 2 24 Volleys Fired 368 | 6 9 183 15 . 48 33 11 . 21 24 . . . . 4 14 . Largest 3 | 2 2 2 1 . 2 3 3 . 2 3 . . . . 1 1 . Hottest 258 | 90 100 136 40 . 120 225 195 . 258 117 . . . . 105 120 . Shots Fired 478 | 12 12 220 15 . 62 44 23 . 24 49 . . . . 4 13 . Gun 154 | 12 6 . . . 19 35 21 . 19 42 . . . . . . . Cannon 308 | . 3 220 15 . 43 1 2 . . 7 . . . . 4 13 . Launcher 11 | . . . . . . 6 . . 5 . . . . . . . . Special 5 | . 3 . . . . 2 . . . . . . . . . . . Kinetic 278 | . . 124 15 . 58 7 10 . 15 49 . . . . . . . Thermal 184 | 12 12 96 . . 4 28 11 . 4 . . . . . 4 13 . Explosive 11 | . . . . . . 6 . . 5 . . . . . . . . Electromagnetic 3 | . . . . . . 1 2 . . . . . . . . . . Robot Hit Streak 32 | 2 4 32 . . 4 9 6 . 10 6 . . . . . . . Robot Miss Streak 4 | 3 1 2 . . 4 4 1 . 2 3 . . . . . . . Penetration Max 2 | . . . . . . 2 . . 2 . . . . . . . . Secondary Targets 2 | . . . . . . . . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 1 . . . . . . . Shots Hit Robots 341 | 5 6 85 . . 69 19 16 6 42 36 4 23 8 22 . . . Core Hits 154 | 3 3 24 . . 37 16 4 1 35 16 1 3 5 6 . . . Critical Kills 7 | . 1 1 . . . . . . 2 3 . . . . . . . Critical Parts Destroyed 7 | . . 3 . . . 1 1 1 1 . . . . . . . . Critical Strikes 25 | . 1 4 . . 5 1 1 1 4 4 . 2 . 2 . . . Meltdown 1 | . 1 . . . . . . . . . . . . . . . . Destroy 11 | . . 4 . . . 1 1 . 2 3 . . . . . . . Blast 2 | . . . . . 2 . . . . . . . . . . . . Smash 2 | . . . . . . . . 1 1 . . . . . . . . Sever 7 | . . . . . 3 . . . 1 1 . . . 2 . . . Impale 2 | . . . . . . . . . . . . 2 . . . . . Melee Attacks 304 | . . 16 . . 98 . . 6 50 14 21 43 19 37 . . . Impact 9 | . . . . . . . . 6 3 . . . . . . . . Slashing 183 | . . . . . 98 . . . 47 11 . . . 27 . . . Piercing 110 | . . 16 . . . . . . . 3 21 43 19 8 . . . Sneak Attacks 26 | . . . . . 4 . . . 1 . . . 8 13 . . . Combat Hostiles 3 | . . . . . . . . . 1 . . . . 2 . . . Follow-up Attacks 3 | . . . . . . . . . . . 1 . . 2 . . . Martial Strikes 14 | . . . . . 13 . . . 1 . . . . . . . . Damage Inflicted 16793 | 58 109 2233 . . 4552 1207 382 563 2578 1029 146 1413 805 1718 . . . Guns 1963 | 58 46 . . . 280 426 382 . 191 580 . . . . . . . Cannons 2286 | . 63 1607 . . 375 . . . . 241 . . . . . . . Explosions 2155 | . . . . . . 781 . . 1374 . . . . . . . . Melee 10375 | . . 621 . . 3888 . . 563 1013 208 146 1413 805 1718 . . . Ramming 14 | . . 5 . . 9 . . . . . . . . . . . . Kinetic 2334 | . . 465 . . 593 145 213 . 97 821 . . . . . . . Thermal 1979 | 58 109 1142 . . 62 345 169 . 94 . . . . . . . . Explosive 2091 | . . . . . . 717 . . 1374 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 693 | . . . . . . . . 563 130 . . . . . . . . Slashing 6370 | . . . . . 3888 . . . 883 208 . . . 1391 . . . Piercing 3312 | . . 621 . . . . . . . . 146 1413 805 327 . . . Highest Corruption 36 | . . . . . 11 11 22 22 36 1 5 18 . 3 13 15 . Average Corruption 11 | . . . . . 7 11 18 22 22 1 1 12 . 2 6 13 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 207 | . . . . . 37 47 33 11 51 2 4 7 . 1 6 8 . Message Errors 47 | . . . . . 15 7 5 2 14 . . 2 . . . 2 . Matter Fused 46 | . . . . . 7 6 12 3 10 1 1 3 . . 2 1 . Heat Flow Errors 20 | . . . . . 3 7 1 2 4 . . 1 . 1 1 . . Energy Discharges 30 | . . . . . 2 8 6 1 8 . 2 . . . . 3 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . 1 . . 1 . . . . . . . . Data Loss (minor) 22 | . . . . . 4 6 3 1 6 . 1 . . . 1 . . Data Loss (major) 9 | . . . . . 3 2 2 1 . 1 . . . . . . . Misfires 8 | . . . . . . 4 2 . 2 . . . . . . . . Alerts 10 | . . . . . 2 4 . 1 1 . . . . . 1 1 . Misdirections 7 | . . . . . . 2 1 . 3 . . . . . 1 . . Weapon Failures 5 | . . . . . 1 . 1 . 2 . . . . . . 1 . Overload Shots 5 | . . . . . . 4 . . 1 . . . . . . . . Overflow Damage 1938 | . . 8 . . 511 . . 312 221 51 2 99 200 534 . . . Projectiles 113 | . . 3 . . 19 . . 40 . 51 . . . . . . . Explosions 174 | . . . . . . . . . 174 . . . . . . . . Melee 1651 | . . 5 . . 492 . . 272 47 . 2 99 200 534 . . . Knockbacks 9 | . . 5 . . 1 . . . . 3 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 9 | . . 5 . . 1 . . . . 3 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 154 | . . 2 . . . 152 . . . . . . . . . . . Shots 3 | . . . . . . 3 . . . . . . . . . . . Rammed 2 | . . 2 . . . . . . . . . . . . . . . Targets Rammed 4 | . . 2 . . 2 . . . . . . . . . . . . Kicked 2 | . . . . . 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 325 | 90 96 114 . . 325 200 200 109 153 . . 134 . 75 206 . 190 Average Temperature 80 | 38 31 31 . . 110 91 125 64 71 . . 77 . 26 51 . 99 Received Heat Transfer 1971 | . 12 186 . . 577 192 123 . 201 145 351 . 18 49 99 . 18 Effects 3 | . . . . . 1 2 . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations 8 | . . . . . 6 . . . 2 . . . . . . . . Total Turns 647 | . . . . . 272 . . . 375 . . . . . . . . Longest Duration 351 | . . . . . 164 . . . 351 . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 10 | . . . . . . . . 10 . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 3 . . . . 1 . . 1 . . . . . . . Heat Transferred 3593 | 149 235 2072 . . 100 604 296 . 137 . . . . . . . . Parts Sabotaged 6 | . . . . . 3 . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Maximum Alert Level 2 | . . . . . 2 . . . . . 1 . . 1 . . . Low Security (%) 85 | 100 100 . 100 . 61 . . . . 100 77 . 100 96 100 100 100 Level 1 7 | . . . . . 15 . . . . . 22 . . 3 . . . Level 2 7 | . . . . . 23 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 574 | 5 40 . 50 . 574 . . . . 109 344 . 22 201 179 152 108 Initial 91 | . . . 50 . . . . . . . 46 . . 2 46 . 91 Average 98 | . 3 . 5 . 224 . . . . 31 113 . 8 110 60 40 69 Influence Increases 5417 | 10 77 105 79 . 1478 352 234 18 625 416 744 . 92 351 517 262 57 Destroy 0b10 Robot/C 2020 | . 60 . . . 780 180 60 . 500 220 80 . . 40 100 . . Destroy 0b10 Robot/NC 145 | 10 . . . . 35 . . 15 . 5 . . 40 40 . . . Destroy Leader 270 | . . . . . 130 20 . . 30 60 10 . . 10 10 . . Allied During Kill 217 | . . . . . 65 2 9 3 65 34 21 . . 14 4 . . Successful Hack 109 | . 14 . 10 . 22 . . . . 14 . . . 8 7 7 27 Select Force Hacks 60 | . . . 60 . . . . . . . . . . . . . . Disable Machine 210 | . . . . . 15 . . . . . 30 . . 90 . 75 . Destroy Structure 301 | . 3 . 9 . 176 . . . . 38 18 . 22 14 6 15 . Partial Spotted 165 | . . . . . . . . . . . . . 30 90 15 15 15 Lose Combat Pursuer 1920 | . . 105 . . 255 150 165 . 30 45 585 . . 45 375 150 15 Influence Decreases 5417 | 10 51 26 184 . 984 624 382 92 625 320 551 289 88 272 600 110 209 Entered New Map 809 | . . 14 55 . . 184 43 74 . . 50 289 . 2 37 . 61 Time Decay 2907 | 10 51 12 129 . 544 440 299 18 412 206 250 . 88 170 138 90 50 Lost Part 768 | . . . . . 180 . 40 . 142 30 81 . . 100 77 20 98 Lost Ally 883 | . . . . . 260 . . . 71 84 170 . . . 298 . . Purge Threat 50 | . . . . . . . . . . . . . . . 50 . . Squads Dispatched 38 | . . . . . 15 . 1 . 1 2 6 . 1 3 3 3 3 Investigation 9 | . . . . . 6 . . . . 1 1 . . . 1 . . Extermination 12 | . . . . . 4 . . . . 1 2 . 1 1 1 2 . Reinforcement 9 | . . . . . 3 . . . . . 3 . . . . 1 2 Assault 5 | . . . . . 2 . 1 . 1 . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . 1 1 . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Distress Signals 4 | . . . 1 . . . . . . 1 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 346 | . 5 25 . . 82 15 20 . 33 20 51 1 2 10 44 23 15 Peak Tracking Total 18 | . 2 6 . . 11 4 9 . 10 8 18 1 2 5 18 11 9 Tactical Retreats 53 | . . 5 . . 10 3 3 . 1 1 15 . . 1 9 4 1 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Traps Triggered 4 | . . 1 . . . . . . . . 1 . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Machines Disabled 18 | . . 1 . . 1 1 . . . 1 2 1 . 6 . 5 . Max in Single Turn 1 | . . 1 . . . 1 . . . 1 1 1 . 1 . 1 . Garrison Access 4 | . . . . . 2 . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Machines Accessed 67 | . 2 4 7 2 12 1 . 4 . 3 4 1 1 4 10 10 2 Terminals 27 | . 1 . 4 . 3 . . . . . 2 . . 3 5 8 1 Fabricators 3 | . . . . . 1 . . . . . 1 . . . 1 . . Repair Stations 3 | . . . . . . . . . . 1 . . . . 1 1 . Recycling Units 14 | . 1 . 3 . 6 . . . . 1 1 . 1 . 1 . . Scanalyzers 2 | . . . . . . . . . . . . . . . 1 1 . Garrison Access 6 | . . . . . 2 . . . . 1 . . . 1 1 . 1 Total Hacks 174 | . 3 8 15 10 21 1 . 17 . 6 6 1 3 18 37 23 5 Successful 88 | . 1 8 9 10 12 1 . 17 . 3 1 1 . 9 12 3 1 Failed 86 | . 2 . 6 . 9 . . . . 3 5 . 3 9 25 20 4 Catastrophic 19 | . . . . . 1 . . . . 1 3 . . . 9 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 55 | . 3 . 8 . 17 . . . . 1 4 1 3 5 11 2 . Terminals 86 | . 2 . 6 . 9 . . . . . 4 . . 16 25 21 3 Fabricators 6 | . . . . . 1 . . . . . 1 . . . 4 . . Repair Stations 6 | . . . . . . . . . . 3 . . . . 2 1 . Recycling Units 24 | . 1 . 9 . 8 . . . . 1 1 . 3 . 1 . . Scanalyzers 4 | . . . . . . . . . . . . . . . 3 1 . Garrison Access 11 | . . . . . 3 . . . . 2 . . . 2 2 . 2 Terminal Hacks 56 | . . 8 . 10 2 1 . 17 . . . 1 . 8 5 3 1 Record 17 | . . 5 . 4 . . . 5 . . . 1 . . . 2 . Part Schematic 4 | . . . . . . . . 4 . . . . . . . . . Robot Analysis 10 | . . . . 6 . . . 4 . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 . . 4 . . . . . 1 . . . Open Door 4 | . . 1 . . . 1 . . . . . . . . 1 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . 1 . . . . . . . . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . Zone Layout 4 | . . . . . . . . . . . . . . 3 1 . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . . . . . 1 . . Network Status 2 | . . . . . 1 . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . . . 2 . . . . 1 . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 4 | . . . 4 . . . . . . . . . . . . . . Report Inventory 3 | . . . 3 . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . Retrieve Study 1 | . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 4 | . . . . . 2 . . . . . . . . 1 1 . . Seal Access 4 | . . . . . 2 . . . . . . . . 1 1 . . Unauthorized Hacks 17 | . 1 . 5 . 7 . . . . 1 1 . . . 2 . . Terminals 4 | . 1 . 2 . 1 . . . . . . . . . . . . Botnet 4 | . 1 . 2 . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . 3 . 6 . . . . 1 1 . . . 1 . . Mask 1 | . . . 1 . . . . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . . . . Fedlink 3 | . . . . . 3 . . . . . . . . . . . . Scrapoids 6 | . . . . . 3 . . . . 1 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 2 . 6 . 4 . . . . 1 3 . 1 3 7 7 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 9 . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . 1 . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . Time 28 | . . . . . . . . . . 28 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 Autooverrided 1 | . . . . . . . . . . . . . . . . . 1 Robots Rewired 9 | . . . . . . . 4 . . . 4 . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Total Allies 53 | . . . . . 15 . 4 . . 5 9 . . 1 18 . 1 Largest Group 7 | . . . . . 5 1 4 4 4 5 5 . . 1 7 . 1 Highest-Rated Group 256 | . . . . . 241 47 108 108 108 235 241 . . 125 256 . 64 Highest-Rated Ally 125 | . . . . . 50 47 29 29 29 47 64 . . 125 64 . 64 Initial UFD Resources 51 | . . . . . 38 45 45 45 49 49 46 43 47 47 51 48 50 Total Orders 2 | . . . . . . . . . . . . . . 1 1 . . STAY 1 | . . . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . Ally Attacks 280 | . . . . . 98 9 10 . 36 42 30 . . . 55 . . Total Damage 6187 | . . . . . 2171 174 268 . 515 927 710 . . . 1422 . . Kills 31 | . . . . . 9 1 3 . 5 4 3 . . . 6 . . Allies Corrupted 5 | . . . . . 2 . . . . . 2 . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Active Infowar (turns) 4935 | 31 504 1012 . 2421 . . . . . 469 4 . 37 242 65 150 . Optics 470 | . . . . 470 . . . . . . . . . . . . . IFF 68 | . . . . 61 . . . . . 7 . . . . . . . Terrain 1291 | . . . . 1291 . . . . . . . . . . . . . Structural 279 | . . . . . . . . . . . . . 37 242 . . . Seismic 1547 | 31 504 1012 . . . . . . . . . . . . . . . Triangulation 215 | . . . . . . . . . . . . . . . 65 150 . Cloaking 4 | . . . . . . . . . . . 4 . . . . . . Jamming 1032 | . . . . 563 . . . . . 469 . . . . . . . ECM 36 | . . . . 36 . . . . . . . . . . . . . Robot Analysis Total 10 | . . . . 6 . . . 4 . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . 1 . . 2 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Turns Passed 28232 | 89 504 7871 1498 9851 2316 1093 709 259 1023 886 671 198 221 350 347 218 128 Spaces Moved 17906 | 57 132 3988 909 5069 1478 768 548 202 605 519 566 167 563 657 754 562 362 Core 529 | 7 . 345 . . . . . . . . . 10 . 40 108 . 19 Treads 27 | . . 27 . . . . . . . . . . . . . . . Legs 5635 | . . . . 1337 1478 768 548 202 605 519 178 . . . . . . Wheels 8520 | 50 132 3616 909 3732 . . . . . . 81 . . . . . . Hover 64 | . . . . . . . . . . . . . . . 64 . . Flight 3131 | . . . . . . . . . . . 307 157 563 617 582 562 343 Fastest Speed 20 | 50 90 90 145 90 110 110 110 110 110 110 40 21 20 23 27 27 21 Average Speed 114 | 97 90 169 153 112 120 110 110 110 135 131 95 30 21 27 40 27 24 Slowest Speed 600 | 250 90 600 155 180 232 110 110 110 220 180 180 80 103 450 70 29 50 Overloaded Moves 194 | . . . . . 58 . . . 136 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . 2 . . 2 4 . 5 Potential Cave-ins 3 | . . 3 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . 1 . . . . . . . 1 Exploration Rate (%) 49 | 3 18 97 67 93 39 78 47 62 78 12 48 65 13 64 27 62 12 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 7 | . . 1 2 . . 1 . 3 . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . . . . . . . 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . . . Scrap Searched 17 | . . 6 . 6 . 1 1 . 3 . . . . . . . . Spaces Dug 160 | . 2 37 10 . 49 2 . . 21 7 9 . 11 7 1 4 . Terrain Destroyed 398 | . 3 79 14 . 76 84 9 . 89 9 9 . 11 7 3 5 . Melee 82 | . . . . . 31 . . . 19 5 9 . 11 7 . . . Projectile 175 | . 3 79 14 . 45 11 9 . 2 4 . . . . 3 5 . AOE 141 | . . . . . . 73 . . 68 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Total 24717 | 74 497 4866 998 9211 1767 976 637 227 702 653 668 245 632 775 785 612 392 Wait 5498 | 3 347 581 55 4096 77 149 39 7 1 56 16 . 16 26 3 4 22 Move 17864 | 56 131 3988 908 5068 1477 767 547 201 604 518 561 166 562 652 745 561 352 Hop 12 | . . . . . . . . . . . 2 . . 2 4 . 4 Pick Up 172 | 2 6 32 16 20 23 4 6 3 5 11 10 9 7 6 2 8 2 Fast Attach 129 | 7 . 6 . 8 12 5 3 2 6 12 6 13 7 16 12 8 6 Attach 67 | . . 4 . . 16 3 . 1 9 3 9 1 7 5 4 2 3 Detach 39 | . . . . 4 2 2 . . 1 2 9 1 2 7 5 2 2 Swap 74 | . 4 15 1 5 9 7 3 2 5 4 3 1 4 11 . . . Drop 147 | . . 33 3 10 16 3 4 5 1 9 8 11 8 16 6 13 1 Fire 368 | 6 9 183 15 . 48 33 11 . 21 24 . . . . 4 14 . Melee 286 | . . 16 . . 85 . . 6 49 14 20 43 19 34 . . . Ram 1 | . . 1 . . . . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 50 | . . . . . . 3 23 . . . 24 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . 7 . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 12) 594 | -10/Materials | Entered Subcaves 628 | -10/Subcaves | Visited Clippyterm 631 | -10/Subcaves | Learned Factory fabricator intel 631 | -10/Subcaves | Learned Factory trap positions 837 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 838 | -10/Subcaves | Discovered new exit (range 11) 926 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 1409 | -10/Subcaves | Discovered new exit (range 12) 1558 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1646 | -10/Subcaves | Learned location of Zion (-6) 1646 | -10/Subcaves | Met a Zionite searching for "candidates" 1866 | -10/Subcaves | Lost 3 parts (1p1n1w) 1941 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2318 | -10/Subcaves | Visited 4L-MR0's lab 2325 | -10/Subcaves | Build established: Subdweller-Mutant 2342 | -10/Subcaves | Found Flightbrick 2443 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 2444 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2546 | -10/Subcaves | Core integrity fell below 50% 3289 | -10/Subcaves | Build established: Mutant 5078 | -10/Subcaves | Found Prototype Device 5531 | -10/Subcaves | Found SUBCON Basin 6362 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 6937 | -10/Subcaves | Ambushed by Subdweller buried in earth 8402 | -10/Subcaves | Discovered new exit (range 8) 8465 | -10/Subcaves | Entered Recycling 8466 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 8511 | -7/Recycling | Scanned before Scraplab entrance 9422 | -7/Recycling | Entered Scraplab 9453 | -7/Recycling | Discovered new exit (range 3) 9963 | -7/Recycling | Entered Scraptown 10181 | -7/Scraptown | Visited TADAMA 10232 | -7/Scraptown | Visited Shadow of the Wyrm 10548 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 10552 | -7/Scraptown | Learned Factory stockpile data 10554 | -7/Scraptown | Learned 12 Research zone layouts 10580 | -7/Scraptown | Discovered new exit (range 13) 10687 | -7/Scraptown | Visited IN-MT5's Study 10742 | -7/Scraptown | Visited Assassins FH 10760 | -7/Scraptown | Received an X-ray algorithm 10802 | -7/Scraptown | Visited SPCMW 10826 | -7/Scraptown | Visited Awakened 10860 | -7/Scraptown | Visited Cave Peace 10910 | -7/Scraptown | Visited UFD Registry 10910 | -7/Scraptown | Registered with UFD as "Steeltail" 10978 | -7/Scraptown | Visited LU-1G1's Boring Crew 11006 | -7/Scraptown | Visited DA-N13 Charitable Foundation 11012 | -7/Scraptown | Found DCF Scrap (29 items) 11080 | -7/Scraptown | Delivered Scrap Shield to a Scientist 11213 | -7/Scraptown | Visited Science Testing Area 11245 | -7/Scraptown | Visited Analyses Database 11331 | -7/Scraptown | Visited Derelict Rescue Squad 11340 | -7/Scraptown | Found DRS Beacon 11361 | -7/Scraptown | Visited Curators Association 11419 | -7/Scraptown | Visited Abandonware Association 11429 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 11445 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 11487 | -7/Scraptown | Visited Junk Repository 11548 | -7/Scraptown | Visited Modified Component R&D 12217 | -7/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 12417 | -7/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 12943 | -7/Scraptown | Found Scrap Suit 12945 | -7/Scraptown | Found Scrap Suit 13503 | -7/Scraptown | Identified Sfc. Transmogrifier 19400 | -7/Scraptown | Build established: Gladiator 19803 | -7/Scraptown | Discovered new exit (range 5) 19814 | -7/Scraptown | Entered Factory 19814 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 19815 | -5/Factory | Loaded intel: 122 trap records 19817 | -5/Factory | Loaded intel: 6 fabricator locations 20406 | -5/Factory | Discovered new exit (range 4) 20695 | -5/Factory | Scrapoids reinforcements arrived? 20859 | -5/Factory | Loaded intel: 7 recycling unit locations 21554 | -5/Factory | Lost 6 parts (1p4u1w) 21587 | -5/Factory | Scrapoid reinforcements arrived 21614 | -5/Factory | First assault squad dispatched 21614 | -5/Factory | Found Scrap Suit 21675 | -5/Factory | System corruption reached 10% 21690 | -5/Factory | Lost 4 allies 21728 | -5/Factory | Lost 5 parts (2p2u1w) 21818 | -5/Factory | Ran an X-ray algorithm 21865 | -5/Factory | Ran an X-ray algorithm 21989 | -5/Factory | Identified exit to Upper Caves 22101 | -5/Factory | Scrapoids reinforcements arrived? 22129 | -5/Factory | Lost 4 parts (2u2w) 22130 | -5/Factory | Entered Upper Caves 22130 | -5/Upper Caves | Accompanied by 1 ally 22132 | -5/Upper Caves | UFD Scientist delivered a prototype 22134 | -5/Upper Caves | Found Prototype Protection 22134 | -5/Upper Caves | Identified Enh. Scrap Shield 22137 | -5/Upper Caves | Attached CPS modules to 05F15-D 22159 | -5/Upper Caves | Lost 4 allies 22203 | -5/Upper Caves | Learned location of Warlord (-4) 22359 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22393 | -5/Upper Caves | Found Scrap Suit 22888 | -5/Upper Caves | Build established: Scavenger-Tank 23049 | -5/Upper Caves | Encountered a Warlord checkpoint 23212 | -5/Upper Caves | Discovered new exit (range 10) 23223 | -5/Upper Caves | Entered another Upper Caves area 23420 | -5/Upper Caves | Attacked by a faux Warlord 23494 | -5/Upper Caves | Lost 3 parts (2u1w) 23496 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23497 | -5/Upper Caves | Activated DRS Beacon 23509 | -5/Upper Caves | Discovered new exit (range 8) 23815 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 23839 | -5/Upper Caves | Build established: Scavenger-Mutant 23871 | -5/Upper Caves | Lost 3 allies 23932 | -5/Upper Caves | Entered Zhirov 23932 | -5/Zhirov | Accompanied by 4 allies 23932 | -5/Zhirov | Discovered new exit (range 3) 23955 | -5/Zhirov | Met Zhirov 23977 | -5/Zhirov | Learned location of Quarantine (-2) 23977 | -5/Zhirov | Learned location of Testing (-3) 23977 | -5/Zhirov | Learned location of Command (-1) 24001 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24021 | -5/Zhirov | Found Alien Artifact 24034 | -5/Zhirov | Found Alien Artifact 24034 | -5/Zhirov | Identified Integrated Dissipator 24034 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24191 | -5/Zhirov | Entered Proximity Caves 24191 | -4/Proximity Caves | Accompanied by 4 allies 24398 | -4/Proximity Caves | Learned Research interactive machine intel 24409 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 24420 | -4/Proximity Caves | Core integrity fell below 50% 24465 | -4/Proximity Caves | Lost 4 allies 24557 | -4/Proximity Caves | Lost 5 parts (2p2u1w) 24595 | -4/Proximity Caves | Identified Transdimensional Reconstructor 24595 | -4/Proximity Caves | Warped through subspace 24596 | -4/Proximity Caves | Core integrity fell below 20% 24972 | -4/Proximity Caves | Learned Research emergency access door positions 25051 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25156 | -4/Proximity Caves | Lost 6 parts (1p1n2u2w) 25196 | -4/Proximity Caves | Discovered new exit (range 5) 25214 | -4/Proximity Caves | System corruption reached 30% 25214 | -4/Proximity Caves | Entered Factory 25214 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 25559 | -4/Factory | Repaired KE Penetrator 25747 | -4/Factory | Scrapoids reinforcements arrived? 25814 | -4/Factory | Found Scrap Suit 25851 | -4/Factory | Lost 4 allies 26058 | -4/Factory | Discovered new exit (range 10) 26100 | -4/Factory | Entered Armory 26327 | -4/Armory | Lost 3 parts (1p2w) 26379 | -4/Armory | Spotted B-86 Titan 26428 | -4/Armory | Lost 5 parts (1p1n2u1w) 26467 | -4/Armory | Attached Flightbrick, gained temporary slots: Utility x3 26681 | -4/Armory | Lost 3 allies 26704 | -4/Armory | Scrapoid reinforcements arrived 26763 | -4/Armory | Lost 5 allies 26768 | -4/Armory | Discovered new exit (range 5) 26771 | -4/Armory | Entered Lab 26773 | -4/Lab | Discovered new exit (range 9) 26782 | -4/Lab | Unable to decrypt terminal 26782 | -4/Lab | Opened the door to a hidden lab 26783 | -4/Lab | Gained access to the hidden lab's interior 26783 | -4/Lab | Detected by scanners 26789 | -4/Lab | Confronted by A5 26810 | -4/Lab | Core integrity fell below 50% 26852 | -4/Lab | System corruption reached 10% 26885 | -4/Lab | Destroyed A5 26915 | -4/Lab | Found Exp. System Shield 26932 | -4/Lab | Found Alien Artifact 26937 | -4/Lab | Found Transdimensional Reconstructor 26944 | -4/Lab | Found Alien Artifact 26951 | -4/Lab | Found Alien Artifact 26959 | -4/Lab | Found Prototype Hackware 26961 | -4/Lab | Found Prototype Device 26968 | -4/Lab | Unable to decrypt terminal 26969 | -4/Lab | Entered Research 26969 | -3/Research | Evolved 2 slots: Propulsion x2 26970 | -3/Research | Identified exit to Research 26972 | -3/Research | Loaded intel: 45 interactive machine locations 27021 | -3/Research | Identified Core Reset Matrix 27021 | -3/Research | Identified Core Regenerator 27021 | -3/Research | Identified Integrated Reactor 27021 | -3/Research | Used Core Reset Matrix 27022 | -3/Research | Used Core Regenerator, restored core integrity (+0) 27060 | -3/Research | Installed Integrated Reactor, increased core energy generation (+10) 27061 | -3/Research | Identified Deep Network Scanner 27092 | -3/Research | Discovered new exit (range 11) 27190 | -3/Research | Entered Testing 27205 | -3/Testing | Found Prototype Energy Cannon 27205 | -3/Testing | Identified Potential Cannon 27223 | -3/Testing | Found Prototype Hackware 27269 | -3/Testing | Spotted Striker 27270 | -3/Testing | Spotted Striker 27382 | -3/Testing | Rewired PD-F29NKJP780 27452 | -3/Testing | Identified AEGIS Remote Shield 27456 | -3/Testing | Found Prototype Processor 27456 | -3/Testing | Identified Exp. Terrain Scan Processor 27490 | -3/Testing | Intercept squad dispatched 27491 | -3/Testing | Spotted Tracker 27494 | -3/Testing | Spotted Combat Programmer 27499 | -3/Testing | Protovariant out of control (PD-F29NKJP780) 27518 | -3/Testing | Identified Ghost Barrier 27528 | -3/Testing | Core integrity fell below 50% 27537 | -3/Testing | Discovered exit to Research (range 8) 27540 | -3/Testing | Entered Research 27540 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 27571 | -2/Research | Lost 10 parts (3p3n2u2w) 27659 | -2/Research | Identified exit to Quarantine 27680 | -2/Research | Spotted B-90 Cyclops 27685 | -2/Research | Spotted B-90 Cyclops 27697 | -2/Research | Scrapoids reinforcements arrived? 27729 | -2/Research | Lost 4 parts (1p1n2u) 27737 | -2/Research | Core integrity fell below 50% 27754 | -2/Research | Emitted hypermatrix ping 27759 | -2/Research | Assembled emerged from beneath the floor 27787 | -2/Research | Lost 3 parts (3u) 27790 | -2/Research | Assembled emerged from beneath the floor 27830 | -2/Research | Intercept squad dispatched 27831 | -2/Research | Lost 8 allies 27844 | -2/Research | System corruption reached 10% 27846 | -2/Research | Core integrity fell below 20% 27882 | -2/Research | Spotted Tracker 27882 | -2/Research | Spotted Tracker 27887 | -2/Research | Entered Quarantine 27888 | -2/Quarantine | Detected hypermatrix surge 27888 | -2/Quarantine | Sensed 15 artifacts in vicinity 27916 | -2/Quarantine | Lost 3 parts (1p1n1w) 27927 | -2/Quarantine | Found Matter Drive 27969 | -2/Quarantine | Found Phase Armor 27981 | -2/Quarantine | Found Subatomic Replicator 27995 | -2/Quarantine | Met incapacitated Sigix Warrior 27995 | -2/Quarantine | Lockdown squad dispatched 27996 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 27996 | -2/Quarantine | Unlocked Sigix quarantine chamber 27999 | -2/Quarantine | Found Sigix Containment Pod 28014 | -2/Quarantine | Spotted Lightning 28030 | -2/Quarantine | Spotted Lightning 28034 | -2/Quarantine | Spotted Lightning 28036 | -2/Quarantine | Found Core Stripper 28092 | -2/Quarantine | Discovered new exit (range 15) 28097 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 28104 | -2/Quarantine | Identified exit to Access 28105 | -2/Quarantine | Entered Access 28105 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 28144 | -1/Access | Found Prototype Processor 28144 | -1/Access | Identified Exp. Core Analyzer 28147 | -1/Access | Found Faulty Exp. Core Analyzer 28150 | -1/Access | Spotted B-99 Colossus 28172 | -1/Access | Identified exit to Surface 28199 | -1/Access | Warped through subspace 28200 | -1/Access | Intercept squad dispatched 28205 | -1/Access | Spotted B-99 Colossus 28206 | -1/Access | Spotted B-99 Colossus 28220 | -1/Access | Spotted Tracker 28222 | -1/Access | Spotted Tracker 28229 | -1/Access | Core integrity fell below 50% 28233 | -1/Access | Emitted hypermatrix ping 28233 | *** | Destroyed 0b10! Last Messages --------------- 28216_ Exp. Q-thruster destroyed. 28216_ Penetrated by Slug. 28216_ Slug penetrates Sealed Heavy Doors. 28217_ Acquired 1 matter. 28220_ B-99 Colossus activates siege mode. 28220_ Knocked back. 28220_ Penetrated by Slug. 28220_ Slug penetrates Sealed Heavy Doors. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 28221_ Impulse Thruster destroyed. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 28223_ Knocked back. 28223_ Slug penetrates Sealed Heavy Doors. 28228_ Slug penetrates Main Access Shell. 28228_ Penetrated by Slug. 28232_ Knocked back. 28232_ Penetrated by Slug. 28232_ Slug penetrates Main Access Shell. 28233_ Emitted hypermatrix ping. 28233_ Exp. Terrain Scan Processor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????""""""""""""?????????????????? | | ###?????????????????# #?????????????????? | | #?????????????????# #?????????????????? | | #?????????????????# """""" #?????????????????? | | #?????????????????# " "????????????????????? | | #?????????????????# " @" "????????????????????? | | #?????????????????# " "" "????????????????????? | | *#?????????????????# s "????????????????????? | | #?????????????????# s """" #?????????????????? | | #?????????????????#% % #?????????????????? | | #?????????????????#"" """""""#?????????????????? | | ###???????????????????" "????????????????????????? | | ??????????????????????"%"????????????????????????? | | ????????????????????#"" """""""#?????????????????? | | ????????????????????# %% #?????????????????? | | ????????????????????# B #?????????????????? | | ????????????????????# B% % #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#### "###?????????????????? | | ???????????????????????# # ??????????????? | | ?????????####+########## # ? ?????????? | | ?????????# + ""???? ????????? | | ?????????# %% # """"??????????????? | | ?????????# + """"??????????????? | | ?????? # """???????????????? | | ?????######+###########"##### ??????????????????? | | ??????????????????????##????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 50 Energy Generation 65 Energy Capacity 1130 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 14 Power Amplification 60 Armor Coverage 1025 Resistance: KI 25 Resistance: TH 20 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 1 Energy Filtering 30 Particle Charging 20 Salvage Targeting 4 Offensive Hacking 35 Defensive Hacking 48 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- KE Penetrator | 38% | -4/Factory Studied --------- Field Propulsion Array | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Core Regenerator Integrated Reactor Matter Drive Phase Armor Core Stripper High-powered Transdimensional Reconstructor Achievements -------------- Botjacking Coming In Hot Fancy Inventory Fitting Room Inventory Pressure My Bad Physics Protects Scientist At Large Spot Them First Sprinter Survival Of The Most Covered Challenges ------------ None Game ------ Seed VariableAutogunConstruct Manual? 0 Play Time 04:05:35 Cumulative 395.9 hours Start 2026.06.28 @ 19:30:04 End 2026.06.28 @ 23:48:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 298 Adventurer 0 Explorer 0 Win Type 3 Total 9 Types 4/0/3/2/0/0/0/0/0/0 Lore% 76 Gallery% 72 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec02664a-2ec0-4ea9-b5b4-ee4e861aef5a