Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.04 @ 01:58:19 Player: Aristaeus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1734) 1734 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4314 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Heavy Deuterium Engine Micro Nuclear Core Peak State ------------ > --- POWER ------------ Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Compact Battery Core Analyzer Improved Utility Shielding > --- WEAPON ----------- Gatling Laser Ion Cannon Minigun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Heavy Deuterium Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Power Shielding EM Pulse Gun EM Pulse Gun Beam Cannon Light Assault Rifle Flak Cannon Flak Cannon [Rating: 44] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Improved Utility Shielding Storage Huge Storage Unit Processor Core Analyzer Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 45 | 6 1 16 9 13 Power 11 | 1 . 3 4 3 Engine 10 | 1 . 3 3 3 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 13 | 2 . 7 2 2 Treads 2 | . . . . 2 Leg 11 | 2 . 7 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 1 1 4 Device . | . . . . . Storage 3 | 1 . . 1 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . 1 1 . 2 Artifact . | . . . . . Weapon 13 | 2 . 5 2 4 Energy Gun 5 | 1 . 2 . 2 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 4 | 1 . 2 . 1 Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 27 | . . 1 . 26 Power 4 | . . . . 4 Propulsion 8 | . . . . 8 Utility 4 | . . . . 4 Weapon 11 | . . 1 . 10 Highest Loss Streak 10 | . . 1 . 10 To Critical Strikes . | . . . . . Average Backups 9 | 1 3 6 7 11 Power 2 | . 1 2 1 3 Propulsion 2 | . . 2 3 2 Utility . | . . . . . Weapon 3 | . 2 1 3 4 Tool/Special . | . . . . . Unused Backups 6 | . . 2 1 3 Power 5 | . . 1 1 3 Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 93 97 99 83 Engine 13 | . 14 11 17 13 Treads 1 | . . . . 2 Leg 23 | . 28 30 35 19 Storage 12 | . 14 11 14 12 Processor 4 | . . . . 6 Protection 7 | . 7 11 3 7 Energy Gun 4 | . 14 11 2 1 Energy Cannon 4 | . . 1 6 5 Ballistic Gun 10 | . 14 20 9 7 Ballistic Cannon 3 | . . . 9 3 Peak Build Rating 44 | 6 7 12 26 44 Average Rating 23 | 4 6 10 20 31 On Entrance 10 | . 6 7 12 26 Avg Prop Armor Cover (%) 10 | . . . 4 11 Naked Turns . | . . . . . Heaviest Build 120 | 14 15 25 39 120 Greatest Support 56 | 20 20 30 45 56 Greatest Overweight (x) 38 | . . . . 38 Average Overweight (x) 1 | . . . . 4 Largest Inventory Capacity 25 | 8 8 8 8 25 Average Capacity 17 | 7 8 8 8 23 Most Carried 15 | 4 5 8 8 15 Average Carried 9 | 1 3 6 7 11 Final Capacity 25 | 8 8 8 8 25 Final Carried 8 | 2 5 8 8 4 Class Distribution -------------------- 41% | Scavenger-Gunner 24% | Mutant 15% | Scavenger-Tank 14% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1465 | 188 54 310 233 680 Remotely . | . . . . . Salvage Created 1853 | . 122 531 301 899 Parts 99 | . 6 39 15 39 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . . . . 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 42 | . 3 14 7 18 Guns 25 | . 3 14 1 7 Cannons 17 | . . . 6 11 Classes Destroyed 10 | . 3 3 1 3 Worker 3 | . . 1 . 2 Recycler 3 | . 1 . . 2 Mechanic 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 2 | . 1 . . 1 Swarmer 10 | . 3 3 . 4 Grunt 24 | . . 9 6 9 Sentry 3 | . . 2 1 . Hunter 2 | . . . . 2 Programmer 3 | . . . . 3 Best Kill Streak 7 | . 3 6 4 7 Combat Bots Only 6 | . 3 6 4 4 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging 1 | . 1 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 433 | . 23 58 38 314 Missed 115 | . 7 12 6 90 Hits 318 | . 16 46 32 224 Projectile 318 | . 16 46 32 224 Critical Strikes 11 | . . 2 2 7 Damage Taken 3687 | . 174 416 445 2652 Core 916 | . 50 35 128 703 Absorbed by Shields . | . . . . . Redirected to Shielding 111 | . 3 8 . 100 Ignored by Resistances 1065 | . 52 128 113 772 Core Remaining (%) 86 | 100 80 91 76 . Volleys Fired 121 | . 9 30 19 63 Largest 3 | . 2 3 3 3 Hottest 165 | . 60 93 123 165 Shots Fired 302 | . 18 90 57 137 Gun 189 | . 18 90 20 61 Cannon 113 | . . . 37 76 Launcher . | . . . . . Special . | . . . . . Kinetic 166 | . 9 60 40 57 Thermal 104 | . . 26 16 62 Explosive . | . . . . . Electromagnetic 32 | . 9 4 1 18 Robot Hit Streak 24 | . 10 24 14 19 Robot Miss Streak 9 | . 2 2 7 9 Penetration Max . | . . . . . Secondary Targets 5 | . 2 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 207 | . 12 71 36 88 Core Hits 138 | . 6 29 30 73 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 3 1 . Burn 3 | . . 3 . . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3648 | . 290 803 676 1879 Guns 1785 | . 184 803 153 645 Cannons 1757 | . . . 523 1234 Explosions 106 | . 106 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1933 | . 94 516 466 857 Thermal 1335 | . . 276 194 865 Explosive 106 | . 106 . . . Electromagnetic 274 | . 90 11 16 157 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 22 | . . . . 22 Projectiles 22 | . . . . 22 Explosions . | . . . . . Melee . | . . . . . Knockbacks 15 | . . . 4 11 Impact . | . . . . . Kinetic 15 | . . . 4 11 Secondary . | . . . . . Self-Inflicted Damage 80 | . 80 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 613 | . . 340 613 571 Average Temperature 194 | . . 112 291 190 Received Heat Transfer 1233 | . . 225 324 684 Effects 51 | . . 2 22 27 Shutdowns 13 | . . . 8 5 Energy Bleed 2 | . . . 1 1 Interference 11 | . . 2 . 9 Matter Decay 5 | . . . 4 1 Short Circuit 3 | . . . 1 2 Damage (minor) 2 | . . . 1 1 Damage (major) 14 | . . . 6 8 Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 1 . 5 Heat Transferred 3040 | . . 1036 407 1597 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 92 | 100 100 55 100 100 Level 1 7 | . . 44 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 246 | . 70 246 147 90 Initial 61 | . . 16 61 49 Average 45 | . 22 169 75 15 Influence Increases 1132 | . 108 375 176 473 Destroy 0b10 Robot/C 840 | . 60 280 140 360 Destroy 0b10 Robot/NC 50 | . 10 5 5 30 Destroy Leader 184 | . 12 60 30 82 Disable Machine 18 | . 18 . . . Destroy Structure 10 | . 8 . 1 1 Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 1132 | . 60 252 220 600 Entered New Map 220 | . . 32 110 78 Time Decay 760 | . 60 210 110 380 Lost Part 152 | . . 10 . 142 Squads Dispatched 9 | . . 2 2 5 Investigation 1 | . . 1 . . Extermination 3 | . . . . 3 Reinforcement 4 | . . 1 1 2 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 4 15 9 27 Peak Tracking Total 6 | . 3 6 3 6 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . 2 . . . Max in Single Turn 2 | . 2 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . 1 2 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 1 5 . . Successful 3 | . 1 2 . . Failed 3 | . . 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Record 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2716 | 83 263 436 238 1696 Spaces Moved 1045 | 65 193 261 130 396 Core 44 | 12 . . . 32 Treads 59 | . . . . 59 Legs 942 | 53 193 261 130 305 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 215 | 107 120 120 120 373 Slowest Speed 1950 | 120 120 120 120 1950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 33 18 17 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . 12 . . . Melee . | . . . . . Projectile . | . . . . . AOE 12 | . 12 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1280 | 78 206 326 169 501 Wait . | . . . . . Move 1041 | 64 192 260 129 396 Hop . | . . . . . Pick Up 34 | 8 4 9 3 10 Fast Attach 4 | . . 1 1 2 Attach 27 | 6 1 3 2 15 Detach 1 | . . . . 1 Swap 33 | . . 12 9 12 Drop 19 | . . 11 6 2 Fire 121 | . 9 30 19 63 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 730 | -9/Materials | Build established: Scavenger-Tank 765 | -9/Materials | Discovered new exit (range 16) 783 | -9/Materials | Entered another Materials area 783 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 824 | -8/Materials | Garrison activated, responded to threat 985 | -8/Materials | Discovered new exit (range 8) 1021 | -8/Materials | Entered Factory 1021 | -7/Factory | Evolved 2 slots: Utility x2 1158 | -7/Factory | Build established: Scavenger-Gunner 2306 | -7/Factory | Lost 9 parts (1p3n1u4w) 2387 | -7/Factory | Lost 4 parts (1p1n2w) 2637 | -7/Factory | Core integrity fell below 50% 2670 | -7/Factory | Lost 10 parts (2p2n3u3w) 2699 | -7/Factory | Core integrity fell below 20% 2717 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02696_ R-06 Scavenger collects Imp. Melee Analysis Suite. 02697_ P-70 Sage resets S-27 Virus, system corruption cleaned. 02698_ K-01 Serf collects debris. 02698_ R-06 Scavenger collects Imp. Melee Analysis Suite. 02699_ R-06 Scavenger collects Corrupted Ion Engine. 02702_ K-01 Serf cleans the Construction Platform. 02702_ R-06 Scavenger collects Corrupted Weight Redist. System. 02703_ R-06 Scavenger collects Med. Storage Unit. 02705_ K-01 Serf cleans the Construction Platform. 02711_ System corrupted: Component data lost. 02716_ P-70 Sage resets R-06 Scavenger, system corruption cleaned. 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"""" """" #??????????????? | | ?????????????????????? #??????????????? | | ?????????????????????##############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 31 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Utility Shielding 66 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed SalvagingBoltReconstructor Manual? 0 Play Time 00:28:42 Cumulative 15.7 hours Start 2026.05.04 @ 01:31:04 End 2026.05.04 @ 01:58:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c2bd016-2709-4f3c-96e4-7b3dccbd73fb