Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 23:45:36 Player: time Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (66) 330 Value Destroyed (2044) 2044 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (1754) 1754 TOTAL SCORE: 13608 Bonus ------- Follower Combat Kills 854 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 187/300 Energy 66/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Experimental System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Thermal Generator Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Diametric Drive Q-thruster Q-thruster > --- UTILITY ---------- Experimental Coolant Injector Advanced Energy Well Advanced Signal Interpreter Transmission Jammer Improved Phase Shifter Experimental Power Shielding Advanced Hacking Suite Makeshift System Shield Experimental System Shield Experimental System Shield > --- WEAPON ----------- Advanced Datajack > --- INVENTORY -------- Light Nuclear Core Remote Force Field Nova Cannon Enhanced Hardcell Cannon Compact Tesla Bomb Launcher [Rating: 146] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Cesium-ion Thruster Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Makeshift Hacking Suite Device Transmission Jammer Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Utility Shielding Weapon Mini Grenade Launcher Energy Gun Improved Medium Laser Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Power Maul Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 8 | . . . 1 . 1 . . . . . . 1 . . . . 1 1 1 2 Utility 8 | . . . 1 . 1 . . . . . 2 1 . . . . 1 1 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 166 | 7 7 . 13 9 9 1 14 1 6 14 9 5 9 9 7 3 . 17 24 2 Power 30 | 1 2 . 1 4 1 . 1 . 1 5 2 . 2 3 1 2 . 2 2 . Engine 14 | 1 2 . 1 3 . . . . 1 3 1 . 1 1 . . . . . . Core 11 | . . . . 1 1 . 1 . . 2 1 . 1 2 . 2 . . . . Reactor 5 | . . . . . . . . . . . . . . . 1 . . 2 2 . Propulsion 53 | 2 3 . 5 2 5 . 2 . . 4 3 . 1 3 3 1 . 4 14 1 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 20 | . 3 . 4 2 1 . . . . 2 2 . . . . . . 3 3 . Wheel 3 | 2 . . . . . . . . . . . . . 1 . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . . . . . Flight 29 | . . . 1 . 4 . 2 . . 2 1 . . 2 3 1 . 1 11 1 Utility 46 | 2 . . 2 1 1 1 6 1 3 3 2 1 3 2 3 . . 7 7 1 Device 20 | 1 . . . . . 1 1 . 1 1 1 1 2 2 . . . 5 4 . Storage 4 | 1 . . 1 . . . . . . . . . . . 1 . . . 1 . Processor 7 | . . . . . . . 3 . . 1 1 . 1 . . . . . 1 . Hackware 12 | . . . . . 1 . 2 1 2 1 . . . . 1 . . 2 1 1 Protection 3 | . . . 1 1 . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 2 . 5 2 2 . 5 . 2 2 2 4 3 1 . . . 4 1 . Energy Gun 11 | . . . 5 1 . . 1 . . . 2 1 1 . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 2 . . Ballistic Gun 9 | 2 2 . . . 1 . 1 . 1 1 . . 1 . . . . . . . Ballistic Cannon 4 | . . . . . 1 . 1 . . . . 1 . . . . . . 1 . Launcher 5 | . . . . 1 . . 1 . . . . 2 . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 21 | . . . 3 . . . . . 1 1 . 2 . . 6 . . 4 4 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 1 . 1 System Corruption 11 | . . . . . . . . . . . . . . . . . . 2 . 9 Parts Lost 80 | . 1 1 3 1 10 . 10 . . 11 2 3 1 5 . . . 1 16 15 Power 12 | . 1 . 1 . 2 . 3 . . 1 . 1 1 . . . . . 2 . Propulsion 33 | . . . 1 . 5 . 3 . . 5 . . . 2 . . . 1 11 5 Utility 21 | . . 1 . . 1 . 2 . . 2 1 1 . 3 . . . . 3 7 Weapon 14 | . . . 1 1 2 . 2 . . 3 1 1 . . . . . . . 3 Highest Loss Streak 15 | . 1 1 2 1 7 . 6 . . 3 2 2 1 4 . . . 1 9 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | 2 4 8 8 14 11 4 3 4 4 5 4 4 4 4 4 4 5 4 4 3 Power . | . . 1 . 1 2 . . . . . . 1 . . 1 1 1 . 1 . Propulsion 1 | 1 2 2 2 5 3 2 1 . . . . . . . . . 1 . . . Utility 1 | . . 1 . . . . . 1 2 2 1 1 1 . . . . . . . Weapon 3 | . 1 4 5 6 6 2 2 3 2 2 1 1 2 3 3 2 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 9 | . . . 1 . 4 . . . 1 1 . . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Weapon 6 | . . . 1 . 3 . . . 1 . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 100 95 87 97 78 68 82 69 79 74 72 69 49 40 54 72 68 76 80 33 Engine 5 | . 14 14 11 6 2 13 5 . 5 5 5 4 2 2 5 2 . . . . Core 2 | . . . . 4 5 . 1 . . 2 3 4 . . . 5 10 7 . . Leg 12 | . 18 28 32 33 24 . . . . 3 12 9 . . . . . 3 5 . Flight 9 | . . . . . 9 30 28 23 23 16 . . . 3 9 20 21 19 25 7 Device 4 | . 14 9 . . . 1 8 . . . 2 9 13 8 4 5 5 10 9 2 Storage 4 | . 14 14 11 11 7 . . . . . . . . . 2 5 5 4 4 . Processor 5 | . . . . . . . 8 15 1 . 11 11 12 11 11 11 10 6 4 5 Hackware 11 | . . . . . 1 7 10 15 27 26 19 11 11 8 8 11 10 11 17 16 Protection 4 | . . . 10 20 8 . . . . . . . . . 2 5 5 4 2 . Energy Gun 5 | . . . 17 21 10 . 2 . . . 7 4 . . . . . . . . Ballistic Gun 4 | . 28 28 4 . 7 7 4 . 4 7 . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . 7 3 7 3 . 4 1 . . . . . . . . Launcher 2 | . . . . . . . 5 7 7 5 1 7 . . . . . . . . Peak Build Rating 146 | 7 7 7 16 18 24 25 40 31 41 46 65 72 55 59 71 76 68 125 146 94 Average Rating 42 | 4 6 6 12 17 18 24 33 31 38 37 50 60 44 32 49 67 68 96 126 54 On Entrance 37 | . 7 7 6 14 18 22 25 31 31 41 20 49 28 52 26 67 68 68 117 85 Avg Prop Armor Cover (%) 7 | . . . . . 6 . 8 5 4 3 . . . . 11 11 . 8 14 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 11 13 13 34 37 35 20 20 9 13 25 35 45 19 19 14 18 15 35 64 18 Greatest Support 55 | 26 26 20 30 36 48 20 20 10 15 30 36 36 20 22 18 22 22 30 55 27 Greatest Overweight (x) 5 | . . . 1 1 5 . 1 . . 2 1 1 . 4 1 . . 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 6 8 8 13 15 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 8 8 13 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 6 | 2 5 8 8 14 11 4 3 4 4 4 4 4 4 4 4 4 5 4 4 3 Final Capacity 15 | 8 8 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 8 8 10 15 5 4 4 5 5 5 5 5 5 4 4 5 5 5 4 2 Class Distribution -------------------- 34% | Mutant 21% | Hacker-Mutant 15% | Hacker-Sprinter 9% | Sprinter 7% | Hacker-Bomber 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Bomber | -5/Factory Derelict-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 3090 | 126 286 . 164 113 194 . 381 64 72 323 119 107 251 282 . 167 . 207 199 35 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2269 | 17 297 . 486 230 294 . 311 . . 78 . 204 36 . . 100 . 88 . 128 Parts 106 | 5 11 . 29 23 8 . 8 . . 4 . 2 1 . . 7 . . . 8 Haulers Intercepted 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 5 . 3 6 . . . . . 4 . . . . Prevented 5 | . . . . . . . 1 . . 3 . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 59 | . 4 . 9 9 8 . 14 . . 5 . 2 . . . 4 . . . 4 Melee 2 | . . . . . . . 2 . . . . . . . . . . . . . Guns 33 | . 4 . 8 7 7 . 1 . . 1 . 1 . . . 4 . . . . Cannons 5 | . . . . . . . 2 . . 1 . . . . . . . . . 2 AOE 17 | . . . 1 2 . . 8 . . 3 . 1 . . . . . . . 2 Classes Destroyed 11 | 1 3 . 3 . 1 . . . . 1 . 1 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . . Swarmer 33 | . . . 4 7 3 . 7 . . 4 . . . . . 4 . . . 4 Grunt 14 | . 4 . 1 2 3 . 4 . . . . . . . . . . . . . Sentry 8 | . . . 4 . 1 . 2 . . . . 1 . . . . . . . . Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . . Hunter 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . . . . . . Z-Courier 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | 1 2 . 4 4 3 . 7 . . 4 . 1 . . . 4 . . . 2 Combat Bots Only 7 | . 2 . 4 4 3 . 7 . . 4 . 1 . . . 4 . . . 2 Max Kills in Single Turn 3 | 1 1 . 1 2 1 . 3 . . 2 . 1 1 . . 1 . 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 2 . . 3 . . 2 . 1 . . . . . . . 2 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 936 | . 41 12 85 25 82 . 93 10 . 81 72 51 7 65 . 20 7 37 91 157 Missed 366 | . 14 7 18 7 21 . 34 6 . 47 29 15 4 29 . 8 5 22 45 55 Hits 570 | . 27 5 67 18 61 . 59 4 . 34 43 36 3 36 . 12 2 15 46 102 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . Projectile 569 | . 27 5 67 18 61 . 59 4 . 33 43 36 3 36 . 12 2 15 46 102 Critical Strikes 17 | . . . 5 . 2 . 2 . . 2 1 . . . . 1 . . 3 1 Actively Blocked 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Damage Taken 9895 | . 345 72 877 161 833 . 862 25 . 607 507 632 84 572 . 177 43 509 1235 2354 Core 3630 | . 69 . 173 40 141 . 238 15 . 122 140 161 5 344 . 42 . 253 275 1612 Absorbed by Shields 397 | . . . . . . . . . . . 128 269 . . . . . . . . Redirected to Shielding 108 | . . . 22 . . . . . . . . . . . . 23 18 45 . . Regen/Repaired (Parts) 51 | . . . . . . . . . . . . . . . . . . . 51 . Core Remaining (%) 72 | 100 . 72 . 46 74 . . . . 46 83 . . . . 41 100 80 81 . Volleys Fired 215 | 3 38 3 47 11 38 . 23 . . 9 3 9 5 . . 6 . 3 10 7 Largest 3 | 2 2 2 2 2 2 . 3 . . 3 3 3 1 . . 2 . 1 1 1 Hottest 190 | 40 40 40 101 121 121 . 149 . . 83 190 184 33 . . 98 . 113 113 113 Shots Fired 413 | 6 76 6 94 22 74 . 48 . . 19 7 24 5 . . 12 . 3 10 7 Gun 343 | 6 76 6 94 20 74 . 25 . . 10 4 11 5 . . 12 . . . . Cannon 39 | . . . . . . . 8 . . 5 2 5 . . . . . 3 10 6 Launcher 31 | . . . . 2 . . 15 . . 4 1 8 . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 209 | 6 76 6 31 . 27 . 25 . . 15 2 5 5 . . 6 . . 1 4 Thermal 117 | . . . 30 11 47 . 8 . . . 4 3 . . . . . 3 9 2 Explosive 28 | . . . . . . . 15 . . 4 1 8 . . . . . . . . Electromagnetic 59 | . . . 33 11 . . . . . . . 8 . . . 6 . . . 1 Robot Hit Streak 20 | 2 10 7 20 3 7 . 8 . . 9 3 5 3 . . 1 . 4 1 3 Robot Miss Streak 9 | 3 8 2 3 3 4 . 9 . . 2 8 5 2 . . 2 . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . 1 2 1 . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . . 1 . . . . Shots Hit Robots 275 | 3 51 4 73 14 50 . 29 . . 13 3 17 3 . . 4 . 3 2 6 Core Hits 142 | 2 17 3 24 13 14 . 33 . . 7 3 12 2 . . 5 . . . 7 Critical Kills 1 | . . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . Critical Strikes 10 | . 1 . 1 . 3 . 1 . . . 1 1 . . . . . 1 . 1 Burn 5 | . . . . . 3 . . . . . 1 1 . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . Destroy 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 13 | . . . . . . . 8 . . . . . . . . . . . 1 4 Impact 8 | . . . . . . . 8 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . . 1 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5979 | 28 426 36 913 308 801 . 1323 . . 463 191 928 65 . . 83 . 115 50 249 Guns 3092 | 28 420 36 856 208 801 . 203 . . 153 37 202 65 . . 83 . . . . Cannons 681 | . . . . . . . 129 . . 146 24 88 . . . . . 115 50 129 Explosions 1799 | . . . 55 79 . . 639 . . 164 130 625 . . . . . . . 107 Melee 352 | . . . . . . . 352 . . . . . . . . . . . . . Ramming 55 | . 6 . 2 21 . . . . . . . 13 . . . . . . . 13 Kinetic 1893 | 28 420 36 219 . 285 . 287 . . 299 24 88 65 . . 50 . . . 92 Thermal 1298 | . . . 320 114 516 . 45 . . . 37 64 . . . . . 115 50 37 Explosive 1558 | . . . . . . . 639 . . 164 130 625 . . . . . . . . Electromagnetic 823 | . . . 372 173 . . . . . . . 138 . . . 33 . . . 107 Impact 352 | . . . . . . . 352 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . 3 . . . . . . . 2 7 10 Average Corruption 3 | . . . . . . . . . . 2 . . . . . . . 2 5 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . . 1 . . . . . . . 2 4 4 Message Errors 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Matter Fused 3 | . . . . . . . . . . 1 . . . . . . . 1 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 223 | . . . 3 . . . 126 . . 38 . 24 . . . . . . . 32 Projectiles 3 | . . . . . . . . . . 3 . . . . . . . . . . Explosions 120 | . . . 3 . . . 26 . . 35 . 24 . . . . . . . 32 Melee 100 | . . . . . . . 100 . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . 3 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 314 | . . . 27 . . . 20 . . 76 49 102 . . . . . . . 40 Shots 10 | . . . 1 . . . 1 . . 2 1 4 . . . . . . . 1 Rammed 4 | . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 10 | . 1 . 1 2 . . . . . . . 2 . . . . . . . 4 Kicked 6 | . 1 . 1 2 . . . . . . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 575 | . 18 9 201 171 575 . 376 . . 30 140 210 . . . . . 30 491 . Average Temperature 129 | . 8 9 54 65 204 . 147 . . 11 58 69 . . . . . 17 216 . Received Heat Transfer 1334 | . 192 39 261 24 252 . 129 . . 66 150 47 12 57 . . 9 51 45 . Effects 30 | . . . . . 18 . . . . . . . . . . . . . 12 . Shutdowns 5 | . . . . . 4 . . . . . . . . . . . . . 1 . Energy Bleed 4 | . . . . . 1 . . . . . . . . . . . . . 3 . Interference 9 | . . . . . 5 . . . . . . . . . . . . . 4 . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . . . . . . . . Damage (major) 9 | . . . . . 5 . . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . 5 . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 9 | . . . 1 1 6 . . . . . . . . . . . . 1 . . Heat Transferred 3082 | . . . 682 259 1406 . 100 . . . 200 250 . . . . . 111 37 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . . . 1 . . . . . 1 2 . Low Security (%) 88 | 100 100 100 100 100 100 100 . . . . 100 97 . . . . 100 76 15 100 Level 1 10 | . . . . . . . . . . . . 2 . . . . . 23 75 . Level 2 . | . . . . . . . . . . . . . . . . . . . 8 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 427 | 5 50 35 130 106 71 25 . . . . 136 213 . . . . 81 365 427 136 Initial 180 | . . 4 13 36 . 11 . . . . 66 . . . . . 31 42 180 136 Average 74 | . 16 4 25 47 28 9 . . . . 49 86 . . . . 59 116 288 91 Influence Increases 4272 | 5 124 45 359 210 247 24 315 30 . 586 191 417 60 225 . 120 60 582 557 115 Destroy 0b10 Robot/C 1580 | . 80 . 180 180 160 . 280 . . 220 100 40 . . . 80 . 40 140 80 Destroy 0b10 Robot/NC 40 | 5 15 . 15 . . . . . . . . . . . . . . . 5 . Destroy Leader 310 | . 24 . 66 30 40 . 20 . . 30 20 20 . . . 10 . . 30 20 Allied During Kill 278 | . . . . . . . . . . 126 14 . . . . . . 20 118 . Successful Hack 84 | . 5 . 37 . . 24 . . . . 6 . . . . . . 12 . . Disable Machine 60 | . . . 15 . . . . . . . . 15 . . . . . . 15 15 Destroy Structure 345 | . . . 1 . 2 . . . . . 6 252 . . . . . . 84 . Partial Spotted 105 | . . . . . . . . . . . . . . . . . 15 15 75 . Lose Combat Pursuer 1470 | . . 45 45 . 45 . 15 30 . 210 45 90 60 225 . 30 45 495 90 . Influence Decreases 4231 | 5 112 22 299 305 222 34 235 125 . 480 297 212 227 133 130 70 29 342 651 301 Entered New Map 673 | . . 8 22 59 . 14 6 19 . . 40 . 77 8 130 . 19 39 141 91 Time Decay 2505 | 5 112 14 265 236 130 20 169 106 . 201 227 182 140 115 . 70 10 213 230 60 Lost Part 654 | . . . 12 10 92 . 60 . . 100 10 30 10 10 . . . 10 160 150 Lost Ally 399 | . . . . . . . . . . 179 20 . . . . . . 80 120 . Squads Dispatched 25 | . 2 . 1 . 3 1 . . . 1 3 3 . . . . . 7 4 . Investigation 4 | . . . . . . 1 . . . . 1 . . . . . . 1 1 . Extermination 7 | . . . . . . . . . . . 1 1 . . . . . 3 2 . Reinforcement 10 | . 2 . 1 . 3 . . . . . 1 2 . . . . . . 1 . Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 7 | . 1 . 1 . 2 . . . . . . . . . . . . 3 . . Communications Jammed 13 | . . . . . . . . . . . . . . . . . . 13 . . Distress Signals 13 | . . . . . . . . . . . . . . . . . . 13 . . Times Spotted 261 | . 9 5 19 12 17 . 17 2 . 30 13 15 7 16 . 5 6 44 33 11 Peak Tracking Total 13 | . 3 4 4 4 6 . 6 2 . 10 5 8 5 9 . 4 3 13 13 9 Tactical Retreats 46 | . . 2 2 . 1 . 2 2 . 8 1 1 3 6 . 2 1 9 6 . ECM-based Alert Blocks 10 | . . . . . . . 3 . . . . . . . . . . . 7 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 9 | . . . 1 . . . 5 . . . . 1 . . . . . . 1 1 Max in Single Turn 3 | . . . 1 . . . 3 . . . . 1 . . . . . . 1 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 30 | . 2 . 3 . 1 2 1 . . . 2 1 . . 9 . . 7 2 . Terminals 9 | . 2 . 2 . 1 1 . . . . 1 1 . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 1 . . . . . . 2 . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . 3 1 . Total Hacks 92 | . 4 . 7 . 3 4 1 . . . 4 2 . . 48 . . 12 7 . Successful 71 | . 1 . 4 . . 2 1 . . . 4 1 . . 48 . . 5 5 . Failed 20 | . 3 . 3 . 3 2 . . . . . 1 . . . . . 6 2 . Catastrophic 5 | . 1 . 1 . 1 1 . . . . . . . . . . . 1 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . . Manual 53 | . 4 . 3 . 4 1 . . 2 . 9 4 . . 2 . . 18 6 . Terminals 17 | . 4 . 4 . 3 2 . . . . 1 2 . . . . . 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . Repair Stations 8 | . . . 3 . . . . . . . . . . . . . . . 5 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . 3 . . . . . . 3 . . Garrison Access 10 | . . . . . . 2 . . . . . . . . . . . 6 2 . Terminal Hacks 54 | . . . 1 . . 1 1 . . . 1 1 . . 48 . . 1 . . Record 36 | . . . . . . . . . . . . . . . 36 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . . . . . . 1 . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . 1 1 . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 5 | . . . 1 . . . . . . . . . . . . . . . 4 . Scan Component 3 | . . . 1 . . . . . . . . . . . . . . . 2 . Repair 2 | . . . . . . . . . . . . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 3 . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . Retrieve Study 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . . 1 1 . Seal Access 3 | . . . . . . 1 . . . . . . . . . . . 1 1 . Unauthorized Hacks 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Terminals 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . 3 . 2 2 . . . . 1 . . . . . . 4 . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . Robots Built 4 | . . . . . . . . . . . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . . . . . 81 . . Total Robot Build Rating 4 | . . . . . . . . . . . . . . . . . . 4 . . Part Schematics Acquired 20 | . . . . . . . . . . . 16 . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . 2 . Time 76 | . . . . . . . . . . . . . . . . . . . 76 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . 3 parse_system 1 | . . . . . . . . . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . . . . . . . . . 1 find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . 2 . . Hacks Repelled 4 | . . . . . . . . . . . . . . . . . . 4 . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 34 | . . . . . . . . . 14 . 1 1 . . . . . 11 7 . Largest Group 14 | . . . . . . . . . 14 13 1 1 . . . . . 5 7 . Highest-Rated Group 833 | . . . . . . . . . 409 395 167 28 . . . . . 290 833 . Highest-Rated Ally 167 | . . . . . . . . . 41 41 167 28 . . . . . 165 122 . Zionite Dispatches 9 | . . . . . . . . . . . 1 1 . . . . . 4 3 . Heavy 2 | . . . . . . . . . . . . . . . . . . . 2 . Light 1 | . . . . . . . . . . . . . . . . . . . 1 . Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . Hero 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Explosive Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 146 | . . . . . . . . . . 82 12 . . . . . . 14 38 . Total Damage 4582 | . . . . . . . . . . 1359 569 . . . . . . 214 2440 . Kills 24 | . . . . . . . . . . 8 5 . . . . . . 2 9 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Active Infowar (turns) 1962 | 6 353 80 . . . 8 60 . . . . 318 . 1 46 182 39 447 422 . IFF 318 | . . . . . . . . . . . . 318 . . . . . . . . Seismic 439 | 6 353 80 . . . . . . . . . . . . . . . . . . Jamming 1137 | . . . . . . . . . . . . . . 1 46 182 39 447 422 . ECM 196 | . . . . . . 8 60 . . . . . . . . . . . 128 . Robot Analysis Total 5 | . . . . . . 1 . . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . . . . . . 2 2 1 1 . . 1 2 . 2 . . . . Drone Launches 5 | . . . . . . . . . . . . 1 1 . . . . 3 . . Drone Recoveries 4 | . . . . . . . . . . . . 1 1 . . . . 2 . . Zionite Intel Received 3 | . . . . . . . . . . . 1 . . . . . . 2 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 7544 | 62 353 119 1099 577 304 47 399 223 548 658 566 486 297 343 179 182 39 447 496 120 Spaces Moved 10002 | 47 198 81 532 425 238 170 863 686 1068 1029 447 307 479 571 327 550 138 980 730 136 Core 674 | 5 . . . . . . . . . 25 13 85 220 271 . . . . . 55 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 2012 | . 134 81 532 425 81 . . . . 102 434 222 . . . . . 1 . . Wheels 223 | 42 64 . . . . . . . . . . . . 41 76 . . . . . Hover 305 | . . . . . . . . . . . . . 259 46 . . . . . . Flight 6788 | . . . . . 157 170 863 686 1068 902 . . . 213 251 550 138 979 730 81 Fastest Speed 15 | 50 90 120 120 120 26 26 26 32 29 26 50 50 50 42 34 26 26 24 15 29 Average Speed 57 | 85 110 120 164 121 68 26 29 32 29 53 112 138 55 54 47 27 26 36 29 43 Slowest Speed 435 | 90 120 120 190 190 435 26 115 32 32 202 120 182 60 250 110 34 26 190 128 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . 5 . 2 . . . . . . . 1 . 3 19 15 5 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 45 | 4 32 23 42 79 31 4 93 83 86 91 11 9 77 87 62 64 7 43 24 5 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . . . . . . 1 3 1 . . . . Known Exits Taken 12 | . . . 1 . . . 1 1 . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . 1 . . . . . . . . . 1 . Scrap Searched 29 | . . . . 1 . . 9 4 4 3 . . 4 2 . 2 . . . . Spaces Dug 7 | . . . . . . . . . . . . . . . . . . . 7 . Terrain Destroyed 316 | . . . 1 . . . 85 . . 33 3 184 1 . . 1 . . 8 . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 12 | . . . . . . . . . . . . 2 1 . . 1 . . 8 . AOE 304 | . . . 1 . . . 85 . . 33 3 182 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total 11302 | 60 269 98 668 463 305 171 943 688 1300 1116 505 346 504 602 346 571 137 1042 983 185 Wait 679 | . 21 15 54 5 2 . 22 . 211 36 30 5 2 . 6 3 3 35 199 30 Move 9884 | 46 197 80 531 424 227 169 858 685 1067 1028 446 306 478 570 324 549 131 941 700 127 Hop 48 | . . . . . 5 . 2 . . . . . . . 1 . 3 19 14 4 Pick Up 54 | 4 3 . 8 5 5 . 5 1 6 1 3 1 1 2 . 1 . 5 3 . Fast Attach 124 | 7 . . 5 2 7 1 8 1 4 14 8 4 8 7 10 3 . 13 20 2 Attach 64 | . 1 . 5 1 8 1 7 . 2 1 7 3 3 5 1 3 . 6 6 4 Detach 62 | . . . 5 1 4 . 5 1 3 3 6 5 5 4 2 4 . 5 7 2 Swap 47 | . 6 . 4 8 2 . 2 . 1 6 . 3 . 3 . . . 5 6 1 Drop 96 | . 2 . 8 4 7 . 3 . 6 15 2 8 2 8 2 2 . 10 17 . Fire 215 | 3 38 3 47 11 38 . 23 . . 9 3 9 5 . . 6 . 3 10 7 Melee 13 | . . . . . . . 8 . . . . . . . . . . . 1 4 Ram 4 | . . . . . . . . . . . . . . . . . . . . 4 Kick 6 | . 1 . 1 2 . . . . . . . 2 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . 3 . . . 3 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Ext x2 / Arm) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 33 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Discovered new exit (range 15) 341 | -10/Materials | Build established: Mutant 416 | -10/Materials | Entered Mines 528 | -10/Mines | Discovered new exit (range 7) 529 | -10/Mines | Discovered new exit (range 6) 535 | -10/Mines | Entered Materials 535 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 958 | -9/Materials | Identified exit to Mines 958 | -9/Materials | Identified exit to Storage 1634 | -9/Materials | Entered Mines 1686 | -9/Mines | Found DCF Scrap (12 items) 1996 | -9/Mines | Core integrity fell below 50% 2045 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2190 | -9/Mines | Discovered new exit (range 11) 2211 | -9/Mines | Entered Materials 2211 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2445 | -8/Materials | Lost 7 parts (2p4n1w) 2506 | -8/Materials | Discovered new exit (range 4) 2515 | -8/Materials | Entered Factory 2515 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2534 | -7/Factory | Discovered new exit (range 15) 2562 | -7/Factory | Entered Lower Caves 2713 | -7/Lower Caves | Learned Factory stockpile data 2813 | -7/Lower Caves | Attracted the attention of an 0b10 base 2840 | -7/Lower Caves | Destroyed 7 combat bots 2844 | -7/Lower Caves | Lost 6 parts (2p2n1u1w) 2913 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2958 | -7/Lower Caves | Discovered new exit (range 8) 2961 | -7/Lower Caves | Identified exit to Lower Caves 2961 | -7/Lower Caves | Entered another Lower Caves area 2995 | -7/Lower Caves | Encountered a Warlord checkpoint 3008 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3109 | -7/Lower Caves | Identified exit to Zion 3158 | -7/Lower Caves | Spotted B-75 Beast 3184 | -7/Lower Caves | Entered Zion 3223 | -7/Zion | Given the Hacking Drone Bay 3225 | -7/Zion | Found Prototype Device 3225 | -7/Zion | Identified Hacking Drone Bay 3238 | -7/Zion | Learned Factory security intel 3250 | -7/Zion | Loaded intel: 5 derelict terminal locations 3251 | -7/Zion | Found CR-A16's Pointy Stick 3299 | -7/Zion | Met Imprinter 3306 | -7/Zion | Imprinted 3308 | -7/Zion | Declared Zion's savior 3401 | -7/Zion | Gained Derelict followers 3420 | -7/Zion | Found Prototype Device 3436 | -7/Zion | Gained Derelict followers 3452 | -7/Zion | Visited the Megawrench Repair Shop 3477 | -7/Zion | Build established: Hacker-Sprinter 3558 | -7/Zion | Discovered new exit (range 16) 3732 | -7/Zion | Entered Proximity Caves 3732 | -6/Proximity Caves | Accompanied by 14 allies 3772 | -6/Proximity Caves | Lost 3 allies 3822 | -6/Proximity Caves | Spotted B-75 Beast 3840 | -6/Proximity Caves | Lost 3 allies 3914 | -6/Proximity Caves | Learned location of 1 exit from Factory 4184 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 4247 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4270 | -6/Proximity Caves | Identified Phasing AFG 4282 | -6/Proximity Caves | Core integrity fell below 50% 4382 | -6/Proximity Caves | Discovered new exit (range 16) 4384 | -6/Proximity Caves | Build established: Hacker-Mutant 4389 | -6/Proximity Caves | Identified exit to Factory 4390 | -6/Proximity Caves | Entered Factory 4390 | -6/Factory | Evolved 2 slots: Utility x2 4391 | -6/Factory | Identified exit to Factory 4612 | -6/Factory | Zion hero teleported in (P1-3CE) 4782 | -6/Factory | Spotted B-75 Beast 4826 | -6/Factory | Retrieved Zion intel report: Component Schematics 4956 | -6/Factory | Entered another Factory area 4956 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4975 | -5/Factory | Zion Explosive Resupply teleported in 5004 | -5/Factory | Found Prototype Launcher 5004 | -5/Factory | Identified Scatter Rocket Array 5277 | -5/Factory | Build established: Hacker-Bomber 5438 | -5/Factory | Discovered new exit (range 7) 5442 | -5/Factory | Identified exit to Upper Caves 5442 | -5/Factory | Entered Upper Caves 5495 | -5/Upper Caves | Spotted B-75 Beast 5552 | -5/Upper Caves | Encountered a Warlord checkpoint 5646 | -5/Upper Caves | Learned Factory security intel 5709 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5727 | -5/Upper Caves | Discovered new exit (range 11) 5738 | -5/Upper Caves | Identified exit to Upper Caves 5739 | -5/Upper Caves | Entered another Upper Caves area 5748 | -5/Upper Caves | Discovered new exit (range 5) 5751 | -5/Upper Caves | Identified exit to Factory 5845 | -5/Upper Caves | Build established: Derelict-Mutant 5851 | -5/Upper Caves | Learned Factory security intel 5862 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5920 | -5/Upper Caves | Core integrity fell below 50% 5944 | -5/Upper Caves | Lost 4 parts (2n2u) 6070 | -5/Upper Caves | Discovered new exit (range 12) 6081 | -5/Upper Caves | Identified exit to Zhirov 6082 | -5/Upper Caves | Entered Zhirov 6082 | -5/Zhirov | Discovered new exit (range 3) 6099 | -5/Zhirov | Met Zhirov 6126 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6191 | -5/Zhirov | Found Alien Artifact 6191 | -5/Zhirov | Identified Integrated Dissipator 6191 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6196 | -5/Zhirov | Found Alien Artifact 6196 | -5/Zhirov | Identified Transdimensional Reconstructor 6196 | -5/Zhirov | Warped through subspace 6226 | -5/Zhirov | Learned location of Testing (-3) 6226 | -5/Zhirov | Learned location of Quarantine (-2) 6226 | -5/Zhirov | Learned location of Command (-1) 6261 | -5/Zhirov | Identified exit to Proximity Caves 6261 | -5/Zhirov | Entered Proximity Caves 6417 | -4/Proximity Caves | Discovered exit to Factory (range 9) 6443 | -4/Proximity Caves | Entered Factory 6443 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6444 | -4/Factory | Identified exit to Extension 6444 | -4/Factory | Identified exit to Armory 6475 | -4/Factory | Discovered new exit (range 6) 6476 | -4/Factory | Identified exit to Research 6482 | -4/Factory | Entered Research 6482 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6490 | -3/Research | Found Quantum Capacitor 6499 | -3/Research | Central database locked down 6557 | -3/Research | Identified exit to DSF 6613 | -3/Research | Fabricated K-01 Serf? 6687 | -3/Research | Zion hero teleported in (ME-RLN) 6691 | -3/Research | Zion Recon squad teleported in 6706 | -3/Research | Found Prototype Device 6706 | -3/Research | Identified Exp. Focal Shield 6756 | -3/Research | Garrison activated, responded to threat 6780 | -3/Research | Retrieved Zion intel report: Emergency Access 6781 | -3/Research | Zion Hacking Resupply teleported in 6793 | -3/Research | Found Prototype Hackware 6793 | -3/Research | Identified Exp. System Shield 6795 | -3/Research | Found Exp. System Shield 6810 | -3/Research | Zion Fire squad teleported in 6822 | -3/Research | P-80 Master assimilated allied 5P-1JD(i) 6850 | -3/Research | Spotted B-86 Titan 6889 | -3/Research | Garrison activated, responded to threat 6896 | -3/Research | Found Prototype Launcher 6896 | -3/Research | Identified Com. Tesla Bomb Launcher 6904 | -3/Research | Retrieved Zion intel report: Unaware Schematics 6918 | -3/Research | Discovered new exit (range 8) 6921 | -3/Research | Identified exit to Research 6929 | -3/Research | Entered another Research area 6929 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6935 | -2/Research | Zion Heavy squad teleported in 7002 | -2/Research | Repaired VTOL Module+ 7047 | -2/Research | Repaired Xenon Bombardment Thruster 7079 | -2/Research | Zion Heavy squad teleported in 7098 | -2/Research | Zion Light squad teleported in 7108 | -2/Research | Spotted B-90 Cyclops 7159 | -2/Research | Build established: Hacker-Mutant 7308 | -2/Research | Spotted B-90 Cyclops 7388 | -2/Research | Lost 5 parts (4n1u) 7411 | -2/Research | Discovered new exit (range 16) 7425 | -2/Research | Entered Access 7425 | -1/Access | Evolved 2 slots: Propulsion x2 7455 | -1/Access | Lost 9 parts (2p6n1u) 7494 | -1/Access | System corruption reached 10% 7506 | -1/Access | Core integrity fell below 50% 7532 | -1/Access | Core integrity fell below 20% 7545 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07493_ R-10 Processor collects Corrupted Hvy. Machine Gun. 07496_ :PETVVFMZTIKC WZNSUA 07496_ S-43 Plague misfires. 07497_ Mak. System Shield destroyed. 07498_ U-05 Engineer lays Concrete. 07500_ U-05 Engineer repairs door. 07501_ Hacking Suite destroyed. 07501_ U-05 Engineer lays Concrete. 07510_ Longscan Aggregator disabled. 07514_ System corrupted: Energy discharge (-15). 07515_ S-43 Plague suffers critical hit (Blast). 07515_ Destroyed Xenon Bombardment Thruster. 07515_ S-43 Plague destroyed. 07520_ Enh. Hardcell Cannon destroyed. 07523_ Adv. Hacking Suite destroyed. 07532_ Slammed into S-43 Plague. 07533_ Nova Cannon destroyed. 07534_ Adv. Signal Interpreter destroyed. 07534_ Slammed into S-43 Plague. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ########????????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ???????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ####????????????????????# #????????????????? | | #????????????????????# #????????????????? | | #????????????????????# #????????????????? | | #????????????????????# #????????????????? | | #????????????????????# #????????????????? | | #????????????????????#@ #????????????????? | | ###################### #????????????????? | | # #????????????????? | | # #????????????????? | | # #????????????????? | | # s #????????????????? | | = # ^ s #????????????????? | | =* # s #????????????????? | | /### ss #????????????????? | | % ##########s###########????????????????? | | #???# R #????????????????????? | | #???# #????????????????????? | | #???# ! "" #????????????????????? | | #???# "" #????????????????????? | | #???# [%"""""" ]#????????????????????? | | #???# % % " """ #????????????????????? | | ########???# " #????????????????????? | | #??????????# "" #????????????????????? | | #??????????# #????????????????????? | | #??????????# =#????????????????????? | | #??????????# #????????????????????? | | #??????????# = #????????????????????? | | #??????????##############????????????????????? | | +####????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 120 Energy Generation 53 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 30 Power Shielding 90 Utility Shielding 33 Point Defense Rating 80 Phase Shifting 10 Evasion (%) 72 Melee Accuracy 6 Launcher Accuracy 40 Armor Integrity Analysis 30 Salvage Targeting 4 Offensive Hacking 43 Defensive Hacking 43 Authchip Count 1 Item Schematics ----------------- Mni. Grenade Launcher | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Z-intel Xenon Bombardment Thruster | -6/Factory | Z-intel Lgt. Angular Momentum Engine | -6/Factory | Z-intel Lrn. Missile Launcher | -6/Factory | Z-intel Com. Matter Pod | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Imp. Utility Shielding | -6/Factory | Z-intel Imp. Particle Charger | -6/Factory | Z-intel Lyr. Light Armor Plating | -6/Factory | Z-intel Core Analyzer | -6/Factory | Z-intel Thermal Shield | -6/Factory | Z-intel Targeting Computer | -6/Factory | Z-intel Hvy. Hammer | -6/Factory | Z-intel Spear | -6/Factory | Z-intel Sml. Storage Unit | -6/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-27 Freighter | -3/Research | Z-intel R-10 Processor | -3/Research | Z-intel K-01 Serf | -3/Research | Z-intel S-43 Plague | -3/Research | Z-intel Fabricated ------------ K-01 Serf | x4 | -3/Research | Preloaded Repaired ---------- VTOL Module | 4% | -2/Research Xenon Bombardment Thruster | 10% | -2/Research Studied --------- Flexi-carbon Leg | -6/Factory | Hacked VTOL Module | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Adventurer Alien Tech Hackathon Heroic Deeds Item+ Junior Dev Subspace Traveler The Science Guy This Is Interesting... You Again Challenges ------------ None Game ------ Seed SubdwellerExperimentalArmor Manual? 0 Play Time 02:23:26 Cumulative 29.0 hours Start 2025.10.27 @ 05:49:00 End 2025.10.27 @ 23:45:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 19 Adventurer 18 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e9e9dfd-c6ae-4616-945b-d9fcd5e7d139