Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.15 @ 14:26:06 Player: aliser Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (32) 160 Value Destroyed (627) 627 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 5268 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 1000/1000 Matter 12/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Cooling System Visual Processing Unit Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Xenon Bombardment Thruster Improved Sensor Array Dynamic Insulation System Rocket Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Sensor Array Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite System Shield Dynamic Insulation System > --- WEAPON ----------- Advanced Assault Cannon Maul > --- INVENTORY -------- Light Ion Engine Nuclear Core VTOL Module Xenon Bombardment Thruster Advanced Weight Redist. System ECM Suite Rocket Launcher [Rating: 49] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Gravmag System Treads Light Treads Hover Unit Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Maul Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 . . 1 Utility 7 | . . 2 . . . 1 2 2 . Weapon . | . . . . . . . . . . Parts Attached 45 | 3 7 13 1 . 1 6 8 5 1 Power 7 | . 1 3 . . . . 1 2 . Engine 5 | . 1 2 . . . . 1 1 . Core 1 | . . 1 . . . . . . . Reactor 1 | . . . . . . . . 1 . Propulsion 10 | 2 . 3 . . . 4 1 . . Treads 2 | 2 . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 6 | . . 3 . . . 3 . . . Flight 2 | . . . . . . 1 1 . . Utility 17 | 1 2 2 . . 1 2 5 3 1 Device 6 | . . . . . 1 . 2 2 1 Storage 2 | 1 . . . . . . 1 . . Processor 3 | . 1 . . . . 1 1 . . Hackware 5 | . . 2 . . . 1 1 1 . Protection 1 | . 1 . . . . . . . . Artifact . | . . . . . . . . . . Weapon 11 | . 4 5 1 . . . 1 . . Energy Gun 2 | . 2 . . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . Ballistic Gun 2 | . 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 1 | . . 1 . . . . . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon 2 | . . 2 . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 1 . Parts Lost 12 | . . 3 . . 3 . . 5 1 Power . | . . . . . . . . . . Propulsion 6 | . . 1 . . 1 . . 3 1 Utility 4 | . . . . . 2 . . 2 . Weapon 2 | . . 2 . . . . . . . Highest Loss Streak 3 | . . 2 . . 3 . . 2 1 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 3 7 7 8 8 8 7 7 6 5 Power 1 | 1 2 1 3 2 2 1 1 1 1 Propulsion 1 | . . 1 . . . . 1 1 1 Utility 2 | . . 2 4 4 4 3 3 2 2 Weapon 1 | 2 4 1 1 1 2 1 1 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 14 | . 5 3 . . . 1 2 1 2 Power 2 | . 2 . . . . . . . . Propulsion 3 | . . 2 . . . . . . 1 Utility 4 | . . . . . . 1 2 1 . Weapon 5 | . 3 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 95 86 69 70 42 88 98 89 32 Engine 3 | . 14 6 . . . . . 1 . Core 3 | . . 4 . . . 6 7 2 . Treads 7 | . 28 18 . . . . . . . Hover 11 | . . 3 11 11 . 22 22 15 . Device 8 | . . . . . 7 8 14 18 3 Storage 9 | . 14 11 11 11 11 8 7 5 . Processor 10 | . 4 11 11 11 . 8 14 13 11 Hackware 13 | . . 11 22 22 12 17 15 19 11 Energy Gun 5 | . 25 8 . . . . . . . Energy Cannon 1 | . . 7 . . . . . . . Ballistic Cannon 1 | . . . . . . . 4 4 . Launcher 2 | . . 2 11 11 6 6 2 . . Impact Weapon 3 | . . 1 . . 4 9 7 5 . Peak Build Rating 49 | 3 7 17 14 15 13 32 40 49 18 Average Rating 23 | 2 6 11 13 13 9 28 37 40 15 On Entrance 14 | . 3 7 14 14 13 10 32 40 12 Naked Turns . | . . . . . . . . . . Heaviest Build 25 | 5 17 18 7 7 9 17 24 25 2 Greatest Support 40 | 40 40 40 7 7 7 27 27 27 4 Greatest Overweight (x) 5 | 1 . 1 . . 2 5 1 2 . Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 20 8 5 Average Capacity 7 | 7 8 8 8 8 8 7 8 7 5 Most Carried 8 | 5 8 8 8 8 8 8 8 8 5 Average Carried 7 | 3 7 7 8 8 8 7 7 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 5 8 7 8 8 8 8 8 5 5 Class Distribution -------------------- 37% | Hacker-Mutant 30% | Mutant 29% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Ninja | -7/Factory Hacker-Ninja | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Matter Collected 769 | 228 84 128 64 . 113 110 . 42 . Remotely . | . . . . . . . . . . Salvage Created 1075 | . 365 541 . . 127 . . 42 . Parts 51 | . 21 30 . . . . . . . Haulers Intercepted 3 | . 1 2 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 13 | . 5 8 . . . . . . . Guns 7 | . 5 2 . . . . . . . Cannons 5 | . . 5 . . . . . . . Classes Destroyed 9 | . 5 2 . . 2 . . . . Worker 4 | . 1 . . . 1 . . 2 . Builder 3 | . . 3 . . . . . . . Tunneler 2 | . . . . . 1 . . 1 . Hauler 3 | . 1 2 . . . . . . . Recycler 1 | . . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . Watcher 5 | . 2 3 . . . . . . . Grunt 12 | . 5 7 . . . . . . . Sentry 1 | . . 1 . . . . . . . Best Kill Streak 8 | . 3 8 . . 1 . . 1 . Combat Bots Only 3 | . 3 3 . . . . . . . Max Kills in Single Turn 2 | . 1 2 . . 1 . . 1 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 243 | . 27 58 6 . 14 7 25 102 4 Missed 106 | . 10 15 4 . 2 3 17 52 3 Hits 137 | . 17 43 2 . 12 4 8 50 1 Projectile 137 | . 17 43 2 . 12 4 8 50 1 Critical Strikes 4 | . . . . . 1 2 1 . . Damage Taken 1780 | . 186 585 18 . 188 57 114 609 23 Core 549 | . 34 125 8 . 79 43 25 235 . Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 222 | . . 29 . . . 138 14 41 . Core Remaining (%) 82 | 100 86 . . . 47 92 96 72 . Volleys Fired 68 | . 32 31 . 3 . . 2 . . Largest 2 | . 2 2 . 1 . . 1 . . Hottest 120 | . 80 120 . 100 . . 40 . . Shots Fired 130 | . 64 60 . 3 . . 3 . . Gun 96 | . 64 32 . . . . . . . Cannon 26 | . . 23 . . . . 3 . . Launcher 5 | . . 5 . . . . . . . Special 3 | . . . . 3 . . . . . Kinetic 9 | . 6 . . . . . 3 . . Thermal 26 | . . 23 . 3 . . . . . Explosive 5 | . . 5 . . . . . . . Electromagnetic 90 | . 58 32 . . . . . . . Robot Hit Streak 18 | . 5 18 . 5 . . . . . Robot Miss Streak 4 | . 4 3 . 1 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 83 | . 31 39 . 3 3 . . 7 . Core Hits 37 | . 14 22 . . . . . 1 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 2 | . 1 . . . 1 . . . . Corrupt 1 | . 1 . . . . . . . . Smash 1 | . . . . . 1 . . . . Melee Attacks 72 | . . 13 . 1 3 5 17 33 . Impact 72 | . . 13 . 1 3 5 17 33 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . 3 . . 3 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2276 | . 588 922 . 146 230 . . 390 . Guns 801 | . 505 296 . . . . . . . Cannons 296 | . . 296 . . . . . . . Explosions 413 | . 83 330 . . . . . . . Melee 718 | . . . . 98 230 . . 390 . Ramming . | . . . . . . . . . . Kinetic 20 | . 20 . . . . . . . . Thermal 474 | . 83 343 . 48 . . . . . Explosive 283 | . . 283 . . . . . . . Electromagnetic 781 | . 485 296 . . . . . . . Impact 718 | . . . . 98 230 . . 390 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . 6 7 . Average Corruption 4 | . . . . . . . 5 3 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . . . . . . 14 11 . Message Errors 7 | . . . . . . . 4 3 . Matter Fused 5 | . . . . . . . 4 1 . Energy Discharges 1 | . . . . . . . 1 . . Parts Rejected 2 | . . . . . . . 1 1 . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . 2 3 . Data Loss (major) 1 | . . . . . . . . 1 . Misfires 1 | . . . . . . . 1 . . Alerts 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 297 | . . 12 . 45 165 . . 75 . Projectiles . | . . . . . . . . . . Explosions 12 | . . 12 . . . . . . . Melee 285 | . . . . 45 165 . . 75 . Knockbacks 6 | . . . . 1 1 . . 4 . Impact 6 | . . . . 1 1 . . 4 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 68 | . . 68 . . . . . . . Shots 2 | . . 2 . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 231 | . 231 225 . . 1 9 4 . . Average Temperature 70 | . 65 78 . . 1 9 3 . . Received Heat Transfer 597 | . 102 258 . . 126 45 6 60 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 6 | . . 1 . 1 2 . . 2 . Combat Hostiles 2 | . . 1 . 1 . . . . . Parts Fried 5 | . 1 1 . . 2 . . 1 . Impact Corruptions 14 | . . . . 1 7 . . 6 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 929 | . 150 679 . 100 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . 2 2 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 107 | . 94 107 93 . 45 69 34 15 75 Initial 26 | . . 25 14 . . 1 26 . 7 Average 14 | . 31 31 56 . 13 4 2 1 17 Influence Increases 1100 | . 198 419 89 5 60 89 58 107 75 Destroy 0b10 Robot/C 320 | . 100 160 60 . . . . . . Destroy 0b10 Robot/NC 100 | . 25 40 . 5 15 . . 15 . Destroy Leader 86 | . 26 50 10 . . . . . . Allied During Kill 4 | . . . 4 . . . . . . Successful Hack 64 | . 13 7 . . . 9 26 9 . Disable Machine 30 | . 15 15 . . . . . . . Destroy Structure 106 | . 4 57 . . . 5 17 23 . Partial Spotted 75 | . . 30 . . . . 15 30 . Lose Combat Pursuer 315 | . 15 60 15 . 45 75 . 30 75 Influence Decreases 1045 | . 138 442 43 88 55 35 117 92 35 Entered New Map 186 | . . 35 23 83 . 4 33 . 8 Time Decay 732 | . 138 291 20 5 55 30 84 92 17 Lost Part 35 | . . 25 . . . . . . 10 Purge Threat 92 | . . 91 . . . 1 . . . Squads Dispatched 12 | . 2 4 . . . 2 2 2 . Investigation 5 | . 1 3 . . . 1 . . . Extermination 2 | . . . . . . . 1 1 . Reinforcement 4 | . 1 1 . . . . 1 1 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Distress Signals 2 | . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 70 | . 12 24 4 . 3 6 5 12 4 Peak Tracking Total 13 | . 3 13 3 . 3 10 2 7 5 Tactical Retreats 14 | . 1 2 1 . 1 2 3 3 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 3 | . 1 2 . . . . . . . Max in Single Turn 1 | . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 21 | . 4 5 . . . 5 4 3 . Terminals 13 | . 4 3 . . . 3 3 . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . 2 . . . 1 1 1 . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 2 | . . . . . . 1 . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 79 | . 9 14 . . . 31 11 14 . Successful 53 | . 2 6 . . . 27 5 13 . Failed 25 | . 7 7 . . . 4 6 1 . Catastrophic 6 | . 4 1 . . . . 1 . . Database Lockouts 1 | . . 1 . . . . . . . Manual 34 | . 9 14 . . . 5 6 . . Terminals 37 | . 9 9 . . . 10 9 . . Fabricators . | . . . . . . . . . . Repair Stations 21 | . . 5 . . . 9 2 5 . Recycling Units 5 | . . . . . . . . 5 . Scanalyzers 16 | . . . . . . 12 . 4 . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 2 3 . . . 7 3 . . Prototype ID Bank 2 | . . 1 . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Terminal Index 3 | . 1 . . . . 1 1 . . Unreport Threat 3 | . . 1 . . . 2 . . . Security Status 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . . . Registered Components 1 | . . . . . . 1 . . . Zone Layout 3 | . . . . . . 2 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 17 | . . 2 . . . 8 2 5 . Scan Component 9 | . . 1 . . . 4 1 3 . Repair 8 | . . 1 . . . 4 1 2 . Recycling Unit Hacks 5 | . . . . . . . . 5 . Process 1 | . . . . . . . . 1 . Report Inventory 3 | . . . . . . . . 3 . Retrieve Matter 1 | . . . . . . . . 1 . Scanalyzer 15 | . . . . . . 12 . 3 . Insert Component 7 | . . . . . . 6 . 1 . Analyze 8 | . . . . . . 6 . 2 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Patch 1 | . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 3 6 . . . 5 4 1 . Full Trace Events 5 | . 2 2 . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 5 . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 8 | . . 1 . . . 4 1 2 . Time 273 | . . 26 . . . 134 22 91 . Parts Recycled . | . . . . . . . . . . Recycled Matter 32 | . . . . . . . . 32 . Retrieved Matter 32 | . . . . . . . . 32 . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . 5 . 1 . Part Schematics Acquired 6 | . . . . . . 5 . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total Allies 2 | . . . 1 1 . . . . . Largest Group 1 | . . . 1 1 . . . . . Highest-Rated Group 31 | . . . 31 8 . . . . . Highest-Rated Ally 31 | . . . 31 8 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 9 | . . . 9 . . . . . . Total Damage 127 | . . . 127 . . . . . . Kills 3 | . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 2098 | . . . . . 141 324 736 825 72 Optics 1580 | . . . . . . . 683 825 72 Sensors 1513 | . . . . . 141 324 641 407 . Jamming 895 | . . . . . . . 538 357 . ECM 340 | . . . . . . . 226 114 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Turns Passed 3801 | 65 590 706 49 202 194 362 736 825 72 Spaces Moved 3275 | 39 293 338 40 242 141 292 811 891 188 Core 171 | 8 . . . . 137 25 . 1 . Treads 504 | 31 293 180 . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 2268 | . . 158 40 242 4 267 811 746 . Flight 332 | . . . . . . . . 144 188 Fastest Speed 35 | 50 160 56 60 60 60 52 52 35 35 Average Speed 72 | 146 160 113 60 60 129 61 52 50 35 Slowest Speed 300 | 160 160 160 60 60 150 300 116 150 35 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 5 45 30 9 44 47 37 18 14 5 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 67 | . . 22 . . . 5 17 23 . Terrain Destroyed 103 | . 3 55 . . . 5 17 23 . Melee 56 | . . 12 . . . 5 16 23 . Projectile 1 | . . . . . . . 1 . . AOE 46 | . 3 43 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total 4407 | 46 354 577 64 286 145 462 1086 1194 193 Wait 816 | . 2 151 23 29 . 135 222 250 4 Move 3264 | 38 292 337 39 241 140 291 810 888 188 Hop 1 | . . . . . . . . 1 . Pick Up 44 | 5 11 8 . 1 . 10 6 3 . Fast Attach 36 | 3 4 4 1 1 1 10 9 2 1 Attach 21 | . 3 7 . . . 5 1 5 . Detach 12 | . 2 4 1 . . . 1 4 . Swap 25 | . . 10 . 3 1 . 7 4 . Drop 44 | . 8 12 . 3 . 6 11 4 . Fire 68 | . 32 31 . 3 . . 2 . . Melee 72 | . . 13 . 1 3 5 17 33 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . . 4 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 10) 574 | -10/Materials | Identified exit to Mines 656 | -10/Materials | Entered another Materials area 656 | -9/Materials | Evolved 2 slots: Utility x2 694 | -9/Materials | Repaired EM Pulse Gun 1209 | -9/Materials | Discovered new exit (range 10) 1268 | -9/Materials | Build established: Hacker-Mutant 1284 | -9/Materials | Central database locked down 1362 | -9/Materials | Entered Mines 1370 | -9/Mines | Received a Mining Laser from a helpful Derelict 1409 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1409 | -9/Mines | Discovered new exit (range 5) 1411 | -9/Mines | Entered Exiles 1411 | -9/Exiles | Found Exiles lab destroyed 1606 | -9/Exiles | Discovered new exit (range 14) 1613 | -9/Exiles | Entered Mines 1631 | -8/Mines | Core integrity fell below 50% 1654 | -8/Mines | Lost 3 parts (1n2u) 1756 | -8/Mines | Discovered new exit (range 16) 1807 | -8/Mines | Entered Materials 1807 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1885 | -8/Materials | Garrison activated, responded to threat 1889 | -8/Materials | Discovered new exit (range 11) 1895 | -8/Materials | Identified exit to Factory 1991 | -8/Materials | Repaired Imp. Sensor Array 2018 | -8/Materials | Repaired Sml. Storage Unit 2057 | -8/Materials | Repaired Mni. Grenade Launcher 2097 | -8/Materials | Repaired Nuclear Core 2165 | -8/Materials | Discovered exit to Factory (range 8) 2169 | -8/Materials | Entered Factory 2169 | -7/Factory | Evolved 2 slots: Utility x2 2199 | -7/Factory | Repaired Gravmag System 2535 | -7/Factory | Build established: Hacker-Ninja 2813 | -7/Factory | Discovered new exit (range 18) 2821 | -7/Factory | Identified exit to Factory 2905 | -7/Factory | Entered another Factory area 2905 | -6/Factory | Evolved 2 slots: Utility x2 3110 | -6/Factory | Discovered new exit (range 7) 3115 | -6/Factory | Identified exit to Lower Caves 3267 | -6/Factory | Repaired Broken Imp. Sensor Array 3308 | -6/Factory | Repaired Nuclear Core 3726 | -6/Factory | Discovered new exit (range 9) 3727 | -6/Factory | Discovered new exit (range 14) 3729 | -6/Factory | Identified exit to Factory 3730 | -6/Factory | Entered another Factory area 3730 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3802 | -5/Factory | Self-destructed Last Messages --------------- 03692_ ALERT: Cargo convoy en route, clear transfer corridor. 03697_ Door malfunctions. 03700_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03708_ D>DX2M|VSNG/ONLHBLN