Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 23:07:31 Player: Inverisimilidude Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (2132) 2132 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (315) 315 TOTAL SCORE: 4612 Bonus ------- High Alert Combat Kills 315 Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 76/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Gatling Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Autogun Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg VSS Leg Improved Heat Sink Medium Storage Unit Improved Sensor Array EM Pulse Gun Gatling Laser Light EM Pulse Cannon [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Launcher Missile Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 41 | 7 1 8 23 2 Power 7 | 1 . 1 5 . Engine 6 | 1 . 1 4 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 13 | 2 . 4 7 . Treads 1 | . . . 1 . Leg 9 | . . 3 6 . Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 1 1 6 . Device 4 | 1 . . 3 . Storage 2 | 1 1 . . . Processor 4 | . . 1 3 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 . 2 5 2 Energy Gun 1 | . . . 1 . Energy Cannon 3 | . . 1 1 1 Ballistic Gun 4 | 2 . 1 1 . Ballistic Cannon . | . . . . . Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 4 | . . . 4 . Parts Lost 22 | . . . 16 6 Power 6 | . . . 5 1 Propulsion 9 | . . . 6 3 Utility 1 | . . . 1 . Weapon 6 | . . . 4 2 Highest Loss Streak 6 | . . . 5 6 To Critical Strikes . | . . . . . Average Backups 8 | 1 7 9 8 5 Power . | . 1 1 . . Propulsion 1 | . 2 . 1 . Utility 3 | . . 4 3 3 Weapon 2 | . 1 2 3 2 Tool/Special . | . . . . . Unused Backups 15 | . 1 2 8 4 Power 1 | . 1 . . . Propulsion 4 | . . 2 2 . Utility 5 | . . . 2 3 Weapon 4 | . . . 3 1 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 96 | . 100 97 96 86 Engine 8 | . 14 11 6 7 Core 1 | . . . 2 . Treads 1 | . . . 3 . Leg 23 | . . 9 30 28 Wheel 7 | . 28 23 . . Device 9 | . 14 11 8 8 Storage 9 | . 14 11 9 7 Processor 14 | . . 9 18 18 Energy Gun 2 | . . . 2 6 Energy Cannon 5 | . . 10 5 . Ballistic Gun 11 | . 28 11 8 7 Peak Build Rating 29 | 7 8 20 29 29 Average Rating 21 | 4 7 14 26 25 On Entrance 12 | . 7 8 20 29 Naked Turns . | . . . . . Heaviest Build 26 | 14 19 25 26 24 Greatest Support 58 | 26 26 45 58 58 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 9 Most Carried 10 | 4 9 10 10 6 Average Carried 8 | 1 7 9 8 5 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 4 9 10 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1411 | 251 64 141 913 42 Remotely . | . . . . . Salvage Created 2168 | 26 64 220 1722 136 Parts 139 | 4 10 20 101 4 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 56 | . 3 9 41 3 Guns 24 | . 3 2 18 1 Cannons 17 | . . 6 11 . AOE 15 | . . 1 12 2 Classes Destroyed 14 | 1 2 2 7 2 Worker 1 | . . . . 1 Builder 2 | . 1 1 . . Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Mechanic 2 | . . . 2 . Operator 1 | . . . . 1 Swarmer 21 | . 3 7 11 . Grunt 18 | . . 1 14 3 Brawler 2 | . . . 2 . Duelist 1 | . . . 1 . Sentry 10 | . . 1 9 . Specialist 2 | . . . 2 . Hunter 2 | . . . 2 . Best Kill Streak 8 | 1 3 4 8 3 Combat Bots Only 6 | . 3 4 6 3 Max Kills in Single Turn 4 | 1 1 1 4 1 Gunslinging . | . . . . . Exploded 2 | . . 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 320 | . 19 37 207 57 Missed 109 | . 6 9 71 23 Hits 211 | . 13 28 136 34 Projectile 211 | . 13 28 136 34 Critical Strikes 6 | . . 1 5 . Damage Taken 3102 | . 110 369 2062 561 Core 660 | . 7 103 343 207 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 97 74 . . Volleys Fired 114 | 1 11 17 81 4 Largest 2 | 2 2 2 2 2 Hottest 111 | 40 40 79 95 111 Shots Fired 221 | 2 22 34 154 9 Gun 144 | 2 22 17 98 5 Cannon 57 | . . 17 39 1 Launcher 20 | . . . 17 3 Special . | . . . . . Kinetic 114 | 2 22 17 70 3 Thermal 1 | . . . . 1 Explosive 20 | . . . 17 3 Electromagnetic 86 | . . 17 67 2 Robot Hit Streak 12 | 1 4 8 12 4 Robot Miss Streak 5 | . 5 3 3 2 Penetration Max 1 | . . . 1 . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 130 | 1 12 21 92 4 Core Hits 101 | 1 6 11 72 11 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 4 | . . 1 3 . Destroy 2 | . . 1 1 . Corrupt 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4133 | 11 141 535 2907 539 Guns 1207 | 11 141 80 912 63 Cannons 870 | . . 299 546 25 Explosions 2056 | . . 156 1449 451 Melee . | . . . . . Ramming . | . . . . . Kinetic 957 | 11 141 80 689 36 Thermal 206 | . . 156 25 25 Explosive 1875 | . . . 1424 451 Electromagnetic 1095 | . . 299 769 27 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 2 5 5 Average Corruption 1 | . . 1 1 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . . 6 10 2 Message Errors 3 | . . 1 1 1 Matter Fused 4 | . . . 4 . Heat Flow Errors 1 | . . 1 . . Energy Discharges 3 | . . 1 2 . Parts Fused 1 | . . . 1 . Data Loss (minor) 4 | . . 2 2 . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 69 | . . . 69 . Projectiles . | . . . . . Explosions 69 | . . . 69 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 239 | . . 91 123 25 Shots 6 | . . 2 3 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 141 | . . 141 77 27 Average Temperature 25 | . . 37 22 13 Received Heat Transfer 996 | . . 69 639 288 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . 2 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 337 | . . 250 50 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 4 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 3 | . . 1 3 1 Low Security (%) 52 | 100 100 93 34 . Level 1 25 | . . 6 29 100 Level 2 4 | . . . 6 . Level 3 18 | . . . 29 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 812 | 5 70 215 812 330 Initial 325 | . 3 8 80 325 Average 270 | . 19 73 374 312 Influence Increases 2107 | 5 80 371 1552 99 Destroy 0b10 Robot/C 1120 | . 60 180 820 60 Destroy 0b10 Robot/NC 45 | 5 5 5 20 10 Destroy Leader 252 | . 10 30 212 . Successful Hack 25 | . 5 . 15 5 Disable Machine 150 | . . 60 90 . Anti-Garrison Action 150 | . . . 150 . Destroy Structure 185 | . . 51 110 24 Partial Spotted 30 | . . 15 15 . Lose Combat Pursuer 150 | . . 30 120 . Influence Decreases 1803 | . 65 200 971 567 Entered New Map 572 | . 2 12 111 447 Time Decay 861 | . 63 188 550 60 Lost Part 220 | . . . 160 60 Purge Threat 150 | . . . 150 . Squads Dispatched 12 | . . . 10 2 Investigation 5 | . . . 4 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault 2 | . . . 2 . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 8 13 51 10 Peak Tracking Total 6 | . 4 5 6 6 Tactical Retreats 6 | . . 1 5 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 11 | . . 4 7 . Max in Single Turn 4 | . . 4 2 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 9 | . 1 . 7 1 Terminals 9 | . 1 . 7 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 2 . 13 5 Successful 8 | . 2 . 4 2 Failed 12 | . . . 9 3 Catastrophic 6 | . . . 5 1 Database Lockouts . | . . . . . Manual 13 | . 1 . 8 4 Terminals 20 | . 2 . 13 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . 3 1 Prototype ID Bank 1 | . 1 . . . Branch Access Points 2 | . 1 . 1 . Emergency Access Points 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 1 1 Terminals 2 | . . . 1 1 Track 1 | . . . 1 . Assimilate 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 . 5 1 Full Trace Events 5 | . . . 4 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . 2 . Machine Destruction 2 | . . . 2 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 2338 | 3 250 468 1504 113 Sensors 1590 | . . . 1477 113 Seismic 748 | 3 250 468 27 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2513 | 69 250 468 1599 127 Spaces Moved 1766 | 62 232 405 962 105 Core 39 | 9 . . . 30 Treads . | . . . . . Legs 1136 | . . 99 962 75 Wheels 591 | 53 232 306 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 86 105 50 Average Speed 107 | 83 90 94 119 94 Slowest Speed 190 | 90 90 190 120 112 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 40 36 71 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 209 | . . 54 124 31 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 208 | . . 54 123 31 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2169 | 73 253 457 1259 127 Wait 175 | . 2 14 148 11 Move 1762 | 61 231 404 961 105 Hop . | . . . . . Pick Up 36 | 4 6 6 20 . Fast Attach 21 | 7 . 5 9 . Attach 16 | . . 1 13 2 Detach 1 | . . . . 1 Swap 15 | . 1 2 12 . Drop 29 | . 2 8 15 4 Fire 114 | 1 11 17 81 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Identified exit to Mines 268 | -10/Materials | Discovered new exit (range 3) 318 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered another Materials area 320 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 736 | -9/Materials | Discovered new exit (range 15) 788 | -9/Materials | Entered another Materials area 788 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1160 | -8/Materials | Discovered new exit (range 3) 1162 | -8/Materials | Identified exit to Factory 1523 | -8/Materials | Lost 3 parts (1p2n) 1557 | -8/Materials | Garrison activated, responded to threat 1617 | -8/Materials | Discovered exit to Factory (range 10) 1913 | -8/Materials | Identified exit to Storage 2302 | -8/Materials | Core integrity fell below 50% 2348 | -8/Materials | Lost 5 parts (1p2n1u1w) 2387 | -8/Materials | Entered Storage 2502 | -8/Storage | Core integrity fell below 20% 2514 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02488_ The unstable cave ceiling collapses. 02489_ Slug penetrates G-47 Trooper. 02489_ G-47 Trooper destroyed. 02490_ Gauss Rifle destroyed. 02492_ Imp. Ion Engine destroyed. 02493_ G-47 Trooper destroyed. 02494_ VSS Leg destroyed. 02496_ Dropped Imp. Carbon-fiber Leg. 02497_ Dropped Imp. Grenade Launcher. 02497_ Dropped Hvy. Particle Cannon. 02498_ Dropped Med. Storage Unit. 02498_ R-06 Scavenger collects Med. Storage Unit. 02500_ K-01 Serf collects debris. 02502_ R-06 Scavenger collects Imp. Carbon-fiber Leg. 02505_ G-47 Trooper suffers critical hit (Burn). 02506_ R-06 Scavenger collects Imp. Grenade Launcher. 02514_ A-02 Transporter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ??????????????????????????? #????????????????????? | | ########################### ###??????????????????? | | g !*%[[ #??????????????????? | | g ^ [*[@ +??????????????????? | | a g =!* #??????????????????? | | ###############+##+#######k #??????????????????? | | ???????????????? #????? #??????????????????? | | ???????????????""" #????? +??????????????????? | | ?????????????????" #????? #??????????????????? | | ?????????????????" #?????? #??????????????????? | | ?????????????????" #?????? ??????????????????? | | ????????????????? #??????#####?????????????????? | | ????????????????? #????????????????????????????? | | ????????????????? #????????????????????????????? | | ?????????????????####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightSpectralDesublimator Manual? 0 Play Time 00:35:27 Cumulative 59.4 hours Start 2025.07.26 @ 21:58:31 End 2025.07.26 @ 23:07:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 33 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc2be358-4bdf-476e-897f-3eb8489f5573