Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 22:42:35 Player: the Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (32) 6400 Robots Destroyed (562) 2810 Value Destroyed (29411) 29411 Prototype IDs (76) 1520 Alien Tech Used (0) 0 Bonus (15901) 15901 TOTAL SCORE: 59542 Bonus ------- High Alert Combat Kills 7460 Follower Combat Kills 2864 Awakened Behemoth Slayer 1000 Entered Garrisons 1000 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1374 Friendly Fire -1097 Cogmind --------- Core Integrity 0/1300 Matter 187/300 Energy 99/100 System Corruption 46% Temperature Cool (16) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Impulse Thruster Array > --- UTILITY (14) ----- Spectral Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Biometal Medium Treads Multinova Projection Cannon CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Experimental Targeting Computer Energy Filter Energy Filter Advanced Weapon Cycler Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Multinova Projection Cannon > --- INVENTORY -------- Advanced Weapon Cycler Latent Energy Streamer Gamma Bomb Array CR-A16's Behemoth Slayer GAL Module [Rating: 184] Favorites ----------- Power Assembled Flux Generator Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Gatling Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Scatter Rocket Array Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Arm Res Gar Res Slots Evolved 14 | . . . . . 4 2 . . . . . 2 . . . . . 2 . . . . . . 2 . . . . 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 2 2 . . . . . 2 . . . . . 2 . . . . . . 2 . . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 248 | 7 10 4 3 1 37 25 2 3 6 17 2 20 3 1 5 19 . 8 2 9 . 1 1 2 6 9 1 9 5 15 7 8 Power 30 | 1 2 1 . 1 4 4 . 1 1 1 . 3 . . . 3 . . . . . . . . . 1 . 3 . 2 2 . Engine 13 | 1 2 . . 1 2 3 . 1 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . Core 10 | . . 1 . . 2 1 . . . 1 . 1 . . . 1 . . . . . . . . . 1 . 1 . 1 . . Reactor 7 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 2 . 1 2 . Propulsion 22 | 2 2 . 3 . 7 . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 3 Treads 15 | . 2 . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Leg 6 | 2 . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 120 | 2 2 1 . . 8 11 1 2 2 5 1 12 1 . 2 11 . 7 1 7 . 1 . 2 6 7 1 5 3 13 2 4 Device 72 | 1 1 . . . 5 5 1 1 . 2 1 10 1 . 2 3 . 4 1 4 . 1 . 1 5 5 . 2 3 12 . 1 Storage 10 | 1 1 1 . . . 1 . . . . . . . . . 1 . 2 . 1 . . . . . 1 . . . 1 . . Processor 12 | . . . . . 1 2 . . . . . . . . . . . 1 . 2 . . . 1 1 1 . . . . . 3 Hackware 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Protection 20 | . . . . . . 3 . 1 2 3 . 2 . . . 7 . . . . . . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 76 | 2 4 2 . . 18 10 1 . 3 11 1 5 2 1 3 3 . 1 1 2 . . 1 . . 1 . 1 2 . . 1 Energy Gun 24 | 2 . . . . 2 2 . . . 7 1 2 . . 3 3 . . . . . . 1 . . 1 . . . . . . Energy Cannon 5 | . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . 1 . . 1 Ballistic Gun 21 | . . . . . 10 5 . . 2 2 . 1 . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 12 | . 3 2 . . 4 . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Launcher 5 | . 1 . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . 4 5 . . . 1 . 1 1 . 1 10 . . 1 1 . . 1 . . 1 . . 1 1 . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . System Corruption 24 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . 3 . . 10 . Parts Lost 95 | . . . . . 1 1 1 . . 1 1 3 2 . . 7 . 7 . 1 . . . . . 28 4 9 . 12 15 2 Power 15 | . . . . . 1 1 . . . . . 1 1 . . 2 . . . . . . . . . 2 1 1 . 1 2 2 Propulsion 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . . 3 . Utility 61 | . . . . . . . 1 . . . 1 1 . . . 3 . 7 . 1 . . . . . 19 2 7 . 10 9 . Weapon 12 | . . . . . . . . . . 1 . 1 1 . . 1 . . . . . . . . . 5 1 . . 1 1 . Highest Loss Streak 17 | . . . . . 1 1 1 . . 1 1 2 2 . . 3 . 4 . 1 . . . . . 17 2 7 . 4 9 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 4 11 15 19 19 19 14 14 15 15 15 14 14 14 15 13 12 12 9 7 8 10 12 12 13 12 6 3 3 4 6 8 8 Power . | 1 . . . . . . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Propulsion 1 | 1 . 4 6 7 3 . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 3 1 Utility 5 | . 4 5 5 5 7 8 6 6 5 6 6 5 6 7 7 6 8 5 3 4 6 8 8 8 7 2 . . 1 . 1 2 Weapon 5 | . 5 5 6 7 7 5 7 8 7 7 7 8 7 8 6 3 3 2 3 3 4 4 4 5 5 3 2 2 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | 1 2 1 3 1 11 13 . . 1 1 . . 2 . . 3 . 5 . . . . 1 1 . 2 . . . . 1 7 Power 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 9 | . . . 1 . 2 . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . 3 Utility 25 | . . 1 1 . 2 7 . . 1 1 . . . . . 2 . 3 . . . . 1 1 . 2 . . . . . 3 Weapon 18 | . 2 . 1 1 7 6 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 88 | . 99 100 100 100 98 99 99 100 100 99 99 96 75 79 80 73 85 87 86 88 88 87 87 88 88 79 88 84 88 82 57 37 Engine 3 | . 14 1 . 8 10 10 7 7 7 7 7 6 1 . . . . . . . . . . . . . . . . . . . Core 3 | . . 12 14 5 6 3 7 7 7 7 7 5 . . . 1 . . . . . . . . . . . . . . 4 1 Reactor 2 | . . . . . . . . . . . . . 4 6 6 3 6 5 5 5 5 5 5 5 5 4 4 4 5 4 3 3 Treads 6 | . 25 28 28 28 17 . . . . . . . . . . . . . . . . . . . . . . . . . 6 7 Leg 8 | . 1 . . . . 15 15 15 15 15 15 13 13 13 13 12 13 11 9 11 11 11 11 11 10 9 10 10 10 9 1 . Device 21 | . 14 14 14 14 11 15 14 14 8 15 22 31 25 26 26 16 27 31 35 26 23 23 23 27 30 32 35 27 29 36 17 4 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 7 6 6 6 6 10 13 10 11 11 11 11 11 11 10 5 5 5 5 7 13 8 Processor 6 | . . . . . 7 14 15 15 15 13 7 6 6 6 6 2 . 3 . 7 11 11 11 11 10 7 5 5 5 4 1 5 Hackware 1 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 10 11 . . . Protection 4 | . . . . . . 5 7 7 13 8 7 5 1 . . 7 4 4 5 5 5 5 5 1 4 5 10 4 5 6 1 . Energy Gun 3 | . 7 . . . . . . . . 11 20 17 14 13 12 6 . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . . . . . . . 8 19 16 11 16 17 16 16 17 15 10 14 13 14 10 3 2 Ballistic Gun 4 | . . . . . 20 22 17 23 22 7 . . . 5 3 . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 20 28 28 28 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 184 | 7 11 13 16 18 56 70 71 70 71 69 69 80 88 89 97 133 121 150 144 138 132 134 134 134 156 166 166 162 160 184 156 101 Average Rating 90 | 4 9 12 15 17 35 65 68 68 69 66 67 73 83 88 89 99 117 137 129 131 132 133 132 133 150 142 162 148 149 168 107 64 On Entrance 90 | . 7 11 13 16 18 56 67 70 67 68 65 67 75 84 89 92 121 118 131 133 132 132 116 134 134 153 166 141 147 160 144 46 Avg Prop Armor Cover (%) 24 | 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 125 | 12 34 54 54 58 73 72 64 58 63 63 62 60 58 59 60 120 120 123 110 116 116 116 116 116 120 120 106 101 101 125 117 55 Greatest Support 80 | 20 40 40 40 40 60 60 60 60 60 60 60 60 60 60 60 60 60 80 80 60 60 60 60 60 60 80 80 80 80 80 70 70 Greatest Overweight (x) 15 | . . 1 1 1 1 1 1 . 1 1 1 1 . . . 1 1 2 4 1 1 3 1 1 1 15 1 1 1 1 1 . Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 10 15 15 15 15 15 15 15 5 5 5 15 15 15 Average Capacity 14 | 6 12 17 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 13 10 12 15 15 15 15 15 8 5 5 5 8 15 14 Most Carried 20 | 7 15 17 20 20 20 19 15 15 15 15 15 15 15 15 15 15 15 15 10 12 12 15 15 15 15 15 5 5 5 15 12 13 Average Carried 13 | 4 11 15 19 19 19 14 14 14 14 14 14 14 14 15 14 14 15 12 9 10 12 14 13 14 14 7 4 4 5 7 8 10 Final Capacity 20 | 8 15 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 10 10 15 15 15 15 15 15 15 5 5 5 15 15 5 Final Carried 20 | 7 15 17 19 20 20 15 15 15 15 15 15 13 15 15 14 15 15 10 10 12 12 15 15 15 15 15 5 5 5 12 10 4 Class Distribution -------------------- 41% | Golem 19% | Mutant 13% | Gunner 7% | Commander-Mutant 4% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Gunner | -7/Garrison Mutant | -7/Factory Gunner | -7/Garrison Gunner | -6/Factory Mutant | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Waste Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Garrison Golem | -4/Factory Golem | -4/Garrison Golem | -4/Armory Golem | -3/Research Scavenger-Mutant | -3/Garrison Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Arm Res Gar Res Matter Collected 12110 | 241 395 386 55 105 1669 1110 257 174 1188 487 264 369 554 905 163 1210 70 346 121 269 108 124 247 10 60 274 20 317 80 339 163 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28921 | 189 496 463 147 7 1669 1196 575 252 1303 692 762 883 134 376 . 1916 234 2382 805 1590 87 194 413 444 . 1958 560 2362 230 4818 1652 132 Parts 1406 | 12 37 30 11 . 99 80 8 17 66 32 27 36 9 11 . 63 16 123 10 89 1 19 13 26 . 86 41 104 12 254 69 5 Haulers Intercepted 13 | . 2 . . . 5 . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . Recyclers Shooed 12 | 1 . 1 . . 2 1 . . . . . 2 . . . . . 2 . . . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . . . . . . . . . . . 11 10 . . 40 . . . 1 18 . 26 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Arm Res Gar Res Combat Hostiles Destroyed 468 | . 13 16 . 2 29 17 2 5 30 12 17 11 5 3 . 62 6 31 . 18 1 3 12 9 . 27 9 39 3 57 25 4 Melee 9 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 5 . . . . 1 1 Guns 132 | . 2 . . . 17 15 . 5 27 9 16 10 5 3 . 18 . . . . . . . . . 5 . . . . . . Cannons 212 | . 8 16 . 2 10 . 2 . . 1 . . . . . 3 6 30 . 11 1 3 6 9 . 14 4 25 3 39 16 3 AOE 93 | . 3 . . . 2 2 . . 3 . . . . . . 39 . . . 3 . . 6 . . 3 4 9 . 15 4 . Classes Destroyed 26 | 2 7 1 . 1 1 1 1 . 4 . . . . 1 . 4 . 2 . . . . 1 . . . . . . . . . Worker 26 | . 3 1 . . 4 . . 1 . . . 2 . . . . . 6 . 2 . . . . . . 2 . . 5 . . Builder 29 | . 2 . . . 5 3 . . . . . 3 . . . . . 4 . 7 . . . . . . 3 . . 2 . . Tunneler 14 | 5 1 . . . . 1 . 1 . 1 . 1 . . . . . 1 . . . . . . . . 1 . . 2 . . Hauler 13 | . 2 . . . 5 . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . Recycler 17 | 1 . 1 . . 2 6 . . . 1 . 2 . . . . . 3 . 1 . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 5 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . 2 . . Operator 6 | . 1 . . . . . . . . 1 . 1 . . . . . . . 2 . 1 . . . . . . . . . . Watcher 25 | . 3 . . . 2 2 . . . 1 . 2 . . . . . 5 . 2 . . . . . 2 1 . . 5 . . Swarmer 114 | . 3 6 . . 7 9 . 2 8 2 1 4 5 . . . 4 8 . 4 . . . 5 . 9 4 11 . 14 5 3 Cutter 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Grunt 143 | . 10 8 . . 17 . . 1 11 2 10 3 . 3 . . 1 6 . 7 . . 9 . . 9 . 16 . 19 11 . Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Duelist 7 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 4 . 1 . . Sentry 36 | . . 2 . . 6 3 . 1 4 4 2 3 . . . . . 1 . 1 1 1 . . . 1 . 1 . 4 1 . Demolisher 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . 2 . . . Hunter 32 | . . . . . 1 1 . . 3 . . . . . . . 1 4 . 2 . . 1 4 . 4 2 2 1 3 2 1 Programmer 55 | . . . . . . 4 . 1 . 4 2 1 . . . . . 9 . 3 . 2 . . . 4 3 4 . 13 5 . Heavy 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Behemoth 6 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . 1 . 1 1 . Compactor 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Z-Light 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 45 | . . . . . . . . . . . . . . . . 45 . . . . . . . . . . . . . . . . Golem 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 44 | 4 5 3 . 2 7 4 2 2 5 3 6 9 5 3 . 44 3 10 . 7 1 2 7 5 . 5 10 13 3 10 8 3 Combat Bots Only 42 | . 3 3 . 2 5 3 2 2 5 3 6 7 5 3 . 42 3 7 . 4 1 2 6 5 . 5 5 13 3 7 8 3 Max Kills in Single Turn 20 | 1 2 1 . 1 3 2 1 2 3 1 2 2 2 1 . 20 1 2 . 3 1 1 3 1 . 3 5 3 1 4 3 1 Gunslinging 1 | . . . . . . 1 . . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . Exploded 20 | . 2 . . . 2 1 . . 3 . . . . . . 20 . . . 1 . . 2 . . 3 4 3 . 4 3 . Melee 1 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Arm Res Gar Res Hostile Shots Fired 2419 | . 28 36 . 3 106 192 . 17 73 112 91 70 16 15 . 133 24 152 . 82 4 4 13 41 4 443 53 226 . 171 194 116 Missed 810 | . 12 11 . 2 37 77 . 5 25 48 31 29 5 6 . 32 7 44 . 34 3 2 3 18 3 136 21 79 . 59 45 36 Hits 1609 | . 16 25 . 1 69 115 . 12 48 64 60 41 11 9 . 101 17 108 . 48 1 2 10 23 1 307 32 147 . 112 149 80 Melee 10 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 3 . 3 . . Projectile 1599 | . 16 25 . 1 69 115 . 12 48 64 60 41 11 9 . 97 17 108 . 48 1 2 10 23 1 307 32 144 . 109 149 80 AOE 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 55 | . . . . . 3 1 . . 2 . 3 . 1 . . . 1 3 . 1 . . . . . 5 1 6 . 18 6 4 Actively Blocked 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 2 . . Damage Taken 26942 | . 208 283 . 8 835 813 137 69 659 656 570 578 173 170 . 3170 369 2044 . 533 195 78 304 312 19 4341 757 2462 259 2368 3222 1350 Core 3968 | . 49 83 . . 80 74 36 . 77 59 90 93 17 58 . 487 26 226 . 53 34 . 3 42 . 750 44 264 5 296 290 732 Absorbed by Shields 1318 | . . . . . 201 482 48 32 104 16 212 . . . . . . . . . . . . . . 142 . 9 . . 72 . Reduced by Siege Mode 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Redirected to Shielding 334 | . . . . . . 31 . 7 60 48 . . . . . 188 . . . . . . . . . . . . . . . . Ignored by Resistances 2268 | . . . . . . 56 . . . . . . . . . . 73 408 . 113 37 8 64 49 4 565 151 402 52 286 . . Regen/Repaired (Parts) 99 | . . . . . 99 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 53 | 100 . . . 47 85 . . . . . 52 . . . . . 19 . . . . . . 64 . . . . 7 . . . Volleys Fired 1150 | 12 48 39 11 4 98 54 10 9 68 21 35 30 12 17 . 86 13 118 7 37 13 5 22 13 2 98 13 69 9 101 57 19 Largest 3 | 2 2 2 2 2 3 3 2 3 3 3 3 3 3 3 . 3 3 3 2 3 3 3 3 3 3 3 3 3 3 3 1 1 Hottest 240 | 90 90 66 66 66 99 84 56 84 84 240 240 235 240 195 . 193 75 75 50 110 75 75 75 75 75 75 75 80 75 155 130 130 Shots Fired 2506 | 24 93 78 22 8 268 158 11 28 198 58 89 87 22 42 . 163 39 252 14 90 40 17 49 33 4 172 24 126 24 203 51 19 Gun 1041 | 24 24 . . . 188 156 2 28 195 57 88 87 22 42 . 107 . . . . . . . . . 21 . . . . . . Cannon 1430 | . 66 78 22 8 78 . 9 . . 1 . . . . . 51 39 252 14 90 40 17 45 33 4 150 24 119 23 201 47 19 Launcher 34 | . 3 . . . 2 2 . . 3 . 1 . . . . 5 . . . . . . 4 . . 1 . 7 . 2 4 . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 863 | . 66 78 22 8 266 156 11 28 195 25 . . . 8 . . . . . . . . . . . . . . . . . . Thermal 1570 | 24 24 . . . . . . . . 33 88 87 22 34 . 153 39 252 14 86 40 17 45 33 4 152 20 119 23 196 46 19 Explosive 21 | . 3 . . . 2 2 . . 3 . 1 . . . . 5 . . . . . . 4 . . 1 . . . . . . Electromagnetic 27 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 4 7 . 7 5 . Entropic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . Phasic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Hit Streak 51 | 7 12 17 5 5 10 15 9 15 16 12 22 13 7 8 . 15 12 17 22 24 3 7 14 18 12 26 32 13 8 50 51 4 Robot Miss Streak 7 | 2 3 4 2 3 7 5 2 1 3 4 5 6 5 5 . 4 4 4 . 2 1 3 2 1 . 6 3 2 2 4 3 4 Penetration Max 1 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 26 | . . . . . 2 2 . 1 5 2 5 4 1 2 . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . . . . 1 1 . 1 1 1 1 2 1 1 . 1 . . . . . . . . . . . . . . . . Autonomous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Shots Hit Robots 1467 | 14 51 40 14 3 153 98 12 16 110 43 67 63 14 29 . 95 21 109 11 53 3 8 31 23 3 120 11 67 16 117 41 11 Core Hits 1149 | 7 27 21 7 2 73 46 5 11 62 37 55 52 11 20 . 186 7 59 3 33 1 4 51 13 1 71 25 83 6 125 40 5 Critical Kills 7 | . . . . . 2 . 2 . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . 1 3 . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . Critical Strikes 43 | . 3 2 . . 5 1 8 . . 2 . 2 3 3 . 5 . 2 . 1 . . . . . 6 . . . . . . Burn 10 | . . . . . . . . . . . . 1 3 3 . 3 . . . . . . . . . . . . . . . . Destroy 11 | . . . . . 2 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 8 | . 3 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . Impale 8 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . 5 . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 157 | . . . . . 20 11 12 . 4 16 30 10 . . 1 13 . 9 . 2 . . . . . 24 . 1 . 1 3 . Impact 90 | . . . . . 20 . . . . 16 30 10 . . 1 13 . . . . . . . . . . . . . . . . Slashing 27 | . . . . . . 11 12 . 4 . . . . . . . . . . . . . . . . . . . . . . . Piercing 40 | . . . . . . . . . . . . . . . . . . 9 . 2 . . . . . 24 . 1 . 1 3 . Sneak Attacks 9 | . . . . . 1 1 3 . . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 70535 | 175 1188 913 253 81 3592 2222 377 358 2501 1175 1494 1894 313 574 . 8340 1367 6832 498 3961 140 374 2563 982 136 6526 1771 4573 679 10394 3612 677 Guns 15439 | 175 182 . . . 1927 2009 37 358 2273 905 1494 1501 313 574 . 2637 . . . . . . . . . 1054 . . . . . . Cannons 37006 | . 786 904 253 81 1406 . 141 . . 25 . . . . . 864 1367 6328 498 2240 140 374 1417 982 128 3882 596 2957 679 7580 2739 639 Explosions 15288 | . 203 . . . 156 150 . . 228 . . 135 . . . 4355 . 263 . 1656 . . 1146 . . 591 1165 1613 . 2757 870 . Melee 2523 | . . . . . 88 63 199 . . 177 . 251 . . . 484 . 202 . 60 . . . . . 999 . . . . . . Ramming 279 | . 17 9 . . 15 . . . . 68 . 7 . . . . . 39 . 5 . . . . 8 . 10 3 . 57 3 38 Kinetic 10502 | . 786 904 253 81 3333 2009 178 358 2273 237 . . . 90 . . . . . . . . . . . . . . . . . . Thermal 43679 | 175 182 . . . . . . . . 693 1494 1522 313 484 . 5175 1367 6591 498 2223 140 374 1417 982 128 3990 773 3281 679 7684 2875 639 Explosive 5371 | . 203 . . . 156 150 . . 228 . . . . . . 2615 . . . 363 . . 1146 . . 510 . . . . . . Electromagnetic 7169 | . . . . . . . . . . . . 114 . . . . . . . 1310 . . . . . 81 988 1289 . 2653 734 . Impact 1000 | . . . . . 88 . . . . 177 . 251 . . . 484 . . . . . . . . . . . . . . . . Slashing 262 | . . . . . . 63 199 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1261 | . . . . . . . . . . . . . . . . . . 202 . 60 . . . . . 999 . . . . . . Entropic 946 | . . . . . . . . . . . . . . . . . . . . . . . . . . 946 . . . . . . Phasic 66 | . . . . . . . . . . . . . . . . 66 . . . . . . . . . . . . . . . . Highest Corruption 46 | . . . . . . 2 3 3 3 6 7 . . . . . . 5 5 23 25 25 25 . . . 14 21 22 25 44 46 Average Corruption 13 | . . . . . . 1 3 3 3 4 6 . . . . . . 2 5 13 23 25 25 . . . 10 19 21 9 37 44 Corruption Purged 8 | . . . . . . 3 . . . . . . . . . . . . . 5 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 576 | . . . . . . 5 4 11 29 26 38 . . . . . . 29 20 57 55 63 4 . . . 6 93 19 45 33 39 Message Errors 132 | . . . . . . 1 1 4 5 3 8 . . . . . . 6 4 19 11 18 . . . . 1 24 3 9 7 8 Matter Fused 141 | . . . . . . 2 2 1 9 8 7 . . . . . . 8 5 14 18 11 . . . . 1 23 6 11 7 8 Heat Flow Errors 61 | . . . . . . . . 2 3 . 4 . . . . . . 4 5 2 10 5 1 . . . 2 11 3 5 . 4 Energy Discharges 70 | . . . . . . . 1 1 4 4 5 . . . . . . 3 1 9 4 13 1 . . . . 9 3 3 4 5 Parts Rejected 7 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . 1 . 1 1 1 Parts Fused 6 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . 1 . 1 . 1 Data Loss (minor) 59 | . . . . . . 1 . . 6 8 6 . . . . . . 1 2 3 6 4 1 . . . 2 12 . . 4 3 Data Loss (major) 32 | . . . . . . 1 . 1 2 2 4 . . . . . . 1 1 1 3 5 1 . . . . . 2 5 1 2 Misfires 20 | . . . . . . . . 1 . . 1 . . . . . . 2 . 3 1 3 . . . . . 3 1 3 1 1 Alerts 15 | . . . . . . . . . . . 1 . . . . . . 2 1 . 2 2 . . . . . 4 . 3 . . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 5 Weapon Failures 25 | . . . . . . . . . . 1 1 . . . . . . 1 . 5 . 1 . . . . . 3 1 4 7 1 Overload Shots 41 | . . . . . . . . . . . . 1 . . . 40 . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 2989 | . 53 41 . . 171 . 31 . . 60 . 114 . . . 636 2 727 . 222 . . 48 15 . 115 114 161 21 272 185 1 Projectiles 1871 | . 38 41 . . 100 . . . . . . . . . . 187 2 686 . 141 . . 30 15 . 52 57 155 21 236 110 . Explosions 831 | . 15 . . . 27 . . . . . . 31 . . . 416 . 41 . 81 . . 18 . . 28 57 6 . 36 75 . Melee 287 | . . . . . 44 . 31 . . 60 . 83 . . . 33 . . . . . . . . . 35 . . . . . 1 Knockbacks 34 | . 4 5 4 1 13 . . . . 2 . 1 . . . 2 . . . 1 . . . . . . . . . 1 . . Impact 7 | . . . . . . . . . . 2 . 1 . . . 2 . . . 1 . . . . . . . . . 1 . . Kinetic 24 | . 4 5 4 1 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1335 | . 40 . . . . 62 . . . . . 119 . . . . . 52 . . . . 28 . . 303 248 307 . . 176 . Shots 44 | . 1 . . . . 1 . . . . . 3 . . . . . 1 . . . . 2 . . 11 3 16 . . 6 . Rammed 13 | . 3 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 36 | . 4 2 . . 2 . . . . 2 . 2 . . . . . 4 . 1 . . . . 1 1 2 1 . 5 1 8 Kicked 19 | . . . . . . . . . . 2 . 2 . . . . . 4 . 1 . . . . 1 1 2 1 . 5 . . Crushed 4 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Highest Temperature 431 | 240 90 120 48 48 236 370 . 191 223 229 388 199 126 115 . 320 100 208 264 251 258 294 139 10 . 44 211 158 147 227 264 431 Average Temperature 73 | 97 24 28 17 25 64 83 . 55 70 101 132 81 53 59 . 90 39 46 115 40 74 100 23 7 . 16 123 63 44 53 115 145 Received Heat Transfer 3877 | . 72 96 . . 312 107 6 . 163 143 170 96 . 66 . 717 48 267 . 57 9 9 63 . . 379 . 394 . 359 311 33 Effects 14 | . . . . . . 6 . . 2 . 1 . . . . . . . . . 3 . . . . . . . . . . 2 Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 9 | . . . . . . 3 . . 2 . 1 . . . . . . . . . 3 . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Longest Duration 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Corrupted 20 | . . . . . . . . . . 2 . 1 . . . 1 . . . 4 . . . . . . 1 4 . 4 3 . Combat Hostiles 15 | . . . . . . . . . . 1 . . . . . 1 . . . 3 . . . . . . 1 4 . 2 3 . Parts Fried 69 | . . . . . 3 . . . . 4 . 4 . . . . . . . 14 . . . . . 1 4 18 . 15 6 . Impact Corruptions 9 | . . . . . 1 . . . . 3 . 3 . . . 1 . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 44 | 3 . . . . . . . . . 2 8 7 . 1 . 7 . 5 . 1 . . 1 1 . 1 . . 2 3 1 1 Heat Transferred 33691 | 459 496 . . . . . . . . 1500 3257 3175 1025 1500 . 3181 531 3343 275 1225 75 200 736 575 75 2200 425 1775 375 4562 2171 555 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 3 . 3 1 . Latent Energy Used 2454 | . . . . . . . . . . . . . . . . . . . . 709 . . . . . . 726 . . 889 130 . LE Corruption 38 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . . 11 . . 14 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Arm Res Gar Res Maximum Alert Level 5 | . . . . . 2 1 . 1 4 3 4 3 . . . . . 3 1 2 . . . . . 5 3 5 4 5 5 4 Low Security (%) 35 | 100 100 100 . 100 39 48 100 76 2 . . . . . . . . 9 60 36 . . . . 100 36 . . . . . . Level 1 20 | . . . . . 58 51 . 23 12 . . . . . . . . 19 39 51 . . . . . 25 67 . . . . . Level 2 17 | . . . . . 1 . . . 40 77 17 28 . . . . . 34 . 12 . . . . . 11 20 17 . 63 . . Level 3 11 | . . . . . . . . . 14 22 29 71 . . . . . 36 . . . . . . . 18 11 3 67 10 . 7 Level 4 11 | . . . . . . . . . 30 . 52 . . . . . . . . . . . . . . 6 . 44 32 23 32 92 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . 1 67 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2251 | 15 118 99 . 113 408 358 122 236 1393 741 1471 887 . . . . . 958 334 540 . . . . 38 1611 835 2125 1183 1741 2251 1260 Initial 1322 | . 3 28 . . . 24 122 . 103 730 408 772 . . . . . . 334 4 . . . . . . 835 452 1104 600 1322 1260 Average 498 | 3 41 27 . 19 203 171 48 138 753 635 1051 773 . . . . . 561 164 246 . . . . 9 469 410 1367 1073 796 1714 1167 Influence Increases 19396 | 30 414 425 17 251 1294 842 37 412 1570 494 1133 496 120 80 . . 374 1804 6 1206 20 70 250 210 93 1971 548 1783 259 1971 1069 147 Destroy 0b10 Robot/C 9840 | . 260 320 . 140 720 340 . 180 920 260 520 220 100 60 . . 300 960 . 360 20 60 240 180 40 580 180 960 180 1160 500 80 Destroy 0b10 Robot/NC 760 | 30 60 10 15 . 115 60 . 25 5 20 . 55 . 10 . . . 95 . 80 . . 10 . . 35 35 . . 100 . . Destroy Leader 1636 | . 50 60 . 30 168 114 . 50 40 102 40 64 20 10 . . 40 200 . 78 . 10 . 30 20 50 42 80 30 228 60 20 Allied During Kill 761 | . . . 2 51 84 . . 156 173 2 77 . . . . . 34 53 . . . . . . 6 18 . 62 39 4 . . Successful Hack 389 | . 12 . . . 68 53 . . 7 54 14 48 . . . . . 26 . . . . . . 12 14 2 14 . 49 16 . Disable Machine 1020 | . . . . . 75 135 . . 30 30 15 45 . . . . . 135 . 210 . . . . 15 30 165 45 . 60 15 15 Anti-Garrison Action 2450 | . . . . . . . . . 350 . 350 . . . . . . . . 150 . . . . . 950 . 350 . 150 150 . Destroy Structure 2015 | . 17 5 . . 49 110 37 1 30 11 102 19 . . . . . 260 6 328 . . . . . 279 124 137 10 220 238 32 Partial Spotted 60 | . . . . . . 30 . . . 15 . . . . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 465 | . 15 30 . 30 15 . . . 15 . 15 45 . . . . . 60 . . . . . . . 15 . 135 . . 90 . Influence Decreases 18295 | 25 346 498 17 251 1239 546 388 264 325 1303 246 1147 822 198 . . 374 848 956 676 556 70 147 313 93 380 1492 325 1219 1353 591 1287 Entered New Map 7062 | . 2 45 . . . 31 229 . 45 663 176 699 304 23 . . . . 622 2 199 . . 103 . . 756 195 1001 545 441 981 Time Decay 8173 | 25 344 453 17 231 679 495 129 224 . 440 . 398 498 175 . . 374 608 334 514 357 70 147 210 93 . 246 . 198 628 . 286 Lost Part 880 | . . . . . 10 10 10 . . 10 10 30 20 . . . . 70 . 10 . . . . . 280 40 90 . 120 150 20 Lost Ally 830 | . . . . 20 100 10 20 40 280 40 60 20 . . . . . 20 . . . . . . . 100 . 40 20 60 . . Purge Threat 1350 | . . . . . 450 . . . . 150 . . . . . . . 150 . 150 . . . . . . 450 . . . . . Squads Dispatched 69 | . 4 . . . 5 6 . 3 . 5 . 6 . . . . . 10 . 5 . . . . . . 2 . 3 15 . 5 Investigation 13 | . 3 . . . 1 . . 2 . . . . . . . . . 2 . 1 . . . . . . 1 . . 2 . 1 Extermination 22 | . . . . . . 4 . 1 . 3 . 2 . . . . . 4 . 1 . . . . . . 1 . . 5 . 1 Reinforcement 18 | . 1 . . . 2 2 . . . 1 . 3 . . . . . 4 . 1 . . . . . . . . 2 1 . 1 Assault 12 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . 1 6 . 2 Garrison 4 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Arm Res Gar Res Distress Signals 15 | . 2 . . . 4 . . . . 1 . 1 . . . . . 3 . . . . . . . . 1 . 2 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 662 | . 24 15 . 6 47 22 8 9 39 20 24 20 5 3 . 52 11 63 . 22 1 3 40 8 3 29 15 50 11 66 27 19 Peak Tracking Total 36 | . 4 3 . 4 4 3 6 4 5 4 5 5 3 3 . 36 2 8 . 5 1 1 9 5 1 5 4 16 5 7 8 10 Tactical Retreats 20 | . 1 1 . 1 1 . 1 . 1 . 1 2 . . . . . 2 . . . . . . . 1 . 6 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Arm Res Gar Res Traps Triggered 41 | . 2 . . . 1 2 . . 2 4 3 1 . . . . . 1 . 1 1 1 . . . 3 . 9 2 4 4 . Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Arm Res Gar Res Machines Disabled 110 | . . . . . 5 9 . . 9 2 8 3 . . . 5 . 9 . 15 . . . . 1 14 11 7 . 5 6 1 Max in Single Turn 7 | . . . . . 1 7 . . 1 1 2 3 . . . 1 . 3 . 3 . . . . 1 2 6 1 . 2 2 1 Garrison Access 5 | . . . . . 1 . . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . Garrison Relay 23 | . . . . . . . . . 5 . 4 . . . . . . . . . . . . . . 9 . 3 . . 2 . Phase Generator 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Arm Res Gar Res Machines Accessed 91 | . 6 . 2 . 11 8 . 6 2 9 2 6 1 1 . . . 9 . 3 . 1 4 . 1 1 2 2 2 7 2 3 Terminals 47 | . 6 . . . 8 5 . 1 2 6 2 4 . . . . . 1 . . . . . . . 1 . 2 . 6 2 1 Fabricators 7 | . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . . . . 1 . 2 . . . Repair Stations 5 | . . . . . 1 . . . . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 1 2 . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 Garrison Access 13 | . . . . . 1 1 . 2 . 1 . . . . . . . 2 . 2 . . . . 1 . 1 . . 1 . 1 Total Hacks 197 | . 15 . 2 . 48 11 . 11 2 20 3 9 1 1 . . . 18 . 7 . 1 10 . 1 1 5 4 5 13 4 5 Successful 99 | . 8 . 2 . 35 5 . 1 1 6 1 2 1 1 . . . 7 . 2 . 1 10 . 1 1 3 2 4 4 1 . Failed 98 | . 7 . . . 13 6 . 10 1 14 2 7 . . . . . 11 . 5 . . . . . . 2 2 1 9 3 5 Catastrophic 24 | . 1 . . . 1 1 . 2 1 3 1 3 . . . . . 2 . 2 . . . . . . . . 1 3 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 13 . 1 . 28 2 . 1 . 7 . 5 . . 4 . . 6 . 2 . . . . . . 3 . 1 7 . 1 Terminals 109 | . 15 . . . 37 7 . 1 2 15 3 6 . . . . . 1 . . . . . . . 1 . 4 . 12 4 1 Fabricators 16 | . . . . . . . . 2 . . . . . . . . . 2 . 3 . . . . . . 4 . 5 . . . Repair Stations 15 | . . . . . 6 . . . . 2 . 2 . . . . . 5 . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . 4 3 . 2 . 2 . . . . . . . 4 . . . . . . . . . . . . . 2 Garrison Access 21 | . . . . . 1 1 . 6 . 1 . . . . . . . 3 . 4 . . . . 1 . 1 . . 1 . 2 Terminal Hacks 42 | . 2 . 2 . 12 2 . . 1 2 1 1 1 1 . . . . . . . 1 10 . . 1 . 2 . 2 1 . Record 11 | . . . 1 . . . . . . . . . . . . . . . . . . . 9 . . . . . . 1 . . Robot Analysis 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . 1 . . . 1 1 . . . . . . . 1 1 . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Terminal Index 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . 4 . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . Build 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Repair Station Hacks 7 | . . . . . 6 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 4 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . Insert Component 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Analyze 4 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 1 . 1 . 1 . . . . . . . 2 . 1 . . . . 1 . 1 . . 1 . . Unlock Access 7 | . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . 1 . 1 . . 1 . . Seal Access 3 | . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Unauthorized Hacks 24 | . 6 . . . 12 1 . . . 2 . 1 . . . . . . . . . . . . . . 1 . . 1 . . Terminals 23 | . 6 . . . 12 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . Assimilate 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 2 . . . 2 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 9 | . 4 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 6 . . . 9 8 . 6 1 9 1 5 . . . . . 6 . 2 . . . . . 1 1 1 1 7 2 3 Full Trace Events 7 | . 1 . . . . . . 2 . . . . . . . . . 2 . 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 111 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Part Schematics Acquired 17 | . . . . . 1 . . . . . . . . . 15 . . 1 . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 106 | . . . . . . . . . . . . . . . . . . 64 . . . . . . . . . . 42 . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . 8 . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 120 | . . . . . 120 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Arm Res Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 102 | . . . . . . . . . 20 . 17 . . . . . . . . 3 . . . . . 37 4 13 . 1 7 . Machine Destruction 98 | . . . . . . . . . 20 . 17 . . . . . . . . 3 . . . . . 37 . 13 . 1 7 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 32 | . . . 6 . . . . . 10 . 4 . . . . . . . . . . . . . 1 8 . 3 . . . . Allies Hacked 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Arm Res Gar Res Total Allies 64 | . . . 6 3 1 . 19 . 11 . 4 . . . 4 1 . . . 1 . . . . 1 8 . 3 2 . . . Largest Group 18 | . . . 6 8 8 1 18 8 7 2 4 1 . . 4 4 1 1 . 1 1 1 . . 1 6 . 3 2 1 . . Highest-Rated Group 434 | . . . 74 106 106 26 434 226 201 42 128 34 . . 129 129 99 99 . 26 22 22 . . 49 72 . 168 138 69 . . Highest-Rated Ally 99 | . . . 21 21 26 26 35 31 40 21 39 34 . . 39 99 99 99 . 26 22 22 . . 49 14 . 56 69 69 . . Initial Warlord ECA Mod 41 | . . . . . . . . . . 9 9 17 17 17 17 17 16 16 16 16 16 16 16 15 15 15 30 30 39 38 38 41 Total Orders 51 | . . . 4 . . 2 . . . . 4 1 . . . . . 5 . 4 10 . . . 4 3 6 . . 8 . . STAY 13 | . . . 2 . . 1 . . . . 2 1 . . . . . . . . 5 . . . . . . . . 2 . . ROAM 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 5 . . FOLLOW 10 | . . . 2 . . 1 . . . . 2 . . . . . . . . . 5 . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . RETURN 21 | . . . . . . . . . . . . . . . . . . 4 . 4 . . . . 4 3 6 . . . . . Ally Attacks 574 | . . . . 7 58 . 148 40 108 8 46 . . . . 25 14 23 . . . . . . 11 26 . 41 13 6 . . Total Damage 16203 | . . . . 84 918 . 5694 590 2205 180 678 . . . . 648 630 1536 . . . . . . 432 236 . 1587 642 143 . . Kills 112 | . . . . 5 13 . 12 7 16 1 9 . . . . 3 9 17 . . . . . . 2 2 . 9 6 1 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Allies Melted 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Arm Res Gar Res Active Infowar (turns) 34898 | 61 1564 1731 2211 1641 4319 1305 83 349 294 844 179 822 1338 1247 1273 947 1077 2448 744 1457 1140 1352 1677 799 311 1978 . . . 1165 . 542 Optics 4429 | . . . . . 3607 280 . . . . . . . . . . . . . . . . . . . . . . . . . 542 Sensors 9469 | . . . . . . . . . . . . 431 . . . . . . . 1243 1140 1352 1677 799 311 1351 . . . 1165 . . IFF 6065 | . . . . . . . . . . . . 11 1338 1247 1273 947 1077 172 . . . . . . . . . . . . . . Terrain 1015 | . . . . . . . . . . . . . . . . . . 1015 . . . . . . . . . . . . . . Seismic 24031 | 61 1564 1731 2211 1641 4063 1260 83 349 294 844 179 714 1338 1247 1270 . 937 2406 744 468 . . . . . 627 . . . . . . Jamming 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Robot Analysis Total 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . . . . . . 2 2 . 3 . . . 1 1 . 1 . . . . . . . . Drone Launches 28 | . . . . . . . . . . . . . . . . . . 4 . 4 . . . . 4 3 6 . . 7 . . Drone Recoveries 22 | . . . . . . . . . . . . . . . . . . 4 . 4 . . . . 4 3 6 . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Arm Res Gar Res Turns Passed 46816 | 97 1564 1731 2211 1641 4319 1838 272 545 1585 1088 1326 940 1338 1247 1273 3796 1077 2639 752 1499 1140 1353 1677 799 319 2437 521 2024 401 2174 556 637 Spaces Moved 24101 | 48 770 662 871 669 1447 1397 223 480 984 964 902 779 1369 1191 1309 1699 298 986 275 682 554 512 846 417 154 828 243 741 183 989 205 424 Core 124 | 24 . . . . . . . . . . . . . . . . . . 34 . . . . . . 26 . . . . . 40 Treads 4793 | . 693 662 871 669 1381 . . . . . . . . . . . . . . . . . . . . . . . . . 153 364 Legs 19164 | 24 77 . . . 66 1397 223 480 984 964 902 779 1369 1191 1309 1699 298 986 241 682 554 512 846 417 154 802 243 741 183 989 52 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Fastest Speed 45 | 50 120 160 240 240 170 90 45 90 90 90 90 45 90 90 90 90 180 180 180 180 180 180 180 180 180 150 150 150 180 180 145 45 Average Speed 150 | 85 156 189 240 240 240 101 86 90 106 90 90 89 90 90 90 157 180 187 191 180 180 180 180 180 180 180 179 179 180 180 183 133 Slowest Speed 800 | 120 160 240 240 240 250 170 170 90 170 170 170 170 90 90 90 190 180 210 250 180 180 240 180 180 180 800 180 180 180 180 225 170 Overloaded Moves 46 | . . . . . . . 39 . . . . 7 . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Potential Cave-ins 11 | . . . . . . . 7 . . . . . . . . . . . . . 4 . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 94 96 92 100 86 37 88 20 86 31 80 24 91 97 84 92 55 31 87 23 65 80 88 65 5 83 11 80 24 37 44 17 Regions Visited 32 Branch Regions 13 Pre-discovered Areas 6 | . . . 1 . 2 . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . Known Exits Taken 14 | . . . . 1 1 . . 1 . 1 . 1 . . . . 1 . . 1 1 1 1 1 1 . 1 . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . 1 . . . Scrap Searched 17 | . . 2 . 2 . . . . . . . . 3 1 3 . . . . . 1 3 . 2 . . . . . . . . Spaces Dug 215 | . . . . . 34 9 9 . 11 10 16 7 . . . 1 . 50 . 15 12 . 2 . . 8 2 6 . 13 10 . Terrain Destroyed 1476 | . 22 5 1 1 42 124 9 . 26 10 98 17 . . . 34 17 131 3 172 37 9 74 10 . 210 69 62 3 148 125 17 Melee 66 | . . . . . 13 9 9 . 2 10 16 6 . . . 1 . . . . . . . . . . . . . . . . Projectile 483 | . 2 5 1 1 8 . . . . . . 1 . . . 30 17 105 3 25 37 9 8 10 . 32 5 33 3 84 47 17 AOE 927 | . 20 . . . 21 115 . . 24 . 82 10 . . . 3 . 26 . 147 . . 66 . . 178 64 29 . 64 78 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Gar Arm Res Gar Res Total 32466 | 77 1040 1066 975 698 2049 1684 268 571 1353 1098 1260 918 1456 1326 1401 2663 809 1555 492 895 676 938 969 448 191 1605 305 1335 243 1273 352 477 Wait 5594 | 1 182 347 35 21 332 111 12 74 94 35 214 43 56 117 77 774 486 372 192 137 110 407 90 11 22 535 41 450 42 113 54 7 Move 24067 | 47 769 661 870 668 1446 1397 222 479 983 963 900 778 1368 1190 1308 1698 297 986 274 681 553 511 845 416 153 827 243 740 182 989 204 419 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 203 | 9 16 7 5 2 43 26 1 1 4 7 2 3 3 . 3 16 . 13 . 6 . 4 3 2 . 3 1 2 . 13 3 5 Fast Attach 81 | 6 . . . . 7 3 . . . 4 1 10 2 1 . 12 . 1 1 . . . . . . 9 1 3 1 8 4 7 Attach 93 | 1 2 . . . 13 8 2 . 1 1 1 6 2 . 3 10 . 3 1 3 . . 1 . . 8 . 1 . 13 9 4 Detach 94 | . . . . . . . 1 . . . . 3 4 . . 5 6 5 3 4 . 8 3 2 3 16 2 7 3 10 5 4 Swap 343 | . 9 4 3 1 41 41 8 6 30 33 21 21 2 . 5 13 7 30 6 18 . 2 1 2 8 9 3 8 5 6 . . Drop 258 | 1 10 6 6 2 47 33 . 2 8 16 1 12 4 . 4 36 . 14 8 6 . 1 4 2 1 9 . 8 1 12 2 2 Fire 1150 | 12 48 39 11 4 98 54 10 9 68 21 35 30 12 17 . 86 13 118 7 37 13 5 22 13 2 98 13 69 9 101 57 19 Melee 157 | . . . . . 20 11 12 . 4 16 30 10 . . 1 13 . 9 . 2 . . . . . 24 . 1 . 1 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 18 | . . . . . . . . . . 2 . 2 . . . . . 4 . 1 . . . . 1 1 1 1 . 5 . . Crush 17 | . 4 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 Escape Stasis 67 | . . . . . . . . . 10 . 15 . . . . . . . . . . . . . . 2 . 30 . . 10 . Rewire 320 | . . . 45 . . . . . 151 . 40 . 3 1 . . . . . . . . . . 1 64 . 15 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x3 / *Low x2 / Gar) -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp / *Ext / Gar) -5/Waste -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / Arm / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: Arm / Gar) -4/Garrison (discovered 3 exits: *Arm x3) -4/Armory -3/Research (discovered 2 exits: Tes / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Met a group of wandering Federalists 286 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 16) 460 | -10/Materials | Discovered new exit (range 14) 1062 | -10/Materials | Discovered new exit (range 13) 1662 | -10/Materials | Entered Mines 1762 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1795 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1862 | -10/Mines | Discovered new exit (range 10) 2162 | -10/Mines | Learned 2 Materials zone layouts 2178 | -10/Mines | Core integrity fell below 50% 2545 | -10/Mines | Discovered new exit (range 13) 3383 | -10/Mines | Discovered new exit (range 5) 3393 | -10/Mines | Entered Exiles 3393 | -10/Exiles | Found Exiles lab destroyed 3642 | -10/Exiles | Learned location of Zion (-6) 3772 | -10/Exiles | Opened EX-Vault 3789 | -10/Exiles | Found Potential Leg 3792 | -10/Exiles | Found Potential Leg 3912 | -10/Exiles | Build established: Commander-Mutant 4413 | -10/Exiles | Discovered new exit (range 14) 5080 | -10/Exiles | Discovered new exit (range 15) 5604 | -10/Exiles | Entered Mines 5604 | -9/Mines | Accompanied by 6 allies 5605 | -9/Mines | Assembled infested the area 5610 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5617 | -9/Mines | Met a Derelict bent on vengeance 5817 | -9/Mines | Discovered new exit (range 11) 6068 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6279 | -9/Mines | Identified exit to Materials 6469 | -9/Mines | Learned Materials stockpile data 6823 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7245 | -9/Mines | Entered Materials 7245 | -8/Materials | Accompanied by 8 allies 7245 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 7852 | -8/Materials | Build established: Commander-Tank 7923 | -8/Materials | Lost 3 allies 8463 | -8/Materials | Discovered new exit (range 12) 8760 | -8/Materials | Identified exit to Factory 8820 | -8/Materials | Learned location of Lower Caves (-6) 8868 | -8/Materials | Learned location of Extension (-5) 8956 | -8/Materials | Learned 2 Storage zone layouts 8960 | -8/Materials | Build established: Skirmisher 8964 | -8/Materials | Learned location of 1 exit from Extension 8984 | -8/Materials | Learned location of 3 exits from Factory 9015 | -8/Materials | Learned Factory stockpile data 9056 | -8/Materials | Learned Storage trap positions 9287 | -8/Materials | Garrison activated, responded to threat 10549 | -8/Materials | Discovered exit to Factory (range 7) 10998 | -8/Materials | Build established: Scavenger-Skirmisher 11088 | -8/Materials | Repaired Lgt. Angular Momentum Engine 11133 | -8/Materials | Repaired Gauss Rifle 11160 | -8/Materials | Repaired Seismic Detector 11564 | -8/Materials | Entered Factory 11564 | -7/Factory | Accompanied by 1 ally 11564 | -7/Factory | Evolved 2 slots: Utility x2 11565 | -7/Factory | Identified exit to Lower Caves 11566 | -7/Factory | Identified exit to Factory 11633 | -7/Factory | Identified exit to Garrison 12178 | -7/Factory | Build established: Scavenger-Gunner 12937 | -7/Factory | Build established: Tank 13277 | -7/Factory | Build established: Gunner 13402 | -7/Factory | Sucked down chute 13402 | -7/Factory | Entered Waste 13403 | -7/Waste | Met a frightened Derelict 13406 | -7/Waste | Spotted C-40 Crusher 13412 | -7/Waste | Spotted C-40 Crusher 13417 | -7/Waste | Spotted C-40 Crusher 13448 | -7/Waste | Spotted C-40 Crusher 13448 | -7/Waste | Spotted C-40 Crusher 13485 | -7/Waste | Crushed by falling debris 13534 | -7/Waste | Spotted C-40 Crusher 13559 | -7/Waste | Warlord forces began an assault 13568 | -7/Waste | Allies destroyed C-40 Crusher 13579 | -7/Waste | Allies destroyed C-40 Crusher 13583 | -7/Waste | Allies destroyed C-40 Crusher 13585 | -7/Waste | Destroyed C-40 Crusher 13587 | -7/Waste | Destroyed C-40 Crusher 13596 | -7/Waste | Allies destroyed C-40 Crusher 13613 | -7/Waste | Lost 8 allies 13629 | -7/Waste | Discovered new exit (range 12) 13674 | -7/Waste | Entered Factory 13674 | -7/Factory | Accompanied by 8 allies 13767 | -7/Factory | Discovered exit to Factory (range 15) 14087 | -7/Factory | Discovered exit to Factory (range 14) 14158 | -7/Factory | Identified exit to Garrison 14219 | -7/Factory | Entered Garrison 14219 | -7/Garrison | Accompanied by 6 allies 14239 | -7/Garrison | Triggered checkpoint 14400 | -7/Garrison | Rescued a captive Derelict 14404 | -7/Garrison | Triggered checkpoint 14439 | -7/Garrison | Garrison Relay disabled 14544 | -7/Garrison | Build established: Tank 14563 | -7/Garrison | Triggered checkpoint 14832 | -7/Garrison | Discovered new exit (range 15) 14957 | -7/Garrison | Lost 4 allies 15073 | -7/Garrison | Triggered checkpoint 15095 | -7/Garrison | Garrison Relay disabled 15155 | -7/Garrison | Triggered checkpoint 15184 | -7/Garrison | Triggered checkpoint 15206 | -7/Garrison | Discovered new exit (range 13) 15219 | -7/Garrison | Garrison Relay disabled 15249 | -7/Garrison | Build established: Gunner 15273 | -7/Garrison | Triggered checkpoint 15309 | -7/Garrison | Triggered checkpoint 15347 | -7/Garrison | Garrison Relay disabled 15569 | -7/Garrison | Garrison Relay disabled 15577 | -7/Garrison | Triggered checkpoint 15614 | -7/Garrison | Triggered checkpoint 15628 | -7/Garrison | Discovered new exit (range 10) 15804 | -7/Garrison | Entered Factory 15804 | -7/Factory | Accompanied by 2 allies 15884 | -7/Factory | Identified exit to Garrison 16009 | -7/Factory | Discovered exit to Lower Caves (range 9) 16368 | -7/Factory | Build established: Mutant 16447 | -7/Factory | Discovered exit to Factory (range 15) 16585 | -7/Factory | Discovered exit to Lower Caves (range 7) 16892 | -7/Factory | Entered Garrison 17041 | -7/Garrison | Garrison Relay disabled 17116 | -7/Garrison | Triggered checkpoint 17128 | -7/Garrison | Triggered checkpoint 17146 | -7/Garrison | Triggered checkpoint 17179 | -7/Garrison | Lost 3 allies 17202 | -7/Garrison | Triggered checkpoint 17234 | -7/Garrison | Triggered checkpoint 17277 | -7/Garrison | Garrison Relay disabled 17305 | -7/Garrison | Discovered exit to Factory (range 11) 17459 | -7/Garrison | Discovered exit to Factory (range 64) 17459 | -7/Garrison | Discovered exit to Factory (range 76) 17459 | -7/Garrison | Discovered exit to Factory (range 16) 17764 | -7/Garrison | Garrison Relay disabled 17887 | -7/Garrison | Phase Generator disabled 18060 | -7/Garrison | Build established: Gunner 18103 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18218 | -7/Garrison | Entered Factory 18218 | -6/Factory | Accompanied by 1 ally 18218 | -6/Factory | Evolved 2 slots: Utility x2 18521 | -6/Factory | Spotted B-75 Beast 18710 | -6/Factory | Destroyed 7 combat bots 18833 | -6/Factory | Identified exit to Lower Caves 18918 | -6/Factory | First assault squad dispatched 19088 | -6/Factory | Found Prototype Launcher 19088 | -6/Factory | Identified Scatter Rocket Array 19158 | -6/Factory | Entered Lower Caves 19164 | -6/Lower Caves | Met a Warlord Commander 19165 | -6/Lower Caves | Learned location of Warlord (-5) 19166 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 19169 | -6/Lower Caves | Found Encrypted Comm Array 19194 | -6/Lower Caves | Found Prototype Device 19194 | -6/Lower Caves | Identified Heart of Steel 19757 | -6/Lower Caves | Build established: Mutant 19902 | -6/Lower Caves | Discovered new exit (range 6) 20496 | -6/Lower Caves | Entered another Lower Caves area 20533 | -6/Lower Caves | Discovered new exit (range 5) 20834 | -6/Lower Caves | Build established: Gunner 21157 | -6/Lower Caves | Learned Factory security intel 21236 | -6/Lower Caves | Entered a destroyed Warlord outpost 21279 | -6/Lower Caves | Discovered new exit (range 11) 21310 | -6/Lower Caves | Learned location of 1 exit from Factory 21743 | -6/Lower Caves | Entered Zion 21822 | -6/Zion | Given A8's code to call for help 21824 | -6/Zion | Discovered new exit (range 11) 21826 | -6/Zion | Learned Factory emergency access door positions 21864 | -6/Zion | Found GAL Module 21995 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 22265 | -6/Zion | Build established: Mutant 22378 | -6/Zion | Found CR-A16's Pointy Stick 22491 | -6/Zion | Learned Factory trap positions 22639 | -6/Zion | Opened final containment barrier to the Deep Caves 22700 | -6/Zion | Given the Hacking Drone Bay 22700 | -6/Zion | Found Prototype Device 22705 | -6/Zion | Identified Hacking Drone Bay 22716 | -6/Zion | Gained Derelict followers 22802 | -6/Zion | Gained Derelict followers 22803 | -6/Zion | Build established: Gunner 22959 | -6/Zion | Discovered new exit (range 3) 22959 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 23016 | -6/Zion | Entered Deep Caves 23016 | -6/Deep Caves | Accompanied by 4 allies 23264 | -6/Deep Caves | Attacked by Z-Imprinter 23304 | -6/Deep Caves | Destroyed Z-Imprinter 23312 | -6/Deep Caves | Lost 4 allies 23317 | -6/Deep Caves | Core integrity fell below 50% 23339 | -6/Deep Caves | Found Prototype Protection 23339 | -6/Deep Caves | Identified Zio. Weapon Casing 23346 | -6/Deep Caves | Lost 3 parts (1p1u1w) 23357 | -6/Deep Caves | Found Zio. Weapon Casing 23565 | -6/Deep Caves | Found Zio. Weapon Casing 23634 | -6/Deep Caves | Found Prototype Protection 23634 | -6/Deep Caves | Identified Zio. Heavy Carapace 23645 | -6/Deep Caves | Found Zio. Weapon Casing 23927 | -6/Deep Caves | Build established: Tank 24021 | -6/Deep Caves | Discovered new exit (range 6) 24250 | -6/Deep Caves | Spotted AG-77403 24274 | -6/Deep Caves | Destroyed AG-77403 24336 | -6/Deep Caves | Spotted AG-72566 24383 | -6/Deep Caves | Destroyed AG-72566 24440 | -6/Deep Caves | Triggered Deep Caves wall 24440 | -6/Deep Caves | Found Latent Energy Streamer 24457 | -6/Deep Caves | Exposed GOLEM chamber 24467 | -6/Deep Caves | Spotted AS-62724 24469 | -6/Deep Caves | Destroyed AS-62724 24473 | -6/Deep Caves | Spotted AS-21329 24480 | -6/Deep Caves | Destroyed AS-21329 24503 | -6/Deep Caves | Destroyed 42 combat bots 24515 | -6/Deep Caves | Build established: Mutant 24699 | -6/Deep Caves | Heart of Steel transformed into Warbot 24735 | -6/Deep Caves | Found GOLEM Unit 25302 | -6/Deep Caves | Build established: Golem 25390 | -6/Deep Caves | Found GOLEM Unit 25399 | -6/Deep Caves | Found GOLEM Unit 25405 | -6/Deep Caves | Found GOLEM Unit 25988 | -6/Deep Caves | Z-Facility disabled 26433 | -6/Deep Caves | Found Surveybot 24 Chip 26440 | -6/Deep Caves | Found Surveybot 24 Scanner 26812 | -6/Deep Caves | Entered Proximity Caves 26812 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 26969 | -5/Proximity Caves | Identified exit to Factory 26996 | -5/Proximity Caves | Spotted B-75 Beast 27009 | -5/Proximity Caves | Core integrity fell below 20% 27014 | -5/Proximity Caves | Allies destroyed B-75 Beast 27172 | -5/Proximity Caves | Attracted the attention of an 0b10 base 27275 | -5/Proximity Caves | Learned Factory terminal intel 27889 | -5/Proximity Caves | Entered Factory 27889 | -5/Factory | Accompanied by 1 ally (Warbot) 27889 | -5/Factory | Evolved 2 slots: Utility x2 27890 | -5/Factory | Identified exit to Upper Caves 27891 | -5/Factory | Loaded intel: 117 trap records 27894 | -5/Factory | Loaded intel: 28 terminal locations 28011 | -5/Factory | Identified exit to Garrison 28281 | -5/Factory | Discovered new exit (range 23) 28714 | -5/Factory | Destroyed 7 combat bots 29538 | -5/Factory | Spotted B-75 Beast 29623 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 29626 | -5/Factory | Destroyed B-75 Beast 29648 | -5/Factory | Lost 4 parts (4u) 30104 | -5/Factory | Fabricated Gamma Bomb Array (x1) 30528 | -5/Factory | Sucked down chute 30528 | -5/Factory | Entered Waste 30528 | -5/Waste | The area was eerily silent 30537 | -5/Waste | Found Prototype Device 30537 | -5/Waste | Identified System Purifier 30739 | -5/Waste | Discovered new exit (range 15) 31280 | -5/Waste | Entered Factory 31341 | -5/Factory | Spotted B-75 Beast 31386 | -5/Factory | Destroyed B-75 Beast 31429 | -5/Factory | Discovered new exit (range 16) 31526 | -5/Factory | Identified exit to Factory 31614 | -5/Factory | Identified exit to Extension 31888 | -5/Factory | Found Prototype Processor 31888 | -5/Factory | Identified Exp. Targeting Computer 31897 | -5/Factory | System corruption reached 10% 31899 | -5/Factory | Found Exp. Targeting Computer 32779 | -5/Factory | Entered Upper Caves 32779 | -5/Upper Caves | Accompanied by 1 ally 32870 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 33740 | -5/Upper Caves | Learned Factory security intel 33789 | -5/Upper Caves | Discovered new exit (range 15) 33811 | -5/Upper Caves | Identified exit to Upper Caves 33919 | -5/Upper Caves | Entered another Upper Caves area 33919 | -5/Upper Caves | Accompanied by 1 ally 34103 | -5/Upper Caves | Discovered exit to Factory (range 8) 34740 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 34844 | -5/Upper Caves | Discovered new exit (range 10) 35013 | -5/Upper Caves | Identified exit to Warlord 35272 | -5/Upper Caves | Entered Warlord 35332 | -5/Warlord | System corruption cleaned by Quarantine Array 35832 | -5/Warlord | Learned Armory security intel 35832 | -5/Warlord | Learned Armory terminal intel 35832 | -5/Warlord | Learned Research terminal intel 35832 | -5/Warlord | Learned 4 Access zone layouts 35832 | -5/Warlord | Learned 4 Quarantine zone layouts 35832 | -5/Warlord | Learned Testing stockpile data 36058 | -5/Warlord | Visited the Vortex Lab 36062 | -5/Warlord | Warlord's base attacked by MAIN.C 36066 | -5/Warlord | Found Prototype Energy Gun 36066 | -5/Warlord | Identified Vortex Shotgun 36123 | -5/Warlord | Met Warlord 36412 | -5/Warlord | Warlord forces counterattacked 36458 | -5/Warlord | Spotted Striker 36530 | -5/Warlord | Lost 16 allies 36737 | -5/Warlord | Warlord base infiltrated, sounded retreat 36925 | -5/Warlord | Discovered new exit (range 14) 36945 | -5/Warlord | Identified exit to Proximity Caves 36949 | -5/Warlord | Entered Proximity Caves 37748 | -4/Proximity Caves | Entered Factory 37748 | -4/Factory | Evolved 2 slots: Utility x2 37749 | -4/Factory | Identified exit to Upper Caves 37749 | -4/Factory | Identified exit to Armory 38022 | -4/Factory | Identified exit to Garrison 38067 | -4/Factory | Entered Garrison 38087 | -4/Garrison | Triggered checkpoint 38213 | -4/Garrison | Triggered checkpoint 38265 | -4/Garrison | Garrison Relay disabled 38320 | -4/Garrison | Found Quantum Capacitor 38548 | -4/Garrison | Spotted B-86 Titan 38619 | -4/Garrison | Lost 4 parts (4u) 38765 | -4/Garrison | Destroyed B-86 Titan 38766 | -4/Garrison | Core integrity fell below 50% 38811 | -4/Garrison | Lost 17 parts (2p2n10u3w) 38998 | -4/Garrison | Build established: Mutant 39407 | -4/Garrison | Triggered checkpoint 39480 | -4/Garrison | Discovered new exit (range 9) 39491 | -4/Garrison | Triggered checkpoint 39492 | -4/Garrison | Build established: Golem 39558 | -4/Garrison | Garrison Relay disabled 39575 | -4/Garrison | Triggered checkpoint 39671 | -4/Garrison | Garrison Relay disabled 39857 | -4/Garrison | Phase Generator disabled 39923 | -4/Garrison | Triggered checkpoint 39999 | -4/Garrison | Discovered new exit (range 12) 40040 | -4/Garrison | Garrison Relay disabled 40161 | -4/Garrison | Triggered checkpoint 40315 | -4/Garrison | Discovered new exit (range 10) 40329 | -4/Garrison | Triggered checkpoint 40336 | -4/Garrison | Garrison Relay disabled 40365 | -4/Garrison | P-70 Sage assimilated allied Virus 7b 40393 | -4/Garrison | Garrison Relay disabled 40395 | -4/Garrison | Garrison Relay disabled 40402 | -4/Garrison | Lost 3 allies 40467 | -4/Garrison | Triggered checkpoint 40504 | -4/Garrison | Entered Factory 40924 | -4/Factory | System corruption reached 10% 40999 | -4/Factory | Identified exit to Garrison 41025 | -4/Factory | Entered Garrison 41184 | -4/Garrison | Triggered checkpoint 41242 | -4/Garrison | Garrison Relay disabled 41323 | -4/Garrison | Spotted B-86 Titan 41326 | -4/Garrison | Triggered checkpoint 41370 | -4/Garrison | Destroyed B-86 Titan 41430 | -4/Garrison | Triggered checkpoint 41439 | -4/Garrison | Core integrity fell below 20% 41463 | -4/Garrison | Destroyed 13 combat bots 41481 | -4/Garrison | Lost 7 parts (1p1n5u) 42012 | -4/Garrison | Discovered exit to Armory (range 3) 42178 | -4/Garrison | Garrison Relay disabled 42212 | -4/Garrison | Garrison Relay disabled 42319 | -4/Garrison | Triggered checkpoint 42325 | -4/Garrison | Triggered checkpoint 42525 | -4/Garrison | Triggered checkpoint 42611 | -4/Garrison | Triggered checkpoint 42671 | -4/Garrison | Triggered checkpoint 42782 | -4/Garrison | Discovered exit to Armory (range 14) 42988 | -4/Garrison | Discovered exit to Armory (range 15) 43021 | -4/Garrison | Triggered checkpoint 43049 | -4/Garrison | Entered Armory 43050 | -4/Armory | Met VL-GR5, who suggested a friendly competition 43051 | -4/Armory | Loaded intel: 14 terminal locations 43182 | -4/Armory | Fabricated Energy Filter (x2) 43182 | -4/Armory | Fabricated H-88 Terminator? 43289 | -4/Armory | Lost the competition with VL-GR5 43299 | -4/Armory | First assault squad dispatched 43408 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 43409 | -4/Armory | Discovered new exit (range 5) 43419 | -4/Armory | Found Prototype Energy Cannon 43419 | -4/Armory | Identified Multinova Projection Cannon 43450 | -4/Armory | Entered Research 43450 | -3/Research | Accompanied by 1 ally 43450 | -3/Research | Evolved 2 slots: Utility x2 43451 | -3/Research | Identified exit to Testing 43452 | -3/Research | Loaded intel: 22 terminal locations 44950 | -3/Research | First assault squad dispatched 45077 | -3/Research | System corruption reached 10% 45084 | -3/Research | Spotted B-86 Titan 45111 | -3/Research | Destroyed B-86 Titan 45136 | -3/Research | Lost 4 parts (3u1w) 45362 | -3/Research | Lost 5 allies 45375 | -3/Research | Destroyed 7 combat bots 45379 | -3/Research | Lost 3 parts (3u) 45504 | -3/Research | Build established: Gunner 45558 | -3/Research | Garrison activated, responded to threat 45624 | -3/Research | Identified exit to Garrison 45624 | -3/Research | Entered Garrison 45704 | -3/Garrison | Garrison Relay disabled 45718 | -3/Garrison | Spotted B-86 Titan 45797 | -3/Garrison | Destroyed B-86 Titan 45802 | -3/Garrison | System corruption reached 30% 45830 | -3/Garrison | Destroyed 8 combat bots 45834 | -3/Garrison | Lost 9 parts (1p1n6u1w) 45844 | -3/Garrison | Triggered checkpoint 45863 | -3/Garrison | Triggered checkpoint 45883 | -3/Garrison | Build established: Scavenger-Mutant 46033 | -3/Garrison | Discovered new exit (range 12) 46039 | -3/Garrison | Discovered new exit (range 13) 46039 | -3/Garrison | Discovered new exit (range 67) 46039 | -3/Garrison | Discovered new exit (range 53) 46090 | -3/Garrison | Triggered checkpoint 46133 | -3/Garrison | Garrison Relay disabled 46168 | -3/Garrison | Phase Generator disabled 46180 | -3/Garrison | Entered Research 46210 | -3/Research | Lost 3 parts (1p1n1u) 46272 | -3/Research | Found Prototype Processor 46272 | -3/Research | Identified Spectral Analyzer 46275 | -3/Research | Found Spectral Analyzer 46453 | -3/Research | Build established: Mutant 46680 | -3/Research | First assault squad dispatched 46782 | -3/Research | Core integrity fell below 50% 46782 | -3/Research | Released all parts (8) 46795 | -3/Research | Core integrity fell below 20% 46817 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 46805_ Slug penetrates Wall. 46808_ Connecting with Garrison Access... 46808_ ALERT: Suspicious activity at Garrison Access R002. Dispatching Investigation squad. 46812_ System corrupted: Impulse Thruster Array rejected. 46812_ Acquired Impulse Thruster Array. 46814_ Slug penetrates U-05 Engineer. 46814_ U-05 Engineer destroyed. 46814_ K-01 Serf collects debris. 46814_ Penetrated by Slug. 46814_ Slug penetrates P-80 Master. 46814_ Slug penetrates Y-72 Warden. 46815_ Slug penetrates K-01 Serf. 46817_ C-45 Heavy ARC bursts open, deploying its payload. 46817_ P-80 Master unfolds itself. 46817_ Executioner unfolds itself. 46817_ E-15 Imp unfolds itself. 46817_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????#########?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????## #?????????????????????????? | | ????????????????# " #?????????????????????????? | | ????????????????# "" #?????????????????????????? | | ????????????????# G #?????????????????????????? | | ????????????????# "" =#?????????????????????????? | | ????????????????# " #?????????????????????????? | | ????????????????#! #?????????????????????????? | | ??????####+####?# #########?????????????????? | | ??????# ! #?# # #?????????????????? | | ??????# #######/## #?????????????????? | | ??????# "T pY #?????????????????? | | ??????+ " = #?????????????????? | | ??????# % #?????????????????? | | ??????#! ########## #?????????????????? | | ??????# #????????# @ #?????????????????? | | ??????## ##????????###A i###?????????????????? | | ###????# #???????????? #???????????????????? | | ????# #?????????????p #???????????????????? | | # ????# #?????????????e #???????????????????? | | # ##### #??????????????E#???????????????????? | | # #??????????????C ???????????????????? | | # #???????????????]#??????????????????? | | # #??????????????? ???????H??????????? | | #!! #????????????????##?????????????????? | | #! #???????????????????????????????????? | | # = #???????????????????????????????????? | | # [ #???????????????????????????????????? | | # = "" #???????????????????????????????????? | | # [ R" #???????????????????????????????????? | | # " ! #??????????????#????????????????????? | | # = ############## #????????????????????? | | !!! +????????????????????? | | # !% = * #????????????????????? | | # ###!####### #????????????????????? | | # ###! # #????????????????????? | | " ???# # #????????????????????? | | " ???# !! # #????????????????????? | | ????# !! + ?????????? | | ??????# # ###########+#########????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 100 Energy Generation 45 Energy Capacity 2400 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Power Amplification 20 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 8 Evasion (%) 66 Targeting Accuracy 24 Core Analysis 9 Recoil Reduction 4 Energy Filtering 45 Particle Charging 37 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Materials | Scanalyzed Imp. Thermal Generator | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Energy Filter | -5/Factory | Scanalyzed Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Gamma Bomb Array | x1 | -5/Factory | Preloaded Energy Filter | x2 | -4/Armory | Authchip H-88 Terminator | x2 | -4/Armory | Authchip Repaired ---------- Lgt. Angular Momentum Engine | 16% | -8/Materials Gauss Rifle | 70% | -8/Materials Seismic Detector | 60% | -8/Materials Studied --------- Lgt. Angular Momentum Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Blue Mage Bullet Installation King Drone Challenges ------------ None Game ------ Seed TimingIonicPit Manual? 0 Play Time 06:04:50 Cumulative 448.7 hours Start 2025.12.01 @ 21:37:37 End 2025.12.02 @ 22:42:35 Sessions 36 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/2/0/0/0/0/1/0/0 Lore% 82 Gallery% 82 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01d62c74-06bb-4e9b-9337-60992f2be596