Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.28 @ 14:12:30

Player: Minty

Result: Destroyed by G9-SQJ(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (16)      80
Value Destroyed (238)      238
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 958

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     290/300
Energy                     250/250
System Corruption          2%
Temperature                Cool (9)
Movement                   Hovering (180) Ox2
Location                   -10/Subcaves

 Parts 
-------
>          --- POWER (1) --------
           Ion Engine
>          --- PROPULSION (2) ---
  Improved Hover Unit
>          --- UTILITY (2) ------
     Small Storage Unit
>          --- WEAPON (2) -------
           Particle Gun
           Hammer
>          --- INVENTORY (8) ----
     Light Nuclear Core
     Large Storage Unit
    Medium Matter Pod (100)
  Improved Terrain Scanner
           ECM Suite
           Plasma Cutter

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
  Improved Hover Unit
  Improved Hover Unit
>          --- UTILITY ----------
     Small Storage Unit
           Shield Generator
>          --- WEAPON -----------
           Plasma Cutter
           Plasma Cutter
>          --- INVENTORY --------
     Light Ion Engine
  Improved Hover Unit
  Improved Hover Unit
     Large Storage Unit
     Large Storage Unit
    Medium Matter Pod
           ECM Suite
    Medium Laser
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Improved Hover Unit
  Leg                      Aluminum Leg
  Hover Unit               Improved Hover Unit
  Flight Unit              Flight Unit
Utility                    Small Storage Unit
  Device                   Shield Generator
  Storage                  Small Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Special Weapon           Plasma Cutter
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             28   | .   18  8   2   
  Power                    2    | .   2   .   .   
    Engine                 2    | .   2   .   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               12   | .   8   3   1   
    Treads                 .    | .   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  .    | .   .   .   .   
    Hover                  8    | .   4   3   1   
    Flight                 4    | .   4   .   .   
  Utility                  2    | .   2   .   .   
    Device                 2    | .   2   .   .   
    Storage                .    | .   .   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   12   | .   6   5   1   
    Energy Gun             7    | .   4   2   1   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               .    | .   .   .   .   
    Special Weapon         3    | .   2   1   .   
    Impact Weapon          2    | .   .   2   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
  Corrupted Parts          1    | .   1   .   .   
    System Corruption      1    | .   1   .   .   
Parts Lost                 5    | .   2   .   3   
  Power                    .    | .   .   .   .   
  Propulsion               3    | .   1   .   2   
  Utility                  1    | .   .   .   1   
  Weapon                   1    | .   1   .   .   
  Highest Loss Streak      3    | .   2   .   3   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     88   | .   86  89  78  
  Engine                   14   | .   14  14  14  
  Leg                      1    | .   4   .   .   
  Hover                    24   | .   20  28  21  
  Device                   10   | .   5   14  3   
  Storage                  14   | .   14  14  14  
  Energy Gun               12   | .   21  7   10  
  Special Weapon           5    | .   3   6   .   
  Impact Weapon            3    | .   .   4   14  
Naked Turns                .    | .   .   .   .   
Heaviest Build             16   | 11  14  16  15  
  Greatest Support         20   | 20  20  14  14  
  Greatest Overweight (x)  4    | .   4   1   2   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         8    | 8   8   8   8   
  Most Carried             8    | 6   8   8   8   
  Average Carried          7    | 6   7   7   6   
  Final Capacity           8    | 8   8   8   8   
  Final Carried            8    | 6   8   8   6   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           556  | 200 36  320 .   
  Remotely                 .    | .   .   .   .   
Salvage Created            472  | .   140 332 .   
  Parts                    27   | .   12  15  .   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  10   | .   5   5   .   
  Melee                    2    | .   .   2   .   
  Guns                     6    | .   5   1   .   
  Cannons                  2    | .   .   2   .   
Classes Destroyed          5    | .   2   3   .   
  Worker                   2    | .   .   2   .   
  Tunneler                 3    | .   .   3   .   
  Recycler                 1    | .   .   1   .   
  Swarmer                  6    | .   3   3   .   
  Grunt                    4    | .   2   2   .   
Best Kill Streak           4    | .   4   2   .   
  Combat Bots Only         4    | .   4   2   .   
Max Kills in Single Turn   1    | .   1   1   .   
  Gunslinging              .    | .   .   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    1    | .   .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Sub  
Hostile Shots Fired        101  | .    43   39   19   
  Missed                   34   | .    17   14   3    
Damage Taken               804  | .    254  178  372  
  Core                     273  | .    38   53   182  
  Absorbed by Shields      87   | .    3    71   13   
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              70   | .    22   44   4    
  Largest                  2    | .    2    2    1    
  Hottest                  100  | .    100  50   65   
Shots Fired                96   | .    41   51   4    
  Gun                      84   | .    39   41   4    
  Cannon                   .    | .    .    .    .    
  Launcher                 .    | .    .    .    .    
  Special                  12   | .    2    10   .    
  Kinetic                  .    | .    .    .    .    
  Thermal                  67   | .    12   51   4    
  Explosive                .    | .    .    .    .    
  Electromagnetic          29   | .    29   .    .    
  Robot Hit Streak         5    | .    5    5    5    
  Robot Miss Streak        5    | .    5    4    .    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        1    | .    1    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    
Shots Hit Robots           58   | .    20   31   7    
  Core Hits                19   | .    7    11   1    
  Critical Kills           1    | .    .    1    .    
  Critical Parts Destroyed 2    | .    .    1    1    
  Critical Strikes         6    | .    1    4    1    
    Burn                   2    | .    .    2    .    
    Smash                  3    | .    .    2    1    
    Sever                  1    | .    1    .    .    
Melee Attacks              13   | .    .    9    4    
  Impact                   13   | .    .    9    4    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            2    | .    .    2    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           959  | .    305  502  152  
  Guns                     607  | .    262  280  65   
  Cannons                  .    | .    .    .    .    
  Explosions               32   | .    32   .    .    
  Melee                    265  | .    .    178  87   
  Ramming                  .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Thermal                  483  | .    94   324  65   
  Explosive                .    | .    .    .    .    
  Electromagnetic          211  | .    211  .    .    
  Impact                   265  | .    .    178  87   
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         2    | .    2    2    2    
  Average Corruption       1    | .    1    2    2    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
  Effects                  12   | .    3    9    .    
    Message Errors         2    | .    .    2    .    
    Matter Fused           2    | .    .    2    .    
    Heat Flow Errors       3    | .    1    2    .    
    Energy Discharges      2    | .    1    1    .    
    Data Loss (minor)      1    | .    1    .    .    
    Misfires               2    | .    .    2    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            61   | .    .    42   19   
  Projectiles              .    | .    .    .    .    
  Explosions               .    | .    .    .    .    
  Melee                    61   | .    .    42   19   
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      .    | .    .    .    .    
  Shots                    .    | .    .    .    .    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        285  | .    285  234  8    
  Average Temperature      94   | .    127  70   8    
  Received Heat Transfer   288  | .    106  70   112  
  Effects                  5    | .    4    1    .    
    Energy Bleed           3    | .    2    1    .    
    Interference           2    | .    2    .    .    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              1    | .    .    1    .    
  Impact Corruptions       4    | .    .    3    1    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             1    | .    .    1    .    
  Heat Transferred         1493 | .    235  1110 148  
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      1    | .    1    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             317  | .   147 317 .   
  Initial                  57   | .   .   57  .   
  Average                  121  | .   53  161 .   
Maximum Alert Level        1    | .   .   1   .   
  Low Security (%)         86   | 100 100 78  .   
  Level 1                  13   | .   .   21  .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          4    | .   4   .   .   
  Investigation            3    | .   3   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   1   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           2    | .   2   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              30   | .   14  14  2   
  Peak Tracking Total      6    | .   6   3   2   
  Tactical Retreats        5    | .   2   3   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            2    | .   2   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        1    | .   .   1   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          3    | .   2   1   .   
  Terminals                3    | .   2   1   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                10   | .   7   3   .   
  Successful               3    | .   3   .   .   
  Failed                   7    | .   4   3   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   6    | .   4   2   .   
  Terminals                10   | .   7   3   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             3    | .   3   .   .   
  Prototype ID Bank        1    | .   1   .   .   
  Emergency Access Points  1    | .   1   .   .   
  Alert Level              1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         3    | .   2   1   .   
  Full Trace Events        3    | .   2   1   .   
  Feedback Events          1    | .   1   .   .   
    Corruption             1    | .   1   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -10 
-------------              Run  | Yrd Mat Min Sub 
Turns Passed               910  | 4   317 555 34  
Spaces Moved               953  | 4   286 645 18  
  Core                     1    | .   1   .   .   
  Treads                   .    | .   .   .   .   
  Legs                     43   | 4   39  .   .   
  Wheels                   .    | .   .   .   .   
  Hover                    887  | .   224 645 18  
  Flight                   22   | .   22  .   .   
  Fastest Speed            37   | 120 37  56  56  
  Average Speed            65   | 120 73  60  69  
  Slowest Speed            250  | 120 250 116 180 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            2    | .   2   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       33   | 1   34  97  2   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     1    | .   .   1   .   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             1    | .   .   1   .   
Spaces Dug                 1    | .   .   1   .   
Terrain Destroyed          4    | .   3   1   .   
  Melee                    1    | .   .   1   .   
  Projectile               .    | .   .   .   .   
  AOE                      3    | .   3   .   .   
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      1100 | 3   348 721 28  
  Wait                     1    | .   .   1   .   
  Move                     946  | 3   281 644 18  
  Hop                      2    | .   2   .   .   
  Pick Up                  10   | .   7   3   .   
  Fast Attach              16   | .   14  2   .   
  Attach                   4    | .   1   1   2   
  Detach                   5    | .   4   1   .   
  Swap                     8    | .   3   5   .   
  Drop                     20   | .   14  6   .   
  Fire                     70   | .   22  44  4   
  Melee                    13   | .   .   9   4   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            5    | .   .   5   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / *Min x2)
-10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 1)
    5 | -11/Scrapyard | Entered Materials
   77 | -10/Materials | Discovered new exit (range 14)
  301 | -10/Materials | Discovered new exit (range 8)
  313 | -10/Materials | Discovered new exit (range 16)
  316 | -10/Materials | Build established: Mutant
  322 | -10/Materials | Entered Mines
  411 | -10/Mines     | Learned Materials trap positions
  538 | -10/Mines     | Discovered new exit (range 13)
  542 | -10/Mines     | Learned location of Storage (-8)
  742 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  742 | -10/Mines     | Discovered new exit (range 5)
  857 | -10/Mines     | Discovered new exit (range 12)
  873 | -10/Mines     | Discovered new exit (range 7)
  877 | -10/Mines     | Entered Subcaves
  889 | -10/Subcaves  | Core integrity fell below 50%
  897 | -10/Subcaves  | Core integrity fell below 20%
  911 | -10/Subcaves  | Destroyed by G9-SQJ(R) with Subdweller Beam Cannon

 Last Messages 
---------------
00850_ Destroyed Sml. Matter Pod.
00850_ K-01 Serf system corrupted by crushing effect. <x2>
00850_ Lgt. Ion Engine fried.
00850_ K-01 Serf destroyed.
00853_ Acquired 26 matter.
00857_ EXIT=FOUND
00869_ System corrupted: Matter fused (-5).
00873_ EXIT=FOUND
00876_ U-05 Engineer builds a Wall.
LOCATION=UNKNOWN
AMBIENT_HEAT=-10
GOAL=ESCAPE
00886_ Shield Generator destroyed.
00890_ Imp. Hover Unit destroyed. <x2>
00893_ G9-SQJ(R) suffers critical hit (Smash).
00893_ Destroyed Sub. Power Source.
00893_ G9-SQJ(R) system corrupted by crushing effect.
00901_ G9-SQJ(R) IFF system glitched.
00901_ BK-UDQ(R) destroyed.
00903_ G9-SQJ(R) misfires. <x2>

 Map 
-----
+----------------------------------------------------+
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| ???????????????#   "    #  " ##??????????????????? |
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| ??????????????????????##R     #??????????????????? |
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| ?????????????????????#         #?????????????????? |
| ?????????????????????# ""       #????????????????? |
| ?????????????????????## "  ;#   #????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
ECM Strength               1
Evasion (%)                62

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SmartbombTrapThruster
  Manual?         0
Play Time         00:06:39
  Cumulative      679.1 hours
  Start           2024.02.28 @ 14:06:16
  End             2024.02.28 @ 14:12:30
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          697
  Rogue           422
  Adventurer      123
  Explorer        152
Win Type          -
  Total           25
  Types           19/0/4/1/0/0/0/1/0
Lore%             80
Gallery%          91
Achievement%      76
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ba939669-9b2a-4c21-bb12-73e73a57b2d9