Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.24 @ 03:01:04 Player: rei Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (628) 628 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (377) 377 TOTAL SCORE: 2705 Bonus ------- Follower Combat Kills 77 Aligned with FarCom 300 Cogmind --------- Core Integrity 267/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Modified TNC Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Modified TNC Supersonic Drone Bay > --- WEAPON ----------- Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Large Matter Pod Hacking Suite EM Pulse Gun [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Core Shielding Device Heat Sink Storage Large Matter Pod Processor Modified TNC Protection Core Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 24 | 5 1 8 6 3 1 Power 3 | 1 . 2 . . . Engine 3 | 1 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 4 4 . . Treads . | . . . . . . Leg 10 | 2 . 4 4 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 1 . 2 3 . Device 2 | . 1 . . 1 . Storage 1 | . . . 1 . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 5 | 2 . 2 . . 1 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 2 | . . 2 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 9 | . . 1 . . 8 Power 2 | . . 1 . . 1 Propulsion 4 | . . . . . 4 Utility . | . . . . . . Weapon 3 | . . . . . 3 Highest Loss Streak 8 | . . 1 . . 8 Average Slot Usage (%) 95 | . 78 85 98 100 97 Engine 10 | . 14 9 11 11 10 Leg 42 | . 28 42 44 44 42 Device 2 | . 7 11 1 . . Storage 3 | . . . 9 6 . Processor 5 | . . . . 4 11 Protection 8 | . . . 9 11 11 Ballistic Gun 1 | . 14 9 . . . Ballistic Cannon 18 | . . 12 22 22 20 Naked Turns . | . . . . . . Heaviest Build 18 | 9 10 15 18 18 15 Greatest Support 46 | 20 20 43 46 46 46 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 2 3 4 4 4 4 Average Carried 3 | . 1 2 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | . 3 4 4 4 2 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 921 | 35 50 277 386 20 153 Remotely . | . . . . . . Salvage Created 966 | . 97 306 244 . 319 Parts 56 | . 3 11 22 . 20 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 22 | . 2 6 11 . 3 Guns 6 | . 2 4 . . . Cannons 16 | . . 2 11 . 3 Classes Destroyed 9 | . 1 4 2 . 2 Worker 3 | . . 1 . . 2 Builder 1 | . . . . . 1 Tunneler 1 | . . . . . 1 Recycler 4 | . . 1 . . 3 Operator 1 | . . 1 . . . Swarmer 8 | . . . 5 . 3 Grunt 12 | . 2 5 5 . . Duelist 1 | . . 1 . . . Protector 1 | . . . 1 . . Best Kill Streak 4 | . 2 4 3 . 4 Combat Bots Only 3 | . 2 3 3 . 3 Max Kills in Single Turn 2 | . 1 1 1 . 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 1202 | . 229 240 230 . 503 Core 167 | . 34 18 36 . 79 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 86 . . . . Volleys Fired 69 | . 9 21 17 . 22 Largest 2 | . 2 2 2 . 2 Hottest 79 | . 60 55 74 . 79 Shots Fired 136 | . 18 42 34 . 42 Gun 40 | . 18 21 . . 1 Cannon 96 | . . 21 34 . 41 Launcher . | . . . . . . Special . | . . . . . . Kinetic 126 | . 9 42 34 . 41 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 10 | . 9 . . . 1 Robot Hit Streak 35 | . 17 35 11 . 12 Robot Miss Streak 2 | . 1 2 2 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 91 | . 17 34 21 . 19 Core Hits 44 | . 4 14 14 . 12 Critical Hits 2 | . . 1 . . 1 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1517 | . 216 511 400 . 390 Guns 501 | . 216 270 . . 15 Cannons 1015 | . . 241 400 . 374 Explosions . | . . . . . . Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 1385 | . 100 511 400 . 374 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 131 | . 116 . . . 15 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 1 Average Corruption 1 | . . 1 1 1 1 Corruption Purged . | . . . . . . Effects 14 | . . 2 3 1 8 Message Errors 6 | . . 1 3 . 2 Energy Discharges 4 | . . 1 . 1 2 Data Loss (minor) 2 | . . . . . 2 Targeting Errors 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 16 | . . 6 5 . 5 Impact . | . . . . . . Kinetic 16 | . . 6 5 . 5 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 90 | . 90 . 78 . 56 Average Temperature 25 | . 56 . 26 . 13 Received Heat Transfer 558 | . 114 114 105 . 225 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 275 | . 85 275 256 . 83 Initial 90 | . . 30 90 . . Average 68 | . 48 132 142 . 8 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 93 | 100 100 74 87 . 100 Level 1 6 | . . 25 12 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 2 1 . 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 2 | . . . 1 . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 8 10 13 . 13 Peak Tracking Total 9 | . 5 4 5 . 9 Tactical Retreats 4 | . . 2 . . 2 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 5 | . 2 2 . . 1 Terminals 4 | . 2 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 4 4 . . 1 Successful 5 | . 2 2 . . 1 Failed 4 | . 2 2 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 9 | . 4 3 . 1 1 Terminals 8 | . 4 3 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 1 . . 1 Level Access Points 1 | . 1 . . . . Branch Access Points 3 | . 1 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . 2 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 11 | . . . 11 . . Total Damage 166 | . . . 166 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Turrets Deployed 3 | . . . . 3 . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 2766 | 51 185 295 747 378 1110 Spaces Moved 1378 | 36 86 154 442 308 352 Core 14 | 6 . . . . 8 Treads . | . . . . . . Legs 1364 | 30 86 154 442 308 344 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 119 | 108 120 120 120 120 118 Slowest Speed 120 | 120 120 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 22 16 88 66 50 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 3 | . . . 3 . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . 1 . 1 Melee . | . . . . . . Projectile 2 | . . . 1 . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 2365 | 48 150 221 627 317 1002 Wait 863 | 3 51 31 153 . 625 Move 1373 | 35 85 153 441 307 352 Hop . | . . . . . . Pick Up 21 | 5 4 6 3 3 . Fast Attach 2 | . . . 1 1 . Attach 11 | 5 1 4 . . 1 Detach . | . . . . . . Swap 11 | . . 4 5 2 . Drop 14 | . . 2 7 4 1 Fire 69 | . 9 21 17 . 22 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Identified exit to Mines 159 | -10/Materials | Identified exit to Materials 237 | -10/Materials | Entered another Materials area 237 | -9/Materials | Evolved 2 slots: Propulsion x2 243 | -9/Materials | Identified exit to Mines 243 | -9/Materials | Identified exit to Storage 301 | -9/Materials | Build established: Mutant 532 | -9/Materials | Entered Mines 553 | -9/Mines | Discovered new exit (range 8) 780 | -9/Mines | Discovered new exit (range 10) 788 | -9/Mines | Met a Derelict testing a Signal Generator 800 | -9/Mines | Found Signal Generator 1061 | -9/Mines | Excavation squad dispatched 1061 | -9/Mines | A large section of the Mines collapsed 1171 | -9/Mines | Build established: Scavenger-Mutant 1273 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1274 | -9/Mines | Discovered new exit (range 5) 1279 | -9/Mines | Entered Exiles 1301 | -9/Exiles | Discovered new exit (range 14) 1323 | -9/Exiles | Met 8R-AWN 1344 | -9/Exiles | Met EX-HEX 1411 | -9/Exiles | Met EX-BIN 1438 | -9/Exiles | Aligned with FarCom system 1439 | -9/Exiles | Given EX-Vault access code 1467 | -9/Exiles | Opened EX-Vault 1475 | -9/Exiles | DAS Turret deployed 1483 | -9/Exiles | DAS Turret deployed 1486 | -9/Exiles | DAS Turret deployed 1489 | -9/Exiles | Found Prototype Processor 1490 | -9/Exiles | Identified Modified TNC 1493 | -9/Exiles | Found Prototype Device 1494 | -9/Exiles | Identified Supersonic Drone Bay 1533 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1564 | -9/Exiles | Met EX-DEC 1648 | -9/Exiles | Discovered new exit (range 10) 1657 | -9/Exiles | Left Exiles lab with Modified TNC 1657 | -9/Exiles | Entered Mines 2767 | -8/Mines | Self-destructed Last Messages --------------- EM Pulse Gun destroyed. G-47 Trooper misfires. C-30 ARC: "LOCATED POTENTIAL SOURCE OF ANOMALOUS SIGNAL. NEUTRALIZING." C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. B-36 Bruiser unfolds itself. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. Slug penetrates Wall. Imp. Light Cannon destroyed. Penetrated by Slug. Imp. Ion Engine destroyed. Kicked H-55 Commando out of the way. Extracted 1 matter. Aluminum Leg destroyed. K-01 Serf collects debris. Imp. Aluminum Leg destroyed. K-01 Serf collects debris. Aluminum Leg destroyed. Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ????????????????????????#@ ##????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ##???????g????????????? | | ????????????????????????# #?????????g??g????????? | | ???????????????????????##l #?????????????????????? | | ??????????????????????## #?????????????????????? | | ?????????????????????## g #?????????????????????? | | ?????????????????????# g #?????????????????????? | | ????????????????????## ##?????????????????????? | | ???????????????????## g #??????????????????????? | | ??????????????????## h ##??????????????????????? | | ??????????????????# g #???????????????????????? | | ?????????????????## g #???????g???????????????? | | ????????????????## b ##??????g #??????????????? | | ??????????????### ##??????? #???? ?????????? | | ??????????##### i######???? ### ??????????? | | ??????????# ## ####? ????????????? | | ?????????# ## #??????????????? | | ??###???# #??????????????? | | ??# #??# ### ## #??????????????? | | ??# #??# #??####### ##?????????????? | | ?######## ####????????## #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 343 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrationExplosiveStreamer Manual? 0 Play Time 00:19:33 Cumulative 10.2 hours Start 2021.10.24 @ 02:36:03 End 2021.10.24 @ 03:01:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dd80e1b4-2d64-40de-b373-c521ef15a959