Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 13:56:46 Player: Finestep Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (231) 1155 Value Destroyed (8430) 8430 Prototype IDs (27) 540 Alien Tech Used (1) 200 Bonus (4309) 4309 TOTAL SCORE: 19734 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2330 Follower Combat Kills 873 Entered DSFs 500 Met Data Miner 300 Friendly Fire -194 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 12% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (5) ---- Micro Fission Core Improved Energy Well (95) Experimental Force Field Long-range Proton Cannon Scatter Rocket Array Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Improved Trap Scanner Improved Targeting Computer Core Analyzer Particle Accelerator Improved Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Heavy Wave Gun Heavy Wave Gun Helical Railgun > --- INVENTORY -------- Fusion Compressor Micro Fission Core Improved Energy Well Improved Energy Well Improved Armor Integrity Analyzer Improved Particle Charger Improved Medium Armor Plating Improved Shield Generator Experimental Force Field Experimental Force Field Advanced System Restoration Module Tesla Rifle Proton Cannon Long-range Proton Cannon Heavy Plasma Cannon Heavy Plasma Cannon Advanced Plasma Cannon Scatter Rocket Array Improved Remote Datajack Heavy Pick [Rating: 107] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Heavy Wave Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Tesla Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 7 | . . . . . 3 . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 302 | 8 17 2 . 6 81 2 26 56 2 4 3 26 69 Power 30 | 2 2 . . 1 5 . 3 5 . . . 4 8 Engine 15 | 2 2 . . . 2 . 1 4 . . . 3 1 Core 13 | . . . . 1 3 . 2 1 . . . 1 5 Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 53 | 2 4 . . 2 19 1 8 12 . . . 2 3 Treads 34 | . 4 . . 2 13 1 5 7 . . . . 2 Leg 5 | 2 . . . . . . 3 . . . . . . Wheel 14 | . . . . . 6 . . 5 . . . 2 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 98 | 2 2 1 . 1 21 1 4 17 1 2 . 15 31 Device 52 | 1 1 . . 1 6 . 2 3 1 2 . 15 20 Storage 10 | 1 1 . . . 1 1 . 2 . . . . 4 Processor 13 | . . 1 . . 3 . 1 7 . . . . 1 Hackware 4 | . . . . . . . . 3 . . . . 1 Protection 19 | . . . . . 11 . 1 2 . . . . 5 Artifact . | . . . . . . . . . . . . . . Weapon 121 | 2 9 1 . 2 36 . 11 22 1 2 3 5 27 Energy Gun 37 | 2 4 . . 1 8 . 6 7 . . . . 9 Energy Cannon 26 | . . . . 1 1 . . 9 1 2 3 4 5 Ballistic Gun 28 | . 3 1 . . 20 . 2 . . . . . 2 Ballistic Cannon 6 | . 1 . . . 1 . 2 2 . . . . . Launcher 16 | . . . . . 3 . 1 4 . . . . 8 Special Weapon 5 | . 1 . . . 2 . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 5 . . 1 1 . . 1 8 Corrupted Parts 4 | . . . . . 3 . . . . . . . 1 System Corruption 13 | . . . . . 9 . . . . . . . 4 Parts Lost 72 | . 5 1 . . 11 . 15 14 . . . . 26 Power 15 | . 1 . . . 4 . 2 3 . . . . 5 Propulsion 21 | . . . . . 4 . 5 6 . . . . 6 Utility 19 | . . . . . 3 . 3 4 . . . . 9 Weapon 17 | . 4 1 . . . . 5 1 . . . . 6 Highest Loss Streak 15 | . 2 1 . . 5 . 8 8 . . . . 15 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 95 100 100 99 98 77 67 78 86 87 69 88 87 Engine 7 | . 10 14 14 2 2 . 3 10 12 12 12 9 2 Core 3 | . . . . 11 5 7 4 . . . . 2 4 Treads 11 | . 24 28 28 28 20 1 8 4 . . . . 5 Wheel 7 | . . . . . 6 23 2 9 12 12 12 13 9 Device 12 | . 14 9 . 6 12 7 4 8 12 12 12 12 19 Storage 7 | . 14 14 14 14 9 7 7 5 6 6 6 6 5 Processor 14 | . . 4 14 8 6 15 16 23 25 25 25 25 15 Protection 4 | . . . . . 16 7 . . . . . . 3 Energy Gun 3 | . 8 1 . 1 1 . 4 3 . . . . 5 Energy Cannon 6 | . . . . 6 . . . 6 15 18 1 17 9 Ballistic Gun 6 | . 12 26 28 20 15 . 4 . . . . . . Naked Turns 84 | . . . . . . . . 59 . . . . 25 Heaviest Build 112 | 15 30 28 27 33 55 60 75 85 95 95 95 95 112 Greatest Support 110 | 20 40 40 40 40 63 36 110 110 56 56 56 56 52 Greatest Overweight (x) 7 | 3 . . . . 4 1 5 7 1 1 1 1 3 Average Overweight (x) . | . . . . . 1 1 1 . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 13 15 15 15 15 18 20 15 20 20 20 20 19 Most Carried 20 | 7 15 15 15 15 15 19 20 20 20 20 20 20 20 Average Carried 16 | 5 12 14 14 14 14 17 17 13 19 19 20 19 18 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 7 15 15 15 15 15 19 20 20 20 20 20 20 5 Class Distribution -------------------- 48% | Mutant 20% | Scavenger-Mutant 15% | Gunner 7% | Scavenger-Gunner 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Matter Collected 5321 | 280 538 18 24 91 1753 102 353 830 89 107 . 343 793 Remotely . | . . . . . . . . . . . . . . Salvage Created 12303 | 62 707 135 . 95 3053 92 741 1061 41 56 . 1530 4730 Parts 522 | 9 50 9 . 2 146 6 23 44 4 1 . 57 171 Haulers Intercepted 16 | . 2 . . . 5 2 . 1 . . . . 6 Recyclers Shooed 13 | . 1 . . 1 6 . . 2 . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . . 2 . 52 . Prevented 1 | . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 158 | . 16 3 . 2 43 . 11 12 . 1 . 16 54 Melee 1 | . . . . . . . . 1 . . . . . Guns 78 | . 10 3 . 2 41 . 10 1 . . . . 11 Cannons 43 | . 6 . . . 1 . . 4 . 1 . 14 17 AOE 20 | . . . . . 1 . 1 1 . . . . 17 Classes Destroyed 20 | 1 6 . . 1 7 . . 3 1 . . . 1 Worker 11 | . 5 1 . . . . . 3 . . . . 2 Builder 10 | . . . . . 4 . . 1 . . . . 5 Tunneler 6 | 3 . . . . 2 1 . . . . . . . Hauler 16 | . 2 . . . 5 2 . 1 . . . . 6 Recycler 21 | . 2 . . . 8 . . 2 . . . 1 8 Mechanic 1 | . . . . . 1 . . . . . . . . Watcher 7 | . 1 . . . 3 . . 1 . . . 2 . Swarmer 22 | . 6 . . . 6 . 6 . . . . . 4 Saboteur 5 | . . . . . . . . 1 . . . . 4 Grunt 70 | . 10 3 . 1 21 . 3 3 . . . 10 19 Brawler 4 | . . . . . 2 . . . . . . . 2 Duelist 6 | . . . . 1 . . . 1 . . . 2 2 Protector 4 | . . . . . . . . 1 . . . . 3 Researcher 1 | . . . . . . . . . 1 . . . . Sentry 17 | . . . . . 11 . 1 2 . 1 . 1 1 Demolisher 1 | . . . . . 1 . . . . . . . . Specialist 6 | . . . . . . . . . . . . . 6 Hunter 14 | . . . . . 1 . . 3 . . . 3 7 Programmer 7 | . . . . . . . . 1 . . . . 6 Heavy 2 | . . . . . 1 . 1 . . . . . . Best Kill Streak 22 | 2 9 4 . 1 8 2 5 3 . 1 . 4 22 Combat Bots Only 14 | . 5 3 . 1 6 . 5 2 . 1 . 4 14 Max Kills in Single Turn 11 | 1 4 1 . 1 5 1 1 1 1 1 . 1 11 Gunslinging . | . . . . . . . . . . . . . . Exploded 7 | . . . . . 1 . 1 1 . . . . 7 Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Damage Taken 15994 | . 762 225 . 44 3609 . 1666 2938 . . . 629 6121 Core 2815 | . 76 46 . . 531 . 465 561 . . . 134 1002 Absorbed by Shields 538 | . . . . . 165 . . . . . . . 373 Redirected to Shielding 55 | . . . . . 17 . 38 . . . . . . Regen/Repaired (Parts) 260 | . 124 . . . 136 . . . . . . . . Core Remaining (%) 41 | 100 . . . 51 3 . 33 . . . . 18 . Volleys Fired 626 | 9 87 13 . 17 218 6 39 72 2 3 . 42 118 Largest 3 | 2 2 2 . 2 2 1 2 2 3 3 . 3 3 Hottest 296 | 90 100 60 . 95 155 60 90 180 270 270 . 286 296 Shots Fired 1249 | 18 168 25 . 34 419 6 66 107 6 7 . 108 285 Gun 791 | 18 125 25 . 33 400 . 57 48 . . . . 85 Cannon 419 | . 41 . . 1 13 6 4 54 6 7 . 108 179 Launcher 33 | . . . . . 4 . 5 5 . . . . 19 Special 6 | . 2 . . . 2 . . . . . . . 2 Kinetic 564 | . 110 15 . 31 331 6 40 27 . . . . 4 Thermal 589 | 9 44 10 . 3 61 . 13 71 6 7 . 108 257 Explosive 3 | . . . . . 3 . . . . . . . . Electromagnetic 91 | 9 14 . . . 24 . 13 9 . . . . 22 Robot Hit Streak 25 | 5 7 4 . 4 25 5 23 19 3 4 . 18 11 Robot Miss Streak 7 | 5 7 2 . 2 3 2 2 2 . . . 2 4 Penetration Max 1 | . . . . . . . . 1 . . . . . Secondary Targets 14 | . 2 . . . 6 . 2 . . . . . 4 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . . . 1 Shots Hit Robots 807 | 8 92 14 . 18 316 5 48 66 2 1 . 66 171 Core Hits 430 | 3 41 12 . 10 127 1 25 40 2 1 . 41 127 Critical Kills 7 | . . . . . 2 . . . . . . 2 3 Critical Parts Destroyed 2 | . . . . . 1 . 1 . . . . . . Critical Strikes 34 | 1 2 . . . 14 2 1 6 . . . 4 4 Burn 15 | . 2 . . . 11 . . 1 . . . . 1 Meltdown 5 | . . . . . . . . . . . . 2 3 Destroy 4 | . . . . . 3 . 1 . . . . . . Blast 7 | . . . . . . 2 . 5 . . . . . Corrupt 1 | 1 . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . 2 . Melee Attacks 17 | . . . . . 5 . . . . . . 12 . Impact . | . . . . . . . . . . . . . . Slashing 5 | . . . . . 5 . . . . . . . . Piercing 12 | . . . . . . . . . . . . 12 . Sneak Attacks 1 | . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 23696 | 113 1309 182 . 162 5795 272 958 2805 47 31 . 2578 9444 Guns 8988 | 113 731 182 . 145 4692 . 732 592 . . . . 1801 Cannons 8837 | . 365 . . 17 259 272 158 1480 47 31 . 1949 4259 Explosions 5051 | . 213 . . . 735 . 68 693 . . . 22 3320 Melee 700 | . . . . . 93 . . . . . . 607 . Ramming 120 | . . . . . 16 . . 40 . . . . 64 Kinetic 6562 | . 671 85 . 145 3567 272 672 1071 . . . . 79 Thermal 12524 | 64 540 97 . 17 1535 . 106 881 47 31 . 1971 7235 Explosive 240 | . . . . . 240 . . . . . . . . Electromagnetic 3550 | 49 98 . . . 344 . 180 813 . . . . 2066 Impact . | . . . . . . . . . . . . . . Slashing 93 | . . . . . 93 . . . . . . . . Piercing 607 | . . . . . . . . . . . . 607 . Highest Corruption 13 | . . . . . 13 . . 5 5 5 2 2 12 Average Corruption 3 | . . . . . 4 . . 4 5 2 2 2 2 Corruption Purged 6 | . . . . . . . . . . 3 . . 3 Corruption Blocked . | . . . . . . . . . . . . . . Effects 130 | . . . . . 21 . . 46 13 12 3 22 13 Message Errors 35 | . . . . . 6 . . 13 2 3 . 7 4 Matter Fused 33 | . . . . . 5 . . 14 4 2 3 4 1 Heat Flow Errors 14 | . . . . . 3 . . 5 2 . . 4 . Energy Discharges 14 | . . . . . 1 . . 3 3 3 . 3 1 Parts Rejected 2 | . . . . . . . . 1 . . . 1 . Data Loss (minor) 18 | . . . . . 3 . . 5 1 3 . 2 4 Data Loss (major) 3 | . . . . . . . . 1 . 1 . . 1 Misfires 4 | . . . . . . . . 3 1 . . . . Alerts 4 | . . . . . 2 . . 1 . . . 1 . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 568 | . 90 . . . 46 59 . 179 . . . 58 136 Projectiles 320 | . . . . . 21 59 . 179 . . . . 61 Explosions 185 | . 90 . . . 25 . . . . . . . 70 Melee 63 | . . . . . . . . . . . . 58 5 Knockbacks 11 | . 3 . . . . . . 8 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 10 | . 3 . . . . . . 7 . . . . . Secondary 1 | . . . . . . . . 1 . . . . . Self-Inflicted Damage 193 | . 56 . . . . . 9 18 . . . . 110 Shots 5 | . 1 . . . . . 2 . . . . . 2 Rammed 14 | . . . . . 3 . . 8 . . . . 3 Targets Rammed 14 | . . . . . 3 . . 8 . . . . 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 1481 | 90 400 171 . 116 599 12 1481 354 234 123 . 288 584 Average Temperature 121 | 38 109 92 . 31 113 6 518 71 79 69 . 93 132 Received Heat Transfer 4027 | . 243 129 . 24 1531 . 186 598 . . . 234 1082 Effects 55 | . 2 . . . 14 . 20 3 . . . 4 12 Shutdowns 9 | . 1 . . . 3 . . . . . . . 5 Energy Bleed 9 | . 1 . . . 2 . 3 . . . . 1 2 Interference 15 | . . . . . 2 . 6 3 . . . 3 1 Matter Decay 4 | . . . . . 2 . 1 . . . . . 1 Short Circuit 7 | . . . . . 3 . 1 . . . . . 3 Damage (minor) 2 | . . . . . 1 . 1 . . . . . . Damage (major) 6 | . . . . . . . 6 . . . . . . Damage (core) 3 | . . . . . 1 . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . 4 . . . . 6 Combat Hostiles 10 | . . . . . . . . 4 . . . . 6 Parts Fried 33 | . . . . . 3 . 1 14 . 1 . . 14 Impact Corruptions 2 | . . . . . . . . 1 . . . . 1 Robots Melted 7 | . . . . . . . . 1 . . . 2 4 Combat Hostiles 6 | . . . . . . . . 1 . . . 2 3 Parts Melted 44 | . 4 . . . 5 . . 3 1 1 . 4 26 Heat Transferred 17714 | 185 1286 225 . 37 3033 . 222 1745 100 50 . 2340 8491 Parts Sabotaged 1 | . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Peak Influence 2064 | 15 500 107 . 139 580 195 327 681 . . . . 2064 Initial 171 | . 9 42 . . 17 164 136 171 . . . . 94 Average 431 | 4 178 91 . 79 363 185 221 250 . . . . 1011 Maximum Alert Level 5 | . 2 . . . 2 . 1 2 . . . . 5 Low Security (%) 43 | 100 56 100 . 100 9 100 54 64 . . . . 19 Level 1 24 | . 40 . . . 51 . 45 17 . . . . 5 Level 2 14 | . 3 . . . 39 . . 18 . . . . 3 Level 3 4 | . . . . . . . . . . . . . 19 Level 4 7 | . . . . . . . . . . . . . 32 Level 5 . | . . . . . . . . . . . . . 2 High Security 4 | . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . Squads Dispatched 53 | . 4 . . 1 9 . 1 8 . . . . 30 Investigation 12 | . 2 . . 1 1 . . 3 . . . . 5 Extermination 5 | . . . . . . . . 1 . . . . 4 Reinforcement 11 | . 2 . . . 4 . 1 1 . . . . 3 Assault 20 | . . . . . . . . 3 . . . . 17 Garrison 5 | . . . . . 4 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . 6 Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Distress Signals 11 | . 3 . . . 4 . . . . . . . 4 Communications Jammed 4 | . . . . . . . . . . . . 4 . Distress Signals 4 | . . . . . . . . . . . . 4 . Times Spotted 315 | . 35 3 . 7 63 . 14 43 . 2 . 20 128 Peak Tracking Total 27 | . 4 3 . 2 7 . 4 18 . 1 . 4 27 Tactical Retreats 25 | . 1 . . . 5 . 3 9 . 2 . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Traps Triggered 13 | . 3 . . . 4 . . 4 . . . . 2 Indirectly 6 | . . . . . 2 . . 2 . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 3 . 1 . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Machines Disabled 40 | . 10 . . . 5 . 1 4 . . . 4 16 Max in Single Turn 8 | . 8 . . . 4 . 1 1 . . . 1 5 Garrison Access 4 | . . . . . . . . 2 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Machines Accessed 53 | . 6 . 1 1 11 3 . 17 . . 4 2 8 Terminals 23 | . 3 . . . 5 3 . 8 . . . 1 3 Fabricators 4 | . . . . . . . . 3 . . . . 1 Repair Stations 4 | . 1 . . . 2 . . . . . . . 1 Recycling Units 9 | . 2 . . . 2 . . 3 . . . 1 1 Scanalyzers 4 | . . . . . 2 . . 2 . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 2 Total Hacks 161 | . 27 . 4 1 39 6 . 34 . . 29 2 19 Successful 105 | . 17 . 4 1 29 4 . 17 . . 29 1 3 Failed 55 | . 9 . . . 10 2 . 17 . . . 1 16 Catastrophic 10 | . . . . . 2 . . 4 . . . 1 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 40 | . 16 . . . 10 3 . 3 . . . . 8 Terminals 68 | . 17 . . . 20 6 . 16 . . . 1 8 Fabricators 7 | . . . . . . . . 6 . . . . 1 Repair Stations 10 | . 4 . . . 5 . . . . . . . 1 Recycling Units 17 | . 6 . . . 2 . . 5 . . . 1 3 Scanalyzers 18 | . . . . . 12 . . 6 . . . . . Garrison Access 7 | . . . . . . . . 1 . . . . 6 Terminal Hacks 57 | . 7 . 4 1 8 2 . 5 . . 29 1 . Record 15 | . . . 4 . . . . . . . 11 . . Part Schematic 12 | . 2 . . . . . . . . . 10 . . Robot Schematic 6 | . 1 . . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . Open Door 2 | . . . . 1 . . . . . . . 1 . Open DSF 2 | . . . . . . 1 . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Unreport Threat 7 | . 2 . . . 3 . . 2 . . . . . Locate Traps 4 | . 1 . . . 3 . . . . . . . . Hauler Manifests 4 | . 1 . . . 2 1 . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . 2 . . . . . Repair Station Hacks 7 | . 4 . . . 3 . . . . . . . . Scan Component 4 | . 2 . . . 2 . . . . . . . . Repair 3 | . 2 . . . 1 . . . . . . . . Recycling Unit Hacks 7 | . 2 . . . 2 . . 3 . . . . . Retrieve Components 7 | . 2 . . . 2 . . 3 . . . . . Scanalyzer 14 | . . . . . 12 . . 2 . . . . . Insert Component 7 | . . . . . 5 . . 2 . . . . . Analyze 7 | . . . . . 7 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 15 | . 4 . . . 4 2 . 2 . . . . 3 Terminals 11 | . 2 . . . 4 2 . 2 . . . . 1 Track 4 | . . . . . 1 1 . 2 . . . . . Botnet 4 | . 2 . . . 1 1 . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . Operators 2 | . . . . . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . 1 Reject 1 | . . . . . . . . . . . . . 1 Tunnel 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 41 | . 5 . . . 11 3 . 13 . . . 2 7 Full Trace Events 7 | . . . . . . . . 3 . . . . 4 Feedback Events 1 | . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 2 . . . 5 . . . . . 10 . . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips 1 | . . . . . . . . 1 . . . . . Time 109 | . . . . . . . . 109 . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . Parts Repaired 3 | . 2 . . . 1 . . . . . . . . Time 90 | . 52 . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 50 | . 19 . . . 18 . . 13 . . . . . Parts Scanalyzed 7 | . . . . . 5 . . 2 . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 2 Non-combat 2 | . . . . . . . . . . . . . 2 Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 2 find_recycling 2 | . . . . . . . . . . . . . 2 Relay Couplers Released 4 | . . . . . . . . 3 . . . . 1 Machine Destruction 4 | . . . . . . . . 3 . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 6 . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Total Allies 11 | . . 4 . . . . . . . . . 7 . Largest Group 6 | . . 4 4 3 3 . . . . . . 6 6 Highest-Rated Group 278 | . . 71 71 40 40 . . . . . . 278 278 Highest-Rated Ally 96 | . . 31 31 16 16 . . . . . . 96 49 Total Orders 4 | . . . . . . . . . . . . 2 2 STAY 2 | . . . . . . . . . . . . 1 1 FOLLOW 2 | . . . . . . . . . . . . 1 1 Ally Attacks 134 | . . . . 20 17 . . . . . . 8 89 Total Damage 4114 | . . . . 202 148 . . . . . . 209 3555 Kills 31 | . . . . 5 . . . . . . . 3 23 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Turns Passed 13948 | 126 1527 438 313 631 2560 208 411 2095 552 1014 110 1371 2592 Spaces Moved 8061 | 64 739 243 193 355 1144 172 123 1523 435 755 91 704 1520 Core 479 | 12 . . . . . . . 334 . . . . 133 Treads 2207 | . 680 243 193 355 602 . 54 73 . . . . 7 Legs 140 | 52 59 . . . . . 29 . . . . . . Wheels 5235 | . . . . . 542 172 40 1116 435 755 91 704 1380 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 101 101 101 50 115 115 115 108 50 Average Speed 126 | 127 156 160 160 160 143 101 198 100 115 115 115 113 119 Slowest Speed 470 | 200 160 160 160 160 320 101 470 185 115 115 115 115 330 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 5 97 37 54 86 79 6 85 26 60 84 68 75 25 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 6 | . 2 1 1 . . . . . . . 1 1 . Known Exits Taken 7 | . . . . . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 11 | . . 1 . 2 . . . . 2 5 . 1 . Spaces Dug 35 | . 1 . . . 2 . . 6 2 4 . 13 7 Terrain Destroyed 229 | . 37 . . . 32 2 1 16 4 6 . 26 105 Melee . | . . . . . . . . . . . . . . Projectile 120 | . 1 . . . 5 2 1 16 4 6 . 26 59 AOE 109 | . 36 . . . 27 . . . . . . . 46 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Total 10681 | 87 949 270 200 395 1693 197 217 1975 483 896 96 1152 2071 Wait 1281 | . 86 11 4 2 173 11 16 248 38 127 . 270 295 Move 8048 | 63 738 242 192 354 1143 171 122 1522 434 754 90 703 1520 Hop . | . . . . . . . . . . . . . . Pick Up 135 | 7 15 1 2 6 20 5 8 35 3 3 . 5 25 Fast Attach 123 | 6 6 1 . 3 29 1 13 27 2 2 3 7 23 Attach 71 | 1 6 1 . 1 16 . 9 13 1 . . 1 22 Detach 19 | . . . . . 6 . 2 5 . . . 1 5 Swap 109 | 1 5 . . 2 36 1 4 16 . 2 . 18 24 Drop 157 | . 6 1 2 10 44 2 4 29 3 5 3 13 35 Fire 626 | 9 87 13 . 17 218 6 39 72 2 3 . 42 118 Melee 17 | . . . . . 5 . . . . . . 12 . Ram 11 | . . . . . . . . 8 . . . . 3 Kick . | . . . . . . . . . . . . . . Crush 3 | . . . . . 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 81 | . . . . . . . . . . . . 80 1 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 4) 720 | -10/Materials | Discovered new exit (range 16) 1212 | -10/Materials | Central database locked down 1348 | -10/Materials | Discovered new exit (range 12) 1422 | -10/Materials | Repaired Lgt. Assault Rifle 1450 | -10/Materials | Repaired Lgt. Treads 1522 | -10/Materials | Discovered new exit (range 16) 1654 | -10/Materials | Entered Mines 1658 | -10/Mines | Met a Derelict bent on vengeance 1724 | -10/Mines | Discovered new exit (range 8) 1725 | -10/Mines | Escorted by a lone wolf Derelict 1892 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1892 | -10/Mines | Discovered new exit (range 5) 1916 | -10/Mines | Learned location of Storage (-9) 1983 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2092 | -10/Mines | Entered Exiles 2092 | -10/Exiles | Accompanied by 4 allies 2140 | -10/Exiles | Met 8R-AWN 2163 | -10/Exiles | Met EX-HEX 2217 | -10/Exiles | Met EX-BIN 2272 | -10/Exiles | Learned location of Zion (-7) 2273 | -10/Exiles | Met EX-DEC 2377 | -10/Exiles | Discovered new exit (range 15) 2405 | -10/Exiles | Entered Mines 2405 | -9/Mines | Accompanied by 3 allies 2466 | -9/Mines | Discovered new exit (range 16) 2570 | -9/Mines | Learned 4 Materials zone layouts 2671 | -9/Mines | Met a Derelict shopkeep closing up shop 2753 | -9/Mines | Learned Materials interactive machine intel 2992 | -9/Mines | Discovered new exit (range 11) 3036 | -9/Mines | Entered Materials 3036 | -8/Materials | Accompanied by 3 allies 3036 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3037 | -8/Materials | Identified exit to Factory 3038 | -8/Materials | Loaded intel: 19 interactive machine locations 3085 | -8/Materials | Garrison activated, responded to threat 3288 | -8/Materials | Build established: Scavenger-Mutant 3431 | -8/Materials | Garrison activated, responded to threat 4193 | -8/Materials | Discovered exit to Factory (range 8) 4351 | -8/Materials | Build established: Mutant 4486 | -8/Materials | Core integrity fell below 50% 4502 | -8/Materials | Lost 5 parts (1p3n1u) 4570 | -8/Materials | Repaired Hrd. Medium Armor Plating 4756 | -8/Materials | Build established: Scavenger-Mutant 5078 | -8/Materials | Core integrity fell below 20% 5117 | -8/Materials | Build established: Mutant 5462 | -8/Materials | Build established: Scavenger-Mutant 5593 | -8/Materials | System corruption reached 10% 5596 | -8/Materials | Entered Factory 5596 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5697 | -7/Factory | Identified exit to DSF 5804 | -7/Factory | Entered DSF 5864 | -7/DSF | Additional patrols routed to DSF 5910 | -7/DSF | Lost 8 parts (1p3n1u3w) 6011 | -7/DSF | Lost 3 parts (1n1u1w) 6082 | -7/DSF | Sterilization system engaged 6102 | -7/DSF | Ambient heat levels rising (+10) 6114 | -7/DSF | Lost 4 parts (1p1n1u1w) 6117 | -7/DSF | Ambient heat levels rising (+10) 6132 | -7/DSF | Ambient heat levels rising (+10) 6147 | -7/DSF | Ambient heat levels rising (+10) 6162 | -7/DSF | Ambient heat levels rising (+10) 6177 | -7/DSF | Ambient heat levels rising (+10) 6184 | -7/DSF | Core integrity fell below 50% 6192 | -7/DSF | Ambient heat levels rising (+10) 6194 | -7/DSF | Discovered new exit (range 14) 6207 | -7/DSF | Ambient heat levels rising (+10) 6215 | -7/DSF | Entered Factory 6215 | -6/Factory | Evolved 2 slots: Utility x2 6504 | -6/Factory | Released all parts (7) 6533 | -6/Factory | Lost 8 parts (2p3n3u) 6565 | -6/Factory | First assault squad dispatched 6580 | -6/Factory | Fabricated Adv. EMP Blaster? 6668 | -6/Factory | Core integrity fell below 50% 6755 | -6/Factory | Discovered new exit (range 15) 6791 | -6/Factory | Build established: Mutant 6915 | -6/Factory | Search patrols dispatched 7079 | -6/Factory | Fabricated Hcp. Storage Unit? 7368 | -6/Factory | Spotted B-75 Beast 7479 | -6/Factory | Identified exit to Lower Caves 8310 | -6/Factory | Entered Lower Caves 8360 | -6/Lower Caves | Learned Factory security intel 8593 | -6/Lower Caves | Found Alien Artifact 8593 | -6/Lower Caves | Identified Core Expander 8593 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 8636 | -6/Lower Caves | Encountered a Warlord checkpoint 8648 | -6/Lower Caves | Discovered new exit (range 13) 8860 | -6/Lower Caves | Identified exit to Lower Caves 8862 | -6/Lower Caves | Entered another Lower Caves area 8892 | -6/Lower Caves | Build established: Gunner 9338 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9771 | -6/Lower Caves | Discovered new exit (range 14) 9875 | -6/Lower Caves | Identified exit to Data Miner 9876 | -6/Lower Caves | Entered Data Miner 9878 | -6/Data Miner | Discovered new exit (range 6) 9900 | -6/Data Miner | Met Data Miner 9930 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9930 | -6/Data Miner | Learned location of Section 7 (-2) 9940 | -6/Data Miner | Received God Mode back door access code from Data Miner 9985 | -6/Data Miner | Identified exit to Proximity Caves 9986 | -6/Data Miner | Entered Proximity Caves 9998 | -5/Proximity Caves | Escorted by Enhanced Grunt 10269 | -5/Proximity Caves | Learned location of Armory (-4) 10748 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 10842 | -5/Proximity Caves | Core integrity fell below 20% 10883 | -5/Proximity Caves | Discovered new exit (range 5) 10908 | -5/Proximity Caves | Identified exit to Factory 11357 | -5/Proximity Caves | Entered Factory 11357 | -5/Factory | Accompanied by 6 allies 11357 | -5/Factory | Evolved 2 slots: Utility x2 12008 | -5/Factory | Garrison activated, responded to threat 12117 | -5/Factory | Incoming investigation squad redirected 12118 | -5/Factory | Incoming assault squad redirected 12469 | -5/Factory | Cargo convoy interrupted 12496 | -5/Factory | Incoming assault squad redirected 12668 | -5/Factory | Destroyed 14 combat bots 12673 | -5/Factory | Lost 4 parts (1n1u2w) 12799 | -5/Factory | Found Prototype Launcher 12799 | -5/Factory | Identified Scatter Rocket Array 12804 | -5/Factory | Found Scatter Rocket Array 12897 | -5/Factory | Found Prototype Device 12897 | -5/Factory | Identified Exp. Force Field 12902 | -5/Factory | Found Exp. Force Field 13157 | -5/Factory | First assault squad dispatched 13160 | -5/Factory | Found Prototype Launcher 13160 | -5/Factory | Identified Tesla Bomb Launcher 13164 | -5/Factory | Found Tesla Bomb Launcher 13168 | -5/Factory | Found Tesla Bomb Launcher 13185 | -5/Factory | Incoming assault squad redirected 13272 | -5/Factory | Build established: Scavenger-Gunner 13337 | -5/Factory | Incoming investigation squad redirected 13474 | -5/Factory | Incoming assault squad redirected 13486 | -5/Factory | High security lockdown imminent 13566 | -5/Factory | High security lockdown engaged 13792 | -5/Factory | Destroyed 9 combat bots 13800 | -5/Factory | Lost 3 parts (1n2u) 13849 | -5/Factory | Crushed by falling debris 13856 | -5/Factory | Core integrity fell below 50% 13857 | -5/Factory | System corruption reached 10% 13869 | -5/Factory | Destroyed 13 combat bots 13874 | -5/Factory | Released all parts (5) 13904 | -5/Factory | Lost 15 parts (5p2n4u4w) 13938 | -5/Factory | Core integrity fell below 20% 13949 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13936_ G-50 Soldier unfolds itself. 13936_ I-47 Archangel unfolds itself. 13938_ Acquired 46 matter. 13942_ Critical hit (Burn: +37). 13947_ C-30 ARC bursts open, deploying its payload. 13947_ G-67 Veteran unfolds itself. 13947_ B-60 Warrior unfolds itself. 13947_ G-50 Soldier unfolds itself. 13947_ B-60 Warrior unfolds itself. 13947_ E-15 Imp unfolds itself. 13947_ C-30 ARC bursts open, deploying its payload. 13947_ P-70 Sage unfolds itself. 13947_ H-66 Slayer unfolds itself. 13947_ P-70 Sage unfolds itself. 13947_ M-28 Smith unfolds itself. 13947_ C-30 ARC bursts open, deploying its payload. 13947_ G-50 Soldier unfolds itself. 13947_ Slug penetrates Wall. 13947_ Slug penetrates Garrison Access. 13948_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ""% % % = ########### | | #######% !! ##????????# | | ####+####### #???### * ##????????# | | =!=[![[!***# """""" ####### %= !%=#????????# | | """*!!**= ]# """""" ## #=* = ########## | | """===!!Y"=# " """ ####### " % %% | | """/*!="""=# """ #?????# "T % % % | | *!=!=!*=*=]# #?????# % % | | """="""===!" " #?????# %#######+## | | """*"""=[!*# "%"! #?????# ! ## = | | """["""=![!# " ######### #### | | !! !==### " # # #??#"""" | | [=! =!#?# %%pg% # # #??#"""" | | #?# %%%g%g # + #??#"""" | | ########g # #=!*#??#"""" | | ############?????# % # ##%##???"""" | | ?????????????????# % # ##%# #????"" | | ??????############# # ##%###???? | | ?????#= # # ## #??????? ] | | ?????# + % # ] ## #??????? | | ?????# """ """ # % %# ## #???????##### | | ???????? """ """ # % # ## #???????????? | | ?????# """ """ # % ##########+#####???????? | | ?????# # + """"""==!% #???????? | | ?????# """ """ # ! # """"""!!%=! #???????? | | ???????? """ """ + p%/ @/ """"" % #???????? | | ??????????""" """ # gb% # """"""% ! #???????? | | ?????????? #gpgmb # % #???????? | | ????????? #h%^g # #???????? | | ????????? # ^g % ##########"#####???????? | | ?????????#############g#######?????? ## #????????? | | ???????????????#" = / g"% #??????##?##????????? | | ??????????????##" " %! #???????????????????? | | ????????????### " % #???????????????????? | | ????????????# " "%" #???????????????????? | | ????????????# % #???????????????????? | | ????????????### % % #???????????????????? | | ?????????????# %% #???????????????????? | | ?????????????# [ #???????????????????? | | ?????????????## %%"#???????????????????? | | ?????????????# " *%*%"#???????????????????? | | ?????????????## " !=!%]%%#???????????????????? | | ?????????????# " *%%%%*#???????????????????? | | ?????????????## "" =####+##??????????????????? | | ??????????????### ########%##??????????????????? | | ????????????????#####? ]%# *??????????????????? | | ????????????????????# # ????????????????? | | ????????????????????# ?# ??????????????? | | ????????????????????# ]/ ?+ ????????????? | | ????????????????????# ]/??#+########" ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 37 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 750 Resistance: TH 10 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 12 Launcher Accuracy 20 Core Analysis 9 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Fission Core | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Beamcaster | -8/Materials | Scanalyzed Adv. Thermal Shield | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked M-22 Extractor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Adv. EMP Blaster | x1 | -6/Factory | Authchip Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefScatterInterrupter Manual? 0 Play Time 01:52:53 Cumulative 556.3 hours Start 2022.03.21 @ 23:42:19 End 2022.03.22 @ 13:56:46 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 353 Rogue 353 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/1/0/0/0/0 Lore% 82 Gallery% 83 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2985a783-2149-4fdf-be78-308205fe6e11