Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 23:47:34 Player: Gabe+Kate4EVR Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1034) 1034 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2999 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 70/100 System Corruption 0% Temperature Warm (185) Movement Treading (161) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY (4) ------ Medium Storage Unit Improved Terrain Scan Processor Weapon Cycler > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Advanced Weight Redist. System Advanced Weight Redist. System Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scan Processor Weapon Cycler > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Advanced Weight Redist. System Advanced Weight Redist. System Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Grenade Launcher [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Core Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 70 | 10 12 11 37 Power 8 | 2 1 . 5 Engine 6 | 2 1 . 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 27 | 2 5 6 14 Treads 6 | . . . 6 Leg 5 | 2 3 . . Wheel 5 | . . . 5 Hover . | . . . . Flight 11 | . 2 6 3 Utility 18 | 3 4 4 7 Device 10 | 2 2 1 5 Storage 4 | 1 1 1 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 17 | 3 2 1 11 Energy Gun 9 | 2 . . 7 Energy Cannon 1 | . 1 . . Ballistic Gun 7 | 1 1 1 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 1 3 Parts Lost 15 | . 1 2 12 Power 2 | . . . 2 Propulsion 7 | . . 2 5 Utility 3 | . 1 . 2 Weapon 3 | . . . 3 Highest Loss Streak 7 | . 1 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 99 95 90 Engine 7 | . 14 11 3 Core 2 | . . . 5 Treads 3 | . . . 6 Leg 7 | . 23 . . Wheel 3 | . . . 6 Flight 17 | . 4 39 19 Device 12 | . 12 4 13 Storage 10 | . 14 11 9 Processor 5 | . . . 8 Protection 1 | . . 5 1 Energy Gun 6 | . 5 . 8 Energy Cannon 3 | . 8 5 . Ballistic Gun 10 | . 14 16 6 Naked Turns . | . . . . Heaviest Build 29 | 15 21 18 29 Greatest Support 82 | 20 20 23 82 Greatest Overweight (x) 5 | . 5 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 7 8 8 8 Most Carried 10 | 8 10 9 10 Average Carried 8 | 4 8 7 8 Final Capacity 10 | 8 10 8 10 Final Carried 10 | 8 10 7 8 Class Distribution -------------------- 39% | Scavenger-Mutant 32% | Mutant 27% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1101 | 260 270 150 421 Remotely . | . . . . Salvage Created 1925 | 104 532 244 1045 Parts 120 | 8 28 19 65 Haulers Intercepted 6 | . . 2 4 Recyclers Shooed 3 | 1 . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 14 3 12 Guns 20 | . 7 2 11 Cannons 7 | . 6 1 . Classes Destroyed 12 | 2 3 3 4 Worker 4 | . . . 4 Tunneler 3 | 1 1 . 1 Hauler 6 | . . 2 4 Recycler 5 | 1 1 . 3 Mechanic 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 10 | . 6 . 4 Grunt 14 | . 8 1 5 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 2 | . . 1 1 Heavy 1 | . . . 1 Best Kill Streak 6 | 1 6 2 6 Combat Bots Only 6 | . 6 1 4 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 156 | . 66 13 77 Missed 53 | . 19 9 25 Damage Taken 2113 | . 594 78 1441 Core 721 | . 162 . 559 Absorbed by Shields . | . . . . Redirected to Shielding 8 | . . . 8 Regen/Repaired (Parts) 110 | . . 110 . Core Remaining (%) 78 | 100 35 100 . Volleys Fired 140 | 7 34 23 76 Largest 2 | 2 2 2 2 Hottest 118 | 70 80 80 118 Shots Fired 260 | 14 68 46 132 Gun 225 | 14 47 32 132 Cannon 35 | . 21 14 . Launcher . | . . . . Special . | . . . . Kinetic 96 | 7 34 32 23 Thermal 162 | 7 34 14 107 Explosive . | . . . . Electromagnetic 2 | . . . 2 Robot Hit Streak 21 | 4 21 9 14 Robot Miss Streak 6 | 1 2 6 4 Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 174 | 10 52 25 87 Core Hits 69 | 3 22 9 35 Critical Kills 3 | 1 1 . 1 Critical Parts Destroyed . | . . . . Critical Strikes 9 | 1 3 . 5 Burn 6 | . 2 . 4 Meltdown 1 | . 1 . . Destroy 2 | 1 . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2830 | 131 717 321 1661 Guns 2393 | 131 420 181 1661 Cannons 437 | . 297 140 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 880 | 70 309 181 320 Thermal 1925 | 61 408 140 1316 Explosive . | . . . . Electromagnetic 25 | . . . 25 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 325 | 45 163 30 325 Average Temperature 42 | 19 41 13 57 Received Heat Transfer 576 | . 216 6 354 Effects 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 1 . 1 Combat Hostiles 2 | . 1 . 1 Parts Melted 10 | . 4 . 6 Heat Transferred 4514 | 185 1110 296 2923 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 359 | 10 221 259 359 Initial 109 | . 6 92 109 Average 161 | 4 129 185 193 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 68 | 100 86 52 57 Level 1 31 | . 13 47 42 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 2 1 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 18 6 38 Peak Tracking Total 8 | . 5 3 8 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 2 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 1 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 4 4 2 Successful 7 | . 2 4 1 Failed 3 | . 2 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . . . 7 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2160 | 140 628 308 1084 Spaces Moved 1314 | 80 330 387 517 Core 18 | 2 1 . 15 Treads 125 | . . . 125 Legs 364 | 78 286 . . Wheels 159 | . . . 159 Hover . | . . . . Flight 648 | . 43 387 218 Fastest Speed 31 | 50 120 31 31 Average Speed 87 | 118 139 32 90 Slowest Speed 440 | 120 360 111 440 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 7 | . . 1 6 Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 48 16 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2089 | 110 437 530 1012 Wait 478 | . 33 93 352 Move 1297 | 79 329 384 505 Hop 7 | . . 1 6 Pick Up 40 | 10 11 9 10 Fast Attach 41 | 8 6 5 22 Attach 10 | . 1 3 6 Detach 5 | . 1 1 3 Swap 19 | 2 5 3 9 Drop 52 | 4 17 8 23 Fire 140 | 7 34 23 76 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 16) 577 | -10/Materials | Core integrity fell below 50% 769 | -10/Materials | Entered another Materials area 769 | -9/Materials | Evolved 2 slots: Propulsion x2 970 | -9/Materials | Repaired Flight Unit 997 | -9/Materials | Repaired Beam Cannon 1072 | -9/Materials | Discovered new exit (range 15) 1077 | -9/Materials | Entered another Materials area 1077 | -8/Materials | Evolved 2 slots: Utility x2 1088 | -8/Materials | Discovered new exit (range 10) 1575 | -8/Materials | Build established: Scavenger-Sprinter 1856 | -8/Materials | Discovered new exit (range 4) 1862 | -8/Materials | Core integrity fell below 50% 1881 | -8/Materials | Core integrity fell below 20% 1919 | -8/Materials | Lost 7 parts (4n2u1w) 2161 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01921_ Dropped Lgt. Nuclear Core. 01928_ Acquired 9 matter. 01953_ K-01 Serf destroyed. 01955_ K-01 Serf collects debris. 02004_ Acquired Lgt. Treads. 02009_ R-06 Scavenger collects Heat Sink. 02066_ Acquired Adv. Treads. 02072_ Acquired 14 matter. 02075_ Acquired 17 matter. 02116_ W-25 Informer sends out distress signal. 02131_ G-47 Trooper destroyed. 02132_ Integration Channel disabled. 02134_ Hvy. Particle Gun destroyed. 02135_ W-25 Informer sends out distress signal. 02153_ G-47 Trooper heat spikes uncontrollably. 02153_ Melted Particle Gun. 02153_ G-47 Trooper overheating. 02154_ G-47 Trooper critical meltdown. 02156_ Rnf. Deuterium Engine broken. 02156_ Overheating: Short circuit. 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