Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.28 @ 00:53:36 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (546) 546 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3796 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 624/700 Matter 500/500 Energy 100/100 System Corruption 12% Temperature Cool (18) Location -7/Factory Parts ------- Power (1) Propulsion (4) Utility (6) Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Weapon (2) Advanced Beam Rifle Enhanced Autogun Inventory (12) Ion Engine Light Nuclear Core Medium Storage Unit Large Matter Pod (150) Advanced Signal Interpreter Transmission Jammer Improved ECM Suite Enhanced Autogun Enhanced Autogun Field Lobotomy Kit Peak State ------------ Power Nuclear Core Propulsion Light Treads Light Treads Light Treads Light Treads Utility High-capacity Storage Unit Compact Battery High-capacity Matter Pod 0b10 Alert Chip Long-range Tractor Beam Weapon Advanced Beam Rifle Beamcaster Inventory Ion Engine Medium Storage Unit Large Matter Pod Advanced Signal Interpreter Transmission Jammer Improved ECM Suite Advanced Beam Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Field Lobotomy Kit [Rating: 33] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility 0b10 Alert Chip Device Transmission Jammer Storage High-capacity Storage Unit Processor 0b10 Alert Chip Protection Power Shielding Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 42 | 8 . 10 7 . 11 6 Power 3 | 1 . 2 . . . . Engine 2 | 1 . 1 . . . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 13 | 4 . 3 2 . 4 . Treads 8 | 2 . . 2 . 4 . Leg 5 | 2 . 3 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 . 1 3 . 4 2 Device 5 | . . . 1 . 3 1 Storage 4 | 1 . . 1 . 1 1 Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 15 | 2 . 4 2 . 3 4 Energy Gun 8 | 1 . 3 . . 1 3 Energy Cannon 2 | . . 1 1 . . . Ballistic Gun 4 | 1 . . . . 2 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 3 . 2 . Parts Lost 10 | . . . . . . 10 Power 1 | . . . . . . 1 Propulsion 4 | . . . . . . 4 Utility 3 | . . . . . . 3 Weapon 2 | . . . . . . 2 Highest Loss Streak 10 | . . . . . . 10 Average Slot Usage (%) 89 | . 85 96 99 92 75 83 Engine 1 | . 14 9 . . . . Core 10 | . . 4 14 14 9 7 Treads 14 | . . . 13 20 18 25 Leg 8 | . 28 28 14 . . . Device 3 | . . . . . 9 5 Storage 13 | . 14 14 14 14 11 22 Processor 8 | . . . 9 14 9 6 Protection 2 | . . 10 4 . . . Energy Gun 12 | . 14 14 14 14 6 13 Energy Cannon 8 | . . 4 13 14 4 . Ballistic Gun 3 | . 14 8 . . 6 . Naked Turns . | . . . . . . . Heaviest Build 52 | 10 10 23 50 50 51 52 Greatest Support 80 | 40 20 30 40 40 80 80 Greatest Overweight (x) 2 | 1 . 1 1 2 2 2 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 12 | 6 6 6 12 12 12 12 Average Capacity 9 | 5 6 6 8 12 12 12 Most Carried 12 | 6 6 6 6 7 12 12 Average Carried 7 | 3 5 5 5 6 10 10 Final Capacity 12 | . . . . . . 12 Final Carried 10 | . . . . . . 10 Class Distribution -------------------- 92% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 994 | 242 . 178 380 . 162 32 Remotely 124 | . . . . . 112 12 Salvage Created 763 | . . 207 . 54 238 264 Parts 43 | . . 20 . 6 11 6 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 18 | . . 8 . 4 2 4 Guns 13 | . . 6 . 1 2 4 Cannons 5 | . . 2 . 3 . . Classes Destroyed 7 | . . 3 . . 3 1 Tunneler 1 | . . 1 . . . . Hauler 2 | . . . . . 2 . Watcher 1 | . . . . . 1 . Swarmer 10 | . . 6 . 4 . . Grunt 5 | . . 2 . . . 3 Brawler 1 | . . . . . . 1 Sentry 2 | . . . . . 2 . Best Kill Streak 4 | . . 3 . 3 2 4 Combat Bots Only 4 | . . 3 . 3 1 4 Max Kills in Single Turn 2 | . . 2 . 1 1 2 Gunslinging 1 | . . . . . . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 1434 | . . 221 . 133 231 849 Core 177 | . . 10 . 32 59 76 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 . . . 83 89 . Volleys Fired 62 | . . 12 . 9 22 19 Largest 2 | . . 2 . 2 2 2 Hottest 150 | . . 150 . 150 150 136 Shots Fired 123 | . . 24 . 18 44 37 Gun 105 | . . 22 . 9 37 37 Cannon 18 | . . 2 . 9 7 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 31 | . . 10 . . 20 1 Thermal 82 | . . 4 . 18 24 36 Explosive . | . . . . . . . Electromagnetic 10 | . . 10 . . . . Robot Hit Streak 16 | . . 16 . 3 10 11 Robot Miss Streak 4 | . . 1 . 4 3 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 . . . 2 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 81 | . . 17 . 7 30 27 Core Hits 33 | . . 11 . 4 8 10 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1476 | . . 240 . 157 578 501 Guns 1301 | . . 190 . 82 528 501 Cannons 175 | . . 50 . 75 50 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 340 | . . 46 . . 277 17 Thermal 1008 | . . 66 . 157 301 484 Explosive . | . . . . . . . Electromagnetic 128 | . . 128 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . . 12 Average Corruption 9 | . . . . . . 9 Corruption Purged . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 11 | . . . . . 11 . Projectiles 11 | . . . . . 11 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 640 | . . 103 . 384 328 640 Average Temperature 159 | . . 46 . 187 99 270 Received Heat Transfer 501 | . . 69 . . 63 369 Effects 11 | . . . . 2 . 9 Shutdowns 3 | . . . . . . 3 Energy Bleed 2 | . . . . 1 . 1 Short Circuit 2 | . . . . 1 . 1 Damage (minor) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1776 | . . 111 . 259 518 888 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 210 | . . 210 . 90 75 152 Average Influence 52 | . . 129 . 35 28 68 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 97 | . . . . . . . Level 1 2 | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 29 | . 1 9 . 5 6 8 Peak Tracking Total 4 | . 2 3 . 4 2 4 Tactical Retreats 2 | . . 1 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . . . . 5 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 8 | . . 2 3 . 3 . Terminals 4 | . . 1 . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 33 | . . 3 25 . 5 . Successful 33 | . . 3 25 . 5 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 7 | . . 2 . . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 33 | . . 3 25 . 5 . Record 25 | . . . 25 . . . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . Dispatch Records 1 | . . 1 . . . . Surveillance Status 1 | . . . . . 1 . Assault Status 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 1 . . 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 2125 | 93 48 338 501 436 572 137 Spaces Moved 1125 | 67 39 217 341 208 213 40 Core 15 | 15 . . . . . . Treads 593 | 5 . . 127 208 213 40 Legs 517 | 47 39 217 214 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 180 160 160 Average Speed 153 | 111 120 123 142 189 183 167 Slowest Speed 200 | 160 120 150 180 200 200 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 8 39 71 63 24 2 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 11 | . . . . 6 5 . Melee . | . . . . . . . Projectile 11 | . . . . 6 5 . AOE . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 1411 | 84 40 268 358 232 357 72 Wait 128 | 1 . 14 . 14 94 5 Move 1119 | 66 38 216 340 207 212 40 Hop . | . . . . . . . Pick Up 34 | 9 2 5 3 1 12 2 Fast Attach 10 | 1 . 3 3 . 3 . Attach 12 | 5 . . 1 . 2 4 Detach 1 | . . . 1 . . . Swap 20 | 2 . 7 3 . 6 2 Drop 25 | . . 11 7 1 6 . Fire 62 | . . 12 . 9 22 19 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 6) 142 | -10/Materials | Entered Mines 179 | -10/Mines | Learned location of Storage (-7) 243 | -10/Mines | Learned Materials terminal intel 321 | -10/Mines | Build established: Mutant 350 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 475 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 475 | -10/Mines | Discovered new exit (range 5) 480 | -10/Mines | Entered Exiles 509 | -10/Exiles | Met 8R-AWN 530 | -10/Exiles | Met EX-HEX 567 | -10/Exiles | Met EX-BIN 580 | -10/Exiles | Aligned with FarCom system 581 | -10/Exiles | Given EX-Vault access code 641 | -10/Exiles | Opened EX-Vault 648 | -10/Exiles | Found Prototype Device 648 | -10/Exiles | Identified Chronowheel 648 | -10/Exiles | Activated Chronowheel 652 | -10/Exiles | Found Prototype Processor 652 | -10/Exiles | Identified 0b10 Alert Chip 657 | -10/Exiles | Found Prototype Special Weapon 658 | -10/Exiles | Identified Field Lobotomy Kit 689 | -10/Exiles | Warned to stay clear of 0b10 Research branches 788 | -10/Exiles | Met EX-DEC 961 | -10/Exiles | Discovered new exit (range 10) 981 | -10/Exiles | Stole two prototypes: 0b10 Alert Chip, Field Lobotomy Kit 981 | -10/Exiles | Entered Mines 1387 | -9/Mines | Discovered new exit (range 15) 1393 | -9/Mines | Learned Materials terminal intel 1417 | -9/Mines | Entered Materials 1417 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1418 | -8/Materials | Loaded intel: 12 terminal locations 1927 | -8/Materials | Discovered new exit (range 5) 1989 | -8/Materials | Entered Factory 1989 | -7/Factory | Evolved 2 slots: Utility x2 1991 | -7/Factory | FarCom data flow suspended 2120 | -7/Factory | System corruption reached 10% 2126 | -7/Factory | Self-destructed Last Messages --------------- 02103_ R-06 Scavenger collects Mace. 02103_ K-01 Serf collects debris. 02106_ Matter Pump disabled. 02108_ K-01 Serf collects debris. 02109_ Matter Pump disabled. 02111_ K-01 Serf collects debris. 02114_ Com. Battery destroyed. 02114_ System corrupted by crushing effect (+5). 02117_ Adv. Beam Rifle destroyed. 02117_ System corrupted by crushing effect (+3). 02117_ K-01 Serf collects debris. 02118_ %1V%R/A ROOCSQ&YR:KW9I,ZXX/ 8RA55F5NTJV 02119_ 0b10 Alert Chip destroyed. 02119_ System corrupted by crushing effect (+4). 02120_ K-01 Serf collects debris. 02121_ Acquired 4 matter. 02124_ B-48 Gladiator heat short circuits Rnf. Deuterium Engine. 02124_ Lgt. Treads destroyed. 02124_ K-01 Serf collects debris. 02124_ Nuclear Core destroyed. 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" ####### #? | | ?????????????????? ######??????# #? | | ?????????????????? ??????????????# ## | | ?????????????????????????????????# | | ?????????????????????????????????# #? | | ?????????????????????????????????########## #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????#######? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 540 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 8 Power Shielding 33 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussSupercompositeLeg Manual? 0 Play Time 00:20:55 Cumulative 29.0 hours Start 2019.10.28 @ 00:32:13 End 2019.10.28 @ 00:53:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bb11b15-992f-4612-9ce8-e1eb59214b7e