Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 06:12:42 Player: konomiyu Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (162) 810 Value Destroyed (4859) 4859 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (293) 293 TOTAL SCORE: 9042 Bonus ------- High Alert Combat Kills 378 Friendly Fire -85 Cogmind --------- Core Integrity 0/700 Matter 138/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Micro Nuclear Core Cryofiber Web Improved Heat Sink Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Heavy Treads > --- UTILITY ---------- Cryofiber Web Improved Cooling System High-capacity Storage Unit Improved Targeting Computer Hacking Suite Drone Bay > --- WEAPON ----------- Gatling Laser Plasma Cannon > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Light Deuterium Engine Micro Nuclear Core Cryofiber Web Improved Heat Sink Cooling System Compact Battery Improved Signal Interpreter Core Analyzer Hardlight Generator Remote Shield Hacking Suite Improved Recalibrator Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Ion Cannon Improved Grenade Launcher Datajack [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Cryofiber Web Device Cryofiber Web Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . . 1 . Utility 4 | . . . 1 . 2 1 . Weapon . | . . . . . . . . Parts Attached 86 | 6 7 3 31 10 21 6 2 Power 15 | 1 1 1 6 3 3 . . Engine 13 | 1 1 1 5 2 3 . . Core 2 | . . . 1 1 . . . Reactor . | . . . . . . . . Propulsion 27 | 2 2 2 9 1 8 2 1 Treads 19 | 2 . . 5 1 8 2 1 Leg 8 | . 2 2 4 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 2 . 5 2 7 1 1 Device 10 | . . . 4 1 4 . 1 Storage 5 | 1 1 . 1 . 2 . . Processor 2 | . 1 . . . 1 . . Hackware 1 | . . . . . . 1 . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 25 | 2 2 . 11 4 3 3 . Energy Gun 9 | 2 . . 5 . 1 1 . Energy Cannon 9 | . . . 2 4 2 1 . Ballistic Gun 3 | . 2 . 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 1 . . 1 . Special Weapon 1 | . . . 1 . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 28 | . 3 5 4 1 9 . 6 Power 6 | . 1 1 2 . 2 . . Propulsion 9 | . 2 2 1 . 3 . 1 Utility 7 | . . . 1 1 1 . 4 Weapon 6 | . . 2 . . 3 . 1 Highest Loss Streak 6 | . 3 5 3 1 2 . 6 To Critical Strikes 1 | . . . . . . . 1 Average Backups 16 | 4 8 14 16 19 19 19 18 Power 2 | . 1 1 1 2 2 3 2 Propulsion 2 | 1 . 1 3 3 1 . . Utility 7 | . 2 5 6 8 9 8 9 Weapon 4 | 2 3 5 4 4 5 5 4 Tool/Special . | . . . . . . . . Unused Backups 35 | 1 . . 12 6 4 3 9 Power 11 | . . . 3 1 3 1 3 Propulsion 5 | 1 . . 2 1 1 . . Utility 9 | . . . 1 2 . 1 5 Weapon 9 | . . . 6 2 . 1 . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 97 | . 90 98 98 100 99 99 83 Engine 10 | . 13 14 10 10 8 7 6 Treads 23 | . 6 . 23 33 26 29 20 Leg 5 | . 21 26 7 . . . . Device 17 | . . . 18 21 22 22 20 Storage 12 | . 14 14 11 11 18 7 6 Processor 3 | . 6 14 2 . 4 7 6 Energy Gun 6 | . 5 3 15 . 1 4 5 Energy Cannon 10 | . . . 4 21 16 8 6 Ballistic Gun 3 | . 22 24 . . . . . Peak Build Rating 53 | 6 8 8 18 22 39 45 53 Average Rating 22 | 3 6 7 15 20 33 43 48 On Entrance 17 | . 6 8 8 17 22 36 45 Naked Turns 13 | . . . . . . . 13 Heaviest Build 71 | 14 29 28 57 62 67 71 69 Greatest Support 110 | 40 40 20 60 60 62 82 110 Greatest Overweight (x) 2 | . 1 1 2 1 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 Average Capacity 18 | 6 14 15 17 20 20 20 18 Most Carried 20 | 6 14 15 20 20 20 20 20 Average Carried 16 | 4 8 14 16 19 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 5 Final Carried 20 | 4 14 10 20 20 20 20 5 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Matter Collected 1899 | 198 372 16 468 262 443 140 . Remotely . | . . . . . . . . Salvage Created 6232 | . 357 38 1793 1213 2217 477 137 Parts 347 | . 35 4 114 74 98 22 . Haulers Intercepted 13 | . . . 6 3 4 . . Recyclers Shooed 3 | . . . 1 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Combat Hostiles Destroyed 116 | . 11 2 33 20 40 9 1 Guns 41 | . 11 2 22 . 4 2 . Cannons 53 | . . . 5 20 26 2 . AOE 15 | . . . 4 . 6 4 1 Classes Destroyed 18 | . 4 1 4 2 4 2 1 Worker 3 | . 1 . . . 1 1 . Builder 4 | . . . . . 1 3 . Hauler 13 | . . . 6 3 4 . . Recycler 7 | . 2 . 3 1 . 1 . Mechanic 1 | . . . . . . 1 . Operator 7 | . . . 4 2 1 . . Watcher 11 | . . . 5 2 3 1 . Swarmer 24 | . 10 . 11 . 3 . . Grunt 53 | . 1 1 13 10 22 6 . Duelist 2 | . . . . 1 1 . . Protector 1 | . . . . 1 . . . Sentry 24 | . . . 9 8 7 . . Demolisher 1 | . . 1 . . . . . Specialist 4 | . . . . . 4 . . Hunter 4 | . . . . . 2 2 . Programmer 1 | . . . . . . 1 . Heavy 1 | . . . . . 1 . . Compactor 1 | . . . . . . . 1 Best Kill Streak 12 | . 4 1 5 5 9 12 1 Combat Bots Only 8 | . 3 1 4 4 8 4 1 Max Kills in Single Turn 4 | . 2 1 2 1 4 4 1 Gunslinging 1 | . 1 . . . . . . Exploded 4 | . . . 2 . 4 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Hostile Shots Fired 639 | . 131 13 147 44 242 41 21 Missed 192 | . 35 3 47 13 79 15 . Hits 447 | . 96 10 100 31 163 26 21 Melee 21 | . . . . . . . 21 Projectile 426 | . 96 10 100 31 163 26 . AOE 9 | . . 9 . . . . . Critical Strikes 27 | . 1 . 3 1 10 1 11 Damage Taken 6968 | . 767 352 1165 500 2535 489 1160 Core 1453 | . 129 80 179 115 203 39 708 Absorbed by Shields 11 | . . . . . . . 11 Reduced by Siege Mode 29 | . . . . . . . 29 Core Remaining (%) 51 | 100 . 16 . 26 63 . . Volleys Fired 385 | . 56 6 101 66 123 23 10 Largest 2 | . 2 2 2 2 2 2 2 Hottest 160 | . 100 100 156 136 136 160 116 Shots Fired 747 | . 112 12 199 125 240 42 17 Gun 348 | . 112 12 170 . 40 14 . Cannon 363 | . . . 22 117 191 23 10 Launcher 32 | . . . 3 8 9 5 7 Special 4 | . . . 4 . . . . Kinetic 103 | . 82 10 11 . . . . Thermal 612 | . 30 2 185 117 231 37 10 Explosive 32 | . . . 3 8 9 5 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 32 | . 6 9 17 16 32 13 17 Robot Miss Streak 9 | . 9 2 4 3 4 5 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 493 | . 48 9 142 71 174 32 17 Core Hits 234 | . 20 6 58 31 78 37 4 Critical Kills 3 | . . . . 1 2 . . Critical Parts Destroyed 3 | . . . 3 . . . . Critical Strikes 19 | . 1 1 13 1 3 . . Burn 13 | . 1 1 10 . 1 . . Meltdown 3 | . . . . 1 2 . . Smash 3 | . . . 3 . . . . Melee Attacks 12 | . . . 12 . . . . Impact 12 | . . . 12 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . 3 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12197 | . 576 103 2711 1695 4525 1557 1030 Guns 3500 | . 576 103 1688 . 765 368 . Cannons 5833 | . . . 351 1590 3194 437 261 Explosions 2517 | . . . 325 105 566 752 769 Melee 298 | . . . 298 . . . . Ramming 1 | . . . 1 . . . . Kinetic 577 | . 427 78 72 . . . . Thermal 8804 | . 149 25 2015 1590 3959 805 261 Explosive 2517 | . . . 325 105 566 752 769 Electromagnetic . | . . . . . . . . Impact 298 | . . . 298 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 1 3 1 1 Average Corruption 2 | . . . . 1 2 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 49 | . . . . 14 32 1 2 Message Errors 9 | . . . . 1 8 . . Matter Fused 14 | . . . . 3 10 . 1 Heat Flow Errors 6 | . . . . 4 1 . 1 Energy Discharges 5 | . . . . 2 3 . . Parts Rejected 2 | . . . . 1 . 1 . Data Loss (minor) 6 | . . . . 2 4 . . Data Loss (major) 2 | . . . . . 2 . . Misfires 1 | . . . . . 1 . . Alerts 2 | . . . . 1 1 . . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 291 | . . . 200 22 67 . 2 Projectiles 73 | . . . 4 14 55 . . Explosions 56 | . . . 34 8 12 . 2 Melee 162 | . . . 162 . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 366 | . . . . 57 25 107 177 Shots 11 | . . . . 1 2 4 4 Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 456 | . 351 39 352 456 305 . 13 Average Temperature 117 | . 136 18 109 109 174 . 13 Received Heat Transfer 1791 | . . 15 411 177 1098 90 . Effects 8 | . 3 . 3 2 . . . Shutdowns 1 | . 1 . . . . . . Energy Bleed 3 | . 1 . 1 1 . . . Interference 1 | . . . 1 . . . . Short Circuit 3 | . 1 . 1 1 . . . Siege Activations 1 | . . . . . . . 1 Total Turns 26 | . . . . . . . 26 Longest Duration 26 | . . . . . . . 26 Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions 6 | . . . 6 . . . . Robots Melted 7 | . . . 1 1 4 1 . Combat Hostiles 6 | . . . 1 . 4 1 . Parts Melted 39 | . 2 . 9 8 15 5 . Heat Transferred 17278 | . 518 148 5206 2807 6549 1550 500 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Maximum Alert Level 3 | . . . 2 2 3 1 . Low Security (%) 50 | 100 100 100 49 1 51 53 100 Level 1 25 | . . . 33 54 9 46 . Level 2 21 | . . . 16 43 31 . . Level 3 1 | . . . . . 6 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 745 | . 85 30 529 493 745 333 105 Initial 333 | . . 10 7 220 185 333 102 Average 225 | . 20 8 216 356 297 197 37 Influence Increases 3803 | . 318 65 1058 819 1228 297 18 Destroy 0b10 Robot/C 2280 | . 220 40 660 380 800 180 . Destroy 0b10 Robot/NC 235 | . 15 . 90 45 50 35 . Destroy Leader 678 | . 40 10 202 150 234 42 . Successful Hack 71 | . 28 . 10 19 10 4 . Disable Machine 165 | . . . . 105 45 15 . Destroy Structure 179 | . . . 21 45 74 21 18 Lose Combat Pursuer 195 | . 15 15 75 75 15 . . Influence Decreases 3803 | . 289 74 556 901 933 738 312 Entered New Map 1183 | . . 19 13 302 255 402 192 Time Decay 2454 | . 259 55 517 589 608 326 100 Lost Part 136 | . 30 . 26 10 70 . . Lost Ally 30 | . . . . . . 10 20 Squads Dispatched 30 | . 1 . 6 6 10 7 . Investigation 7 | . 1 . 2 2 1 1 . Extermination 1 | . . . . . . 1 . Reinforcement 18 | . . . 3 2 9 4 . Assault 2 | . . . 1 1 . . . Garrison 2 | . . . . 1 . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Distress Signals 11 | . 2 . . 3 6 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 197 | . 25 4 55 34 58 15 6 Peak Tracking Total 7 | . 5 2 5 3 7 6 5 Tactical Retreats 10 | . 1 1 4 3 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Traps Triggered 6 | . . . 1 1 3 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Machines Disabled 11 | . . . . 7 3 1 . Max in Single Turn 1 | . . . . 1 1 1 . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Machines Accessed 41 | . 7 . 11 13 7 3 . Terminals 33 | . 7 . 8 11 4 3 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 1 1 1 . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 2 . 1 . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 116 | . 19 . 40 29 17 11 . Successful 50 | . 5 . 19 13 7 6 . Failed 65 | . 14 . 21 16 10 4 . Catastrophic 18 | . 5 . 5 5 3 . . Database Lockouts 1 | . . . . . . 1 . Manual 52 | . 15 . 14 11 5 7 . Terminals 86 | . 19 . 24 26 6 11 . Fabricators . | . . . . . . . . Repair Stations 9 | . . . 3 2 4 . . Recycling Units . | . . . . . . . . Scanalyzers 15 | . . . 13 . 2 . . Garrison Access 6 | . . . . 1 5 . . Terminal Hacks 31 | . 5 . 7 10 3 6 . Record 7 | . . . 3 . . 4 . Robot Schematic 1 | . . . . 1 . . . Robot Analysis 6 | . 2 . 2 1 . 1 . Prototype ID Bank 4 | . 1 . 1 . 2 . . Open Door 5 | . . . . 5 . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 3 | . . . 1 1 1 . . Fabricator Index 1 | . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 2 | . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . 2 2 . . Scan Component 2 | . . . . 1 1 . . Repair 2 | . . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 14 | . . . 12 . 2 . . Insert Component 8 | . . . 7 . 1 . . Analyze 6 | . . . 5 . 1 . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . Used . | . . . . . . . . Hacking Detections 34 | . 7 . 11 7 7 2 . Full Trace Events 6 | . 2 . 2 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . Time 153 | . . . . 53 100 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . . 5 . 1 . . Part Schematics Acquired 4 | . . . 3 . 1 . . Parts Damaged 2 | . . . 1 . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders 5 | . . . . . 2 3 . EXPLORE 5 | . . . . . 2 3 . Ally Attacks 13 | . . . . . . . 13 Total Damage 170 | . . . . . . . 170 Kills . | . . . . . . . . Allies Corrupted 2 | . . . . . . 2 . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Active Infowar (turns) 5748 | . . . 2794 1737 1217 . . Sensors 5748 | . . . 2794 1737 1217 . . Robot Analysis Total 6 | . 2 . 2 1 . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches 6 | . . . . . 2 4 . Drone Recoveries 4 | . . . . . 2 2 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Turns Passed 10471 | 115 1266 235 3217 1859 2764 723 292 Spaces Moved 4382 | 63 564 76 1464 805 966 311 133 Core 2 | 2 . . . . . . . Treads 3488 | 61 119 . 1093 805 966 311 133 Legs 892 | . 445 76 371 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 120 160 158 161 161 Average Speed 176 | 156 183 188 159 162 214 161 165 Slowest Speed 260 | 160 190 190 260 240 250 241 166 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 6 86 16 90 89 77 22 61 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . 1 . . . . Terrain Destroyed 226 | . . . 17 47 99 32 31 Melee 1 | . . . 1 . . . . Projectile 14 | . . . 2 1 10 1 . AOE 211 | . . . 14 46 89 31 31 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Total 6393 | 80 691 157 2127 1238 1425 489 186 Wait 1310 | . 48 70 430 313 282 133 34 Move 4376 | 62 563 75 1463 804 965 311 133 Hop . | . . . . . . . . Pick Up 109 | 11 15 1 42 18 15 6 1 Fast Attach 3 | . . . 2 . . . 1 Attach 39 | 6 5 5 7 2 11 3 . Detach 3 | . 1 . 2 . . . . Swap 78 | . 2 . 31 15 18 8 4 Drop 77 | 1 1 . 36 20 11 5 3 Fire 385 | . 56 6 101 66 123 23 10 Melee 12 | . . . 12 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 431 | -10/Materials | Lost 3 parts (1p2n) 526 | -10/Materials | Discovered new exit (range 11) 558 | -10/Materials | Core integrity fell below 50% 973 | -10/Materials | Discovered new exit (range 8) 1048 | -10/Materials | Discovered new exit (range 10) 1170 | -10/Materials | Discovered new exit (range 7) 1310 | -10/Materials | Discovered new exit (range 7) 1382 | -10/Materials | Entered Mines 1515 | -10/Mines | Discovered new exit (range 7) 1566 | -10/Mines | Assembled infested the area 1588 | -10/Mines | Core integrity fell below 20% 1616 | -10/Mines | Lost 5 parts (1p2n2w) 1617 | -10/Mines | Entered Materials 1617 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1924 | -9/Materials | Lost 3 parts (1p1n1u) 2212 | -9/Materials | Build established: Scavenger-Mutant 2535 | -9/Materials | Identified exit to Mines 2535 | -9/Materials | Identified exit to Storage 2724 | -9/Materials | Discovered new exit (range 5) 2988 | -9/Materials | Build established: Mutant 3870 | -9/Materials | Build established: Scavenger-Mutant 3919 | -9/Materials | Discovered new exit (range 8) 4238 | -9/Materials | Discovered new exit (range 3) 4817 | -9/Materials | First assault squad dispatched 4834 | -9/Materials | Entered Storage 5187 | -9/Storage | Garrison activated, responded to threat 5343 | -9/Storage | Identified exit to Recycling 5551 | -9/Storage | Core integrity fell below 50% 5831 | -9/Storage | Repaired Broken Cryofiber Web 5854 | -9/Storage | Build established: Mutant 6368 | -9/Storage | Met 01-MTF 6434 | -9/Storage | First assault squad dispatched 6664 | -9/Storage | Discovered new exit (range 9) 6693 | -9/Storage | Entered Materials 6693 | -8/Materials | Accompanied by 1 ally (01-MTF) 6693 | -8/Materials | Evolved 2 slots: Utility x2 6696 | -8/Materials | 01-MTF left 7483 | -8/Materials | Discovered new exit (range 8) 8155 | -8/Materials | Destroyed 8 combat bots 8425 | -8/Materials | Repaired Broken Imp. Heavy Laser 8769 | -8/Materials | Discovered new exit (range 8) 9457 | -8/Materials | Entered Factory 9457 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9519 | -7/Factory | Discovered new exit (range 55) 9771 | -7/Factory | Build established: Scavenger-Mutant 9823 | -7/Factory | Central database locked down 10061 | -7/Factory | Garrison activated, responded to threat 10180 | -7/Factory | Sucked down chute 10180 | -7/Factory | Entered Waste 10181 | -7/Waste | Met a frightened Derelict 10193 | -7/Waste | Spotted C-40 Crusher 10221 | -7/Waste | Destroyed C-40 Crusher 10302 | -7/Waste | Spotted C-40 Crusher 10304 | -7/Waste | Spotted C-40 Crusher 10347 | -7/Waste | Spotted C-40 Crusher 10364 | -7/Waste | Spotted C-40 Crusher 10384 | -7/Waste | Spotted C-40 Crusher 10430 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10432 | -7/Waste | Crushed by Compactor (1 part destroyed) 10444 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10447 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10448 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10451 | -7/Waste | Crushed by Compactor (1 part destroyed) 10453 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10456 | -7/Waste | Crushed by Compactor (1 part destroyed) 10459 | -7/Waste | Crushed by Compactor (1 part destroyed) 10461 | -7/Waste | Core integrity fell below 50% 10467 | -7/Waste | Core integrity fell below 20% 10472 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 10447_ Arm. Treads crushed. 10448_ Lgt. Treads crushed. 10448_ Deuterium Engine crushed. 10448_ Adv. Beam Cannon crushed. 10448_ Core Analyzer crushed. 10448_ Deuterium Engine crushed. 10450_ Hcp. Storage Unit crushed. 10450_ Adv. Beam Cannon crushed. 10450_ Hacking Suite crushed. 10450_ Hardlight Generator crushed. 10451_ Deuterium Engine crushed. 10451_ Imp. Cooling System crushed. 10452_ Arm. Treads crushed. 10453_ Hacking Suite crushed. 10454_ Cooling System crushed. 10454_ Imp. Medium Laser crushed. 10456_ Cryofiber Web crushed. 10457_ Critical hit (Destroy). 10457_ Hvy. Treads destroyed. 10459_ Imp. Targeting Computer crushed. Map ----- +----------------------------------------------------+ | ??????????# #??# #?????????????????? | | ??????????# #??# #?????????????????? | | ??????????# #??# #?????????????????? | | ??????????# [ #??# #?????????????????? | | ??????????# #??? #?????????????????? | | ??????????# #??? #?????????????????? | | ??????????? ????? ??????????????????? | | ######?????? ?????? ???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # ######## ######## ###?????????????????? | | #?????????????????? | | #?????????????????? | | C #?????????????????? | | C #?????????????????? | | # ######## ######## ###?????????????????? | | # #??????# #??????# CC#???????????????????? | | # #??????# #??????# CC#???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# ###?????????????????? | | #??????# #??????# #?????????????????? | | #??????# #??????#CC #?????????????????? | | #??????# #??????#CC #?????????????????? | | #??????# #??????#@CC! #?????????????????? | | # #??????# #??????#!CC!###?????????????????? | | # #??????# #??????#]]! #???????????????????? | | ? #??????? ???????# #???????????????????? | | ? #??????????????????# #???????????????????? | | ? #??????????????????# #???????????????????? | | ? ???????????????????? ???????????????????? | | ???????????????????????? ??????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ????????????????? | | ???????????????????????## #### ???????????????? | | ????????????????????????# #??? ??????????????? | | ????????????????????????? #???? ?????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 14 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hardlight Generator | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Imp. Heavy Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Cryofiber Web | 99% | -9/Storage | Broken Imp. Heavy Laser | 99% | -8/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed GrenadeSwordRouter Manual? 0 Play Time 01:59:12 Cumulative 12.8 hours Start 2025.09.09 @ 03:47:06 End 2025.09.09 @ 06:12:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fa556a0-cc30-45d8-950b-7043fd3f4ab9