Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.22 @ 06:04:43 Player: Kino Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (431) 431 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2001 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 153/300 Energy 123/125 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (3) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Phasing Sabre CR-A16's Pointy Stick > --- INVENTORY (20) --- Visual Processing Unit Signal Interpreter Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Targeting Computer > --- WEAPON ----------- Heavy Battle Rifle Bore Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Visual Processing Unit Signal Interpreter Core Shielding Light Armor Plating Assault Rifle Assault Rifle Phasing Sabre CR-A16's Pointy Stick [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Storage High-capacity Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 3 | . 1 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 1 | . 1 . . . . Weapon . | . . . . . . Parts Attached 34 | 8 13 2 . 3 8 Power 5 | 1 2 . . . 2 Engine 3 | 1 . . . . 2 Core 2 | . 2 . . . . Reactor . | . . . . . . Propulsion 9 | 2 4 2 . . 1 Treads 2 | 2 . . . . . Leg 7 | . 4 2 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 3 . . . 1 Device . | . . . . . . Storage 3 | 1 2 . . . . Processor 2 | 1 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 14 | 3 4 . . 3 4 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 4 . . 1 2 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon 2 | . . . . 1 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . . . . 12 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 9 | . . . . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 89 100 100 100 92 Engine 1 | . 4 . . . . Core 8 | . 6 10 10 10 8 Treads 2 | . 8 . . . . Leg 29 | . 15 40 40 40 34 Storage 10 | . 12 10 10 10 10 Processor 20 | . 21 20 20 20 19 Energy Gun 1 | . 5 . . . . Ballistic Gun 13 | . 14 20 20 14 10 Ballistic Cannon 3 | . . . . 2 8 Naked Turns . | . . . . . . Heaviest Build 58 | 16 49 49 49 58 58 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 13 | 3 9 1 1 1 13 Average Overweight (x) 1 | 1 . 1 1 1 1 Largest Inventory Capacity 20 | 10 20 20 20 20 20 Average Capacity 17 | 9 14 20 20 20 20 Most Carried 10 | 10 9 6 6 10 10 Average Carried 7 | 5 6 4 6 7 9 Final Capacity 20 | 10 20 20 20 20 20 Final Carried 10 | 7 6 6 6 10 3 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 548 | 162 148 49 121 . 68 Remotely . | . . . . . . Salvage Created 532 | 25 148 59 . . 300 Parts 30 | 3 5 9 . . 13 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 10 | . 2 2 . . 6 Guns 8 | . 2 2 . . 4 Cannons 2 | . . . . . 2 Classes Destroyed 7 | 1 2 3 . . 1 Worker 1 | 1 . . . . . Recycler 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 3 | . . 2 . . 1 Grunt 6 | . 2 . . . 4 Sentry 1 | . . . . . 1 Best Kill Streak 3 | 1 2 3 . . 3 Combat Bots Only 3 | . 1 2 . . 3 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 209 | . 20 8 . . 181 Missed 36 | . 6 3 . . 27 Damage Taken 1668 | . 144 26 . . 1498 Core 436 | . 33 . . . 403 Absorbed by Shields . | . . . . . . Redirected to Shielding 14 | . . . . . 14 Ignored by Resistances 988 | . 88 18 . . 882 Core Remaining (%) 93 | 100 86 . . . . Volleys Fired 50 | 1 16 8 . . 25 Largest 2 | 2 2 2 . . 2 Hottest 90 | 70 70 40 . . 90 Shots Fired 79 | 2 23 16 . . 38 Gun 70 | 2 23 16 . . 29 Cannon 9 | . . . . . 9 Launcher . | . . . . . . Special . | . . . . . . Kinetic 71 | 1 16 16 . . 38 Thermal 8 | 1 7 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 31 | 1 13 11 . . 31 Robot Miss Streak 1 | . 1 1 . . 1 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 69 | 1 21 12 . . 35 Core Hits 33 | 1 10 8 . . 14 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 5 | . . . . . 5 Destroy 5 | . . . . . 5 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1059 | 13 198 140 . . 708 Guns 808 | 13 198 140 . . 457 Cannons 208 | . . . . . 208 Explosions . | . . . . . . Melee 43 | . . . . . 43 Ramming . | . . . . . . Kinetic 929 | . 124 140 . . 665 Thermal 87 | 13 74 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 43 | . . . . . 43 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 12 | . . . . . 12 Projectiles 12 | . . . . . 12 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 387 | 30 182 . . . 387 Average Temperature 173 | 18 86 . . . 215 Received Heat Transfer 657 | . 108 . . . 549 Effects 3 | . . . . . 3 Shutdowns 1 | . . . . . 1 Interference 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 259 | 37 222 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 102 | 5 102 76 20 . . Initial 20 | . 2 8 20 . . Average 35 | . 30 62 20 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 8 13 . . 9 Peak Tracking Total 7 | . 3 4 . . 7 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 2 . . . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 2 . . . Successful 3 | . 1 2 . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 2 . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Security Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2255 | 114 748 308 61 303 721 Spaces Moved 1048 | 56 331 147 33 156 325 Core 45 | 38 2 . . . 5 Treads 149 | 18 131 . . . . Legs 854 | . 198 147 33 156 320 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 Average Speed 193 | 160 195 190 190 190 199 Slowest Speed 700 | 200 500 190 190 190 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 56 23 10 10 51 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | 1 1 1 . 1 . Unknown Exits Taken 1 | . . . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1205 | 78 413 160 32 162 360 Wait 41 | . 39 2 . . . Move 1043 | 55 330 146 32 155 325 Hop . | . . . . . . Pick Up 32 | 14 11 2 . 4 1 Fast Attach . | . . . . . . Attach 27 | 7 10 2 . . 8 Detach . | . . . . . . Swap 7 | 1 3 . . 3 . Drop 4 | . 4 . . . . Fire 50 | 1 16 8 . . 25 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Identified exit to Materials 29 | -11/Scrapyard | Discovered exit to Materials (range 15) 115 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Evolved 1 slot: Utility x1 268 | -10/Materials | Identified exit to Materials 268 | -10/Materials | Discovered exit to Materials (range 9) 306 | -10/Materials | Build established: Hacker-Mutant 651 | -10/Materials | Discovered exit to Materials (range 7) 850 | -10/Materials | Discovered exit to Materials (range 3) 863 | -10/Materials | Entered another Materials area 863 | -9/Materials | Evolved 2 slots: Propulsion x2 999 | -9/Materials | Met 8R-AWN 1146 | -9/Materials | Identified exit to Mines 1146 | -9/Materials | Discovered exit to Mines (range 11) 1171 | -9/Materials | Entered Mines 1173 | -9/Mines | Followed 8R-AWN into the Mines 1188 | -9/Mines | Met a Derelict bent on vengeance 1214 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1232 | -9/Mines | Entered Zion 1255 | -7/Zion | Given A8's code to call for help 1365 | -7/Zion | Found CR-A16's Pointy Stick 1503 | -7/Zion | Identified exit to Proximity Caves 1503 | -7/Zion | Discovered exit to Proximity Caves (range 14) 1535 | -7/Zion | Entered Proximity Caves 1843 | -6/Proximity Caves | Learned Factory trap positions 2133 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2183 | -6/Proximity Caves | Core integrity fell below 50% 2216 | -6/Proximity Caves | Lost 9 parts (2p4n3w) 2237 | -6/Proximity Caves | Core integrity fell below 20% 2256 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02172_ Hvy. Battle Rifle destroyed. 02179_ Lgt. Ion Engine destroyed. 02185_ Assault Rifle destroyed. 02185_ Critical hit (Burn: +37). 02186_ G-50 Soldier destroyed. 02202_ S-27 Virus destroyed. 02211_ Acquired Carbon-fiber Leg. 02226_ Slug penetrates Wall. 02232_ Targeting Computer destroyed. 02232_ Slug penetrates Wall. 02239_ Storage Shell breached. 02239_ Slug penetrates Wall. 02243_ Targeting Computer destroyed. 02243_ Slug penetrates Wall. 02246_ Acquired 68 matter. 02249_ Slug penetrates Wall. 02249_ Penetrated by Slug. 02249_ Assault Rifle destroyed. 02251_ Wall collapses. 02252_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????# #???????????????????? | | ????????????## #??###??????????????? | | ?????????????### ######## ### ##?????????????? | | ???????????????## ##??????# ## #####?????????? | | ????????????????####???????# ##????????? | | ???????????????????????????## #????????? | | ????????????????????????????# #????????? | | ?????????????????????????#### ### #???????? | | ?????????????????????????# ##?????#???????? | | ?????????????????????????# ## #??????????????? | | ?????????????????????????#??## #??????????????? | | ????????????????????????##??## ##??????????????? | | ????????????????????????# ??# #???????????????? | | ????????????????????????# ??# #???????????????? | | ????????????????????????# ??# #???????????????? | | ??????????????????????### ##### #???????????????? | | ??????????????????????? ### #???????????????? | | ???????????????????????? ## ##??????????????? | | ???????????????########### ## ####???????????? | | ???????????????#""" """# # ##??????????? | | ???????????????#""T" + ##?????????? | | ???????????????# #* # #?????????? | | ???????????????+ %#[%## ##?????????? | | ???????????????#" [*#%[## ##??????????? | | ???????????????#" ! /%%=[ ###???????????? | | ???????????????#" "" @%[%= ##?????????????? | | ???????????????#" ??"[[;h*### #??????????????? | | ???????????????#" ????"[[#h #?## ##??????????????? | | ???????????????#??????#### #??###???????????????? | | ????????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ??????????????????????? #### ????????????????????? | | ?????????????????????? ???? ???????????????????? | | ????????????????????? ????? ???????????????????? | | ?????????????????????#??????## ??????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 285 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed MachineContainmentMatter Manual? 0 Play Time 00:16:19 Cumulative 37.2 hours Start 2024.07.22 @ 05:50:40 End 2024.07.22 @ 06:04:43 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 91 Rogue 20 Adventurer 46 Explorer 25 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a77a687-1b45-4f0e-8dbb-7d3cd09ece5e