Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 10:22:03 Player: Broonsbane Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1018) 1018 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3128 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Disposable Heat Sink Weight Redist. System Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Visual Processing Unit Signal Interpreter Hacking Suite > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Signal Interpreter EM Shotgun Advanced Beam Cannon Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Device Weight Redist. System Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 63 | 5 16 6 24 12 Power 7 | 1 2 . 3 1 Engine 7 | 1 2 . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 1 1 5 5 Treads 3 | . . . . 3 Leg 6 | 2 1 1 2 . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . . 3 2 Utility 13 | . 7 . 5 1 Device 7 | . 3 . 4 . Storage 1 | . 1 . . . Processor 4 | . 2 . 1 1 Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 29 | 2 6 5 11 5 Energy Gun 7 | 1 1 1 2 2 Energy Cannon . | . . . . . Ballistic Gun 11 | 1 2 . 6 2 Ballistic Cannon . | . . . . . Launcher 3 | . 1 . 1 1 Special Weapon 2 | . . 2 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 6 | . 2 2 2 . Unidentified Prototypes . | . . . . . Parts Lost 26 | . 4 2 13 7 Power 5 | . 1 . 3 1 Propulsion 8 | . 1 1 3 3 Utility 5 | . 1 . 3 1 Weapon 8 | . 1 1 4 2 Highest Loss Streak 8 | . 4 2 8 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 85 95 89 57 Engine 10 | . 9 14 10 9 Leg 20 | . 27 27 12 . Flight 3 | . . . 7 13 Device 7 | . 7 . 12 6 Processor 13 | . 7 14 20 15 Hackware 7 | . 4 14 6 . Energy Gun 3 | . 2 2 4 3 Ballistic Gun 13 | . 20 11 7 6 Launcher 2 | . 2 . 4 . Special Melee Weapon 3 | . 2 7 2 . Naked Turns 26 | . . . . 26 Heaviest Build 15 | 6 10 8 14 15 Greatest Support 25 | 20 20 20 25 22 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 5 25 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 Average Carried 3 | 1 3 4 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 5 3 4 3 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 996 | 253 236 97 327 83 Remotely 117 | . 117 . . . Salvage Created 1258 | 50 352 67 660 129 Parts 108 | 4 36 4 52 12 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 40 | 1 10 3 19 7 Melee 1 | . . . . 1 Guns 25 | 1 5 3 11 5 AOE 14 | . 5 . 8 1 Classes Destroyed 9 | 1 5 . 2 1 Worker 2 | . 1 . 1 . Builder 1 | . . . 1 . Hauler 1 | . 1 . . . Operator 2 | . 1 . 1 . Watcher 4 | . 2 . 2 . Swarmer 19 | . 2 3 10 4 Cutter 3 | . . . . 3 Grunt 17 | 1 8 . 8 . Sentry 1 | . . . 1 . Best Kill Streak 8 | 1 6 3 8 4 Combat Bots Only 5 | 1 4 3 5 4 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 319 | 4 75 15 144 81 Missed 75 | 1 16 3 36 19 Damage Taken 2924 | 35 665 168 1061 995 Core 1078 | 23 199 13 291 552 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 15 | . . . 15 . Core Remaining (%) 41 | 90 . 6 27 . Volleys Fired 155 | 3 50 12 66 24 Largest 2 | 2 2 2 2 2 Hottest 73 | 60 60 40 73 65 Shots Fired 258 | 6 93 20 99 40 Gun 224 | 6 85 9 85 39 Cannon . | . . . . . Launcher 23 | . 8 . 14 1 Special 11 | . . 11 . . Kinetic 175 | 3 76 9 63 24 Thermal 27 | . 9 11 . 7 Explosive 9 | . 8 . . 1 Electromagnetic 47 | 3 . . 36 8 Robot Hit Streak 7 | 2 7 2 5 5 Robot Miss Streak 7 | 1 6 5 7 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 144 | 4 51 11 55 23 Core Hits 95 | 2 30 6 33 24 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Corrupt 1 | 1 . . . . Melee Attacks 14 | . 8 3 3 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 11 | . 8 1 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2397 | 50 929 63 945 410 Guns 1281 | 50 384 51 516 280 Cannons 15 | . . . . 15 Explosions 1009 | . 545 . 411 53 Melee . | . . . . . Ramming 85 | . . 5 18 62 Kinetic 800 | 10 318 51 328 93 Thermal 174 | . 66 7 . 101 Explosive 598 | . 545 . . 53 Electromagnetic 725 | 40 . . 599 86 Impact 15 | . . . . 15 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 1 1 3 Average Corruption 1 | . . 1 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . 3 4 2 Message Errors 2 | . . 1 1 . Matter Fused 3 | . . . 3 . Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 31 | . 12 . 9 10 Projectiles . | . . . . . Explosions 31 | . 12 . 9 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 173 | . 41 . 79 53 Shots 12 | . 2 . 9 1 Rammed 24 | . . . . 24 Targets Rammed 29 | . . 2 3 24 Kicked 5 | . . 2 3 . Crushed . | . . . . . Highest Temperature 116 | 58 64 . 57 116 Average Temperature 25 | 34 24 . 12 38 Received Heat Transfer 735 | 18 270 . 159 288 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 422 | . 150 50 . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 391 | 20 277 81 391 364 Initial 165 | . 13 26 . 165 Average 133 | 3 145 36 169 268 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 66 | 100 57 100 59 25 Level 1 33 | . 42 . 40 74 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . 2 2 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 6 | . 3 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 3 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | 1 26 3 35 17 Peak Tracking Total 9 | 1 8 3 9 7 Tactical Retreats 7 | . 1 . 4 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts 7 | . . 3 4 . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 2 1 6 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 21 | . 3 1 17 . Successful 17 | . 3 1 13 . Failed 4 | . . . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 3 . 5 . Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units 3 | . . . 3 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 9 | . 3 1 5 . Record 3 | . . . 3 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Alert Level 1 | . . . 1 . Locate Traps 1 | . . . 1 . Surveillance Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 2 | . . . 2 . Recycle Component 2 | . . . 2 . Scanalyzer 2 | . . . 2 . Insert Component 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . 5 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 70 | . . . 70 . Parts Recycled 2 | . . . 2 . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 6 | . 3 1 2 . Non-combat 6 | . 3 1 2 . Combat . | . . . . . Robot Hacks Applied 9 | . 6 1 2 . parse_system 4 | . 2 1 1 . no_distress 4 | . 3 . 1 . check_alert 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2514 | 79 903 578 732 222 Spaces Moved 2079 | 90 608 437 713 231 Core 88 | 66 . . 11 11 Treads 24 | . . . . 24 Legs 1340 | 24 608 437 271 . Wheels . | . . . . . Hover . | . . . . . Flight 627 | . . . 431 196 Fastest Speed 34 | 50 120 120 37 34 Average Speed 92 | 68 120 120 68 48 Slowest Speed 145 | 120 120 120 120 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . . 3 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 9 53 84 56 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 31 | . 23 . . 8 Melee . | . . . . . Projectile . | . . . . . AOE 31 | . 23 . . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2416 | 102 695 467 851 301 Wait 29 | . . . 26 3 Move 2067 | 89 607 436 706 229 Hop 4 | . . . 3 1 Pick Up 33 | 5 10 2 12 4 Fast Attach 25 | . 5 1 11 8 Attach 22 | 5 4 2 7 4 Detach 2 | . . . 1 1 Swap 16 | . 7 3 6 . Drop 14 | . 4 3 3 4 Fire 155 | 3 50 12 66 24 Melee 14 | . 8 3 3 . Ram 16 | . . . . 16 Kick 5 | . . 2 3 . Crush 7 | . . . . 7 Escape Stasis . | . . . . . Rewire . | . . . . . Trap 7 | . . 3 4 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 8) 80 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 525 | -10/Materials | Core integrity fell below 50% 568 | -10/Materials | Core integrity fell below 20% 582 | -10/Materials | Lost 4 parts (1p1n1u1w) 586 | -10/Materials | Discovered new exit (range 18) 699 | -10/Materials | Identified exit to Mines 842 | -10/Materials | Identified exit to Materials 923 | -10/Materials | Build established: Scavenger-Mutant 983 | -10/Materials | Entered Mines 1090 | -10/Mines | Discovered exit to Materials (range 12) 1339 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1561 | -10/Mines | Entered Materials 1561 | -9/Materials | Evolved 2 slots: Utility x2 1736 | -9/Materials | Discovered new exit (range 12) 1748 | -9/Materials | Identified exit to Storage 1945 | -9/Materials | Discovered new exit (range 17) 2013 | -9/Materials | Core integrity fell below 50% 2048 | -9/Materials | Lost 8 parts (2p2n2u2w) 2060 | -9/Materials | Identified exit to Mines 2114 | -9/Materials | Repaired Corrupted EM Shotgun 2208 | -9/Materials | Repaired Flight Unit 2262 | -9/Materials | Discovered new exit (range 17) 2281 | -9/Materials | Identified exit to Materials 2293 | -9/Materials | Entered another Materials area 2293 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2463 | -8/Materials | Lost 5 parts (1p2n1u1w) 2494 | -8/Materials | Core integrity fell below 50% 2506 | -8/Materials | Core integrity fell below 20% 2515 | -8/Materials | Core destroyed Last Messages --------------- U-05 Engineer builds a Wall. Slammed into C-17 Slicer. Critical hit (Burn: +37). Slammed into C-17 Slicer. C-17 Slicer destroyed. [Achievement: Fist Fight] Critical hit (Burn: +37). Acquired Adv. Treads. System corrupted: Energy discharge (-30). Acquired 25 matter. Slammed into G-47 Trooper. Critical hit (Burn: +37). Adv. Treads destroyed. Slammed into G-47 Trooper. Destabilizing: Core damaged (-16). Slammed into G-47 Trooper. Destabilizing: System corrupted (+1). Slammed into G-47 Trooper. R-06 Scavenger collects Concussive RPG. Slammed into R-06 Scavenger. 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""" """ #??????????????????????????? | | ??# ##?????? ??#??????????????????????????? | | ??# #???????! ??????????????????????????????? | | ??# #???????###??????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# ######### ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 110 Additional Mass Support 6 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Fist Fight Part-time Mechanic Challenges ------------ None Game ------ Seed TransportPlatingShielding Manual? 0 Play Time 00:54:45 Cumulative 2.7 hours Start 2024.04.09 @ 09:02:38 End 2024.04.09 @ 10:22:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bcb764ca-e024-40f8-86b3-7677104c626f