Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.16 @ 17:38:49 Player: f3-rnm Result: Destroyed by as-88207 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (221) 1105 Value Destroyed (7874) 7874 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2751) 2751 TOTAL SCORE: 15570 Bonus ------- High Alert Combat Kills 1505 Follower Combat Kills 476 Entered Garrisons 200 Destroyed Z-Imprinter 1000 Friendly Fire -430 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 700/700 System Corruption 0% Temperature Cool (18) Movement Hovering (196) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Glidesys I Zionite Glidesys I > --- UTILITY (5) ------ Experimental Heat Sink High-capacity Storage Unit Zionite Biocell Zionite Weapon Casing > --- WEAPON (2) ------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY (20) --- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Biocell (600) High-capacity Matter Pod (200) Compact Matter Pod (150) Improved Reaction Control System Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Zionite Heavy Carapace Improved EM Pulse Cannon Heavy Ion Cannon Proton Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Zionite Biocell Zionite Heavy Carapace > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Glidesys I Zionite Biocell High-capacity Matter Pod Compact Matter Pod Improved Reaction Control System Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Zionite Light Carapace Improved EM Pulse Cannon Heavy Ion Cannon Proton Missile Launcher Missile Launcher [Rating: 84] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . . 2 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . 1 . . 1 . . . . . Utility 3 | . . 1 . . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 186 | 6 13 21 24 8 38 26 11 7 2 30 Power 16 | 1 2 1 2 . 3 3 2 . . 2 Engine 13 | 1 2 1 2 . 3 3 1 . . . Core 1 | . . . . . . . 1 . . . Reactor 2 | . . . . . . . . . . 2 Propulsion 52 | 2 5 8 10 3 7 9 2 1 . 5 Treads 45 | 2 5 7 10 3 7 9 2 . . . Leg . | . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . Hover 5 | . . . . . . . . . . 5 Flight 1 | . . 1 . . . . . . . . Utility 47 | 1 4 4 3 3 6 4 4 . 1 17 Device 14 | . . 2 2 1 3 1 1 . . 4 Storage 6 | 1 1 . . . 1 . . . . 3 Processor 5 | . . . . . 2 1 . . . 2 Hackware . | . . . . . . . . . . . Protection 22 | . 3 2 1 2 . 2 3 . 1 8 Artifact . | . . . . . . . . . . . Weapon 71 | 2 2 8 9 2 22 10 3 6 1 6 Energy Gun 12 | 1 . 1 1 . 5 4 . . . . Energy Cannon 10 | . . 2 2 1 3 . . . . 2 Ballistic Gun 14 | 1 2 2 1 . 5 . 1 1 . 1 Ballistic Cannon 20 | . . 3 4 1 3 3 1 2 . 3 Launcher 13 | . . . 1 . 6 3 . 3 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 17 | . 1 2 4 . 2 1 . . . 7 Parts Lost 53 | . 1 4 1 4 7 10 5 8 . 13 Power 7 | . . . . . 2 2 1 2 . . Propulsion 16 | . 1 . . . 2 3 2 4 . 4 Utility 17 | . . 2 1 3 2 3 1 . . 5 Weapon 13 | . . 2 . 1 1 2 1 2 . 4 Highest Loss Streak 8 | . 1 1 1 2 3 2 3 3 . 8 To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 89 | . 93 96 99 99 97 96 92 77 46 73 Engine 8 | . 13 11 10 11 9 11 6 1 . . Treads 25 | . 27 31 33 33 35 29 30 12 . . Wheel 1 | . . . . . . . . 5 7 1 Hover 1 | . . . . . . . . . . 15 Device 8 | . . 9 10 11 8 6 7 7 7 7 Storage 9 | . 14 11 11 11 9 7 7 7 7 10 Processor 7 | . . . . . 11 13 15 15 15 8 Protection 8 | . 8 10 11 11 4 8 6 7 7 6 Energy Gun 1 | . 5 . . . 3 5 . . . . Energy Cannon 4 | . . 3 11 11 5 . . . . 10 Ballistic Gun 4 | . 22 14 . . 2 . 2 6 . . Ballistic Cannon 6 | . . 3 10 10 6 8 11 6 . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 120 | 14 55 61 61 60 100 120 110 105 91 100 Greatest Support 83 | 40 40 60 60 60 83 83 83 80 28 56 Greatest Overweight (x) 26 | . 1 1 1 . 1 1 1 3 3 26 Average Overweight (x) 1 | . . . . . . 1 1 2 3 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 Average Capacity 21 | 6 13 20 20 20 24 25 25 25 25 17 Most Carried 25 | 5 16 20 20 20 25 25 24 24 25 24 Average Carried 19 | 1 7 16 19 19 22 24 22 22 24 14 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 20 Final Carried 24 | 1 13 20 20 20 24 22 22 24 24 18 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Dee Matter Collected 6073 | 155 419 1008 623 210 1129 607 597 773 43 509 Remotely 58 | . . . . . . . 58 . . . Salvage Created 7009 | . 383 1089 1339 518 1572 955 288 763 . 102 Parts 399 | . 18 62 85 40 96 54 17 27 . . Haulers Intercepted 14 | . 1 4 4 . 3 2 . . . . Recyclers Shooed 4 | . 1 . 2 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 17 23 3 . Prevented 5 | . . . . . . . 1 4 . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 172 | . 8 25 27 18 39 22 10 18 . 5 Guns 51 | . 8 19 . . 10 7 2 5 . . Cannons 90 | . . 6 26 18 10 9 8 8 . 5 AOE 31 | . . . 1 . 19 6 . 5 . . Classes Destroyed 17 | . 5 2 2 2 3 1 . . . 2 Worker 13 | . 1 1 4 . 2 5 . . . . Builder 11 | . . . 1 . 4 6 . . . . Hauler 14 | . 1 4 4 . 3 2 . . . . Recycler 2 | . . . . . 2 . . . . . Mechanic 3 | . . . 1 . 2 . . . . . Watcher 8 | . 2 . 2 . 2 2 . . . . Swarmer 32 | . 2 6 . 6 11 4 3 . . . Grunt 86 | . 6 12 15 8 13 12 5 15 . . Brawler 15 | . . 2 1 . 5 2 2 3 . . Duelist 6 | . . . . . 5 1 . . . . Protector 2 | . . . . . 1 1 . . . . Sentry 23 | . . 5 11 2 4 1 . . . . Specialist 1 | . . . . 1 . . . . . . Hunter 1 | . . . . 1 . . . . . . Programmer 1 | . . . . . . 1 . . . . Z-Light 1 | . . . . . . . . . . 1 Assembled 4 | . . . . . . . . . . 4 Thug 1 | . . . . . 1 . . . . . Savage 1 | . . . . . . . 1 . . . Best Kill Streak 14 | . 5 6 8 5 9 14 4 4 . 2 Combat Bots Only 8 | . 4 4 6 5 8 4 4 4 . 2 Max Kills in Single Turn 6 | . 2 1 4 1 6 4 1 2 . 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 6 | . . . 1 . 6 3 . 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Dee Damage Taken 10124 | . 532 877 993 835 1592 1578 853 1167 . 1697 Core 1240 | . 97 116 79 77 123 143 102 193 . 310 Absorbed by Shields 171 | . . 155 16 . . . . . . . Regen/Repaired (Parts) 115 | . . 83 32 . . . . . . . Core Remaining (%) 67 | 100 61 . . 32 77 . . . . . Volleys Fired 520 | . 54 96 80 61 85 59 25 37 . 23 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 Hottest 138 | . 70 107 107 107 109 109 92 76 . 138 Shots Fired 1015 | . 108 189 157 125 158 110 50 73 . 45 Gun 389 | . 108 140 . . 62 36 9 34 . . Cannon 596 | . . 49 153 125 82 68 41 33 . 45 Launcher 30 | . . . 4 . 14 6 . 6 . . Special . | . . . . . . . . . . . Kinetic 667 | . 80 174 76 63 70 68 50 67 . 19 Thermal 292 | . 28 15 77 62 74 36 . . . . Explosive 26 | . . . 4 . 14 4 . 4 . . Electromagnetic 30 | . . . . . . 2 . 2 . 26 Robot Hit Streak 30 | . 7 16 13 10 30 22 17 17 . 8 Robot Miss Streak 11 | . 5 4 4 5 3 10 5 2 . 11 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 4 | . 1 1 . . 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . Shots Hit Robots 612 | . 63 126 87 49 101 79 39 51 . 17 Core Hits 393 | . 25 46 44 21 92 75 41 38 . 11 Critical Kills 2 | . . 1 . . 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Critical Strikes 27 | . . 3 2 2 4 13 1 1 . 1 Burn 5 | . . . . . 2 3 . . . . Meltdown 1 | . . . . . 1 . . . . . Destroy 2 | . . 2 . . . . . . . . Blast 19 | . . 1 2 2 1 10 1 1 . 1 Melee Attacks 12 | . . . . . . . . . 12 . Impact 12 | . . . . . . . . . 12 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16992 | . 824 1888 2288 1060 4042 3789 1007 1620 . 474 Guns 4054 | . 824 1299 . . 837 521 108 465 . . Cannons 7916 | . . 555 1892 1060 1188 1210 899 638 . 474 Explosions 4975 | . . . 390 . 2012 2056 . 517 . . Melee . | . . . . . . . . . . . Ramming 47 | . . 34 6 . 5 2 . . . . Kinetic 8128 | . 608 1669 815 502 1047 1210 1007 1103 . 167 Thermal 3535 | . 216 185 1077 558 978 521 . . . . Explosive 4651 | . . . 390 . 2012 1815 . 434 . . Electromagnetic 631 | . . . . . . 241 . 83 . 307 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . 2 2 4 4 4 4 4 12 12 . Average Corruption 3 | . 2 2 2 4 4 3 4 4 12 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 190 | . 13 . 30 33 41 19 25 22 7 . Message Errors 46 | . 3 . 12 8 10 5 2 6 . . Matter Fused 59 | . 3 . 8 9 15 4 11 5 4 . Heat Flow Errors 15 | . 3 . 2 2 2 3 2 1 . . Energy Discharges 17 | . 2 . 3 2 3 . 2 5 . . Parts Rejected 3 | . . . . 1 1 1 . . . . Parts Fused 4 | . 1 . . 1 1 1 . . . . Data Loss (minor) 13 | . 1 . . 3 2 3 3 1 . . Data Loss (major) 11 | . . . 1 1 3 1 2 . 3 . Misfires 11 | . . . 2 4 2 1 1 1 . . Alerts 6 | . . . . 1 1 . 1 3 . . Weapon Failures 5 | . . . 2 1 1 . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 154 | . . 9 11 3 25 103 2 . . 1 Projectiles 43 | . . 9 11 3 . 17 2 . . 1 Explosions 111 | . . . . . 25 86 . . . . Melee . | . . . . . . . . . . . Knockbacks 57 | . . 6 7 5 5 15 14 4 . 1 Impact . | . . . . . . . . . . . Kinetic 53 | . . 6 6 4 4 15 13 4 . 1 Secondary 4 | . . . 1 1 1 . 1 . . . Self-Inflicted Damage 158 | . . . 14 . 99 45 . . . . Shots 6 | . . . 1 . 3 2 . . . . Rammed 5 | . . 2 1 . 1 1 . . . . Targets Rammed 5 | . . 2 1 . 1 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 468 | . 278 468 115 286 232 286 253 237 . 156 Average Temperature 51 | . 67 85 16 37 45 82 72 53 . 46 Received Heat Transfer 3239 | . 225 333 428 216 414 552 342 333 . 396 Effects 4 | . . 3 . . 1 . . . . . Interference 4 | . . 3 . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . 1 . 1 . 3 . . . . . Heat Transferred 7140 | . 629 333 1887 923 2054 1314 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Dee Peak Influence 1554 | . 162 502 597 1362 1554 1120 . . . . Initial 707 | . . 2 176 368 663 707 . . . . Average 567 | . 39 243 391 823 974 720 . . . . Maximum Alert Level 4 | . . 2 2 4 4 4 . . . . Low Security (%) 19 | 100 100 41 6 . . . . . . . Level 1 14 | . . 29 47 7 . . . . . . Level 2 27 | . . 28 46 23 5 53 . . . . Level 3 30 | . . . . 57 72 39 . . . . Level 4 7 | . . . . 10 22 6 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 1 3 5 . 8 8 . . . . Investigation 3 | . . . 2 . 1 . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 8 | . 1 3 1 . . 3 . . . . Assault 12 | . . . 2 . 7 3 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Dee Distress Signals 5 | . . 4 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 271 | . 16 41 34 19 74 44 11 18 . 14 Peak Tracking Total 10 | . 4 6 6 6 10 6 4 4 . 3 Tactical Retreats 16 | . . 6 . 1 6 2 1 . . . Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Dee Traps Triggered 12 | . 4 1 4 1 1 . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Dee Machines Disabled 36 | . . 1 3 7 6 16 . . . 3 Max in Single Turn 5 | . . 1 1 2 1 5 . . . 1 Garrison Access 1 | . . . . . . 1 . . . . Garrison Relay 4 | . . . . 4 . . . . . . Phase Generator 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Dee Machines Accessed 27 | . . 4 10 5 4 2 1 . 1 . Terminals 18 | . . 3 7 5 2 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . 1 1 . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 1 . . . . Total Hacks 52 | . . 9 17 8 9 4 1 . 4 . Successful 28 | . . 3 11 3 4 2 1 . 4 . Failed 22 | . . 5 6 5 4 2 . . . . Catastrophic 2 | . . 1 . 1 . . . . . . Database Lockouts 2 | . . 1 . . 1 . . . . . Manual 20 | . . 7 7 . 4 1 . . 1 . Terminals 33 | . . 7 11 8 4 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . 2 2 . 2 . . . . . Recycling Units 3 | . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . 1 . 3 1 . . . . Terminal Hacks 17 | . . 1 5 3 2 1 1 . 4 . Part Schematic 4 | . . . . . . . . . 4 . Robot Analysis 2 | . . 1 . . 1 . . . . . Open Door 3 | . . . 2 . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . Security Stations 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . 2 2 . 2 . . . . . Scan Component 3 | . . 1 1 . 1 . . . . . Repair 3 | . . 1 1 . 1 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . Unlock Access 1 | . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 2 | . . . 2 . . . . . . . Terminals 2 | . . . 2 . . . . . . . Botnet 2 | . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . . 3 5 4 2 . . . . . Full Trace Events 2 | . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . 1 1 . . . . . . . Time 90 | . . 26 38 . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 14 | . . . . 14 . . . . . . Machine Destruction 14 | . . . . 14 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Dee Total Allies 6 | . . . 2 2 . . . . 2 . Largest Group 2 | . . . 2 2 2 . . . 2 2 Highest-Rated Group 192 | . . . 62 65 65 . . . 192 192 Highest-Rated Ally 96 | . . . 31 39 39 . . . 96 96 Total Orders . | . . . . . . . . . . . Ally Attacks 134 | . . . 33 5 29 . . . . 67 Total Damage 2183 | . . . 372 40 270 . . . . 1501 Kills 23 | . . . 4 2 3 . . . . 14 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Dee Robot Analysis Total 2 | . . 1 . . 1 . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Dee Turns Passed 14303 | 82 1066 1672 1822 1348 2127 1687 1263 1023 1250 963 Spaces Moved 6560 | 58 438 668 879 713 753 601 482 556 829 583 Core 29 | 21 . . . . . . . . . 8 Treads 4640 | 37 438 668 879 713 753 601 482 69 . . Legs . | . . . . . . . . . . . Wheels 1406 | . . . . . . . . 487 829 90 Hover 485 | . . . . . . . . . . 485 Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 160 160 240 240 145 145 48 Average Speed 181 | 120 188 183 164 160 231 240 240 156 145 136 Slowest Speed 1350 | 160 240 240 240 160 240 240 240 240 145 1350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 57 | 3 68 58 90 72 59 21 45 75 85 59 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . 1 1 1 . Known Exits Taken 2 | . . . 1 . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 . 1 1 1 . Scrap Searched 5 | . . . . . . . . 3 2 . Spaces Dug 12 | . . 1 . . 9 . . . 2 . Terrain Destroyed 295 | . . 1 27 76 100 54 2 23 2 10 Melee 2 | . . . . . . . . . 2 . Projectile 31 | . . 1 3 . 5 7 2 3 . 10 AOE 262 | . . . 24 76 95 47 . 20 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Dee Total 7933 | 70 572 929 1108 801 970 737 539 634 866 707 Wait 416 | . 38 106 84 8 62 20 13 31 20 34 Move 6548 | 57 437 667 879 710 752 600 481 554 828 583 Hop . | . . . . . . . . . . . Pick Up 151 | 7 22 22 12 9 22 17 8 4 2 26 Fast Attach 35 | . 5 3 8 1 6 5 . . . 7 Attach 76 | 6 5 7 2 4 13 11 7 1 1 19 Detach 2 | . . . . . . . . . . 2 Swap 75 | . 3 11 14 3 19 10 4 6 1 4 Drop 92 | . 8 15 28 5 10 14 1 . 2 9 Fire 520 | . 54 96 80 61 85 59 25 37 . 23 Melee 12 | . . . . . . . . . 12 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 5 | . . 2 1 . 1 1 . . . . Escape Stasis 1 | . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 83 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 1011 | -10/Materials | Discovered new exit (range 7) 1149 | -10/Materials | Entered another Materials area 1149 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1435 | -9/Materials | Central database locked down 2089 | -9/Materials | Discovered new exit (range 15) 2320 | -9/Materials | Discovered new exit (range 11) 2490 | -9/Materials | Discovered new exit (range 16) 2625 | -9/Materials | Repaired Lgt. Armor Plating 2809 | -9/Materials | Discovered new exit (range 5) 2821 | -9/Materials | Entered Storage 3593 | -9/Storage | Met a pair of Derelict thieves 4079 | -9/Storage | Repaired Imp. Heat Sink 4308 | -9/Storage | Discovered new exit (range 5) 4643 | -9/Storage | Identified exit to Garrison 4643 | -9/Storage | Entered Garrison 4656 | -9/Garrison | Learned Materials security intel 4746 | -9/Garrison | Triggered checkpoint 4751 | -9/Garrison | Core integrity fell below 50% 4774 | -9/Garrison | Garrison Relay disabled 4946 | -9/Garrison | Triggered checkpoint 5027 | -9/Garrison | Discovered new exit (range 13) 5066 | -9/Garrison | Triggered checkpoint 5095 | -9/Garrison | Garrison Relay disabled 5198 | -9/Garrison | Build established: Scavenger-Mutant 5281 | -9/Garrison | Discovered new exit (range 29) 5281 | -9/Garrison | Discovered new exit (range 66) 5281 | -9/Garrison | Discovered new exit (range 69) 5328 | -9/Garrison | Triggered checkpoint 5385 | -9/Garrison | Spotted B-75 Beast 5586 | -9/Garrison | Triggered checkpoint 5593 | -9/Garrison | Garrison Relay disabled 5609 | -9/Garrison | Garrison Relay disabled 5710 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5800 | -9/Garrison | Triggered checkpoint 5855 | -9/Garrison | Phase Generator disabled 5980 | -9/Garrison | Rescued a captive Derelict 5986 | -9/Garrison | Rescued a captive Derelict 5991 | -9/Garrison | Entered Materials 5991 | -8/Materials | Accompanied by 2 allies 5991 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6391 | -8/Materials | First assault squad dispatched 6700 | -8/Materials | Discovered new exit (range 11) 7079 | -8/Materials | Central database locked down 7144 | -8/Materials | Lost 3 parts (2u1w) 7294 | -8/Materials | Destroyed 8 combat bots 7383 | -8/Materials | Discovered new exit (range 4) 8118 | -8/Materials | Entered Factory 8118 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8311 | -7/Factory | Build established: Mutant 8876 | -7/Factory | Build established: Scavenger-Mutant 8905 | -7/Factory | Identified exit to Lower Caves 8918 | -7/Factory | First assault squad dispatched 9805 | -7/Factory | Entered Lower Caves 9817 | -7/Lower Caves | Met a Warlord Commander 9818 | -7/Lower Caves | Learned location of Warlord (-5) 9822 | -7/Lower Caves | Found Unknown Device 9830 | -7/Lower Caves | Spotted B-75 Beast 10016 | -7/Lower Caves | Lost 3 parts (1p2n) 10910 | -7/Lower Caves | Discovered new exit (range 14) 11068 | -7/Lower Caves | Entered another Lower Caves area 11310 | -7/Lower Caves | Lost 3 parts (1p2n) 11310 | -7/Lower Caves | Learned location of Zion (-7) 11559 | -7/Lower Caves | Discovered new exit (range 15) 11618 | -7/Lower Caves | Learned 12 Factory zone layouts 11907 | -7/Lower Caves | Discovered new exit (range 5) 11925 | -7/Lower Caves | Build established: Mutant 12041 | -7/Lower Caves | Crushed by falling debris 12042 | -7/Lower Caves | Core integrity fell below 50% 12042 | -7/Lower Caves | System corruption reached 10% 12091 | -7/Lower Caves | Entered Zion 12136 | -7/Zion | Found CR-A16's Pointy Stick 12196 | -7/Zion | Given A8's code to call for help 12215 | -7/Zion | Discovered new exit (range 15) 12286 | -7/Zion | System corruption cleaned by Quarantine Array 13314 | -7/Zion | Discovered new exit (range 5) 13316 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13319 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13320 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13341 | -7/Zion | Entered Deep Caves 13341 | -7/Deep Caves | Accompanied by 2 allies 13474 | -7/Deep Caves | Z-Facility disabled 13480 | -7/Deep Caves | Attacked by Z-Imprinter 13508 | -7/Deep Caves | Core integrity fell below 20% 13508 | -7/Deep Caves | Identified Encrypted Comm Array 13516 | -7/Deep Caves | Allies destroyed Z-Imprinter 13544 | -7/Deep Caves | Lost 8 parts (1n3u4w) 13649 | -7/Deep Caves | Found Prototype Protection 13649 | -7/Deep Caves | Identified Zio. Weapon Casing 13816 | -7/Deep Caves | Found Prototype Protection 13913 | -7/Deep Caves | Build established: Scavenger-Mutant 14000 | -7/Deep Caves | Found Zio. Weapon Casing 14006 | -7/Deep Caves | Found Zio. Weapon Casing 14040 | -7/Deep Caves | Found Zio. Weapon Casing 14043 | -7/Deep Caves | Found Zio. Weapon Casing 14047 | -7/Deep Caves | Identified Zio. Heavy Carapace 14295 | -7/Deep Caves | Spotted as-88207 14304 | -7/Deep Caves | Destroyed by as-88207 with Assembled Focal Cannon Last Messages --------------- 14046_ Acquired Prototype Protection. 14047_ Identified Zio. Heavy Carapace. 14050_ Acquired Zio. Light Carapace. 14068_ Acquired 10 matter. 14082_ Dropped Zio. Heavy Carapace. 14084_ Acquired Zio. Heavy Carapace. 14090_ Acquired 20 matter. 14163_ as-13424 destroyed. 14166_ as-53121 destroyed. 14167_ Machine disabled. 14173_ as-06460 destroyed. 14257_ as-94209 destroyed. 14257_ Machine disabled. 14260_ as-69547 destroyed. 14260_ as-85803 destroyed. 14297_ as-88207: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 14297_ Zio. Glidesys I destroyed. 14297_ Zio. Light Carapace destroyed. 14300_ Zio. Glidesys I destroyed. 14304_ Zio. Light Carapace destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# # | | ??????????????????????????????????????### #? | | ?????????????????????????????????????## #? | | ??????????????????????????????######## #? | | ??????????????????????????????# #? | | ??????????????????????????????# ## | | ??????????????????????????????? ???## | | ????????????????????????? ??? #?## ## | | ?????????????????????? ??# ### ###### | | ???????????????????? ??# ## ##????# | | ?????????????????? = #?# ## ##????## | | ??????????????? = #?# ### #?????# | | ????????????? g #?# #?# ##?????# | | ??????????? g = #?# #?# #??????# | | ??????????? ### #?#% #??????# | | ?????????? * *= ## #?# #??????## | | ?????????? * l ## ### %#???????## | | ????????? l ## #????????# | | ????????? h ## ####?????? | | ????????? *** l % ##????? | | ????????""" ## ## | | ????????" g " # | | ?????????" ### "" | | ????????" g #?# " # | | ?????????" #### ### | | ????????" #@# #?# ###?? | | ????????" #### ## ## ##?######## ##???? | | ????????""" ???????# ?# ####??????????#####????? | | ???????????????????#??? ???????????????????????? | | ???????????????????????#???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 49 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Weapon Shielding 100 Evasion (%) 65 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Hvy. Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Battle Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedChainCharger Manual? 0 Play Time 01:05:44 Cumulative 124.7 hours Start 2023.12.16 @ 12:38:31 End 2023.12.16 @ 17:38:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 99 Adventurer 36 Explorer 0 Win Type - Total 7 Types 2/0/5/0/0/0/0/0/0 Lore% 54 Gallery% 76 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 778aeb83-b311-4172-9840-0e468426d5f2